Hi, everyone! Sorry I disappeared for a month there, but I was hard at work on a new beta as well as actual work. I just posted it in the downloads thread.
I need to go to bed now, but I'll post an explanation of the changes soon. The short version:
- Tons of polishing work by Sere.
- Tons of general work by Sere. Seriously, long list.
- New herds building so nomads can build population without agriculture
- Fixed a major recurring CTD...probably the last one except for a few weird edge cases I haven't found yet. Also fixed a unit drag freeze CTD by changing all units with size 42 to size 40. That's been bugging me for years.
- Added new regional lordships. It was Sere's idea, and I used Aradan's generator to make it happen.
- Bunch of script fixes.
- Much more aggressive money script to help the AI stay out of too much trouble. For the record, it doesn't get them too far in the black, not enough to buy >1 weak unit per turn, but it'll keep them from ending up in a hole they'll never be able to get out of. The superfactions tend to get in massive debt very quickly, and I want them to be more aggressive.
- I also added a line of fortifications on the north end of the Seleucid Empire to replicate what was probably there at the time.