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Thread: {HS} Shattered Shields I (Winds of Winter) (ENDED!)

  1. #1
    JCdestr0yer's Avatar Campidoctor
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    Default {HS} Shattered Shields I (Winds of Winter) (ENDED!)



    The War of the Five Kings is over but the war continues for the Iron Throne
    Winter is Here
    For Death Marches on the Wall

    Shattered Shields

    A Winds of Winter Hotseat
    This is not an RP Hotseat but the next one I make will be

    Thread link
    http://www.twcenter.net/forums/showt...n-0-51-Patched
    Mod download
    http://www.mediafire.com/file/ltz1eh...dsOfWinter.rar

    Admin

    The Admin - HouseStarkFTW

    House
    Lannister-Belthasar Bolton

    Tyrell- REDBOOSTY


    Bolton-DEAD


    Arryn-Captainnorway

    Greyjoy-Hannibal2001


    Targaryen-
    CelivalTheGreat

    Tommen-
    Panda_Slayer

    Frey-DEAD


    Stannis-CowCow

    Martell-
    King of Dawn

    Manderly-
    Mark of Cain


    Rules
    Spoiler Alert, click show to read: 

    Thanks to who ever I nicked these rules off

    1. You have 24 turns to take your turn, if you don't ask for an extension or haven't appointed a personal sub you will be subbed/skipped.

    2. It is not allowed to abuse bugs to yours or others' advantage. These are the known bugs:
    The naval fort bug: No using ships to bypass a fort or a settlements Zone of Control.
    Spam siege bug: Besieging a fort or a settlement with a force far superior in it, in order to either prevent that army from reinforcing or in order to cut down a settlements income is not allowed.
    Heroic victory bug: No Heroic victories at all. If you get a heroic victory you must reload until you get a different result, and if you cannot get a different result then you will not be allowed to play the battle.
    Ambush fort bug: No luring men in ambush position into ZoC of forts\settlement's as such robbing them of their movement points.
    Siege reinforcement bug: when the army is adjacent to a fort or a settlements that has been put under siege it cannot reinforce armies adjacent to him which he should have been able to reinforce on normal occasions. Attacking an army which the siege reinforcements bug applies to is not allowed
    Navy inside ports attacked bug: no using this bug to attack ships which are inside ports.
    Yoyo armies\forts bug: no attacking an army which the bug has been used on multiple times. You can see when this bug occurs, as the enemy army enters the fort and then leaves it.
    3. You are not allowed to encircle an army, just to deny its retreat.
    4. Destroying buildings is not allowed.
    5. 4 units per fort and 3 forts per regions(per player)
    6. You are not allowed to sally out if the result is defeat(both is settlements and forts)
    7. You have to VM/PM the next player after you upload your save.
    8. Posting pictures of battle odds, and results is mandatory. All pics must show the attacking and defending forces. You are advised to delete your finance and minimap
    9. The recruitment of spies\assassins and their use is prohibited
    10. Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Greyjoy defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies in fortification, even if defeated, don't lose movement points. So player 'a' should be allowed to move the army that reinforced another while in a fort and was defeated by 'b'.Addendum to the same rule: no sallying out of a fort\castle which has forces which were defeated last turn. This is to make it fair for those who come last at the turn order, because they will not be able to do this
    11. No sailing from a blockaded port without first defeating the blockade ( sea units only).
    12. It is not allowed to accept money or regions from dying/obliterated factions.

    13. It is not allowed use a princess to steal a general, unless there is more than 35% of success. (pics must be posted)
    14. Settlements gifted should disband all units, except for one to keep public order.
    15. No one turn peace. However, you cant attack those who have not already played their first turn Example: Lannister can't attack Arryn in turn 1. Arryn can attack Lannister because Lannister has already played. This includes not being able to enter anyone’s lands if they have yet to play.
    16. The recruitment of siege equipment and their use is prohibited.
    17. It is illegal to place armies or any kind of land forces (Archers, Infantry, Cavalry) onto ships which are inside ports.
    18. It is illegal to burn down ports in order to get around rule 11- if your port is blockaded and there are ships inside that port, if you burn down the port the ship is not allowed to move.
    19. It is illegal to steal a general with a princess in order to break a siege.
    20. in case someone performs a trick\move which isn't forbidden by the rules that the admin does not like, that action (if it should be allowed or not) goes to a vote and if more than half of the players agree then that rule will become valid next turn
    21. NO WATCHTOWERS. You may place them during your turn, but must reload, not allowed to finish turn with any watchtowers
    22.Not allowed to move bribed units

    23.Not allowed to post defeats
    24. The admin's decision is final.

    Last edited by JCdestr0yer; January 19, 2018 at 04:17 PM. Reason: players updated

  2. #2
    Parafix's Avatar I have this stick...
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    Default Re: Shattered Shields I (Winds of Winter)

    The temptation to call dibs on Stannis is strong... i will resist and wait for others to sign up before picking

  3. #3

    Default Re: {HS} Shattered Shields I (Winds of Winter)

    I would prefer greyjoy/martell/Stannis

  4. #4
    Urke's Avatar Semisalis
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    Default Re: {HS} Shattered Shields I (Winds of Winter)

    I'd like to take Targaryen, Arryn or Martell could be my second choice.

    It's been a while since I have last played a hotseat, hopefully I didn't get too rusty
    Last edited by Urke; March 17, 2017 at 02:44 PM.

  5. #5
    Hannibal2001's Avatar Simply Barbaric
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    Default Re: {HS} Shattered Shields I (Winds of Winter)

    I shall take Greyjoy and pay the iron price ( or Stannis the only factions im interested )

  6. #6

    Default Re: {HS} Shattered Shields I (Winds of Winter)

    I'd like to take Manderly, Bolton or Tyrell in that order if possible

  7. #7
    Captainnorway's Avatar Primicerius
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    Default Re: {HS} Shattered Shields I (Winds of Winter)

    I want to take martell

  8. #8
    Urke's Avatar Semisalis
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    Default Re: {HS} Shattered Shields I (Winds of Winter)

    Actually, I am switching my first preferance to Arryn, Targ is free to take.

  9. #9

    Default Re: {HS} Shattered Shields I (Winds of Winter)

    Stannis , Manderly or Tyrell

  10. #10

    Default Re: {HS} Shattered Shields I (Winds of Winter)

    I think this mod is ill-suited for a hotseat. However, I suppose I'll take Lannister.

  11. #11

    Default Re: {HS} Shattered Shields I (Winds of Winter)

    Quote Originally Posted by Belthasar Bolton View Post
    I think this mod is ill-suited for a hotseat.
    Winds of Winter? Ha. I've had some of my more enjoyable games with this mod. I'd join if I had the time.

  12. #12

    Default Re: {HS} Shattered Shields I (Winds of Winter)

    Quote Originally Posted by SoulGamesInc View Post
    Winds of Winter? Ha. I've had some of my more enjoyable games with this mod. I'd join if I had the time.
    My initial reaction is that for hotseats the mod is unbalanced. Some of these factions start in horrible positions particularly in the north.

  13. #13
    Ghjacobsen's Avatar Ducenarius
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    Default Re: {HS} Shattered Shields I (Winds of Winter)

    I'll take Targ if it's still up for grabs, if not then surprise me

  14. #14
    JCdestr0yer's Avatar Campidoctor
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    Default Re: {HS} Shattered Shields I (Winds of Winter)

    2 Players to go.

    Also when this ends I hope to make an RP one
    Last edited by JCdestr0yer; March 18, 2017 at 04:18 PM.

  15. #15
    Panda_Slayer's Avatar Miles
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    Default Re: {HS} Shattered Shields I (Winds of Winter)

    I'd be keen for Martell but I'll take any of them

  16. #16

    Default Re: {HS} Shattered Shields I (Winds of Winter)

    Ill accept the challenge and take the Freys if possible

  17. #17

    Default Re: {HS} Shattered Shields I (Winds of Winter)

    Quote Originally Posted by JCdestr0yer View Post
    when this ends I hope to make an RP one
    That I might join, assuming at least 1 of my other games has ended by then.

  18. #18
    Parafix's Avatar I have this stick...
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    Default Re: {HS} Shattered Shields I (Winds of Winter)

    Guess i'll just have too.


  19. #19
    JCdestr0yer's Avatar Campidoctor
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    Default Re: {HS} Shattered Shields I (Winds of Winter)

    I have tried to give you all the houses you wanted problem is 4 of you asked for Martell

  20. #20

    Default Re: {HS} Shattered Shields I (Winds of Winter)

    I'm also happy with Stannis, you can give martell to someone who really wants it

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