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Thread: DaC - Bugs, Crashes and FAQ

  1. #421

    Default Re: DaC - Bugs, Crashes and FAQ

    Couple of little things to report.

    Erebor has Khazad-Dums starting video. Not a big deal, just wanted to make you aware.

    Slightly more annoying, Elrond appears to be suicidal. He always dies straight after I hit end turn for the first time. This has happened with Isengard, Dorwinion, Erebor, Northern Dunedain, but oddly enough, not the Khazad-Dum expedition. Very curious. Any suggestions are most welcome.

  2. #422

    Default Re: DaC - Bugs, Crashes and FAQ

    I've tried DaC 1.2 version and the music doesn't plays, anyone know what happen?

  3. #423
    Arachir Galudirithon's Avatar Head of DaC
    Join Date
    Feb 2012
    Location
    Hertfordshire, England
    Posts
    1,943

    Default Re: DaC - Bugs, Crashes and FAQ

    Quote Originally Posted by Horseless Nomad View Post
    Couple of little things to report.

    Erebor has Khazad-Dums starting video. Not a big deal, just wanted to make you aware.

    Slightly more annoying, Elrond appears to be suicidal. He always dies straight after I hit end turn for the first time. This has happened with Isengard, Dorwinion, Erebor, Northern Dunedain, but oddly enough, not the Khazad-Dum expedition. Very curious. Any suggestions are most welcome.
    1) Not a bug - we haven't made them a unique video
    2) Known bug, fixed in V2. To fix for your game you need to increase the unit size of his BG by 5 members. Alternatively, you should just play on huge unit sizes.

  4. #424

    Default Re: DaC - Bugs, Crashes and FAQ

    Quote Originally Posted by Arachir Galudirithon View Post
    1) Not a bug - we haven't made them a unique video
    2) Known bug, fixed in V2. To fix for your game you need to increase the unit size of his BG by 5 members. Alternatively, you should just play on huge unit sizes.
    Ah brilliant, an easy fix! Cheers mate!

  5. #425

    Default Re: DaC - Bugs, Crashes and FAQ

    Helloy, need help.
    When i started battle a have crash game in logs this
    Spoiler for log
    12:43:39.094 [system.rpt] [always] CPU: SSE2
    12:43:39.094 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    12:43:39.156 [system.io] [always] mounted pack packs/data_0.pack
    12:43:39.188 [system.io] [always] mounted pack packs/data_1.pack
    12:43:39.234 [system.io] [always] mounted pack packs/data_2.pack
    12:43:39.281 [system.io] [always] mounted pack packs/data_3.pack
    12:43:39.312 [system.io] [always] mounted pack packs/data_4.pack
    12:43:39.344 [system.io] [always] mounted pack packs/localized.pack
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction scripts (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction milan (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction normans (bdg city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction turks (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction scotland (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction timurids (bdg town vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction byzantium (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction moors (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction hungary (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction norway (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction saxons (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction egypt (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction ireland (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction mongols (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction teutonic_order (bdg town vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction venice (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction england (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction poland (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction france (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction aztecs (bdg town vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction hre (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction portugal (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction spain (bdg city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction russia (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction khand (bdg town vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction ents (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction papal_states (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction united (bdg large_city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - culture db max settlement level differs from building db max settlement level for faction slave (bdg city vs clt huge_city)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction scripts has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction scripts has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction sicily has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction sicily has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction sicily has gap in building prior to huge_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction sicily has gap in building prior to rebuilt_bridge (unavailable at level zero)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction denmark has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction denmark has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction denmark has gap in building prior to huge_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction denmark has gap in building prior to rebuilt_bridge (unavailable at level zero)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction milan has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction milan has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction normans has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction turks has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction turks has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction turks has gap in building prior to rebuilt_bridge (unavailable at level zero)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction scotland has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction scotland has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction byzantium has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction byzantium has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction moors has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction moors has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction hungary has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction hungary has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction norway has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction norway has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction saxons has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction saxons has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction egypt has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction egypt has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction ireland has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction ireland has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction mongols has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction mongols has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction venice has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction venice has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction england has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction england has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction poland has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction poland has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction france has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction france has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction hre has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction hre has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction portugal has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction portugal has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction spain has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction russia has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction russia has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction ents has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction ents has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction papal_states has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction papal_states has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction united has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction united has gap in building prior to large_stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction slave has gap in building prior to stone_wall
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction sicily has gap in building prior to rebuilt_bridge (unavailable at level zero)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction denmark has gap in building prior to rebuilt_bridge (unavailable at level zero)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction normans has gap in building prior to fortress
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction turks has gap in building prior to rebuilt_bridge (unavailable at level zero)
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction khand has gap in building prior to fortress
    12:43:57.678 [script.err] [error] Script Error in mods/DAC_Third_Age_3/data/export_descr_buildings.txt, at line 14235, column 66
    Building DB error - faction slave has gap in building prior to fortress
    12:43:57.698 [data.invalid] [error] Target building level not allowed: , wooden_castle -> town, castle_port[3](c_naval_drydock) -> port[3](naval_drydock)
    12:43:57.698 [data.invalid] [error] Target building level not allowed: , castle -> large_town, castle_port[3](c_naval_drydock) -> port[3](naval_drydock)
    12:43:57.698 [data.invalid] [error] Target building level not allowed: , fortress -> city, castle_port[3](c_naval_drydock) -> port[3](naval_drydock)
    12:43:57.698 [data.invalid] [error] Target building level not allowed: , citadel -> city, castle_port[3](c_naval_drydock) -> port[3](naval_drydock)
    12:44:41.901 [game.script] [always] Game Reloaded
    12:44:41.901 [game.script] [always] Battle Scripts Reset
    12:46:42.296 [game.script] [error] Script execution error for <set_counter>, at line 35164, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Counter capture_pike doesn't exist
    12:46:42.296 [game.script] [error] Script execution error for <set_counter>, at line 35165, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Counter capture_hoplite doesn't exist
    12:46:42.296 [game.script] [error] Script execution error for <set_counter>, at line 35166, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Counter heavy_horse doesn't exist
    12:46:42.296 [game.script] [error] Script execution error for <set_counter>, at line 35167, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Counter medium_battle doesn't exist
    12:46:42.296 [game.script] [error] Script execution error for <set_counter>, at line 35168, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Counter large_battle doesn't exist
    12:46:42.297 [game.script] [always] Battle Loading
    12:46:45.240 [game.script] [error] Script execution error for <set_counter>, at line 35164, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Counter capture_pike doesn't exist
    12:46:45.240 [game.script] [error] Script execution error for <set_counter>, at line 35165, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Counter capture_hoplite doesn't exist
    12:46:45.240 [game.script] [error] Script execution error for <set_counter>, at line 35166, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Counter heavy_horse doesn't exist
    12:46:45.240 [game.script] [error] Script execution error for <set_counter>, at line 35167, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Counter medium_battle doesn't exist
    12:46:45.240 [game.script] [error] Script execution error for <set_counter>, at line 35168, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Counter large_battle doesn't exist
    12:46:45.240 [game.script] [always] Battle Loading
    12:46:49.561 [game.script] [error] Script execution error for <set_counter>, at line 35164, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Counter capture_pike doesn't exist
    12:46:49.561 [game.script] [error] Script execution error for <set_counter>, at line 35165, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Counter capture_hoplite doesn't exist
    12:46:49.561 [game.script] [error] Script execution error for <set_counter>, at line 35166, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Counter heavy_horse doesn't exist
    12:46:49.561 [game.script] [error] Script execution error for <set_counter>, at line 35167, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Counter medium_battle doesn't exist
    12:46:49.561 [game.script] [error] Script execution error for <set_counter>, at line 35168, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Counter large_battle doesn't exist
    12:46:49.561 [game.script] [always] Battle Loading
    12:47:53.782 [game.script] [always] Battle Started
    12:47:53.782 [game.script] [error] Script execution error for <label_unit>, at line 35231, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.782 [game.script] [error] Script execution error for <label_unit>, at line 35232, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.782 [game.script] [error] Script execution error for <label_unit>, at line 35233, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.782 [game.script] [error] Script execution error for <label_unit>, at line 35234, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.782 [game.script] [error] Script execution error for <label_unit>, at line 35235, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.782 [game.script] [error] Script execution error for <label_unit>, at line 35236, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.782 [game.script] [error] Script execution error for <label_unit>, at line 35237, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.782 [game.script] [error] Script execution error for <label_unit>, at line 35238, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.782 [game.script] [error] Script execution error for <label_unit>, at line 35239, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.783 [game.script] [error] Script execution error for <label_unit>, at line 35240, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.783 [game.script] [error] Script execution error for <label_unit>, at line 35241, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.783 [game.script] [error] Script execution error for <label_unit>, at line 35242, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.783 [game.script] [error] Script execution error for <label_unit>, at line 35243, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.783 [game.script] [error] Script execution error for <label_unit>, at line 35244, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.783 [game.script] [error] Script execution error for <label_unit>, at line 35245, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.783 [game.script] [error] Script execution error for <label_unit>, at line 35246, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.783 [game.script] [error] Script execution error for <label_unit>, at line 35247, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.783 [game.script] [error] Script execution error for <label_unit>, at line 35248, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.783 [game.script] [error] Script execution error for <label_unit>, at line 35249, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.783 [game.script] [error] Script execution error for <label_unit>, at line 35250, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.783 [game.script] [error] Script execution error for <label_unit>, at line 35263, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.783 [game.script] [error] Script execution error for <label_unit>, at line 35264, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.783 [game.script] [error] Script execution error for <label_unit>, at line 35265, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.783 [game.script] [error] Script execution error for <label_unit>, at line 35266, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.783 [game.script] [error] Script execution error for <label_unit>, at line 35267, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.784 [game.script] [error] Script execution error for <label_unit>, at line 35268, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.784 [game.script] [error] Script execution error for <label_unit>, at line 35269, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.784 [game.script] [error] Script execution error for <label_unit>, at line 35270, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.784 [game.script] [error] Script execution error for <label_unit>, at line 35271, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.784 [game.script] [error] Script execution error for <label_unit>, at line 35272, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.784 [game.script] [error] Script execution error for <label_unit>, at line 35273, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.784 [game.script] [error] Script execution error for <label_unit>, at line 35274, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.784 [game.script] [error] Script execution error for <label_unit>, at line 35275, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.784 [game.script] [error] Script execution error for <label_unit>, at line 35276, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.784 [game.script] [error] Script execution error for <label_unit>, at line 35277, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.784 [game.script] [error] Script execution error for <label_unit>, at line 35278, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.784 [game.script] [error] Script execution error for <label_unit>, at line 35279, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.784 [game.script] [error] Script execution error for <label_unit>, at line 35280, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.785 [game.script] [error] Script execution error for <label_unit>, at line 35281, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.785 [game.script] [error] Script execution error for <label_unit>, at line 35282, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.785 [game.script] [error] Script execution error for <label_unit>, at line 35283, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.785 [game.script] [error] Script execution error for <label_unit>, at line 35284, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.785 [game.script] [error] Script execution error for <label_unit>, at line 35285, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.785 [game.script] [error] Script execution error for <label_unit>, at line 35286, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.785 [game.script] [error] Script execution error for <label_unit>, at line 35287, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.785 [game.script] [error] Script execution error for <label_unit>, at line 35288, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.785 [game.script] [error] Script execution error for <label_unit>, at line 35289, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.785 [game.script] [error] Script execution error for <label_unit>, at line 35290, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.785 [game.script] [error] Script execution error for <label_unit>, at line 35291, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.785 [game.script] [error] Script execution error for <label_unit>, at line 35292, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.785 [game.script] [error] Script execution error for <label_unit>, at line 35293, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    12:47:53.785 [game.script] [error] Script execution error for <unit_set_experience>, at line 35315, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu10'.

    12:47:53.785 [game.script] [error] Script execution error for <unit_set_experience>, at line 35316, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu11'.

    12:47:53.785 [game.script] [error] Script execution error for <unit_set_experience>, at line 35317, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu12'.

    12:47:53.785 [game.script] [error] Script execution error for <unit_set_experience>, at line 35318, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu13'.

    12:47:53.786 [game.script] [error] Script execution error for <unit_set_experience>, at line 35319, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu14'.

    12:47:53.786 [game.script] [error] Script execution error for <unit_set_experience>, at line 35320, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu15'.

    12:47:53.786 [game.script] [error] Script execution error for <unit_set_experience>, at line 35321, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu16'.

    12:47:53.786 [game.script] [error] Script execution error for <unit_set_experience>, at line 35322, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu17'.

    12:47:53.786 [game.script] [error] Script execution error for <unit_set_experience>, at line 35323, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu18'.

    12:47:53.786 [game.script] [error] Script execution error for <unit_set_experience>, at line 35324, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu19'.

    12:47:53.786 [game.script] [error] Script execution error for <unit_set_experience>, at line 35325, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu20'.

    12:47:53.786 [game.script] [error] Script execution error for <unit_set_experience>, at line 35326, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu21'.

    12:47:53.786 [game.script] [error] Script execution error for <unit_set_experience>, at line 35327, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu22'.

    12:47:53.786 [game.script] [error] Script execution error for <unit_set_experience>, at line 35328, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu23'.

    12:47:53.786 [game.script] [error] Script execution error for <unit_set_experience>, at line 35329, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu24'.

    12:47:53.786 [game.script] [error] Script execution error for <unit_set_experience>, at line 35330, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu25'.

    12:47:53.786 [game.script] [error] Script execution error for <unit_set_experience>, at line 35331, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu26'.

    12:47:53.786 [game.script] [error] Script execution error for <unit_set_experience>, at line 35332, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu27'.

    12:47:53.787 [game.script] [error] Script execution error for <unit_set_experience>, at line 35333, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu28'.

    12:47:53.787 [game.script] [error] Script execution error for <unit_set_experience>, at line 35334, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu29'.

    12:47:53.787 [game.script] [error] Script execution error for <unit_set_experience>, at line 35335, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu30'.

    12:47:53.787 [game.script] [error] Script execution error for <unit_set_experience>, at line 35336, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu31'.

    12:47:53.787 [game.script] [error] Script execution error for <unit_set_experience>, at line 35337, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu32'.

    12:47:53.787 [game.script] [error] Script execution error for <unit_set_experience>, at line 35338, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu33'.

    12:47:53.787 [game.script] [error] Script execution error for <unit_set_experience>, at line 35339, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu34'.

    12:47:53.787 [game.script] [error] Script execution error for <unit_set_experience>, at line 35340, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu35'.

    12:47:53.787 [game.script] [error] Script execution error for <unit_set_experience>, at line 35341, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu36'.

    12:47:53.787 [game.script] [error] Script execution error for <unit_set_experience>, at line 35342, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu37'.

    12:47:53.787 [game.script] [error] Script execution error for <unit_set_experience>, at line 35343, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu38'.

    12:47:53.787 [game.script] [error] Script execution error for <unit_set_experience>, at line 35344, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu39'.

    12:47:53.787 [game.script] [error] Script execution error for <unit_set_experience>, at line 35345, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'unit_set_experience': invalid unit label 'Eu40'.

    12:47:53.787 [game.script] [error] Script execution error for <release_unit>, at line 35375, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'MAu21'.

    12:47:53.787 [game.script] [error] Script execution error for <release_unit>, at line 35376, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'MAu22'.

    12:47:53.788 [game.script] [error] Script execution error for <release_unit>, at line 35377, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'MAu23'.

    12:47:53.788 [game.script] [error] Script execution error for <release_unit>, at line 35378, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'MAu24'.

    12:47:53.788 [game.script] [error] Script execution error for <release_unit>, at line 35379, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'MAu25'.

    12:47:53.788 [game.script] [error] Script execution error for <release_unit>, at line 35380, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'MAu26'.

    12:47:53.788 [game.script] [error] Script execution error for <release_unit>, at line 35381, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'MAu27'.

    12:47:53.788 [game.script] [error] Script execution error for <release_unit>, at line 35382, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'MAu28'.

    12:47:53.788 [game.script] [error] Script execution error for <release_unit>, at line 35383, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'MAu29'.

    12:47:53.788 [game.script] [error] Script execution error for <release_unit>, at line 35384, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'MAu30'.

    12:47:53.788 [game.script] [error] Script execution error for <release_unit>, at line 35385, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'MAu31'.

    12:47:53.788 [game.script] [error] Script execution error for <release_unit>, at line 35386, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'MAu32'.

    12:47:53.788 [game.script] [error] Script execution error for <release_unit>, at line 35387, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'MAu33'.

    12:47:53.788 [game.script] [error] Script execution error for <release_unit>, at line 35388, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'MAu34'.

    12:47:53.788 [game.script] [error] Script execution error for <release_unit>, at line 35389, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'MAu35'.

    12:47:53.788 [game.script] [error] Script execution error for <release_unit>, at line 35390, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'MAu36'.

    12:47:53.788 [game.script] [error] Script execution error for <release_unit>, at line 35391, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'MAu37'.

    12:47:53.788 [game.script] [error] Script execution error for <release_unit>, at line 35392, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'MAu38'.

    12:47:53.789 [game.script] [error] Script execution error for <release_unit>, at line 35393, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'MAu39'.

    12:47:53.789 [game.script] [error] Script execution error for <release_unit>, at line 35394, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'MAu40'.

    12:47:53.789 [game.script] [error] Script execution error for <release_unit>, at line 35404, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu10'.

    12:47:53.789 [game.script] [error] Script execution error for <release_unit>, at line 35405, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu11'.

    12:47:53.789 [game.script] [error] Script execution error for <release_unit>, at line 35406, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu12'.

    12:47:53.789 [game.script] [error] Script execution error for <release_unit>, at line 35407, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu13'.

    12:47:53.789 [game.script] [error] Script execution error for <release_unit>, at line 35408, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu14'.

    12:47:53.789 [game.script] [error] Script execution error for <release_unit>, at line 35409, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu15'.

    12:47:53.789 [game.script] [error] Script execution error for <release_unit>, at line 35410, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu16'.

    12:47:53.789 [game.script] [error] Script execution error for <release_unit>, at line 35411, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu17'.

    12:47:53.789 [game.script] [error] Script execution error for <release_unit>, at line 35412, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu18'.

    12:47:53.789 [game.script] [error] Script execution error for <release_unit>, at line 35413, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu19'.

    12:47:53.789 [game.script] [error] Script execution error for <release_unit>, at line 35414, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu20'.

    12:47:53.789 [game.script] [error] Script execution error for <release_unit>, at line 35415, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu21'.

    12:47:53.789 [game.script] [error] Script execution error for <release_unit>, at line 35416, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu22'.

    12:47:53.789 [game.script] [error] Script execution error for <release_unit>, at line 35417, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu23'.

    12:47:53.790 [game.script] [error] Script execution error for <release_unit>, at line 35418, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu24'.

    12:47:53.790 [game.script] [error] Script execution error for <release_unit>, at line 35419, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu25'.

    12:47:53.790 [game.script] [error] Script execution error for <release_unit>, at line 35420, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu26'.

    12:47:53.790 [game.script] [error] Script execution error for <release_unit>, at line 35421, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu27'.

    12:47:53.790 [game.script] [error] Script execution error for <release_unit>, at line 35422, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu28'.

    12:47:53.790 [game.script] [error] Script execution error for <release_unit>, at line 35423, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu29'.

    12:47:53.790 [game.script] [error] Script execution error for <release_unit>, at line 35424, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu30'.

    12:47:53.790 [game.script] [error] Script execution error for <release_unit>, at line 35425, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu31'.

    12:47:53.790 [game.script] [error] Script execution error for <release_unit>, at line 35426, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu32'.

    12:47:53.790 [game.script] [error] Script execution error for <release_unit>, at line 35427, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu33'.

    12:47:53.790 [game.script] [error] Script execution error for <release_unit>, at line 35428, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu34'.

    12:47:53.790 [game.script] [error] Script execution error for <release_unit>, at line 35429, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu35'.

    12:47:53.790 [game.script] [error] Script execution error for <release_unit>, at line 35430, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu36'.

    12:47:53.790 [game.script] [error] Script execution error for <release_unit>, at line 35431, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu37'.

    12:47:53.790 [game.script] [error] Script execution error for <release_unit>, at line 35432, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu38'.

    12:47:53.790 [game.script] [error] Script execution error for <release_unit>, at line 35433, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu39'.

    12:47:53.790 [game.script] [error] Script execution error for <release_unit>, at line 35434, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'release_unit': invalid unit label 'Eu40'.

    12:47:53.791 [game.script] [error] Script execution error for <define_unit_group>, at line 35448, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu21'.
    12:47:53.792 [game.script] [error] Script execution error for <define_unit_group>, at line 35448, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu22'.
    12:47:53.792 [game.script] [error] Script execution error for <define_unit_group>, at line 35448, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu23'.
    12:47:53.792 [game.script] [error] Script execution error for <define_unit_group>, at line 35448, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu24'.
    12:47:53.792 [game.script] [error] Script execution error for <define_unit_group>, at line 35448, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu25'.
    12:47:53.792 [game.script] [error] Script execution error for <define_unit_group>, at line 35448, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu26'.
    12:47:53.792 [game.script] [error] Script execution error for <define_unit_group>, at line 35448, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu27'.
    12:47:53.792 [game.script] [error] Script execution error for <define_unit_group>, at line 35448, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu28'.
    12:47:53.792 [game.script] [error] Script execution error for <define_unit_group>, at line 35448, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu29'.
    12:47:53.792 [game.script] [error] Script execution error for <define_unit_group>, at line 35448, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu30'.
    12:47:53.792 [game.script] [error] Script execution error for <define_unit_group>, at line 35448, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu31'.
    12:47:53.792 [game.script] [error] Script execution error for <define_unit_group>, at line 35448, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu32'.
    12:47:53.792 [game.script] [error] Script execution error for <define_unit_group>, at line 35448, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu33'.
    12:47:53.793 [game.script] [error] Script execution error for <define_unit_group>, at line 35448, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu34'.
    12:47:53.793 [game.script] [error] Script execution error for <define_unit_group>, at line 35448, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu35'.
    12:47:53.793 [game.script] [error] Script execution error for <define_unit_group>, at line 35448, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu36'.
    12:47:53.793 [game.script] [error] Script execution error for <define_unit_group>, at line 35448, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu37'.
    12:47:53.793 [game.script] [error] Script execution error for <define_unit_group>, at line 35448, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu38'.
    12:47:53.793 [game.script] [error] Script execution error for <define_unit_group>, at line 35448, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu39'.
    12:47:53.793 [game.script] [error] Script execution error for <define_unit_group>, at line 35448, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu40'.
    12:47:53.793 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu10'.
    12:47:53.793 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu11'.
    12:47:53.793 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu12'.
    12:47:53.793 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu13'.
    12:47:53.793 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu14'.
    12:47:53.793 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu15'.
    12:47:53.793 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu16'.
    12:47:53.793 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu17'.
    12:47:53.794 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu18'.
    12:47:53.794 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu19'.
    12:47:53.794 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu20'.
    12:47:53.794 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu21'.
    12:47:53.794 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu22'.
    12:47:53.794 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu23'.
    12:47:53.794 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu24'.
    12:47:53.794 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu25'.
    12:47:53.794 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu26'.
    12:47:53.794 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu27'.
    12:47:53.794 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu28'.
    12:47:53.794 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu29'.
    12:47:53.794 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu30'.
    12:47:53.794 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu31'.
    12:47:53.795 [game.script] [error] Script execution error for <define_unit_group>, at line 35450, in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu32'.
    Last edited by Gigantus; September 22, 2017 at 03:57 AM. Reason: added spoiler

  6. #426

    Default Re: DaC - Bugs, Crashes and FAQ

    This is I try to attack Minas-Morgul (i played for Isengard).

  7. #427
    Miles
    Join Date
    May 2012
    Location
    Latina, Lt, Italy
    Posts
    349

    Default Re: DaC - Bugs, Crashes and FAQ

    Does anyone remember the bug that if you queue a restraint no before ending the turn(so if you did something else before pressing the button) then it would have been not executed?
    Will it he fixed/Can it be fixed?

    Thanks in advance

    Inviato dal mio ONEPLUS A3003 utilizzando Tapatalk

    Cheers,
    Your friendly neighbourhood modder Melvasul


    The profile picture is an image of the grave dedicated to myself in the mod "Gothic Reloaded Mod" for the game Gothic(all the developers have a personal picture there)

  8. #428
    atthias's Avatar Citizen
    Join Date
    Mar 2013
    Location
    the netherlands
    Posts
    2,330

    Default Re: DaC - Bugs, Crashes and FAQ

    Quote Originally Posted by melwasul View Post
    Does anyone remember the bug that if you queue a restraint no before ending the turn(so if you did something else before pressing the button) then it would have been not executed?
    Will it he fixed/Can it be fixed?

    Thanks in advance

    Inviato dal mio ONEPLUS A3003 utilizzando Tapatalk
    you
    mean the queuing for retraining but receiving no XP bonus bug?
    if so no that cant be fixed sorry
    Total War - Rise of Mordor

    Are you a 3D Environment and Character artist, or a Character Animator?
    If yes, then the Rise of Mordor team linked above is looking for you!

    DO you want some uints back in MOS 1.7 then install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    it adds back units who are deleted from campaing in MOS 1.7
    namely the Winged swordsmen the Citadel guard archers and the gondor dismounted bodyguard.

    under the proud patronage of Frunk of the house of Siblesz

  9. #429
    Miles
    Join Date
    May 2012
    Location
    Latina, Lt, Italy
    Posts
    349

    Default Re: DaC - Bugs, Crashes and FAQ

    Yes, I meant that...

    Ok (sadly)

    Cheers,
    Your friendly neighbourhood modder Melvasul


    The profile picture is an image of the grave dedicated to myself in the mod "Gothic Reloaded Mod" for the game Gothic(all the developers have a personal picture there)

  10. #430

    Default Re: DaC - Bugs, Crashes and FAQ

    DaC V1.2, cannot launch campaign or custom battles without a crash. UI is disabled, i ran as administrator while installing and did not use my computer at all while it was. Why is this happening? am i missing something?

  11. #431
    Gigantus's Avatar I always insist on burying the hatchet. At night. Still dripping. Next to my opponent
    Artifex

    Join Date
    Aug 2006
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    Goa - India
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    Default Re: DaC - Bugs, Crashes and FAQ


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    ElvenKind's Avatar Enjoy your life!
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    Default Re: DaC - Bugs, Crashes and FAQ

    Quote Originally Posted by peakcoot View Post
    DaC V1.2, cannot launch campaign or custom battles without a crash. UI is disabled, i ran as administrator while installing and did not use my computer at all while it was. Why is this happening? am i missing something?
    If Gigantus's suggestion doesn't work, run Cleaner file located in your Medieval II TW/ mods/ Third_Age_3 = DaC folder.
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