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Thread: [Stainless Steel 6.4] A New World

  1. #181
    Ramble12's Avatar Domesticus
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    Default Re: A New World [SS6.4 HS]

    I fixed the mod, but forgot I was up here

    https://drive.google.com/file/d/0B9O...ew?usp=sharing

    France up

  2. #182
    themzr's Avatar Primicerius
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    Default Re: A New World [SS6.4 HS]

    Last edited by themzr; May 19, 2017 at 12:00 PM.
    "I am not afraid of an army of lions led by a sheep; I am afraid of an army of sheep led by a lion."

    ----- Alexander The Great


  3. #183
    _Raijin_'s Avatar Libertus
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    Default Re: A New World [SS6.4 HS] [France and Poland open!]


  4. #184
    StOuFf's Avatar Protector Domesticus
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    Default Re: A New World [SS6.4 HS]

    MW2 works again. could squeeze a fast turn in
    Norway up

    http://www.filedropper.com/anwnorwayt6

  5. #185
    Captainnorway's Avatar Primicerius
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    Default Re: A New World [SS6.4 HS]

    can anyone sub me in this one? pm me and I will send password and instructions

  6. #186
    _Raijin_'s Avatar Libertus
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    Default Re: A New World [SS6.4 HS]

    I can sub you.

  7. #187
    _Raijin_'s Avatar Libertus
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    Default Re: A New World [SS6.4 HS]


  8. #188
    Hannibal2001's Avatar Simply Barbaric
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    Default Re: A New World [SS6.4 HS]

    Quote Originally Posted by _Raijin_ View Post
    24 hs have not passed so I dont need a reminder


    EDIT: Venice is up - http://www.mediafire.com/file/7u2id0...W_Venice_7.sav
    Last edited by Hannibal2001; May 27, 2017 at 01:42 PM.

  9. #189
    Mergor's Avatar T H E | G O R
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    Default Re: A New World [SS6.4 HS]


  10. #190
    ArBo's Avatar Senator
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    Default Re: A New World [SS6.4 HS]


  11. #191

    Default Re: A New World [SS6.4 HS]

    Extension plz

  12. #192

    Default Re: A New World [SS6.4 HS]

    Hungarian army advancing towards Constantinople

    Also, there was a great Hungarian triumph at sea:
    Spoiler Alert, click show to read: 





    Seljuk fort taken:
    Spoiler Alert, click show to read: 



    Seljuks up - http://www.mediafire.com/file/mhqbmz..._Seljuks_7.sav

  13. #193

    Default Re: A New World [SS6.4 HS]

    While I know this type of battle is possible and tbh its only possible because I wasnt aware that Turkish ships were worse than others >.< I find it quite odd that the Hungarian ship did not have a single casualty which leads me to believe the battle was bugged. Ill be asking the admin to look into it. I doubt it will change much on the front but its definently worth looking into imo.

  14. #194
    Kilicarslan33's Avatar Senator
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    Default Re: A New World [SS6.4 HS]

    Ooops sorry. I didnt see that naval battle. Checking again.


    Fort is clear. But i didnt get a clear victory with that Mercenary Ship. I only got Heroic Victory. I think, that naval battle is not clear. But every naval battle can be bugged. I tried 20 times but i didnt get a clear victory. But, he got it. What can i do ?

    Last edited by Kilicarslan33; May 31, 2017 at 10:13 AM.

  15. #195

    Default Re: A New World [SS6.4 HS]

    Even tho this sort of victory is not uncommon(tho usually not against war galleys but w/e) I am gonna say the victory was bugged but ill leave it up to the admin.
    Last edited by saleska2; May 31, 2017 at 11:16 AM.

  16. #196

    Default Re: A New World [SS6.4 HS]

    The result is a strange but it happened.
    The first attempt, I got a heroic victory but after a dozen of defeats, finally, I got this result. And this is one of the crucial battles in this war imo and I was prepered to pressing "ctrl + L" as many times as necessary (because I believe it s possible to get clear victory).

  17. #197

    Default Re: A New World [SS6.4 HS]

    I'd say get the admin to try it 20, maybe 30 more times?

    Personally I'd say 100 tries but thats too much for the admin imo.
    Last edited by saleska2; May 31, 2017 at 12:37 PM.

  18. #198
    Ramble12's Avatar Domesticus
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    Default Re: A New World [SS6.4 HS]

    You can get a clear victory in such a battle without losing a single man, done that before in 2-3 different SS hotseats.

  19. #199
    themzr's Avatar Primicerius
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    Default Re: A New World [SS6.4 HS]

    Odd results and quirky victories are just the reality we may have to (rarely) deal with as a result of playing hotseats. I am highly against victories being disallows because they required several reloads. Not to mention the fact that player battles against the AI aren't allowed anyway.
    "I am not afraid of an army of lions led by a sheep; I am afraid of an army of sheep led by a lion."

    ----- Alexander The Great


  20. #200

    Default Re: A New World [SS6.4 HS]

    Quote Originally Posted by Ramble12 View Post
    You can get a clear victory in such a battle without losing a single man, done that before in 2-3 different SS hotseats.
    You got any examples? I am not gonna disbelief anything regarding naval battles really but it seems very weird that a victory with 0 losses becomes a clear victory while a victory that is worse becomes heroic. The game sees the result and at a certain point(number of losses and takedowns) it counts the victory as heroic. In theory it should not be possible for the current result to be clear while a worse result to be heroic. I dont think the battle is strictly impossible, but this seems very weird in my eyes.

    Quote Originally Posted by themzr View Post
    Odd results and quirky victories are just the reality we may have to (rarely) deal with as a result of playing hotseats. I am highly against victories being disallows because they required several reloads. Not to mention the fact that player battles against the AI aren't allowed anyway.
    I do agree, I just think its very odd for him to have 0 losses and have it be a clear victory. Thats really all, it very much goes against game mechanics.

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