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Thread: Installing AD Lite

  1. #1

    Default Installing AD Lite

    Alot of people are asking about installing AD and with other mod compatability. I've had it working myself for a while and have had only one CTD due to an unknown error in 2 days, and not experienced it again, so here for now is a little guide to installing AD:

    #1 Download AD from TWC

    #2 Unzip Anno Domini Lite Version.rar file to Sega/Medieval II Total War (this should create an icon on your desktop labelled Medieval II Total War AD check to make sure)

    #3 Go to your Anno Domini folder in M2TW, usually named AD, copy the fmv and animations, that's fmv and animations folders from your M2 data folder into Anno Domini data.

    #4 Open your Anno Domini descr_strat.txt, edit, find next "al Mansur" -> change al Mansur to Rassul. This was a CTD issue, now fixed.

    #5 It is advisable to copy your loading_screen folder from M2 data into AD data, (will give you back loading screens) and copying battle.txt, template.txt, templatebackup.txt, etc (all of them) from M2 data/world folder into AD data/world folder.


    You should now be able to run vanilla with AD as your only mod without any CTD's.

    #7 Compatability:

    Installing with Shaba's Diplomacy is simple. Copy Shaba's diplomacy files:
    descr_campaign_ai_db
    descr_campaign_db
    and descr_diplomacy

    Into AD/data folder

    Installing with Canderlius M2 lite mod, fixes only:

    Copy the following files from M2lite/data into AD/data

    export_descr_character_traits.txt
    export_descr_unit
    descr_character


    I have not made attempts at compatability with other mods. But as long as they do not overwrite files it is a simple process.

    Unless you have specific error issues with your game which are caused by other files, you should now be able to run AD Lite perfectly.

    Edit: Everything after step #4 is simply recommended by me as it has worked for me in my game, and also sticks in files that make the game a bit more stable.

    Also, just for clarity: These are simply the steps that have worked for me, in 108 turns of my most recent campaign, barring some of the sound/accent problems present, I have only had one CTD which I believe is related to ancillary/trait problems unrelated to the mod.
    Last edited by Yuri Zhivago; December 22, 2006 at 12:51 AM.

  2. #2

    Default Re: Installing AD Lite

    Thx a lot Yuri. I hope to make the process more automated in the future but the first release was rushed out because people wanted to play with the bigger map.

    I let the AI play the new version for 2 continuos day with no CTD but I configured my game not to use videos and loading screen otherway you have to copy all the related files (as the game seems stupid enough not to use the packed ones in case they're missing).

    Unfortunately it's another case of hit and miss. Some files seems needed, other not, and with modded bitmaps, textures and units things will go so worse I predict you will need a new clean installation of MTW2 to play the more elaborate mods.

  3. #3
    Wolfcp11's Avatar Senator
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    Default Re: Installing AD Lite

    I did this exactly and still get this:

    15:05:41.203 [system.rpt] [always] CPU: SSE2
    15:05:41.203 [system.rpt] [always] ==== system log start, build date: Dec 5 2006 version development ===
    15:05:41.312 [system.io] [always] mounted pack packs/data_0.pack
    15:05:41.343 [system.io] [always] mounted pack packs/data_1.pack
    15:05:41.375 [system.io] [always] mounted pack packs/data_2.pack
    15:05:41.437 [system.io] [always] mounted pack packs/data_3.pack
    15:05:41.484 [system.io] [always] mounted pack packs/data_4.pack
    15:05:41.500 [system.io] [always] mounted pack packs/localized.pack
    15:05:41.546 [system.io] [warning] open: Adlite/data/text/menu_english.txt.strings.bin is missing
    15:05:41.546 [system.io] [warning] open: Adlite/data/text/menu_english.txt is missing
    15:05:41.562 [system.io] [warning] open: Adlite/data/text/expanded.txt.strings.bin is missing
    15:05:41.562 [system.io] [warning] open: Adlite/data/text/expanded.txt is missing
    15:05:41.578 [system.io] [warning] open: Adlite/data/text/diplomacy.txt.strings.bin is missing
    15:05:41.578 [system.io] [warning] open: Adlite/data/text/diplomacy.txt is missing
    15:05:41.578 [system.io] [warning] open: Adlite/data/text/diplomacy_speech.txt.strings.bin is missing
    15:05:41.578 [system.io] [warning] open: Adlite/data/text/diplomacy_speech.txt is missing
    15:05:41.578 [system.io] [warning] open: Adlite/data/text/missions.txt.strings.bin is missing
    15:05:41.578 [system.io] [warning] open: Adlite/data/text/missions.txt is missing
    15:05:41.578 [system.io] [warning] open: Adlite/data/text/shortcut.txt.strings.bin is missing
    15:05:41.609 [system.io] [warning] open: Adlite/data/text/shortcut.txt is missing
    15:05:46.140 [data.missing] [warning] missing/invalid cursor for ANISELECT
    15:05:46.218 [data.missing] [warning] missing/invalid cursor for MODIFIER_SABOTAGE
    15:05:46.328 [data.missing] [warning] missing/invalid cursor for MODIFIER_TRADE
    15:05:46.656 [data.missing] [warning] missing/invalid cursor for DRAGGABLE
    15:05:46.656 [data.missing] [warning] missing/invalid cursor for DRAGGING
    15:05:46.703 [data.missing] [warning] missing/invalid cursor for MODIFIER_MULTIPLE_SELECT
    15:05:46.703 [data.missing] [warning] missing/invalid cursor for MODIFIER_ATTACK
    15:05:46.703 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_CHARACTER
    15:05:46.703 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_RESOURCE
    15:05:46.703 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_FORT
    15:05:46.703 [data.missing] [warning] missing/invalid cursor for MODIFIER_MOVE_OBJECT
    15:05:46.703 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_WATCHTOWER
    15:05:46.703 [data.missing] [warning] missing/invalid cursor for MODIFIER_DEPLOYMENT_AREA
    15:05:46.703 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_TILE
    15:05:46.703 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SPECIAL_PIECE
    15:05:46.703 [data.missing] [warning] missing/invalid cursor for MODIFIER_PAINT
    15:05:46.703 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADJUST_HEIGHTS
    15:05:46.703 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADD_UNIT
    15:05:46.703 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SETTLEMENT
    15:05:48.703 [system.io] [warning] open: Adlite/data/text/religions.txt.strings.bin is missing
    15:05:48.718 [system.io] [warning] open: Adlite/data/text/religions.txt is missing
    15:05:48.718 [system.io] [warning] open: Adlite/data/text/climates.txt.strings.bin is missing
    15:05:48.718 [system.io] [warning] open: Adlite/data/text/climates.txt is missing
    15:05:48.828 [system.io] [warning] open: Adlite/data/text/event_titles.txt.strings.bin is missing
    15:05:48.859 [system.io] [warning] open: Adlite/data/text/event_titles.txt is missing
    15:05:48.875 [system.io] [warning] open: Adlite/data/text/event_strings.txt.strings.bin is missing
    15:05:48.921 [system.io] [warning] open: Adlite/data/text/event_strings.txt is missing
    15:05:50.203 [system.io] [warning] open: Adlite/data/text/export_units.txt.strings.bin is missing
    15:05:50.218 [system.io] [warning] open: Adlite/data/text/export_units.txt is missing
    15:05:50.312 [system.io] [warning] open: Adlite/data/text/rebel_faction_descr.txt.strings.bin is missing
    15:05:50.359 [system.io] [warning] open: Adlite/data/text/rebel_faction_descr.txt is missing
    15:05:50.375 [system.io] [warning] open: Adlite/data/text/export_buildings.txt.strings.bin is missing
    15:05:50.718 [system.io] [warning] open: Adlite/data/text/export_buildings.txt is missing
    15:05:50.828 [system.io] [warning] open: Adlite/data/text/building_battle.txt.strings.bin is missing
    15:05:50.875 [system.io] [warning] open: Adlite/data/text/building_battle.txt is missing
    15:05:51.390 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    15:05:51.390 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    15:05:51.390 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    15:05:51.390 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    15:05:51.390 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    15:05:51.390 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    15:05:51.406 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    15:05:51.406 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    15:05:51.406 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    15:05:51.406 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    15:05:51.406 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    15:05:51.406 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    15:05:51.406 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    15:05:51.406 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    15:05:51.406 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    15:05:51.406 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    15:05:51.421 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    15:05:51.421 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    15:05:51.421 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    15:05:51.421 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    15:05:51.421 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    15:05:51.437 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    15:05:51.437 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    15:05:51.437 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    15:05:51.437 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    15:05:51.437 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    15:05:51.437 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    15:05:51.437 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    15:05:51.437 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    15:05:51.437 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    15:05:51.437 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    15:05:51.437 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    15:05:51.453 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    15:05:51.453 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    15:05:51.453 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    15:05:51.453 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    15:05:51.453 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    15:05:51.453 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    15:05:51.453 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    15:05:51.453 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    15:05:51.453 [system.io] [warning] open: Adlite/data/text/export_VnVs.txt.strings.bin is missing
    15:05:51.578 [system.io] [warning] open: Adlite/data/text/export_VnVs.txt is missing
    15:05:51.625 [script.err] [warning] Trigger parsing warning in Adlite/data/export_descr_character_traits.txt, at line 10638, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    15:05:51.625 [script.err] [warning] Trigger parsing warning in Adlite/data/export_descr_character_traits.txt, at line 10639, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    15:05:51.625 [script.err] [warning] Trigger parsing warning in Adlite/data/export_descr_character_traits.txt, at line 10649, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing)
    15:05:51.625 [script.err] [warning] Trigger parsing warning in Adlite/data/export_descr_character_traits.txt, at line 10650, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing)
    15:05:51.625 [script.err] [warning] Trigger parsing warning in Adlite/data/export_descr_character_traits.txt, at line 10662, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    15:05:51.625 [script.err] [warning] Trigger parsing warning in Adlite/data/export_descr_character_traits.txt, at line 10663, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    15:05:51.625 [script.err] [warning] Trigger parsing warning in Adlite/data/export_descr_character_traits.txt, at line 10703, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Dread_Let_Them_Go)
    15:05:51.640 [script.err] [warning] Trigger parsing warning in Adlite/data/export_descr_character_traits.txt, at line 15740, column 27 :
    we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
    15:05:51.640 [script.err] [warning] Trigger parsing warning in Adlite/data/export_descr_character_traits.txt, at line 15748, column 25 :
    we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_denouncerclear)
    15:05:51.640 [script.err] [warning] Trigger parsing warning in Adlite/data/export_descr_character_traits.txt, at line 15756, column 22 :
    we should only have trait(Purifier) additional affects for triggers(hereticinit1_purifierclear)
    15:05:51.640 [script.err] [warning] Trigger parsing warning in Adlite/data/export_descr_character_traits.txt, at line 16672, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
    15:05:51.640 [script.err] [warning] Trigger parsing warning in Adlite/data/export_descr_character_traits.txt, at line 16681, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
    15:05:51.640 [script.err] [warning] Trigger parsing warning in Adlite/data/export_descr_character_traits.txt, at line 16723, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
    15:05:51.640 [script.err] [warning] Trigger parsing warning in Adlite/data/export_descr_character_traits.txt, at line 16732, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_8)
    15:05:51.640 [system.io] [warning] open: Adlite/data/text/export_ancillaries.txt.strings.bin is missing
    15:05:51.671 [system.io] [warning] open: Adlite/data/text/export_ancillaries.txt is missing
    15:05:51.703 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/scribe_ancillary.tga
    15:05:51.703 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/security_religious.tga
    15:05:51.718 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/security_religious.tga
    15:05:51.828 [system.io] [warning] open: Adlite/data/text/export_advice.txt.strings.bin is missing
    15:05:51.859 [system.io] [warning] open: Adlite/data/text/export_advice.txt is missing
    15:05:52.187 [system.io] [warning] open: Adlite/data/text/export_prologue.txt.strings.bin is missing
    15:05:52.187 [system.io] [warning] open: Adlite/data/text/export_prologue.txt is missing
    15:05:52.265 [system.io] [warning] open: Adlite/data/text/names.txt.strings.bin is missing
    15:05:53.359 [system.io] [warning] open: Adlite/data/text/names.txt is missing
    15:05:54.734 [system.io] [warning] open: Adlite/data/text/cursor_action_tooltips.txt.strings.bin is missing
    15:05:54.781 [system.io] [warning] open: Adlite/data/text/cursor_action_tooltips.txt is missing
    15:06:00.078 [system.io] [warning] open: Adlite/data/text/FactionIntroSubTitles.txt.strings.bin is missing
    15:06:00.093 [system.io] [warning] open: Adlite/data/text/FactionIntroSubTitles.txt is missing
    15:06:00.093 [system.io] [warning] open: data/text/FactionIntroSubTitles.txt.strings.bin is missing
    15:06:01.000 [system.io] [warning] open: Adlite/data/text/quotes.txt.strings.bin is missing
    15:06:01.000 [system.io] [warning] open: Adlite/data/text/quotes.txt is missing
    15:06:01.062 [system.io] [warning] open: Adlite/data/loading_screen/loading_bar.tga.dds is missing
    15:06:01.078 [system.io] [warning] open: Adlite/data/loading_screen/loading_logo.tga.dds is missing
    15:06:02.593 [system.io] [warning] open: Adlite/data/loading_screen/loading_bar.tga.dds is missing
    15:06:02.812 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/normans.tga is missing
    15:06:02.812 [system.io] [warning] open: data/menu/symbols/FE_faction_units/normans.tga is missing
    15:06:02.812 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/saxons.tga is missing
    15:06:02.812 [system.io] [warning] open: data/menu/symbols/FE_faction_units/saxons.tga is missing
    15:06:02.812 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/slave.tga is missing
    15:06:02.812 [system.io] [warning] open: data/menu/symbols/FE_faction_units/slave.tga is missing
    15:06:02.828 [system.io] [warning] open: Adlite/data/text/battle_descriptions.txt.strings.bin is missing
    15:06:02.828 [system.io] [warning] open: Adlite/data/text/battle_descriptions.txt is missing
    15:06:02.828 [system.io] [warning] open: Adlite/data/text/campaign_descriptions.txt.strings.bin is missing
    15:06:02.828 [system.io] [warning] open: Adlite/data/text/campaign_descriptions.txt is missing
    15:06:02.906 [system.io] [warning] open: data/menu/_M2_MP_HISTORICAL_BATTLE_CHOOSE_TEAMS.TGA is missing
    15:06:02.937 [system.io] [warning] open: data/menu/TEXTURES/_M2_MAIN_MENU.TGA is missing
    15:06:03.796 [system.io] [warning] open: data/menu/buttons_composite2.tga.dds is missing
    15:06:03.796 [system.io] [warning] open: data/menu/slider_composite.tga.dds is missing
    15:06:03.812 [system.io] [warning] open: data/menu/slider_composite2.tga.dds is missing
    15:06:03.812 [system.io] [warning] open: data/menu/border_4pix_black_gold2.tga.dds is missing
    15:06:03.812 [system.io] [warning] open: data/menu/text_border.tga.dds is missing
    15:06:03.812 [system.io] [warning] open: data/menu/yellow_highlight.tga.dds is missing
    15:06:03.812 [system.io] [warning] open: data/menu/border_4pix_black_gold_selected.tga.dds is missing
    15:06:03.812 [system.io] [warning] open: data/menu/border_4pix_black_gold_black.tga.dds is missing
    15:06:03.812 [system.io] [warning] open: data/menu/_M2_Selection_Glow.tga.dds is missing
    15:06:03.828 [system.io] [warning] open: data/menu/unit_card.tga.dds is missing
    15:06:03.843 [system.io] [warning] open: data/menu/icons.tga.dds is missing
    15:06:08.687 [system.io] [warning] open: Adlite/data/world/maps/campaign/imperial_campaign/map_timurids.tga is missing
    15:06:08.687 [system.io] [warning] open: Adlite/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
    15:06:08.687 [system.io] [warning] open: Adlite/data/world/maps/base/map_timurids.tga is missing
    15:06:08.703 [system.io] [warning] open: Adlite/data/world/maps/campaign/imperial_campaign/map_normans.tga is missing
    15:06:08.703 [system.io] [warning] open: Adlite/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
    15:06:08.703 [system.io] [warning] open: Adlite/data/world/maps/base/map_normans.tga is missing
    15:06:08.703 [system.io] [warning] open: Adlite/data/world/maps/campaign/imperial_campaign/map_saxons.tga is missing
    15:06:08.703 [system.io] [warning] open: Adlite/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
    15:06:08.703 [system.io] [warning] open: Adlite/data/world/maps/base/map_saxons.tga is missing
    15:06:08.703 [system.io] [warning] open: Adlite/data/world/maps/campaign/imperial_campaign/map_slave.tga is missing
    15:06:08.703 [system.io] [warning] open: Adlite/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
    15:06:08.703 [system.io] [warning] open: Adlite/data/world/maps/base/map_slave.tga is missing
    15:06:08.703 [system.io] [warning] open: Adlite/data/world/maps/campaign/imperial_campaign/leader_pic_england.tga is missing
    15:06:08.765 [system.io] [warning] open: Adlite/data/world/maps/campaign/imperial_campaign/leader_pic_england.tga is missing
    15:06:14.203 [system.io] [warning] open: Adlite/data/world/maps/campaign/imperial_campaign/map.rwm is missing
    15:06:14.312 [system.io] [warning] open: Adlite/data/world/maps/campaign/imperial_campaign/descr_battle.txt is missing
    15:06:14.312 [system.io] [warning] open: Adlite/data/world/maps/campaign/imperial_campaign/map.rwm is missing
    15:06:14.312 [system.io] [warning] open: Adlite/data/world/maps/campaign/imperial_campaign/map.rbm is missing
    15:06:14.312 [system.io] [warning] open: Adlite/data/world/maps/campaign/imperial_campaign/map.wfc is missing
    15:06:14.562 [system.io] [warning] open: Adlite/data/text/historic_events.txt.strings.bin is missing
    15:06:14.562 [system.io] [warning] open: Adlite/data/text/historic_events.txt is missing
    15:06:15.718 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
    "Quotation is a serviceable substitute for wit." -Oscar Wilde

  4. #4

    Default Re: Installing AD Lite

    If you wish to replace the pictures displayed during data loading when shifting from strategic to battle screens, its possible to create a subfolder in the "Data" folder of the mod and name it "loading_screen". Then you can put in it some picture in .tga format, each named "loading_screen_x.tga", where x is a number from 1 to 9.
    They will randomly replace the original ones. Im using screenshots seized during the game.

    Those pictures must be 1024x768. If larger, they will be cut. If smaller, system will hang. When in use, they will be stretched to your screen size, which means that they will sometimes loose some accuracy. An increase of contrast can help.

    I have not found how to put more than 10 pictures ( x being restricted to single digit ). In fact, im not sure that both "loading_screen_0.tga" and "loading_screen_9.tga" are really displayed. But at least you can vary those screens when you are tired to see allways the same ones.

  5. #5
    Yorkiesand23's Avatar Foederatus
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    Default Re: Installing AD Lite

    Hi I get the same problem as wolfcp11, I've followed the instructions up to and including 7 the diplomacy mode. what else can I check to see if I've have done everything right?? As the last resort is a full install again to run this mod?!!?

    any help would be apprciated.

  6. #6

    Default Re: Installing AD Lite

    Quote Originally Posted by Yorkiesand23 View Post
    what else can I check to see if I've have done everything right??
    Is it a way to see which version of M2TW is installed and which mods in which version are installed?

  7. #7

    Default Re: Installing AD Lite

    just try to reinstall the Patch, if im right you wont be able to reinstall it if you are already 1.1
    “"The robber of your free will," writes Epictetus, "does not exist”
    .

  8. #8

    Default Re: Installing AD Lite

    I'm not sure. I've got this method running fine.

    I did take out a step where I said to copy over all data/text files to AD/data/text without overwriting AD's files, because that caused a CTD for me immediately.

    Also, If you haven't changed the "al Mansur" to "Rassul" it can cause issues.

    The mod installation is very fiddly at times. If you unzip it, try to start it straight away without the other steps. If it loads up your're ok. Then you can try exiting, copying over the loading_screens, anims and fmv folders, start up again. If it works you're still fine.

    Do each process seperately, it's simple because you're just copying or deleting folders you've added. If one process in the installation causes your crash, you know what one isn't working.

    Edit:

    Important: I made a bit of a mistake. I am using Medieval II Mod Manager. It creates the icon on your desktop for you.

    Link: http://www.twcenter.net/forums/showthread.php?t=68328

    Read his stuff. Install Med Manager. Unzip AD to your M2 folder. Icon will be on your desktop. Make sure you start with a clean install. M2 -> Patch -> AD. I have had no end of trouble with installs that weren't clean. I re-installed just to play AD. That is important.

    It should now work if you follow the above steps unless your game is somehow on the dark side.
    Last edited by Yuri Zhivago; December 22, 2006 at 09:46 PM.

  9. #9

    Default Re: Installing AD Lite

    I did everything you posted but i keep geting a unspecified error when i click to start the campaing
    Partido Popular Democratico, embruteciendo a Puerto Rico desde 1951

  10. #10

    Default Re: Installing AD Lite

    The unspecified errors I was getting were caused because it didn't have the animations folder / the fmv folder. Install has to be clean -> patch, add AD and try it. Like I said, if AD runs you just have to go through each process adding the needed folders, fmv/anims to data etc, one at a time and trying to get it working.

    When I click to start a campaign it takes a while, but gets going.

    Edit: I mention it above, but as you can see I've deleted the original step #6 I had because it was actually causing CTD errors for me. Again this setup works for me, if your setup is different, your install is different, etc. It may not work, I also specifically use Med II Manager and not Modswitch. The principle remains the same. If anyone else has a method of installation which works, they should stick it in here.
    Last edited by Yuri Zhivago; December 23, 2006 at 08:54 AM.

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