In the Game of Thrones everyone eventually dies. There is no middle ground and only fools believe there are winners. Please download the edited files found
HERE.
It will be moderated by Gaming Staff and only Middlebloods or Above may partake. A Middleblood is somebody who has been with us for awhile, boasting his fair share of experience in Hotseating. If you believe you are
experienced and have played many games in the past then you qualify to join and challenge yourself for the chance at the rewards! We at HS Gaming Staff hope that you enjoy yourselves.
~ Players ~
Kingdom of the Iron Throne - DEAD
Kingdom of the South -
Belthasar Bolton
Kingdom of the North -
Joerock22
Kingdom of the Narrow Sea -
Jadli
~ Map Update ~
~ Admin ~
SoulGamesInc
(PM for assistance)
~ The Rewards ~
Gaming Medal
Custom Signature
20 Reputation
£20 Steam Gift Card
~ The Rules ~
PM the next player that it is their turn. You have 24 hours to play each turn before skip/sub.
NO ALLIANCES/NO DIPLOMACY. This is a free for all between all factions.
EVERYONE IS YOUR ENEMY.
NO ONE TURN PEACE. You can invade/enter anyone's land on Turn1
UNLESS they have not played their turn yet.
THE VALE, DORNE AND IRONISLES ARE OUT OF BOUNDS. Nobody may enter these regions unless allowed by the Admin.
3 strike rule when it comes to a player being late. If your late 3 times with no warning, word or reason then you'll be replaced.
2 forts per region/player and forts need to have a garrison of
at least 5 units, to limit fort spamming a bit.
NO DESTROYING BUILDINGS. Not allowed under any circumstances. Failure to follow this will not be tolerated.
NO MOVING/USING CAPTIVES. Certain characters are captives and have been placed out of bounds. These are out of your control.
No bug abuse! When you think someone has used a bug report it here and the admin will look into it. If in doubt, just ask us.
No sailing from a blockaded port without defeating the blockading ships, it is illegal to burn down ports in order to get around this rule.
Armies must not end a turn be hidden in ships inside of ports. This is because that army would be unreachable.
No sallying forth in a siege if the outcome is a defeat. This counts towards all sieges including forts.
Heroic victories are 100% banned and illegal. If you get a heroic victory repeatedly, contact an Admin and we may allow it.
No excessive reloading to gain victories that would otherwise be impossible to achieve. Video evidence may be requested in event of a questionable victory.
Naval victories where the odds are not even or in the attackers favor may not be accepted, contact the admin and he may allow it.
Post pictures of battle odds, involved armies, their banners and the results. It is advised to hide everything else, especially the mini map and your finances.
Settlements gifted should disband all units save one. No gifting regions in a war zone (bordering faction at war with, or under threat).
No sacking your own Capital. Example: Tyrell sacks Casterly Rock, afterwards Lannister can only
occupy it. This rule only applies to your factions starting capital.
Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Tyrell defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies standing in defenses, even if defeated, don't lose movement points. So player 'a' is allowed to move the army that reinforced another while in a fort even if defeated by 'b'. Addendum to the same rule: no sallying out of a fort\castle which has forces which were defeated last turn. This is to make it fair for those who come last at the turn order, because they will not be able to do this
NO ASSASSINATIONS. Assassins are entirely illegal and cannot be used. If recruited, you may not use them.
NO WATCHTOWERS. You may place them during your turn to get a better view, but you must reload after placing them.
Princess cannot steal any general or family member regardless of odds. Use them as scouts or to secure the loyalty of forts.
Princess (and Generals and Diplomats) may be captured by a hostile faction if caught and surrounded inside enemy lands. PM an admin to capture.
Players can claim the spoils of war. Defeated/Captured a general that carries a Valyrian sword? PM an admin to claim it.
~ Special Events / Features ~
Trial by Combat |
Captured Generals can request Trial by Combat, in which the admin will use a random list generator depending on the capability of both generals chosen to represent each faction within the trial.
For Example;
Two formidable warriors in a trial by combat
Barristan Selmy wins
Jaime Lannister wins
Barristan Selmy wins
Jaime Lannister wins
Barristan Selmy wins
Jaime Lannister wins
One poor warrior vs formidable warrior
Mace Tyrell wins
Robert Baratheon wins
Robert Baratheon wins
Robert Baratheon wins
Robert Baratheon wins
Robert Baratheon wins |
Spoils of War |
After killing an enemy, you may request the ancillaries of fallen enemies. For example; If Tywin defeats Randyll Tarly and kills him, Tywin may claim Heartsbane.
Random ancillaries will be decided by the admin, however lordships cannot be taken. |
Objectives |
Each faction will have a set of objectives which will result in large rewards.
Kingdom of the North
Take and hold Kings Landing or Casterly Rock for 5 consecutive turns = Ice
Has ownership of the swords Oathkeeper and Widows Wail = Reforged Ice
Win 7 consecutive battles against Andals forces = Hammer of Justice
Kingdom of the Iron Throne
Take and hold Winterfell, Highgarden or Dragonstone for 5 consecutive turns = Brightroar
Defeat multiple Ironborn raiding forces that attack your shores = Red Rain
Kingdom of the South
Achieve 6 Star command with a Hightower General = Vigilance
Take and hold King's Landing for 5 consecutive turns = Lamentation
Kingdom of the Narrow Sea
Hold the Island of Dragonstone for 10 consecutive turns = Rhaegar's Armor
Take and hold Storms End for 5 consecutive turns = Robert's Warhammer
Neutral Objectives
Stand close to the Ruby Ford and be lucky = Find one of Rhaegar's Rubies. A gift to ensure loyalty, or to sell for gold.
Stand in a region known for it's Dragons and be very lucky = Find a Dragon Egg. Attempt to hatch it, or sell for a small fortune.
Kill 'the Mountain' Gregor Clegane = Oberyn Martell will offer you his assistance in gratitude. (All factions expect Lannister). |
Finances |
Each faction will be held responsible for keeping it's finances under control. If any faction goes bankrupt, the following fines will be issued.
-4000 = Troop Desertion
-8000 = The Loss of General Loyalty Traits
-12000 = Faction Destruction |
Merchants |
Each faction starts with 1 Merchant and only one is allowed (recruited) at a time. However, this does not apply to bribed/stolen merchants. |
Award Signature (Examples) |
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