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Thread: SS Kings [6 player SS6.4][INVITED PLAYERS ONLY] ENDED

  1. #41
    StOuFf's Avatar Protector Domesticus
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    Default Re: SS Kings [6 player SS6.4][INVITED PLAYERS ONLY]

    Khwarezmians up.
    did we agree to weaken the mongols so much? i cant remember if we talekd about it.

    http://www.mediafire.com/download/6e...ezmians_T1.sav

  2. #42

    Default Re: SS Kings [6 player SS6.4][INVITED PLAYERS ONLY]

    We did.

    I am the Air Bud of Total War

  3. #43

    Default Re: SS Kings [6 player SS6.4][INVITED PLAYERS ONLY]

    I could have left quite a few stacks live but im destroying them turn 1 anyway and their campaign scripts are removed

    https://drive.google.com/open?id=0B6...nhjcU5jNTEwNGM - HRE
    Last edited by saleska2; July 19, 2016 at 10:37 AM.

  4. #44
    Kilicarslan33's Avatar Senator
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    Default Re: SS Kings [6 player SS6.4][INVITED PLAYERS ONLY]


  5. #45

    Default Re: SS Kings [6 player SS6.4][INVITED PLAYERS ONLY]


    I am the Air Bud of Total War

  6. #46
    StOuFf's Avatar Protector Domesticus
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    Default Re: SS Kings [6 player SS6.4][INVITED PLAYERS ONLY]

    reminder sent

  7. #47
    Dr Mac's Avatar Vicarius
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    Default Re: SS Kings [6 player SS6.4][INVITED PLAYERS ONLY]

    Next, sorry gents! That turn was pretty epic, took a long while. I had more crashes than Jebidiah Kerbal!!!

    I did have terrible luck with spies though, but just wanted to know if we could potentially ban the use of these insane spies on each other. Fair enough use them for expansion, but they're going to be a nuisance for each other in the future.
    Attached Files Attached Files

  8. #48

    Default Re: SS Kings [6 player SS6.4][INVITED PLAYERS ONLY]

    Spies are not allowed to open gates against players already There is no way that would be fair.

    We could however allow normal spies with a minimum% for opening gates if everyone agrees.
    Last edited by saleska2; July 27, 2016 at 09:17 AM.

  9. #49
    StOuFf's Avatar Protector Domesticus
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    Default Re: SS Kings [6 player SS6.4][INVITED PLAYERS ONLY]

    I would definitely love to use spies with a percentage!

  10. #50
    Dr Mac's Avatar Vicarius
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    Default Re: SS Kings [6 player SS6.4][INVITED PLAYERS ONLY]

    I'm all for using spies. Just not these​ spies. They're ridiculous xD

  11. #51

    Default Re: SS Kings [6 player SS6.4][INVITED PLAYERS ONLY]

    sooo... 60% for opening gates for non-god spies? and the god spies are not allowed to open gates from players at all?

  12. #52

    Default Re: SS Kings [6 player SS6.4][INVITED PLAYERS ONLY]

    Im in favor of not changing the rule after the game is already started. Spies against AI only

    I am the Air Bud of Total War

  13. #53

    Default Re: SS Kings [6 player SS6.4][INVITED PLAYERS ONLY]

    Dont think it matters too much only the early few turns, It would be a huge mess lategame tho Would take so long before you managed to check every single thing

  14. #54
    StOuFf's Avatar Protector Domesticus
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    Default Re: SS Kings [6 player SS6.4][INVITED PLAYERS ONLY]

    reminder sent

  15. #55
    zkarel's Avatar Senator
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    Default Re: SS Kings [6 player SS6.4][INVITED PLAYERS ONLY]

    They Call Me Special For A Reason !

  16. #56
    StOuFf's Avatar Protector Domesticus
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    Default Re: SS Kings [6 player SS6.4][INVITED PLAYERS ONLY]

    damn it only took 1 region this turn. i already lost

    persians up
    save sent
    Last edited by StOuFf; July 30, 2016 at 09:27 AM.

  17. #57

    Default Re: SS Kings [6 player SS6.4][INVITED PLAYERS ONLY]


  18. #58
    Kilicarslan33's Avatar Senator
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    Default Re: SS Kings [6 player SS6.4][INVITED PLAYERS ONLY]


  19. #59

    Default Re: SS Kings [6 player SS6.4][INVITED PLAYERS ONLY]

    Working on my turn today

    I am the Air Bud of Total War

  20. #60
    Dr Mac's Avatar Vicarius
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    Default Re: SS Kings [6 player SS6.4][INVITED PLAYERS ONLY]

    Oo I'm so excited to see how much everyone has expanded

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