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Thread: What is Shuffle_backward?

  1. #1

    Default What is Shuffle_backward?

    I was looking through RC 2.0. txt to do the modifying by myself, and found "Anim Applied for Shuffle_Backward".
    Does anyone have any idea of what it is?

  2. #2
    jurcek1987's Avatar Protector Domesticus
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    Default Re: What is Shuffle_backward?

    It is the horse animation intended for lancers and skirmishers. It means that in melee they move backwards (not to be confused with skirmish mode though). The reason for this is that these 2 mounted types are not suited to melee, lancers also get -1 melee attack (but gain +4 charge though). The remaining mounted types are chargers (idle animation) and brawlers (shuffle_forward)
    Last edited by jurcek1987; February 13, 2017 at 02:04 PM.

  3. #3

    Default Re: What is Shuffle_backward?

    Thanks for the reply.

    But I cannot find any entry in battle_models.modeldb seemingly linked to the said animation.

    5 Horse
    13 fs_fast_horse 0
    0 0 -1 0 0 0 0 0 0
    How can I change the Shuffle_backward animation?

  4. #4
    jurcek1987's Avatar Protector Domesticus
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    Default Re: What is Shuffle_backward?

    Spoiler Alert, click show to read: 
    0
    1
    5 horse
    33 fs_fast_horse_marka_lancer_and_HA 0
    0
    0
    -1 0 0 0 0 0 0

    0
    1
    5 horse
    28 fs_horse_marka_lancer_and_HA 0
    0
    0
    -1 0 0 0 0 0 0


    0
    1
    5 horse
    28 fs_heavy_horse_lancer_and_HA 0
    0
    0
    -1 0 0 0 0 0 0

    0
    1
    5 horse
    22 fs_camel_lancer_and_HA 0
    0
    0
    -1 0 0 0 0 0 0


    I'd recommend you use this tool for this, you can choose all available animations from a slider
    http://www.twcenter.net/forums/showt...09-Unit-Editor

  5. #5

    Default Re: What is Shuffle_backward?

    It is also used by foot units in melee, and is responsible for the rear ranks spreading backwards. Most units now substitute the shuffle_forward animation, or hold in place.

  6. #6

    Default Re: What is Shuffle_backward?

    Quote Originally Posted by jurcek1987 View Post
    Spoiler Alert, click show to read: 
    0
    1
    5 horse
    33 fs_fast_horse_marka_lancer_and_HA 0
    0
    0
    -1 0 0 0 0 0 0

    0
    1
    5 horse
    28 fs_horse_marka_lancer_and_HA 0
    0
    0
    -1 0 0 0 0 0 0


    0
    1
    5 horse
    28 fs_heavy_horse_lancer_and_HA 0
    0
    0
    -1 0 0 0 0 0 0

    0
    1
    5 horse
    22 fs_camel_lancer_and_HA 0
    0
    0
    -1 0 0 0 0 0 0


    I'd recommend you use this tool for this, you can choose all available animations from a slider
    http://www.twcenter.net/forums/showt...09-Unit-Editor
    Thanks jurcek I didn't know about the editor, looks great!

    The animations used by mounts are specified in the descr_mounts file.

  7. #7
    jurcek1987's Avatar Protector Domesticus
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    Default Re: What is Shuffle_backward?

    yes it's great but it crashes if the mod has over 50 entries in descr_mount. So you have to temporary delete some when using it in large mods like SS. And descr_mount specifies the name of the model entry in battle_models.modelsdb and that file then specifies the animations used

  8. #8

    Default Re: What is Shuffle_backward?

    Yeah it's been a while!

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