Hello fellow strategists,
I released a little mod yesterday which improves the Green Knight's campaign map mechanics. It is available on the Steam Workshop
When the Green Knight was confirmed to be in the 1.6 update, I expected him to manifest when Bretonnia's most hallowed places come under attack by enemies of the Lady.
As this did not turn out to be the case, I modded it into the game myself. As a bonus, the Green Knight can draw additional strength from buildings related to horsemanship and piety. I'm also very open to constructive criticism and suggestions!
Quick overview:
- The Green Knight now protects Bretonnia's three legendary buildings as a garrison unit
- The Green Knight (both the call-in and the garrison version) gets stacking bonuses from certain Bretonnian buildings
- Compatible with garrison mods and mods that directly change the Green Knight's stats or similar
Hope you enjoy it.