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Thread: Dai Viet Submod for morning sun version 3.1

  1. #1
    [N2]Kami's Avatar Semisalis
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    Default Dai Viet Submod for morning sun version 3.1

    Đại Việt Sub mod for morning sun version 3.1



    Hello everyone, somebody should have known me from my infamous Kami Total war aka anime shogun 2. This time, I will make a submod that will cover Dai Viet faction in Morning Sun version 3.1. It had been ages since I last update this page as well as the last time I mod something for Shogun 2. But as I get free time and motivation lately, I decide to fix some issue with the mod and made new textures for units and re-write my page in twcenter.

    *Update 02/08/2021
    - Make it workable with Morning Sun version 3.1. Now we will replace the Bozhou clan in the main campaign map. How awesome is that


    *UPDATE 22/10
    - Make Chinese ship recruitable


    * UPDATE 16/10
    - New unit and weapon skins.


    -Key features:
    + Replace Bozhou clan as Daiviet. Daiviet will start from Bozhou original province
    + Add an unique roster of Vietnamese troops.
    + An unique barrack building chain.


    -Known issues
    + The Vietnamese name is messed up.


    This mod wont be possible without the Morning son 2.7 mod from uanime5 and the research material from facebook group Đại Việt cổ phong. They have my utmost appreciation.


    Download
    Part 1
    http://steamcommunity.com/sharedfile...?id=1154181404

    Part 2
    http://steamcommunity.com/sharedfile.../?id=838416889

    Part 3
    http://steamcommunity.com/sharedfile...?id=1154181404


    You need to select 3 parts of mine first before 3 ming parts.


    Starting point
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    Units

    Conscript Infantry
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    Conscript Crossbowman
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    Conscript Spearman
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    Conscript Bowman
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    Conscript Swordman
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    Light Spear Infantry
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    Pikeman
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    Spearman
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    Glaiveman
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    Heavy Spear Infantry
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    Pikeman
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    Spearman
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    Glaiveman
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    Light Sword Infantry
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    Swordman
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    Long Sword Man
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    Axeman
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    Heavy Sword Infantry
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    Swordman
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    Long Sword Man
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    Foot Guard
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    Range Infantry
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    Bowman
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    Crossbowman
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    Gunman
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    Heavy Range Infantry
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    Bowman
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    Crossbowman
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    Gunman
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    Light Cavalry
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    Bowcav
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    Spearcav
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    Glaivecav
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    Lancecav
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    Guncav
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    Swordcav
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    Heavy Cavalry
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    Bowcav
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    Spearcav
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    Glaivecav
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    Lancecav
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    Guncav
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    Swordcav
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    Guard Cav
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    Artillery
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    European Artillery
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    Commander and officer
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    Đại Việt King
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    Commander
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    Heavy Cavalry Officer
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    Cavalry Officer
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    Heavy Foot Officer
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    Foot Officer
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    Last edited by [N2]Kami; August 02, 2021 at 12:31 PM.

  2. #2
    mhawari's Avatar Miles
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    Default Re: Dai Viet Submod for morning sun version 2+

    Oh well done sir, btw do u plan to make elephant rider too ?

  3. #3
    [N2]Kami's Avatar Semisalis
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    Default Re: Dai Viet Submod for morning sun version 2+

    No, sadly I can't do that, since the game doesn't have elephant animation.

  4. #4
    [N2]Kami's Avatar Semisalis
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    Default Re: Dai Viet Submod for morning sun version 2+

    No, sadly I can't do that, since the game doesn't have elephant animation.

  5. #5
    mhawari's Avatar Miles
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    Default Re: Dai Viet Submod for morning sun version 2+

    Oh well actually it is impossible to make it happen, and i just want to know what are u planning if morning sun 2.4 had realease ?

  6. #6
    [N2]Kami's Avatar Semisalis
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    Default Re: Dai Viet Submod for morning sun version 2+

    Well i just finished the first batch of item, helmet for light troops
    Đinh tự hat and Tứ phương b́nh đỉnh hat
    Spoiler Alert, click show to read: 




    I will continue to make new models, change clan banner, units first and wait for morning sun 2.4. Then I will remake the Cen clan and make them playable in tutorial campaign as Đại Việt.

  7. #7
    mhawari's Avatar Miles
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    Default Re: Dai Viet Submod for morning sun version 2+

    Wow thats cool, perhaps u can give them a mustache, and chinese beard.

  8. #8

    Default Re: Dai Viet Submod for morning sun version 2+

    Regarding elephants it's probably not possible to add it. Though I haven't tried adding an ETW elephant into this mod. It will only be possible if the ETW animations work or I can replace them with S2 animations.
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  9. #9
    nhinhonhinho's Avatar Domesticus
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    Default Re: Dai Viet Submod for morning sun version 2+

    Nón
    You can call it 'nón lá' or 'nón gơ'

    Also If you do want to have some more advice for units roster then I can give you a hand if you like

  10. #10
    mhawari's Avatar Miles
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    Default Re: Dai Viet Submod for morning sun version 2+

    Sir kami are u modelling 3d max ? maybe u can make hwacha.

  11. #11
    [N2]Kami's Avatar Semisalis
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    Default Re: Dai Viet Submod for morning sun version 2+

    @nhinhonhinho
    Maybe I wont use that since many people say nón is not commonly used till later period. And yeah if you could help me with anything, feel free to do that.

    @mhawari
    Yeah I use 3ds max. I can make that hwacha but who's gonna animate it?

  12. #12
    mhawari's Avatar Miles
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    Default Re: Dai Viet Submod for morning sun version 2+

    I have play this mod before as korean faction, as u can see this was one of the few ETW models left in Shogun 2 that didn't look like a cannon. This model was the rocket launcher from the Rocket Ketch. Perhaps i think it should be enough for animate, and this only needs to be remodel as real Hwacha.



  13. #13
    mhawari's Avatar Miles
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    Default Re: Dai Viet Submod for morning sun version 2+

    Oh i'm find something interest in medieval 2 mod, is that the viet army.

  14. #14

    Default Re: Dai Viet Submod for morning sun version 2+

    Quote Originally Posted by [N2]Kami View Post
    @mhawari
    Yeah I use 3ds max. I can make that hwacha but who's gonna animate it?
    If I make it a fixed artillery unit then it won't need any animations. The vanilla version has loading animations for units, so I can use those.

    Edit: just checked the file types for artillery and I see what you mean about the animations. Not sure how to make all the rigid_model, rigid_model_animation, and animatable_rigid_model files needed. The official tools have the files for a mangonel but I don't know if you can make a Hwacha model and let Shogun 2 do the rest.
    Last edited by uanime5; July 15, 2016 at 05:49 PM.
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  15. #15
    nhinhonhinho's Avatar Domesticus
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    Default Re: Dai Viet Submod for morning sun version 2+

    Quote Originally Posted by mhawari View Post
    Oh i'm find something interest in medieval 2 mod, is that the viet army.
    Yea! That's a model from a Chinese mod which used old models from the mod All Under Heaven (MEDIITW Kingdoms). And the AUH mod just made an official preview for Daiviet faction.

  16. #16
    [N2]Kami's Avatar Semisalis
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    Default Re: Dai Viet Submod for morning sun version 2+

    AUH mod is one of the place I get the rough idea too, but they are in the Lư dynasty I think. Not the time period portrait in the game, which is later Lê.

    @uanime5
    I make the hwacha and you do the rest?
    As far as I know, you should ask The_Yogi about the model since he manage to convert or port the tank from a ww1 mod for ETW/NTW into shogun 2. I dont know how to convert all those files since they gave us only cs2 exporter.

    Since I'm not always on twcenter, any body who want to work with/ chat with/ advice me please add this steam account: http://steamcommunity.com/id/heshiko/
    Last edited by [N2]Kami; July 17, 2016 at 06:35 AM.

  17. #17
    mhawari's Avatar Miles
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    Default Re: Dai Viet Submod for morning sun version 2+

    Oh i didnt use steam, but always on in Facebook.

  18. #18

    Default Re: Dai Viet Submod for morning sun version 2+

    Quote Originally Posted by [N2]Kami View Post
    @uanime5
    I make the hwacha and you do the rest?
    As far as I know, you should ask The_Yogi about the model since he manage to convert or port the tank from a ww1 mod for ETW/NTW into shogun 2. I dont know how to convert all those files since they gave us only cs2 exporter.
    I you make a Hwacha I'll try to add it to Shogun 2.
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  19. #19
    [N2]Kami's Avatar Semisalis
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    Default Re: Dai Viet Submod for morning sun version 2+

    ok when i'm done with all the units

  20. #20

    Default Re: Dai Viet Submod for morning sun version 2+

    That's fine.
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

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