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Thread: Ayyubid Units RELEASED for BC 2.4.2: Unit Model Improvement Project

  1. #101

    Default Re: Unit Model Improvement Project

    Thanks!

    And I will make sure that they look Turkish or Caucasian.

  2. #102

    Default Re: Unit Model Improvement Project

    I will definitely base Ayyubid flags on this. So cool.



    I will soon begin to work on KOJ, so ask you to unleash your crusader folders here

  3. #103

    Default Re: Unit Model Improvement Project

    . Mamluks: elite slave warriors




  4. #104

    Default Re: Unit Model Improvement Project

    Good looking mamluks. Will tabardariya have unique model? Or will it be copy paste from mamluks?

    http://www.twcenter.net/forums/showt...1#post15129448

    Check those crusaders of Karaislam. If you can make crusaders like this, it would be perfect.

  5. #105
    BarnicleBill1's Avatar Centenarius
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    Default Re: Unit Model Improvement Project

    They look great!

  6. #106

    Default Re: Unit Model Improvement Project

    can you make a new horse for ayyubid

  7. #107

    Default Re: Unit Model Improvement Project

    Hi Dolen.

    Here are some pictures that can help you in creating ghulam warriors.







  8. #108
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    Default Re: Unit Model Improvement Project

    Quote Originally Posted by BarnicleBill1 View Post
    I believe a certain Linus linthorax or a similar username has a ton of Maukurian info. Though I may be mistaken.
    Nah you are right, it's me
    For stuff just check the links in my signature. Also THIS.

    Edit: Also take this beautiful drawing:
    Spoiler Alert, click show to read: 
    Last edited by LinusLinothorax; December 01, 2016 at 11:37 AM.

  9. #109
    BarnicleBill1's Avatar Centenarius
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    Default Re: Unit Model Improvement Project

    How lovely.

  10. #110

    Default Re: Unit Model Improvement Project

    People don't understand the time it takes to create a new unit, even if it's just made up of parts of other pre-existing units. It is a very time consuming process that's seldom appreciated, recognized, and many times it's criticized heavily. More members should be courageous enough to give it a shot, and this would be a better community than it already is. There are many tutorials around to get them started.
    I give you a big praise for trying to improve one of my favorite mods from my youth, from modder to modder! I hope you get to try DCI:Last Alliance and I hope I can get to try this submod.
    DCI: Last Alliance: Unit maker. Proud member of The Imperial House of Hader

  11. #111

    Default Re: Unit Model Improvement Project

    will it be copy paste from mamluks?
    Yes

    can you make a new horse for ayyubid
    I'm trying

    Here are some pictures that can help you in creating ghulam warriors.
    Thanks! They fit what I imagine the ghulam to be, like this one.



    Nah you are right, it's me
    For stuff just check the links in my signature. Also THIS.

    Edit: Also take this beautiful drawing:
    Thanks for the drawing

    I have visited your collection on Pinterest, and it seems Makurian warriors had really unique and interesting looks.



    People don't understand the time it takes to create a new unit, even if it's just made up of parts of other pre-existing units. It is a very time consuming process that's seldom appreciated, recognized, and many times it's criticized heavily. More members should be courageous enough to give it a shot, and this would be a better community than it already is. There are many tutorials around to get them started.
    I give you a big praise for trying to improve one of my favorite mods from my youth, from modder to modder! I hope you get to try DCI:Last Alliance and I hope I can get to try this submod.
    Thanks!

    However, I do appreciate constructive criticism.


    . Ayyubid Flags


  12. #112
    bitterhowl's Avatar Campidoctor
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    Default Re: Unit Model Improvement Project

    Your work is awesome, probably best-looking models Kingdoms mods ever! I got a heavy need in such great models for my WesterosTW submod to Dornishmen faction. I want to make it with maximum coolness for rising interest from players to this great faction. But sadly I'm not a modeller at all. Will you give your permission for use these models in other projects such as my?

    My sister, do you still recall the blue Hasan and Khalkhin-Gol?
    Russian warship is winning. Proofs needed? Go find yourself!

  13. #113
    BarnicleBill1's Avatar Centenarius
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    Default Re: Unit Model Improvement Project

    Nice banners man!

  14. #114
    Julio85's Avatar Biarchus
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    Default Re: Unit Model Improvement Project

    Wooow!

  15. #115
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    Default Re: Unit Model Improvement Project

    Quote Originally Posted by Dolen View Post
    Thanks for the drawing

    I have visited your collection on Pinterest, and it seems Makurian warriors had really unique and interesting looks.

    Watch out that you don't mix up stuff. The pic you posted shows horsemen from Bornu in what is modern Chad, dating from the 19th century.
    If you have any questions feel free to ask them

    The banners look wicked, by the way.

  16. #116

    Default Re: Unit Model Improvement Project

    Watch out that you don't mix up stuff. The pic you posted shows horsemen from Bornu in what is modern Chad, dating from the 19th century.
    Wow... just wow. I'm curious, do you have some picture to be based upon that you think would make a good Makurian Knight model?


    Will you give your permission for use these models in other projects such as my?
    Once released, I am planning to make it OSP, so be patient


    Good news!
    I've managed to import horse models.

    . Ayyubid Heavy Horse


  17. #117
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    Default Re: Unit Model Improvement Project

    Quote Originally Posted by Dolen View Post
    Wow... just wow. I'm curious, do you have some picture to be based upon that you think would make a good Makurian Knight model?
    Well, the drawing I provided shows the archetypical Makurian knight: Long headband (Can be red, yellow or white), cross tattoo on the forehead, mustache, an amulett, a half-sleeved chainmail, a wide cloak (White and red, can also have fancy decorations like the one I took for my drawing, but I would use that one for captains / generals only), half- or longsleeved tunic in varying colours (Check Pinterest and "Kushites and Medieval Nubians in colour" for inspiration), white and baggy trousers (Standard trousers in Nubia) and knee-high boots made of leather. As weapons he would use a spear, a medium length sword and a hide shield with embossed decorations (After the Mamluks seized power in Egypt Nubians would also adopt their shields).

    Here are some useful images, though I have much more in my links:

    1) (Ignore the headpiece)
    Spoiler Alert, click show to read: 


    2)
    Spoiler Alert, click show to read: 


    3) (Ignore the crown)
    Spoiler Alert, click show to read: 


    4)
    Spoiler Alert, click show to read: 


    5)
    Spoiler Alert, click show to read: 


    This is how swords are worn in Sudan:
    Spoiler Alert, click show to read: 

  18. #118

    Default Re: Unit Model Improvement Project

    great units and those horses looking great!

  19. #119

    Default Re: Unit Model Improvement Project

    What is the name of this mod? Can you give me the download link?

  20. #120
    karaislam's Avatar Vicarius
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    Default Re: Unit Model Improvement Project

    good work man.

    i see problems on ur new horse model.probably about uv mapping.

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