January 11, 2017, 11:43 AM
population growth (to big)
i've recently started playing and started 2 campaigns (very hard, very hard, huge scale),
but both (high elves & altdorf) seem to have rather large population growth rate.
Resulting in after about 20-30 turns, spending most of my credits on building town centre's, rather than building units & other buildings.
even towns that pour out an inf. unit a turn seem to grow to max town centre in a very short time, which to me seems like an unwanted situation?
has anyone else noticed this? and is there a (sub)mod, or file that i could adjust to make it more in line with what other TW-modes have population wise?
thnx in advance!
January 12, 2017, 03:20 PM
Re: population growth (to big)
did some research & found some info on the subject afterall
in the guide "A Guide To settlement_mechanics.xml";
it looks very promising on the subject i'm looking into, but i can't find "settlement_mechanics.xml
"... (i'm asuming it's actually a txt?)
anyone have a clue?