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Thread: Crash to Menu mapping error

  1. #1

    Default Crash to Menu mapping error

    Hi, I am trying to create a map using BareGeomod

    When I enter the custom campaign I get a crash back to menu.

    The error log reads:

    Code:
    16:50:08.206 [script.err] [error] Script Error in mods/Bare_Geomod/data/world/maps/campaign/custom/India2/descr_strat.txt, at line 41, column 12
    could not create settlement at script line 41.
    In descr_strat it reads

    Code:
    settlement{
    	level village
    	region England
    
    
    	year_founded 0
    	population 400
    	plan_set default_set
    	faction_creator england
    }
    and in descr_regions

    Code:
    England	EnglishCapital
    	england
    	English_Rebels
    	41 232 171
    	atlantic, explorers_guild, woodsmens_guild
    	5
    	4
    	religions { catholic 50 orthodox 20 islam 20 pagan 10 heretic 0 }

    Can anyone help? A map.rwm file is created.

  2. #2
    Gigantus's Avatar I am not special - I am a limited edition.
    Patrician Moderator Emeritus Administrator Emeritus

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    Default Re: Crash to Menu mapping error

    I would suggest to change the region name from England to England_region - the game might be confused as england exists as faction name.










  3. #3

    Icon7 Re: Crash to Menu mapping error

    Quote Originally Posted by Gigantus View Post
    I would suggest to change the region name from England to England_region - the game might be confused as england exists as faction name.
    ah ok, I'll take a look. I managed to get it partially working on the random map creator using a height map but all the menu button are hidden and everything is in Russian so I'll keep trying on that until I can get the maps working properly

  4. #4
    Gigantus's Avatar I am not special - I am a limited edition.
    Patrician Moderator Emeritus Administrator Emeritus

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    Default Re: Crash to Menu mapping error

    The hidden menu is due to the fact that you would need a Cyrillic font set to display it. You can fix that by copying the files in the data\text folder from BG - NOT the imperial_campaign_regions_and_settlement_names files, here the TXT needs to be edited by hand unless it uses default entries.










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