Love these models!
ill get to the hobbits once i get these guys in campaign
i'm getting around the unit limit by replacing MERC versions from the imperial campaign army spawn script lol
Love these models!
ill get to the hobbits once i get these guys in campaign
i'm getting around the unit limit by replacing MERC versions from the imperial campaign army spawn script lol
good work keep it going +rep
Rise of Mordor 3D Modelers Wanted
Massive Overhaul Submod Units!
Under the proud patronage of
Frunk of the house of Siblesz
One of the things I hated most about playing Eriador from the earliest days of TATW were the bi colored green and brown uniforms of the Breeland Militia and Breeland Militia Archers. I have been waiting forever for someone to make them more realistic and give them a makeover. I decided to make them myself, they are based on the work of Bazzbrother work in this thread as well. I am not sure when the Merchant and the Greenway units changed their textures but they are essentially the same as the Breeland Militia textures.
Breeland MilitiaBreeland ArchersSpoiler Alert, click show to read:Greenway GuardsSpoiler Alert, click show to read:Greenway SentriesSpoiler Alert, click show to read:Merchant CavalrySpoiler Alert, click show to read:If anyone is interested, here are the needed texture files to convert the Eriador units to look like the ones above. Must have installed BazzBrothers work installed first.Spoiler Alert, click show to read:
I have updated unit cards and unit info cards to match my previous post.I would like to redo the unit info cards but have forgotten how place the camera on the ground and angle up, if anyone can point out how to do that it would be appreciated.Spoiler Alert, click show to read:
https://www.dropbox.com/sh/wiwuk4t0f...CAafQtD0a?dl=0
Someone test it first. I cant remember if by adding a base+upg entry in the modeldb then I increase the number at the top by 2 or 1
its been increased by 2 for both entries but I mod so rarely lol
removed hobbit mercs (replaced them with more breeland militia) in the world doc to make room in the exp_desc_units for the pikemen.
again sorry for never coming on and doing badly at it
Last edited by Veteraan; March 14, 2018 at 08:04 AM. Reason: consecutive posting within a short time, preferably edit your existing post
I know thats a bit late to the party, but those are absolutely fantastic skins! Work well not only with MOS but with DaC meshes for Breeland too and look far better than their own textures(not sure about Greenway through, but that's just me). Especially with all additions from Mike Golf and Adjutant-Major.
Only thing missing here, is the lack of some merchant militia archer unit to close the gap between top-tier rangers and early tier Breeland and Woodland archers. And maybe, just ma-aybe, some Greenway pike unit, pre TATW 2.0 style. I tried to create such units myself, but not being used to tools, my results were... hideous, to say the least. If someone could create them, I'll be very grateful.