---// v5.0
> added description to noblesons of kiev /
> added description to desert thunders /
> modified description of irish outriders /
> removed skirmish mode from dismounted musketeers, arquebusiers and hand gunners /
> decreased ammo of lusitanian cav and mailed lusitanian cav /
> decreased ammo of portuguese general /
> increased merc pavise limit to 3 /
> tightened formation of mongol horse archers /
---// v4.9
> added desert thunders /
> added lightshade hunters /
> added valdr mangonels /
> added noble sons of kiev /
> added new maps:
- king of the kill /
- woodland estate /
- dosfuertes /
- lakeside manor /
- rocky landings /
> increased global morale by 2 /
> finished adding all units to the hidden factions /
> reworked poison arrows - 42% chance of instakill, 28% chance of delayed instakill, 30% chance of normal damage /
> reworked all pikemen to be either offensive or defensive /
> reworked greek fire (again) /
> decreased all elite cbow damage by 2 /
> decreased mounted crossbow damage by 1 /
> increased all foot archer damage (not longbows) by 1 /
> decreased attack of most melee ap units by 1 /
> changed irish crosbhogas to elite crossbow /
> improved stamina for venetian cbows and archers /
> merc musketeers are now the same price as normal ones /
> add armoured sergeants to scotland /
> increased cost of irish slingers /
> fixed byzantine cavalry description to show they now use maces rather than swords /
> gave Shield Wall to Byzantine spearmen/
> made kataphractoi upgraded armour skin the default /
> decreased cost of mangonels /
> decreased cost of blessed cart /
> decreased cost of mortars /
> decreased skutatoi amount before they go red /
> slightly decreased cost of dis gothic knights /
> increased cuirassier damage by 1 /
> decreased amount of projectiles shot by cuirassiers /
> decreased cuirassier hitpoints from 3 to 2 /
> decreased range of dragoons /
> decreased speed of dragoons /
> decreased range of camel gunners /
> decreased ammo of camel gunners /
> decreased ammo of reiters /
> decreased speed of polish spear nobles /
> decreased speed of dis heavy lancers /
> decreased speed of papal guard /
> fixed typo in map name Mediterranean hills /
> added fear effect to varangian guard /
> increased charge of varangian guard /
> increased mass of varangian guard /
> decreased ammo of lusitanian units /
> increased cost of pilgrms /
> decreased clergymen wagon morale boost /
> gave clergymen unit a morale boost /
> decreased price of aztec spearmen /
> decreased price of aztec peasants /
> decreased price of aztec warriors /
> decreased stamina of cauchiqueh /
> decreased price of tlaxcalan mercs /
> increased price of pikes with no secondary weapon /
> removed phalanx from puma spearmen /
> reworked eagle warriors and jaguar warriors /
> increased cost of poison arrow hunters /
> added bodyguard units to hidden factions /
> added new icon for somalian tribesmen /
> added new icon for somalian warriors /
> renamed dis latinkon to Kastrophylakes /
> updated dis latinkon descriptions /
> added new byz frontline inf description /
> renamed byzantine archer miltia to Tzakones /
> reworked timurid afghan javelinmen /
> renamed timurid afghan javelinmen to afghan hillmen /
> fixed arid crossing drowning people /
> fixed beast of al nar animations /
> fixed beast of al nar misfiring sometimes /
> added wings to hussars /
> added aoe morale buff to coyote priests /
> added aoe morale buff to priests of nug nug /
> removed valdr mangonels /
---// v4.8
> added new units:
- mannaia mercenaries /
- somalian slaves /
- somalian tribesmen /
- somalian warriors /
- somalian archers /
- somalian infantry /
- somalian gunners /
- somalian rockthrower /
- royal nugites /
- high priests of nug nug /
- nug nugs guards /
- matusi shamans /
- highland longspears /
- irish outriders /
- prisoners (east) /
- prisoners (west) /
- prisoners (middle east) /
- tlaloc stalkers /
- skutatoi /
- diviners of mictlan /
- pirates /
- rowdy highland boozers /
> removed maps:
- valley of mexico /
- mayan jungle /
- european taiga /
- german wilderness /
- cherokee island /
- scottish highlands /
- hunter's track /
- hunting grounds /
- woodland /
> modified maps:
- decreased forest density in konigstrasse /
- decreased forest density in thicket trail /
- decreased forest density in islet /
- completely flattened grassy plain /
- completely flattened dark plain /
- added bridge to bloody reservoir /
- added tags to vanilla and kingdoms custom maps /
- modified black gate to be a plateau rather than a wall /
> added new maps:
- sierra nevada /
- woodland skirmish /
- cerro mohinora /
- cerro la joya /
- river oder /
- tumbling wastes /
- tropical plain /
- ligurian lowtides /
- stromness /
- hillfort /
- deep desert dunes /
- great rock shield /
- the green gate /
> added optional shader configs /
> removed singleplayer campaign menus /
> removed all historical battles (polished hb's will come soon) /
> decreased time taken to change formation /
> decreased time taken to form phalanx and schiltrom /
> increased skirmish mode distance /
> modified the prebattle cameras to show overhead /
> capturing a plaza only requires greater than 50% outnumbering now /
> climbing stairs onto a wall now defaults to run /
> make trees pop to sprite further away /
> added secret factions to allow for some civil wars [WIP, will be finished next update] /
> reworked all musketeers to have a chance of ignoring armour and hitpoints /
> increased damage of arquebusiers /
> increased damage of hand gunners /
> fixed hashashim info pic /
> lowered cost of elephants /
> increased morale of melee elephants /
> increased melee range of melee elephants /
> decreased attack delay of melee elephants /
> significantly lowered elephant mass /
> increased charge distance of elephants /
> tidied ui and description of irish crosbhogas /
> fixed venetian cbow description /
> decreasd cost of beast of al nar /
> lowered accuracy of dragoons /
> decreased the size of some ugly vegetation /
> reworked denmark scouts to be better against missile cav /
> gave welsh spearmen to scotland /
> reworked ghulams and mounted ghulams /
> decreased border horse attack and defense /
> decreased border horse cost /
> increased border horse stamina /
> increased border horse anti-cav bonus /
> decreased cost of ballistas /
> removed bombard from mongols /
> decreased cost of byzantine inf /
> decreased cost of norse swordsmen /
> decreased cost of iberian swordsmen /
> decreased cost of sellswords /
> decreased cost of sellaxes /
> decreased cost of lancers /
> increased attack of sipahi lancers /
> decreased charge of sipahi lancers /
> decreased defense of sipahi lancers /
> renamed khasseki infantry to khasseki boys /
> decreased morale of yeomen archers /
> removed stakes from bosnian archers /
> renamed hre scouts to knechten scout cavalry /
> increased morale of sicilian and byzantine peasants /
> increased morale of highlander units /
> decreased morale of yeomen /
> increased speed of highland marauders /
> added custom generic ui icons /
> decreased cost of famiglia ducale /
> removed all sudanese and nubian units /
> removed highland pikemen /
> changed english knights description slightly /
> reworked heavy longbowmen to be melee ranged hybrid /
> fixed kataphractoi shield textures /
> removed all unused units /
> reworked byzantine cavalry to use maces /
> increased speed of all 2h sword units to match their unit card speed /
> corrected speed in description of merc armoured spearmen /
> corrected speed in description of all pike units /
> decreased cost of mangonel /
> decreased cost of greek fire cannon /
> decreased cost of greek firethrowers /
> added aztec town /
> added aztec large town /
> added spanish ships to map editor /
> added new loading screen tips /
> removed experimental mortar and monster ribault from timurids /
> decreased cost of knetchen scout cav /
> increased morale of knetchen scout cav /
---// v4.7
> New unit: mercenary kurdish crossbowmen /
> New map: bloody reservoir /
> weapon and armour upgrades are now 20% of the unit's cost /
> decreased price of battlefield assassins /
> changed formation of battlefield assassins to untrained /
> increased price of heavy halberd militia (ME) /
> increased price of noble axemen /
> increased price of dis boyar sons /
> increased price of dis dvor /
> decreased price of greek firethrowers /
> limited greek firethrowers to 2 /
> decreased price of greek fire cannon /
> increased price of hasham /
> increased price of christian guard /
> increased mass of hasham and christian guard /
> increased defense of hasham and christian guard /
> decreased price of slavic knights /
> increased defense of polish knights /
> modified mount of english knights, imperial knights, noble knights and portuguese knights /
> lowered stamina of royal banderium and quapukulu /
> increased price of royal banderium and quapukulu /
> increased price of hasham rangers /
> increased melee attack of hasham rangers /
> increased price of scots guard /
> decreased price of hussars /
> increased price of armoured swordsmen /
> increased price of dis latinkon /
> decreased price of merc cbows /
> decreased price of merc javs /
> increased price of all longbowmen /
> increased price of manhunters /
> decreased missile damage of irish staff-slingers /
> decreased morale of horseboys and staff-slingers /
> increased price of byzantine frontline inf /
> increased morale of akritoi /
> decreased price of tsars guard /
> decreased speed of tsars guard /
> decreased price of mamluks /
> increased range of monster bombard /
> decreased price of mounted crossbowmen /
> decreased price of strzelcy /
> decreased price of granadine cbow cav /
> reworked hashashim to fire multiple bolts /
> gave armenian cav to egypt /
> gave merc veteran knights to scotland /
> gave merc armoured spearmen to scotland /
> fixed pikemen hitboxes and mass /
> added more flank routes to eurasian plateau /
> decreased speed of low tier cbow bolts /
> fixed some heavy cav speed in description /
> increased stamina of men at arms /
> changed the speed of fastest light cav to 16 /
> changed speed of light cav to 15 /
> reworked hand of michael to be general unit /
> decreased amount of elephants in elephant arquebusier unit /
> decreased amount of men on top of marksmen elephants /
> edited gendermes spain icon to have barded horse /
> increased janissary musketeer price /
> increased cossack musketeer price /
> increased stamina of highland gunners /
> decreased ammo count of sherwood archers /
> increased defense of croat axemen /
---// v4.6
> New units:
- aztec puma spearmen /
- akritoi /
- constantine guard /
- irish crosbhogas /
- irish staff-slingers /
- irish horseboys /
- manhunters /
- greek fire cannon /
- cinquantener marines /
> increased area of trees disappearing when the camera is close /
> decreased fog chance even more /
> changed red morale debuffs due to confusion with "fighting to the death" /
> added flames over the title menu background animation /
> made custom borders for deployment zones and edge of map /
> reduced the timer needed to hold the plaza in a siege from 3 mins to 1 min /
> decreased movement speed in forests, swamp, mud and water /
> added ammo count tooltip to artillery /
> increased price of nearly all mercs by up to 10% /
> armour and weapon upgrades are now 10% of the units cost /
> reworked arquebusiers /
> reworked greek firethrowers /
> remodeled greek firethrowers /
> remodeled experimental mortar /
> reworked tlaxcalan mercs /
> loosened some aztec formations /
> decreased morale of urban militia /
> limited mongol scout cav to 8 /
> decreased wooden siege price for mongols /
> decreased metal siege price for timurids /
> halved unit size for sudanese rock thrower /
> decreased cost of sudanese rock thrower /
> fixed latinkon description typo /
> gave free company longbowmen to scotland /
> fixed dragoon firing arc /
> removed remove kebab reference from turkomans /
> repriced portuguese gunpowder inf /
> added new unit icon for portuguese hand gunners /
> rebalanced noble swordsmen (scotland) /
> lowered turk gen missile damage /
> increased cost of dis norman knights /
> increased ammo count of mailed lusitanian inf and cav /
> increased melee attack of merc javelinmen /
> decreased cost of kurdish javelinmen /
> decreased cost of afghan javelinmen /
> reworked aztec spear throwers /
> increased melee damage of arrow warriors /
> increased ammo count of 60 men javelin units /
> increased radius of mangonel barrel blast /
> mangonel barrels can now explode sooner and later /
> increased cost of hasham rangers /
> increased cost of dis hasham rangers /
> increased attack of byzantine guard archers /
> lowered cost of dismounted polish nobles /
> reworked venetian crossbowmen /
> rebalanced slav levies /
> bebalanced slav mercs /
> increased cost of eastern european town militia /
> decreased cost of dis broken lances /
> decreased cost of dis men at arms /
> decreased cost of dis boyar sons /
> decreased cost of dis dvor /
> decreased cost of dis chivalric knights /
> decreased cost of noble swordsmen /
> increased attack and morale of armoured swordsmen /
> decreased speed of dis latinkon and armoured swordsmen /
> added swords to lusitanian inf and cav unit icon /
> added swords to mailed lusitanian inf and cav unit icon /
> byzantine gunners are now listed correctly as missile inf /
> increased speed of janissary heavy inf /
> fixed vanilla typo in descr_transition_screen.txt /
> increased blast radius of exp monster ribault /
> increased spread of exp monster ribault /
> increased health of exp monster ribault /
> increased damage against walls and siege for exp monster ribault /
> increased basilisk ammo /
> increased portuguese serpentine ammo /
> gave stakes to free comp longbowmnen /
> changed sipahi lancer description /
> limited alan light cav to 3 /
> increased price of noble pikemen /
> decreased price of kievan rus reavers /
> increased attack of norman knights /
> decreased defense of norman knights /
> decreased attack of khassaki /
> increased charge of khassaki /
> increased price of khassaki /
> decreased price of byzantine rebels /
> increased elephant morale /
> increased density of projectile trail for rockets /
> fixed melee animation of portuguese general being sword instead of spear /
> decreased ammo count of portuguese general /
> decreased stamina of portuguese general /
> decreased defense of portuguese general /
> decreased stamina of turk general /
> decreased defense of turk general /
> decreased charge of azabs /
> increased speed of azabs /
> increased spear bonus of azabs /
> tightened formation of azabs /
> decreased price of azabs /
> removed cavalry miltia (russia) armour upgrade /
> increased anticav bonus of some spear cav /
> decreased spear bonus of stradiot secondary mace /
> increased damage of stradiot secondary mace /
> added flemish pikemen to hre /
> fixed kievan rus reaver animations /
> remodeled cuirassiers /
> removed hiding from phalanx units /
> improved stamina of voulgier, heavy voulgier and heavy halberd militia /
> limited pronoia inf and alamanoi to 5 /
> removed armour upgrade from swords guard militia /
> fixed javelins having arrow models mixed in /
> gave longer spears to lusitanian spearmen /
> gave longer spears to mailed lusitanian spearmen /
> retextured hornet nest throwers to have mud on them /
> increased basilisk accuracy /
> decreased spread on experimental mortar /
> decreased accuracy of some bow cav /
> reworked bedouin camel riders /
> remodeled bedouin camel riders to have spear secondaries /
> reworked camel gunners /
> remodeled camel gunners to have spear secondaries /
> remodeled sailors /
> reworked halbbruder /
> increased price of some 2hp shock cav /
> gave ap to mongol heavy lancers and kwarizmian cav /
---// v4.5
> added new maps:
- fort rush (by xholycrusader) /
> added new units:
- guardians of the holy sepulchre /
- the hand of michael /
- slave traders /
> added new custom models for:
- merchants /
- beast of al-nar /
- sudanese rock thrower /
- russian hand gunners /
- portuguese hand gunners /
- great cross + unit /
> added Igni Ferroque logo to splash screen /
> added new loading screens images /
> updated credits /
> modified faction descriptions /
> added engine hp to description /
> modified siege engine healths /
> explosive shots do the same damage against buildings and other siege as normal shots /
> flaming shots do slightly less damage against buildings compared to their non-flaming counterparts /
> increased charge distance for foot ranged units /
> fixed some sprites /
> the default for all ranged units is now start not skirmishing /
> gave armoured horses to broken lances and made new ui pics /
> gave eastern armoured horse to boyar sons and made new ui pics /
> gave priests to papal states /
> gave afghan javelinmen to egypt /
> gave armenian archers to egypt /
> gave merc crossbows to egypt /
> removed turkish horse archers from timurids /
> gave cuman horse archers to timurids /
> reworked halbbruder /
> musketeer formations are now "trained" rather than "highly_trained" /
> reworked moors peasant crossbows and crossbow militia /
> increased accurate low tier cbow damage /
> lowered cost of crossbowmen (fra, den, hun) /
> decreased range of turkish crossbowmen /
> limited gothic knights, lancers and broken lances to 3 /
> increased morale and decreased speed of broken lances /
> decreased cost of lancers and broken lances /
> improved morale type of men at arms /
> slightly increased serpentine damage /
> increased trebuchet and catapult accuracy /
> egypt dismounted bodyguard can use schiltrom again /
> increased ranged damage of bedouin camel riders /
> renamed slavalric knights to slavic knights /
> decreased cost of iberian axemen /
> saracen militia limited to 8 /
> heavy saracen militia limited to 6 /
> removed fear effect from ritterbruder bodyguard /
> removed fear effect from slekta bodyguard /
> removed fear effect from varangian guard /
> removed fear effect from dragoons /
> removed fear effect from cuirassiers /
> limited royal mamluks to 4 /
> decreased amount per unit and tightened formation of al haqa bodyguard /
> limited slave spearmen to 6 /
> decreased morale of slave spearmen /
> gave slave spearmen to timurids /
> lowered stamina of most 2h units /
> lowered price of carrocio standards /
> lowered great cross price /
> limited great cross to 2 /
> decreased the cost of greek firethrowers /
> increased greek fire damage against siege /
> decreased english sergeant speed /
> decreased speed and morale of heavy halberd militia /
> decreased speed of heavy saracen militia /
> increased cost of mailed hobilars /
> decreased hand gunner cost /
> increased arquebusier cost /
> limited dis hasham and dis hasham rangers to 4 /
> decreased lusitanian javelin ammo amount /
> spread out formation of italian spear militia /
> limited pronoia inf to 4 /
> decreased cost of pronoia inf /
> decreased cost of alamanoi /
> increased cost of dis ghulams /
> increased cost of hasham units /
> decreased morale of urban militia /
> decreased attack of dis hasham and dis christian guard /
> increased defense of dis hasham and dis christian guard /
> increased cost of boyar sons /
> decreased cost of battlefield assassins /
> removed ap from battlefield assassins /
> increased unit size of poison arrow hunters /
> increased ammo count of poison arrow hunters /
> decreased melee damage of poison arrow hunters /
> decreased range of cuirassiers /
> added slavemaster to sudanese and nubian units /
> increased cost of dragoons /
> modified ui icon of crusader cav /
> fixed einherjar axemen lower lod not holding axe properly /
> removed 1africa1 unused map /
> fixed crash of allah siege /
> decreased unit size of flagellants /
> increased attack and defense of flagellants /
> increased limited of flagellants from 6 to 8 /
> revamped great cross model /
> reworked great cross stats /
> decreased cost of crusader sergeants /
> decreased speed of veteran holy crusaders /
> added officer to veteran holy crusaders /
> reworked stats of veteran holy crusaders /
> lowered morale of non crusader papal units /
> updated great cross description /
> reworked hashashim stats /
> gave hashashim a small poison crossbow /
> removed hashashim shields /
> modified hashashim icons /
> made new unit icon for beat of al-nar /
> decreased health of sudanese rock thrower /
> increased flammability of sudanese rock thrower /
> modified sailors description /
> reworked sailors /
> reworked civilians /
> reworked merchants /
> reworked famiglia ducale /
> modified famiglia ducale description /
> reworked all crusader units /
> replaced some loading screen quotes with tips /
---// v4.4
> fixed monster bombard projectile trails /
> added mangonel barrel trail /
> fixed errors (didn't affect the game but clogged up the log) /
> checked fuse times /
> beast of al-nar ammo increased /
> decreased fire ammo delay /
> adjusted allah explosions to make them more predictable /
> added new maps:
- cracked earth /
- plateau pass /
---// v4.3
> reworked horse archers /
> added einherjar axemen /
> increased charge distance for foot archers /
> increased arquebusier cost /
> decreased musketeers and handgunner cost /
> made trebuchet cow carcass attacks more deadly /
> blessed cart now scares infantry /
> decreased crew attack of blessed cart /
> decreased cost of blessed cart /
> decreased cost of poison arrow hunters /
> decreased gunpowder delay /
> decreased cost of crusader units /
> increased mounted crossbowmen morale /
> increased basilisk accuracy /
> modified all projectile trails due to weirdness caused by game engine /
> made arrows stay in the ground for longer /
> made custom clerymen siege model /
> made custom blessed cart model /
> made custom experimental mortar model /
> adjusted weapon for rocketeers /
> added info pics for new elephants /
> added info pic for allah cart /
> removed a part of projectile trails that was unnecessary /
> added cannon tools to custom crew /
> lots of minor changes /
---// v4.2
> NEW MAPS:
- farmstead
- the black gate
- rocky breakers
- vesuvius
- arid crossing
- dry flatlands
- steppe flats
- tranquil crossing
> NEW UNITS:
- apath rocketeers /
- blessed cart of the holy prophet /
- experimental monster ribault /
- experimental mortar /
- the beast of al-nar /
- elephant marksmen /
- elephant disrupters /
- elephants /
> added morale and speed tooltips to every unit! /
> Sale! 12% off all elites! /
> lowered the chance for fog /
> reworked elephants /
> reworked artillery health /
> increased accuracy of some artillery /
> tweaked some artillery damage /
> gave monster bombard explosive and grape shot /
> lowered cost of pikemen and halberdiers /
> decreased speed of dis imperial knights, dis norse war clerics and dis merc german knights /
> gave hungary merchant swords and mounted merchant swords /
> decreased swords guard militia morale /
> gave hungary merc norsemen and dis merc german knights /
> removed feudal knights and dis feudal knights from portugal /
> removed monster ribault from timurids /
> capitalised name of slaughter swordsmen /
> changed description of merc norsemen /
> changed hungary faction description /
> increased cost of english sergeants /
> increased cost of sellaxes /
> increased cost of iberian axemen /
> increased cost of nubian archers /
> increased cost of lusitanian cavalry /
> decreased cost of dismounted huscarls /
> reworked bosnian archers /
> reworked merc veteran knights /
> removed schiltrom from lamtuna spearmen /
> updated morale buff values in desc /
> removed peasant units from timurids /
> increased speed of some aztec units /
> increased speed of byzantine frontline inf /
> decreased speed of dis merc german knights and dis imperial knights /
> improved jaguar and eagle warrior stamina and effectiveness in woods /
> loosened jaguar and eagle warrior formation /
> increased monster bombard ammo /
> decreased nubian archer range /
> increased byzantine runners speed /
> decreased zweihander morale /
> removed schiltrom from byz runners /
> updated faction description of papal states /
> limited mongol infantry to 4 /
> limited black forest hunters to 3 /
> limited lusitani troops to 6 /
> limited mailed lusitani troops to 4 /
> sudanese slaves limited to 5 /
> slaughter swords limited to 4 /
> limited english sergeants to 6 /
> limited iberian mercs to 3 /
> limited palman rangers to 2 /
> limited gendarmes to 4 /
> limited almughavars to 6 /
> swords guard militia limited to 8 /
> condottieri limited to 3 /
> irish kerns limited to 5 /
> byzantine runners limited to 6 /
> urban militia limited to 8 /
> limited lamtuna spearmen to 6 /
> azabs limited to 4 /
> sipahi lancers limited to 6 /
> hasham rangers limited to 4 /
> turkish horse archers limited to 8 /
> limited sword and buckler men to 8 /
> limited eastern town militia to 8 /
> limited sabadar militia to 6 /
> added sprites for english and french musketeers /
> a ton of minor changes /
---// v4.1
> Added transparency to tree leaves when the camera is close /
> NEW MAPS!:
- eurasian plateau /
- field palisade /
- thicket trail /
- hunters' track /
- kingdom strife A /
- kingdom strife B /
- kingdom strife C /
- kingdom strife D /
- watering hole /
> NEW UNITS!:
- merc armoured spearmen /
- merc italian spearmen /
- swords guard militia /
- heavy camel spearmen /
- heavy saracen militia /
- dismounted norse war clerics /
- highland marauders /
- highland hecklers /
- venetian crossbowmen /
- hand rocketeers /
- highland gunners /
- alamanoi /
- kievan rus' reavers /
- slav brigands /
- polish storm nobles /
- halbbruder /
- timurid marksmen /
- merchants /
- the iron hammers of al j'zyzz /
- sudanese slaves /
- hasham /
- dismounted hasham /
- hasham rangers /
- dismounted hasham rangers /
- kurdish auxilliaries /
- civilians (west) /
- civilians (east) /
- civilians (middle east) /
- apath smokers /
- mailed wardens /
- palman rangers /
- sellswords /
- sellaxes /
- portuguese hand gunners /
- portuguese musketeers /
- lusitanian cavalry /
- mailed lusitanian cavalry /
- lusitanian infantry /
- mailed lusitanian infantry /
- lusitanian spearmen /
- mailed lusitanian spearmen /
- portuguese general's bodyguard /
- iberian cavalry /
- iberian swordsmen /
- iberian axemen /
- portuguese cuirassiers /
- black forest hunters /
- mercenary norsemen /
- merchant swordsmen /
- mounted merchant swordsmen /
- heavy voulgier /
- slaughter-swordsmen /
- sudanese rockthrower /
- mercenary frankish knights /
- mercenary frankish spearmen /
- mercenary veteran knights /
- bulgarian brigands /
- heavy longbowmen /
- mailed hobilars /
- english sergeants /
- heavy halberd militia (me) /
- portuguese serpentine /
- portuguese basilisk /
- portuguese monster ribault /
- byzantine spearmen /
- byzantine runners /
- warlord's bodyguard /
> MAJOR UNIT CHANGES:
- reworked all shock infantry /
- rebalanced all units with 2h swords /
- reworked all offensive infantry with 2h weapons /
- reworked all spear infantry /
- modified handgun and arquebus projectiles /
- reworked all musket and arquebus units /
- partly reworked all bodyguards /
- nerfed most artillery crew /
- tweaked most aztec units /
- increased weak cbow bolt speed /
- all javelin cavalry ranges reduced from 60 to 55 /
- reworked all units with longbows /
- reworked ribault and monster ribault /
- made general units unable to hide or withdraw /
- added grapeshot to elite cannons /
- reworked black units /
- buffed phalanx units melee defence /
> MINOR UNIT CHANGES:
- lowered cost of sailors /
- reworked conquistadors and dis conquistadors /
- made all all highland units have untrained formation /
- increased attack of dis maa and dis bl /
- slightly buffed ballista crew /
- gave irish kerns to scotland /
- gave merc cbows to byzantines /
- removed merc spearmen from byzantines /
- made scots guard mercenary /
- gave dismounted feudals back to portugal /
- removed merc musketeers, merc arquebusiers and sudanese tribesmen from timurids /
- removed lusitani axemen and swordsmen /
- reworked venetian archers /
- decreased cost of allahs chosen /
- increased rocket splash damage radius /
- slightly nerfed religious fanatics /
- buffed mutatawwi'a to match religious fanatics /
- made elephant rocketeer not a merc units /
- norse war clerics limited to 2 /
- fixed typo for jaguar warriors descr /
- buffed pavise cbowmen melee attack /
- fixed allahs chosen not always being suicidal /
- fixed pilgrims description /
- decreased peasant archer cost /
- reworked eastern town militia /
- reworked all half size spear units /
- modified archer militia description /
- slightly buffed mounted sergeants /
- gave alan light cav to hungary /
- decreased muslim archer cost /
- decreased turkish archer cost /
- made mortars explosive /
- made half size archer units looser formation /
- reworked swordsmen militia /
- reworked sword and buckler men /
- gave sword and buckler men to portugal /
- increased accuracy of serpentine and artillery elephants /
- buffed melee stats of crossbowmen and pavise cbow militia /
- increased voulge militia and voulgier movement speed /
- increased (me) halberd militia movement speed /
- increased highland pikemen movement speed /
- reworked sabadar militia /
- halved unit size of dragoons and rebalanced /
- reworked almughavars /
- reworked lusitanian units /
- reworked norse war clerics /
- a LOT of small random changes /
> TEXTURE/ MODEL CHANGES:
- made artillery trails longer /
- added lighting to gunpowder projectiles /
- fixed some byzantine shield textures /
- changed models of some byzantine spear units /
- retextured sailors /
- added pavise shields to pavise cbows icons /
- tidied up moors bodyguard icon /
- fixed pilgrims icon /
- changed up armour models for vhi and venetian archers /
- fixed regular grass patch on dark plains map /
- removed lance from conquistadores /
- fixed english armoured sergeants icon /
- changed some models of retinue longbowmen /
- fixed norse war clerics icon /
- updated a lot of unit info pictures /
> OTHER:
- tidied up the EDU a bit more /
- updated some faction descriptions /
---// v4.0
> changed the limits of most units (amount before they go red) /
> increased cannon and culverin accuracy /
> slowed down heavy halberd units /
> religious fanatics damage increased and are now ap /
> reworked sipahi lancers /
> updated desc of reiters and sipahi lancers /
> decreased morale of slave spearmen /
> changed cannon towers' non-flaming shots to musket shots /
> added 3 new custom maps /
> added 2 new historical battles /
> a few minor tweaks /
---// v3.4a
> lowered mass and increased cost of viking raiders, sudovian tribesmen, khasseki inf and highlanders /
> tweaked highland archers and norse archers /
> fixed spear in ui of moors bodyguard /
> increased me peasants cost /
> tweaked lusitani axemen and swordsmen /
> decreased al haqa bodyguard attack, increased mass /
> increased mounted cbow attack /
> decreased cost of mounted cbow /
> removed cavalry militia from sicily /
> a few minor tweaks /
> tweaked norse axemen /
---// v3.4
> added dismounted polish nobles (with javelins) /
> added dismounted boyar sons (with javelins) /
> mounted crossbows rework /
> halberds split into heavy and light /
> gave halberds to milan /
> rebalanced western halberds, voulges and sword staffs /
> added AOE knockback to allah's chosen explosion /
> spread out allah's chosen slightly and made normal+loose formations the same /
> rebalanced byzantine cav, hungarian nobles, sipahis, cossack cav and mamluk archers /
> tweaked a bunch of other horse archers /
> added visual splash impact effects to posion arrows /
> made some crossbows more accurate /
> added info picture for muslim infantry /
> some minor tweaks and changes /
---// v3.3
> reworked papal states /
- revamped the great cross
- removed militias and feudals
- crusaders!
> NEW UNITS! /
> added veteran holy crusaders /
> added allah's chosen /
> added crusader gunners /
> added a new great cross unit /
> added muslim infantry /
> cav militia made to start not skirmishing /
> made all handgunners unable to skirmish /
> melee-based ranged units made to start not skirmishing /
> ballista accuracy decreased, flaming shot buffed against infantry /
> buffed cossack musketeers melee def and melee att /
> slightly nerfed jinetes and grinadine jinetes /
> slightly increased viking raiders, highlanders and sudovian tribesmen cost /
> gave free company men at arms to sicily /
> increased morale of cbow cav /
> tidied up some gunpowder effects /
> increased standard hp /
> made ghazis able to hide anywhere /
> decreased cost and morale of byzantine frontline inf /
> decreased catapult splash area /
> increased janissary musketeer range /
> updated some faction descriptions /
> a few tweaks here and there /
---// v3.2
> added a 25 new maps for the new Zim Zam campaign /
> reworked khans guard, kwarizmian cav, famiglia ducale and polish guard /
> decreased particle amount for arrow trails /
> added poison arrow archers /
> change wasp flag colour to yellow /
> smaller gap between formations /
> replaced ballista crew with spearmen, increased cost /
> slowed units with pavise shield /
> cataphracts limited to 1 /
> made naffatun throwing arc more versatile /
> added naffatun projectile trails /
> increased naffatun explosion radius /
> cheap jav cav morale reduced /
> dis men at arms cost decreased /
> urban militia rebalanced /
> reiters range fixed /
> crossbow and archer militia melee attack increased /
> decreased elephant arquebus damage /
> decreased highland rabble amount per unit /
> decreased merc javelinmen cost /
> galoglaich nerfed slightly /
> capped merc arquebusiers and musketeers at 2 /
> norse war cleric and huscarl mounts reworked /
> rebalanced lithuanian archers /
> reworked polish nobles and strzelcy /
> removed mounted sword knights from poland /
> added cav militia to poland /
> added dis. merc. german knights to poland /
> dis. polish knights rebalanced /
> dis. christian guard rebalanced /
> removed formed charge from many cav units /
> nerfed sipahis /
> reworked hussars /
> reverted mongol heavy lancers mount /
> increased noble highland archer cost and mass /
> increased moral and max number of slave spearmen /
> removed dis. feudal knights from denmark /
> gave all aztecs a bonus in woods /
> reduced hornet nest damage, extended effect duration, added nearby stagger /
> removed ALL crusader units, preparing for a complete rework next update /
> added all black units to both moors and egypt /
> a few minor tweaks /
---// v3.1
> added custom projectile trails! /
> added handgunners, arquebusiers and musketeers to all factions /
> completely reworked handgunners and arquebusiers projectiles /
> arquebusiers and handgunners are no longer rank and fire /
> mortars buffed for aoe disruption /
> completely rebalanced gun cavalry /
> fixed ladder and siege tower sizes /
> decreased ammo on bombards /
> completely reworked hornet throwers so wasps around the nests sting for a while /
> pikemen slowed + mass increased /
> me handgunners not skirmish mode by default /
> added land bridge to drought map /
> al haqa unit reduced to 150 /
> tidied up parts of the edu /
> reworked some very heavy cav /
> made more artillery available for lots of factions /
> made more projectiles get affected by bad weather /
> rebalanced cannon prices /
> a lot of minor tweaks here and there /
> decreased arrow tower damage /
---// v3.0
> drought map named properly /
> horde unit loose formation made tighter /
> jannisaries buffed to be on par with cossacks /
> monster bombard health and shot radius increased /
> feudal knights and others removed from late era /
> explosive ammo buffed for distruption /
> another trench-based map added /
> made wooden siege weapons easier to destroy /
> modified artillery hp values /
> slightly buffed rocket launcher /
> increased ribault range /
> slightly buffed feudal knights /
> added map /
-sal terrae
---// v2.9
> priest morale buff power and range lowered, unit modified slightly /
> faction descriptions edited /
> lusitani units limited to 2 /
> pilgrims lowered to 200 per unit, mass to 0.3 and cost to 210 /
> polish dis knights made more versatile /
> portugese arquebusiers halved in unit size and cost /
> removed dis feudals from portugal /
> decreased handgunner defense /
> rebalanced ALL pikes /
> added 2 mongol units /
> drought map land trenches fix /
> made it easier to hide in islet map /
> more maps! /
-slavistan
-holyground
-sandyplain
-churchlandings
-thethreeislands
-blazinglake
-scorchedearth
-waterfront
-riverwall
-woodland
---// v2.8
> made explosive cannon shots more accurate /
> made the great cross flammable (endorsed by kkk) /
> limit french mounted archers to 1 /
> 10 in turks cheap bodyguard unit /
> buffed def and morale of most elite cavalry /
> buffed cav bonus on most elite cavalry /
> decreased cav bonus of m. sword knights /
> decreased some elite cav cost /
> made spanish dragoons half per unit /
> sailors now cost 60, limited to 2 /
> clergymen morale buff mechanic overhauled /
> updated merc longbowmen range in desc /
> gave heavy billmen decreased swing delay /
> slightly buffed heavy billmen's melee def /
> gave levy spearmen less speed, more cost, less morale /
> added more mass to elite spears /
> sorted out units available for each time period /
> made a few pike rebalances between factions /
> all mercenary versions now have relative stats (even unused ones) /
> elephant changes /
> added range of morale buff for standards to desc /
> added Longbow tags to the desc of longbow using units (not just bow) /
> pilgrims limited to 1 /
---// v2.7b
> fixed a CTD
---// v2.7a
> added missing files /
> removed some unnecessary files /
> added a couple maps /
---// v2.7
> afhgan javelins more until red /
> dis ghulams less before red /
> increased cost of swordsmen militia /
> buffed geonese cbows /
> added merc pavise cbows /
> added free company longbowmen /
> decreased hornet ammo /
> decreased ritterbruder def slightly /
> added serpentine and mortar to portugal /
> gave hiding to all ribaults - drop to hide /
> javelins buff, half unit size for all except a few /
> added sailors /
> added lusitani axemen /
> added lusitani swordsmen /
> buffed serpentine damage /
> gave every faction a javelin unit /
> buffed pavise shields /
> renamed dis. french archers /
> turks horse archer buff /
> all horse archer buff /
> buffed archers with 4 missile damage /
> added dismounted bodyguards for most factions /
> added mounted light cav bodyguard for SE's /
> increased archers range /
> changed a bunch of faction descriptions /
> balanced archers /
> map changes:
- 2fort, raised ground in middle, fixed hills around walls /
- aegis, made forest less dense, aesthetic hills /
- koingstrabe, made forest hideable /
- enclose, lowered hill /
- into the breach, flattened the hills around the centre /
- islet, made it harder to hide in the forest /
- silvae ferro, made forest less dense and hideable /
- spiral, evened out the hills for each side and made forests harder to hide in /
- added a few maps /
> scenario changes:
- made unplayable factions unplayable /
---// v2.6
> added a ton of maps including 2 scenarios /
> modified some current maps /
> added mongol scout cav for timurids /
> fixed armour and weapon upgrade costs for new units /
> updated faction descriptions /
> gave ribault more ammo /
> ribault can now hide /
> buffed rocket launcher range /
> put grassy plain at the top of the map list /
> turkish archers buffed slightly /
> decreased some mongol cav cost /
> gave papal states all crusade units /
> increased elephant artillery range /
> very slightly buffed elephants /
> halfed Kwarizmian cav unit size and cost /
> updated some unit masses /
> added byzantine gunners /
> removed merc arquebusiers from byzantines /
> increased cost of reiters /
> added ritterbruder as hre general on foot /
> added new hre general models /
> added hre scout cav /
> added clergymen /
> added russian looking arquebusiers to russia /
> added sudovian tribesmen to russia and poland /
> added javelin cavalry militia to russia /
> added some mercs and heavy spearmen to timurids /
> gave portugal monster ribault /
> buffed aventuros /
> buffed forlorn hope def /
> added spanish dragoons /
> added musketeers for england and france /
> added hornet throwers /
> gave Kwarizmian Cavalry back to mongols /
---// v2.5
> fixed siege crash related to battering rams /
> added the maps from all the expansions /
> added many custom maps /
---// v2.4
> added turkish cbowmen /
> added khasseki inf /
> added khassaki /
> added ghulam + dismounted /
> added templar cbowmen /
> added pronoia inf /
> added mongol scout cav /
> added version number txt file for easy troubleshooting /
> added info to long unit descriptions /
> increased nubian archers speed /
> made flaming and exploding artillery shots even worse against buildings /
> increased elite crossbowmen cost slightly /
> decreased cavalry effectiveness in forests /
> increased camel effectiveness in deserts /
> modified some unit roles and stats for egypt cav /
> added maps! (thank you Cahzinar) /
> renamed dis. byzantine lancers /
---// v2.3
> increased dis. imperial cost /
> tightened dis. imperial formation /
> buffed javelins slightly /
> increased some javelinmen cost /
> increased some aztec melee defense /
> african units balanced with aztec units /
> added mangonels to egypt + turks + byzantines /
> added greek fire throwers to byzantines /
> increased naffatun cost /
> buffed naffatun melee stats /
> decreased zweihander defense /
> edited alan light cav /
> increased mounted sergeant cost /
---// v2.2
> elite archer ammo count increased /
> decreased armoured sergeants morale /
> mounted cbows less range by 10 /
> updated mounted cbow description to match /
> scottish highlander troops morale increased /
> desert archers attack decreased /
> cuachiqueh price decreased /
> naffatun defense increased /
> aztec attack and charge increased /
> eagle warriors given ap /
> timurids no longer get dis. heavy lancers /
> sabadar militia price increased /
> turkish archers price increased /
> increased battlefield assassins morale /
---// v2.1
> decreased aztec armour /
> gave mongol heavy archers a slight bonus vs cav /
> merchant cav militia name and stats tweaked /
> kataphractoi shield buffed slightly /
> spear cav cost increased /
> removed light_spear attribute from many units /
> mongol bodyguard far less men and cheaper /
> conquistadors edited /
> janissary archer cost decreased /
> saracen militia less morale less charge /
> russia med cav less good vs cav /
> timurid bombard price decrease /
> most aztecs made very vulnerable to morale shocks /
> mounted cbow limited to 3 /
> jaguar and eagle warriors now cheaper /
---// v2.0
> mod released /