Results 1 to 1 of 1

Thread: Sebidee's Unit Size Overhaul

  1. #1
    Sebidee's Avatar Artifex
    Join Date
    Mar 2014
    Location
    Ireland
    Posts
    2,262

    Default Sebidee's Unit Size Overhaul



    Hi guys,
    This is a mod that I've been working on for a while. It overhauls the size of units in what I feel is a realistic, lore-friendly and simply good looking way!


    The mod does main things:


    1) It significantly increases the height variation between each individual soldier in a unit, similar to how it was in Total War: Attila. It goes without saying that in real life there are short people and there are tall people and this is true in the Warhammer world too. The size variation is not obvious but it does help to make the entire unit seem more varied and not like a regiment of clones.




    2) It generally increases the size of units belonging to the Greenskins, Chaos and Beastmen in a lore friendly way. In the lore orcs increase in size whenever they win a fight so higher tier units such as Big 'Uns and Black Orcs are visibly larger than mere Orc Boyz (who themselves are slightly larger than vanilla). Chaos warriors (and Beastmen) are blessed by the Chaos gods and are magically increased in size in order to wreak havoc on the Old World, again higher tier units are more blessed so Chaos Warriors are larger than Marauders and Chosen are larger still.


    Spoiler Alert, click show to read: 



    3) It makes human and dwarf heroes and generals equal in size to regular troops. Personally I always found it strange that ordinary men, without magic or specially biology, are giants. I found it even stranger that some so called "dwarfs" were actually taller than most humans! I find that having them be a normal size is much more realistic and has no effect on gameplay.


    Spoiler Alert, click show to read: 




    4) Similarly, generals and heroes of the Greenskins, Chaos and Beastmen factions have been made larger. An Orc Warboss wins the most fights in his army and should be huge, and a Chaos Champion should be the most blessed by the Chaos gods. Some legendary lords such as Archaon, The Lord of Change and Grimgor Ironhide are now monstrous in size, which I think fits their reputation.


    Spoiler Alert, click show to read: 



    5) Lastly, this mod slightly increases the size of large monsters in the game including, but not limited to Trolls, Giants, Crypt Horrors, Minotaurs, Arachnarok Spiders, Chaos Spawn and Terrorgheists. No particular reason why, I just think massive monsters are more terrifying and therefore better.


    Spoiler Alert, click show to read: 





    This mod includes all units and characters in the game, even Regiments of Renown and units added in recent updates. Units are also not any stronger than they were before (the changes are visual only).


    I hope you like the mod and stay tuned for more. If you have any suggestions for mods you would like to see in the future then please let me know.


    Thanks,


    Sebidee
    Last edited by Sebidee; November 01, 2016 at 07:10 PM.
    Hey! Check out my mods!
    Over 60 mods on the workshop, and a mod group in steam. Click the icons to see them for yourself!



Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •