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Thread: Please explain projectile_trail_tables

  1. #1

    Default Please explain projectile_trail_tables

    Things I don't understand are:

    duration, min_apparent_width_distance, fadeout_distance, distortion_cross_table_start_distance, and distortion_cross_fade_range.

    I want to know what those do. For now I want to adjust the minimum distance at which projectile trails become visible. They become invisible when I zoom my camera in.

  2. #2
    Primergy's Avatar Protector of the Union
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    Default Re: Please explain projectile_trail_tables

    Never worked with those, but the easiest way to find out which value does what, is to change them one by one to absurd numbers, go ingame and see what has changed.

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