Information Thread for Potential New Lores of Magic and Spells
There are many different spells and lores of magic in the Warhammer fantasy setting, as such the ones I present here are only a fraction of the amount that have been released during the decades of releases for Warhammer Fantasy Battle. Though many of them would not be possible to make in Total War: Warhammer at this time, many of them are rife for being modded into the game to add more flavour and variety to the factions. Enjoy.
The Lores of Magic, Factional Magic and Other Magical Systems
Lores of Magic
Spoiler Alert, click show to read:Lore of BeastsSpoiler Alert, click show to read:Warhammer Invasion CardsSpoiler Alert, click show to read:Rage of the Bear = Some forces cannot be chained
https://deckbox.org/system/images/whi/cards/29-8.jpg Warhammer Invasion Cards
Cataclysm SpellsSpoiler Alert, click show to read:A Murder of Crows = ”Calling upon Corvus the Crowlord, the wizard summons a voracious flock of carrion birds to tear flesh from bone.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Hunter’s Moons = ”The wizard howls and the moons glow red as blood, their ruddy rays lending fresh fortitude to those that battle below.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Merciw’s Monstrous Regiment = ”The wizard calls upon the strength of the wild world and bestows it upon his chosen allies.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Cataclysm Siege SpellSpoiler Alert, click show to read:Kadon’s Bestial Surge = ”Uttering a spell that Kadon himself first devised, the Wizard infuses a Scroll of Binding with all the savage energy of Ghur, magnifying the target creature’s animal fury.”
https://drive.google.com/drive/folde...DRURi0wZFBCUFk Blood in the Badlands
Lore of Dark MagicSpoiler Alert, click show to read:Advanced HeroquestSpoiler Alert, click show to read:Flesh Flaying = The targets flesh begins to bubble and blister, and the skin starts to flay away from the body.
https://i.imgur.com/06o2kbI.png White Dwarf 159
Cataclysm SpellsSpoiler Alert, click show to read:Arnizipal’s Dimensional Door = ”Scattering a vial of innocent blood upon the churned ground, the Sorceress opens a doorway to the realms beyond. Drawn to the mortal plane, unspeakable creatures reach forth their tendrils to claim what victims they can before the gateway collapses.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Oblivion = ”To a Dark Elf Sorceress, an Arcane Fulcrum is more than a conduit of power, it is unparalleled destruction, just waiting to be unleashed.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Lore of DeathSpoiler Alert, click show to read:White DwarfSpoiler Alert, click show to read:Alter Allegiance = "To cast this spell, the wizard tears the parchment sheet in two. As he does so, all combat around the wizard pauses for a second, then continues as if nothing has happened. However, not everyone is unaffected and one is now controlled by the wizard player, and may even attack its former comrades."
https://i.imgur.com/KKCQ21t.png White Dwarf 125
Disillusion = "The wizard may use this spell to disillusion his opponents. Smashing the Corundum Globe at his feet, the wizard bellows the incantation of power this spell requires. As the noise of the breaking glass dies, the wizard's opponents begin to doubt their cause, and are thoroughly disheartened."
https://i.imgur.com/wRAIxu3.png White Dwarf 125
Fire of Judgement = "The Fire of Judgement is the Amethyst College's version of the Flames of Death spell. Cupping the amethyst dust in his hand, the wizard blows it. The dust bursts into flame and coalesces into a spitting ball of fire that hurtles forward from the wizards palm in a hail of sparks to engulf the target."
https://i.imgur.com/KKCQ21t.png White Dwarf 125
Fortitude = "By means of this spell, the wizard heals any wounds lost by one model, himself included."
https://i.imgur.com/KKCQ21t.png White Dwarf 125
Rout = "The wizard may use this spell to rout an enemy force. He picks out a target and utters an incantation that only the chosen person can hear. A look of sheer terror crosses the victim's face as he is seized by a sudden panic and turns to run."
https://i.imgur.com/wRAIxu3.png White Dwarf 125
Serpent of Light = "Then a second wave of magic sped towards them, this time snaking its way rapidly through the grass like a serpent of purple light."
https://i.imgur.com/kTkSPpO.png White Dwarf 153
https://i.imgur.com/k6yBxC6.png White Dwarf 153
Sleep = "The wizard may use this spell to send his enemies to sleep. Throwing the amethyst dust and sand into the air, the Wizard begins to hum gently."
https://i.imgur.com/wRAIxu3.png White Dwarf 125
Soul Share = "The wizard may use this spell to forge a magical bond between himself and one of his companions. Shattering the amethyst with the hammer, the wizard starts to chant. Seconds later, a steady beam of light shoots towards one of the wizards companions from the broken gem. At that instant, a magical bond is formed between the two heroes and their soul become as one."
https://i.imgur.com/wRAIxu3.png White Dwarf 125
Soul Steel = "This spell may be used by the wizard to give himself or his companions magical armour. As he pours the alcohol solution on the ground the wizard starts to mutter. As his voice rises so the pool of glowing liquid rises, until the target is cloaked in a film of translucent fluid."
https://i.imgur.com/KKCQ21t.png White Dwarf 125
Spasm = "This spell allows the wizard to inflict extreme pain on one of his opponents. Gulping down the Dragon's blood as he casts this spell, the wizard is suddenly consumed with an inner pain. His nerves burn from within and agony wracks his body. Then, on the point of passing out, the wizard points at his chosen victim. The pain is immediately transferred to the target and the wizard descends on an inner peace."
https://i.imgur.com/wRAIxu3.png White Dwarf 125
Spirit Control = "With this spell, the Wizard may remotely see with another's vision and control his actions. Holding the tube to his forehead, the Wizard gently, but firmly presses it, so that it burrows beneath his flesh to form a third eye. The Wizard may pick any potential area that has not been explored and generate what is there. If there are no monsters, generate some on the Wandering Monster Matrix. The wizard may choose one of the monsters in the room and make it act as he wishes."
https://i.imgur.com/wRAIxu3.png White Dwarf 125
Cataclysm SpellsSpoiler Alert, click show to read:Ashes and Dust = ”A choking dust cloud erupts from the wizard’s fingertips, suffocating all in its path.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Crystal Maze = ”The wizard reaches into the magical realms, drawing forth a portion of that great crystal labyrinth of legend to bind his foe.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
The Choking Foe = ”Purple energy oozes from the caster’s eyes, ears, nose and mouth to form a suffocating mass that flows over the enemy.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Cataclysm Siege SpellSpoiler Alert, click show to read:Soul Harvest = ”Uttering fell words of power, the Wizard suffuses the stone of the fortress with a sickly aura. Those that fall beneath this dread emanation lose more than just their lives.”
https://drive.google.com/drive/folde...DRURi0wZFBCUFk Blood in the Badlands
Lore of DepthsSpoiler Alert, click show to read:DreadfleetSpoiler Alert, click show to read:Bloodsharks = The warship is being chased by hull-gnawing bloodsharks
https://i.imgur.com/Y53mzaS.png Dreadfleet Rulebook
Curse of the Undead Mariner = Randomly select a warship without a mortally wounded captain. The captain suffers a -1 modifier to his command checks for the rest of the game
https://i.imgur.com/6SYjigu.png Dreadfleet Rulebook
Deluge of Skulls = A fierce rain of gnashing skulls hammers out of the skies
https://i.imgur.com/6SYjigu.png Dreadfleet Rulebook
Ghastly Fog = The last breaths of a legion of dead sailors roll out across the water in a ghastly fog
https://i.imgur.com/Y53mzaS.png Dreadfleet Rulebook
Morrslieb’s Kiss = The Chaos moon hangs low over the blighted seas
https://i.imgur.com/Y53mzaS.png Dreadfleet Rulebook
Rain of Snakes = A squall of poisonous sea snakes rains from the skies
https://i.imgur.com/6SYjigu.png Dreadfleet Rulebook
Shimmerlings = The intruders find that their salt-madness hallucinations are coming to life!
https://i.imgur.com/6SYjigu.png Dreadfleet Rulebook
Lore of FireSpoiler Alert, click show to read:Man O'War SpellsSpoiler Alert, click show to read:Panic = A fire spell.
https://i.imgur.com/8PS9Jrw.png White Dwarf 161
Warhammer Invasion CardsSpoiler Alert, click show to read:Fulminating Cage = The Wind of Aqshy burns the unwelcome. Epic Spell
https://deckbox.org/system/images/whi/cards/38-66.jpg Warhammer Invasion Cards
Pantheon Prayer = Gives units counterstrikes
https://deckbox.org/system/images/whi/cards/41-23.jpg Warhammer Invasion Cards
Cataclysmic SpellsSpoiler Alert, click show to read:Fireball Barrage = ”A storm of blazing missiles erupts from the wizard’s outstretched hands, unerringly seeking his chosen enemy.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Magma Storm = ”The wizard sets a fire in the very rock itself, causing the ground to splinter and the raging lifeblood of the world to gush forth and engulf his foes.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Withering Heat = ”With a triumphant gesture, the wizard sets a curse of desiccation upon his foes’ flesh.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Cataclysm Siege SpellSpoiler Alert, click show to read:Towering Inferno = ”Binding the Wind of Aqshy into the very stone of the walls before him, the Wizard gestures and the magical energy is unleashed as a torrent of raging flame.”
https://drive.google.com/drive/folde...DRURi0wZFBCUFk Blood in the Badlands
Lore of the Great MawSpoiler Alert, click show to read:Cataclysm SpellsSpoiler Alert, click show to read:Feast of the Fallen = ”The Butcher smears his cleaver with a mixture of his own blood and that of a foeman, ensuring that one will feed the other whilst the magic lasts.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
The Great Maw Awakens = ”The Butcher joins his own hunger to the Great Maw’s, conjuring a bloody whirlpool of rock that sweeps across the battlefield swallowing enemies whole.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Lore of the HeavensSpoiler Alert, click show to read:Warhammer Invasion CardsSpoiler Alert, click show to read:Chain Lightning = Destroys attacking targets
https://deckbox.org/system/images/whi/cards/17-28.jpg Warhammer Invasion Cards
Cataclysm SpellsSpoiler Alert, click show to read:Fantastic Foresight = ”The wizard’s mortal form seems to shimmer and fade as he links his allies to the prophecies of the stars.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Let the Four Winds Blow! = ”Calling upon the spirits of air, the wizard sends mighty winds howling across the battlefield.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Thorsen’s Thunderstorm = ”The wizard hurls a tiny stone hammer across the battlefield, and the heavens vent their fury in its wake.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Cataclysm Siege SpellSpoiler Alert, click show to read:Thorsen's Howling Gale = ”Gesturing towards his enemies as they cower behind their walls, the wizard summons a blistering gale, hurling any not strong enough to hold on from the ramparts.”
https://drive.google.com/drive/folde...DRURi0wZFBCUFk Blood in the Badlands
Lore of High MagicSpoiler Alert, click show to read:Cataclysm SpellsSpoiler Alert, click show to read:Coruscation of Finreir = ”Drawing upon the magical waystone conduits, the Mage summons an Arcane Fulcrum from the bedrock.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Deadlock = ”Such is their mastery in magic, High Elf Mages can mystically nullify the flow of a foe’s sorcerous powers.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Lore SpellsSpoiler Alert, click show to read:Malaren Teras = ”Two shimmering outlines appeared by her side, rippling into existence at her command. They had the form of loping wolves, though their fur shone with an unearthly glimmer and their eyes glittered like diamonds. They leapt at the mage, snarling in fractured, echoing voices.” Used by Anlia of Loedh Anlyn.
Storm of Magic: Dragonmage novel by Chris Wraight
Lore of IceSpoiler Alert, click show to read:4th EditionSpoiler Alert, click show to read:[Bridge of Ice = This spell enables the caster to transport friendly or enemy units across the battlefield in any direction.
https://www.scribd.com/doc/219097743...ion-the-Empire
Chill Blast = Any icy blast erupts from the caster and strikes the first unit in its path.
https://www.scribd.com/doc/219097743...ion-the-Empire
Crystal Cloak = A swirl of ice and snow enfolds the caster in a cloud of shimmering light. Hits on the caster might be deflected.
https://www.scribd.com/doc/219097743...ion-the-Empire
Death Frost = This spell may be cast against any one opponent in hand-to-hand combat with the cast. Parts of the opponent are frozen solid and turn into ice, causing terrible wounds or killing outright.
https://www.scribd.com/doc/219097743...ion-the-Empire
Freeze Water = This spell may be used to freeze over an entire body of water anywhere on the battlefield. This may be moved over at a normal rate.
https://www.scribd.com/doc/219097743...ion-the-Empire
Hawks of Miska = From out of the air about the target suddenly appear a flock of hawks fashioned from ice. They wheel about the sky, fading and crystallizing out of the air to the horror of their victims.
https://www.scribd.com/doc/219097743...ion-the-Empire
Ice Shards = Sharp icicles fly out from the caster’s hand and strike the first unit or model in their path.
https://www.scribd.com/doc/219097743...ion-the-Empire
Shield of Cold = It will surround the caster and any unit they are with, with a shield of intense coldness. Any missile weapon must roll to penetrate the shield.
https://www.scribd.com/doc/219097743...ion-the-Empire
Snow Blizzard = A raging snow blizzard envelops a unit and the driving, ice-laden winds bring the unit to a halt.
https://www.scribd.com/doc/219097743...ion-the-Empire
Wind of Cold = A howling wind of cold shoots from the caster and strikes each target in its path. The biting winds are laden with icy and freezing rain, making it impossible for the target to fight or move.
https://www.scribd.com/doc/219097743...ion-the-Empire
Lore of LifeSpoiler Alert, click show to read:Cataclysm SpellsSpoiler Alert, click show to read:Storm of Renewal = ”Raw life-energy flows across the battlefield, mending wounds and restoring the fallen to fresh vigour.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
The Gardener’s Warcry = ”The wizard casts a handful of bloodseeds upon the wind, nourishing them with raw magic until angry life bursts forth.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Verdant Apotheosis = ”To a skilled practitioner of Life Magic, death is a temporary state - and one to be manipulated, if the need arises.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Cataclysm Siege SpellSpoiler Alert, click show to read:Wall of Vines = ”Summoning forth the Wind of Ghyran to undo damage done to the fortress’ broken walls, the Wizard seals the breach with a thick mesh of tangled vines.”
https://drive.google.com/drive/folde...DRURi0wZFBCUFk Blood in the Badlands
RPG SpellsSpoiler Alert, click show to read:Hand of Decay = ”The Wizard's hands take on a pale green hue, and the flesh seems to rot away leaving just the pale white of his bones showing through the lumps of peeling skin.”
https://i.imgur.com/YVPS8C4.png White Dwarf 121
Mist of Speed = ”As the Wizard utters this spell a thick green mist spews from his mouth, quickly enveloping the area around him. As he moves so does the fog. Beyond the area covered by the cloud, the air is still and time runs slowly.”
https://i.imgur.com/YVPS8C4.png White Dwarf 121
The Cloak of Dainne = ”Upon throwing the Green Dragon Dust into the air, a thin, insubstantial cloak of pale green light forms in the air and draws itself around the target.”
https://i.imgur.com/uvj9yUp.png White Dwarf 121
The Emerald Fountain = ”The Wizard raises his hands above his head, placing his palms together for a few moments, His fingers begin to spark and a green mist begins to flow from their tips. Upon easing his hands apart a stream of green energy flows from between them, like water from a fountain, covering his opponents and burning their flesh. It cascades down onto the surrounding area, spitting and crackling with the discharge of vast energies.”
https://i.imgur.com/YVPS8C4.png White Dwarf 121
The Emerald Waterfall = ”The Wizard throws his arms into the air, clapping his hands together three times. As he does so, a raging torrent of green fire arcs upwards from between his palms. It drenches the surrounding area, sending out bright green sparks into the air as it spits and crackles with unnatural vigour.”
https://i.imgur.com/YVPS8C4.png White Dwarf 121
The Green Eye = ”The Wizard's stare becomes glassy as a green fire seems to ignite within his eyes. The two bright balls of emerald light grow brighter and larger until they merge into one and, with a loud crack and a cascade of sparks, shoot out a beam of green energy which injures any model in its path.”
https://i.imgur.com/uvj9yUp.png White Dwarf 121
The Jade Casket = ”The Wizard lays his hands onto the body of a fallen comrade, in an attempt to bring him back to life. Immediately the Hero levitates and is smothered in a thin cocoon of crystalline material, a deep green in colour. After a few moments the cocoon splits and the Hero inside steps out, fully restored to life.”
https://i.imgur.com/YVPS8C4.png White Dwarf 121
The Jade Shroud = ”The Wizard waves his hands above the wounded body of an injured comrade, causing a fine mesh of green filaments to drift down and cover the Hero's body, healing any injuries he has.”
https://i.imgur.com/uvj9yUp.png White Dwarf 121
The Pool of Many Places = ”The Wizard lets a single drop of water fall onto the ground at his feet. As it touches the flagstones it grows in volume until the Wizard is standing next to a pool of deep green water that sparkles with otherworldly energy. The pool can be represented with the pool floorplan. It allows up to 5 models per turn to teleport to another location.”
https://i.imgur.com/uvj9yUp.png White Dwarf 121
The Thousand Cuts = ”A swirling maelstrom of tiny green shards forms around the Wizard's hand as he crushes the statuette. They spin around in ever-increasing circles, gradually causing the mass of whirling blades to get bigger, until they suddenly detach themselves and hurtle towards the chosen target. They cluster around him, stabbing and slashing his flesh as they constrict and squeeze tighter and tighter.”
https://i.imgur.com/YVPS8C4.png White Dwarf 121
Lore of LightSpoiler Alert, click show to read:White DwarfSpoiler Alert, click show to read:Banish Fear = "The wizard holds up the Lion's heart, and as he pronounces the incantation the heart begins to beat again, becoming suffused with pure white light! Every friendly model in the wizard's death zone when the spell is cast becomes completely immune to fear."
https://i.imgur.com/5IKgiTY.png White Dwarf 139
Blinding Light = "The wizard flings the dust into the air, and it is consumed in a blinding flash by pure life energy which is then focused within the glass prism. Rays shoot out from the prism into the eyes of the wizard's enemies."
https://i.imgur.com/5UsTecQ.png White Dwarf 139
Cloak of Protection = "Placing the cloth of gold on his head, the wizard pronounces the mystic incantation, and the cloth expands to make a shimmering cloak of golden light which covers him from head to toe."
https://i.imgur.com/5UsTecQ.png White Dwarf 139
Dagger of Banishment = "Chanting words of power, the wizard hurls the tiny dagger at an unliving foe. The dagger spins and swirls in the air and expands into a glowing dagger of pure life force! If the dagger hits, the creature is destroyed."
https://i.imgur.com/5UsTecQ.png White Dwarf 139
Escape = "The wizard drops the lizard's tail behind him when the heroes wish to escape from an encounter. A sheet of blinding white light springs up at the point where the tail hits the ground - solid life-essence, which no creature can pass through."
https://i.imgur.com/hWsUNux.png White Dwarf 139
Light of Learning = "He chants the words of the spell and his eyes are surrounded by a gentle pale light. As the light of the lamp falls upon the door the wizard is able to see the location beyond."
https://i.imgur.com/5IKgiTY.png White Dwarf 139
Power of Life = "The wizard lays the silver hand upon the bare wounds of a fallen comrade, and uses it as a channel to pour out a little of his own life energy. The hand gently glows as the wizard casts the Power of Life spell."
https://i.imgur.com/hWsUNux.png White Dwarf 139
Regeneration = "The wizard chants some words of power for a few moments over the bone marrow, before handing it to the hero who is to receive the benefit of the spell. The hero then completes the spell by eating the bone marrow, and will recover lost wounds."
https://i.imgur.com/5IKgiTY.png White Dwarf 139
Remove Venom = "The wizard holds the snake tooth between thumb and forefinger and chants for a few moments. Any poison in the room is sucked into his body through the tooth, and destroyed by the powerful life-energies that empower the Light Wizard's magic."
https://i.imgur.com/5IKgiTY.png White Dwarf 139
Restore Life = "He crumbles the fossil leak over the heart and eyes of a comrade who has died. As he murmurs the incantation, the dust glows green, and miraculously burns into fragments of fresh green leak. The glow of life-essence sinks slowly into the body of the fallen hero, wounds close and breathing starts again."
https://i.imgur.com/5UsTecQ.png White Dwarf 139
Sleep of Ages = "By whispering the incantation of this spell, and waving his hands in a gentle arc, the wizard lets the feather float to the ground. As he does so, he points to any single model within his line of sight. That model falls to the ground in a deep sleep."
https://i.imgur.com/5UsTecQ.png White Dwarf 139
Strength of Life = "Sprinkling the bone dust on himself or anyone within his death zone, the wizard draws on the basic energies of life to infuse strength and vitality into the body."
https://i.imgur.com/hWsUNux.png White Dwarf 139
Cataclysm SpellsSpoiler Alert, click show to read:Assault of Stone = ”Connecting his will with the dormant strands of earthbound Light Magic, the wizard reshapes the battlefield to his desires, crushing those unfortunate enough to be caught in the way of progress.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Enlightenment = ”The light of truth is a powerful thing, strengthening the righteous and banishing the unholy.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Time Amok = ”The wizard reaches into the tapestry of fate, altering the flow of time to suit his allies needs.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Cataclysm Siege SpellSpoiler Alert, click show to read:Dissolution of Stone = ”Piercing the walls of the fortress with his mystic gaze, the wizard’s will unbinds the mortar that holds them intact. What happens next is inevitable.”
https://drive.google.com/drive/folde...DRURi0wZFBCUFk Blood in the Badlands
Lore of MetalSpoiler Alert, click show to read:Cataclysm SpellsSpoiler Alert, click show to read:Gehenna’s Golden Globe = ”Speaking the three sacred syllables of transformation, the wizard hurls a brilliant golden sphere towards the foe. Those it touches are transmuted into gleaming statues, adding a glorious lustre to their otherwise insignificant iron.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Meteoric Ironclad = ”Casting charms of silver and iron, the wizard creates suits of enchanted armour that no weapon can breach.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Quicksilver Swords = ”At the wizards command, his allies’ blades flow like water, seeping through gaps in armour and hide to pierce vulnerable flesh within.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Cataclysm Siege SpellSpoiler Alert, click show to read:Gehenna’s Golden Gun = ”The Wizard drops a golden nugget to the floor, summoning the artifice of his race to transmute the enchanted ingot into a mighty weapon of war.”
https://drive.google.com/drive/folde...DRURi0wZFBCUFk Blood in the Badlands
Lore of NehekharaSpoiler Alert, click show to read:DreadfleetSpoiler Alert, click show to read:Curse of the Dead Sea = One of his gnarled hands was raised to the skies, the other sprinkled a handful of glittering sand into the waters below his warship. As he did so, the waters of Galleon’s Graveyard receded with startling speed. It was as if the sea was drying up, drained by some appalling ancient Nehekharan magic
https://i.imgur.com/9KAUIaP.png Dreadfleet Rulebook
The Sands of Time = A spell cast by Amanhotep
https://i.imgur.com/r7kQZW1.png Dreadfleet Rulebook
Scrolls of the DeadSpoiler Alert, click show to read:Quaking Horror = This spell can be cast on any enemy unit within 24”. The unit is beset by terrible haunting visions of death and must take an immediate Fear test but with a -1 penalty.
https://i.imgur.com/iWXJDir.png White Dwarf Issue 239
Serpent of Death = This spell can be cast on an enemy unit that the Liche Priest can see and is within 24” of him. A black ball of energy bursts from his bony hand and strikes the foe.
https://i.imgur.com/iWXJDir.png White Dwarf Issue 239
Tomb Dust = This spell can be cast upon an enemy unit within 18”. The unit is enveloped by choking dust and abrasive sand.
https://i.imgur.com/iWXJDir.png White Dwarf Issue 239
Cataclysm SpellsSpoiler Alert, click show to read:Djedra’s Incantation of the Eternal Dead = ”The Liche Priest stirs the spirits of the land, inviting them to violent deeds against the living.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Return of the Golden Age = ”The Liche Priest focuses his incantations and restores to the army the vigour and might they enjoyed whilst still alive.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Lore of NurgleSpoiler Alert, click show to read:3rd EditionSpoiler Alert, click show to read:Miasma of Pestilence = This spell affects the caster and creates a 6" radius Miasma of Pestilence around him. Any other model inside the zone has all characteristics on his profile reduced by half. This does not affect Daemons, Champions, or Beastmen of Nurgle.
https://i.imgur.com/ShqP35n.png White Dwarf 121
Plague Wind = The Plague Wind may be cast against any target within 24". It is accompanied by wind-carried moaning, insane laughter, and other sounds of death and delirium. Each model in the unit must test for Nurgles Rot. The unit must then take an immediate rout test.
https://i.imgur.com/sEuAKew.png White Dwarf 121
Stench of Nurgle = The Stench of Nurgle can only be used if the caster is engaged in hand-to-hand fighting, and it effects the nearest enemy model. A target affected by the spell exudes a noxious smell of decay. This is so bad that all models within 6" of the target are almost overpowered by the stink, and they are unable to strike blows in subsequent rounds of combat.
https://i.imgur.com/ShJZrGj.png White Dwarf 121
Stream of Corruption = The Stream of Corruption is a stinking jet of putrid blood, pus, maggots, slime and other foulness.
https://i.imgur.com/EW7C2cq.png White Dwarf 121
Cataclysm SpellsSpoiler Alert, click show to read:Grandfather Nurgle’s Circle of Life = ”Devotees of Nurgle insist that there is a fragment of the Plaguefather in every living thing. A wizard who casts this spell will discover the truth of the matter.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Rotbomg = ”A host of tiny Daemon-mites burst from the wizard’s gaping mouth. Giggling with glee, they swarm over the foe’s armour, devouring it hungrily.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
NovelsSpoiler Alert, click show to read:Foetid Corpse-Rain = ”‘It’s the rain, dread lord!’ he shouted over the wind. ‘It got onto Turhan’s face and it brought him back to life!’ He strode quickly to the inner edge of the parapet and looked down into the deep shadows at the foot of the wall. Lightning burnt through the air overhead and Malus glimpsed the heaving mounds of rent and smashed corpses – hundreds, perhaps thousands of them – clawing their way free of the tangled piles that lined the inner avenue and staggering towards the long ramp leading to the top of the wall.”
Malus Darkblade: Lord of Ruin by Dan Abnett - Chapter 21
Lore of PlagueSpoiler Alert, click show to read:Cataclysm SpellsSpoiler Alert, click show to read:Air of Pestilence = ”The caster hacks out a cloud that magically spreads and befilths a wide area. All who breathe in its pestilent airs seem to shrivel and weaken, their bodies sagging.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
The Great Red Pox = ”The caster vomits forth a crimson mist that rapidly spreads across the battlefield, causing an instantaneous eruption of fist-sized boils and then a most painful death.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Weeping World Sores = ”At the Plague Priests wretched word, the world itself begins to bubble and boil with toxic pus.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Lore of RuinSpoiler Alert, click show to read:Cataclysm SpellsSpoiler Alert, click show to read:Pit of the Underworld = ”The caster strains his mind to open a great rent in the earth. The target site begins to shake until the ground gives way to a vast pit that drops into blackness below.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Verminous Ruin = ”The caster summons a living tide of voracious rats that scurry forth and gnaw a swathe of ruin across the battlefield.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Warpstorm = ”Clouds roil overhead angrily discharging greenish-black bolts of warp lightning.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
DreadfleetSpoiler Alert, click show to read:Warpstorm = Warp lighting against lots of targets
https://i.imgur.com/r7kQZW1.png Dreadfleet Rulebook
Lore of ShadowSpoiler Alert, click show to read:Cataclysm SpellSpoiler Alert, click show to read:Bridge of Shadows = ”At the wizard’s command, a bridge of shadow and spite whisks his allies across the battlefield.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Ribauld’s Retroactive Illusion = ”A shadow wizard of sufficient guile can stretch their illusions into the past, deceiving the enemy long before the battle.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
The Dance of Despair = ”The wizard produces a stringless fiddle and plays a haunting dirge that drives all sense of hope and urgency from his enemies minds.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Cataclysm Siege SpellSpoiler Alert, click show to read:Mist of Shadows = ”The Wizard envelopes the battlements with choking cloud of magical darkness. When the mysterious fog dissipates, there is no one to be seen.”
https://drive.google.com/drive/folde...DRURi0wZFBCUFk Blood in the Badlands
Lore of SlaaneshSpoiler Alert, click show to read:Cataclysm SpellsSpoiler Alert, click show to read:Slothful Stupor = ”Though perhaps not the vice with which Slaanesh is most closely associated, sloth is just one more form of excess for the Prince of Chaos and his chosen wizards to feed upon. No natural malaise is this, but a deep and abiding spiritual ennui that saps all sense of purpose and enthusiasm from the victim.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Song of Seduction = ”Every man has his price, even if he knows it not, and Slaanesh’s capering wizards can divine and manipulate such things whilst magic flows strong.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Warhammer QuestSpoiler Alert, click show to read:Acquiscense = Randomly select one Warrior adjacent to the Sorcerer. The victim is overcome by waves of euphoria. All stats are halved. Used by Marius the Sufferable.
https://i.imgur.com/xmeeesR.png White Dwarf Issue 204
Cacophonic Choir = A hellish sound is conjured by the sorcerer of such intensity that it overloads the senses, burns out minds and shatters bones. Used by Marius the Sufferable.
https://i.imgur.com/xmeeesR.png White Dwarf Issue 204
Cursed Caress = The victim is overcome by waves of excited ecstasy and quickly reaches a stage of overwrought passion that causes their heart to explode. Used by Marius the Sufferable.
https://i.imgur.com/xmeeesR.png White Dwarf Issue 204
Pavane of Slaanesh = The affected enemy starts to dance and cavort with uncontrollable joy. Used by Marius the Sufferable.
https://i.imgur.com/xmeeesR.png White Dwarf Issue 204
Succour of Chaos = It will invigorate monstrous units, making it easier for them to hit an enemy. Used by Marius the Sufferable.
https://i.imgur.com/xmeeesR.png White Dwarf Issue 204
Whip of Slaanesh = A whip spawns from the sorcerers outstretched hand and whips someone. Used by Marius the Sufferable.
https://i.imgur.com/xmeeesR.png White Dwarf Issue 204
Lore of TzeentchSpoiler Alert, click show to read:Cataclysm SpellsSpoiler Alert, click show to read:Daemonfire Vortex = ”A prismatic haze erupts from the wizard’s hand and rages across the battlefield, consuming everything in its path.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Invisible Fire of Tzeentch = ”There are some colours so vile that only madmen can see them. Tzeentch’s whispered teachings can allow a wizard to harness these invisible fires, and they burn like no mortal blaze can.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Horror SpellsSpoiler Alert, click show to read:Tzeentch’s Fire = ”The Horror hurls a ball of shimmering pink and blue fire at one opponent within 48 yards. This is a magic missile with Damage 4. Anyone struck by Tzeentch’s fire must also make a will power test or be stunned as magic courses through them.”
https://i.imgur.com/2Ovkqpx.png
Uncontrollable Mutation = ”The merest touch of the Horror causes an opponent’s body to rend itself apart. This inflicts 1d10 Wounds, regardless of toughness or armour. If the victim is slain a new Horror immediately erupts from the victim’s body.”
https://i.imgur.com/2Ovkqpx.png
Lore of the VampiresSpoiler Alert, click show to read:Advanced HeroQuestSpoiler Alert, click show to read:Strengthen Undead = "The caster flings the grave dust into the air and whispers the incantation. As he does so, a baleful moaning rises up in the room or passage the caster is in."
https://i.imgur.com/06o2kbI.png White Dwarf 159
DreadfleetSpoiler Alert, click show to read:Wail of the Banshee = The winds usually low howl rises to a deafening, soul-searing crescendo
https://i.imgur.com/Y53mzaS.png Dreadfleet Rulebook
Cataclysm SpellsSpoiler Alert, click show to read:Malediction of Nagash = ”At the Necromancer’s command, his enemies feel the looming shadow of undeath fall across them, sapping their strength and endurance.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
The Army of Doom Keep = ”The legendary Elf Mage Anareth could not forever destroy the dread army of Doom Keep, so he sealed it away in a pocket of magic. Alas, this prison could not remain secret forever and, little by little, accursed Necromancers have begun to draw the wight-host into the mortal world once more.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Lore of the WAAAGH!Spoiler Alert, click show to read:Man o’WarSpoiler Alert, click show to read:Brain Bursta = ”Each vessel under the range ruler lose a number of crew counters.”
https://www.scribd.com/document/2230...del-Journal-05
Da Krunch = ”The ship is hit in the same way as a catapult.”
https://www.scribd.com/document/2230...del-Journal-05
’Ere We Go! = ”All affected orc vessels may add +1 to their total in any boarding action.”
https://www.scribd.com/document/2230...del-Journal-05
’Eadbutt = ”Each player rolls a D6 and adds their wizards level. If the wizard scores less than the shaman than he is killed.”
https://www.scribd.com/document/2230...del-Journal-05
Fists of Gork = ”The shaman’s presence adds +3 to teh ships total in a boarding action.”
https://www.scribd.com/document/2230...del-Journal-05
Gaze of Mork = ”Any vessel under the template suffers D3 hits.”
https://www.scribd.com/document/2230...del-Journal-05
Mork Save Uz = ”The ships gain an additional dispel.”
https://www.scribd.com/document/2230...del-Journal-05
Mork Wants Ya = ”The enemy vessel suffers a number of hits equal to the level of the caster.”
https://www.scribd.com/document/2230...del-Journal-05
The Hand of Gork = ”The ship can be moved up to 9” in any direction.”
https://www.scribd.com/document/2230...del-Journal-05
Waaagh! = ”All affected orc ships gain extra points to their boarding rolls.”
https://www.scribd.com/document/2230...del-Journal-05
MordheimSpoiler Alert, click show to read:Clubba = "A huge, green club appears in the hand of the Shaman."
https://i.imgur.com/ngWIb6t.png White Dwarf 244
Fire of Gork = "Twin bolts of green flame shoot from the Shaman's nose to strike the nearest enemy model."
https://i.imgur.com/ngWIb6t.png White Dwarf 244
Fooled Ya! = "The Shaman disappears in a green mist, confusing his enemies."
https://i.imgur.com/ngWIb6t.png White Dwarf 244
Led'z Go = "The Shaman's howling invigorates the ladz to fight even harder for Gork and Mork."
https://i.imgur.com/ngWIb6t.png White Dwarf 244
Oi! Gerroff! = "A huge, green ectoplasmic hand pushes an enemy away."
https://i.imgur.com/ngWIb6t.png White Dwarf 244
Zzap! = "A crackling green bolt of WAAAGH! energy erupts from the Shaman's forehead to strike the skull of the closest foe. This energy easily overloads the brain of a weak-willed opponent."
https://i.imgur.com/ngWIb6t.png White Dwarf 244
WarmasterSpoiler Alert, click show to read:Brain Busta = ”A fearsome bolt of pure waaagh! energy issues from the Shaman’s outstretched hand and strikes an enemy unit.”
https://www.scribd.com/document/2394...azine-Issue-12
Foot of Gork = ”A gigantic spectral green foot descends from the heavens with a mighty thunk, crushing the enemy to pulp and grinding their bones into the dirt.”
https://www.scribd.com/document/1337...rmaster-Armies
Gerroff!!! = ”The voice of Gork booms out across the battlefield, forcing back his foes with a rancid gale force bellow.”
https://www.scribd.com/document/2394...azine-Issue-12
Gotcha! = ”With a mighty heave a huge green fist erupts from the Shaman’s gaping mouth and strikes all within its path.”
https://www.scribd.com/document/1337...rmaster-Armies
Mork Save Uz! = ”The Shaman summons the power of Mork to protect the greenskins from the enemy.”
https://www.scribd.com/document/2394...azine-Issue-12
WAAAGH! = ”The shaman summons the power of the might Waaagh!, invigorating the greenskins.”
https://www.scribd.com/document/2394...azine-Issue-12
Cataclysm Big WAAAGH! SpellsSpoiler Alert, click show to read:Raise Great Idol = ”Straining and grimacing, the Shaman wills an Idol of Gork (or possibly Mork) to rise out of the ground. Under the stony gaze of such an idol, greenskins are inspired to further acts of extreme violence.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
The Evil Sun = ”Fuelled with vast power, an Orc Shaman can will into existence a burning core of energy. With great tusks and leering face, this evil sun descends upon the battlefield to smash all before it…”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Wallopin’ Great Krunch = ”While scowling, a Shaman smacks one hammy fist into his open palm and then points deliberately at an enemy unit. Even if the enormous green fist that descends from the clouds doesn’t flatten foes, the shockwaves that emanate outwards from the great krunch might.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Cataclysm Little WAAAGH! SpellsSpoiler Alert, click show to read:Nikkit! Nikkit! = ”The Shaman conjures a pair of great green hands, one of which binds the chosen enemy in a vice-like grip, whilst the other rifles through the victim’s possessions in search of anything shiny enough to be worth stealing.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Sneaky Distraction = ”The caster cackles maniacally and prances with even more energy than usual. Phrases such as ‘Ooooo, lookit over there,’ or ‘Can ye believe da size of that ‘un?’ are screeched shrilly while the Shaman gesticulates madly and points with more than wild abandon.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
The Great Green Spite = ”The caster brings to focus all the spite of nearby greenskins. This, naturally, manifests itself into quite a nasty curse.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Lore of the WildSpoiler Alert, click show to read:Cataclysm SpellsSpoiler Alert, click show to read:Primal Onslaught = ”With a guttural roar that shakes the roots of the world, the Bray-Shaman finds the rage of the beasts around him.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Ruiner of the Wrought = ”Slamming his staff into the ground, the Bray-Shaman unshackles stock and stone from their bondings of artifice, unmaking the enemy’s weapons of war.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
CantripsSpoiler Alert, click show to read:Storm of Magic[/SIZE]Spoiler Alert, click show to read:Magical Duel = ”The wizard engages his foe in a magical duel, hoping to drive him from the font of power.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Transagar’s Transportation = ”Intoning four words of teleportation, the wizard vanishes from the battlefield, reappearing to steal a fulcrum from beneath the foe’s nose.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Unbind Monster = ”Binding spells are powerful and complicated things, but a student of the arcane can disrupt them with cantrips of his own.”
https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic
Cataclysm Siege SpellSpoiler Alert, click show to read:Fozzrik’s Freight-Fleecing Flimflam = ”It was with this spell that Fozzrik was able to amass such a vast collection of arcane treasures, summoning the contents of hidden vaults or entire baggage trains to his Flying Fortress.”
https://drive.google.com/drive/folde...DRURi0wZFBCUFk Blood in the Badlands