Re: Medieval Kingdoms Total War: February Build Release
Another bug report.
- The texture of one of the High Genoese Nobles (Tier 2) is wrongly mapped:
Spoiler Alert, click show to read:
- Invisible neck on High French Regiment (Tier 2) of the Kingdom of Jerusalem:
Spoiler Alert, click show to read:
- French Cothrelli use a different (short) bow model during the drawing animation:
Spoiler Alert, click show to read:
Idle:
Bows drawn:
Now something I'm not sure about, but I noticed that several individual men from different factions wear gray surcoats. From previous bugs I understood a "gray surcoat" usually means that there is an error in the texture or the code. Thus here is a list with screenshots to show the units who wear a gray surcoat:
- Antiochene (Foot) Knights
Spoiler Alert, click show to read:
- Templar (Foot) Knights
Spoiler Alert, click show to read:
- HRE Dienstleute
Spoiler Alert, click show to read:
- HRE Imperial (Foot) Knights
Spoiler Alert, click show to read:
Last edited by Filips Augustus; May 23, 2017 at 04:09 PM.
Re: Medieval Kingdoms Total War: February Build Release
The grey in these screenshots are actual textures. The grey caused by missing textures would look different. I even checked the Antiochene foot knights' vmd, just to be sure.
Re: Medieval Kingdoms Total War: February Build Release
Hmm does it fit though? I would suggest to replace the grey with something that suits the unit a bit more, especially the templars. But that's just my opinion .
Re: Medieval Kingdoms Total War: February Build Release
Originally Posted by Filips Augustus
Hmm does it fit though? I would suggest to replace the grey with something that suits the unit a bit more, especially the templars. But that's just my opinion .
Well that's up to the creator of the roster. That would be The_Fawn_Rescuer, I believe.
Re: Medieval Kingdoms Total War: February Build Release
Hi Guys
I am about trying this amazing mod just a quick question... do I have to but just "TOTAL WAR: ATTILA" on steam or is there any other DLC which is necessary ?
Re: Medieval Kingdoms Total War: February Build Release
You only need the base game, "TOTAL WAR: ATTILA". No DLC is required.
~Wille
Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga
I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
- The pranks played on the knight Jean de Joinville, 1249, 7th crusade.
This is the only forum I visit with any sort of frequency and I'm glad it has provided a home for RTR since its own forum went down in 2007. Hopefully my donation along with others from TWC users will help get the site back to its speedy heyday, which will certainly aid us in our endeavor to produce a full conversion mod Rome2.
Re: Medieval Kingdoms Total War: February Build Release
Hello mods, its a good mod congrats. But ı cant play it. Because its give a error in game loading window. And not come mtwk screen. I use tot atilla with charlemagne. I downloaded mk.base pack and mktw installer part 1 and part 2. Firstly ı paste the mk base to data folder and instal part 1 and 2 to data folder. and ı use mod manager he show me 4 file mkbase mk models 1, 2, 3, if ı am select to all mod give error i starting screen and İf ı am dont check mk base game open but nothing change just fresh game ....
Re: Medieval Kingdoms Total War: February Build Release
Originally Posted by Hawkerx
Hello mods, its a good mod congrats. But ı cant play it. Because its give a error in game loading window. And not come mtwk screen. I use tot atilla with charlemagne. I downloaded mk.base pack and mktw installer part 1 and part 2. Firstly ı paste the mk base to data folder and instal part 1 and 2 to data folder. and ı use mod manager he show me 4 file mkbase mk models 1, 2, 3, if ı am select to all mod give error i starting screen and İf ı am dont check mk base game open but nothing change just fresh game ....
Pls help....
You have to check "enable out of date mods" and all 4 files.
Re: Medieval Kingdoms Total War: February Build Release
Hi guys, i have download and installed all the files but when i try to start the game it crash... also i have checked the checkbox "enable out of date mods" but still crash..
can you help me pls ?