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Thread: Information Thread for Potential New Dogs of War Units

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    Default Information Thread for Potential New Dogs of War Units

    Information Thread for Potential New Dogs of War Units

    The Dogs of War, also known as the Regiments of Renown is a polite term to describe Mercenaries from all across the known world. They are hired to fight against any if not all the nations of the Old World and beyond. They are drawn to places where fortunes can be won by ruthless adventures. From the lush jungles of the West to the misty isles of the East, and from the steamy swamplands of the South to the harsh snowlands of the north, the world is truly awash with rag-tag armies of sellswords who nurture the wishful dreams of loot, plunder and adventure.
    http://warhammerfantasy.wikia.com/wiki/Dogs_of_War


    Mercenary Regiments and Other Notables

    Chaos Mercenaries
    Spoiler Alert, click show to read: 
    Disciples of the Red Redemption = In the secret temples of the cult, initiates were introduced to the vile and bloody ways of the mighty God Khorne The skin was ritually flayed from the face and torso of each initiate. Glowing hot iron face masks and cuirasses formed a now and tougher skin. At last they were permitted to wear the black robes of Khorne. Of course, this resulted in all of the Disciples of the Red Redemption suffering from total and irrevocable madness.
    http://www.solegends.com/citrr/1rr16...tion/index.htm
    http://www.sodemons.com/rhror/1rr16redemption/index.htm

    Jaek & Helwud, the Chaos Brothers = Apparently they are from the Kaleb Daark comic strip. They were adversaries of Kaleb Daark, Champion of Malal. I do not know what chaos god Jaek and Helwud were aligned with.
    http://www.sodemons.com/rhmisc/c13ch...hers/index.htm

    Lazarus the Mad = ”If ye are interested in learning the secrets of the magic arts, wiping floors and fetching slippers… Then contact Lazarus the Mad behind the Twisted Goat Inn. Applicants should bring own soul and heart. Lazarus, specialist in flaming swords and magic wings.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 11

    Nicodemus = "Nicodemus’s skills have greatly developed during his time in the dark streets of Mordheim and he is now something of a legend among the many warbands vying for supremacy in the city. Who knows where he will appear next and who will he join in his never ending search for the precious magic stones..."
    https://i.imgur.com/C6Qjlr2.png White Dwarf Issue 241
    https://i.imgur.com/8SIKeaA.png White Dwarf Issue 245
    https://i.imgur.com/zD5ZJxa.png White Dwarf Issue 245
    http://www.solegends.com/citcat2005s...pcp0114-00.htm
    http://broheim.net/downloads/dramati.../Nicodemus.pdf

    Simius Gantt, the Crow Master = All that remains of the surgery now is a scorched patch of earth, Simius having razed it to ash. Voices whisper his name now, in the shadows and darkness. They call him Crow Master, such is the palpable aura of death that exudes from his very skin, a vicious murder of fell birds accompanying him wherever he goes, harbingers of pain and torture. His services can still be garnered at a price.
    http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 25

    The Dark Warriors' Mutants = A chaos warrior in jet black armour, seven feet tall, wielding an immense and ancient great axe who fought alongside a variety of mutant beastmen/spawn, including a chickenman and a turtle-shelled beastman. Once fought for a necromancer.
    Tales of the Old World Short Story: The Doorway Between

    Toxote's Hellmounts = "When an army of the dark races declares war on man or elf there is a good chance the Hellmounts will gallop into the camp the night before, braying and howling for the enemies blood. Toxote, the Hellmounts leader, will parley with the warlord for pay but the most important thing to them is not gold, but the blood of their enemies and their heads as trophies." Carry great axes.
    https://www.scribd.com/document/2232...del-Journal-41

    Toxote's Kylists = "When an army of the dark races declares war on man or elf there is a good chance the Hellmounts will gallop into the camp the night before, braying and howling for the enemies blood. Toxote, the Hellmounts leader, will parley with the warlord for pay but the most important thing to them is not gold, but the blood of their enemies and their heads as trophies." Carry halberds.
    https://www.scribd.com/document/2232...del-Journal-41

    Werner Silbermann’s Wolf Pack = ”Werner Silbermann was a young and fairly successful wizard in the city of Nuln when he became a werewolf in an experiment that went dreadfully wrong. He drifted from place to place. Werner gratefully accepted the hospitality of the wolf-pack, and lived among them as a wolf for almost a year. He became their leader.”
    https://www.scribd.com/document/2479...hite-Dwarf-132 Page 67


    Dwarf Mercenaries
    Spoiler Alert, click show to read: 
    Dwarfs
    Spoiler Alert, click show to read: 
    Akhibar’s Deathdealers = Goblinoid hunting mercenary dwarves who cause fear in them. They have heavy armour, shields and hammers. It’s a Citadel Journal unit.
    https://www.scribd.com/doc/222983034/Citadel-Journal-04

    Azguz Bloodfists' Warriors = Commanded by Azguz Bloodfist, Warriors from the Dwarven Zhufbar stronghold.
    http://warhammerfantasy.wikia.com/wi...the_Horned_Rat

    Bigfoot's Ironbreakers = Commanded by Grunti Bigfoot, Iron Breakers from Zhufbar.
    http://warhammerfantasy.wikia.com/wi...the_Horned_Rat

    Captain Khazra Nemo = Apparently a famed dwarf explorer who captains a dwarf Nautilus.
    https://i.imgur.com/HXEwqGd.png White Dwarf Issue 197

    Dargan Rockfist, Greenskin Slayer = ”Expert at eradicating foul greenskins.”
    https://i.imgur.com/LzePOa1.png White Dwarf 244
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 6

    Durgin, Dwarf Warrior of the World’s Edge Mountains = ”There then came a mighty warrior Prince from the Borderlands - Rogar the Barbarian. He bore a glittering diamond on his brow - the Star of the West. Other great heroes joined him; Durgin, the fearless dwarf warrior from the World’s Edge Mountains.”
    https://www.hasbro.com/common/instruct/HeroQuest.PDF

    Dwimril Silverlode = ”He knew that behind them somewhere, equally miserable, were Corwen the Wood Elf friend, and Dwimril Silverlode the indomitable dwarf.” An adventurer.
    https://i.imgur.com/juL5GOI.png White Dwarf Issue 202

    Furgal Fragman's Hammerers = Commanded by Furgal Fragman, Hammerers from Zhufbar.
    http://warhammerfantasy.wikia.com/wi...the_Horned_Rat

    Gotrek and Felix = Gotrek Gurnisson, a dwarf Slayer, and Felix Jaeger, his human chronicler, are a duo of warriors traveling throughout the length and breath of the Old World, battling Dark Forces and stopping complots in Gotrek's quest for a heroic death against a terrible foe.
    http://warhammerfantasy.wikia.com/wiki/Gotrek_and_Felix

    Gromdal's Orcbanes = Gromdal Orcbane's crossbow regiment provide excellent support for any unit in the field. Dwarfs are not physically suited to using ordinary bows, so they use powerful crossbows instead. Although these are ranged weapsons, this unit is still effective in close combat as they eagerly bash away with the weapon's fearsome studded metal butt.
    http://warhammerfantasy.wikia.com/wi...the_Horned_Rat

    Harkon Skullsplitter's Warriors = Commanded by Harkon Skullsplitter, Warriors from the Dwarven Zhufbar stronghold.
    http://warhammerfantasy.wikia.com/wi...the_Horned_Rat

    Kurgan Broken Axe = Problem with daisy-pickin’, pointy eared gits? Found a critter with claws longer than yer arms? Here’s the solution.
    http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 12

    Long Drong's Slayer Pirates = Long Drong's Slayer Pirates are a famous band of mercenaries, who's entire company is compose of the deadly and fearsome slayer pirates of Captain Long Drong and his great ironclad ship the "Far Fregar".
    http://warhammerfantasy.wikia.com/wi...Slayer_Pirates
    https://i.imgur.com/k1R82xw.png White Dwarf 252

    Malakai Makaisson’s Goblin Hewer = A rapid firing, axe throwing mechanism.
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf

    Offo Yellowbeard = A mercenary captain.
    https://i.imgur.com/Tlkt4zl.png White Dwarf 96

    Oxy O'Cetylene = "In his travels, Wotan encountered the mad Dwarven engineer Oxy O'Cetylene, and was allowed to borrow one of his latest inventions - a steam-powered fighting robot."
    https://i.imgur.com/XJJQZYQ.png White Dwarf 83

    Prince Ulther's Dragon Company = Not much info on these, they're a very old RoR unit. Presumably led or financed by Prince Ulther.
    http://www.madalfred.com/html_files/Ulther3.html
    http://www.sodemons.com/rhror/3rr6ulthers/index.htm

    Prince Ulther's Wyvern Company = Not much info on these, they're a very old RoR unit. Presumably led or financed by Prince Ulther.
    http://www.madalfred.com/html_files/Ulther3.html
    http://www.sodemons.com/rhror/3rr6ulthers/index.htm

    Rorek, Dwarf Slayer = Mad berserker, hired axe.
    https://i.imgur.com/le4nTOT.png White Dwarf 240

    Sven Hammerhelm = A hero from Advanced Heroquest.
    https://i.imgur.com/C8Nxmuj.png White Dwarf 119

    Sven Hasselfriesian = An adventurous, highly experimental Engineer who traveled to Lustria with a band of Norse Humans and Norse Dwarfs, returning with immense treasure. He is in a deal with a Director in Marienburg, but has worked in many cities.
    http://warhammerfantasy.wikia.com/wi..._Hasselfriesan
    https://drive.google.com/drive/folde...290REo2Nmc1U1E Page 3

    Thorgrim’s Mercenary Miners = It’s just mentioned in an advert in Mordheim’s Town Cryer magazine.
    https://i.imgur.com/ti2GC7V.png White Dwarf Issue 241

    Thorgrim Thunderbrow = ”Expert Wyrdstone Hunter”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 4

    Thor Wibble and the Wala Crag Gnomes = ”Thor Wibble and his gnomes are loyal and totally dedicated to their cause; the rights of short people everywhere. What confuses hiring armies is that they are clearly dwarfs. None know why they claim to be gnomes.”
    The Book of Battalions - Page 8

    Torston Treehaka's Sea Axes = It is not unheard for there to be Dwarf mercenaries in the service of foreign princes. Many of these mercenary bands come from Barak Varr itself, the best known of them being the Company of Torston Treehaka. "Torston and his lads are debt collectors by trade and make a living pursuing merchants who renege on deals. They will also serve as mercenaries when circumstances demand. Torston's clan was originally from Karak Norn, but was exiled following an incident in Athel Loren. Although he will not speak of it, he holds a grudge as only a Dwarf can."
    https://www.scribd.com/doc/60156126/...aka-s-Sea-Axes
    http://warhammerfantasy.wikia.com/wiki/Barak_Varr

    Unrad's Dwarf Excavators = Unrad Grimbeard companions are a specialised form of miner unit whose skills have been honed in long running skirmishes with Orcs, Goblins and Skaven.
    https://www.scribd.com/document/2231...del-Journal-19

    Wal Wally’s Crossbow Targeteers = ”This regiment is famous for its anti-giant exploits. They wear mail armour and carry shields in addition to their crossbows and swords. Their leader is Wal Wally.”
    The Book of Battalions - Page 9


    Chaos Dwarves
    Spoiler Alert, click show to read: 
    Doomaxe’s Renegades = Mercenaries led by Doomaxe the Dreaded. Pulper Spikehead, Mad Mark Trollbiter, the Master of Madness, Napper Grundrin, Drum & Drone Ulsen, Foaming Mad Furrikson, and Khazek Doomlord are all part of this company.
    http://www.chaos-dwarfs.com/wiki/ind...warf_Renegades
    http://www.chaos-dwarfs.com/wiki/ind...nd_3rd_edition

    Kludge’s “Up The Wall” Crew = ”Kludge - The "Up The Wall Crew" were a group of Dwarfs available as a pack, mostly styled on a street gang urinating (and supplied with urinals). Kludge was the odd one out, wearing plate armour and not urinating. While he looks like an evil Dwarf, it has never been established if he was a Chaos Dwarf.”
    http://www.chaos-dwarfs.com/wiki/ind...warf_Renegades
    http://www.chaos-dwarfs.com/wiki/ind...age:Kludge.JPG

    The Skullrippers = ”The Skullrippers (example warband); includes rules for the Chaos Dwarf Renegades models.”
    http://www.chaos-dwarfs.com/wiki/ind...arf_References

    Wotan = "In his travels, Wotan encountered the mad Dwarven engineer Oxy O'Cetylene, and was allowed to borrow one of his latest inventions - a steam-powered fighting robot."
    https://i.imgur.com/xyoRngW.png White Dwarf 83
    https://i.imgur.com/XJJQZYQ.png White Dwarf 83


    Imperial Dwarfs
    Spoiler Alert, click show to read: 
    Master Lukas Pfandleiher = "Lukas is a respected member of the intellectual community. Since he is an expert in magical collectibles, he is especially favoured by rich nobles, who are always trying to wheedle a bit of free advice out of him on what sort of treasures are particularly valuable." Owns a travelling magical pawn shop.
    https://i.imgur.com/GA43zwk.png White Dwarf 103
    https://i.imgur.com/pZCBLFE.png White Dwarf 103
    https://i.imgur.com/5wGq7qp.png White Dwarf 103


    Norse Dwarves
    Spoiler Alert, click show to read: 
    Juggo Joriksonn = "Juggo is a Norse Dwarf Berserker. Norse Dwarf society has much in common with that of the human Norse, and the Berserkers lead a similar social life."
    https://www.scribd.com/document/1421...on-Compilation


    Elven Mercenaries
    Spoiler Alert, click show to read: 
    Elven
    Spoiler Alert, click show to read: 
    Aenur = Many famous swordsmen have come to Mordheim to make their fortune, but few can match the terrifying reputation of the Elf swordsman Aenur. This mighty warrior was responsible for slaying the entire possessed warband of Karl Zimmeran, and single-handedly cleansed the Rat Hole, a settlement that had been overrun by Beastmen.
    http://warhammerfantasy.wikia.com/wiki/Aenur

    Eladrial and the Company of Light = An elven adventuring party of some renown, led by Eladrial the Archer, considered by some Old Worlders to be the best shot in the world.
    https://i.imgur.com/AIMqOMX.png White Dwarf Issue 194

    Elennath = ”Two figures, who had been sitting opposite one another on the outcroppings, strode easily towards them. On the left, nearest Angelika, came an elf. Pink, unblemished skin covered his angular face. His eyes were the colour of new grass. As he walked, his shoulder-length straw-coloured hair floated out behind him. The elf was clad in a long sheepskin coat, worn over a linen shirt. His hide trousers ended in ermine ruffs; his thin shoes were made of the same material, and laced with rawhide. He smiled at Angelika. In his left hand he held a gleaming sword, five feet long and little more than an inch wide, its blade incised with runes.”
    Honour of the Grave by Robin D. Laws - Chapter 3

    Ladril the Elven Fighter Mage = ”There then came a mighty warrior Prince from the Borderlands - Rogar the Barbarian. He bore a glittering diamond on his brow - the Star of the West. Other great heroes joined him; Ladril, the elven fighter mage from distant Athelorn.”
    https://www.hasbro.com/common/instruct/HeroQuest.PDF

    Malmir Giluviel = An adventurer.
    https://i.imgur.com/irLLP6j.png White Dwarf 121

    Riolta Snow = "Riolta makes her living as a professional tournament archer. She holds the titles of many of the Elf Kingdoms' leading contents. Like many other successful 'pros' she is alarmingly rich. Riolta looks much like any other Sea Elf. She is tall, slender and enviably attractive."
    https://www.scribd.com/document/1421...on-Compilation

    Talion Sureflight = ”Best archer in all the world. Only the most civilised warbands need apply for the pleasure of my company.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 4

    Theladrion = An adventuring elven Ranger.
    https://i.imgur.com/GwJaXfd.png White Dwarf Issue 194

    Torallion Leafstar = A hero from Advanced Heroquest.
    https://i.imgur.com/C8Nxmuj.png White Dwarf 119

    High Elven
    Spoiler Alert, click show to read: 
    Asarnil the Dragonlord = He is a dragon rider. With his mighty skills in combat and the strength and courage of his loyal companion, Asarnil has won himself victory after victory, and soon, he hopes to return to the islands of his birth and start life anew.
    http://warhammerfantasy.wikia.com/wi...the_Dragonlord
    https://i.imgur.com/2q2fZLu.png White Dwarf 252

    Elwing’s Cavalry = Captain Elwing of Lothern was the leader of one such small unit, stationed along the north coast of the Elf Kingdom. He sprang to fame during the Norse Raids - at a time when adventurous Old Worlders were beginning to nurture territorial ambitions in the Elf Kingdoms. The Elves quickly put the invaders to flight, and those that fled to their longships were later intercepted and destroyed by the Sea Elf navy.
    http://www.solegends.com/citrr/1rr10elwings/index.htm
    http://www.sodemons.com/rhror/1rr10elwings/index.htm

    Gilead and Fithvael = ”A melancholy shadow hangs over Gilead wherever he goes, accompanied by his companion the aged weapon-master Fithvael, the last remaining elves of Tor Anrok. They search the Old World for traces of the last remnants of their people, driven ever onwards by anguish and pain. Gilead is a master swordsman who can enter the feared shadowfast, where his movements are so swift that they appear as little more than a blur, and he seems to be in several places at one time.”
    http://i.imgur.com/12rtzUY.png

    Lord Daverion = A "Gentlemen Mercenary General"
    https://i.imgur.com/DDy6RVZ.png White Dwarf 233

    Lothern City Guard = A very ancient lore version of the unit from the 2nd edition of the tabletop game. Page 40.
    https://www.scribd.com/document/1421...on-Compilation
    http://www.sodemons.com/rhror/1rr13lothern/index.htm

    Thiakhaine, the “Dispossessed” = ”As descendants of Aenarion they are also known as the Thiakhaine, meaning ‘Cursed of Khaine’. Some of them are possessed by part of Khaine’s spirit, that was unleashed when Aenarion wielded the Sword of Khaine. They are known by the other races of the world as Revenant Knights.”
    https://www.scribd.com/document/1427...Deathblow-3of3

    Thansortor's Charioteers = "Only Thansortor's Charioteers, an arrogant band of chariot riding Elves, mockingly ignored the overpriced maps, believing the entire legend to be nothing more than a clever ruse conceived by the Merchant Prince of Miragliano."
    https://www.scribd.com/document/2232...del-Journal-39 Citadel Journal 39, Page 34

    Dark Elven
    Spoiler Alert, click show to read: 
    Addelcore, Mercenary Sorcerer = A named dark elf from 3rd edition. He is a dark elf sorcerer, as those are utterly illegal in Naggarond it makes sense that he would be out and about as a mercenary rather than staying to die. He rides a cold one.
    http://www.collecting-citadel-miniat...le:C21s-03.jpg

    Dijin Katal, the Renegade Assassin = Known by many names, the dark elf Dijin Katal is greatly feared and loathed and that’s just by his own people. The covens of the Druchii have a price on Katal’s head and demand that he be captured alive for the Hag Queen’s pleasure.
    http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 15

    D’orn Soulmangler = ”Need a throat cutting? Need a head to be severed? Or some food poisoned? Contact at the Twisted Goat Inn, ‘Mess with the best be sliced with the rest…’”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 12

    Durnath the Despised = ”Any information resulting in clues as to the whereabouts of the druchii known, to lesser races, as ‘Durnath the Despised’ will be handsomely rewarded in gold and jewels.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 10

    Kernethar, Renegade Sorcerer = A named dark elf from 3rd edition. He is a dark elf sorcerer, as those are utterly illegal in Naggarond it makes sense that he would be out and about as a mercenary rather than staying to die.
    http://www.collecting-citadel-miniat...le:C09s-21.jpg

    Mengil Manhide Manflayers = The Manflayers go into battle armed with greatswords, repeater crossbows, and festooned with an array of knives and various other blades. They prefer to main and cripple rather than outright kill, for they will often stop in the heat of battle to acquire new trophies, flaying the dead and the dying they leave in their wake.
    http://warhammerfantasy.wikia.com/wi...27s_Manflayers

    Syrillia, Outcast of Feiss Mabdon = ”The elf-woman was Syrillia, an outcast from the dark city of Feiss Mabdom who had travelled widely in search of knowledge and adventure.” She’s a dark elf necromancer.
    https://i.imgur.com/d4d3lvB.png White Dwarf 132
    https://i.imgur.com/dznSf57.png White Dwarf 132

    Wood Elven
    Spoiler Alert, click show to read: 
    Alayor's Wythel Warriors = Members of a lost Wood Elven kindred who hate the Greenskins.
    https://www.scribd.com/document/2232...del-Journal-37

    Ceridan, Elven Ranger = After many years in the Black Mountains Ceridan, a lone Elf Ranger has learned of valuable information which has fallen by chance into Skaven possession. Troubled by recent Skaven efforts to capture him he changed his identity and now seeks assistance on a quest handed down through generations of his family.
    http://warhammerfantasy.wikia.com/wi...the_Horned_Rat

    Corwen = ”He knew that behind them somewhere, equally miserable, were Corwen the Wood Elf friend, and Dwimril Silverlode the indomitable dwarf.” An adventurer.
    https://i.imgur.com/juL5GOI.png White Dwarf Issue 202

    Fingol Two-Feathers = "It was not difficult to find a Wood Elf scout by the name of Fingol Two-Feathers, who agreed to trail the slow moving dwarf expedition for a handful of gold."
    https://i.imgur.com/MECNbS4.png White Dwarf 153

    Skarloc’s Archers = Skarloc's Wood Elf Scouts fight to preserve the edges of their forest home against the depradations of other races, most notably Orcs. Little is known of their deeds, although on one occasion over 200 Orcs of the Broken Skull tribe entered the forest, and none returned.
    https://i.imgur.com/gZuZcuH.jpg 3rd Ed. Armies Book
    http://www.solegends.com/citrr/3rr4skarlocs/index.htm
    http://www.sodemons.com/rhror/3rr4skarlocs/index.htm
    https://i.imgur.com/MMdujOG.png White Dwarf 92

    The Bowmen of Oreon = Prince Oreon chose the best archers and woodsmen and assembled this famous Elven band. With his Company, Oreon left the Old World and took ship to the Elf Kingdoms, where he joined the crusading army of the Sea-Elf Lord Staleor. He fought with distinction in Staleor's Southlands campaign, losing an eye in hand-to-hand combat with the Evil wizard Dornbast.
    http://www.solegends.com/citrr/1rr07oreons/index.htm
    http://www.sodemons.com/rhror/1rr07oreons/index.htm
    http://www.sodemons.com/rhror/2rr07oreons/index.htm

    The Lost Kindred = I have no information on what these are exactly, but presumably they're the Wythel elves mentioned in Citadel Journal. All I know for certain is that they are listed as a wood elf mercenary unit.
    https://drive.google.com/drive/folde...DlMdktzeWcyU0E 6th Edition Wood Elf Army Book - Rare Units Section


    Fimir Mercenaries
    Spoiler Alert, click show to read: 
    Chulann’s Marsh Hornets = ”While on a death-quest, Fimir will fight for or against any race, with no thought for the odds or for their personal safety. It is very rare for a death-quest to result in anything but the eventually annhilation of the fimir involved.” A named Fianna Fimm Death-Quest regiment.
    https://us.v-cdn.net/5022456/uploads...2gkorix0sy.jpg

    Froidach’s Mist-Dragons = ”While on a death-quest, Fimir will fight for or against any race, with no thought for the odds or for their personal safety. It is very rare for a death-quest to result in anything but the eventually annhilation of the fimir involved.” A named Fimir Death-Quest regiment.
    https://us.v-cdn.net/5022456/uploads...2gkorix0sy.jpg

    Hell-Gate Death-Quest = ”While on a death-quest, Fimir will fight for or against any race, with no thought for the odds or for their personal safety. It is very rare for a death-quest to result in anything but the eventually annhilation of the fimir involved.” A named Fimir Death-Quest regiment.
    https://us.v-cdn.net/5022456/uploads...2gkorix0sy.jpg

    Killing Eye Death-Quest = ”While on a death-quest, Fimir will fight for or against any race, with no thought for the odds or for their personal safety. It is very rare for a death-quest to result in anything but the eventually annhilation of the fimir involved.” A named Fimir Death-Quest regiment.
    https://us.v-cdn.net/5022456/uploads...2gkorix0sy.jpg

    Swamp Scorpion Death-Quest = ”While on a death-quest, Fimir will fight for or against any race, with no thought for the odds or for their personal safety. It is very rare for a death-quest to result in anything but the eventually annhilation of the fimir involved.” A named Fimir Death-Quest regiment.
    https://us.v-cdn.net/5022456/uploads...2gkorix0sy.jpg


    Generic Mercenaries
    Spoiler Alert, click show to read: 
    Big Game Hunter = ”There are many reasons why adventurers risk life and limb exploring the mysterious continent of Lustria. The lure of riches and arcane knowledge brings a steady flow of greedy individuals but some are drawn in search of legendary creatures rumoured to inhabit the lust jungle. Expert game hunters are paid vast sums of money by flamboyant Old World nobes in order to bring back these exotic creatures.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 13

    Cannons = These cannons are typically smaller than the ones used in the Empire.
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf
    https://i.imgur.com/sbtnoVG.png White Dwarf 252

    Corsairs = From Araby
    https://i.imgur.com/U9qAI5D.png White Dwarf 252

    Crossbowmen = The bulk of the mercenaries in Tilea are crossbowmen.
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf
    https://i.imgur.com/YGsNINr.png White Dwarf 252

    Duelists = Lightly armoured, skilled fighters that skirmish to protect the flanks of pikemen regiments. Can use bucklers, additional weapons, throwing knives and pistols.
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf
    https://i.imgur.com/YGsNINr.png White Dwarf 252

    Dwarfs = Mercenary Dwarfs, they can use great weapons, crossbows, shields and armour.
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf
    https://i.imgur.com/QsUHIRs.png White Dwarf 252

    Freelance Knights = There are countless small brotherhoods and knights who fight solo in the service of the Empire who are otherwise unafiliated with any single state or religion.
    https://i.imgur.com/N5c9y21.png White Dwarf 331

    Giants = Most giants can be persuaded to fight in return for promises of vast amounts of food and booze
    https://i.imgur.com/gDGQ9U1.jpg 3rd Ed. Armies Book

    Halflings = Mercenary halflings, they can use spears and shields instead of bows.
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf
    https://i.imgur.com/sbtnoVG.png White Dwarf 252

    Halfling Hot Pot = "Mercenary Generals know very well that halfling cooks are an important element in attracting freelance fighters to their army. Another advantage of hiring such refined chefs is the access to the Hot Pot, a weird catapult-like device that uses a cauldron of hot soup as a projectile."
    https://i.imgur.com/sbtnoVG.png White Dwarf 252

    Heavy Cavalry = Cadet sons of nobles from Tilea form the shock cavalry of mercenary armies. May have barding on their steeds.
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf
    https://i.imgur.com/QsUHIRs.png White Dwarf 252
    https://i.imgur.com/wTCG2pR.png White Dwarf 252

    Hireling Wizard = Hireling Wizards are outcasts or renegades from the Orders of Magic and live by selling their magical powers for the best offer. Because of this, they could essentially be magic users from any of the other human factions, so Amber Wizards or Damsels, quite a range. Maybe even Arabian Magicians. Lots of potential here, according to White Dwarf they can use any lore of magic.
    https://www.scribd.com/document/11346952/Dogs-of-War
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf
    https://i.imgur.com/VkRPZLV.png White Dwarf 252

    Hireling Wizard Lord = Mysterious individuals from faraway lands. They can ride warhorses or a pegasus. Lots of potential here, according to White Dwarf they can use any lore of magic.
    https://www.scribd.com/document/11346952/Dogs-of-War
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf
    https://i.imgur.com/YGsNINr.png White Dwarf 252

    Light Cavalry = Scouting ahead of the army, harrying the enemy supply line, attacking vulnerable war machines and engaging the flanks of the enemy line. Other equipment they can use; bows, shields, spears.
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf
    https://i.imgur.com/QsUHIRs.png White Dwarf 252

    Mercenary Captain =Mercenary Captains are expert leaders of men, roguish and often loved by their soldiers. Can ride warhorses and a pegasus. Can wield great weapon, two weapons, morning star, halberd, longbow, crossbow, pistol, spear, lance, shield.
    https://www.scribd.com/document/11346952/Dogs-of-War
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf
    https://i.imgur.com/VkRPZLV.png White Dwarf 252

    Mercenary General = Grizzled veterans covered in the scars from a life of war, the General is a powerful individual, feared and respected across the Old World. They can ride warhorses and the pegasus. Their warhorse can be barded. Can use morning stars, halberds, longbows, crossbows, pistol, brace of pistols, lance, spear, shield, Barding, Heavy Armour, Lance, Great Weapon.
    https://i.imgur.com/8WTcW9J.jpg 3rd Ed. Armies Book
    https://i.imgur.com/NmtfHNf.jpg 3rd Ed. Armies Book
    https://www.scribd.com/document/11346952/Dogs-of-War
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf
    https://i.imgur.com/YGsNINr.png White Dwarf 252
    https://i.imgur.com/fpYwD5z.png White Dwarf 234

    Pathfinder = ”As treacherous as the Lustrian wilderness can be, it is very often a wise choice to hire an experienced guide for a warband’s expeditionary trek into the teeming jungles. Pathfinders, as they are called, are the very experts one would seek. They are well adapted to the unique landscape and hazards of the Lustrian continent; and more often than not, adventurous enough to live up to the challenge of the greatest fortunes and glory!”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 12

    Paymaster = The keeper of the army's pay chest, making him a very popular fellow. Warhorse. Can wield great weapon, two weapons, morning star, halberd, longbow, crossbow, pistol, spear, lance, shield.
    https://www.scribd.com/document/11346952/Dogs-of-War
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf
    https://i.imgur.com/VkRPZLV.png White Dwarf 252

    Paymaster's Bodyguard = Only the oldest and most trusted veterans are selected by the Paymaster to form their own bodyguard. They use Halberds. Other variants have heavy armour.
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf
    https://i.imgur.com/QsUHIRs.png White Dwarf 252

    Pikemen = Mercenary pikemen are very common in Tilea.
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf

    Pikemen (Heavy Armour) = Mercenary pikemen are very common in Tilea.
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf


    Dark Elves
    Spoiler Alert, click show to read: 
    Mercenary General (Dark Elf) = "The few High Elves or Dark Elves who become mercenary generals are often exiles, banished from their realms for dire misdeeds or forsaking their kindred with a self-imposed exile."
    https://i.imgur.com/KRVCP5S.png White Dwarf 234
    https://i.imgur.com/fpYwD5z.png White Dwarf 234

    Grimwitch = Great practitioners of magic, Dark Elf forces often include spellcasters but as these are male, they are hunted down and exterminated under Malekith’s orders
    https://i.imgur.com/6aAAF51.jpg 3rd Ed. Armies Book
    https://i.imgur.com/WdMLC7e.jpg 3rd Ed. Armies Book

    Dwarfs
    Spoiler Alert, click show to read: 
    Mercenary General (Dwarf) ="Dwarf mercenary generals are likely to be outcasts for some reason, or cherishing some terrible grudge against all their kin. What else could force a dwarf to associate with the kind of treacherous scum who become mercenaries." Can wield; Great Weapon, Spear, Halberd, Shield, Heavy Armour, Mithril Armour
    https://i.imgur.com/5CD9lV7.jpg 3rd Ed. Armies Book
    https://i.imgur.com/YGsNINr.png White Dwarf 252
    https://i.imgur.com/RFpY9RH.png White Dwarf 234
    https://i.imgur.com/fpYwD5z.png White Dwarf 234

    Mercenary Dwarf Cannons = Batteries of dwarf cannon are always available for hire and in much demand
    https://i.imgur.com/5CD9lV7.jpg 3rd Ed. Armies Book

    Mercenary Dwarf Sappers = Dwarf sappers are often hired on account of their renowned expertise in fortification and siegework. Can wear Heavy Armour
    https://i.imgur.com/5CD9lV7.jpg 3rd Ed. Armies Book

    Mercenary Dwarf Warriors = Since dwarfs love wealth, loot and battle, there are many dwarf warriors willing to fight as mercenaries. Can wield; Great Weapons, Spears, Shields, Crossbows
    https://i.imgur.com/5CD9lV7.jpg 3rd Ed. Armies Book

    High Elves
    Spoiler Alert, click show to read: 
    Mercenary General (High Elf) = "The few High Elves or Dark Elves who become mercenary generals are often exiles, banished from their realms for dire misdeeds or forsaking their kindred with a self-imposed exile."
    https://i.imgur.com/KRVCP5S.png White Dwarf 234
    https://i.imgur.com/fpYwD5z.png White Dwarf 234

    Hobgoblins
    Spoiler Alert, click show to read: 
    Mercenary Khan = Some are leaders of roving bands that have split off from the Great Horde. Can wield; Additional Hand Weapon, Great Weapons, Spears, Bows, Shields, Heavy Armour
    https://i.imgur.com/7lMBEKc.jpg 3rd Ed. Armies Book
    https://i.imgur.com/YGsNINr.png White Dwarf 252
    https://i.imgur.com/JSMLBd6.png White Dwarf 234
    https://i.imgur.com/fpYwD5z.png White Dwarf 234

    Imperials
    Spoiler Alert, click show to read: 
    Freiforstjaegar = Fine woodsmen and huntsmen from the Empire who serve as mercenaries
    https://i.imgur.com/wdu7W0t.jpg 3rd Ed. Armies Book

    Nulner Landsknechtes = The pikemen of Nuln are renowned across the Old World and are much sought after as mercenaries. Wield Pikes, can Wield; Heavy Armour, Halberds
    https://i.imgur.com/wdu7W0t.jpg 3rd Ed. Armies Book

    Kislevites
    Spoiler Alert, click show to read: 
    Kislevite Druzhina = Bands of Kislevite nobles and retainers sometimes venture abroad to offer their services as mercenaries. Their armour tends to be old fashioned, but resembles Imperial knights as they acquire equipment from the battlefield. Can wield; Shield, Heavy Armour
    https://i.imgur.com/wdu7W0t.jpg 3rd Ed. Armies Book

    Nipponese
    Spoiler Alert, click show to read: 
    Mercenary Samurai Lord = Samurai Lords lead bands of disciplined and utterly devoted followers. The samurai martial code does not recognise failure and there can be no honour in defeat. Can wield; Great Weapons, Additional Hand Weapon, Flail, Spear, Long Bow, Heavy Armour, Barding. Can ride; Horses, Ki-rin, Temple Dogs
    https://i.imgur.com/yYZ3CLO.jpg 3rd Ed. Armies Book

    Ninja Assassin = A ninja assassin is an indispensable member of a samurai lords retinue. Can wield; Additional Hand Weapons, Great Weapons, Torinoko Grenades, Throwing Stars
    https://i.imgur.com/yYZ3CLO.jpg 3rd Ed. Armies Book

    Norse
    Spoiler Alert, click show to read: 
    Mercenary Norse Warlord = Many Norse warlords take to raiding now and again. It is the best way of ensuring enough loot, food, drink, women and heroic tales to keep the retainers entertained through the long winters. Can wield; Great Weapons, Spears
    https://i.imgur.com/J0cmnXU.jpg 3rd Ed. Armies Book

    Norse Marauders = Mercenary Norse, they can use additional hand weapons, great weapons, flails, and shields.
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf
    https://i.imgur.com/QsUHIRs.png White Dwarf 252

    Orcs
    Spoiler Alert, click show to read: 
    Mercenary Warboss ="There are many Orc generals roaming the known world. Their only problem is finding mercenary regiments reckless enough to follow them. They tend to lead armies of particularly savage, uncouth and primitive mercenaries such as Ogres." The most successful tend to be those with a glimmer of intelligence, able to intimidate the most booty out of their employers. Can wield; Additional Hand Weapons, Great Weapons, Spear, Bow, Shield, Heavy Armour
    https://i.imgur.com/eauYUGd.jpg 3rd Ed. Armies Book
    https://i.imgur.com/YGsNINr.png White Dwarf 252
    https://i.imgur.com/JSMLBd6.png White Dwarf 234
    https://i.imgur.com/fpYwD5z.png White Dwarf 234

    Orc Renegade Arrer Boyz = The cleverest orc mercenaries acquire bows and fight as arrer boyz. Can wield; Crossbows instead of Bows, Shields, Light Armour
    https://i.imgur.com/eauYUGd.jpg 3rd Ed. Armies Book

    Orc Renegade Boyz = Many orc mercenaries are outcasts or renegades who managed to escape the wrath of their tribal chiefs. Can wield; Additional Hand Weapons, Great Weapons, Halberds, Spears, Shields, Light Armour
    https://i.imgur.com/eauYUGd.jpg 3rd Ed. Armies Book

    Ogres
    Spoiler Alert, click show to read: 
    Mercenary General (Ogre) = "Many Ogres follow the way of the mercenary. As a race, they are just as brutal and warlike as Orcs, in some cases, more so. Few survive long enough to command an army of their own, but those that do are formidable indeed."
    https://i.imgur.com/gDGQ9U1.jpg 3rd Ed. Armies Book
    https://i.imgur.com/YGsNINr.png White Dwarf 252
    https://i.imgur.com/ib1iZhP.png White Dwarf 234
    https://i.imgur.com/fpYwD5z.png White Dwarf 234

    Ogre Mercenaries = Many ogres become mercenaries, mainly because an ogres idea of an ideal life is one of constant fighting relieved by frequent periods of eating. Can wield; Additional Hand Weapons, Great Weapons, Flail, Halberd, Spear, Shield, Light Armour, Heavy Armour
    https://i.imgur.com/gDGQ9U1.jpg 3rd Ed. Armies Book


    Giant Mercenaries
    Spoiler Alert, click show to read: 
    Gate Crasha = A named Golden Daemon entry.
    http://www.solegends.com/citcat2003og/c2003ogp80-00.htm

    South Sea Giants = ”Archaon had sent his marauders to their deaths in the jungles of Pahaulaxa, to the south sea islands of cannibal giants, the Hinterlands of Khuresh and the Witch seas of Naggaroth.”
    Archaon: Everchosen novel by Rob Sanders

    The Spindlelimbs = ”Griper and Pulp Spindlelimb are giants. Gripper is the elder and theoretically their leader.”
    The Book of Battalions - Page 11

    The Wayfoots = ”The Wayfoots are giants, all except for Stunto Wayfoot, who accidentally swallowed a shrink potion as a baby and never quite recovered.”
    The Book of Battalions - Page 10

    Tiny Spindlelimb = ”Tiny is big — but dim.” He’s a giant.
    The Book of Battalions - Page 11

    Whisprensk Giant Gymnastic Team and their Pyramid of Death = The Whisprensk Giant Gymnastic Team and their Pyramid of Death were a siege unit of Giants, that formed a living pyramid like artists in a carnival to scale fortress walls.
    http://whfb.lexicanum.com/wiki/Whisp...ramid_of_Death


    Greenskin Mercenaries
    Spoiler Alert, click show to read: 
    Black Orcs
    Spoiler Alert, click show to read: 
    Eeza Ugezod’s Mother Crushers = Maybe rename them as Motha Crusha’s to fit the Orc theme more. They appear to be a Black Orc regiment of renown from the 2nd edition of Warhammer.
    https://www.scribd.com/document/1421...on-Compilation
    http://www.sodemons.com/rhror/1rr18ugezods/index.htm

    Harboth and the Black Mountain Boyz = As you can see The Black Mountain Boys don't go in much for fine clothing or fancy gear. They have quite an extensive collection of armour and weapons looted from travellers, including sturdy bows as welt as heavy iron hooked cleavers called Dwarf Ticklers, an invention of Harboth's of which he is justly proud. Yaskin Forit carries an especially large, double handed version of this weapon.
    http://www.solegends.com/citrr/1rr05harboth/index.htm
    http://www.sodemons.com/rhror/1rr05harboth/index.htm


    Orcs
    Spoiler Alert, click show to read: 
    Harboth’s Orc Archers = From the shields of the adventurers met (and subsequently eaten) by Harboth, the Black Mountain Boys discovered the concept of pictoral art, and now their shields are painted with the faces of particularly noteworthy victims.
    http://www.solegends.com/citrr/3rr3harboths/index.htm
    http://www.sodemons.com/rhror/3rr3harboths/index.htm

    Long Knife Orc Warriors = "Ghazak is one of the most successful Mercenary Generals of the age. His army includes many of the most infamous mercenary regiments, like Manglar's Mutant Goblins, the Long Knife Orc Warriors and the dreaded War Trolls of the Grey Mountains."
    https://i.imgur.com/r9QduFb.png White Dwarf 231

    Notlob’s Orcish Bolt Throwing Machines = Notlob was already famous amongst his kind when he arrived at the Black Fire Pass. Had he not invented many fiendish engines of war and instruments of torture? Had he not designed and commanded the War Engines that battered down the walls of half the cities in the Badlands? No. Notlob was to apply his creative genius to designing new engines for the defence of the pass.
    http://www.solegends.com/citrr/1rr14notlobs/index.htm
    http://www.sodemons.com/rhror/1rr14notlobs/index.htm

    Ruglud's Armoured Orcs = Over the years the band has equipped itself with a motley assortment of equipment, stripping scraps of armour from countless defeated foes, and always taking the crossbows and bolts that they prize so highly.
    http://warhammerfantasy.wikia.com/wi..._Armoured_Orcs
    https://i.imgur.com/Tuolj2A.png Warhammer Chronicle 2003
    https://i.imgur.com/gO0N8O2.png Warhammer Chronicle 2003
    https://i.imgur.com/ZvAaC1w.png Warhammer Chronicle 2003
    https://i.imgur.com/0D0wz0F.png Warhammer Chronicle 2003
    https://i.imgur.com/bKsFGOZ.png Warhammer Chronicle 2003

    Ruglud's Spike-Can Commandos = "Once, they skirted a ruined Dwarfhold. A single Orc Champion named Ruglud had dared entire; he returned unharmed, but ever since had stared blankly and silently into space... The gear was recovered from the Dwarfhold, crudely adapted and held together with whatever came by hand. By nightfall, a small unit of armoured warriors was ready." Formerly the Crooked Eye orc tribe, they are led by Ruglud with Bambrag the incontinent shaman as a guide.
    http://www.sodemons.com/rhror/3rr5rugluds/index.htm
    https://i.imgur.com/zFp8URm.png White Dwarf 95

    The Doom Brothers = Had models in an early version of Warhammer Fantasy.
    https://i.imgur.com/6aHG4A4.png White Dwarf 91

    Urock's Orc Boys = "Urock's Orc Boys and other infamous sell-swords from the Warhammer Old World."
    https://i.imgur.com/ylUpCmr.png White Dwarf 147


    Savage Orcs
    Spoiler Alert, click show to read: 
    Da Slippery Skwad = Bonehead is always accompanied by Da Slippery Skwad. It is a fifteen strong unit of Savage Orcs who are an elite skirmishing unit.
    https://www.scribd.com/document/2230...del-Journal-07


    Hobgoblins
    Spoiler Alert, click show to read: 
    Ghazak Khan's Wolfboyz = "Ghazak Khan, the Butcher of Torrico Fields, the Terror of the East, commander of the Blackwolf Mercenaries. Ghazak is one of the most successful Mercenary Generals of the age. When the black wolf-tail standards of Ghazak are seen in the horizon, men grow desperate, for the mighty Hobgoblin has never been defeated in the open field."
    http://warhammerfantasy.wikia.com/wiki/Hobgoblin_Khan
    https://i.imgur.com/SRmIYJw.png Warhammer Chronicles 2003
    https://i.imgur.com/r9QduFb.png White Dwarf 231
    https://i.imgur.com/UhTtq3V.png White Dwarf 231

    Mourngul Renegades = They are usually unruly elements that have fallen out with the great Hobgobla-Khan. Can wield; Spears, Bows, Shields, Light Armour
    https://i.imgur.com/3bKMkaE.jpg 3rd Ed. Armies Book

    Oglah Khan's Wolfboyz = Oglah Khan has served as a mercenary under many generals, and acquired quite a name for himself. Though only few of his original six hundred warriors have survived, they are now battle hardened veterans and much in demand. Hobgoblins are excellent archers and ferocious in hand-to-hand combat, so there is only one thing a general must consider when hiring them... will they stay loyal?
    http://warhammerfantasy.wikia.com/wi...n%27s_Wolfboyz
    https://i.imgur.com/UGW9x76.png White Dwarf 231
    https://i.imgur.com/0UCfkgR.png White Dwarf 231
    https://i.imgur.com/NOHbQAC.png White Dwarf 231
    https://i.imgur.com/Qex175r.png White Dwarf 252

    The Kill You Crew = Hobgoblin mercenaries led by Slitter Skdansk.
    https://i.imgur.com/E3kQcbJ.png White Dwarf 88

    Throg’s Hobgoblin Despoilers = Throg gathered his seasoned warriors and began to carve himself out a little empire. Soon a goodly chunk of the western part of the Dark Lands were under his control, and he began to extend his power deep into the mountains themselves. Here he and his Champion, Grunmunter the Beast, fought numerous battles in the valleys and passes of the mountains, and eventually within the Dwarf fortresses.
    http://www.solegends.com/citrr/1rr15throggs/index.htm
    http://www.sodemons.com/rhror/1rr15throggs/index.htm


    Goblins
    Spoiler Alert, click show to read: 
    Grom’s Goblin Guard = Grom selected his guard from the dregs of Goblin society - the outcasts; creatures who were half Goblin and half Orc. These guards were especially large and vicious. Their armour was scavenged from the early battlefields of the war, and their weaponry was forged at the Dwarf smithy of Zhuf Field after its fall to Grom's armies.
    http://www.solegends.com/citrr/1rr03groms/index.htm
    http://www.sodemons.com/rhror/1rr03groms/index.htm

    Manglar's Mutant Goblins = "Ghazak is one of the most successful Mercenary Generals of the age. His army includes many of the most infamous mercenary regiments, like Manglar's Mutant Goblins, the Long Knife Orc Warriors and the dreaded War Trolls of the Grey Mountains."
    https://i.imgur.com/r9QduFb.png White Dwarf 231


    Halfling Mercenaries
    Spoiler Alert, click show to read: 
    Clegg's Halfling Thieves = A bunch of halfling thieves. Used by the empire, bretonnians, wood elves, norse and dwarfs.
    https://www.scribd.com/document/2230...del-Journal-10

    Glibfoot Volespanker = Considers himself the scourge of Orcs and Goblins alike and a great leader. In reality, he’s an adventuring halfling thief.
    https://i.imgur.com/HuRirgV.png White Dwarf Issue 194

    Lumpin' Croops Fighting Cocks = Extraordinary trackers and excellent marksmen, this band of Halfling game-wardens and hunters have fought many battles under Lumpins leadership, using their expert tracking skills to lead their allies through thick wilderness to ambush enemy armies without being notice.
    http://warhammerfantasy.wikia.com/wi...Fighting_Cocks
    https://i.imgur.com/2q2fZLu.png White Dwarf 252

    Ned Neddley, Halfling Thief Extraordinaire = An adventuring halfling thief.
    https://i.imgur.com/hzAUcqC.png White Dwarf Issue 194

    Nibbler Hubshank = An adventuring halfling thief.
    https://i.imgur.com/GwJaXfd.png White Dwarf Issue 194
    Last edited by PaulH; April 19, 2021 at 09:42 AM.

  2. #2

    Default Re: Information Thread for Potential New Dogs of War Units

    Human Mercenaries
    Spoiler Alert, click show to read: 
    Albion
    Spoiler Alert, click show to read: 
    Bologs = "Greatest of all the Giants of Albion is Bologs. He is worshipped as a god by the primitive, cave-dwelling tribes of Albion, who have carved his image into the chalk hills of their land, brandishing his mighty chopper. Awesome though he is, Bologs' intellect is dim, even for a Giant of Albion."
    https://i.imgur.com/DDy6RVZ.png White Dwarf 233
    https://i.imgur.com/eieOWQX.png White Dwarf 233

    Cachtorr = "The next greatest Giant in Albion is Cachtorr, twin brother of the mighty Bologs. He is slightly more intellgent than Bologs and is able to understand the speech of the Druids. It was Cachtorr who fought against the mighty Dong and his mate, Mae-Dong, two terrible Giants from the far north of Albion. This legendary fight lasted for several hundred years and involved hurling huge boulders whenever the mist cleared long enough for one Giant to see the other."
    https://i.imgur.com/DDy6RVZ.png White Dwarf 233
    https://i.imgur.com/eieOWQX.png White Dwarf 233

    Dark Emissary = A Dark Emissary is a former Truthsayer, a sorcerer from the isle of Albion, that uses a specific strand of Chaos Magic, granted to them by their lord and master, the Daemon Prince Be’lakor. They can raise Fenbeasts.
    http://whfb.lexicanum.com/wiki/Dark_Emissary
    http://whfb.lexicanum.com/wiki/Fenbeast

    Fenbeast = Requires a Dark Emissary or Truthbringer.
    http://warhammerfantasy.wikia.com/wiki/Fen_Beast

    Giants of Albion = They are giants from the island of Albion.
    http://warhammerfantasy.wikia.com/wiki/Giants_of_Albion
    https://i.imgur.com/oyFLAVV.png White Dwarf 252

    Hengus the Druid = A renowned druid from Albion, uses the Lore of Beasts and Battle Magic. Carries an Oggum Staff. Often found with Bologs and Cachtorr, two Albion Giants.
    https://i.imgur.com/DDy6RVZ.png White Dwarf 233
    https://i.imgur.com/eieOWQX.png White Dwarf 233
    https://i.imgur.com/oyFLAVV.png White Dwarf 252

    Truthsayer = Truthsayers are strange people, red haired, muscular individuals with spiralling blue tattoos and their mystical rods of command, inscribed with ogham signs. Their symbol of power is the Triskele and they use their complete own lore of magic. They can summon Fen Beasts.
    http://whfb.lexicanum.com/wiki/Truthsayer
    http://whfb.lexicanum.com/wiki/Fenbeast


    Amazons
    Spoiler Alert, click show to read: 
    Amazon Serpent Priestesses = The nature of the Amazonian Sisterhood is largely unknown to outsiders, but it has been observed that particularly warlike devotees are referred to as ‘Serpent Priestesses’. These warrior-mystics are potent magic wielders, and wise in the ways of the jungle.
    https://www.scribd.com/doc/60156166/...nt-Priestesses

    Anakonda’s Amazons = The warrior women, clothed in the flayed hides of Skinks, are a fearsome sight, and many wear animal-headed masks. Some dye their hair in myriad colours reminiscent of the exotic birds of the jungle and raise it with resin and sap to mimic a skink’s crest.
    https://www.scribd.com/doc/14364287/Anaconda-s-Amazons

    Karra Lakota = "Karra is an Amazon, her whole short life has been a tale of rebellion, intransigence and laziness."
    https://www.scribd.com/document/1421...on-Compilation


    Arabian
    Spoiler Alert, click show to read: 
    Abdul Alhazred, the Mad Sorcerer = He is renowned as the mad sorcerer from the Arabian town of Sanaá. He was educated with the sons of the local Caliph in his private library and that is where he developed an obsessional desire for knowledge of the long dead civilisation of Nehekhara. He is a Djinn master and knows necromancy.
    http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 21

    Al Muktar’s Desert Dogs = Following a deeply unhappy childhood, Werner Glook, son to a rich Marienburger family, set sail to realise his lifelong dream of exotic travel. Land at Lashiek in Araby he quickly became the focus of attention as the locals regarded him as the legendary Al Muktar - the Chosen One. Glook was captured (after a fine display of fist fighting) and the bandit’s leader, Sheikh Ahmed Shufti, was grudgingly impressed by the way the Old Worlder did not give in to pain, despite being pegged out in the desert for days. The bandits soon became nervous of the man, rumours that he was Al Muktar were now rife and they begged his forgiveness. He did better than that, he joined them, discarding his former name, and led them across the Old World gaining a fearsome reputation for himself and his newly named Desert Dogs as they served numerous masters. Horse, Scimitar and Shield.
    http://warhammerfantasy.wikia.com/wi...7s_Desert_Dogs
    https://i.imgur.com/AHzh5YS.png White Dwarf 252

    Khar-mel the Djinn = Djinn are creatures born of the elements and may assume many different forms. As with all daemons, anyone learning a djinn’s true name will receive great power over it. Khar-mel is one of the few known djinn of araby. She has oft been encountered in the western desert over the centuries. She appears as a beautiful arabian woman or as a pillar of fire. Like all djinn, she knows many secrets forgotten by mortal man and has a weakness for knowledge.
    http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 21

    Mad Mullah Aklan’d’s Death Commandos = Aklan'd may have been insane, many claimed as much, most of them died horribly. His brand of religio-magic was based upon the old religions of the desert tribes, modified to accord more closely with his own distorted view of the world. His most dedicated followers were Aklan’d Death Commandos. This elite regiment was formed from the most devoted of the young desert warriors, men willing to die, and in dying gloriously pass into the highest of the 7 Heavens, known as St’oec.
    http://www.solegends.com/citrr/1rr06mullahs/index.htm
    http://www.sodemons.com/rhror/1rr06mullahs/index.htm

    The Harem of Abd al Wazaq = Though Abd al Wazaq existed a long time before the “present day” of Warhammer, I feel these would work. The Arabyian Emir Abd al Wazaq trained his harem to be his personal bodyguard. When he surrendered them after being defeated by a Prince of Luccini, the harem signed on as a mercenary regiment in the Princes army!
    https://drive.google.com/drive/folde...290REo2Nmc1U1E


    Barbarian
    Spoiler Alert, click show to read: 
    Gothar’s Barbarian Tribe = ”The minions of the Frozen Horror have captured Gothar, the barbarian tribe’s Great Elder. Gothar has great wisdom but he is old and frail.”
    http://heroquestbyphoenix.yeoldeinn.com/quests/BQP.pdf

    Rogar the Barbarian = ”There then came a mighty warrior Prince from the Borderlands - Rogar the Barbarian. He bore a glittering diamond on his brow - the Star of the West. Hope returned and men flocked to his standard, leaving their hiding places in the hills and forests.”
    https://www.hasbro.com/common/instruct/HeroQuest.PDF

    The Thrud's = The brawny brainless barbarian from the comic strip by Carl Critchlow that ran in early White Dwarfs. He was a favourite subject for Citadel sculptors from the 1984 Speciality Set 6, through 3 Limited Editions, to an appearance as a Bloodbowl Star Player in 2001. It's not clear that he always knew which way to run..
    http://www.solegends.com/citle1990/t...lery/index.htm

    Thrugg's Band! = Thrugg and his merry band of lads and lasses, are a notorious band of mercenaries well known for their brute attribute and general veracity, seen often in inns across the Old World. Their reputation in battle is just as big, known to take part in the pivotal part of the fight in many battles all over the world. They have worked for many different armies, good and bad, Thrugg is a man of absolutely no ethics or morals.
    https://www.scribd.com/document/2230...del-Journal-09


    Bordermen
    Spoiler Alert, click show to read: 
    Baron Richter’s Sellswords = ”Thus did the Varenka Sharpeyes become the Deadeyes, the Tolsburg Hawks become the Dreadwings, and Baron Richter's Sellswords become the Blood Pack.”
    http://warhammerfantasy.wikia.com/wiki/Graveborn

    Black Avengers = Ramon Black formed the Avengers after a Skaven raiding party burned their homes and killed their families during an attack on their town of Wissenheim. They are sworn to hunt down and kill Skaven wherever they can find them. Made up from little more than untrained peasants, his band display a gritty determination deserving of any mercenary army.
    http://warhammerfantasy.wikia.com/wi...the_Horned_Rat

    Carlsson’s Cavalry = Sven Carlsson is such a Border Prince. The militia from his realm are mounted on horseback and garbed in red uniforms and wear very heavy armour. Carlsson's Cavalry are very well trained in combat, as Carlsson himself is a retired mercenary, and values well-trained troops. Carlsson is a personal friend of Morgan Bernhardt and the two often come to each other's aid
    http://whfb.lexicanum.com/wiki/Border_Princes

    Carrion Band = ”In the southern foothills of the Black Mountains lies a region of unusual rock formations known as the Warrens. The rocks for a virtual labyrinth of natural corridors, walls, and chambers, which are perfect hiding places for ambushers and cutthroats. A famous group of mercenaries called the Carrion Band is rumoured to make its home here.”
    http://warhammerfantasy.wikia.com/wiki/The_Warrens

    Death’s Hands = ”Only the notorious mercenary band known as the Death's Hands were permitted to keep their name, not that it would have been much consolation.”
    http://warhammerfantasy.wikia.com/wiki/Graveborn

    Fletcher's Crossbows = These mercenaries, all expert crossbowmen, have a disreputable past. They originally formed part of a small bandit army working in the forests of Talabecland. After a crackdown which was aided by elite Imperial forces they fled south to evade capture. Currently residing in the Border Princes town of Wissenheim, and still on the Empire's wanted list, they seek anonymity by joining a legitimate mercenary army.
    http://warhammerfantasy.wikia.com/wi...the_Horned_Rat

    Grudgebringer Cannon = Wolfgang 'Sureshot' Schwartzkopf is the tough-as-nails soldier responsible for the Grudgebringer Cannon. Schwartzkopf sports a full beard, and a big hat.
    http://whfb.lexicanum.com/wiki/Grudgebringers

    Grudgebringer Cavalry = Commander Morgan Bernhardt personally leads the Grudgebringer Cavalry: heavily armoured warriors riding unarmoured warhorses.
    http://whfb.lexicanum.com/wiki/Grudgebringers

    Grudgebringer Crossbows = Corporal Willem Fletcher leads the Grudgebringer Crossbows: crossbowmen garbed in deep red. Their banner displays a crossbow on a halved field of red and orange.
    http://whfb.lexicanum.com/wiki/Grudgebringers

    Grudgebringer Infantry = Lieutenant Gunther Shepke leads the Grudgebringer Infantry: heavily armoured swordsmen.
    http://whfb.lexicanum.com/wiki/Grudgebringers

    Heinrich Lowen = A hero from Advanced Heroquest.
    https://i.imgur.com/C8Nxmuj.png White Dwarf 119

    Legione del Dimenticato = ”The mercenary behind Isaak sported long, dark hair, and stared blankly ahead with yellow, glassy eyes. He’d wrapped himself in a long, blue coat, and had tied a strip of red cloth across his forehead. Next in line, a short, middle-aged man glowered. The white, curly hair on his head matched that on his chest, which was bared under an open linen shirt. The butts of twin pistols stuck out from his wide leather belt. Behind him was a fat man with a red nose from too much rum. He coughed and trembled in a damp knit tunic and hooded wool cloak. There was nothing about these men to identify as a unit, or even soldiers. None wore armour.”
    Honour of the Grave by Robin D. Laws - Chapter 2

    Magnus the Bright = A hero from Advanced Heroquest.
    https://i.imgur.com/C8Nxmuj.png White Dwarf 119

    The Varenka Sharpeyes = ”Thus did the Varenka Sharpeyes become the Deadeyes, the Tolsburg Hawks become the Dreadwings, and Baron Richter's Sellswords become the Blood Pack.”
    http://warhammerfantasy.wikia.com/wiki/Graveborn

    Tolsburg Hawks = ”Thus did the Varenka Sharpeyes become the Deadeyes, the Tolsburg Hawks become the Dreadwings, and Baron Richter's Sellswords become the Blood Pack.”
    http://warhammerfantasy.wikia.com/wiki/Graveborn

    Vannheim's 75th = Siegfried Vannheim is a well renowned mercenary captain and has worked all through the Old World and beyond during his years leading the '75th. Reputably a staunch disiplinarian, Vannheim is followed by his cavalry troops with faithful loyalty and a respect for his veteran experience in the trade.
    http://warhammerfantasy.wikia.com/wi...the_Horned_Rat


    Bretonnian
    Spoiler Alert, click show to read: 
    Bernadette, Bane of Bretonnia = A renowned mercenary
    https://i.imgur.com/8WTcW9J.jpg 3rd Ed. Armies Book

    Mercenary Brigands = Many of the ruffians and dispossessed peasants that flock to Bretonnian armies are just as willing to wander abroad to fight as mercenaries. Can wield; Shields, Arquebus, Crossbows, Halberds, Great Weapons, Spears
    https://i.imgur.com/wdu7W0t.jpg 3rd Ed. Armies Book

    Orfeo, Wandering Minstrel = "At the age of 8, Orfeo was abandoned in the forests of Breton. He remained there for the next four years, fostered in a small community of Wood Elves. It was there he learnt how to play the lute to a standard only surpassed by the Elves themselves. But even though he was happy with the Elves, Orfeo knew that he did not truly belong. He decided to make his own way in the outside world, living off his skill as a musician."
    https://i.imgur.com/n9n5e6Z.png White Dwarf 119
    https://i.imgur.com/RrcR2r6.png White Dwarf 119

    Psammon = ”Psammon is a powerful, neutrally aligned, and often helpful wizard. He is widely noted for his acts of public charity, generosity and sponsorship of the arts… Psammon has been dabbling in the Black Arts and, as a result, has gone quite crazy… The dragon knows only too well what Psammon is doing, but she is unable to act in any way as the wizard has captured her daughter, Teena.”
    1st Edition Warhammer Vol. 3 Characters - Page 28


    Cathayan
    Spoiler Alert, click show to read: 
    Eastern Monks = Mysterious monks from the east, said to join some mercenary armies. Assumedly they are from Cathay, Ind or Nippon. Cathay seems the most likely to me.
    https://drive.google.com/drive/folde...290REo2Nmc1U1E
    https://i.imgur.com/U9qAI5D.png White Dwarf 252


    Estalian
    Spoiler Alert, click show to read: 
    Arcangelo = "Arcangelo is a mysterious figure. His history is unclear, or rather he is loth to reveal it. It is certain that he was a priest of Law at some stage, but it seems that is no longer true; he still follows the same gods and retains the garb of such a calling, but maintains he is no longer worthy of the title priest."
    https://i.imgur.com/6IIuNGz.png White Dwarf 119
    https://i.imgur.com/nAgtqGP.png White Dwarf 119

    Bandolleros Gringos = These are a notorious mercenary company of arquebusiers recruited from Estalia from among the banditry
    https://i.imgur.com/QSBdao8.jpg 3rd Ed. Armies Book

    Gonzalez the Cruel = A famous mercenary leader
    https://i.imgur.com/8WTcW9J.jpg 3rd Ed. Armies Book

    Pirazzo's Lost Legion = They are a famous band of Dogs of War mercenaries that had made legend for being one of the few armies in the world to have set foot upon the lush jungle-continent of Lustria, and live to tell the tale.
    http://warhammerfantasy.wikia.com/wi...7s_Lost_Legion
    https://i.imgur.com/fKUXRo3.png White Dwarf 252
    https://i.imgur.com/jchZRpX.png White Dwarf 305

    Raiders of Solkan = A mordheim warband.
    https://i.imgur.com/ycv4HZY.png White Dwarf 249

    Vespero's Vendetta = This particular group of duellist is commanded, and lead by the dreaded Vespero, a young and reckless nobleman, much given to self-indulgence and dubious escapades than anything else. Vespero is known as "The Wasp" because of his personal duelling style which is best summed up as a stubborn persistence ending in a very nasty sting.
    http://warhammerfantasy.wikia.com/wi...o%27s_Vendetta
    https://i.imgur.com/oyFLAVV.png White Dwarf 252


    Imperial
    Spoiler Alert, click show to read: 
    Angelika Fleischer = ”Angelika made her living as a looter of battlefields. In her experience, most such places were vast expanses of mud, churned up by gruelling engagements that lasted hours, if not days or weeks.”
    Honour of the Grave by Robin D. Laws

    Avenging Knights of the Cleansing Flame = Chronus Goodheart was a member of a singular band of crusaders in the holy war against the Arabians. He was one of the Brotherhood. Chronus came from a deeply religious family and firmly believed in the ways of the West. He abhorred the swarthy, outlandish men of Araby and their insidiously evil culture.
    http://www.solegends.com/citrr/1rr17flame/index.htm
    http://www.sodemons.com/rhror/1rr17flame/index.htm

    Bernhardt von Schwerdblitz = "The rash young man is Bernhardt von Schwerdblitz, a noble and professional duellist from Nuln who prides himself on his swordsmanship and spends much of his time starting fights so that he can show off."
    https://i.imgur.com/Au5c2Pw.png White Dwarf 119
    https://i.imgur.com/aGQorXd.png White Dwarf 119

    Bertha Bestraufrung = “The pure blood of the Unberogens runs in Bertha’s veins, as evinced by her long golden plaits and fierce blue eyes which can freeze a goblin at twenty paces with an icy glare. Even her voice commands authority, turning strong, hairy-thewed men into trembling wretches.”
    http://www.collecting-citadel-miniat...matis_Personae

    Black Adder = A warband from a Mordheim showcase.
    http://www.solegends.com/citcat2005s...pcp0116-00.htm

    Bogenhofen Dog Soldiers = "A mercenary knight regiment from Bogenhofen."
    http://warhammer-empire.com/theforum...c,17589.0.html

    Captain Beauregard Swash and his Gaye Bucklers = ”Only the most courageous warriors are invited by Captain Beauregard Swash and his Gaye Bucklers to hunt down the legendary Bunyip, scourge of The Pit and surrounding areas.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 25

    Captain Cook = A superb sailor, navigator and intrepid explorer.
    https://i.imgur.com/nrlO4Qw.png White Dwarf Issue 197

    Count Egmund Baernhof = I’ve no idea but he was a soldier of fortune who went to the mysterious Dragon Isles and the lands of Cathay.
    https://drive.google.com/drive/folde...290REo2Nmc1U1E Page 3

    Dieter the Black = Master of the mystical arts.
    https://i.imgur.com/H7R5sim.png White Dwarf 240

    Feirsinger's Free Lances = "As a soldier in the Empire, Feirsinger was an accomplished horseman in the army of the Count of Talabecland. After many years hunting Orcs and policing the roads, Feirsinger resigned his post and struck out as a mercenary. He came to command a small band of horsemen who earned a reputation as tough and reliable free lances, fighting throughout the Empire. When Archaon’s invasion swept in through the north of the Empire, Feirsinger’s free lances fought in many skirmishes with Northmen marauders around Middenheim."
    http://warhammerfantasy.wikia.com/wi...ger_Feirsinger

    Fletcher and Kray’s Men of Repute = A mercenary guild in Altdorf.
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Blood on the Reik

    Frank Marlick's Cannons = "Frank Marlick's Cannons and other infamous sell-swords from the Warhammer Old World."
    https://i.imgur.com/ylUpCmr.png White Dwarf 147

    Hanel = His helm was constructed in the master forges in Nuln, and an ingenious device, made with mirrors and magnifying lenses, allows him to see with great clarity even in the dark.
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Blood on the Reik

    Hardyk the Bolde = ”Hardyk the Bolde. Wanted for Murder, pillage, thievery and despoiling of fish ponds. DEAD OR ALIVE.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 9

    Heinrich ‘Altdorf’ Schmidt = He is renowned for the priceless artefacts he sends home from his journeys in places such as kislev and norsca, but also cathay, lustria and primarily khemri and araby. He uses a whip, sword and dueling pistol.
    http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 21

    Helmut ‘Bigmaw’, Mercenary Champion = Quoted in the magazine.
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 9

    Johann the Knife = Of the many cutthroats and assassins for hire that infest the settlements around Mordheim, Johann the Knife is the most famous. He exhibits his vocation as hired knife-fighter and assassin extraordinaire by the various lethal-looking daggers hanging from his belt, and the mean glint of his eyes. Johann wears dark leather gear, slightly out of fashion, which has never been washed (or so the barmaids say). His long face bears the scars of many a fight, and his unkempt hair is lank and greasy.
    https://i.imgur.com/JUAs7NU.png White Dwarf 240
    http://warhammerfantasy.wikia.com/wiki/Johann_the_Knife
    http://www.collecting-citadel-miniat...matis_Personae

    Johann and Wilhelm = Johann van Hal is perhaps the most famous of all Witch Hunters of the age, the slayer of the Vampire Gunther von Blodfel and the man who purged the haunted castle of Reikwald. He has only one companion, Wilhelm Hasburg, a priest of Sigmar whose temple was burned by chaos worshippers.
    https://i.imgur.com/1WHFJ9L.png White Dwarf 233
    http://sgabetto.free.fr/Telechargeme...ch_Hunters.pdf

    Jurgen Muntz and his Hochland Outlaws = The notorious outlaw Jurgen Muntz leads a band of outlaws, all of which were once highly trained swordsmen of the Empire. Whilst they wear black over grey, brown and chainmail, their banner still bears the colours of Hochland and it can be assumed they originated there.
    http://whfb.lexicanum.com/wiki/Jurgen_Muntz

    Kaiserknecht = ”The inner gates withdrew into the ceiling of the gatehouse, the outer gates swung wide and a great company of knights came thundering down the marble walkway, the hooves of their mighty steeds striking sparks from the stones. Erich knew that golden tabard, marked with the hammer and laurel heraldry. The Kaiserknecht, Boris Goldgather’s personal retinue of knights, men who had been drawn not from noble families or the ranks of the Dienstleute, but rather foreign mercenaries who were bound to the Emperor by the only loyalty Boris understood; gold.”
    The Black Plague: Dead Winter by C.L. Werner - Chapter 15

    Keelers' Longbows = Johann Keeler's longbows have gained a reputation throughout Averland as skilled archers, competing in many provincial tournaments. They also hold field experience from previous mercenary campaigns.
    http://warhammerfantasy.wikia.com/wi...the_Horned_Rat

    Kirsten Stumpfnase = ”Kirsten Stumpfnase was still being trained in the ways of Vampires by her uncle, Dagmar Benadamski, when things went disastrously wrong. Now she travels the Old World, learning the ways of the Undead and hoping to track down the Vampire who killed her uncle.”
    http://warhammerfantasy.wikia.com/wiki/Andanti

    Langaard’s Animals = ”Breeder of ye finest warhounds.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 3

    Loche’s Bandits = Bandits in Lord Groff’s lands who fought to protect the land against Slaaneshi cultists, despite Lord Groff wanting to hang them all.
    Tales of the Old World Short Story - Rotten Fruit

    Ludwig's Wondrous Grenadiers = I have no information on what these are exactly, but unlike many of the unknown Dogs of War we can surmise a few attributes about this regiment. Ludwig is an Imperial name, so their look and appearance should have Imperial traits. They are grenadiers, and somehow they are wonderful. All I know for certain is that they're a Dogs of War unit that could be fielded by the Dwarfs.
    https://drive.google.com/drive/folde...DlMdktzeWcyU0E 6th Edition Dwarf Army Book - Rare Units Section

    Maximilian Schreiber = ”Maximilian Schreiber also known by friends as Max is an expert magican of the Light Order. His exploits include traveling multiple times on the airship The Spirit of Grungni. Helped Gotrek Gurnisson and Felix Jaeger battle a Dragon, an Orc warband, a Chaos horde led by Arek Daemonclaw, a vampire in Sylvania, Dark Elves, and even an undead horde in Castle Reikland.”
    http://www.solegends.com/citle/citle...trek/index.htm
    http://warhammerfantasy.wikia.com/wi...lian_Schreiber

    Nachtsheer = ”Soldiers of the Nachtsheer, the mercenary troops of the von Draks, had arrived to impose a quarantine upon Bylorhof. Establishing armed camps just beyond the perimeter of the town, the soldiers ensured that no-one entered or left the town.”
    The Black Plague: Dead Winter by C.L. Werner - Chapter 11
    The Black Plague: Dead Winter by C.L. Werner - Chapter 17

    Obadiah Pygzwylle’s Halibuteers = ”The Cult of Sigmar’s finest warriors have thinned out the latest in another vile Skaven incursion into Mordheim. A brave warband, The Flames of Sigmar and Obadiah Pygzwylle’s Halibuteers defeated the combined forces of ratmen reputedly known as Squeakit’s Squeakers and the Marvellous Mouseketeers. The foul mutants were soundly thrashed.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 7

    Otto and Kramer = ”Despite appearances, they were excellent travelling companions, highly professional (Kramer once beheaded three orcs with one swing of his bastard-sword), and although you may scoff at this, honest to a fault.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Blood on the Reik

    Otto van Delft = A mercenary who was preparing for a war to cleanse Skavenblight and finally bring war and bloodshed into the hear of Skaven lairs. After he joined the Rattenkrieg of Magdeburg, his troops were betrayed and all but slain. He utterly despises Skaven, and wields a powerful handgun called Gundar.
    Tales of the Old World: Rattenkrieg

    Pieter “The Spider” = Pieter The Spider was the master thief of the Guild of Shadows in Mordhiem. His success was largely due to a pair of magical boots that allowed him to move normally on any terrain surface. Even vertically!
    http://whfb.lexicanum.com/wiki/Outlaw

    Reiner’s Blackhearts = Composed of Reiner Hetsau, Giano Ostini (Tilean), Pavel Voss (scrawny pikeman), Hals Kiir (bald, bearded pikeman), and Franz Shoentag (a dark haired archer who is disguising herself as a woman), and whoever else they draft in to help.
    Tales of the Old World Short Story - Rotten Fruit

    Rufus the Magnificent = Apparently a famed wizard and animal trainer who seeks profitable employment. He’s available for epic battles, local skirmishes and domestic disturbances.
    https://drive.google.com/drive/folde...290REo2Nmc1U1E

    Sellswords Mercenary Company = Led by Fritz Roseman.
    https://i.imgur.com/GeNUtFu.png White Dwarf 225

    Shalken, Beast Hunter = Can track in the wilderness and lay traps. Based on the Beast Hunter from Mordheim.
    http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 27

    Sir Wrath, ‘The Gay Blade’ = ”Ye finest blade in all of Ostermark, late of Emperor Karl Franz’s own esteemed knightly order, ye Reiksguard - discharged honourably for a most painful back!”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 26

    Telor the Wizard = ”There then came a mighty warrior Prince from the Borderlands - Rogar the Barbarian. He bore a glittering diamond on his brow - the Star of the West. Other great heroes joined him; Telor the Wizard whose sorcery was to save Rogar on many occasions.”
    https://www.hasbro.com/common/instruct/HeroQuest.PDF

    The Highwayman = The Highwayman is brandishing his pistol as though he’s just delivered the immortal line ‘stand and deliver, your money or your life!’ He cuts a dashing pose with his bicorne hat and heavy travelling coat. Seems to be mounted on a horse and uses pistols.
    http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 26

    The Mad Mage of Drakwald Downs = ”With his name lost over ages of insanity, this long corrupted Wizard has spent his days wandering the Drakwald Downs in an addled, but incessant search for a key to great power… and it seems that he’s found it.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic - Page 71

    Ulli Leitpold and Marquand Volker = Never in the history of the Empire have there been such a villainous pair of rogues as these two. Once brigands in a mercenary regiment responsible for a long list of crimes, they were caught by bounty hunters and enlisted into the slave army of the Count of Stirland. They’ve since escaped.
    http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 13

    Voland's Venators = These band of renegades, exiles, and disposed son's of nobles and lords are expert cavalrymen, and like everyone in the company, their leader is also a superb horseman. The leader and captain of this expert band of knights is named Voland. No-one knows Voland's origin, but some say he was the son of a nobleman of the Empire, or the disposed son of an Elector Count.
    http://warhammerfantasy.wikia.com/wi...d%27s_Venators
    https://i.imgur.com/v8dgIsO.png White Dwarf 252

    Weiss' Pistoliers = These young Imperial mercenaries are fairly inexperienced, but make an exceptional rapid response force. Under the guidance of their disillusioned leader Stephan Weiss, they have abandoned the Empire to fight outside the law. They join Bernhardt's forces with the promise of financial gain.
    http://warhammerfantasy.wikia.com/wi...mer:_Dark_Omen


    Kislevites
    Spoiler Alert, click show to read: 
    Badenov's Band = "The Warhammer universe explodes with adventure and sudden violence as Badenov's Band, rogues and brigands all, takes on all comers as they roam the Old World. Led by their raven-haired commander Torben Badenov, whose lust for glory is only surpassed by his ferocity in battle, the motley gang roams the wretched towns and haunted forests fighting until every last unholy creature they encounter joins the dead or the damned."
    http://www.goodreads.com/book/show/2...and_the_Damned

    Bad Vlad of Praag = A famous mercenary leader
    https://i.imgur.com/8WTcW9J.jpg 3rd Ed. Armies Book

    Corber’s Outriders = Matthias Corber was little more than a brigand, working the Erengrad-Salkalten road. However, the survivors of his robber band - all of whom ride to war alongside him - believe that the cataclysm has awoken a nobler side of their leader’s nature.
    http://warhammerfantasy.wikia.com/wiki/Matthias_Corber

    Vukotich, The Iron Man = Most of Vukotich’s background is shrouded in mystery; the only person who truly knows his past is the man himself, and he’s not telling. Suffice to say, Vukotich is a Kislevite and a hardened mercenary who has fought many campaigns and has travelled far and wide
    https://i.imgur.com/puIEtzK.png White Dwarf 118

    Ulrika Magdova = ”Ulrika was one major character in the Gotrek and Felix series, as she was Felix's second lover, and possibly his most beloved one. She first appeared during *the dwarven expedition through the Chaos Waste into Karak Dum,in the book Daemonslayer*in Middenheim's Elector Count's throne room. She is the daughter of a Kislevite March Boyar, who is a close friend of Gotrek during the first Expedition to the Wastes. She is described as having close cropped hair, with furred and leather armor clothing during her first appearance.”
    http://www.solegends.com/citle/citle...trek/index.htm
    http://warhammerfantasy.wikia.com/wi...Ulrika_Magdova


    Marienburg
    Spoiler Alert, click show to read: 
    Berger’s Buromeister’s = ”Albert Steiner formerly of Berger’s Burgomeisters, killed by the Beautiful People and now apparently one of the restless dead.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 7

    Sons of Coin = A mercenary band
    https://deckbox.org/system/images/whi/cards/25-52.jpg Warhammer Invasion Cards

    The Heralds of Free Trade = ”warband from the fair city state of Marienburg”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 4

    Van Klumpf’s Buccaneers = A mercenary regiment
    https://deckbox.org/system/images/whi/cards/23-3.jpg Warhammer Invasion Cards


    Nippon
    Spoiler Alert, click show to read: 
    Assassins = ”The Nipponese assassins that Roth had enlisted in the Beggar’s Bowl climbed down the rigging towards him, long since having ensured that the men stationed in the sentinel’s nests were silenced. They gave a series of curt bows as they passed before disappearing below decks. Seven black-bandaged forms blended into the darkness with sinister ease.”
    Dreadfleet by Phil Kelly - Chapter 4

    Bukaki Warriors of Nippon = Swords for hire.
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 29

    Honda Susuki and the Monks of Asigawa = ”Honda Susuki freed the monks of Asigawa from the domination of their repressive lord. They now follow him in his travels, and fighting on his behalf. Susuki has plate armour and carries a magic sword, and these are armed with various items.”
    The Book of Battalions - Page 19

    Kironshima Wan Pirates = ”Both the maritime empires of the Man-Chu marauders and the Nipponese pirates of the Kironshima Wan swore blood oaths on Archaon’s end.”
    Archaon: Everchosen novel by Rob Sanders

    Ohi Ninja = Listed in a white dwarf. Consists of; Akira, Yama, Sushi, Teriyaki, Ken, Seii, Yari, Tachi, Sake, Kiku, Ran, Shoji, Torii, Tai, and Naga.
    https://i.imgur.com/3Xr2Db8.png White Dwarf 88
    https://i.imgur.com/RvSVe3Z.png White Dwarf 92

    Onan the Ronin & Kumi Kaze, The Pale Face of Death = Two bukaki warriors from Nippon, a sword for hire.
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 29


    Norse
    Spoiler Alert, click show to read: 
    Aygar Mistletaine = "Aygar the Wizard is the oldest Lustrian born Norseman alive. He participated in or even led numerous raids both large and small. He gave away half his fortune and became a recluse. Since then he has advanced his studies of magic, but never ventured out of his house."
    https://www.scribd.com/document/1421...on-Compilation

    Beorg Bearstruck and the Bearmen of Urslo = These 'blessings' have caused the Ursfjordings to become as much beast as man, and all bear the unholy marks of the Were to some extent; gaining massive, rending claws, jagged teeth and brutal, ursine faces. Consumed by unholy bloodlust, these Chaos-tainted madmen have sown terror across a thousand battlefields for the esteem of their gods and the sheer love of battle.
    http://warhammerfantasy.wikia.com/wi...armen_of_Urslo
    https://i.imgur.com/Zr3cL3O.png White Dwarf 225
    https://i.imgur.com/M6fQeP3.png White Dwarf 252

    Drenok Johansen, Wielder of the Great Axe = The great sagas of the Norse tribes tell of a mighty warrior known as the Wielder of the Great Axe.
    http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 15

    Hagar Whitefang’s Were-Marauders = From the name I’d assume they are Norscan and are made up of various werewolves, werebears and the like.
    https://drive.google.com/drive/folde...290REo2Nmc1U1E Page 3
    https://i.imgur.com/U9qAI5D.png White Dwarf 252

    Ragnar’s Wolves = These warriors originate from the cold and inhospitable lands of Norsca where they fight under the command of Eric Ragnar. Famous for battling Trolls, they ride into battle on mighty warhorses and are skilled in combat.
    http://warhammerfantasy.wikia.com/wi...mer:_Dark_Omen

    Sven Svennson = An adventuring Norscan.
    https://i.imgur.com/4d1a95U.png White Dwarf Issue 194

    Thorson Grint = I’ve no idea but he was a soldier of fortune who went to the mysterious Dragon Isles and the lands of Cathay. Apparently he’s infamous, but I’ve found no other information on him.
    https://drive.google.com/drive/folde...290REo2Nmc1U1E Page 3


    Pirates
    Spoiler Alert, click show to read: 
    Cap’n Scurvy Pete = A low down pirate and good for nothing navigator.
    https://i.imgur.com/nrlO4Qw.png White Dwarf Issue 197

    Captain Blackbeard = A notorious pirate!
    https://i.imgur.com/nrlO4Qw.png White Dwarf Issue 197

    Captain Bluebeard = Apparently leads a crew of filthy, lowdown cutthroats.
    https://i.imgur.com/JhUR4eY.png White Dwarf Issue 196

    Captain Drakken’s Pirates = ”Yer a lucky one here, boy… yer own friends left yer fer dead. We coulda have cut yet throat and taken yer gear, or sold ye like a Dreg. So now laddie… have ye ever been a’thinkin about the pirate business?”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 9

    Nathaniel Locke = ”Notorious pirate. Wanted for drunk and disorderly, assault, murder and moving violation.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 10

    Pirates of the Black Gulf = ”The Pirates of the Black Gulf are arguably the principle reason that the formidable sea defences of Barak Varr are so vigorously maintained.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Blood in the Badlands - Page 8

    Redbeard the Cruel = ”Don’t forget the dastardly pirates led by the fearsome Captain Redbeard, his vicious parrot, Barnacle and The ‘Orrible Sea Monster that drag many an unfortunate soul to its underwater lair!”
    https://i.imgur.com/nn0bLV7.png White Dwarf Issue 241

    Schmidt’s Ironfist = Commander Seigfried Schmidt, Imperial Ironfist Squadron Leader, vanished with his ships while on convoy duty bound for Araby. Since then, there have been unsubstantiated reports of Imperial Renegades wrecking havoc from the Sea of Claws to the Great Western Ocean.
    http://jake.ryft.org/warhammer/mowstuff/SOBRulebook.pdf

    Schmidt’s Ironfist Mortar = A great mortar owned by Seigfried Schmidt.
    http://jake.ryft.org/warhammer/mowstuff/SOBRulebook.pdf

    Schmidt’s Renegades = Imperial seamen turned renegade, who are now pirates, it seems.
    http://jake.ryft.org/warhammer/mowstuff/SOBRulebook.pdf


    Pitfighters
    Spoiler Alert, click show to read: 
    Black Avenger = A renowned pitfighter.
    https://i.imgur.com/4d1a95U.png White Dwarf Issue 194

    Guderian Strong-arm = A famous adventuring pitfighter.
    https://i.imgur.com/4d1a95U.png White Dwarf Issue 194

    Gundar Metal-Head = An adventuring pitfighter.
    https://i.imgur.com/GwJaXfd.png White Dwarf Issue 194

    Mad Albert, Mister Demented = A pitfighter in an in-setting advertisement.
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 7

    Marachev Spleen-eater = ”Features the exclusive return of the unbeaten champion Marachev Spleen-eater.
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 13

    Pit King Nasticus’ Gladiators = Renowned pit fighters from Mordheim.
    http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 23

    ’Squinty’ One-Eye = ”Roughest pit-fighter in Mordheim. No job too hard, no foe too fiercesome. Bloody results guaranteed.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 11

    Sulk Hogan, Miserable Old Git = A pitfighter in an in-setting advertisement.
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 7


    Tilean
    Spoiler Alert, click show to read: 
    Bastinado Garrotta’s Crossbows = A contingent of Tilean Mercenary Crossbowmen led by notorious mercenary leader, Bastinado Garrotta.
    https://i.imgur.com/81ONDRO.jpg 3rd Ed. Armies Book

    Borgio the Besieger, Prince of Miragliano = It was said that no Tilean city, not even the ingenious ramparts of Miragliano itself, could defy him. Borgio was certainly an expert tactician and won most of his battles.
    http://warhammerfantasy.wikia.com/wi...o_the_Besieger
    https://i.imgur.com/Lw0StRX.png Warhammer Chronicles 2003

    Braganza’s Besiegers = With their motto of ‘invincibility at no extra charge’, Luka Braganza and his heavily armoured crossbowmen are, without a shadow of a doubt, one of the best mercenary regiments ever to come out of Tilea. Originally employed by the rightly feared Borgio the Besieger, Braganza’s Besiegers took to life as mercenaries after Borgio was treacherously assassinated. They were immediately hired by the Prince of Luccini and sent to battle the many pirate bands on the Isle of Sartosa. The Besiegers have since fought for many masters in many sieges and open battles, always standing behind their pavises like a wall of steel, shooting at all who oppose them. Heavy armour, sword, crossbow, pavise.
    http://warhammerfantasy.wikia.com/wi...%27s_Besiegers
    https://i.imgur.com/2ODs6O4.png White Dwarf 252

    Bronzino's Galloper Guns = The Galloper Guns were in fact, lightweight cannons removed from their mountings on the galleys of Remnas and fixed onto specially made carriages, allowing for rapid deployment during the heat of battle.
    http://warhammerfantasy.wikia.com/wi..._Galloper_Guns
    https://i.imgur.com/VnZ7YZc.png White Dwarf 252

    Count Tortellini = A famous mercenary leader
    https://i.imgur.com/8WTcW9J.jpg 3rd Ed. Armies Book

    Juan Cornetto’s Terrible Trantios = ”If you want warm weather, sandy beaches and starry nights then the new land of Lustria is for you. Join Juan Cornetto and his Terrible Trantios bound for the New World… Find riches beyond desire amongst the ruined cities of the devil folk.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 9

    Leopold’s Leopard Company = Initially formed to protect the temple of Lucan and Luccina (the founders of the city of Luccini), the pike-armed Leopard Company swore to protect the acropolis with the ferocity of the mythical leopard that adorns the city’s emblem. Unfortunately factions loyal to either Lucan or Luccini were constantly at each other’s throats and when the faction that the Leopold company was behind was defeated, the Leopard Company was ‘persuaded’ to leave the city for a life in exile. So started the Leopald’s service with various Tilean princes. Heavy armour, long pikes.
    http://warhammerfantasy.wikia.com/wi...eopard_Company
    https://i.imgur.com/Kz642R3.png White Dwarf 252

    Lorenzo Lupo, Prince of Luccini = He is the current ruler of the city-state of Luccini, and a descendant of that city’s ancient founders. He wears armour of the old-fashioned style and fights on foot in the manner of his ancestors.
    http://warhammerfantasy.wikia.com/wiki/Lorenzo_Lupo
    https://i.imgur.com/2gABPJC.png Warhammer Chronicles 2003

    Lucrezzia Belladonna, Princess of Pavona = She is the ruling princess of the Tilean city of Pavona, and the widow of a succession of the last seven princes of Pavona, all of whom met untimely and mysterious deaths. A sorceress and reputably a master poisoner, Lucrezzia is a lady of unsurpassed beauty and deadliness.
    http://whfb.lexicanum.com/wiki/Lucrezzia_Belladonna
    https://i.imgur.com/PAA2dzX.png White Dwarf 225
    https://i.imgur.com/nDKopYH.png Warhammer Chronicles 2003

    Mad Marvolio's Tilean Cut-throats = "Mad Marvolio's Tilean Cut-throats and other infamous sell-swords from the Warhammer Old World."
    https://i.imgur.com/ylUpCmr.png White Dwarf 147

    Marius and Donato Ranzato = ”Their younger sons, Marius and Donato, adopted the name Ranzato and travelled to the Empire to sell their services to the Emperor. Rumour has it that Donato is more interested in chasing after girls than duelling while his brother Marius is a master pistolier and highly sought after by the Reiklander Captains.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 11

    Marksmen of Miragliano = The Marksmen of Miragliano are a famous band of mercenaries whoses origins hails from the Tilean city-state of Miragliano as their name implies. Although the use of the crossbow as a weapon of war is far from uncommon in Tilea, very few mercenary companies can hope to match the accuracy and precision of these marksmen.
    http://warhammerfantasy.wikia.com/wi..._of_Miragliano
    https://i.imgur.com/q4aqutQ.png White Dwarf 252
    https://i.imgur.com/AHzh5YS.png White Dwarf 252

    Maximilian Luce = ”Tilean Crossbowman. Can hole a golden ducat at 101 paces. Dead eye shot, steady hands, expertly crafted bolts. Will kill anybody with style.”
    https://i.imgur.com/wdPBCn7.png White Dwarf 244

    Mydas the Mean = "The pay chest is taken into battle so that Paymaster Mydas can keep an eye on its whereabouts."
    https://i.imgur.com/wajooPt.png Warhammer Chronicles 2003

    Ranoldo's Ruffians = A mercenary regiment of little note.
    https://i.imgur.com/DDy6RVZ.png White Dwarf 233

    Ricardo’s Exterminators = ”Have ye pests most foul? Then ye need the ‘Exterminators’ problem solvers most talented. Guaranteed to slay foul greenskins, rat-vermin and efete Marienburghers.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 9

    Ricco’s Republican Guard = The Republican Guard had a turbulent beginning as several Captains fell in quick succession during a particularly vicious battle against the forces of the tyrannical Merchant Prince of Remas, Omilo Mondo. However, a common soldier named Ricco ‘the ragged’, due to his torn and bloody clothing, assumed command of the Guard and played a leading part in the overthrow of Mondo. The regiment went on to parade the tyrant’s head around the city on the pike of one of the guardsmen. The newly established Republic could only offer praise and not hard cash to the brave soldiers, and so Ricco travelled to other Tilean cities in search of new recruits and cash to sustain the regiment. This led them across Tilea where they distinguished themselves with honour. Back in Remas, Ricco fell out with the Republican Council. Following the Council’s ordering of Ricco’s execution (which his loyal soldiers could not allow!), the Republican Guard set off on the life of a mercenary regiment, winning fame and renown wherever they fight. Heavy armour and pikes.
    Found in White Dwarf Issue 227
    https://i.imgur.com/fKUXRo3.png White Dwarf 252

    Sigismundo ‘The Mailed Fist’ = A famous mercenary leader
    https://i.imgur.com/8WTcW9J.jpg 3rd Ed. Armies Book

    The Alcatani Fellowship = The Alcatani Fellowship are unlike any other mercenary company in existence, for not only are they a crack and able fighting force, but they also share a common heart for all commoners and peasants alike. As such, the Fellowship were considered the only mercenary company not completely driven by money, fighting also for the good-will of the people, making Rodrigo an extremely famous and popular mercenary captain amongst the common people.
    http://warhammerfantasy.wikia.com/wi...ani_Fellowship
    https://i.imgur.com/q4aqutQ.png White Dwarf 252
    https://i.imgur.com/v8dgIsO.png White Dwarf 252

    The Birdmen of Catrazza = Born of the obsession with flying of their leader, Daddallo, the Birdmen of Catrazza are a magnificent sight to behold during a battle as they swoop over the enemy, strafing them with bowfire. Able to fly and still shoot their arrows, due to the unique construction of their ‘wings’, the Birdmen of Catrazza are rightly feared by all who oppose them. Not even those who fly high above the battlefield in apparent safety can escape the attentions of this remarkable Regiment of Renown. Two hand weapons, crossbows.
    http://warhammerfantasy.wikia.com/wi...en_of_Catrazza
    https://i.imgur.com/VnZ7YZc.png White Dwarf 252

    The Famed Roberto de Fortuna = ”Pathe Fynder for hire. The Famed Roberto de Fortuna. Have blade, will travel. Teeming jungles a speciality. Fortune and glory always guaranteed.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 10

    The Knights of Origo = When the good brothers found their prayer disturbed by Arabian pirates and the continued complaints of the disinherited they reacted in the only way they knew how. They built fleets, wiped the waterways clean of eastern ships, and fired every Arabian port within a hundred miles. For the purposes of the crusade the Grand Master of the Order designed the special uniform and banner which is illustrated here.
    http://www.solegends.com/citrr/1rr02origo/index.htm
    http://www.sodemons.com/rhror/1rr02origo/index.htm

    The Star of Victory = [I]A mercenary crossbowmen company, they are led by an Ostlander called Bruno Hauptleiter, a stern disciplinarian who insists his troops show the utmost restraint when sacking a town. The regiment tends to work in Ostland, and in my opinion should be fielded by them, but they're tilean in origin. They use Crossbows and Great Weapons, and they are in full mail armour.
    https://www.scribd.com/doc/157650492...s-Heirs-2nd-Ed


    Unknown
    Spoiler Alert, click show to read: 
    Magnus the Red = An adventuring wizard who is keen with his fireballs and can heal a wound or two.
    https://i.imgur.com/294HSpA.png White Dwarf Issue 194

    The Black Arrows = Led by Annalisa Kessler, the Black Arrow. She might be an Outlaw Chief pure and simple, or a Robin Hood-type fond of a laugh. The Black Arrows could be her Merry Men, they may be wild and savage cutthroats or ice-cold professionals. The details are uncertain and up to player decision.
    https://i.imgur.com/G7U2WdR.png White Dwarf 101
    https://i.imgur.com/qTbkQFG.png White Dwarf 101

    The Goodly Knights of Law = An old speciality set.
    http://www.collecting-citadel-miniat...s_of_Law_(SS5)


    Lizardmen Mercenaries
    Spoiler Alert, click show to read: 
    Guzunda Wallrattler’s Masters of the Pond = ”Being captured by the Slann was the best thing that ever happened to Guzunda Wallrattler. When Guzunda suggested the Slann take ship with him to the Old World the amphibians readily agreed. They were keen to attack the Bretonnians whose leg-hunters had caused them so much grief. The little hairy guide soon introduced them to other ‘enemies of the leg-hunters’, such as mercenary captains. They acted from their base in the swamps south of Marienburg.”
    https://i.imgur.com/0i7jEKT.png White Dwarf 96
    https://i.imgur.com/Tlkt4zl.png White Dwarf 96

    Karnac’s Raiders = The lore is… so so so so bad. But still, it’s a named Lizardman unit who fought Dwarves. It could be updated to serve as a regiment of renown. Apparently they use sword, shield and longbow. Page 39.
    https://www.scribd.com/document/1421...on-Compilation
    http://www.sodemons.com/rhror/1rr11karnacs/index.htm

    King Froggo’s Berserkers = A skink called Froggo that was part of a village that worshipped Lost Erik when he came to an island off the coast of Lustria, he and his village were deceived by Grunsonn’s Marauders resident norse reaver Keanu, who pretended to be Lost Erik. King Froggo drove them away from the island, but not until after the skinks had been taught to “berserk”. Now they hunt down Grunsonn’s Marauders, and look for gold.
    Tales of the Old World Short Story: Paradise Lost

    Tein'huak Cloudbane = A mercenary Skink Chief on a Ripperdactyl.
    https://i.imgur.com/ieDUuYk.png White Dwarf 407
    https://i.imgur.com/oaK5UnX.png White Dwarf 407

    The Fireheart Lizards = A named Salamander hunting pack.
    https://i.imgur.com/ieDUuYk.png White Dwarf 407
    https://i.imgur.com/oaK5UnX.png White Dwarf 407

    Tichi-Huichi's Raiders = They are a famous band of Dogs of War mercenaries that hail from the distant jungle-continent of Lustria. This mercenary band consist entirely of Skink warriors riding on-top of Cold Ones, known famously for their swiftness and speed during the heat of battle. Lead by the eldest of their host, Tichi-Huichi, was the last inhabitant of the city of Enxilada until the day came when he became the caregiver of a whole spawning of Lizardmen offspring.
    http://warhammerfantasy.wikia.com/wi...hi%27s_Raiders
    https://i.imgur.com/Kz642R3.png White Dwarf 252
    https://i.imgur.com/dz2hM7K.png White Dwarf 305


    Magical Mercenaries
    Spoiler Alert, click show to read: 
    Ferocious Familiars = ”A host of tiny but vicious and needle-toothed familiars dwell within the tower. Though not brave enough to attack directly, these mischievous imps nip at ankles, feet and shins when the opponent’s attention is elsewhere.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic - Page 77

    Flying Gargoyles of Barda = Barda Von Micklestein was neither the most famous, nor the most powerful wizard ever to live within the confines of the busy seaport of Marienburg. He was, however, almost certainly the most careless. It was as a result of his personal ineptitude that a horde of flying Gargoyles were to be released upon the unsuspecting folk of the city. The ensuing orgy of destruction lasted for a week; 7 days in which hellish, abhuman forms stalked and slew the petrified citizenry.
    http://www.solegends.com/citrr/1rr12barda/index.htm
    http://www.sodemons.com/rhror/1rr12barda/index.htm

    Gorrr’ummraoorr = An Earth Elemental summoned from a Lesser Earthstone.
    https://i.imgur.com/4NdY6Yp.png White Dwarf 132

    Master Iz-Zat Tres-Ayle = "The earth shook, and the stone within the circle rippled, then flowed like clay to form the shape of a man. Then Iz-Zat gestured to the sky, spoke in an unintelligible language - and clouds began to swirl, lightning forked, and heavy raindrops struck the rocks - and spattered hissing into the braziers."
    https://i.imgur.com/PEhrC0v.png White Dwarf 107
    https://i.imgur.com/XM8TcNw.png White Dwarf 107
    https://i.imgur.com/eDu8Q5y.png White Dwarf 107

    The Eight Fathers = "Some two thousand four hundred years ago the Druids bid these elementals to rise and follow, and led them to the top of this mountain, where they were to stand guard over the ancient place of power, this ancient site sacred to the Earth Mother. From time to time, during certain rituals of the Old Faith, these stones are awakened, for reasons of little relevance to our purpose here. During the centuries thereafter, the Eight Father slept. Until another Elementalist came along and started making such a racket..."
    https://i.imgur.com/6tu8r8E.png White Dwarf 107


    Monster Mercenaries
    Spoiler Alert, click show to read: 
    Mordax, the Great Imperial Dragon = This is the earliest lore I've found on the Imperial Dragon and it provides a clue as to why it fights for the Empire. To kill its chaos tainted offspring.
    https://i.imgur.com/YJ5zI5S.png White Dwarf 91
    Last edited by PaulH; August 14, 2022 at 07:01 AM.

  3. #3

    Default Re: Information Thread for Potential New Dogs of War Units

    Ogre Mercenaries
    Spoiler Alert, click show to read: 
    Drogg's Blackpowder Mercenaries = Mercenary Ogres who have taken the big guns from their enemies and strapped them on top of their Mournfangs.
    https://i.imgur.com/ih8BmZo.png White Dwarf 409

    Golgfag’s Mercenary Ogres = For Ogres, nothing matters more than a good fight and a full belly and Golgfag’s favourite food is most definitely fresh Halfling. Golgfang rose to prominence during a ‘dispute’ between the Orcs of Gnashrak Badtooth and the Dwarf Lord of Karak Kadrin, Ungrim Ironfist. After swapping sides following a ‘disagreement’ with the Orcs (fighting his way out of the camp armed with only one of Gnashrak’s arms). Golgfag and his ogres set off on a mercenary career which would take him across the Empire and Tilea, making him very rich and very fat in the process. After a further altercation with Ungrim Ironfist, Golgfag, his trusty standard bearer, Skaff (whose leg Golgfag ate while they were imprisoned by the Dwarfs) and their Ogre war band crossed the Grey Mountains, where they had the first of many run-ins with the Knights of Bretonnia. Heavy armour, two hand weapons.
    http://warhammerfantasy.wikia.com/wi...gfag%27s_Ogres
    https://i.imgur.com/Kz642R3.png White Dwarf 252

    Gruklak’s Boys = An Ogre Mercenary unit. Apparently it was killed by the Fimir.
    https://www.scribd.com/document/96818116/Fimir-Armylist-Background-and-WHFRP-Adv

    Ironskin Rhinox Riders = Ogre Rhinox riders return to their tribe with their prize, but not for long. There is a fortune to be made as a mercenary for a young Ogre with his own Rhinox, and every spring a few new bulls from the upper slopes will join together and sell their services as the heaviest shock cavalry known in the Warhammer World. It is well-known that almost all Rhinox Riders abroad hail from the Ironskin kingdom.
    https://www.scribd.com/document/14246517/Rhinox-Cavalry

    Old Funder's Ladz = These mercenaries are renown throughout the Old World. Wherever there is war you are sure to find Old Funder and his ladz for hire.
    https://www.scribd.com/document/2230...del-Journal-07

    Urblab Rotgut’s Mercenary Ogres = They fight wearing Ostland heraldry, including striped breaches.
    http://whfb.lexicanum.com/wiki/Ostland


    Skaven Mercenaries
    Spoiler Alert, click show to read: 
    Snikkit and Trixie = ”Lost! Lost! One Rat Ogre - white pelt, doughy red eyes, answers to the name ‘Trixie’. Last seen pummelling a fishmonger in Red Skull Square. Reward for information that leads to the recovery of this beloved pet. Contact Snikkit at the sewergrate at the sign of the Newt’s Tongue.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 12

    Squeakit’s Squeakers = ”A brave warband, The Flames of Sigmar and Obadiah Pygzwylle’s Halibuteers defeated the combined forces of ratmen reputedly known as Squeakit’s Squeakers and the Marvellous Mouseketeers. The foul mutants were soundly thrashed.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 7

    The Marvellous Mouseketeers = ”A brave warband, The Flames of Sigmar and Obadiah Pygzwylle’s Halibuteers defeated the combined forces of ratmen reputedly known as Squeakit’s Squeakers and the Marvellous Mouseketeers. The foul mutants were soundly thrashed.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 7

    Veskit the Executioner = "After he suffered terrible wounds, the Skaven scientist-sorcerers of Clan Skryre replaced various parts of Veskit's body with their part-technological, part-magical implants, and made him into a walking arsenal of deadly weapons. Veskit is now more a machine than a living thing, and his thirst for killing has become almost uncontrollable."
    https://i.imgur.com/NJty7K9.png White Dwarf 240
    http://www.collecting-citadel-miniat...matis_Personae


    Troll Mercenaries
    Spoiler Alert, click show to read: 
    Da Bog Trotta Bruvers = A pair of very hungry and unhappy river trolls.
    https://www.scribd.com/document/2232...del-Journal-47

    Gorskull War-Trolls = "Ghazak is one of the most successful Mercenary Generals of the age. His army includes many of the most infamous mercenary regiments, like Manglar's Mutant Goblins, the Long Knife Orc Warriors and the dreaded War Trolls of the Grey Mountains."
    https://www.scribd.com/doc/223219744/Citadel-Journal-38
    https://i.imgur.com/r9QduFb.png White Dwarf 231


    Unaffiliated Mercenaries
    Spoiler Alert, click show to read: 
    Black Arrow = ”Marksman of the highest quality. ‘One shot - One kill’”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 1

    Black Sword = ”Swordsman of ye highest qualitee.”
    https://i.imgur.com/khprNAk.png White Dwarf 240

    Crazed Caledonians = Listed as mercenaries.
    https://i.imgur.com/7JUvCIb.png White Dwarf Issue 205

    Fat Lady Fighters = Listed as mercenaries
    https://i.imgur.com/7JUvCIb.png White Dwarf Issue 205

    Fishmen = Listed as mercenaries.
    https://i.imgur.com/7JUvCIb.png White Dwarf Issue 205

    Giant Pygmies of Lemuria = I have no information on what these are exactly, they could be Pygmies that are giant and come from Lemuria, or they could be Giants that are short enough to be considered the pygmies of their race. All I know for certain is that they're a Dogs of War unit that could be fielded by the Ogre Kingdoms.
    https://drive.google.com/drive/folde...DlMdktzeWcyU0E 6th Edition Ogre Kingdoms Army Book - Rare Units Section

    Gorganash's Blood Drinkers = I have no information on what these are exactly, it's possible they are dark elven, maybe bloodwrack medusae, but really I've no idea. All I know for certain is that they're a Dogs of War unit that could be fielded by the Dark Elves.
    https://drive.google.com/drive/folde...DlMdktzeWcyU0E 6th Edition Dark Elf Army Book - Rare Units Section

    Grunsonn’s Marauders = An adventuring mercenary regiment led by the dwarf Grimfang Grunnsonn, it has an elf named Jiriki, a norse called Keanu the Reaver and an ex-imperial envoy called Johan.
    Tales of the Old World Short Story: Paradise Lost

    Hand of Death = An adventuring party.
    https://i.imgur.com/4d1a95U.png White Dwarf Issue 194

    Khalag’s Sure Shots = I’ve no idea but I’m sure they’re ranged units, no idea if they’re Dwarfs, Norse, Ogres. It’s not clear.
    https://drive.google.com/drive/folde...290REo2Nmc1U1E Dogs of War Page 3
    https://i.imgur.com/U9qAI5D.png White Dwarf 252

    Navaak’s Damned = An adventuring party consisting of the Chaos Warrior Navaak Steinaussen, Gruffbeard the Dwarf, Liarndel Narfi the Elven Ranger Mage, Glibfoot Volespanker the Halfling Thief, and Calenor Fireblade the Revenant Knight.
    https://i.imgur.com/OUf6H91.png White Dwarf Issue 190

    Night Stalkers of Kathandol = I have no information on what these are exactly. All I know for certain is that they're a Dogs of War unit that could be fielded by the Lizardmen, which means that they are likely a Lizardmen unit of some kind.
    https://drive.google.com/drive/folde...DlMdktzeWcyU0E 6th Edition Lizardmen Army Book - Rare Units Section

    Pygmies = Listed as mercenaries.
    https://i.imgur.com/7JUvCIb.png White Dwarf Issue 205
    https://i.imgur.com/1VfV1XW.png White Dwarf Issue 205

    Silmaneth's Shadow Host = I have no information on what these are exactly. All I know for certain is that they're a Dogs of War unit that could be fielded by the Greenskins, which is odd considering their name has a very elven feel to it.
    https://drive.google.com/drive/folde...DlMdktzeWcyU0E 6th Edition Orcs & Goblins Army Book - Rare Units Section

    The Breed of Nightgar = I have no information on what these are exactly, but presumably they are linked to Chaos, perhaps specifically a regiment of mercenary Beastmen or monstrous creatures of some kind. All I know for certain is that they're a Dogs of War unit that could be fielded by the Beastmen, and that they are horrific.
    https://drive.google.com/drive/folde...DlMdktzeWcyU0E 6th Edition Beastmen Army Book - Rare Units Section

    The Lost Boys = An adventuring party consisting of Nogbad the Barbarian, Taliesin the Elf, Red Magnus the Wizard, Jonas Faithbringer the Warrior Priest, Sir Rano Debignez the Imperial Noble and Skaggi Longbeard the Troll Slayer.
    https://i.imgur.com/W8p0EaR.png White Dwarf Issue 190
    https://i.imgur.com/ShU8XNf.png White Dwarf Issue 190


    Undead Mercenaries
    Spoiler Alert, click show to read: 
    Baron Sovoth and the Spectral Hunt = The spectral hunt are lost souls trapped between life and death, they're spectres and led by Baron Sovoth who uses a spectral bow.
    https://www.scribd.com/doc/221544459/Citadel-Journal-15

    Countess Marianna Chevaux, Vampire Assassin = Once an assassin-thief, Marianna’s ambitions outreached her. In a daring expedition to Araby, she came into contact with the ancient Vampiress Serutat. In a moment she had become a thing of the night and yet she was not completely damned, a half-vampire.
    http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 22

    Ebony Skull Zombie Pirates = ”The Ebony Skulls are gifts from Harkon and are carried by emissaries to be presented to potential allies. Each is an inky-black skull that must be cast to the ground to unlock the dark powers within.”
    http://i.imgur.com/qGZ0KW9.png
    https://i.imgur.com/0SEDKWC.png White Dwarf 305

    Mandred the Jester = ”Wanted for witchcraft most foul.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 4

    The Beautiful People = ”Killed by The Beautiful People and now apparently one of the restless dead.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 7

    The Cursed Company = A terrible element of the curse is evoked each time he slays an enemy, for his defeated foes rise immediately to serve him in undeath, slave to his will. He travels the world; living out a tragic parody of his former mercenary career, fighting whatever he finds in battle. His anger and despair momentarily lost in the bloodshed, he continues his doomed existence in the desperate hope that one time when his skeletal body is slain, he will know the relief of true death.
    http://warhammerfantasy.wikia.com/wi...Cursed_Company

    The Nightmare Legion = Fuelled by their hatred, the dead soldiers cut the armies of Lambrusco to ribbons, and razed the city to the ground. It is said that Duke Fabriano spent seven days and seven nights dying. Now the Doomed Legion has turned against Organza and the other City States, destroy everything in their path as they aver themselves upon the double-dealing princes who connived at their murder.
    http://www.solegends.com/citrr/3rr2nightmare/index.htm
    http://www.sodemons.com/rhror/3rr2nightmare/index.htm

    The Zombie Pirates of the Vampire Coast = "Vampire Lord Luthor Harkon has plagued the eastern regions of Lustria for centuries, and his sacking of the temple-city of Axlotl has made the eradication of his realm of utmost importance to the Slann Mage-Priests. With the coming of the new races to Lustria, Harkon has hatched a scheme, no matter the consequences of the invasion. He has dispatched emissaries to the more black-hearted invaders, messengers bearing gifts - gilded, ebony skulls containing the power to call forth Harkon's servants. With these allies the invaders further Harkon's power with every battle."
    https://i.imgur.com/vZfGtMr.png White Dwarf 305
    https://i.imgur.com/ScDHDff.png White Dwarf 306

    Undead Samurai = Listed as mercenaries.
    https://i.imgur.com/7JUvCIb.png White Dwarf Issue 205

    Uathach's Storm Riders = ""Cursed Uathach, it was war you desired and even in death I damn you to ride the skies in search of war. Through all eternity you shall flee, pursued evermore by the lightning bolts of my wrath. Human no longer, you shall be known as the Storm Riders.""
    https://i.imgur.com/KbvtcFw.png White Dwarf 114


    Monstrous Mounts
    Spoiler Alert, click show to read: 
    Albion Loch-Monster = "it is not unknown for mercenary generals to ride on Albion Loch-monsters"
    https://i.imgur.com/fpYwD5z.png White Dwarf 234

    Chariots = "it is not unknown for mercenary generals to ride on chariots"
    https://i.imgur.com/fpYwD5z.png White Dwarf 234

    Five-Tier Palanquin = "it is not unknown for mercenary generals to ride on Five-Tier Palanquins"
    https://i.imgur.com/fpYwD5z.png White Dwarf 234

    Giant Starfish = "it is not unknown for mercenary generals to ride on Giant Starfish"
    https://i.imgur.com/fpYwD5z.png White Dwarf 234

    War Camels = "it is not unknown for mercenary generals to ride on War Camels"
    https://i.imgur.com/fpYwD5z.png White Dwarf 234

    War Mammoths = "it is not unknown for mercenary generals to ride on War Mammoths"
    https://i.imgur.com/fpYwD5z.png White Dwarf 234

    Wizards-Only
    Spoiler Alert, click show to read: 
    Giant Scorpion = Giant Scorpions are awesome, creeping monsters with dark, shiny, armour-plated bodies. The Giant Scorpion has great claws and a long tipped tail with a deadly venomous sting.
    https://i.imgur.com/fK3PRof.jpg 3rd Ed. Armies Book
    https://i.imgur.com/Tgcf4lr.png Warhammer 3rd Edition Battle Bestiary


    Added Units:

    Vukotich, the Iron Man (Kislevite Merc)

    Removed Units:

    None yet
    Last edited by PaulH; August 14, 2022 at 07:03 AM.

  4. #4

    Default Re: Information Thread for Potential New Dogs of War Units

    Magical Weapons, Armour, Amulets, Scrolls and Other Items

    This section deals in those magical items that can be used by this faction. This is by no means a full list, I doubt I'll ever get that, but it will provide modders with information if they wish to add new magical weapons, armour and items into the game to be used.

    Common Magic Items
    Spoiler Alert, click show to read: 
    If you follow the link below you will find dozens of magical items that are commonly found in the Old World (and beyond).
    https://www.twcenter.net/forums/show...1#post15255257


    Magic Weapons
    Spoiler Alert, click show to read: 
    Blight = ”Blight is a darkly powerful blade, centuries old and suffused with unholy magic.”
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf

    Death Killing Splat Swotter = ”Death Killing Splat Swotter is the biggest double handed sword you have ever seen. It is as tall as a man and can easily cleave someone in two or three bits.”
    http://i.imgur.com/i3oxhI2.jpg

    Scimitar of Dakisir = ”This scimitar is an heirloom of the tribal sheikhs of the Desert Dogs. It was forged centuries ago in the Kasbah of Dakisir, long ago sacked and ruined by the Undead. The blade is decorated with magical texts inlaid with gold.”
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf

    Basilisk Blade = ”Even after death the bones of a Basilisk poison the world around them, exuding a foul aura that can putrefy flesh and corrode metal. Weapons fashioned from the rancid bones recovered from Basilisk remains are terrifyingly deadly, but thankfully rare as they are just as deadly to their wielders as they are to their victims.”
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum

    Cold Iron Blade = ”Ancient lore claims that only iron weapons shaped without the use of fire can harm the spirits that infest certain regions of the world. Only the strongest of smiths can perform such a feat, hammering the metal into shape with brute strength before such artefacts are enchanted. Though the results are always crudely shaped, their potency against the ephemeral creatures is unquestionable.”
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum

    The Lash of Itzaotyl = ”Used by the servants of the Old Ones to subdue the massive beasts that stalked the world at the dawn of time, the ancient Last of Itzaotyl ensnares all it touches with an unbreakable tendril of pure magical essence. Since its theft from the Lizardmen, by the daughters of Naggaroth millennia ago, it has known many masters and current whereabouts are unknown.”
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum


    Magic Armour
    Spoiler Alert, click show to read: 
    Scintillating Shield = ”In the ancient legends of Estalia, retold so many times in their origin is now forgotten, heroes would be gifted with shields which were so highly polished they blinded their foes and deflected the deadly gaze of the Basilisks and Cockatrice that were the scourge of that Land in ancient days. Scintillating Shields, whether they be the items spoken of in legend or more recent creations wrought by wizard-craft, fetch a prince’s ransom when rumours of Basilisk or Cockatrice attack spread.”
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum

    Wyrmscale Armour of the Deep = ”A glistening coat of Merwyrm scales, the enchantment on this armour keeps it coated with a shimmering Layer of briny sea water. Not only do the iron-hard scales deflect sword and arrow, but the scales still recall their home in the icy deeps of the ocean and grant their wearer passage through water and foil fiery assaults upon him.”
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum


    Arcane Items
    Spoiler Alert, click show to read: 
    Lesser Earthstone = ”This item is a fist-sized lump of granite, irregularly shaped and carved with runes pertaining to the element of earth. A small earth elemental is magically bound to the stone and may be summoned by the stone’s holder.”
    https://www.scribd.com/document/2479...hite-Dwarf-132

    Oggum Staff = A special kind of staff made by the druids of Albion. This grants them control over giants, and also protects the bearer.
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf

    The Ebony Skulls = ”The Ebony Skulls are gifts from Harkon and are carried by emissaries to be presented to potential allies. Each is an inky-black skull that must be cast to the ground to unlock the dark powers within.”
    http://i.imgur.com/qGZ0KW9.png
    https://i.imgur.com/0SEDKWC.png White Dwarf 305


    Enchanted Items
    Spoiler Alert, click show to read: 
    Amulet of Dragonheart = ”This amulet is one of the potent artefacts made by Caledor the Dragontamer for the elven Dragon Princes. It is said that the gleaming gem hanging around Asarnil’s neck is a stone found at the heart of a mountain, blessed by Caledor the Dragontamer himself.”
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf

    Grimacing Death Mask = ”The mask, which represents the grimacing face of death, is the last thing Vespero’s duelling opponents see before they meet their sudden end.”
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf

    Pelt of Wulfag = ”When able to pursue a broken enemy they must do so, and they add D6 speed to their movement.”
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf


    Talismans
    Spoiler Alert, click show to read: 
    Bear Fang = ”This gigantic and ancient yellowed canine tooth is the sacred talisman of lordship among Beorg’s tribe. Beorg wears it about his neck. The talisman wards off blows that would otherwise harm it’s wearer.”
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf

    Dark Gem of the Cursed = ”The Dark Gem of the Cursed glows a blood-red shade that intensifies when a blow is directed towards Richter, protecting him from harm.”
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf

    Faithless Charm = ”The degenerate Ettin hill clans have been known to hang these small craven charms in the dismal northern woods, warding away those who would trespass on the Ettin’s miserable existence. Each is an embodiment of the unholy curse that afflicts the very souls of the Ettin. Those foolish enough to carry one with them for any length of time find their senses sharpened - until they lose control and the curse consumes them too.”
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum

    The Pinion of the Phoenix = ”These ephemeral feathers, plucked from the burning wings of a manifested phoenix and woven into a talisman, are preserved by the arts of ancient Elf magic. Handed down through generations of High Elf nobility, they are borne into the direst of battles as badges of honour, swiftly burning away to dust once removed from their protective caves. While they last they protect their bearer from harm, and should he fall grant him a fiery reprieve from death.”
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum

    Warpscale Pendant = ”Crafted from the deformed scales of a Warpfire Dragon, these eerily worked talismans are the product not of twisted Skaven ingenuity as some suspect but rather of some unseen agency believed to be connected to the ruling cabals of the Tilean City-states. Ensorcelled to protect the wearer against weapons fuelled by warpstone, many Skaven wizards covet such items as a measure against assassination by their own kind - though the fear Warpfire Dragon’s cause among the warpstone-laden holds of the Skaven keeps them rare.”
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum


    Magic Standards
    Spoiler Alert, click show to read: 
    Banner of Kalad = ”Kalad was one of the black-hearted brothers of Mengil who showed great natural skill in the manipulation of dark magicks. Such a practice is outlawed by order of the Witch King, and Mengil took great delight in skinning his brother alive. He then had the skin attached to his personal standard. Such was Kalad’s power that a nimbus composed of evil daemon-spirits constantly hovers around his flesh, keeping his essence alive in torment.”
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf

    Bear Banner = ”Oerl carries the tribe’s totem into battle - an entire bear skin whose grizzly head leers out from the top. The skin’s power is immense, driving the warriors into a fury that’s almost impossible to stop.”
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf

    Black Banner of the Muktarhin = Adds +D3 to the score to see who wins combat.
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf

    Lucky Magic Totem Pole = ”This long wooden pole is covered in skulls and other totems to bring good luck.”
    http://i.imgur.com/i3oxhI2.jpg

    Sacrificial Banner = ”Covered with arcane patterns daubed in blood and draped in ornate sigils and charms the Sacrificial Banner looks impressive, but its real purpose is rarely explained to those troops ‘honoured’ with its care. It is enchanted with the sole purpose of enraging and attracting the ire of the gigantic monsters that prowl the Warhammer world, so that a canny general can dictate the movement of his enemy’s most powerful ally.”
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum

    The Banner of Malediction = ”The sinister banner of the Cursed Company has been carried for centuries by various enslaved warriors of Richter. It is a dark parody of his original, disgraced mercenary company banner.”
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf


    Mythic Items
    Spoiler Alert, click show to read: 
    Dawnstar Sword = ”Legend goes that this blade was forged in the first rays of light to strike the world. The energy of this auspicious enchantment remains embedded deep within the burnished blade, waiting to be called forth once more in a blaze of glory.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Blade of Last Resort = ”This sword has ever had a twisted sense of humour, seeking out overmatched heroes and aiding them against a chosen foe. However, the Blade of Last Resort draws its strength from a victor’s glorious lifeblood; those that best an opponent with its aid themselves have scant moments to live.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Dodecahedron of Continental Drift = ”Said to have been left behind by the Old Ones, this peculiar object can be used to remake the world. Each alteration to the Dodecahedron’s external matrix is reflected on the land around the user. Its ill-considered use can easily prove catastrophic…”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Fozzrik’s Floating Fortress = ”Though Fozzrik’s magical aptitude led him to become a wizard, he never lost his love for architecture. Many of the Old World’s cities have been built around immaculate structures that Fozzrik created from stone and sorcery, but more prized by far are his floating fortresses - buildings that move under their own power and sprout defences to repel intruders.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Woodwaker’s Wand = ”Once upon a time, all the woods in the world were linked. Some say this great forest was alive, in a curious sort of way, and that every tree that now grows retains a portion of its vigour and intelligence just waiting to be revived.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Living Deadwood Staff = ”Arboreonecromancy is a little-practiced branch of wizardry - any mystic crazed enough to attempt it normally transfers his attentions back to raising zombies and skeletons, rather than undead trees. However, legends tell of the Archmage Sycamo, ‘The Daemon Carpenter of Estalia’, who not only perfected a method of reanimating trees from their residual elements, but also filling them with astounding vigour. Much of Sycamo’s work has, fortunately, been lost to the intervening aeons, but the Living Deadwood Staff never stays missing for long…”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Giantkin Helm = ”After constantly being told ‘We expect big things from you’ by his Elector Count father, Heinrich von Roth spent much of the family fortune commissioning an artefact that would help him achieve greatness. Alas, he was to learn that when dealing with wizards, precision of diction is just as important as largesse of payment.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Windcatcher Prism = ”This peculiar bauble was crafted long ago, its purpose very much tied to storms of magic. Once a particular Wind of Magic rises to a certain cataclysmic level, the Windcatcher Prism absorbs and rechannels a portion of its power, bestowing the bearer - and his immediate allies - with an avataric aspect of the ascendant Wind of Magic.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Paranoth’s Piquet Fence = ”Paranoth was a famous travelling mage, who trod every road ‘twixt Cathay and Naggarond. Naturally, only a particularly foolish wizard would journey such roads without defences, so Paranoth wove himself a sorcerous fence to defend his encampments whilst he and his companions slept.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Rockcharmer’s Flute = ”Androgast Gildheim was the first man in the Empire to master this granite flute, but its origins lie hidden in the mists of time. Some say that the Rockcharmer’s Flute was used to destroy the old Dwarfen realms, others that it sank the fabled realm of Seidon. However, the most popular tale concerns a drunken Halfling, the Rockcharmer’s Flute, a jug of lamp oil, a plate of sausages and the accidental creation of the Grey Mountains.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Wyssan’s Weighted Dice = ”This set of weighted dice is one amongst many forged by Arctovian Wyssan over the course of a long and (unsurprisingly) successful wagering career. At the bearer’s command, these skull-marked cubes play havoc with the laws of causality; turning certainty into bleak misfortune.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Arabyan Puzzlebox = ”This elegantly crafted container houses many hundreds of glittering gemstones, each with the power to harness the Winds of Magic if used in the correct manner. Alas, the user can never truly be sure that the compartment he has opened will contain the gems he needed.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Black Book of Ibn Naggazar = ”Ibn Naggazar was a brilliant, if somewhat maniacal, Arabyan sorcerer. Whilst it is unknown whether his madness sprang from isolation, too many attempts at creating intoxicating ‘elixirs’ or the honeyed promises of whispering Daemons, there can be no doubt that he was utterly insane. No rational wizard would create a book inked on the skin of his closest family, much less constantly follow its advice.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Silverstone Axe = ”In the ancient barrows that dot the Empire, huge enchanted axes forged of gromril, known to ancient men as Silverstone, have been found. Inert until the storms of magic howl, these axes are so heavy that only the strongest warriors can lift them and then impact shakes the ground, knocking armoured warriors from their feet while against wizards their effects are even more potent as the winds of magic lash and recoil at their blows. When a storm of magic rages these weapons are brought to the battlefield once again to bring down the titanic beasts set loose upon the world.” - Magic Weapon
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum

    The Crucible of Horrors = ”No one knows from whence the Crucible of Horrors came, but contained within the flash of twisted meteoric iron is a vortex of seething black energy which screams like the torment of damned souls. This deadly artefact has been sought out by many down the centuries, and it has passed through the hands of many tyrants, arch-sorcerers, wizards and kings, and at its use the destruction of cities and slaughter of armies has been laid. When unleashed the power of the crucible is erratic and dangerously unstable, but it can unleash devastation and even create nightmarish doppelgangers of slain monsters to fight at the wielder’s bidding. The power of the Crucible of Horrors is treacherous however, as more than one would be conqueror has found to their cost.” - Enchanted Items
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum

    The White Sistrum = ”There are many night-haunted legends originating from the foetid jungles and deadly wastes of the far hinterlands of Khuresh. Stories abound of the dread Snake Men and the foul and nightmarish Blood Naga queens who rule there, and it is a realm where men are no more than hunted prey, and blood and souls are the only coin in trade. Rarely do artefacts of this fell civilisation reach the Old World and all are steeped in blood and misunderstood power. One such artefact is the White Sistrum, a strange ivory-grown, drum shaped like an hourglass, whose discordant music brings madness and death, and evokes the terrible rites of the Naga.” - Arcane Item
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum


    Character-specific Items
    Spoiler Alert, click show to read: 
    Beorg Bearstruck
    Spoiler Alert, click show to read: 
    The Bear Banner = ”Beorg's battle-standard is borne by the hardy warrior, Oerl the Young -- a entire bearskin whose grizzly head leers out from the top. The skin is touched by the power of Chaos, and the blessings of the gods is such that the banner radiates an aura of rage that drives the already fierce Ursfjordings into a terrible battle-fury that is impossible to contain.” +1 to hit on first turn of combat.
    https://i.imgur.com/Zr3cL3O.png White Dwarf 225
    https://warhammerfantasy.fandom.com/...org_Bearstruck

    The Bear-Fang Talisman = ”This massive, yellowed canine is the sacred talisman of lordship amongst Beorg's people. He bears it about his neck. The talisman serves to ward off blows that would otherwise harm its wearer.” Grants 4+ Special Save.
    https://i.imgur.com/Zr3cL3O.png White Dwarf 225
    https://warhammerfantasy.fandom.com/...org_Bearstruck

    Borgio the Besieger
    Spoiler Alert, click show to read: 
    Armour of Brazen Bronze = This is heavy armour that also conveys a ward save.
    https://i.imgur.com/Lw0StRX.png Warhammer Chronicles 2003

    Mace of Might = "Borgio make this weapon out of a cannon ball that hit him square in the chest, yet did not kill him. From that point on it has become his good luck charm."
    https://i.imgur.com/Lw0StRX.png Warhammer Chronicles 2003

    Monstrous Mask Helm = This helm causes fear.
    https://i.imgur.com/Lw0StRX.png Warhammer Chronicles 2003

    Lorenzo Lupo
    Spoiler Alert, click show to read: 
    Ring of Luccina = Contains a bound spell that immediately rallies units nearby.
    https://i.imgur.com/2gABPJC.png Warhammer Chronicle 2003

    Shield of Myrmidia = Removes one attack from the enemy.
    https://i.imgur.com/2gABPJC.png Warhammer Chronicle 2003

    The Sword of Lucan = Ignores armour saves.
    https://i.imgur.com/2gABPJC.png Warhammer Chronicle 2003

    Johann van Hal and Wilhelm Hasburg
    Spoiler Alert, click show to read: 
    Holy Staff = "Atop this ironwood staff is mounted the jawbone which, it is said, was used by Sigmar when he single-handedly destroyed an army of Skaven. Wilhelm found it buried under the ruins of his temple."
    https://i.imgur.com/1WHFJ9L.png White Dwarf 233

    Stake of Sigmar = "This ancient relic is said to be a fragment of the tree felled by Sigmar with a single stroke when the Unberogen tribe started building the city of Altdorf. It was held in the temple of Sigmar at Obersdorf until the town was sacked by Orcs and Goblins and the relic was lost. Not it is carried by Johann van Hal."
    https://i.imgur.com/1WHFJ9L.png White Dwarf 233

    Lucrezzia Belladonna
    Spoiler Alert, click show to read: 
    Phial of Poison = "Long before the battle, the enemy camp is infiltrated by Lucrezzia's paid assassin, equipped with a phial of poison specially prepared by his mistress. This will be tipped into the drink or meal of one of the enemy characters during the feasting on the eve of battle."
    https://i.imgur.com/FG7v5uT.png White Dwarf 225
    https://i.imgur.com/nDKopYH.png Warhammer Chronicles 2003

    Poisoned Stiletto = "Lucrezzia always keeps a stiletto dagger secreted in her garter. This is not only for self defence, but because you never know when you might want to do an off-the-cuff assassination and may not have a ready prepared poison to hand! Of course, Lucrezzia's stiletto has been dipped in the venom of a toad and used to chop poisonous mushrooms!"
    https://i.imgur.com/FG7v5uT.png White Dwarf 225
    https://i.imgur.com/nDKopYH.png Warhammer Chronicles 2003

    Potion of Pavona = "This is a potion which Lucrezzia can give to any character on her own side before the battle, or she can drink it herself."
    https://i.imgur.com/FG7v5uT.png White Dwarf 225

    Mydas the Mean
    Spoiler Alert, click show to read: 
    Crest of Mydas = "A priest of Myrmidia forged the runes on the Crest of Mydas. Mydas the Mean mounted this item onto the lock of his pay chest as a good luck charm. When he goes into battle his weapons and those of his men glow with a dull golden light."
    https://i.imgur.com/pbHCWSD.png Warhammer Chronicles 2003

    Treasure Map = "Mydas has drawn a map to all of his hidden pay chests on the back of a piece of parchment inscribed with a number of Lizardman glyphs on the reverse side. The parchment contains a trust spell, which empowers the holder to be trusted by those who would otherwise do him harm."
    https://i.imgur.com/pbHCWSD.png Warhammer Chronicles 2003


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    Last edited by PaulH; August 14, 2022 at 07:04 AM.

  5. #5

    Default Re: Information Thread for Potential New Dogs of War Units

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