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Thread: Payne Hall, Seat of House Payne.

  1. #1
    General Brewster's Avatar The Flying Dutchman
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    Default Payne Hall, Seat of House Payne.

    House Payne

    Family

    High Lord Damon of House Payne, High Lord of The Gold Road.
    Age: Age 54, born 230.
    Rank(s): High Lord
    Marital Status: Widowed
    Children: Damon II, Teora, Tybolt & Tylan
    Skill(s): 12 points, +3 Battles, +3 survival, +3 Wealth, +2 Joust, +1 Read-Guard

    Teora Payne
    Age: Age 23, Born 261.
    Rank(s):
    Marital Status: Ser Bronn Crakehall
    Children: None
    Skill(s): 6 points, +3 Survival, +3 Charisma

    Ser Tybolt Payne
    Age: Age 20, Born 264.
    Rank(s): Knight
    Marital Status: Unwed
    Children: None
    Skill(s): 6 points, +3 Wealth, +2 Charisma
    Equipment: A bastard sword (+4 Duels, +4 Survival)

    Tylan Payne
    Age: Age 12, Born 272.
    Rank(s): Squire under Tywin Lannister
    Marital Status: Unwed
    Children: None
    Skill(s): 0 points,

    Ser Damon "The Impaler" Payne II's Family

    Ser Damon "The Impaler" Payne II
    Age: Age 23, Born 261.
    Rank(s): Knight
    Marital Status: Marissa Lannister
    Children: None
    Skill(s): 6 points, +3 Battles, +1 survival, +1 Joust, +1 Read-Guard
    Equipment: A great sword (+7 Duels, +2 Survival)

    Lady Marissa Lannister
    Age: 30, Born 254.
    Rank(s):
    Marital Status: Wed to Ser Damon II Payne
    Children: Damon III.
    Skill(s):

    Damon III Payne
    Age: Age 1, Born 283.
    Rank(s):
    Marital Status: Unwed
    Children: None
    Skill(s): 0 points,

    Aegon Payne
    Age: Age 0, Born 284.
    Rank(s):
    Marital Status: Unwed
    Children: None
    Skill(s) +2(Gifted Boy): 2 points,



    HOUSE RETINUE/COURT

    Steward: Ser Tybolt Payne
    Master at Arms: Ser Damon II "The Impaler" Payne
    Fool:
    Master Smith:


    Trade

    Consumed Resources
    First Trade Resource: (Small Marketplace Required)
    Produced: Precious Metals

    Second Trade Resource: (Medium Marketplace Required)
    Produced: Precious Metals

    Third Trade Resource: (Large Market Required)
    Imported or Produced:

    Exported Resources
    Resource Name: Precious Metals
    Exported to: Iron Islands
    [insert additional slots as needed to organize imported or exported resources]


    TAXATION LEVELS

    None?


    Buildings

    TIER I:
    1. Militia Armoury: +500 Militia Points
    2. Market Square: +10% income
    3. City Watch Quarters: 400 Light Infantry permanently stationed in your home territory.
    TIER II:
    1. Merchant's Square: +10% province income
    2. Town Watch: +1,000 Militia Points, 5% cheaper professional troop hire.

    TIER III:
    1. Barracks: +1,000 Militia Points, 10% cheaper professional troop hire.
    2. Trade Hub: Allows owners of the province to gain an additional trade route.


    TIER IV:



    EDICTS
    (List all edicts)


    Military

    Levy
    Levy Points Used: 0/3.500


    Standing Forces


    Personal Retinue and Professional Troops
    Professional Points Used: 0/5000
    Militia Points Used: 0/2.500

    Garrison:
    City Watch Quarters: 400 Light Infantry permanently stationed in your home territory.





    Weaponry for the House High Lord
    Chainmail Armour (+10 hp, +1 Scout, +2 Duels, +1 Survival) - The armour of choice for most freedmen, chainmail is affordable yet offers some protection on the battlefield. A mix of studded leather with a mail coat or mail worked into the leather.

    A greatsword (+7 Duels, +2 Survival) represents those swords that are the largest, heaviest weapons, be they swords, poleaxes, greataxes or warmaces. These weapons are sluggish but mighty: a solid blow from such a weapon, even to a shield, could break the arm of the target or outright shatter lesser weapons. The key to surviving such weapons is mobility, while the key to their masterful use is conservation of energy and the efficient application of it into well aimed, well timed strikes of immense power.


    REGIONAL BONUS

    None



    Last edited by General Brewster; February 03, 2017 at 09:02 AM.

  2. #2

    Default Re: Payne Hall, Seat of House Payne.

    The Steward of Casterly Rock sends a friendly reminder to the Steward of Payne Hall: Payne Hall's taxes have been remitted for two more years, but after this period taxes shall be assessed at 5%.

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