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Thread: [TAR] Court of the Paravant

  1. #1
    Dirty Chai's Avatar Dux Limitis
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    Default [TAR] Court of the Paravant


    Alessia's mobile throne

    Sancre Tor means "Golden Hill" in the Heartland elven tongue; it is named so for the golden wheat fields which mysteriously graced it on a frozen winter night when Al-Esh was said to have stood upon it, receiving the words of the Dragon of Time. The uprising of the Nedes is hence often known as the Golden Hill Rebellion, usually spoken as "Sancre Balapar" in Ayleidoon which translates roughly as "golden power-grab." It is said that escaped slaves and tribal warbands gather to this newly-legendary hill, and camp around and rest near its flat snowy top before they join the legions who march about in the south crying the name of the Paravant.

    The court of the Al-Esh is mobile, never in one place for long, following and leading the growing legions of unshackled menfolk. With her stand two champions they say, who are as legendary as the Daughter of the Dragon herself: Morihaus, Breath-of-Kyne, man-bull, and the Star-Made Warrior - the one the Ayleids call Pelinal. They say they lead the charge of the slave warriors, and that the astral paladin is often bathed in the blood of entire elven warbands, while the man-bull stands at Al-Esh's side and commands the throat of the north.

    Government Leader: Al-Esh, the Paravant
    Style: Divine Mandate/Populist Absolutism
    Status: Rebellion Leadership, Unestablished State

    Succession Law: Ad-Hoc Semi-Hereditary Elective
    Ruler-Chosen Heir: None

    Religious Pantheon: "The Divines" (Nordic pantheon + Merethic pantheon)
    Ethics: Anti-slavery; Anti-Daedra; Iconoclastic; Zealous; Warlike;
    Current Goals: Establishment of a man-ruled Cyrodiil and the eradication of Daedra-worshippers ("idolaters") from Cyrodiil
    Diplomacy Trade: n/a
    Peace Treaties: n/a
    Alliances: wip
    Vassals/Clients: wip

    War: Against all Elven states in Cyrodiil unless negotiated otherwise
    Map Accurate for: Turn 0, 242


    Characters
    Al-Esh

    Illustration by Michael Kirkbride

    AL'ESH

    She is not was she once was. Those who are touched by the gods, are changed forever. She departed from that free tribe at a mountain stream in the high northern reaches of that land.. wandered off alone, and came back alien, estranged. They did not know the woman who returned, and wondered where the girl had went.

    They thought her mad, at first. Such as it is for all those touched by the et'ada. She could've been left to wander, to become another pariah witch. No, that was not her destiny. Her soul is no longer hers. The stars have touched her eyes, kissed her lips, and have spoken to her ears in tongues in lilting grace.

    She will be called many things. She has seen it, just as she has seen many things. Al'Esh, Her Highness, is the foremost of these, which in the great fullness of time will become Alessia. She is also now Paravania, the Perif, the Paravant; the First. The name given her by the mer of Cyrod is long forgotten, for that tortured girl is gone, and now stands in her place, the daughter of the Aka-Tos.

    They will say that she arose upon a hill, without tree cover, arising golden as if in summer out of a wintry highland. The peaks of Jer-Al rose high above, seeking to scratch the stars like stone daggers. The girl knelt in the flowing grass of that hill and cried out to the names of the et'ada who once all mer prayed to. She prayed to those gods of men, whom the northern warriors kept faith in. The girl became the Paravant when she heard the tongue of the dragon. She later would liken it to the sound of a battlehorn, echoing in the deep sky.

    Promises were made, as a father to an adopted daughter. The slave queen has seen as much as Aka-Tos has let her see. The cruelty of the Cyrodiils will end. Men will take their place, led by the sons and daughters of the divine ones. There will be many after her, and the dragon's children will reign over the Nibeneans for ages, a shining civilization to mimic the starlight above. Hers will be the stars, like jewels on a crown, says the dragon to his daughter.

    The daughter of the dragon is afraid, at first, averting her eyes and ears into the tall grass. But then she is pulled to her feet by the unseen, and relief falls over her, as the mysteries of the aurora flow into her. She swears, at that moment, that by all her power and every breath, her people will never betray the divines, and devote their entire beings to the fulfillment of these promises, the terms of this covenant.

    They call her Al'Esh, a corruption of a title that elven queens in their white cities use, meaning "high highness". They flock to her in straggling, starving numbers, bearing torn fetters and broken chains. Wolves are among them, eager to bite in the flesh of the foe. Others are wretched things, souls broken, hope lost.. They fall to their knees before their mother, their empress. There are those who cry, as if laying eyes upon an avatar of Mara.

    The warriors swell. They keep to the jungles. She has seen what to do. The dragon's daughter knows where to strike. The slavers are decadent, the chain is weak. It will break under the strike of the righteous. The cults of the dark gods will be slaughtered, and the idols dashed against the marble, stone floors of their temple-cities. The Paravant prepares to lead her followers south, back to a place where she was raised as a child for breeding... beaten, raped, and sold. They will start there. They will free their brothers and sisters, her children, one by one. She has seen it happen. It will be done.

    Paravania's fate is not her own, her soul is to the dragon. Her life will change the great course of time, as bade by the one who rules it. The King of the Underworld has made alliance with his killer, and the rule of the elf-kings will end.

    -----------------------------------------------------------------------------------------------------

    Name
    Al-Esh; Alessia; Paravania; Perrif; the Paravant;

    Age
    17 in 1E 242, born in 1E 225

    Trait
    Dragonborn: Al-Esh is the first Dragonborn (as far as anyone knows, anyway), an individual blessed with the soul of a dragon. She cannot wield the Thu'um like the shamans of Skyrim, nor could she consume the souls of other dragons, but she does have a powerful binding covenant with Akatosh, the dragon-god who sits at the head of the Aedric pantheon, who will work miracles through and around her to ensure that she succeeds in her mission - freeing her people from the Ayleid yoke and cleansing Cyrodiil of the sinister Daedra. In battle, Alessia has 20 HP and +2 to combat rolls, and like any other character she can be further enhanced with artifacts.

    Ancillaries
    none

  2. #2
    Dirty Chai's Avatar Dux Limitis
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    Default Re: [TAR] Court of the Paravant

    Economy
    Turn 0, 242
    10 Red provinces - 10 points/turn
    7 Orange provinces - 14 points/turn
    2 Blue provinces - 6 points/turn
    1 Light Green provinces - 4 points/turn
    0 Dark Green provinces - 0 points/turn

    Treasury: 68 points
    Expenditure: 0 points
    Income: 34 points/turn
    Expected Treasury for 243: 68 points


    Military

    "Legion" is said to be a Nibenean corruption of an old Ayleidoon word now lost to history, roughly meaning "many" and eventually something like "large troop". At some point, this became the term for the swarming warbands of slaves and tribesmen who flocked to Alessia's cause, and came to be associated with strength in numbers and brotherhood amongst soldiers.

    Many of them were named after tribes or after their first leaders, though they usually composed of much more than what the name might imply. Many of the cities that were later founded in Cyrodiil derived their names from these tribal legions.

    -------------------------------------------------------------------------

    *Nedes have their unit costs & recruitment times halved*
    Overall Upkeep: 34 points/turn

    Legion of the Golden Hill - Alessia's Rebellion, at Sancre Tor/Chorrol
    8x Light Infantry - 2 points/turn
    10x Heavy Infantry - 5 points/turn
    10x Spearmen - 5 points/turn
    4x Archers - 2 points/turn

    Kvatchic Legion
    - Tribe in southwest, near modern Kvatch
    10x Light Infantry - 2.5 points/turn

    Skinic Legion - Tribe in the south, modern West Weald
    10x Light Infantry - 2.5 points/turn

    Sardian Legion - Tribe in the southern Heartland
    10x Light Infantry - 2.5 points/turn

    Bravilian Legion - Tribe in the western Nibenay valley
    10x Light Infantry - 2.5 points/turn

    Nibenean Legion
    - Tribe in the southeastern Basin
    10x Light Infantry - 2.5 points/turn

    Valusite Legion - Tribe in the central Valus mountains
    10x Light Infantry - 2.5 points/turn

    Cheydinite Legion - Tribe north of modern Cheydinhal
    10x Light Infantry - 2.5 points/turn

    Jerallite Legion - Tribe in the Jerall mountains
    10x Light Infantry - 2.5 points/turn
    Last edited by Dirty Chai; June 29, 2016 at 06:53 AM.

  3. #3
    Pericles of Athens's Avatar Vicarius Provinciae
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    Default Re: [TAR] Court of the Paravant

    It was the dead of the knight when an armored figure began to stir the forest about the perimeter of the camp. The humanoid wore white armor stained red with blood. In his right hand he held a mace and in his left a sword, both were covered in gray matter, along with broken feathers, and smashed pearls. His face was obscured by his helmet, but his eyes glowed blue behind its metal face. He looked down on the guards on the outskirts of the camp, the first of the queen's people to spot him - the forest was silent, besides the sound of him breathing.


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