Development team
- Nhinhonhinho (Mod Leader)
- Allevander
- Kirush2 (former)
Special thanks:
Blue Lotus mod
Roma Surrectum mod (for their environtment)
CHANGE LOG
CHANGE LOG Version 0.16 (Current version):
- Complete removal of Roma Surrectum environtment.
Reason: The incomplete integration of Roma Surrectum environment caused severe lagging to the game so I removed it. The re-integration of Roma Surrectum environment would be consider in the future.
- Change the animation of Trebutchet to vanilla Onager.
Reason: The removal of Roma Surrectum environment tragically removed the mod's Trebutchet texture.
- Adjust the location of the custom battle.
CHANGE LOG Version 0.15:
- Ported original version files to modfolder using tag "mongol".
- Organized and re-tagged unit names in export_descr_unit.txt and export_units.txt.
- Renamed corresponding unit UI files.
- Fixed campaign .tgas and files.
- Fixed primary/secondary weapon labels on some CAS files.
- New mongol texture recolors for some units.
- New Chinese texture recolors for some units.
- Deleted unnecessary Vanilla models building textures.
- Added Blue Lotus gateway destruction files.
- Re-tagged building texture files.
- Pack file for certain campaign textures (mountain, sea) and battle sky clouds.
- Lowered back to default distances for vegetation. High distances can cause overload and crash.
- Crossbow missile reverted back to default, from firework.
- Rocket model updated, no extra rockets debris.
- Rocket firing and explosion sounds added. (Explosions required adding "missile fire" sound type).
- Grenade bomb explosions added (uses "thrown fire", default "thrown fire" changed to "thrown blunt".
- Added Existing Sea Battles (removed duplicate, Invasion of Japan doesn't work?).
CHANGE LOG version 0.1:
- This is custom battles only version. DO NOT try to start a campaign, it won't work, it has not been ported from the old buggy version. Currently using vanilla map locations for custom battles.