Information Thread for Potential New Chaos Dwarf Units
Malign, dark-souled and merciless, the Uzkul-Dhrazh-Zharr, Dawi Zharr, or Chaos Dwarfs as they are known in legend to the other peoples of the world, are a warrior race of Daemon-smiths and craftsmen, slavers and brutal killers that dominate the northern reaches of the Dark Lands and have done so for thousands of years. Their history is an ancient and terrible one, a saga of a great and hardy people whose nobility would become warped into utter malice, and whose stubborn refusal to die would lead them down a dark and bitter path to damnation.
http://warhammerfantasy.wikia.com/wiki/Chaos_Dwarf
Military, Enslaved and Technological Regiments and Notables
Lords and HeroesSpoiler Alert, click show to read:Bull CentaurSpoiler Alert, click show to read:Bull Centaur Lord = Most powerful of their race and most trusted servants of the Masters of Zharr-Naggrund.
https://i.imgur.com/k0gB8jY.png White Dwarf 162
Taur’ruk = The largest and most powerful of the Bull Centaurs bear the title Taur’ruk, hulking and savage creatures but just as keen witted and intelligent as their bipedal brethren. However, they never lead armies on their own, nor do they march to battle without an entourage of Bull Centaur Renders.
http://warhammerfantasy.wikia.com/wi...os_Dwarf_Lords
Chaos DwarfsSpoiler Alert, click show to read:Artisans = A few Boar Centaurs became the object of experimentation by chaos dwarf Artisans, and were subsequently enslaved upon the machines of the chaos dwarfs, providing the motive power for their fiendish war engines.
http://warhammerfantasy.wikia.com/wiki/Boar_Centaur
Beastmaster = ”There was a Chaos Dwarf Beastmaster model sold for use with Chaos Hounds and Chaos Spawn but the only Chaos Beastmaster rules published were for humans.”
http://www.chaos-dwarfs.com/wiki/ind...warf_Renegades
Daemonsmiths = Daemonsmiths are few in number, with perhaps no more than several hundread amongst the whole Chaos Dwarf race capable of wielding their savagely powerful combination of science and sorcery.
http://warhammerfantasy.wikia.com/wi...warf_Sorcerers
Hell-Workers = Their works of sorcery and engineering are legendary, from the great obsidian and basalt towers and ziggurats drawn forth from the earth, to the steam-hissing engines that crush rock in slave mines and the baroque armour which adorns the Chaos warriors of the north.
http://warhammerfantasy.wikia.com/wi...warf_Sorcerers
High Priest of Hashut = The High Priests of Hashut have succeeded almost too well in the K’daai.
http://warhammerfantasy.wikia.com/wi...7daai_Fireborn
Infernal Castellan = In the Infernal Guard of the Legion of Azgorh, the captains of the highest rank are called Infernal Castellans. They are known to be cruel and to drill their troops ceaselessly.
http://warhammerfantasy.wikia.com/wi...os_Dwarf_Lords
Lord = A mighty servant of the Masters of Zharr-Naggrund.
https://i.imgur.com/k0gB8jY.png White Dwarf 162
Master Sorcerer = Level 3 Sorcerer.
https://i.imgur.com/TOmFQjQ.png White Dwarf 162
Sorcerer Champion = Level 2 Sorcerer.
https://i.imgur.com/TOmFQjQ.png White Dwarf 162
Sorcerer Lord = A mighty servant of the Masters of Zharr-Naggrund.
https://i.imgur.com/k0gB8jY.png White Dwarf 162
https://i.imgur.com/TOmFQjQ.png White Dwarf 162
Sorcerer-Prophets = They rule over the desolate empire of Zharr-Naggrund with iron-fisted malice, both as lords and masters of all they survey and as priests of their Dark God Hashut.
http://warhammerfantasy.wikia.com/wi...warf_Sorcerers
Sorcerers = It was the Sorcerers who led their people from the brink of destruction during the Great Catastrophe and first built the great and blasphemous city of Zharr-Naggrund in ages past.
http://warhammerfantasy.wikia.com/wi...warf_Sorcerers
HobgoblinsSpoiler Alert, click show to read:Assassin = Within their tribes and clans they seem to form a rather twisted society where back-stabbing, assassination, and use of poison is considered perfectly legitimate and often is a celebrated or distinguishable way of advancing in their society.
http://warhammerfantasy.wikia.com/wiki/Hobgoblin
Big Boss = A hobgoblin big boss.
https://i.imgur.com/N6Rica8.png White Dwarf 167
https://i.imgur.com/I2Njw7d.png White Dwarf 167
Khan = These skulking killers can prove useful for marshalling their kin, but should they prove too successful and be seen as even the remotest threat to their masters' dominance, they will most likely end up impaled over their lord's gatepost as a reminder to others of the rewards of getting ideas above their station.
http://warhammerfantasy.wikia.com/wiki/Hobgoblin_Khan
Overseers = The Chaos Dwarfs long ago realised the hobgoblins were a servile, craven, malevolent and generally despised race, and so adopted them as lackeys and minions - in particular as slave masters, overseers, and tribute-collectors.
http://warhammerfantasy.wikia.com/wi...lin_Cutthroats
Slave Masters = The Chaos Dwarfs long ago realised the hobgoblins were a servile, craven, malevolent and generally despised race, and so adopted them as lackeys and minions - in particular as slave masters, overseers, and tribute-collectors.
http://warhammerfantasy.wikia.com/wi...lin_Cutthroats
Tribal Leader = "Individuals whose cunning and instrinct for survival mark them out from the bulk of their craven race."
https://i.imgur.com/3sYDkXS.png White Dwarf 162
NavalSpoiler Alert, click show to read:Thunderfire Engineers = The Chaos Dwarf engineers working on the Thunderfire Rocket Battery must be heavily armoured to protect them from extremely volatile ammunition; the rockets must be loaded into the intricately-worked launching tubes otherwise they are likely to explode.
http://jake.ryft.org/warhammer/mowstuff/PFRulesbook.pdf
Cult of HashutSpoiler Alert, click show to read:Harridans = ”The other humans were busy fighting the robed acolytes. Each of the bald dwarfs had seized a heavy hammer and followed their thegn into battle. The northmen were shocked to find that their foes were women. Dwarf mothers too old to produce children, their only purpose now was to defend the temple of their unforgiving god. They wielded their hammers with the maddened zeal of fanatics, the burned stumps of their tongues wriggling in silent cries of hate. Seldom had the veteran marauders ever battled foes who fought with such crazed disregard for their own lives as these viragos.”
Warhammer Heroes: Wulfrik by C. L. Werner 8
InfantrySpoiler Alert, click show to read:Chaos DwarfsSpoiler Alert, click show to read:Bazuka = Another outstanding example of the remarkable pyrotechnic abilities of the Chaos Dwarfs is the bazuka. The weapon is spectacular in its effects if rather erratic
https://i.imgur.com/mG4jVUi.jpg 3rd Ed. Armies Book
Berserker = Gnashing razor sharp teeth and chewing at their own exposed flesh in their lust for battle, these blood-vomiting maniacs are the most dangerous of all Chaos Dwarfs. Can wield; Great Weapons, Additional Hand Weapons, Throwing Axes, Throwing Spears, Shields
https://i.imgur.com/mG4jVUi.jpg 3rd Ed. Armies Book
https://www.scribd.com/doc/59162764/...sy-Armies-Book
Crossbowmen = These crossbowmen wield heavy armour, crossbows and may be equipped with heavy weapons.
https://i.imgur.com/OZMAHvL.png White Dwarf 108
Deathmask = The Infernal Guard's ranks are made up from Chaos Dwarfs to whom some stain of dishonour or failure has been attached. Wield pistol and naphtha bombs.
http://warhammerfantasy.wikia.com/wiki/Infernal_Guard
Deathmask Ironsworn = Infernal Ironsworn units follow the same principles and wear the same armour, but are only armed with ensorcelled hand weapons. They use naphtha bombs and pistols.
http://warhammerfantasy.wikia.com/wiki/Infernal_Guard
Expeditionary Warband = War bands and expeditionary armies of Chaos Dwarfs will often travel hundreds of miles in search of suitable living plunder, The more captives a raid brings back, the more successful it is judged, and the greater prestige and honour is accorded.
http://warhammerfantasy.wikia.com/wi...Dwarf_Warriors
Immortals = They are described as having black steel armour that is reinforced with solid plates of marble and granite. Their curled beards are protected by long sheathes of metal, and they carry large bladed axes, curved and deadly. The standard they march under is a golden bulls head, and they musician carries a drum made from a monstrous skull.
http://www.chaos-dwarfs.com/wiki/ind...itle=Immortals
Infernal Fireglaives = The humiliation of such dishonour is more than the prideful Chaos Dwarfs can bear, and for them the Infernal Guard offers the solace of death in Hashut's grace and also anonymity, as upon taking its oath their names and past kinships are shorn away and their faces are seared and shut underneath red-hot iron and bronze masks. Wield axe and fireglaives.
http://warhammerfantasy.wikia.com/wiki/Infernal_Guard
Infernal Guard = The Infernal Guard's ranks are made up from Chaos Dwarfs to whom some stain of dishonour or failure has been attached. Wield axe and shield.
http://warhammerfantasy.wikia.com/wiki/Infernal_Guard
Infernal Guard (Blunderbuss) = The humiliation of such dishonour is more than the prideful Chaos Dwarfs can bear, and for them the Infernal Guard offers the solace of death in Hashut's grace and also anonymity, as upon taking its oath their names and past kinships are shorn away and their faces are seared and shut underneath red-hot iron and bronze masks. Wield axe and blunderbuss.
http://warhammerfantasy.wikia.com/wiki/Infernal_Guard
Infernal Guard (Great Weapons) = Wield great axes.
http://warhammerfantasy.wikia.com/wiki/Infernal_Guard
Infernal Ironsworn = Infernal Ironsworn units follow the same principles and wear the same armour, but are only armed with ensorcelled hand weapons. These bring to battle the fire and suffering of the Chaos Dwarfs' dark realm forged into the very fabric of their blades, graven in smouldering runes of torment and death. Wield axe and shield but can also wield; blunderbuss, great weapons, fireglaives.
http://warhammerfantasy.wikia.com/wiki/Infernal_Guard
Mancatchers = ”The dwarfs did not hesitate when they saw the men standing before their gates, but continued to advance in a silent, forbidding column. At their flanks, small knots of lightly armoured dwarfs followed the heavy infantry, fingering a vicious assortment of whips and mancatchers. Their intentions were clear to every man who saw them.”
Warhammer Heroes: Wulfrik by C. L. Werner - Chapter 7
Warriors = Warped by Chaos, these manifest all the most warlike qualities of their race but twisted to a new pitch of evil and insanity. Can wield; Great Weapons, Shields, Heavy Armour
https://i.imgur.com/mG4jVUi.jpg 3rd Ed. Armies Book
http://warhammerfantasy.wikia.com/wi...Dwarf_Warriors
https://i.imgur.com/XVsU9ax.png White Dwarf 162
Warriors (Blunderbuss) = To them there are few greater pleasures than the bloody sundering of a foe be it by crushing axe-blow or the flesh-shredding volley of blunderbuss fire.
http://warhammerfantasy.wikia.com/wi...Dwarf_Warriors
https://i.imgur.com/XVsU9ax.png White Dwarf 162
Warriors (Shield) = Their livery is bright and bloody, and their distorted faces, if they are seen at all, are bestial and filled with malice. Their presence is intended to inspire fear in their foes, and they have lost none of the toughness or skill-at-arms of their western kin.
http://warhammerfantasy.wikia.com/wi...Dwarf_Warriors
https://i.imgur.com/XVsU9ax.png White Dwarf 162
Blunderbuss Ammunition TypesSpoiler Alert, click show to read:The blunderbuss fires shards of spiked iron at the enemy, though it can also fire hot coals, lead shot, scrap metal and even stones if need be.
https://i.imgur.com/JWw5N3H.png White Dwarf 163
Hot Coals = Potentially creates a smokescreen effect with limited damage as well, or a fire effect.
https://i.imgur.com/JWw5N3H.png White Dwarf 163
Lead Shot = Possibly a less accurate, but with more widespread damage than the usual attack.
https://i.imgur.com/JWw5N3H.png White Dwarf 163
Scrap Metal = Not sure how this would differ from the others.
https://i.imgur.com/JWw5N3H.png White Dwarf 163
Stones = Possibly less armour piercing but inflicts more damage?
https://i.imgur.com/JWw5N3H.png White Dwarf 163
AUTHOR NOTE: The above ideas for how each ammo variant works is just that, an idea. If you add these you will have to judge for yourself how they would function. I should also point out that the Chaos Dwarfs would likely employ other more exotic ammunition, but I have no evidence to support this theory beyond my own gut instinct. I would say that sorcerous ammunition types or warpstone shot might work, but again, no evidence.
HobgoblinsSpoiler Alert, click show to read:Archers = Hobgoblins, given the choice, which they rarely have, favour razor-sharp curved blades - all the better to stab their foes in the back with and watch the blood flow, but if pressed into direct battle, they prefer whenever possible to fight from a distance using crude bows and then to pounce on an unwary or crippled foe.
https://i.imgur.com/NZZBuvC.png White Dwarf 162
https://i.imgur.com/N6Rica8.png White Dwarf 167
https://i.imgur.com/I2Njw7d.png White Dwarf 167
http://warhammerfantasy.wikia.com/wi...lin_Cutthroats
http://www.chaos-dwarfs.com/wiki/ind...goblin_Archers
Backstabbers = Of all Goblin kind Hobgoblins are highly regarded as the most devious, cowardly, treacherous and outright murderous, and are utterly distrusted even by their fellow Greenskins. These backstabbers habitually go around armed with all manner of man-stikkas, blades, daggers and razors.
http://warhammerfantasy.wikia.com/wi...lin_Cutthroats
Cutthroats = Of all Goblin kind Hobgoblins are highly regarded as the most devious, cowardly, treacherous and outright murderous, and are utterly distrusted even by their fellow Greenskins. These cutthroats habitually go around armed with all manner of man-stikkas, blades, daggers and razors.
http://warhammerfantasy.wikia.com/wi...lin_Cutthroats
Raiders = The Emperors of Cathay built the the Great Bastion -- a thousand mile long wall hundreds of feet high, which protects Cathay's northern borders from the worst hobgoblin or chaos incursions. Yet the Bastion itself is just simply far too large for the Grand Empire to completely garrison, so the occasional ravening bands of Hobgoblin raiders would break or scale the walls of the Bastion and cause havoc to the rice fields and villages that lie just beyond.
http://warhammerfantasy.wikia.com/wiki/Hobgoblin
Sneaky Gits = Sneaky Gits fight in battle with two long curved knives, ideally suited to their back stabbing methods. In battle they rely upon an envelopment tactic to catch their enemy off guard. The front rank of the formation keeps the enemy busy while the rear ranks dash round the sides to attack the enemy from the side or rear.
http://warhammerfantasy.wikia.com/wi...in_Sneaky_Gits
Tribute Collectors = The Chaos Dwarfs long ago realised the hobgoblins were a servile, craven, malevolent and generally despised race, and so adopted them as lackeys and minions - in particular as slave masters, overseers, and tribute-collectors.
http://warhammerfantasy.wikia.com/wi...lin_Cutthroats
Warriors = The Dwarfs of Zharr don't make much of an effort to equip their Hobgoblin troops on the basis that they are little more than battle fodder, and can be relied on to largely look after themselves (in other words, pilfer loot from the battlefield and each others).
http://warhammerfantasy.wikia.com/wiki/Hobgoblin
http://warhammerfantasy.wikia.com/wi...lin_Cutthroats
http://www.chaos-dwarfs.com/wiki/ind...oblin_Warriors
https://i.imgur.com/XVsU9ax.png White Dwarf 162
MercenariesSpoiler Alert, click show to read:Black Orcs = Many black orcs escaped into the Mountains of Mourn where their descendants remain to this day. The chaos dwarfs destroyed many black orcs, but they left some tribes free to roam the mountains so that they could recruit them as troops into their armies. Can wield axe and shield, great weapons.
https://i.imgur.com/bBBhF6n.png White Dwarf 162
https://i.imgur.com/stlVDCJ.png White Dwarf 162
http://warhammerfantasy.wikia.com/wiki/Chaos_Dwarf
http://warhammerfantasy.wikia.com/wiki/Black_Orc
SlavesSpoiler Alert, click show to read:Enslaved Goblins = By far the most common slaves in the Chaos Dwarf realm are Orcs and Goblins, and this is not simply because they are native to the Dark Lands and its bordering mountains, but also because they are hardy creatures who will often last the longest in the noxious fumes and murderous conditions under which they are made to labour.
http://warhammerfantasy.wikia.com/wiki/Chaos_Dwarf
http://warhammerfantasy.wikia.com/wiki/Goblins
https://i.imgur.com/jb6iYqE.png White Dwarf 162
Enslaved Orcs = By far the most common slaves in the Chaos Dwarf realm are Orcs and Goblins, and this is not simply because they are native to the Dark Lands and its bordering mountains, but also because they are hardy creatures who will often last the longest in the noxious fumes and murderous conditions under which they are made to labour.
http://warhammerfantasy.wikia.com/wiki/Chaos_Dwarf
http://warhammerfantasy.wikia.com/wiki/Orcs
https://i.imgur.com/stlVDCJ.png White Dwarf 162
https://i.imgur.com/jb6iYqE.png White Dwarf 162
Enslaved Humans = Humans too have their place among the slaves of the Chaos Dwarfs, as they are adaptable and quick-witted if though less durable than Greenskins and considerably more unpredictable.
http://warhammerfantasy.wikia.com/wiki/Chaos_Dwarf
http://warhammerfantasy.wikia.com/wiki/Human
Enslaved Elves = Unfortunate wretches of many races toil in the poisoned air and burning ash of Zharrduk, from mutilated elves flayed and bled to provide alchemical unguents to fettered and broken chaos beasts from the Northern Wastes harnessed for their immense strength and tolerance for injury.
http://warhammerfantasy.wikia.com/wiki/Chaos_Dwarf
http://warhammerfantasy.wikia.com/wiki/Elf
Enslaved Ogres = As do Ogres, who are valued for their raw power but always present a danger as their primitive, violent spirits can never be fully broken.
http://warhammerfantasy.wikia.com/wiki/Chaos_Dwarf
http://warhammerfantasy.wikia.com/wiki/Ogre
Enslaved Gnoblars = If they’ve enslaved Ogres then I expect they’ve enslaved gnoblars as well.
http://warhammerfantasy.wikia.com/wiki/Chaos_Dwarf
http://warhammerfantasy.wikia.com/wiki/Gnoblar
Enslaved Ungors = Unfortunate wretches of many races toil in the poisoned air and burning ash of Zharrduk, fettered and broken chaos beasts from the Northern Wastes harnessed for their immense strength and tolerance for injury. It doesn’t specifically mention them, but its a likely slave.
http://warhammerfantasy.wikia.com/wiki/Chaos_Dwarf
http://warhammerfantasy.wikia.com/wiki/Ungor
Enslaved Gors = Unfortunate wretches of many races toil in the poisoned air and burning ash of Zharrduk, fettered and broken chaos beasts from the Northern Wastes harnessed for their immense strength and tolerance for injury. It doesn’t specifically mention them, but its a likely slave.
http://warhammerfantasy.wikia.com/wiki/Chaos_Dwarf
http://warhammerfantasy.wikia.com/wiki/Gor
Enslaved Giants = The chaos dwarfs have not been slow to take note of the power and military potential of Giants, as they have often encountered them as foes within the ranks of the Orc hordes that infest the Dark Lands. As a result sorcerers have long had the idea of bringing Giants that they were able to capture or enslave through trickery or trade with the Ogres under their will.
http://warhammerfantasy.wikia.com/wiki/Giants
http://warhammerfantasy.wikia.com/wi...os_Siege_Giant
Enslaved “Chaos Beasts” = Unfortunate wretches of many races toil in the poisoned air and burning ash of Zharrduk, fettered and broken chaos beasts from the Northern Wastes harnessed for their immense strength and tolerance for injury. It doesn’t specifically mention what beasts they are, so they could be anything big and strong.
http://warhammerfantasy.wikia.com/wiki/Chaos_Dwarf
CavalrySpoiler Alert, click show to read:Bull CentaursSpoiler Alert, click show to read:Bull Centaur = Warped and malign creatures, Bull Centaurs are twisted amalgams of Chaos Dwarf and ferocious bull in aspect, the unnatural fusion creating hulking, monstrous beasts far larger than either and filled with cannibalistic appetites. I view these as the smaller versions from the 4th edition of the tabletop game. Can wield hand weapons, shields, great weapons, two hand weapons.
http://warhammerfantasy.wikia.com/wi...entaur_Renders
https://i.imgur.com/XVsU9ax.png White Dwarf 162
Bull Centaur Renders = They are hulking, savage creatures whose strength far exceeds that of a chaos dwarf, and thanks to their strange forms, they are far swifter in battle. As they age, their flesh hardens and distorts to the consistency of a living metal, and rather than heal naturally from injuries, they must instead rely upon their Sorcerer-masters to repair their wounds with poultices of molten mercury, steel sutures and brazen splints. I view these as the more recent models shown in forge world. Can wield hand weapons, shields, great weapons, two hand weapons.
http://warhammerfantasy.wikia.com/wi...entaur_Renders
Temple Guardians of Hashut = As well as serving as temple guardians, the Bull Centaurs are also entrusted with dangerous tasks by their masters who trust them implicitly. Can wield hand weapons, shields, great weapons, two hand weapons.
http://warhammerfantasy.wikia.com/wi...entaur_Renders
HobgoblinsSpoiler Alert, click show to read:Temple Dogs = ”During Tamurkhan's march south along the eastern side of the Mountains of Mourn, his lieutenant Sayl the Faithless attacked the Cathayan fortress of the Tower of Ashshair. There his forces confronted stone-fleshed Temple Dogs that swam down the jade walls of the tower and up through the rocky ground as if it were water.”
http://www.chaos-dwarfs.com/wiki/ind...Temple-Dog.jpg
http://warhammerfantasy.wikia.com/wiki/Temple_Dogs
Temple Dog Riders = A old 2nd/3rd edition model, a Temple Dog being ridden by a Hobgoblin.
http://www.chaos-dwarfs.com/wiki/ind...Temple-Dog.jpg
http://warhammerfantasy.wikia.com/wiki/Temple_Dogs
Wolf Archers = These raiders, all bandits and robbers by disposition, are if anything, even less reliable than their footslogging kin. This is outweighed by their usefulness as skirmishers and foragers, particularly to chaos dwarf slave-raiding expeditions who must travel far and wide, often into unfamiliar lands. They use bows.
http://warhammerfantasy.wikia.com/wi...n_Wolf_Raiders
https://i.imgur.com/NZZBuvC.png White Dwarf 162
Wolf Raiders = They are lured into service with the Chaos Dwarfs as mercenaries, but their new lords treat them as no better than slaves regardless. These raiders, all bandits and robbers by disposition, are if anything, even less reliable than their footslogging kin - their mounts allowing them to flee with much greater speed when the need arises.
http://warhammerfantasy.wikia.com/wi...n_Wolf_Raiders
https://i.imgur.com/NZZBuvC.png White Dwarf 162
Wolf Raiders (Spear and Shield) = Same as above, but with spear and shields.
http://warhammerfantasy.wikia.com/wi...n_Wolf_Raiders
https://i.imgur.com/NZZBuvC.png White Dwarf 162
SlavesSpoiler Alert, click show to read:Boar Centaurs = The Boar Centaur is spawned upon some unfathomable chaotic whim and nurtured by helpmates themselves enslaved to the ever-changing will of Chaos. A few Boar Centaurs become the object of experimentation by Chaos Dwarf Artisans, and were subsequently enslaved upon the machines of the Chaos Dwarfs.
https://i.imgur.com/ivPwtyV.jpg 3rd Ed. Armies Book
http://warhammerfantasy.wikia.com/wiki/Boar_Centaur
Monsters and ElementalsSpoiler Alert, click show to read:Chaos BeastsSpoiler Alert, click show to read:Bale Taurus = In form no two Taurus are ever quite alike, and the mightiest of them are truly massive beasts that never die except by violence, named as Bale Taurus in dark legend.
http://warhammerfantasy.wikia.com/wiki/Great_Taurus
Chimera = A possible mount
https://i.imgur.com/vehgBgz.png White Dwarf 162
Cockatrice = A possible mount
https://i.imgur.com/vehgBgz.png White Dwarf 162
Great Taurus = The supreme terrors of the crags and craters of ash and fire, some claim the Great Taurus is less a beast than a manifestation of the rage and deadly savagery of the Dark Lands themselves. To the Chaos Dwarfs, their resemblance, both in form and molten fury to the icons of their terrible god, Hashut, Father of Darkness, is no mere coincidence.
http://warhammerfantasy.wikia.com/wiki/Great_Taurus
https://i.imgur.com/vehgBgz.png White Dwarf 162
Griffon = A possible mount
https://i.imgur.com/vehgBgz.png White Dwarf 162
Hippogriff = A possible mount
https://i.imgur.com/vehgBgz.png White Dwarf 162
Hydra = A possible mount
https://i.imgur.com/vehgBgz.png White Dwarf 162
Lammasu = The Lammasu has the body of a gigantic bull, a powerful mace-tipped tail and a massive, ugly head. The Chaos Dwarfs believe that the Lammasu is a rare mutation of the Great Taurus, a creature whose forbears were once Chaos Dwarfs, but which has become twisted by the powers of Chaos into a huge bull-shaped monster.
http://warhammerfantasy.wikia.com/wiki/Lammasu
https://i.imgur.com/Yj2DwYG.png White Dwarf 161
https://i.imgur.com/vehgBgz.png White Dwarf 162
Manticore = A possible mount
https://i.imgur.com/vehgBgz.png White Dwarf 162
ConstructsSpoiler Alert, click show to read:Sentinel = ”The statues protected the ziggurat by provoking fear in the minds of their enemies. Lesser men would have fled screaming from the stronghold. Norscans were made of sterner stuff. Attacking unfeeling stone, spending their strength, dulling their blades upon rock and bone, the warriors were weakening themselves. Their attacks became a frenzied assault, axes and swords smashing over and over into each statue as it was cast down from its pedestal. The urge for destruction consumed the northmen as they pulverised the sentinels with mindless abandon.”
Warhammer Heroes: Wulfrik by C. L. Werner - Chapter 7
ElementalsSpoiler Alert, click show to read:K’Daai Destroyers = There are three types of K'daai - Fireborn, Manburners and Destroyers (massive constructs fashioned into the form of mighty warriors or iron beasts, such as gargantuan monstrous bulls and other nightmarish creations, awakened by mass blood sacrifice and set loose upon the enemy).
https://www.forgeworld.co.uk/en-GB/K-Daai-Fireborn
http://warhammerfantasy.wikia.com/wi...7daai_Fireborn
K’Daai Fireborn = The priests of Hashut, through their dark arts, have forged a race of powerful warriors, half-daemon and half-raging fire. Drawn from the magma of the deep earth, birthed in the blood sacrifices of Hashut’s altars, and bound and given form within an armoured framework of articulated iron and rune-stamped bronze. These are the ‘rank and file’ version of the K’Daai.
https://www.forgeworld.co.uk/en-GB/K-Daai-Fireborn
http://warhammerfantasy.wikia.com/wi...7daai_Fireborn
K’Daai Firebulls = Massive constructs fashioned into the form of mighty iron beasts, such as gargantuan monstrous bulls and other nightmarish creations, awakened by mass blood sacrifice and set loose upon the enemy.
https://www.forgeworld.co.uk/en-GB/K-Daai-Fireborn
http://warhammerfantasy.wikia.com/wi...7daai_Fireborn
K’Daai Manburners = There are three types of K'daai - Fireborn, Manburners ('unit leaders' of Fireborn) and Destroyers.
https://www.forgeworld.co.uk/en-GB/K-Daai-Fireborn
http://warhammerfantasy.wikia.com/wi...7daai_Fireborn
Shadows of Hashut = The air around the Sorcerer grows cold and a shadowy form begins to coalesce next to him. It forms into a visage of Hashut, the mighty God of the Chaos Dwarfs. With a deafening roar, the shadow bull charges forward smashing everything out of its way.
http://warhammerfantasy.wikia.com/wi...warf_Sorcerers
GiantsSpoiler Alert, click show to read:Chaos Siege Giant = A mutilated, half-insane creature whose body has been armoured against attack by layer upon layer of heavy iron and bronze plates. These are firmly secured to the unwilling Giant by heat-fusing, riveting and nailing them deep into the Giant's flesh, and in some cases in bolting them directly into its massive skeleton.
http://warhammerfantasy.wikia.com/wi...os_Siege_Giant
HoundsSpoiler Alert, click show to read:Chaos Warhounds = From an earlier edition of Warhammer.
https://i.imgur.com/tuxq5XL.png White Dwarf 95
https://i.imgur.com/o0lvSXh.png Warhammer 3rd Edition Rulebook
Hobhounds = "A wild Hobhound is completely unapproachable and domesticated ones can easily tear a limb from a careless kennel-hand. Although the breed has been stabilised as a result of domestication. Chaos attributes still occur now and again, and these beasts are highly prized by the Hobgoblin chieftains. The Hobgobla Khan himself rides a great white Hobhound with three heads."
http://www.chaos-dwarfs.com/wiki/ind...tle=Hobgoblins
http://www.collecting-citadel-miniat...ile:C36-52.jpg
https://i.imgur.com/SduqmsQ.png Warhammer 3rd Edition Rulebook
Near-DragonsSpoiler Alert, click show to read:Wyvern = A possible mount
https://i.imgur.com/vehgBgz.png White Dwarf 162
War MachinesSpoiler Alert, click show to read:Death Rocket = The Death Rocket carries an explosive charge, but due to its unpredictable nature it does not always explode when the rocket lands. A rocket which goes wild can sometimes hop and skip across the battlefield, changing direction several times before it explodes.
http://warhammerfantasy.wikia.com/wi...f_Death_Rocket
https://i.imgur.com/WJsPwGE.png White Dwarf 162
Deathshrieker Rocket Launcher = The packed multiple warheads of the Deathshrieker detonate in the air above the battlefield in a storm of fire - fire which has its own terrible hunger for life upon which to visit its touch. Screaming, fanged tendrils of flame plunge downwards from the blast and expand their strength actively seeking out victims.
http://warhammerfantasy.wikia.com/wi...ocket_Launcher
Dreadquake Mortar = The Dreadquake's deadly projectiles are fired by steam pressure that is generated by a boiler and contained within a pressure vessel - conventional gunpowder being far too dangerous given the volatility of the Dreadquake's unique and powerful shells.
http://warhammerfantasy.wikia.com/wi...adquake_Mortar
Earthshaker Cannon = The Earthshaker Cannon is a massive war machine of the chaos dwarfs and arguably the most destructive in their arsenal. The Earthshaker is dragged into battle, usually by ogre slaves, and is loaded with a heavy shell filled with a powerful explosive substance. Before firing, each shell is blessed by a Priest. From the older lore.
https://i.imgur.com/WJsPwGE.png White Dwarf 162
http://www.chaos-dwarfs.com/wiki/ind...hshaker_Cannon
Hammer of Hashut = Despite the grand ambitions of the chaos dwarfs' experiments, their rockets have not proven very reliable. One especially large rocket, a huge thing as high as a tower and known as the Hammer of Hashut, went disastrously off course and almost hit Zharr-Naggrund itself, eventually landing on a goblin camp, blowing a crater in the Plain of Zharr hundreds of yards across.
http://warhammerfantasy.wikia.com/wi...f_Death_Rocket
Harpoon Launcher = The chaos dwarfs utilise a number of different types of gunpowder-driven rocket weapons, ranging from shoulder-fired chain-dragging harpoons used to bind and bring down lava trolls in the magma caverns deep beneath the mountains to massive warheads launched on pillars of fire to break enemy fortifications.
http://warhammerfantasy.wikia.com/wi...ocket_Launcher
Hellcannon = A Hellcannon is a massive smoking construct of metal that growls and shakes with daemonic sentience. In battle, these arcane engines heave crackling blasts of raw energy that soar through the air into their targets, liquefying anything they touch and sending the survivors insane with fear.
http://warhammerfantasy.wikia.com/wiki/Hellcannon
Iron Daemon = One of the latest designs to see widespread service within the Chaos Dwarf empire is the Iron Daemon, a compact, armoured steam-driven traction engine. The steam boilers that provide these machines with motive power to haul heavy armaments and munitions to the battlefield.
http://warhammerfantasy.wikia.com/wi...mon_War_Engine
Iron Daemon (Skullcracker) = Designed for crushing fortifications and walls, the Skullcracker is a hissing and grinding arcane-mechanical conglomeration of iron hammers, hacking blades and brutal picks designed to literally pulverise and shred anything unfortunate enough to be caught in front of the machine.
http://warhammerfantasy.wikia.com/wi...mon_War_Engine
Iron Daemon (Steam Cannonade) = Powered by the channelled pressure of the Iron Daemon's furnace, a steam cannonade is a twin cannon used to blast a lethal storm of red-hot shrapnel and curse-laden shot into the ranks of the enemy.
http://warhammerfantasy.wikia.com/wi...mon_War_Engine
Juggernaut = This is a mobile weapons platform, somewhat similar to a small siege tower, with multiple levels and a cannon. The Juggernaut is pushed by a Boar Centaur. The base level was a war wagon or cart containing two small cannons or guns. Above this were a number of levels with battlements for them to fire from. There was no upper limit to the number of levels the machine could be built with.
http://warhammerfantasy.wikia.com/wi...arf_Juggernaut
Kollossus = It is described as a "great mechanical giant" with the head of a bull. It is powered not only by machinery, but by the daemonic powers of bound-souls. It is made up of plated and riveted iron constructed in the shape of a great bull-headed man. It is crewed by chaos dwarfs, who ride within the armoured body. On its shoulders are firing platforms where additional Chaos Dwarf crew man flame-throwers which incinerate their enemies. Inside the mouth of its bull-head lies a rapid-firing cannon. The Kollossus also uses its heavy feet to crush its foes.
http://www.chaos-dwarfs.com/wiki/ind...itle=Kollossus
Magma Cannon = It is designed to spew molten metal and fire upon its victim, horrifically burning them to death. The Magma Cannon has seen long use and been the subject of considerable modification and experimentation by daemonsmiths.
http://warhammerfantasy.wikia.com/wiki/Magma_Cannon
Mortars = A chaos dwarf mortar
https://i.imgur.com/mG4jVUi.jpg 3rd Ed. Armies Book
“Pillars of Fire” = The chaos dwarfs utilise a number of different types of gunpowder-driven rocket weapons, ranging from shoulder-fired chain-dragging harpoons used to bind and bring down lava trolls in the magma caverns deep beneath the mountains to massive warheads launched on pillars of fire to break enemy fortifications.
http://warhammerfantasy.wikia.com/wi...ocket_Launcher
Rocket Launcher = In addition to the hellish Deathshrieker rockets, the launchers they use are also able to fire more conventional demolition rockets if need be.
http://warhammerfantasy.wikia.com/wi...ocket_Launcher
Swivel Gun = Seems to be some form of small cannon, likely easily portable.
https://i.imgur.com/OZMAHvL.png White Dwarf 108
Tenderiser = The Tenderiser is a variant of the Whirlwind in which the axle is linked by gears to three enormous concussive implements. As the device is pushed forward these implements batter and crush foes in its path.
https://i.imgur.com/pNHFunS.png 3rd Ed. Armies Book
https://i.imgur.com/mG4jVUi.jpg 3rd Ed. Armies Book
War Altar of Hashut = "These are small portable altars carried onto the battlefield and guarded by units of religious fanatics. War altars usually contain or incorporate holy relics."
https://i.imgur.com/JjFA4G4.png Warhammer 3rd Edition Armies Book
Whirlwind = The Whirlwind is a two-wheeled push cart with scythed wheels and spikes fixed to the front. Three rotating flails and three rotating scythes are mounted on the front and driven by means of cogs and gears linked to the axle.
https://i.imgur.com/pNHFunS.png 3rd Ed. Armies Book
https://i.imgur.com/mG4jVUi.jpg 3rd Ed. Armies Book
HobgoblinsSpoiler Alert, click show to read:Bolt Thrower = They are artillery pieces employed by and crewed by hobgoblin slaves. They are a Special choice in the current Ravening Hordes army list.
http://www.chaos-dwarfs.com/wiki/ind...n_Bolt_Thrower
Rocket Team = Hobgoblins using rocket launchers. I’m guessing Cathayan style, maybe Chaos Dwarf.
http://www.chaos-dwarfs.com/wiki/ind...ocket-team.jpg
https://i.imgur.com/0UDQdQN.png White Dwarf 91
Siege TrainSpoiler Alert, click show to read:"The only realistic solution to breaking massive fortifications is to employ a formidable siege train which includes siege engines of gigantic proportions capable of smashing down the strongest walls, gates and towers quickly. These machines are so huge that they cannot easily be constructed in the field. Instead, they must be manufactured in advance, often in pre-fabricated sections which can be transported in wagons, on ships, or stored until needed in fortresses."
https://i.imgur.com/SZ5PSHZ.png White Dwarf 155
The Giant Battering Ram = "The giant battering ram is cut from the tallest and strongest tree in the realm and shod with a massive iron or bronze head. Hundreds of men are needed to pull the ropes that swing the ram to strike a gate or fortress wall. One blow will smash great oak doors like matchwood or crumbles masonry into powder, collapsing towers and walls like sand castles. The hides of a thousand beasts form its canopy, protecting the operators from the arrows of the defenders."
https://i.imgur.com/SZ5PSHZ.png White Dwarf 155
The Great Cannon = "The great cannon is a cannon so big that the ruler will have to make special measures to get hold of enough metal to make it. All the bells in the realm or all the cannons of the fleet may have to be melted down to provide enough bronze to cast a single great cannon. It is so monstrous that hundreds of oxen are required to pull it."
https://i.imgur.com/SZ5PSHZ.png White Dwarf 155
The Siege Tower = "Hundreds of wagons are required to carry the pre-fabricated timbers that make up the siege tower, and when these are put together the siege tower will be raised higher than any known wall. Bolt throwers shoot out of port holes on each of its many levels. A drawbridge or spiked corvus is ready on the top of the tower to be dropped on the enemy battlements allowing attackers to swarm across, constantly reinforced by a steam stream of soldiers."
https://i.imgur.com/SZ5PSHZ.png White Dwarf 155
Specialist AmmunitionSpoiler Alert, click show to read:Half-Charge = ”The crew decides to employ a smaller charge of powder to reduce the chances of a destructive malfunction. Their shots will be less effective, but they are almost sure of not blowing up their cannon.” For Cannons.
https://i.imgur.com/ziqu8Q9.png White Dwarf Issue 239
Grapeshot = ”Seeing the enemy are a bit too close for comfort, the crew loads a deadly canister full of copper coins, nails, etc…” For Cannons.
https://i.imgur.com/ziqu8Q9.png White Dwarf Issue 239
Chained Shot = ”Invented for naval warfare, this ammunition consists of two cannonballs linked by a chain, capable of inflicting horrible damage on massed regiments of troops as well as on large creatures.” For cannons.
https://i.imgur.com/ziqu8Q9.png White Dwarf Issue 239
Multiple Rocks/Shrapnel = ”These projectiles split/explode during their descending trajectory, showering the unfortunate troops below with a terrible rain of death.” Catapults and Mortars.
https://i.imgur.com/ziqu8Q9.png White Dwarf Issue 239
Incendiary = ”These missiles are made of a concoction of highly flammable liquids that ignite on impact and transform the area hit into a blazing inferno.” Catapults and Mortars.
https://i.imgur.com/7oWXQ7D.png White Dwarf Issue 239
Gruesome = ”Sometimes a regiment has to endure the shocking experience of being hit by the remains of former comrades or of civilians slaughtered by the enemy and transformed into grisly projectiles.” Catapults only.
https://i.imgur.com/7oWXQ7D.png White Dwarf Issue 239
Aiming Device = ”One of the many works of the genius Leonardo da Miragliano was the development of optics applied to targeting devices for artillery.” Bolt Throwers.
https://i.imgur.com/7oWXQ7D.png White Dwarf Issue 239
Reinforced Bolt = ”All bolt throwers carry a reserve of heavy bolts, with bands of iron and sharp blades riveted along the shaft.” Bolt Throwers (single shot only).
https://i.imgur.com/7oWXQ7D.png White Dwarf Issue 239
NavalSpoiler Alert, click show to read:Black Kraken Cannons = Cannon batteries ranged along the crafts metallic bulk that are capable of firing torpedoes and explosive mines as well as conventional shot
https://i.imgur.com/50cDTN9.png Dreadfleet Rulebook
https://i.imgur.com/EDR0nfv.png Dreadfleet Rulebook
Great Leveller Battlebarge = This takes its name from the immense siege mortar mounted in its bows. When this awesome weapon fires, the air itself becomes red hot as the huge cannonball hurtles through the sky.
http://www.collecting-citadel-miniat...attlebarge.jpg
http://jake.ryft.org/warhammer/mowstuff/PFRulesbook.pdf
Great Taurus Riders = High above the chaos dwarfs’ warfleets fly the dreadred Great Tauruses, massive creatures whose leathery wings carry their vast bulks aloft, each bearing a chaos dwarf rider mounted between its muscle-bound shoulders.
http://www.collecting-citadel-miniat...rus_Riders.jpg
http://jake.ryft.org/warhammer/mowstuff/SOBRulebook.pdf
Hull Destroyer = These are amongst the fastest of the chaos dwarf vessels, surging forward to close with the enemy and pound them with their great rams. These work like a traditional siege battering ram, and run the length of the ship. As a Hull-destroyer gets close to its prey, powerful steam-driven winches pull the ram ready to hammer into the target.
http://www.collecting-citadel-miniat..._Destroyer.jpg
http://jake.ryft.org/warhammer/mowstuff/PFRulesbook.pdf
Thunderfire Battlebarge = The Thunderfire Battlebarge is a huge iron ship with towering gothic superstructures to the rear and immense rocket launchers to the fore. It is a surprisingly agile vessel for its size, churning through the waves towards its enemies.
http://www.collecting-citadel-miniat...attlebarge.jpg
http://jake.ryft.org/warhammer/mowstuff/PFRulesbook.pdf
Thunder Roller = The vessel is propelled by two steam boilers, and is capable of a considerable turn of speed. Protruding from the front of the vessel is a huge iron roller, mounted on huge steel arms and covered in long spikes.
http://www.collecting-citadel-miniat...der_Roller.jpg
http://jake.ryft.org/warhammer/mowstuff/PFRulesbook.pdf
Regiments of RenownSpoiler Alert, click show to read:Bull CentaursSpoiler Alert, click show to read:Guardians of the Tower of Zharr = Bull Centaurs.
https://i.imgur.com/QdrtwOO.png
Hashut’s Chosen = Bull Centaurs including a standard bearer carrying the Banner of Might. They are led by a Bull Centaur Champion, Barukh wearing the Crown of Sorcery.
https://i.imgur.com/YfRFNAT.png
Hashut's Doom Patrol = Bull centaurs wearing light armour, carrying shields and double-handed axes.
https://i.imgur.com/YmYtnxI.png White Dwarf 186
Chaos DwarfsSpoiler Alert, click show to read:Bearers of Grimmaz = "Some say that [Grimmaz] has been seen in the possession of a marauding band of Tainted Dwarfs found near the High (Beleyevorota) Pass, northwest of Kislev."
http://www.chaos-dwarfs.com/wiki/ind...arf_References
Doomaxe’s Renegades = Mercenaries led by Doomaxe the Dreaded. Pulper Spikehead, Mad Mark Trollbiter, the Master of Madness, Napper Grundrin, Drum & Drone Ulsen, Foaming Mad Furrikson, and Khazek Doomlord are all part of this company.
http://www.chaos-dwarfs.com/wiki/ind...warf_Renegades
http://www.chaos-dwarfs.com/wiki/ind...nd_3rd_edition
Grimni's Twisted = A regiment led by Grimni the Twisted.
https://i.imgur.com/PrmXAJY.png White Dwarf 135
Hothgar's Doom Engines = "Through the aid of his Daemonic allies, Lord Mortkin was able to persuade Hothgar, the rogue Chaos Dwarf forge-sorcerer, to build engines of war to assist in the Chaos invasion. Two of the enormous ironclad siege towers accompany the armies deployed against the south walls of Volganof"
"https://i.imgur.com/p2SvBng.png Warhammer 8th Edition Rulebook
Kludge’s “Up The Wall” Crew = ”Kludge - The "Up The Wall Crew" were a group of Dwarfs available as a pack, mostly styled on a street gang urinating (and supplied with urinals). Kludge was the odd one out, wearing plate armour and not urinating. While he looks like an evil Dwarf, it has never been established if he was a Chaos Dwarf.”
http://www.chaos-dwarfs.com/wiki/ind...warf_Renegades
http://www.chaos-dwarfs.com/wiki/ind...age:Kludge.JPG
Legion of Azgorh = The legion is a mighty standing army which ranges across the desolation of the southern Dark Lands, escorts the far-flung slave caravans through the Howling Wastes and stands as a bulwark against frequent invasions of ogres, orcs and worse from across River Ruin in the east.
http://warhammerfantasy.wikia.com/wiki/Black_Fortress
Namtar-Erishkagal = ”Zumarah is a forgemaster and slavemaster from Zharr-Naggrund, where he spent fifty years overseeing the construction of the powerful Hellcannon Namtar-Erishkagal; Namtar and Erishkagal being the true names of the "twin-daemons" that were bound to it by the sorcerer-priests of Hashut. The Chaos Dwarf, along with a retinue of other Chaos Dwarfs to crew the machines and a passel of Black Orcs to help move it, lent his services to the Jarl in exchange for the promise of slaves.”
http://www.chaos-dwarfs.com/wiki/ind...?title=Zumarah
Skull Cleavers = Chaos Dwarf Warriors with heavy armour, shields, and double handed axes. The regiment includes a standard bearer carrying the Dread Banner.
https://i.imgur.com/YfRFNAT.png White Dwarf 201
Skull Crackers = ”This they did with swiftness and brutal efficiency, taking the town by storm in a savage night attack, sundering the gates with modified Iron Daemon engines they called ‘Skull Crackers’ fitted with steam-driven arsenals of massive pulverising mauls and whirling scythe blades which made appallingly short work of stone, wood and flesh in their path.”
https://drive.google.com/drive/folde...FktWlFnTkNnZ28 Tamurkhan: The Throne of Chaos
Sons of Darkness = Warriors from Clan Baal.
https://i.imgur.com/cvFTCXt.png White Dwarf 203
Tauriax = ”The daemonsmith Zorn and the dawi-zharr, called ‘the Mechanicals’, paid homage to their bull-headed Father in Darkness and the infernal entities by possessing the hellcannons Tauriax and Wrath of Hashut.”
Archaon: Everchosen novel by Rob Sanders
The Kinslayers = Chaos dwarf warriors with heavy armour, shields and double-handed axes.
https://i.imgur.com/YmYtnxI.png White Dwarf 186
The Mechanicals = ”The daemonsmith Zorn and the dawi-zharr, called ‘the Mechanicals’, paid homage to their bull-headed Father in Darkness and the infernal entities by possessing the hellcannons Tauriax and Wrath of Hashut.”
Archaon: Everchosen novel by Rob Sanders
The Skullrippers = ”The Skullrippers (example warband); includes rules for the Chaos Dwarf Renegades models.”
http://www.chaos-dwarfs.com/wiki/ind...arf_References
Varzhnak's Horde = Chaos dwarf warriors with heavy armour, shields and double-handed axes.
https://i.imgur.com/YmYtnxI.png White Dwarf 186
Varzhnak's Wall of Death = Chaos dwarfs wearing heavy armour and using blunderbusses.
https://i.imgur.com/YmYtnxI.png White Dwarf 186
Wrath of Hashut = ”The daemonsmith Zorn and the dawi-zharr, called ‘the Mechanicals’, paid homage to their bull-headed Father in Darkness and the infernal entities by possessing the hellcannons Tauriax and Wrath of Hashut.”
Archaon: Everchosen novel by Rob Sanders
Black OrcsSpoiler Alert, click show to read:Gnashrak’s Destroyers = Black Orcs equipped with light armour, and two hand weapons. The regiment includes a black orc boss armed with the Blade of Darting Steel.
https://i.imgur.com/YfRFNAT.png White Dwarf 201
GoblinsSpoiler Alert, click show to read:Skubbo’s Snivalaz = 20 Goblins including a standard bearer, led by a Goblin Boss with the Ring of Volans.
https://i.imgur.com/YfRFNAT.png White Dwarf 201
Wortgub’s Stikkas = Goblins armed with spears and shields.
https://i.imgur.com/YfRFNAT.png White Dwarf 201
HobgoblinsSpoiler Alert, click show to read:Dorak’s Wolfboyz = Hobgoblin Wolf Riders with short bows and shields.
https://i.imgur.com/YfRFNAT.png White Dwarf 201
Itcha’s Backstabbers = Hobgoblin Sneaky Gits including a standard bearer and musician, led by Itcha Hobgoblin Chieftain equipped with hand weapon, light armour, shield and wearing the Crown of Command.
https://i.imgur.com/YfRFNAT.png White Dwarf 201
Karna’s Wolfboyz = Hobgoblin Wolf Riders including a standard bearer and led by Karna, Hobgoblin Chieftain equipped with a hand weapon, light armour, riding a giant wolf.
https://i.imgur.com/YfRFNAT.png White Dwarf 201
Sneekit's Badboyz = Wolf-riders led by Sneekit who wields the Heart of Woe.
https://i.imgur.com/YmYtnxI.png White Dwarf 186
Sneekit's Uvver Badboyz = A wolf-riding hobgoblin archer unit.
https://i.imgur.com/YmYtnxI.png White Dwarf 186
MonstersSpoiler Alert, click show to read:Hagar, First of the Magma Dragons = ”Once a Fire Dragon, he was taken captive many centuries ago by the Chaos Dwarfs of the Tower of Gorgoth. Binding him securely with chains made from ensorcelled iron, the Sorcerer Lords turned him into a living vessel capable of sustaining possession by a Daemon, their experiments undoubtedly a forerunner to those that would eventually create the Chaos Dwarf K’daai.”
https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum
Korakagrakk’s Magma Beasts = ”During their proud history they saved Talabheim from a Waaagh!, giant vermin, and the magma beasts of the chaos dwarf sorcerer Korakagrakk.”
http://warhammerfantasy.wikia.com/wiki/Craterblades
NavalSpoiler Alert, click show to read:Black Kraken = The monstrous construction of Tordrek Hackhart, a chaos dwarf, the Kraken was an advanced submersible which had been imbued with the soul of a daemon.
http://whfb.lexicanum.com/wiki/Dreadfleet
Dreadfleet by Phil Kelly - Chapter 10
Dreadfleet by Phil Kelly - Chapter 13
Added Units:
Bazuka (Infantry - Chaos Dwarfs)
Black Kraken Cannons (Naval)
Harridans (Cult of Hashut)
Mancatchers (Infantry - Chaos Dwarfs)
Sentinel (Monsters and Elementals - Constructs)
Added RoRs:
None yet
Removed Units:
None yet