hi,
i have problem...how to make this file (*.tga.dds) ?
if i save as .tga - dont work ,if i save as dds (and put in name .tga , dont work)
settings for tga 16/24 or 32 bit (rle?)
thanks
hi,
i have problem...how to make this file (*.tga.dds) ?
if i save as .tga - dont work ,if i save as dds (and put in name .tga , dont work)
settings for tga 16/24 or 32 bit (rle?)
thanks
TotalWarForum.cz
Česko-Slovenské fórum o hrách ze série Total War
I assume you're trying to save a skin? If so make sure you set compression to DXT5 and allow for generation of mipmaps, and use 32 bit (best quality).
(Blimey, nvmd. Didnt see this was the M2 subforum. The above I mentioned probably doesnt help)
no no..in data/model_start is some files *.tga.dds
i make some reskin for units - works fine, but symbols,assasins etc are in .tga.dds file.... i dont understand who is it...
TotalWarForum.cz
Česko-Slovenské fórum o hrách ze série Total War
I guess the last extension works, wich means "whatever.tga.dds" is a .dds file? Didn't try those ones yet though...
isnt dds - my opinion..if i save as dds and rename to "***.tga.dds" - dont work in game...
TotalWarForum.cz
Česko-Slovenské fórum o hrách ze série Total War
Just tested those .tga.dds files and it works fine for me so far... once I made a *.texture of it.