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January 28, 2017, 09:40 PM
#21
Re: Campaign Map Development
so awesome that your on the team now! i didnt even see these messages before we contacted you over on steam xD
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May 24, 2017, 04:30 PM
#22
Laetus
Re: Campaign Map Development
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May 27, 2017, 06:25 AM
#23
Re: Campaign Map Development
slowly alive P
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June 06, 2017, 06:05 AM
#24
Libertus
Re: Campaign Map Development
Love this idea but the inability edit the map breaks my heart.
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July 08, 2017, 09:03 PM
#25
Re: Campaign Map Development
You don't need to edit the map, you just orient the map in game. The medieval buildings mod being used in Medieval Kingdoms and 1295 will work perfectly too.
http://www.twcenter.net/forums/showt...1#post15355139
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