This is the first release of my rebalance mod, which will eventually include a large number of changes for all factions. This release includes many of the text and some of the balance changes, while we wait for the graphic files to be figured out.
To see more of what will be included in the final release see This thread.
Download links
http://files.filefront.com/Install_R.../fileinfo.html
http://www.megaupload.com/?d=L9V4CXSF
After install, make sure you keep "run after install" selected, it creates your config file, and if you don't have it the changes won't take effect. If you forget to do this, go to your Medieval II Total War directory and launch the file named "cfgfixer."
ON TO THE CHANGES!
**GUN UNITS**
Reduced accuracy of guns
Increased damage of guns
Reduced cost of most
Changed building requirements
Increased unit size
Reduced melee combat abilities
**BOW AND CROSSBOW UNITS**
Reduced damage of all crossbow units by 2
Reduced maximum fire angle of crossbows to 30 degrees (no firing straight up)
Reduced maximum fire angle of bows to 45 degrees
**CAVALRY UNITS**
Reduced all cavalry charge bonuses by 2
Reduced the mass of the mounts (should reduce charge more)
**ARTILLARY UNITS**
Doubled cost of regular artillary units, reduced upkeep of balista and catapult
Reduced damage to buildings from catapults and balistae
Added 1 extra ballista in their units
Doubled number of gunpowder artillery
Halved damage against walls
Tripled price of gunpowder units
Tweaked accuracy and range of some units
**2-HANDED AXE UNITS**
Changed animation to Zweihander
Reduced attack by 2-3
**OTHER GENERAL CHANGES**
Changed town/spear militia from 1 defense 6 shield to 3 defense 4 shield
Nerfed peasant units from 4 attack 3 defense to 2 attack 2 defense
Removed highest level city barracks (no units built there anymore)
Armored Sergeants given 2 more defense points
**FACTION CHANGES**
ENGLAND
Billmen improved, given bonus vs cavalry.
Added Armored Sergeants
BYZANTINE EMPIRE
Changed tech tree a lot
Improved Byzantine Spearmen to be relative equals of Sergeant Spearmen
Added new unit - Klibanophoroi - heavily armored mounted archer
Added new unit - Pronoiai Allagion - heavily armored western style cavalry
HRE
Dropped Zweihander on tech tree
Added Dismounted Gothic Knights
Improved Dismounted Imperial Knights
SCOTLAND
Replaced Peasant archer with Highland archer
Replaced Highland acher with Kerns
SICILY
Improved Dismounted Norman Knights
Gave Norman Knights mailed horses
MILAN
Increased upkeep of genoese pavise units
VENICE
Corrected the Venitian archer and VHI models
MOORS
Reduced upkeep of Tuareg Camel Spearmen
Increased starting population of Granada
MONGOLS
Added (somewhat low) upkeep to mongol units, to make them less Godlike
Increaded starting money and kings purse
TIMURIDS
Replaced their Cannon Elephants with Rocket Elephants
Added upkeep to Elephants
Increaded starting money and kings purse
TURKS
Raised JHI on the tech tree
RUSSIANS
Differentiated the Dismounted Druzhina and Boyar
Here are a coupe of pics:
New Byzantine units
Normans look 10x better now
Let me know what you think, I haven't been able to playtest all of it, so if there are bugs or balance issues, make sure you let me know about it.
it's called the Rebalance mod after all!