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Thread: Total Impact Battle Mod

  1. #1

    Icon3 Total Impact Battle Mod

    The aim of this mod is to bring brutality of fantasy battle into the game



    The real goal of this mod is to make the battle seem out of the Intense battlefield fantasy picture while retain much balance as possible.
    As of the version right now isn't that much for "real" strategic play but more of a someone looking for something new and refreshing.
    So any feedback and suggestion is very important for me.

    >Features<
    - Feels the impact of the battlefield, Bodies will fly, Infantry will get knock around.
    - Visually power level, See an elite units crushing weakling in new ways.
    - Infantry charge will have better visual effect of the impact point.
    - Heavy units will less likely to get knockdown while weakling like goblin and skeleton will be easily knockdown
    - Adjusted infantry and Cavalry running/acceleration speed to make the battle looks more intense.

    >Compatibility<
    I tried to use less files as possible (battle_entities,melee_weapon) here is the list of the mod i tested that can and cannot be used with.

    >Compatible with

    Unit size mod, Texture mod, any campaign mod, Formation mod, Cataph's closer to TT, item/armor/ward stats change mod.

    >Not Compatible with
    Radious units(sub mod maybe), Mostly battle mod, Unit damage stats mod.

    >Download<
    Workshop link : http://steamcommunity.com/sharedfile.../?id=736121230
    Mediafile link : https://www.mediafire.com/?1jrzpw527uvddxz

    Feel free to leave Any complain, suggestion, feedback and issues leave a comment below or in the workshop.

  2. #2

    Icon4 Re: Total Impact Battle Mod



    New link to video. (oops didn't uncheck the auto url mark)
    Cannot edit my post right now, totallly understand about bot and spam.

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