Third Age 3 - Industrialization is a self-made submod of Third Age: Total War. Obviously, the mod is about the industrial revolution of Middle-Earth. You could experience the battlefield of human and orcs, equipped with muskets and cannons. (I bet many of you had this fantasy
)

Since there is no English translation of it (I'm a Chinese) and I am worrying about the permission issues (I don't have the permission from the official development team of TATW, and a few artillery and unit models are originally from Call of Warhammer...), I will not release it as a free submod here before I figure out all these issues. Let me just share some screenshots and GIFs with you for now.
The avaliable factions are:
Gondor, Rohan, High & Silvan elves, Dwarves, Eriador, Dale, Arnor, Isengard, Mordor, Rhun, Harad, the Orcs of Gundabad, the Orcs of the Misty Mountains and Alessia( A fictional nation with females only; an invasion faction in late period of the game.)
I have made new units for each faction(more than 90 new units in total), including modern and the old armies (Units from The Battle of the Five Armies).
Different class of units including line infantry, skirmishers, jet units... all have their unique formations and battlefield AI.
A total reform of the projectile and the visual effect system (Learnt a lot from the 1648 mod
)
Lots of original projectiles include:
Shotguns:
Signal flare & huge grape shot:
Suicide bombs:
Grenadiers:
And many other original projectile types.
Also some weird ideas like jet infantry (Attack on Trolls!),
And some easter eggs~(Take it easy!).
The mod is completed and the campaign is available. Many new script events are made, including but not limited to:
The invasion of sand worms;
The black knights' arrival (Bosses from Middle-earth: Shadow of Mordor);
Diplomatic mediation with the Alessians(for Eriador only);
The Alessian embassy system;
The lineage system;
The new invention event(bolt-action rifles);
The choice of Eriador(Alliance with Gondor, Alessia or be independent )
etc.
(Ops, Chinese version only.)
Other details like: The balance changes in EDU and mounts; the navy for every factions are redid; orcs can now get married...
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It would be great if someone inform me about the rules for releasing submods (Do I need to PM for permissions from all the authors of TATW, Call of Warhammer and 1648?).
Cause I really want to share my works with you but I don't want to hurt anyone's intellectual property.

Conclusion: It's a gunfight submod which needs permission & translation, and its author is looking forward to release it at a right time.
(I am still a newbie here, not quite familiar with the forum. Hopefully, my typesetting is fine
)
One bullet to rule them all
Ends here.