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Thread: (RP)HS The Long Road Remake!

  1. #161
    Hannibal2001's Avatar Simply Barbaric
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    Default Re: (RP)HS The Long Road Remake!


  2. #162

    Default Re: (RP)HS The Long Road Remake!

    Byzantium has been fined for having 4 forts in a region and one of em not having 4 units in it. New save sent.

  3. #163
    Hannibal2001's Avatar Simply Barbaric
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    Default Re: (RP)HS The Long Road Remake!

    Quote Originally Posted by saleska2 View Post
    Byzantium has been fined for having 4 forts in a region and one of em not having 4 units in it. New save sent.
    What ?Im pretty i had 3 and the correct amount of units.
    i must've sent my test save.....omg
    Last edited by Hannibal2001; April 07, 2017 at 05:00 PM.

  4. #164

    Default Re: (RP)HS The Long Road Remake!


  5. #165
    Captainnorway's Avatar Primicerius
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    Default Re: (RP)HS The Long Road Remake!


  6. #166
    Hannibal2001's Avatar Simply Barbaric
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    Default Re: (RP)HS The Long Road Remake!

    I have moved out finally but i dont have any internet în my new home i think i can play tonight tho

  7. #167
    Hannibal2001's Avatar Simply Barbaric
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    Default Re: (RP)HS The Long Road Remake!

    Here ya go boyz - http://www.mediafire.com/file/h22yb4...y/TLR_KW_7.sav

    Sorry for the huge delay

  8. #168
    StOuFf's Avatar Protector Domesticus
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    Default Re: (RP)HS The Long Road Remake!

    allright, just got home from a week vacation.
    will try to have this up tonight.

  9. #169
    StOuFf's Avatar Protector Domesticus
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    Default Re: (RP)HS The Long Road Remake!

    Saleskas Horde up
    http://www.filedropper.com/tlrhorde7

    The Khwarezmian Empire advances and has now finally reached the borders to the Holy Lands and the Black Sea. Our mission to expand our territory is nearly complete.
    We seek Trade with the people that lie west of us. Some remnant Seljuk troops on the retreat were cought and sent home to their families in our newly captured regions.

    OOC:
    The first picture I defeated a General and some spearmen north of Dyarbakir (?) but the screenshot was cropped. sometimes that happends to my screens when I play on my laptop, I havent figured out what causes it.

    Edit: OH and can we maybe update the OP?`Alteroverlord is not ERE
    Attached Thumbnails Attached Thumbnails TLR_Seljuks_T7_1.jpg   TLR_Seljuks_T7_2.jpg   TLR_Seljuks_T7_3.jpg   TLR_Seljuks_T7_4.jpg   TLR_Seljuks_T7_5.jpg  

    TLR_Seljuks_T7_6.jpg   TLR_Seljuks_T7_7.jpg   TLR_Seljuks_T7_8.jpg   TLR_Seljuks_T7_9.jpg   TLR_Seljuks_T7_11.jpg  

    Last edited by StOuFf; April 17, 2017 at 03:26 PM.

  10. #170

    Default Re: (RP)HS The Long Road Remake!

    Alright then:

    The pope is very pleased by the succesful conquest of the English Crusaders and wishes to reward them. However this does not go without a cost.

    The Pope demands the English to give up the following settlements in order to create a new Crusading States:
    • Jerusalem
    • Kerak
    • Acre
    • Demascus
    • Tortusa


    As a reward, the English will be granted a bunch of Crusaders and a reward of 10000 florins. The Pope will take control of the new Crusader States and will defend its lands and is willing to help England defensively in the lands bordering the Crusader States or to retake any lost Holy lands. The Crusader States will not support any offensive.

    If the English choose to refuse this offer the Pope will be sending new Crusading armies under the Popes banners and Venice and England will be allowed to go to war. Venice will be rewarded 5000 florins once if England attacks them for the first time.

    Make your choice England.

  11. #171
    Captainnorway's Avatar Primicerius
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    Default Re: (RP)HS The Long Road Remake!

    I must say I am not pleased with the options I am presented but I shall give the pope these settlements in the name of god.
    also, when you say new crusaders I want to inform you that I want templars, not those crusader mercs who cost a fortune to maintain.

  12. #172
    StOuFf's Avatar Protector Domesticus
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    Default Re: (RP)HS The Long Road Remake!

    you take what god sends you

  13. #173
    kolu2210's Avatar Campidoctor
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    Default Re: (RP)HS The Long Road Remake!

    A wise choice England we Christians have God's work to do here

  14. #174

    Default Re: (RP)HS The Long Road Remake!

    Alright then, that means ill have to do some admin console command stuff so ill get it up within 12-24 hours from this post.

  15. #175
    Captainnorway's Avatar Primicerius
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    Default Re: (RP)HS The Long Road Remake!

    Quote Originally Posted by saleska2 View Post
    Alright then, that means ill have to do some admin console command stuff so ill get it up within 12-24 hours from this post.
    36 - 48 hours?
    also I would expect that the new crusaders use some turns to travel from Europe

  16. #176

    Default Re: (RP)HS The Long Road Remake!

    ye while you guys are fighting each other im fighting the console commands :3 I just did it simple and made a diplomat for the Papal States and ill tp him next turn

    https://drive.google.com/open?id=0By...mlTOGRHUm5RbGs - Venice

  17. #177
    kolu2210's Avatar Campidoctor
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    Default Re: (RP)HS The Long Road Remake!


  18. #178

    Default Re: (RP)HS The Long Road Remake!

    Took Trebizond overwhelming odds.

    Eng up
    https://drive.google.com/open?id=0B2...3BuYlZvMTNUb2s

  19. #179
    Captainnorway's Avatar Primicerius
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    Default Re: (RP)HS The Long Road Remake!

    byzantium https://drive.google.com/file/d/0B5a...ew?usp=sharing

    Spoiler Alert, click show to read: 

  20. #180
    StOuFf's Avatar Protector Domesticus
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    Default Re: (RP)HS The Long Road Remake!

    oh look at that, the English Warmongering Machine at work

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