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Thread: Doomon 18, My WHTW Maps / Projects

  1. #1
    Doomon18's Avatar Foederatus
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    Default Doomon 18, My WHTW Maps / Projects

    Hello all some of you may know me some may not depending if you were invested in the Attila TW modding community or not, for those who don't I am a map moder that grew in popularity mostly from Attila TWs map editor TEd and now continue map moding in Warhammer TWs newly released editor Terry.

    I made this page due to the popularity of my previous historical thread that’s still active for my Historical side Attila TW maps. This page is intended to show WIPs, Ideas, and Works in progress, and allow contributions of ideas / suggestions and discussing works. All projects like my last page will also have their status posted here for those who want to keep up with what’s going on from WIPs, Ideas, and of course finished projects.

    For suggestions I will consider really anything posted, just in order to make suggestions even more likely considered as an idea try to post layouts or images or just try to gimme a better picture of what your idea is like If theirs any confusion so I can get a clearer picture of the suggestion.

    Works I have so far:
    Gorduk Canyon, land battle http://steamcommunity.com/sharedfile.../?id=854751631
    Paravalese, town brawl land battle http://steamcommunity.com/sharedfile.../?id=854748656
    Karak Eight Peaks, Orkish Karak http://steamcommunity.com/sharedfile.../?id=860413699
    The Dark Depths, land battle http://steamcommunity.com/sharedfile.../?id=895712271
    The River of Sigmar, land battle http://steamcommunity.com/sharedfile...?id=1091314947
    Teotec, Custom Lizardmen City http://steamcommunity.com/sharedfile...?id=1159665095

    WIPs (works in progress)
    Marienburg
    Custom Elven City
    Port Reaver

    Ideas (not being worked on at the moment)
    City brawl idea not named yet
    Pending other defense ideas
    Underground land battle
    Dwarf town defense
    Last edited by Doomon18; October 26, 2017 at 01:39 PM. Reason: New Maps, WIP Que and WH2 Maps / Ideas

  2. #2

    Default Re: Doomon 18, My WHTW Maps / Projects

    I have some badly drawn sketches but you will get the point you can find them in the link to the TW forum: https://forums.totalwar.com/discussi...st-post#latest

  3. #3
    Doomon18's Avatar Foederatus
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    Default Re: Doomon 18, My WHTW Maps / Projects

    Alright man ill consider them, seem a bit unbalanced but seem like cool defense maps and with some tweaks can be pretty cool.

  4. #4

    Default Re: Doomon 18, My WHTW Maps / Projects

    Quote Originally Posted by Doomon18 View Post
    Alright man ill consider them, seem a bit unbalanced but seem like cool defense maps and with some tweaks can be pretty cool.
    yeah I know it's unbalanced but what your said is true it's just to give the AI a 80 unit army against 40 of mine and play that epic stuff. I had that kind of fun also on your Gorduk Canyon map some dwarf and a little bit of organ and flame canon an watch the slaughter LOL.

  5. #5

    Default Re: Doomon 18, My WHTW Maps / Projects

    Do you know how to make roman attila walls usable? Or do you know where i should go?

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