Page 1 of 3 123 LastLast
Results 1 to 20 of 44

Thread: New appreciation for this game...

  1. #1

    Default New appreciation for this game...

    Anybody else out there love this game? I think I like it as much as I liked Shogun 2 (which is a lot). When I first got it I felt let down because it was coming right after Rome 2 (which was so bad I genuinely feel hatred for it) and didn't play it much. I installed it a few days ago though after getting the urge to play a game covering the late Roman Empire (it's criminal how few games cover this period) and I find myself loving it.

    They got a lot of stuff right in Attila. I mean sure, the battles are still not as fun as in Medieval 2 or Shogun 2 but they meet the minimum requirements to be called enjoyable. But they got a lot right here. The music is fantastic, it definitely has an "apocalyptic" feel to the campaign when you play as the Roman empires (especially the western one) and so on.

    I like it man.

    I LIKE IT!

  2. #2
    Darios's Avatar Ex Oriente Lux
    Join Date
    Feb 2012
    Location
    Dumbrava Roșie, Romania
    Posts
    2,259

    Default Re: New appreciation for this game...

    I am also very fond of Attila. There is a lot to really like in the game - religion, the detail put into the barbarian factions, the concept of "culture" actually meaning something. I like that the campaigns tell a story, especially if you look at it from GC -> TLR -> AoC you see the story of the barbarian factions transforming from tribal societies into medieval kingdoms. It adds a very nice touch.

    A lot of people do not like the apocalyptic feel of the game, but I find it to be really cool. Much of Europe did get razed by the wave of migrations during that time, so the raze mechanic makes historical sense to me. It's also a fun way to punish a faction that you hate.

    I tend to gripe a lot on Attila, focusing on the plethora of things that CA didn't get quite right or could improve upon. I tend to go about things this way because I truly love the game and I want to see it become the best Total War game ever. It has a pretty solid base, and still has tons of potential.
    Under the Patronage of PikeStance


  3. #3

    Default Re: New appreciation for this game...

    The grand campaign is awesome. Politics and management are so superior to the absolute horse manure "assassination attempt/pay 8,000 to stop the adoption" of Rome 2 gameplay it's some kind of miracle they came from the same company.
    Last edited by Theramines; January 14, 2017 at 05:11 PM. Reason: spelling

  4. #4
    Imperator Artorius's Avatar Miles
    Join Date
    Aug 2013
    Location
    Royal Holloway, University of London
    Posts
    311

    Default Re: New appreciation for this game...

    Attila is a game that I like on a general level, and I really want to love it, I really do. I've been reading a lot of Ian Hughes' books recently, for example his biographies of Valentinian and Valens, Flavius Stilicho and Flavius Aetius which I'd thoroughly recommend, and I really want to face the same challenges that these men faced and overcome (or didn't).

    I just find Attila to be so unbalanced and at times, just thoroughly repetitive, especially as the Romans which are unplayable for me. I just don't find endless unwalled settlement battles (attacking or defending) or the stack spam fun, along side other issues such as the weird ZoC, the fact I've fought one walled city defence in campaign ever (Rebels attacked a damaged province capital in a AoC Byzantine campaign), the OP arrow towers etc etc.

  5. #5

    Default Re: New appreciation for this game...

    Yes, for sure, it's deeply flawed. Playing as WRE is a Sisyphean exercise in frustration and futility, especially at the beginning of campaigns. Then the stack spammy Huns arrive and cheat their way through northern Italy and down the peninsula, both through ridiculous buffs and exploiting the pro AI ZoC rules. Understandably it just isn't fun for a lot of people. Despite that, I always have a blast. I really hope CA releases more content this year.

  6. #6

    Default Re: New appreciation for this game...

    Quote Originally Posted by Darios View Post
    I am also very fond of Attila. There is a lot to really like in the game - religion, the detail put into the barbarian factions, the concept of "culture" actually meaning something. I like that the campaigns tell a story, especially if you look at it from GC -> TLR -> AoC you see the story of the barbarian factions transforming from tribal societies into medieval kingdoms. It adds a very nice touch.

    A lot of people do not like the apocalyptic feel of the game, but I find it to be really cool. Much of Europe did get razed by the wave of migrations during that time, so the raze mechanic makes historical sense to me. It's also a fun way to punish a faction that you hate.

    I tend to gripe a lot on Attila, focusing on the plethora of things that CA didn't get quite right or could improve upon. I tend to go about things this way because I truly love the game and I want to see it become the best Total War game ever. It has a pretty solid base, and still has tons of potential.
    Agree,I rank Attila very high on my list of best Total war games. Playing as Roman factions is however not that entertaining, as other have said, but The Last Roman DLC solved this problem nicely. My campaign as Belisarius is epic!

    BTW, which mods are you using/ could you recommend for Attila? After a long break I want to go back and play this masterpiece.

  7. #7
    Darios's Avatar Ex Oriente Lux
    Join Date
    Feb 2012
    Location
    Dumbrava Roșie, Romania
    Posts
    2,259

    Default Re: New appreciation for this game...

    Quote Originally Posted by RGA View Post
    Playing as Roman factions is however not that entertaining
    I quite agree. As well as the barbarian/steppe/Slavic/Semitic factions are done, the Romans completely lack soul. They come off as zombie, placeholder factions that eventually get overwhelmed by migrators. They lack storylines, campaign scenarios, and playing as them feels extremely dry. The WRE roster is a work of art, but the ERE roster is very badly done (units such as Eastern Armored Legio and Tagmata Cavalry are an insult to the intelligence of those who are genuinely fascinated by the Eastern Roman Empire.)

    I understand that the story of the game is the decline and fall of the Roman Empire, and it results in the Romans coming off as depressed/emo/etc. (compare the depraved clothing that Roman troops wear compared to the richly embroidered tunics that Germanic warriors wear) but CA should have also given the Romans more in the way of immersion and campaign scenarios. I am sure that there are many people who bought Attila in the hope of actually saving the Roman Empire.

    Furthermore, all Roman cities should have been walled from the beginning. The castrumization of former great Roman cities is an important element of Late Antiquity.

    Quote Originally Posted by RGA View Post
    BTW, which mods are you using/ could you recommend for Attila? After a long break I want to go back and play this masterpiece.
    I do not play any mods for Rome 2/Attila. No real reason in particular, they're just not my thing. I like the game well enough in its vanilla state.
    Under the Patronage of PikeStance


  8. #8

    Default Re: New appreciation for this game...

    I play with Radious mod myself. Adds more units and stuff for the Romans. Hopefully it does something about the Huns and their cheatyness, but I don't think it does (haven't got as far as fighting the Huns yet, takes me an hour to do one turn when playing as WRE).

    I'm even enjoying Rome 2! I installed it yesterday and I'm enjoying it! (Radious mod again). Wtf is going on?

  9. #9

    Default Re: New appreciation for this game...

    Oh and of course I use the RTW 1 music mod for RTW 2. Rome 2's music is terrible.

  10. #10
    Imperator Artorius's Avatar Miles
    Join Date
    Aug 2013
    Location
    Royal Holloway, University of London
    Posts
    311

    Default Re: New appreciation for this game...

    I just wish Attila wasn't fighting the same battles over and over again.

    It feels like the vast majority of my campaigns are me defending unwalled settlements with the automatic garrison against an enemy stack, or attacking an otherwise undefended unwalled settlement with my stacks. I get to the end of a campaign and see Ive maybe played 1/5 battles myself, the rest are auto-resolved, and most of the ones I play are the ones described above.

  11. #11
    M2TWRocks's Avatar Domesticus
    Join Date
    Jun 2007
    Location
    New Orleans
    Posts
    2,058

    Default Re: New appreciation for this game...

    I love Attila. Took break while playing Warhammer TW and the campaign in that game will make you yearn for the huge map and depth and breadth of cultures of ATW. The family tree really brings me into the roleplay element - something that has never happened in past games. Love the gritty style, the maps, battles, and of all the Warscape games, I like the sieges in Attila the most. The sieges aren't great, but you should try the Warhammer sieges to see the absolute worst implementation of sieges in TW history.

    I will likely continue to play Attila until the next historical game comes out.

  12. #12

    Default Re: New appreciation for this game...

    I do not play any mods for Rome 2/Attila
    I am genuinely astonished that a TW veteran can do this. I barely lasted 20 hours in vanilla Attila and less than 30 mins in Rome 2 before I hit the Steam Workshop.

  13. #13
    Imperator Artorius's Avatar Miles
    Join Date
    Aug 2013
    Location
    Royal Holloway, University of London
    Posts
    311

    Default Re: New appreciation for this game...

    Quote Originally Posted by Theramines View Post
    I am genuinely astonished that a TW veteran can do this. I barely lasted 20 hours in vanilla Attila and less than 30 mins in Rome 2 before I hit the Steam Workshop.
    Ikr.

    I personally find Attila utterly unplayable without using a weaker arrow towers mod, and Avetis' stunning unit reskins.

  14. #14
    Vanders's Avatar Civis
    Join Date
    Apr 2013
    Location
    Terra Australis
    Posts
    168

    Default Re: New appreciation for this game...

    As Darios said I'm one of those people find a lot of appeal in Attila's Grand Campaign through attempting to save the Roman Empire although managing the endless battles can easily become wearisome. However, the gritty feel and better management and family mechanics are a show of what TW Rome II should have been. I also love The Last Roman Campaign for Attila because of that feeling that I can bring back the splendour of Rome.

    One of my favourite mods for Attila is A Dark, Dark, Uniform Re-colour Mod because I just cannot stand brightly coloured uniforms like that of the Sassanids.

  15. #15

    Default Re: New appreciation for this game...

    I like the game though I hate the family tree BS. I've completed campaigns for 19 factions, several of them multiple times, and all on Hard settings. Still working my way through the list.

    The ERE was a lot of fun but I have yet to win with the WRE, even on Normal. I just get wore out getting hammered every turn.
    "The trouble with facts is that there are so many of them." - Samuel McChord Crothers

  16. #16

    Default Re: New appreciation for this game...

    Quote Originally Posted by I_Damian View Post
    I play with Radious mod myself. Adds more units and stuff for the Romans. Hopefully it does something about the Huns and their cheatyness, but I don't think it does (haven't got as far as fighting the Huns yet, takes me an hour to do one turn when playing as WRE).

    I'm even enjoying Rome 2! I installed it yesterday and I'm enjoying it! (Radious mod again). Wtf is going on?
    You need all DLC for Radious mod to be working?

  17. #17
    bigdaddy1204's Avatar Campidoctor
    Join Date
    Mar 2007
    Location
    Dar al-Islam
    Posts
    1,896

    Default Re: New appreciation for this game...

    Quote Originally Posted by Darios View Post
    the raze mechanic makes historical sense to me. It's also a fun way to punish a faction that you hate.
    This. Definitely! Sometimes I really feel the need to punish an enemy that has resisted for too long. Especially enemies that attacked me, or refused reasonable peace offers. In such cases, I want to punish them severely for needlessly prolonging the war and causing casualties. Brutally razing their settlement to the ground and wiping out the entire population is a fitting punishment for their defiance. Plus, it can also be quite useful when you want one of your flanks to be secure so you can deal with a faction in another direction.

    Quote Originally Posted by Imperator Artorius View Post
    I personally find Attila utterly unplayable without using a weaker arrow towers mod, and Avetis' stunning unit reskins.
    There's a weaker arrow tower mod? Oh my god. How did I not know this? That sounds like the best idea ever! Those bloody towers are the reason why I auto resolve a lot of city attack battles. I will head straight to the games workshop to seek it out. Do you have a link?

    I also like the Olympian battle camera mod, it allows you to zoom in much closer and lower to the ground. Very useful.

    Quote Originally Posted by Imperator Artorius View Post
    I just find Attila to be so unbalanced and at times, just thoroughly repetitive, especially as the Romans which are unplayable for me. I just don't find endless unwalled settlement battles (attacking or defending) or the stack spam fun
    Try playing the Eastern Roman Empire. It's still a challenge, but it is much more reasonable than the WRE campaign. With the Eastern Romans, it is possible to defeat the initial barbarians and hold the line, and to build up your economy. You can then have a viable shot at the campaign. I quite enjoyed it. It's still hard, but without the insanity of the WRE campaign.

    I agree about the WRE, I didn't even bother to complete a single campaign as I found being attacked multiple times each turn just too much of a drag. You can auto-resolve most of the battles, especially in regions like Britain which I planned to abandon anyway. But it was still annoying.

    I totally agree with the person who said that walled cities need to be in the game. They should bring that back. Being able to build walls was a good part of game play in the original RTW:BI and I always made it a priority to get stone walls as fast as I could in any city that was on a frontier/near danger.
    Last edited by bigdaddy1204; January 25, 2017 at 07:49 AM.
    Quote Originally Posted by Adar View Post
    I am quite impressed by the fact that you managed to make such a rant but still manage to phrase it in such a way that it is neither relevant to the thread nor to the topic you are trying to introduce to the thread.

  18. #18
    Imperator Artorius's Avatar Miles
    Join Date
    Aug 2013
    Location
    Royal Holloway, University of London
    Posts
    311

    Default Re: New appreciation for this game...

    Quote Originally Posted by bigdaddy1204 View Post
    This. Definitely! Sometimes I really feel the need to punish an enemy that has resisted for too long. Especially enemies that attacked me, or refused reasonable peace offers. In such cases, I want to punish them severely for needlessly prolonging the war and causing casualties. Brutally razing their settlement to the ground and wiping out the entire population is a fitting punishment for their defiance. Plus, it can also be quite useful when you want one of your flanks to be secure so you can deal with a faction in another direction.



    There's a weaker arrow tower mod? Oh my god. How did I not know this? That sounds like the best idea ever! Those bloody towers are the reason why I auto resolve a lot of city attack battles. I will head straight to the games workshop to seek it out. Do you have a link?

    I also like the Olympian battle camera mod, it allows you to zoom in much closer and lower to the ground. Very useful.



    Try playing the Eastern Roman Empire. It's still a challenge, but it is much more reasonable than the WRE campaign. With the Eastern Romans, it is possible to defeat the initial barbarians and hold the line, and to build up your economy. You can then have a viable shot at the campaign. I quite enjoyed it. It's still hard, but without the insanity of the WRE campaign.

    I agree about the WRE, I didn't even bother to complete a single campaign as I found being attacked multiple times each turn just too much of a drag. You can auto-resolve most of the battles, especially in regions like Britain which I planned to abandon anyway. But it was still annoying.

    I totally agree with the person who said that walled cities need to be in the game. They should bring that back. Being able to build walls was a good part of game play in the original RTW:BI and I always made it a priority to get stone walls as fast as I could in any city that was on a frontier/near danger.
    http://steamcommunity.com/sharedfile.../?id=451749126


    There's the weaker towers link. I'd also recommend checking out the other mods in that collection as they make sieges, and especially walled city assaults, more interesting and more fun imo.

    See, I've attempted to get into the ERE campaigns as well but I just find defending the unwalled towns so boring. It literally feels like I'm fighting the same battles over and over again, and the same can be said for attacking the unwalled towns.

    I hope in the next historical TW every city has walls or defences of some kind and needs to be sieged for at least a bit before an assault can take place unless there's a way of opening gates or some such, like how it used to be. That and doing away with the insta-transports.

  19. #19
    Huberto's Avatar Praepositus
    Join Date
    Jun 2008
    Location
    USA
    Posts
    5,313

    Default Re: New appreciation for this game...

    Quote Originally Posted by Imperator Artorius View Post
    Attila is a game that I like on a general level, and I really want to love it, I really do. I've been reading a lot of Ian Hughes' books recently, for example his biographies of Valentinian and Valens, Flavius Stilicho and Flavius Aetius which I'd thoroughly recommend, and I really want to face the same challenges that these men faced and overcome (or didn't).

    I just find Attila to be so...thoroughly repetitive, especially as the Romans which are unplayable for me. I just don't find endless unwalled settlement battles (attacking or defending) or the stack spam fun, along side other issues such as the weird ZoC, the fact I've fought one walled city defence in campaign ever (Rebels attacked a damaged province capital in a AoC Byzantine campaign), the OP arrow towers etc etc.
    Pretty much this. The fall of Rome is such amazing subject matter for a game. And yet the CAI in Attila leaves sooo much to be desired, it ends up mostly ruining the fun, no matter whether you play settled or as a horde. A decent CAI or campaign system and we'd have a very good game here, provided it wasn't anchored by taking the same five town maps without walls.

    How is Warhammer's CAI? Has any progress been made?
    Last edited by Huberto; January 25, 2017 at 06:49 PM.

  20. #20
    ♔atthias♔'s Avatar dutch speaking
    Citizen

    Join Date
    Mar 2013
    Location
    France
    Posts
    4,059

    Default Re: New appreciation for this game...

    Quote Originally Posted by Huberto View Post
    Pretty much this. The fall of Rome is such amazing subject matter for a game. And yet the CAI in Attila leaves sooo much to be desired, it ends up mostly ruining the fun, no matter whether you play settled or as a horde. A decent CAI or campaign system and we'd have a very good game here, provided it wasn't anchored by taking the same five town maps without walls.

    How is Warhammer's CAI? Has any progress been made?
    http://www.twcenter.net/forums/showt...1#post15213605
    I hope this post of mine helps
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
    Frunk of the house of Siblesz

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •