Thankfully TWC is back
The mod adds the WAAAGH! resource as a secondary currency to all greenskin factions.
The aim is to add depth, immersion and another layer of complexity to greenskin factions. With the addition of the secondary currency greenskin campaigns should be a better gaming experience.
The Greenskin race single motive is violence, an ever increasing mass of warfare that has the potential to dominate and cover the entire World in a seething green tide.
Features:
- Greenskin factions can only advance through war.
- The WAAAGH! resource is produced each time you win a battle and for every war.
- WAAAGH! Is lost when loosing battles, not fighting any wars and for every turn without a battle.
- WAAAGH! is consumed by buildings, units, Warbosses and WAAAGH Armies.
- Having either a high level of WAAAGH! or a low level will lead to various effects for your entire faction.
- be the one true Git! beeing the stongest Orc warboss will have a positive impact for your faction.
- confederation are not allowed for greenskins anymore.
recommended mods:
Cataph's Greenskins Teef Currency
compatibility:
the feature is mostly lua scripted and not compatible with any mods changing the lua files.
The mod is not compatible with any mod, changing the main units or building level tables for the orc factions.
Feedback and suggestions:
I am thankful for any feedback and suggestions.
Steam Workshop