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Thread: Models and Textures

  1. #1

    Default Models and Textures

    The models and textures both are in formats which are not editable.

    The textures are in .TEXTURE files and the models in .MESH files. Has there been any word as to when or if we can expect to be able to access these?

    Also i have noticed that they have used a very different system to RTW. The models seem defined by the armour type. It all looks a good deal more complicated and less easily modable.

  2. #2
    Lusted's Avatar Look to the stars
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    Default Re: Models and Textures

    The textures are in .TEXTURE files and the models in .MESH files. Has there been any word as to when or if we can expect to be able to access these?
    CA have already released some info about the .texture files, theres a topic about it at .org. And they are looking into provinding us with a .mesh script, but i think there are some legal issues. The campaign map models and the animations are still in the .cas format.
    Also i have noticed that they have used a very different system to RTW. The models seem defined by the armour type. It all looks a good deal more complicated and less easily modable.
    Yeah it is more compicated, but im sure not too much.
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