If each province had their own army stack, 20 units unlimited funds, lore-friendly.
If each province had their own army stack, 20 units unlimited funds, lore-friendly.
That would be great .
------CONAN TRAILER--------
RomeII Realistic Heights mod
Arcani
I S S G A R D
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
2005-2006 Best modder , skinner , modeler awards winner.
actually modding skyrim [/SIZE]
Reikland
Karl Franz
Battle Wizard
6 Halberds
4 Handguns
2 Greatswords
2 Reiksguard
2 Great Cannons
2 Pistoliers
Pretty much how all my armies are built
Stirland-General of the Empire (representing either the count of the province, Alberich Haupt-Anderssen, or one of his trusted commanders)
-Light Wizard or Witch Hunter (since they usually face the undead)
-Sadly, the empire cannot bring archers, which are one of Stirland's biggest strenghts (their elite force, the Styr patrol, has some of the best in the whole Empire). Not having that, spearmen, swordsmen, crossbows and some Halbardiers should do the job.
-Empire Knights would be the core of the cavalry force, with maybe one or two squadrons of Knights of the Blazing Sun, sent by their Grand Master to face the Vampire Counts' ethereal creatures.
-As for artillery, one or two Great Cannons sent from the forges of Nuln and maybe a Luminarc of Hysh.
After reading thru some stuff online (mostly lexicanum), I came up with these builds for Empire armies. Some cases I balanced between playability with something I feel is lore-friendly. The legendary lords I try to assign better units, and for some knightly orders I represented them as Reiksguard instead of empire knights. I didn't play the tabletop so welcome any suggestions. There's 16 army lists so I'll break it down by region:
Armies of Reikland and Legendary Lords
Army of Reikland
Emperor Karl Franz 1
Empire Captain 1
Light Wizard 1
Royal Altdorf Gryphites 1
Demigryph Knights 1
Outriders 2
Greatswords 2
Halberdiers 4
The Silver Bullets 1
Handgunners 1
Steam Tank 2
Luminark of Hysh 1
The Sunmaker 1
Hellstorm Rocket Battery 1
Army of the Schools of Magic
Supreme Patriarch Balthasar Gelt 1
Empire Captain 1
Warrior Priest 1
Demigryph Knights 1
Reiksguard 1
Outriders 2
Greatswords 2
Halberdiers 4
Handgunners 2
Steam Tank 2
Templehof Luminark 1
Hellstorm Rocket Battery 2
Army of Sigmar
Grand Theogonist Volkmar the Grim 1
Witch Hunter 1
Light Wizard 1
Demigryph Knights 1
Reiksguard 1
Outriders 2
The Tattersouls 1
Flagellants 1
Halberdiers 4
Handgunners 2
Steam Tank 2
Luminark of Hysh 1
Hellstorm Rocket Battery 2
Army of the Reiksguard
Reiksmarshal Kurt Helborg 1
Warrior Priest 1
Bright Wizard 1
Zintler's Reiksguard 1
Reiksguard 3
Outriders 2
Greatswords 1
Halberdiers 4
Handgunners 2
Steam Tank 2
Hellstorm Rocket Battery 2
Armies of the Northern Provinces
Army of Middenland
Treasurer(?) Graf Boris Todbringer 1
Warrior Priest 1
Celestial Wizard 1
Demigryph Knights 1
Reiksguard 1
Empire Knights 2
Greatswords 1
Swordsmen 4
Halberdiers 4
Spearmen 4
Army of Ulric
Ar Ulric Emil Valgeir 1 (arch lector general)
Empire Captain 1
Witch Hunter 1
Demigryph Knights 1
Empire Knights 2
Swordsmen 4
Flagellants 2
Halberdiers 4
Spearmen 4
Army of Nordland
Count Theoderic Gausser 1
Empire Captain 1
Witch Hunter 1
Empire Knights 2
Pistoliers 2
Greatswords 1
Swordsmen 2
Halberdiers 2
Spearmen 2
Handgunners 2
Crossbowmen 2
Great Cannon 2
I read Cult of Ulric disdains ranged weapons so they got pure melee builds.
Last edited by Chewie; March 02, 2017 at 06:47 PM.
Armies of the Southern Provinces
Army of Wissenland
Theodore Bruckner, Champion of Nuln 1
Witch Hunter 1
Grey Wizard 1
Empire Knights 2
Pistoliers 2
Greatswords 1
Sons of Sigmar 1
Swordsmen 1
Halberdiers 4
Handgunners 2
Hellblaster Volley Gun 2
Great Cannon 2
Army of Averland
Count Marius Leitdorf 1
Empire Captain 1
Warrior Priest 1
Empire Knights 2
Pistoliers 2
Greatswords 1
Swordsmen 2
Halberdiers 2
Spearmen 2
Crossbowmen 2
Great Cannon 2
Mortars 2
Army of Stirland
Count Alberich Haupt-Anderssen 1
Warrior Priest 1
Witch Hunter 1
Empire Knights 2
Pistoliers 2
Greatswords 2
Halberdiers 2
Spearmen 2
Stirland's Revenge 1
Crossbowmen 2
Great Cannon 2
Mortars 2
Armies of the Western Provinces
Army of Talabecland
Count Helmut Feuerbach 1
Warrior Priest 1
Bright Wizard 1
Demigryph Knights 1
Knights of the Blazing Sun 1
Empire Knights 1
Greatswords 1
Swordsmen 2
Halberdiers 2
Spearmen 2
Free Company Militia 1
Crossbowmen 2
Hellblaster Volley Gun 2
Mortars 2
Army of Hochland
The Emperor's Eye(?) Count Aldebrand Ludenhof 1
Witch Hunter 1
Grey Wizard 1
Empire Knights 2
Pistoliers 2
Greatswords 1
Swordsmen 2
Halberdiers 2
Spearmen 2
Free Company Militia 2
Handgunners 2
Crossbowmen 2
Army of Ostland
Castellan-Engineer(?) Count Valmir von Raukov 1
Empire Captain 1
Amber Wizard 1
Empire Knights 2
Pistoliers 2
Greatswords 1
Halberdiers 2
Spearmen 2
Free Company Militia 2
Handgunners 2
Hellblaster Volley Gun 2
Great Cannon 2
Army of Ostermark
Count Wolfram Hertwig 1
Empire Captain 1
Warrior Priest 1
Empire Knights 2
Pistoliers 2
Greatswords 1
Swordsmen 2
Halberdiers 2
Spearmen 2
Free Company Militia 2
Crossbowmen 2
Great Cannon 2
Last edited by Chewie; March 02, 2017 at 06:50 PM.
Armies of the Arch Lectors
Army of the Arch Lector
Arch Lector Kaslain 1
Witch Hunter 1
Celestial Wizard 1
Empire Knights 2
Pistoliers 2
Flagellants 2
Halberdiers 2
Spearmen 2
Free Company Militia 1
Crossbowmen 2
Great Cannon 2
Mortar 2
Army of the Arch Lector
Arch Lector Aglim 1
Witch Hunter 1
Jade Wizard 1
Empire Knights 2
Pistoliers 2
Flagellants 2
Halberdiers 2
Spearmen 2
Free Company Militia 1
Crossbowmen 2
Great Cannon 2
Mortar 2
Combined Army Unit Breakdown:
Demigryph Knights 7
Reiksguard 7
Empire Knights 24
Outriders 8
Pistoliers 18
Greatswords 15
Swordsmen 20
Flagellants 8
Halberdiers 46
Spearmen 26
Free Company Militia 10
Handgunners 16
Crossbowmen 16
Steam Tank 8
Luminark of Hysh 3
Hellstorm Rocket Battery 8
Hellblaster Volley Gun 6
Great Cannon 16
Mortars 10
Empire Captain 7
Warrior Priest 7
Witch Hunter 8
Light Wizard 2
Bright Wizard 2
Celestial Wizard 2
Amber Wizard 1
Jade Wizard 1
Grey Wizard 2
I feel there might be too many hellstorm rockets/volley guns compared to cannons/mortars? Or less halberdiers and more spearmen?
All swordsmen/spearmen have shields.
I didn't know who to assign some of the offices to so I took a best guess on that part.