Some people like playing "pure" or "vanilla" (without mods) version of Rome: Total War. However, the graphics in the old vanilla Rome: Total War is not that good for the year of 2016. But at the same time, the original RTW engine (2004) is so good, that it allows to upgrade graphics in all directions: from 2D to 3D. We know really good mods that have perfect graphics like Roma Surrectum (on battle map) and many more.
The goal of this project (Total War: Rome - Forever!) is to update/improve/upgrade graphics of the vanilla Rome TW. The overall gameplay (strategic map, factions, units) will be the same as in the vanilla, but they will have better 3d models, 2d cards.
Here are few examples of what we are going to improve (under the spoiler).
The full list of what I think is reasonable to improve in under the next spoiler:
The team: I am not going to start the project alone, because the amount of work to do is impossible for 1 person. So if can help by any means (there are a lot of ways to help, mostly 2D graphics & 3d modeling) and interested in playing vanilla but perfect Rome Total War, please inform me and join the team. The most important "job" in the project at this time is "3D models editor", the man, who will create new 3D models or just take them from other good mods and implement them to game.
If you do not believe that some of the items of the list under the last spoiler can't be implemented in game, look at the mod that I was working on (together with the ZM team) before: Rome: Total War Zombie Mod. In that thread, look at the amazing screenshots of the main menu and other things under the spoilers.