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Thread: North & South: American Civil War 2.0 New Maps, New Units, Bug Fixes, and MORE!!!!

  1. #201

    Default Re: North & South: American Civil War 2.0 New Maps, New Units, Bug Fixes, and MORE!!!!

    I would have to see the entire potential. I don't want to work with existing stuff. If the ETW maps can't be used and we can't make new ones, I don't see the point. Sadly. I was impressed with "Third Age" but know that was another game version. I don't have the time to dig into the map/campaign aspects and do all the other work... especially with all the Atlas corruption that keeps happening. There are far more LUA edits needed now for this current project and that would be more helpful, I suppose.

    I appreciate your thoughts and efforts.

  2. #202

    Default Re: North & South: American Civil War 2.0 New Maps, New Units, Bug Fixes, and MORE!!!!

    UPDATE: January 2, 2018:

    I have been working on cleaning up a variety of things from maps to icons to uniforms and far more. Between spontaneously corrupting files.. damn you PackFileManager and the Atlas tool... anyway.... I have added the Union III Corps to the game with several unique units.
    - Excelsior Brigade, each for four regiments represented: 70th and 72nd New York in standard 'blue' and the 73rd and 74th New York in their respective Zouave uniforms.
    - 114th Pennsylvania "Collis's Zouaves"
    - III Corps leaders

    Lots of other tweaks and changes across just about every aspect.

    I am targeting the week of JANUARY 15th for the release.
    Attached Thumbnails Attached Thumbnails 20180102112113_1.jpg   20180102111354_1.jpg   20180102105616_1.jpg   20180102105556_1.jpg  

  3. #203

    Default Re: North & South: American Civil War 2.0 New Maps, New Units, Bug Fixes, and MORE!!!!

    Quote Originally Posted by Slyk View Post
    UPDATE: January 2, 2018:

    I have been working on cleaning up a variety of things from maps to icons to uniforms and far more. Between spontaneously corrupting files.. damn you PackFileManager and the Atlas tool... anyway.... I have added the Union III Corps to the game with several unique units.
    - Excelsior Brigade, each for four regiments represented: 70th and 72nd New York in standard 'blue' and the 73rd and 74th New York in their respective Zouave uniforms.
    - 114th Pennsylvania "Collis's Zouaves"
    - III Corps leaders

    Lots of other tweaks and changes across just about every aspect.

    I am targeting the week of JANUARY 15th for the release.
    Those zouaves are really cool! I should remake a video I made for the Zouaves.

  4. #204

    Default Re: North & South: American Civil War 2.0 New Maps, New Units, Bug Fixes, and MORE!!!!

    I like them for quick work. I was thinking of doing a 'Zouave' content patch for the add-on/update release in a couple months. I hope to add 5-10 new maps and three or four new scenarios as well.

  5. #205

    Default Re: North & South: American Civil War 2.0 New Maps, New Units, Bug Fixes, and MORE!!!!

    I'm extremely curious. Did you do the 5th New York "Duryee" Zouaves? They are one of the most famous of the Zouave regiments next to the 14th Brooklyn.

  6. #206

    Default Re: North & South: American Civil War 2.0 New Maps, New Units, Bug Fixes, and MORE!!!!

    Quote Originally Posted by Sirtylersherman View Post
    I'm extremely curious. Did you do the 5th New York "Duryee" Zouaves? They are one of the most famous of the Zouave regiments next to the 14th Brooklyn.
    I did not do the 5th NY only because I did not do a Union 'Corps' or "faction" by game configuration requirements that reflects their organization at the time period of the other Corps units. If I do an add-on pack for units, they would definitely be in it.

  7. #207

    Default Re: North & South: American Civil War 2.0 New Maps, New Units, Bug Fixes, and MORE!!!!

    I took a look at the PDF document. As an American Civil War reenactor and history buff, I highly admire your and research. I can tell my reading and scheming through this that you have a passion for accuracy, historical authenticity, and gameplay. Thank you, sir.

  8. #208

    Default Re: North & South: American Civil War 2.0 New Maps, New Units, Bug Fixes, and MORE!!!!

    Thank you! I've added a few more units, which I think I've outlined so far here. So things are a bit more robust in the final version. We just had a couple GREAT battles on Shiloh and Bristoe Station and no issues. I think things are looking good for a release very, very soon...............

  9. #209

    Default Re: North & South: American Civil War 2.0 New Maps, New Units, Bug Fixes, and MORE!!!!

    I saw you said youre releasing it soon. Any idea on an exact day youd like to release it by?

  10. #210

    Default Re: North & South: American Civil War 2.0 New Maps, New Units, Bug Fixes, and MORE!!!!

    The week of the 15th...... it depends on how many things that annoy me annoy me enough to try and fix them.

  11. #211

    Default Re: North & South: American Civil War 2.0 New Maps, New Units, Bug Fixes, and MORE!!!!

    ATTENTION ALL!!! I have created a new discord community server https://discord.gg/kfCKSBu for online play for this mod so it's easier getting matches going. There's also in depth info on the battles, film scenes and documentaries there for people's pleasure, we look forward to seeing you there.

    Note- people are already playing the 1.0 version while waiting patiently for 2.0 version, come join us and have fun.
    Host of the Napoleon Total War AMERICAN CIVIL WAR 2.0 MOD Discord Server
    https://discord.gg/kfCKSBu
    "TUNNELSSSS....ARE USELESS, so why bother anyway!" - Captain Henry Wirz

  12. #212

    Default Re: North & South: American Civil War 2.0 New Maps, New Units, Bug Fixes, and MORE!!!!

    Last few questions. Will the download be like 1.0 or will there be a nicer installer? Also my other question is will you be able to revert to vanilla without uninstalling the entire mod or will there be a button on the launcher like NTW3 to restore vanilla files?

  13. #213

    Default Re: North & South: American Civil War 2.0 New Maps, New Units, Bug Fixes, and MORE!!!!

    Quote Originally Posted by Sirtylersherman View Post
    Last few questions. Will the download be like 1.0 or will there be a nicer installer? Also my other question is will you be able to revert to vanilla without uninstalling the entire mod or will there be a button on the launcher like NTW3 to restore vanilla files?
    1.0 already has an installer version https://www.mediafire.com/?daar6wsev4skwyb, before you do these three steps you have to create an empty folder in napoleon/data and name it acw
    1. Download and save the acw.rar to the /steamapps/common/napoleon/data/ folder.
    2. Open the rar and press the "Extract to"-Button (NO "Extract here")
    3. Target folder should be: "(...)/steamapps/common/napoleon/data/acw

    The launcher to start the game is now in the acw folder you created, double click and play. Basically when you launch the game all those files in acw folder move to your data automatically and then back when you exit game, so that you can play vanilla napoleon.
    Last edited by warboy; January 14, 2018 at 11:41 AM.
    Host of the Napoleon Total War AMERICAN CIVIL WAR 2.0 MOD Discord Server
    https://discord.gg/kfCKSBu
    "TUNNELSSSS....ARE USELESS, so why bother anyway!" - Captain Henry Wirz

  14. #214

    Default

    Quote Originally Posted by Sirtylersherman View Post
    Last few questions. Will the download be like 1.0 or will there be a nicer installer? Also my other question is will you be able to revert to vanilla without uninstalling the entire mod or will there be a button on the launcher like NTW3 to restore vanilla files?
    I'm a hacker, at best, and a bad one. I have no clue on how to make an installer. Installing this mod is easy enough if anyone can operate a .rar application and a folder browser. "Unzip to...." or copy/paste. I hate the idea of making an installer and not doing it correctly etc. So, odds of me making one... near zero. If someone puts one together for me, perhaps. Not a priority to me to do so. I have a little time to look into it and it is on the final list of things to do so..... no promises.

    Quote Originally Posted by warboy View Post
    1.0 already has an installer version https://www.mediafire.com/?daar6wsev4skwyb, before you do these three steps you have to create an empty folder in napoleon/data and name it acw
    1. Download and save the acw.rar to the /steamapps/common/napoleon/data/ folder.
    2. Open the rar and press the "Extract to"-Button (NO "Extract here")
    3. Target folder should be: "(...)/steamapps/common/napoleon/data/acw

    The launcher to start the game is now in the acw folder you created, double click and play. Basically when you launch the game all those files in acw folder move to your data automatically and then back when you exit game, so that you can play vanilla napoleon.
    I cannot express in words how much I utterly hate that installer. No words exist. I'd be banned using them. Either way, anyone with common sense can drag and drop files. Again, if I can, I may create one, no promises.
    Last edited by Frunk; January 15, 2018 at 07:22 AM. Reason: Double posts merged.

  15. #215

    Default Re: North & South: American Civil War 2.0 New Maps, New Units, Bug Fixes, and MORE!!!!

    WATCH THIS SPACE.......................................................


    Final phase. Once I have the final package ready to post/posted this thread will be moving into the "Hosted Mods" sub-forum as a stand-alone forum. From there I will build out more specific threads for feedback/bugs/etc. and previews of the 2.1 update.

    I hoped to release today, January 19, but I have far fewer hours to work on the final items than I hoped. But if all goes well, before the 22nd!!!

  16. #216

    Default Re: North & South: American Civil War 2.0 New Maps, New Units, Bug Fixes, and MORE!!!!

    keep up the good work man i cant wait

  17. #217
    WalterSobchak71's Avatar Laetus
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    Default Re: North & South: American Civil War 2.0 New Maps, New Units, Bug Fixes, and MORE!!!!

    Quote Originally Posted by Slyk View Post
    WATCH THIS SPACE.......................................................


    Final phase. Once I have the final package ready to post/posted this thread will be moving into the "Hosted Mods" sub-forum as a stand-alone forum. From there I will build out more specific threads for feedback/bugs/etc. and previews of the 2.1 update.

    I hoped to release today, January 19, but I have far fewer hours to work on the final items than I hoped. But if all goes well, before the 22nd!!!
    Awesome, thanks for all the hard Slyk we appreciate it.

  18. #218

    Default Re: North & South: American Civil War 2.0 New Maps, New Units, Bug Fixes, and MORE!!!!

    Great to hear, many players await!!!!!
    Host of the Napoleon Total War AMERICAN CIVIL WAR 2.0 MOD Discord Server
    https://discord.gg/kfCKSBu
    "TUNNELSSSS....ARE USELESS, so why bother anyway!" - Captain Henry Wirz

  19. #219

    Default Re: North & South: American Civil War 2.0 New Maps, New Units, Bug Fixes, and MORE!!!!

    so will it be out today? or

  20. #220
    WalterSobchak71's Avatar Laetus
    Join Date
    Oct 2012
    Location
    North Carolina, USA
    Posts
    12

    Default Re: North & South: American Civil War 2.0 New Maps, New Units, Bug Fixes, and MORE!!!!

    Quote Originally Posted by Gen. Ulysses S. Grant View Post
    so will it be out today? or
    It says the 22nd in his post.

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