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Thread: Total War: Warhammer II announced

  1. #521

    Default Re: Total War: Warhammer II announced

    So, a door... WHAT DOES IT MEAN FOR GOD's SAKE

  2. #522
    Daruwind's Avatar Citizen
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    Default Re: Total War: Warhammer II announced

    So it is truth, The Queen and the Crone is upon us :-)
    https://www.reddit.com/r/totalwar/comments/8k4gli/total_war_warhammer_ii_queen_and_the_crone_trailer

    Unlocked 31th. May, 7.49EU -10% preorder discount,
    https://store.steampowered.com/app/7...en__The_Crone/
    2 LLs (Alarielle,Hellebron)
    4 New units (Sisters of Avelorn, Shadow Warriors, Sisters of Slaughter, Doomfire Warlocks)
    2 Lords (Handmaiden, Supreme Sorceress)
    16 RoR

    Last edited by Daruwind; May 17, 2018 at 09:34 AM.
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  3. #523
    Daruwind's Avatar Citizen
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    Default Re: Total War: Warhammer II announced

    Adding to it, FAQ blog post from CA for Queen and Crone is up and according ti it, new FLC LL will be Alith Anar for HE and his Shadow Walker unit. :-)
    https://www.totalwar.com/blog/queen-...e-announcement

    Will the Legendary Lords in TQ&TC be fighting for control of the Vortex?
    Both Alarielle and Hellebron will fight for the control of the Great Vortex alongside their new unique faction mechanics, which can be experienced in this campaign and Mortal Empires.

    What’s the Free Content that will come alongside the DLC?

    Alith Anar will be a new, free Legendary Lord coming free alongside The Queen & The Crone, as well as his personal Shadow Walker unit. We’ll share more information on him soon.
    EDIT:
    We still have no idea what else will be in Resurgent update. DLC,FLC,Norsca,30th RoR are stealing the spotlight but when we look at Tuesday news and that we don´t know all yet.
    What’s in the Free Update that will come alongside the DLC?

    The Resurgent Update will contain lots of tweaks, fixes and additions to Total War: WARHAMMER II whether you purchase the DLC or not. We’ve already mentioned a few of these as part of Tuesday Newsday. Some additions we hadn’t mentioned yet, so stay tuned for full patch and update notes coming soon.
    Last edited by Daruwind; May 17, 2018 at 02:06 PM.
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  4. #524

    Default Re: Total War: Warhammer II announced

    Also:

    …But this is not all. The Druchii possess a dark and powerful weapon.

    When blood runs in rivers and the air is choked with Death, the chains will break and this monstrous secret will be unleashed.
    Kharibdyss confirmed.

  5. #525
    Daruwind's Avatar Citizen
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    Default Re: Total War: Warhammer II announced

    Kharibdyss seems highly possible especially with sorceress. For those unaware:
    http://warhammerfantasy.wikia.com/wiki/Kharibdyss
    The Beastmasters of Clar Karond covet the Kharibdyss as a prize beyond treasures, and only the very wealthiest can hope to acquire one. Even an army of Dark Elves would be easy prey for such a creature in its own environment, and only by employing a Sorceress to lure a Kharibdyss to the surface can a Beastmaster hope to capture one and break it to his will.
    EDIT:
    Sadly looks like the DE secret weapon will be little delayed after DLC release.
    https://www.reddit.com/r/totalwar/co...name=frontpage

    Grace_CA Creative Assembly 17 points·1 hour ago


    This secret weapon arrives post release so no you will not know what it is before release.

    Last edited by Daruwind; May 17, 2018 at 10:51 AM.
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  6. #526
    Steph's Avatar Maréchal de France
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    Default Re: Total War: Warhammer II announced

    That looks like a nice DLC. But now I have to decide what to do with these.

    Since I spent some time doing them, I'd rather not lose them completly













    Last edited by Steph; May 18, 2018 at 12:58 AM.

  7. #527
    Welsh Dragon's Avatar Content Staff
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    Default Re: Total War: Warhammer II announced

    Quote Originally Posted by Steph View Post
    That looks like a nice DLC. But now I have to decide what to do with these.

    Since I spent some time doing them, I'd rather not lose them completely
    I know little about Warhammer (or modding,) but even to me those really are impressive and the artwork quite frankly beautiful.

    As for what to do with them, I'd say back them up to make sure you don't lose them. And then once the DLC is released perhaps you could release those as a mod for that DLC to give the characters an alternate look or use them as a variant unit? That way you can still get to use them and others still get to enjoy them.

    All the Best,

    Welsh Dragon.

  8. #528
    Steph's Avatar Maréchal de France
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    Default Re: Total War: Warhammer II announced

    I already have some plans. In my mod, I have introduced two things:
    - Some "generic' units that could be recruited anywhere, but with smaller units and a bit weaker (exemple Swordmasters), the normal version that can be recruited in only one place (exemple: Swordmasters of H!oeth, only in White Tower).
    - and I have normal and elite version (exemple Spearmen and Sentinels).

    So I'll probably transformed my Sisters and Shadow Warrior to make them weaker version recruitable anywhere, and have the new untis from the DLC recruitable only in Avelorn or Nagarythe

  9. #529
    Morticia Iunia Bruti's Avatar Praeses
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    Default Re: Total War: Warhammer II announced

    @steph: Make them a variant to a fitting vanilla_unit, they look marvellous.

    I don´t want to upset the Warhammer fans, but need Helleborn not a lady shaver? That dirt on her body looks like hairs. ^^
    Cause tomorrow is a brand-new day
    And tomorrow you'll be on your way
    Don't give a damn about what other people say
    Because tomorrow is a brand-new day


  10. #530
    Steph's Avatar Maréchal de France
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    Default Re: Total War: Warhammer II announced

    Well, if I make them weaker version recruitable everywhere, they will become kind of Female variants of the Speamren /archers.

    If you want to see more of my work: http://www.twcenter.net/forums/showt...ment-Diversity

    I also plan to keep some bonus units I made. Not completly lore friendly... But fun and they don't conflict with the DLC.




    And I'm redoing ALL the icons in a different style.


  11. #531
    Daruwind's Avatar Citizen
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    Default Re: Total War: Warhammer II announced

    New infographic with additional info:
    https://www.reddit.com/r/totalwar/co...c_infographic/

    Last edited by Daruwind; May 18, 2018 at 05:23 AM.
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  12. #532
    Steph's Avatar Maréchal de France
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    Default Re: Total War: Warhammer II announced

    Sounds interesting. I'm not sure how the Unique Units work.

  13. #533
    Daruwind's Avatar Citizen
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    Default Re: Total War: Warhammer II announced

    Let´s play of new DLC :-)
    @Steph Awesome mod, awesome moddels. I love HE so I definitely look forward to try it!! Keep them Add them alongside official units!
    About unique units, probably it means nothing special. Just new units as always. Don´t think they will be limited just to new LLs.
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  14. #534
    Steph's Avatar Maréchal de France
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    Default Re: Total War: Warhammer II announced

    Shadow Walkers are supposed to be "elite" shadow warriors. So I doubt they are the same type

  15. #535
    Steph's Avatar Maréchal de France
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    Default Re: Total War: Warhammer II announced

    Interesting stuff.

  16. #536

    Default Re: Total War: Warhammer II announced

    Alith Anar being added is really cool and ought to be discussed more. Shadow Walkers as Steph says seem to be elite Shadow Warriors and likely aren't too different and are just there so you could feel like Alith Anar leading a proper Naggarythe army without the DLC. Especially interesting to me though is the "Hand of the Shadow Crown" unit, I wonder what it is. It seems to be singular so it is likely a hero or lord and not a unit, I wonder if it might be a lord that replaces Princes for Naggarythe or perhaps in addition to them to give them an archer-vanguard-ambush theme lord so your whole faction can fight like Alith Anar. Otherwise it might be a hero simmilar to the Waystalker which would still be cool.

  17. #537
    Steph's Avatar Maréchal de France
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    Default Re: Total War: Warhammer II announced

    Or a RoR for Shadow Warriors?

  18. #538
    Daruwind's Avatar Citizen
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    Default Re: Total War: Warhammer II announced

    New blogpost about Ungrim and Dwarfs:
    https://www.totalwar.com/blog/update...mortal-empires

    -New Landmarks (Sartosa being added onto ME campaign map!! ), Forge mechanics for creating items aka TK´s Mortuary Cult. Difference is, Dwarfs can break items to craft new ones. Ungrim + new Giant Slayer unit.
    -at very beggining...sadly, looks like only Dwarfs are getting new toys this time..
    the Resurgent Update includes a significant update focused on one of the main Old World races.
    We will probably get more updates for older races as CA will work on particular unique starting positions and LLs
    Last edited by Daruwind; May 21, 2018 at 10:54 AM.
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  19. #539
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    Default Re: Total War: Warhammer II announced

    Interesting... if they add Sartosa, it may means they have some ideas for later.

  20. #540
    lolIsuck's Avatar WE HAVE NO CAKE!
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    Default Re: Total War: Warhammer II announced

    Yes, bring me my High Elves, Alith Anar sounds awesome and I'm quite curious about Alarielle as well. I do hope we get an extra unit pack/dlc later to add some more units, I really, really, really want a White Lion Chariot.

    As for the Old World, I really want them to spend more attention on the Empire, I want to properly summon the elector counts.
    Also Dogs of War/Southern Realms please.
    Last edited by lolIsuck; May 21, 2018 at 01:50 PM.

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