Page 1 of 45 123456789101126 ... LastLast
Results 1 to 20 of 898

Thread: Grand Campaign 2 - RetrofitMP HS ENDED

  1. #1

    Default Grand Campaign 2 - RetrofitMP HS ENDED




    retrofitMP 2.0 download:
    http://www.twcenter.net/forums/downl...o=file&id=2098
    Factions:
    1 - Russia - Lord Ayedren
    2 - Denmark - Peka
    3- Scotland- VisceralJouster
    4 -Hungary - Mergor
    5-Portugal - Saleska2
    6- Sicily - Jdhoile
    7- Egypt - ArBo
    8- Turks - Kilicarslan33
    9- Moors - DEAD
    10- France - DEAD
    11- HRE - Wieza22
    12- Venice- Ramble12
    13 - Byzantium - DEAD


    ADMIN:
    Captainnorway

    CO-ADMIN
    -Dragon


    The Rules
    - Time to play your turn is 24h. The Admin may grant a 24h extension if needed.
    - If you are late with no notification you will be subbed or skipped by the admin. Do not expect the admin to spend a lot of time on your turn. Once you have been subbed/skipped it is final. Do not ask to replay if you do not like the results.
    - If you need to be subbed/skipped too often you will be replaced.
    - No exploits/bugs allowed. F.e. movement bug, naval attack spam, merchant stack/fort, agent stomping, surrounding armies/navies to deny retreat, armies on ships to go through enemy zone of control (brown tiles where armies should stop), spies spreading plague.. (no use of exploit list in tavern)
    -No exploiting the AI

    Military rules
    - No Jihad or Crusades allowed.

    - Battles can be played manually or be auto-resolved. Screenshots must be posted with: odds and result screens, mouse over the odds bar to show the ratio, the armies involved with their banners visible on the campaign map, unit card of siege unit (ballista/catapult) must be visible if used to directly assault settlement.
    - Armies that are defeated in battle by a player that comes after them in the turn list may not move the following turn. This is to make it fair for people who are defeated by players that come before them in the turn list.Armies standing in fortifications (fort/settlement) when defeated are excluded from this rule.
    - Not allowed to sally out if the result is a defeat.
    - You are not allowed to post a losing Naval Battle.
    - Ships cannot leave blockaded ports. No attacking ships in ports using a game bug. It's not allowed to keep units protected by placing them in ships docked in a port.

    - You need at least 1:2 odds or higher to win a naval battle
    -no blockading ports from another port

    Agent rules
    - Spies need 15% to enter forts/settlements. screenshots required. If a spy is already in a settlement it had to leave and re-enter

    -Assassins can do everything except sabotage as long as they have 30% for success, however faction leader and faction heir cannot be killed by assassins, but any other family member can be killed, if the chance is higher than 60%.
    - Princesses can steal through marriage other factions family members/generals only if they have 30% of chances.
    - Merchants can seize other merchants only if they have 30% of chances. No exploiting merchants in the form of merchant stack - (Putting several merchants in an army or fort/military-unit securing a resource).

    Settlement rules

    - When receiving a region through diplomacy all units except 1 must be disbanded.
    Destroying buildings is not allowed in these 3 situations:
    - If the settlement is under siege
    - A far superior army is one turn away from the settlement. *exception: your starting regions
    - You have not yet held that settlement for 3 turns
    -You are not allowed to exterminate settlements

    Last edited by General Dragon.; December 27, 2017 at 06:55 AM.

  2. #2

    Default Re: Grand Campaign 2 - RetrofitMP HS

    Can i just call what faction i want or will the factions be randomized/pick order?

    Verstuurd vanaf mijn GT-I9505 met Tapatalk
    starting new hotseat? sign me up :3

  3. #3
    Oathsworn's Avatar Biarchus
    Join Date
    Jun 2016
    Location
    Istanbul-Turkey
    Posts
    604

    Default Re: Grand Campaign 2 - RetrofitMP HS

    May be ı can try HRE. May I ?
    If you wonder about the guy in my profile photo,
    Here he is: https://www.youtube.com/watch?v=d39FBRxBM8k

  4. #4

    Default Re: Grand Campaign 2 - RetrofitMP HS

    You can pick your factions

  5. #5
    Kilicarslan33's Avatar Senator
    Join Date
    Aug 2013
    Location
    Istanbul
    Posts
    1,299

    Default Re: Grand Campaign 2 - RetrofitMP HS

    Turks please.

  6. #6
    Hannibal2001's Avatar Simply Barbaric
    Join Date
    Jan 2015
    Location
    Romania
    Posts
    1,568

    Default Re: Grand Campaign 2 - RetrofitMP HS

    France is mine

  7. #7
    Ramble12's Avatar Domesticus
    Join Date
    Feb 2016
    Location
    Russia, Moscow
    Posts
    2,464

    Default Re: Grand Campaign 2 - RetrofitMP HS

    Milan or Venice, please. Will decide later

  8. #8
    ArBo's Avatar Senator
    Join Date
    Feb 2015
    Location
    Flanders
    Posts
    1,227

    Default Re: Grand Campaign 2 - RetrofitMP HS

    Gimme Egypt

  9. #9
    Foederatus
    Join Date
    Aug 2016
    Location
    İstanbul
    Posts
    39

    Default Re: Grand Campaign 2 - RetrofitMP HS

    I will take russia

  10. #10

    Default Re: Grand Campaign 2 - RetrofitMP HS

    Sicily please

  11. #11
    zender9's Avatar Domesticus
    Join Date
    Jul 2013
    Location
    Turkey,Bursa
    Posts
    2,008

    Default Re: Grand Campaign 2 - RetrofitMP HS

    For Scotland!!

  12. #12

    Default Re: Grand Campaign 2 - RetrofitMP HS

    Byzantine

    Verstuurd vanaf mijn GT-I9505 met Tapatalk
    starting new hotseat? sign me up :3

  13. #13

    Default Re: Grand Campaign 2 - RetrofitMP HS

    Could we keep Byzantines for awesomesheeps, I know he'll want to play

  14. #14

    Default Re: Grand Campaign 2 - RetrofitMP HS

    Never tried the faction, i'm excited

    Verstuurd vanaf mijn GT-I9505 met Tapatalk
    starting new hotseat? sign me up :3

  15. #15

    Default Re: Grand Campaign 2 - RetrofitMP HS

    Quote Originally Posted by awesomesheeps View Post
    Byzantine

    Verstuurd vanaf mijn GT-I9505 met Tapatalk
    Nevermind

  16. #16
    Ramble12's Avatar Domesticus
    Join Date
    Feb 2016
    Location
    Russia, Moscow
    Posts
    2,464

    Default Re: Grand Campaign 2 - RetrofitMP HS

    Milan for me.

  17. #17

    Default Re: Grand Campaign 2 - RetrofitMP HS

    3 spots left. We will not be adding in more spots.

    We will also be putting factions with lesser regions earlier in turn order.

  18. #18
    misafeco's Avatar Biarchus
    Join Date
    Mar 2015
    Location
    Budapest, Hungary
    Posts
    649

    Default Re: Grand Campaign 2 - RetrofitMP HS

    Quote Originally Posted by Ramble12 View Post
    Milan for me.
    Venice is a much better faction, if you can choose between these two.
    Hungary against the Nations - The Holy Roman Empire
    Teutonic Terror II - The Teutonic Order - Winner
    Teutonic Warfare - Denmark
    Grand Campaign - Byzantium- Winner
    1v1 tournament - Lost to Ramble
    Westeros Tournament - Out in 1st round

  19. #19
    Ramble12's Avatar Domesticus
    Join Date
    Feb 2016
    Location
    Russia, Moscow
    Posts
    2,464

    Default Re: Grand Campaign 2 - RetrofitMP HS

    Quote Originally Posted by misafeco View Post
    Venice is a much better faction, if you can choose between these two.
    Why? I can take Venice Turn 2 and am able to build 2 brothels right from the start?

  20. #20
    zender9's Avatar Domesticus
    Join Date
    Jul 2013
    Location
    Turkey,Bursa
    Posts
    2,008

    Default Re: Grand Campaign 2 - RetrofitMP HS

    Cuz Venice has better starting navy, more regions and those regions are not stucked together.You expand to anywhere.You can expand far faster with Venice than Milan.Yet you can ask me why i picked Scotland despite England starts with more regions and stuff, thats because you can shout For Scotland!

Page 1 of 45 123456789101126 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •