Originally Posted by
JPrice94
I believe many of the afircan/egyptian buildings can be retextured and used for iberian settlements, and carved into the side of mountainous map regions, maintaining a similar structure to generic barbarian settlements. They'd likely not have trees or perhaps a few palms in their settlements too. I feel like a lot of barbarian buildings (granary etc) could also fit in with a retex. As for the walls, perhaps attila roman walls with a retex would work. Also with more rugged and varied terrain and natural defenses to exploit. I've been trying to use Ted for a while but it keeps crashing on me. It'd be nice to have varied and interesting maps both aesthetically and gameplay wise for major settlements, similar to the mods for shogun 2 i've played, and although I have lots of ideas and inspiration the ted crashing and graphical glitches is killing my creative inertia.