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Thread: [Announcement] 1.2 Open Beta Released!

  1. #81
    Bruno_Magno's Avatar Foederatus
    Join Date
    Oct 2013
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    Brazil
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    48

    Default Re: [Announcement] 1.2 Open Beta Released!

    II just noticed a detail during my campaign.
    After landing one of my fleets in a city I realized that the modifier of public order improved rather than diminished, contrary to what the text tells us.

  2. #82

    Default Re: [Announcement] 1.2 Open Beta Released!

    Ok, I gotta try this. I just get settled with 1.1 and now I discover 1.2. A guy just doesn't stand a chance.

    zimm out

  3. #83

    Default Re: [Announcement] 1.2 Open Beta Released!

    Quote Originally Posted by Bruno_Magno View Post
    II just noticed a detail during my campaign.
    After landing one of my fleets in a city I realized that the modifier of public order improved rather than diminished, contrary to what the text tells us.
    The text is correct. The reason the text is there is because the normal UI doesn't show the actual PO penalty (it's a limitation of the mechanic). So if you end the turn, you should notice that your PO goes down.

  4. #84
    Bruno_Magno's Avatar Foederatus
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    Oct 2013
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    Brazil
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    48

    Default Re: [Announcement] 1.2 Open Beta Released!

    You are right man. Tanks

  5. #85

    Default Re: [Announcement] 1.2 Open Beta Released!

    This somewhat makes up for the food poisoning I started the year off with. <3

  6. #86

    Default Re: [Announcement] 1.2 Open Beta Released!

    I can't post. No time. Playing DeI 1.2!

  7. #87
    Laetus
    Join Date
    Feb 2008
    Location
    Malaysia
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    Default Re: [Announcement] 1.2 Open Beta Released!

    Thanks for the release

  8. #88

    Default Re: [Announcement] 1.2 Open Beta Released!

    Congratulations and thx for your work !
    RTW 1 fan - betrayed, disillusioned, disgusted with Rome 2.
    My thematic camping project on autonomy ==> http://www.camping-la-ressource.fr/

  9. #89

    Default Re: [Announcement] 1.2 Open Beta Released!

    What are the requirements to be able to recruit Baktrioi Therentioi Pezoi, Katoikoi Kretikoi and Katoikoi Pisidoi for Baktria? I have Holosideros Barracks and 85% Greek culture, but still not available. I'm guessing I need even more culture, could someone confirm?

  10. #90
    KAM 2150's Avatar Artifex
    Patrician

    Join Date
    Jul 2013
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    Gdańsk, Poland
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    11,134

    Default Re: [Announcement] 1.2 Open Beta Released!

    Reforms, Kretikoi and Pisidoi need Thorax reform.
    Official DeI Instagram Account! https://www.instagram.com/divideetimperamod/
    Official DeI Facebook Page! https://www.facebook.com/divideetimperamod

  11. #91

    Default Re: [Announcement] 1.2 Open Beta Released!

    When I extract the 7zip files, I'm just getting a folder with a png image and the 7zip file. How do I get the mod files?

  12. #92

    Default Re: [Announcement] 1.2 Open Beta Released!

    Its possible your computer is reading the pack file as a 7z file? I don't know, but the 2 files in the zipped file are all you need. Put those in the data directory, click "enable out of date mods" in the mod manager, and then make sure they are active and no other versions are active.

    -------

    Updated main mod with various fixes - part 1 only udpated

    ----> Website -- Patreon -- Steam -- Forums -- Youtube -- Facebook <----

  13. #93

    Default Re: [Announcement] 1.2 Open Beta Released!

    Thank you. I have 200 hours in Vanilla and 625 hours in DEI.

  14. #94

    Default Re: [Announcement] 1.2 Open Beta Released!

    Please redownload part 1 if you just got the new update, I made a mistake and some Roman units decided to become invisible stealth units

    ----> Website -- Patreon -- Steam -- Forums -- Youtube -- Facebook <----

  15. #95

    Default Re: [Announcement] 1.2 Open Beta Released!

    Quote Originally Posted by KAM 2150 View Post
    Reforms, Kretikoi and Pisidoi need Thorax reform.
    Thanks!
    Last edited by Magas of Cyrene; January 14, 2017 at 07:55 AM.

  16. #96

    Default Re: [Announcement] 1.2 Open Beta Released!

    Quote Originally Posted by Dresden View Post
    Please redownload part 1 if you just got the new update, I made a mistake and some Roman units decided to become invisible stealth units
    So that's how Rome conquered the known world, eh?

  17. #97

    Default Re: [Announcement] 1.2 Open Beta Released!

    Hi, first of all i want to say thanks to you for the great job you are making.
    I'm doing a campaign with Rome and when i captured Syracuse i went in war with Carthage without a valid reason, i have read in this topic that it is scripted but i think that the player should be warned in game because i really didn't expect to enter in war with them!!
    Other things:
    - triarii and, i suppose, all units with oplite formation locked are so in melee on walls due to malus to broken formation, i don't know if this is something you want or not, probably is also tattically correct, but the first time i saw triarii having problems with garrison units i was a bit shocked O.o
    - i can understand that armies give malus to public order if positioned inside cities but i think that replenishment should be fast out of cities as inside in this case, so i can replenish my armies fastly without a public order malus.

  18. #98

    Default Re: [Announcement] 1.2 Open Beta Released!

    You can use fortify or patrol stance to increase your replenishment rate outside of cities.

  19. #99

    Default Re: [Announcement] 1.2 Open Beta Released!

    There is now a message that the escalation script has started when Rome takes all of Southern Italy

  20. #100
    Tiro
    Join Date
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    'Murica, also know as "Freedom"
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    Default Re: [Announcement] 1.2 Open Beta Released!

    Quote Originally Posted by Dresden View Post
    Please redownload part 1 if you just got the new update, I made a mistake and some Roman units decided to become invisible stealth units
    WAY TO REMOVE OUR HISTORICALLY ACCURATE ROMAN STEALTH NINJA WARRIORS DRESDEN. Way to break the immersion :*(
    Historical aide for Divide et Impera (DeI). I'm not cool enough for image signatures.

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