Results 1 to 8 of 8

Thread: [HS] King of Kings

  1. #1
    Hannibal2001's Avatar Simply Barbaric
    Join Date
    Jan 2015
    Location
    Romania
    Posts
    1,568

    Default [HS] King of Kings

    King of Kings





    Before Aegons Conquest Westeros was divided in 7 kingdoms ruled by kings fighting eachother for supremacy over the continent however none of them succeded.
    Can you unite Westeros under your banner and become the King of Kings?


    All players are welcome the factions are selected on a first come first served basis so post below what faction you want to be.
    The submod we are using is King of Rivers and Hills which can be found here: http://www.twcenter.net/forums/showt...of-Westeros-TW




    Factions:


    Kingdom of the Rock: Hannibal2001


    Kingdom of the Reach:

    Kingdom of the North:

    Kingdom of Mountain and Vale:

    Kingdom of Salt and Rock:

    Kingdom of the Stormlands:

    Kingdom of Rivers and Hills:

    Princes of Dorne:

    The Red Kings :

    House Yronwood:





    Admins:

    Captainnorway



    Rules:
    Spoiler Alert, click show to read: 
    1. You have 24 turns to take your turn, if you don't ask for an extension or haven't appointed a personal sub you will be subbed/skipped.

    2. It is not allowed to abuse bugs to yours or others' advantage. These are the known bugs:
    The naval fort bug: No using ships to bypass a fort or a settlements Zone of Control.
    Spam siege bug: Besieging a fort or a settlement with a force far superior in it, in order to either prevent that army from reinforcing or in order to cut down a settlements income is not allowed.
    Heroic victory bug: No Heroic victories at all. If you get a heroic victory you must reload until you get a different result, and if you cannot get a different result then you will not be allowed to play the battle.
    Ambush fort bug: No luring men in ambush position into ZoC of forts\settlement's as such robbing them of their movement points.
    Siege reinforcement bug: when the army is adjacent to a fort or a settlements that has been put under siege it cannot reinforce armies adjacent to him which he should have been able to reinforce on normal occasions. Attacking an army which the siege reinforcements bug applies to is not allowed
    Navy inside ports attacked bug: no using this bug to attack ships which are inside ports.
    Yoyo armies\forts bug: no attacking an army which the bug has been used on multiple times. You can see when this bug occurs, as the enemy army enters the fort and then leaves it.
    3. You are not allowed to encircle an army, just to deny its retreat.
    4. Destroying buildings is not allowed in these 3 situations:
    - If the settlement is under siege
    - A far superior army is one turn away from the settlement. *exception: if it is turn one it is allowed
    - You have not yet held that settlement for 3 turns *exception: does not apply on turn 1-3 on home regions
    5. 4 units per fort and 3 forts per regions(per player)
    6. You are not allowed to sally out if the result is defeat(both is settlements and forts)
    7. You have to VM/PM the next player after you upload your save.
    8. Posting pictures of battle odds, and results is mandatory. All pics must show the attacking and defending forces. You are advised to delete your finance and minimap
    9. The recruitment of spies\assassins and their use is prohibited
    10. Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Greyjoy defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies in fortification, even if defeated, don't lose movement points. So player 'a' should be allowed to move the army that reinforced another while in a fort and was defeated by 'b'.Addendum to the same rule: no sallying out of a fort\castle which has forces which were defeated last turn. This is to make it fair for those who come last at the turn order, because they will not be able to do this
    11. No sailing from a blockaded port without first defeating the blockade ( sea units only).
    12. It is not allowed to accept money or regions from dying/obliterated factions.

    13. It is not allowed use a princess to steal a general, unless there is more than 35% of success. (pics must be posted)
    14. Settlements gifted should disband all units, except for one to keep public order.
    15. No one turn peace. However, you cant attack those who hasnt already played their first turn Example: Lannister can't attack Arryn in turn 1. Arryn can attack Lannister because Lannister has already played. This includes not being able to enter anyone’s lands if they have yet to play.
    16. The recruitment of siege equipment and their use is prohibited.
    17. It is illegal to place armies or any kind of land forces (Archers, Infantry, Cavalry) onto ships which are inside ports.
    18. It is illegal to burn down ports in order to get around rule 11- if your port is blockaded and there are ships inside that port, if you burn down the port the ship is not allowed to move.
    19. It is illegal to steal a general with a princess in order to break a siege.
    20. in case someone performs a trick\move which isn't forbidden by the rules that the admin does not like, that action (if it should be allowed or not) goes to a vote and if more than half of the players agree then that rule will become valid next turn
    21. NO WATCHTOWERS. You may place them during your turn, but must reload, not allowed to finish turn with any watchtowers
    22. The admin's decision is final.


    Special thanks to Dux and his team for creating the mod.





    Last edited by Hannibal2001; January 19, 2017 at 12:11 PM.

  2. #2
    Hannibal2001's Avatar Simply Barbaric
    Join Date
    Jan 2015
    Location
    Romania
    Posts
    1,568

    Default Re: [ HS] A Clash of Kings

    Now that my new pc is ready i decided to open a new hotseat after consulting with Captain.
    If we dont find enough players House Bolton and Yronwwod will be played by stark/martell.

  3. #3

    Default Re: [HS] King of Kings

    I believe non-GS members are not allowed to host HotSeats atm I expect this to be deleted soon tbh.

  4. #4
    Parafix's Avatar I have this stick...
    Join Date
    Apr 2013
    Posts
    2,972
    Blog Entries
    1

    Default Re: [HS] King of Kings

    HS Creation is currently on hold. We have several hotseats about to be opened up, especially with the Midblood series. I suggest either waiting a day or two or filling the other HS positions that need replacements.

  5. #5

    Default Re: [HS] King of Kings

    Well I would certainly join if I wasn't in so many hotseat already.

  6. #6

    Default Re: [HS] King of Kings

    Hey mate great to see you back! Could I be Bolton/Red Kings?

  7. #7
    ArBo's Avatar Senator
    Join Date
    Feb 2015
    Location
    Flanders
    Posts
    1,227

    Default Re: [HS] King of Kings

    Seems like this one won't be moving forward... If it is, though, I'd love to join as Arryn.

  8. #8
    Parafix's Avatar I have this stick...
    Join Date
    Apr 2013
    Posts
    2,972
    Blog Entries
    1

    Default Re: [HS] King of Kings

    As i already stated, HS creation is on halt. I'll move this to archive, once the other HS's are running and if their is a demand / necessity for more, i'll bring this back.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •