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Thread: Information for Potential New Orcs and Goblins Units

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    Default Information for Potential New Orcs and Goblins Units

    Information Thread for Potential New Orcs and Goblins Units

    The Greenskins are considered by many to be the scourge of all civilization. These tribal warriors are violent in their tendency, raiding ceaselessly, carrying war and barbarism to all corners of the known World. Time and again, hordes of Greenskins would arise without warning and lay a great swath of destruction that has no direction or purpose other than simple violence. Indeed, the Greenskin race single motive is violence, an ever increasing mass of warfare that has the potential to dominate and cover the entire World in a seething green tide.

    Shield designs https://i.imgur.com/vtVhPQ3.jpg 3rd Ed. Armies Book


    Different Clans, Breeds and Monsters and Other Notables

    Orc and Goblin Lord, Hero and Shaman Titles
    Spoiler Alert, click show to read: 
    Spiker, Slasher, Spitter, Biter, Nobbler, Splitter, Crumpa, Gnasher, Hacker, Boss, Gaffer, Stompa, Murderer, Ripper, Smasha, Killer, Cruncher = Listed on page 93. These are heroes and lords.
    https://i.imgur.com/AEYirTk.jpg 3rd Ed. Armies Book

    Bone-caster, Chanter- Wailer, Screacher, Screamer, Spook-talker, Dung-fumbler, Gizzarder = Listed on page 93. These are shamans.
    https://i.imgur.com/AEYirTk.jpg 3rd Ed. Armies Book

    Runtboss = A bigger goblin who controls and looks after the new young goblin runts. 'Nurtures' the next generations of gobbos.
    https://i.imgur.com/X1zux2H.png Warhammer Novel: Skarsnik
    https://i.imgur.com/QFn9MoW.png Warhammer Novel: Skarsnik

    Shaman = A shaman
    https://i.imgur.com/1tmmtBm.jpg 3rd Ed. Armies Book

    Warboss = A leader
    https://i.imgur.com/FJaKrIY.png White Dwarf 336

    Warlord = A warlord
    https://i.imgur.com/1tmmtBm.jpg 3rd Ed. Armies Book
    https://i.imgur.com/eauYUGd.jpg 3rd Ed. Armies Book

    Night Goblins
    Spoiler Alert, click show to read: 
    Bosses = A hero
    https://i.imgur.com/F278tIN.png White Dwarf 320

    Night Goblin Shaman = A shaman
    https://i.imgur.com/oTyJWqf.jpg Warhammer Concept Art

    Savage Orcs
    Spoiler Alert, click show to read: 
    Big Boss = A hero/lord that is part of a Savage Orc tribe.
    https://i.imgur.com/6nAlYVB.png White Dwarf 160

    Boss = A hero/lord that is part of a Savage Orc tribe.
    https://i.imgur.com/6nAlYVB.png White Dwarf 160

    Shaman = A hero/lord that is part of a Savage Orc tribe.
    https://i.imgur.com/6nAlYVB.png White Dwarf 160

    Goblinoids
    Spoiler Alert, click show to read: 
    Goblins, usually called Gobboz by their Orc cousins, are the smallest and perhaps the most numerous of the Greenskin race. Goblins often live on the cast-offs of other races and frequently thrive in the shadows of the Orcs. They are a miserable treacherous race of petty thieves and vicious cutthroats. Goblins can be found just about anywhere, but are often divided up between several distinct sub-species that are fairly unique in their culture or physiology than the more common Goblin.

    Fanatics = "Goblin fanatics are drug-crazed followers of a particularly nasty goblin cult. The fanatics use the legendary goblin ball and chain; this is a purely fantasy weapon - not the ordinary inoffensive morning star type of thing used by medieval knights, but a huge solid metal ball suspended on a chain several feet long. Only a creature with absolutely no regard for the dangers of a slipped disc would even look at such a thing!"
    https://i.imgur.com/n5agNzm.png White Dwarf 88
    https://i.imgur.com/CeqxB6y.png White Dwarf 88

    Freaks = "This was such a freak. The new goblin's skin was a pasty grey, not any one of the vivid green shades a proper goblin's skin should be. Its legs were short and stumpy, its arms were too long, and its shoulders unnaturally broad. It waddled as it walked." Mutant goblins.
    https://i.imgur.com/hhhb6Yu.png Warhammer Novel: Skarsnik


    Common Goblins
    Spoiler Alert, click show to read: 
    The Common Goblin can vary greatly in size and habits, but all of them are universally small, scrawny, nimble, and evil. Since most Orcs are too lazy or dull-witted to do anything other than fighting, Goblins are often used as the primary labour force for many Greenskin tribes, often doing menial acts and labours such as hunting, building, herding and crafting. While they lack the size and brute strength of the Orcs, they are far more cunning and intelligent. Goblins possess just enough intelligence to craft simple tools and build crude buildings, traits that are usually nonexistent to most Orcs. Nevertheless, due to their weak and cowardly behaviour in a society that only respects strength and brutality, Goblins naturally don't possess a powerful position within Orc dominated tribes.

    Gobbos = Goblins form a deprived and abused underclass in goblinoid society and are deployed with callous ruthlessness by orc warlords. Can also wield; Spears, Shields, Light Armour, Great Weapons, Halberds
    https://i.imgur.com/aR2LVlh.jpg 3rd Ed. Armies Book

    Snotlings = The smallest of the goblinoids, these swarm over the enemy, biting, slapping, tickling, anything they can to annoy or hurt the enemy. Snotlings will arm themselves with Puffballs, which are mushrooms that weaken those affected by them.
    https://i.imgur.com/IR4p70L.png White Dwarf 88
    https://i.imgur.com/fyxHaxb.jpg 3rd Ed. Armies Book
    Found in White Dwarf Issue 264

    Snotlings (Spore Weapons) = Snotlings are even more wretched and degenerate than goblins. They hang around goblin settlements pilfering scraps of food and being eaten themselves. They are nasty and spiteful.
    https://i.imgur.com/fyxHaxb.jpg 3rd Ed. Armies Book

    Runtgangs = Young goblins who have just emerged from the soil, also known as spawnlings and other names. These gangs are made up of runts, misfits and other scrawny little ones that are neither snotling nor goblin but somewhere between.
    https://i.imgur.com/X1zux2H.png Warhammer Novel: Skarsnik

    Goblin Jesters = Yeah…. It’s from Citadel Journal.
    https://www.scribd.com/doc/221544459/Citadel-Journal-15

    Goblin Little Big’uns = These changes are usually contributed when an Greenskins finds an opponent that is both larger and stronger than even he is. These Greenskins are usually called Big 'Uns for the Orcs, and Little Big 'Uns for the Goblins, whom have all grown to such a size that they tower over the rest of their tribe and are decked-out with some of the best armour and weapons around. Hand weapon and shield.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un

    Goblin Little Big’uns (Spear) = As above but spear and shield.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un

    Goblin Little Big’uns (Bow) = As above but Bows.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un

    Goblin Wolf Riders (Bow) = Bow and sword.
    Found in White Dwarf Issue 160
    https://i.imgur.com/aR2LVlh.jpg

    Goblin Wolf Riders (Axe) = Axe and shield.
    Found in White Dwarf Issue 160
    https://i.imgur.com/aR2LVlh.jpg

    Goblin Boss Wolf Riders (Great Axe) = Great Axe.
    Found in White Dwarf Issue 160
    https://i.imgur.com/aR2LVlh.jpg

    Goblin Wolf Little Big’uns (Bow) = These changes are usually contributed when an Greenskins finds an opponent that is both larger and stronger than even he is. These Greenskins are usually called Big 'Uns for the Orcs, and Little Big 'Uns for the Goblins, whom have all grown to such a size that they tower over the rest of their tribe and are decked-out with some of the best armour and weapons around. Bows.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un
    https://i.imgur.com/aR2LVlh.jpg

    Goblin Wolf Little Big’uns = As above but Hand weapon and shield.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un
    https://i.imgur.com/aR2LVlh.jpg

    Goblin Wolf Little Big’uns = As above but Great Weapons.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un
    https://i.imgur.com/aR2LVlh.jpg

    Goblin Spears =Goblin unit with spears and shield.
    https://drive.google.com/file/d/0B_R...dyYi1fUFk/view

    Stickas = Listed on page 95 of the 3rd edition. “These are goblin archers who prove quite dangerous when deployed in large numbers.”
    https://i.imgur.com/aR2LVlh.jpg


    Forest Goblins
    Spoiler Alert, click show to read: 
    Forest Goblins are a distinct breed of forest-dwelling Goblin species that are known to in many forested locations within the Old World. Similar in both culture and appearance to the Savage Orcs, the Forest Goblins have in a sense, degenerated into a primitive shamanistic culture that revolves around the spiritual veneration of the Giant Spiders that have made the forest their home. The origins of the Forest Goblins came about around the age known as the Time of Woes, during which time the Greenskin race migrated from the Eastern Hemisphere of the Warhammer World and into the heartlands of the Old World.

    Forest Snotlings = The smallest of the goblinoids, these swarm over the enemy, biting, slapping, tickling, anything they can to annoy or hurt the enemy. Snotlings will arm themselves with Puffballs, which are mushrooms that weaken those affected by them.
    https://i.imgur.com/IR4p70L.png White Dwarf 88
    Found in White Dwarf Issue 264

    Runtgangs = Young goblins who have just emerged from the soil, also known as spawnlings and other names. These gangs are made up of runts, misfits and other scrawny little ones that are neither snotling nor goblin but somewhere between.
    https://i.imgur.com/X1zux2H.png Warhammer Novel: Skarsnik

    Forest Goblin Archers = Forest Goblins are a breed of Goblins who live in the forests. Divided into several tribes and hidden in deep forests, Forest Goblins are always eager to raid and pillage isolated farms, villages, and sometimes even cities. They decorate themselves with large colourful feathers, which are used in certain combinations to distinguish tribesmen from foreigners. They also use war-paints, bones, and teeth as decoration. These are using short bows. Their weapons are poisoned.
    http://whfb.lexicanum.com/wiki/Forest_Goblin
    https://i.imgur.com/jV9RFVq.png White Dwarf 157

    Forest Goblin Spears = Use spears and shields. Their weapons are poisoned.
    http://whfb.lexicanum.com/wiki/Forest_Goblin
    https://i.imgur.com/UsLVbFQ.png White Dwarf 157

    Forest Goblin Javelins = Use javelins. Their weapons are poisoned.
    http://whfb.lexicanum.com/wiki/Forest_Goblin

    Forest Goblins = They decorate themselves with large colourful feathers, which are used in certain combinations to distinguish tribesmen from foreigners. They also use war-paints, bones, and teeth as decoration. They use two hand weapons. Their weapons are poisoned.
    http://whfb.lexicanum.com/wiki/Forest_Goblin
    https://i.imgur.com/UsLVbFQ.png White Dwarf 157

    Forest Goblin Little Big’uns = These Greenskins are usually called Big 'Uns for the Orcs, and Little Big 'Uns for the Goblins, whom have all grown to such a size that they tower over the rest of their tribe and are decked-out with some of the best armour and weapons around. Hand weapon and shield. Poisoned Weapons.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un
    https://i.imgur.com/UsLVbFQ.png White Dwarf 157

    Forest Goblin Little Big’uns (Spears) = These Greenskins are usually called Big 'Uns for the Orcs, and Little Big 'Uns for the Goblins, whom have all grown to such a size that they tower over the rest of their tribe and are decked-out with some of the best armour and weapons around. Spears and shield. Poisoned Weapons.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un
    https://i.imgur.com/UsLVbFQ.png White Dwarf 157

    Forest Goblin Little Big’uns (Bows) = These Greenskins are usually called Big 'Uns for the Orcs, and Little Big 'Uns for the Goblins, whom have all grown to such a size that they tower over the rest of their tribe and are decked-out with some of the best armour and weapons around. Hand weapon and shield. Poison Arrows.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un
    https://i.imgur.com/jV9RFVq.png White Dwarf 157

    Forest Goblin Little Big’uns (Javelins) = These Greenskins are usually called Big 'Uns for the Orcs, and Little Big 'Uns for the Goblins, whom have all grown to such a size that they tower over the rest of their tribe and are decked-out with some of the best armour and weapons around. Javelins and shield. Poisoned weapons.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un

    Giant Spider Swarm = Spiders have a very important role in the culture and daily life of the tribes. Small Spiders are eaten, while others are kept as pets. Large horse-sized spiders are ridden as war-mounts and small poisonous spiders are used by the tribal shamans.
    http://whfb.lexicanum.com/wiki/Forest_Goblin
    https://i.imgur.com/Stsnf3D.jpg Warhammer Concept Art
    https://i.imgur.com/MkMhVkD.jpg Warhammer Concept Art

    Giant Spider Riders = Some of these Spider Riders fulfil their roles as archer or skirmisher cavalry, where they are either equipped with crude bows or javelins to throw at their enemy from a relatively safe distance before retreating back into the woodworks. Poisoned weapons. Can use either Axes and Shields, Bows or Javelins.
    http://warhammerfantasy.wikia.com/wi...n_Spider_Rider
    https://i.imgur.com/XdFf09Z.png Warhammer 3rd Edition Battle Bestiary
    https://i.imgur.com/FWNpIpK.png White Dwarf 157
    https://i.imgur.com/F278tIN.png White Dwarf 320

    Giant Spider Little Big’uns = Others have been known to be equipped with simple swords and wooden shields, and are usually the aggressive ones who are seen screaming maniacally straight towards the enemy as they try to attack with a combination of crude spear and venomous fangs. These riders have also been known to work to great effects during sieges, where the Spider Riders adept ability to scale steep slopes allows it to make surprise attack at enemy fortifications, plucking defenders from the ramparts and storming through even the smallest openings with relative ease. Poisoned weapons. Can use either Axes and Shields, Bows or Javelins.
    http://warhammerfantasy.wikia.com/wi...n_Spider_Rider
    https://i.imgur.com/XdFf09Z.png Warhammer 3rd Edition Battle Bestiary
    https://i.imgur.com/FWNpIpK.png White Dwarf 157
    https://i.imgur.com/F278tIN.png White Dwarf 320

    Specialist Ammunition
    Spoiler Alert, click show to read: 
    Wings of Death Arrow = The flights of this arrow are made from the feathers of enchanted birds and the shafts of wood from sacred trees.
    https://i.imgur.com/fhfNHX9.jpg 3rd Ed. Armies Book

    Night Goblins
    Spoiler Alert, click show to read: 
    Night Goblins are a distinct sub-species of subterranean Goblins whom are known famously for dwelling within the dark tunnel networks of the World’s Edge Mountains. The Night Goblins are truly a creature of the darkness, for they mortally hate the light of any source, preferring instead to live in near total darkness. A subterranean species, these Night Goblins are only known to ever leave their caves and hideout only in the most darkest of nights, where even the moonlight can have the potential to hurt their light-sensitive skin. On the most rarest occasions when they do come out during the day-time, they always wear extremely dark or black coloured robes that helps to hide their skin from the searing sun. This inability to endure the suns ray all came about when tribes of Goblins began to move eastwards during the Greenskin migration in -1449 IC.

    Fanatics = These drug-crazed followers of an insane goblin cult wield a ball-and-chain
    https://i.imgur.com/aR2LVlh.jpg 3rd Ed. Armies Book

    Night Snotlings = The smallest of the goblinoids, these swarm over the enemy, biting, slapping, tickling, anything they can to annoy or hurt the enemy. Snotlings will arm themselves with Puffballs, which are mushrooms that weaken those affected by them.
    https://i.imgur.com/IR4p70L.png White Dwarf 88
    Found in White Dwarf Issue 264

    Runtgangs = Young goblins who have just emerged from the soil, also known as spawnlings and other names. These gangs are made up of runts, misfits and other scrawny little ones that are neither snotling nor goblin but somewhere between.
    https://i.imgur.com/X1zux2H.png Warhammer Novel: Skarsnik

    Colossal Squig = Colossal Squigs are enormous, improbable and quite insane. These fungoid beasts possess insatiable appetites and boundless energy which, coupled with their mountainous size, means they can unleash untold havoc in battle! Their impossibly large, fleshy mouths can messily devour swathes of foes in an instant, while their rush to eat usually means anything that escapes their grisly jaws is squashed flat by the beast as it careens headlong towards its next meal.
    https://www.forgeworld.co.uk/en-GB/Colossal-Squig

    Squig Hunters = "Some individuals become quite well known and gain a formidable reputation as Squig Hunters. Famous squig hunters become quite nonchalant about the creatures they capture, and are happy to exhibit their skills with spectacles such as Squig Wrestling, Tunnel Racing, Squig Pit Leaping, and bare-back Squig Riding."
    https://i.imgur.com/fDmTvRZ.png White Dwarf 155

    Squig Gobba = Dragged and prodded onto the battlefield by its malevolent Goblin tenders, it is a huge beast with an oversized gaping maw, a set of extremely powerful lungs and an appetite to rival even that of a Troll! With the Squig heavily chained into position to prevent it bounding off after the first tasty morsel it spies, its tenders start dragging lesser squigs as battle is joined, slicking these beasts with noxious liquids. This renders the creatures senseless, but also prevents the Squig Gobba from immediately swallowing them as the stunned squigs are unceremoniously stuffed into its jaws! Soon its mouth will be full to bursting point, with thick globs of frothing acidic saliva dribbling constantly forth. Then it is only a matter of time before one of two things happen: either the Squig Gobba will vomit forth its mouthful of now monumentally furious lesser kin, causing chaos and panic on a grand scale amongst the enemy army’s ranks; or the great beast itself will explode in a blazing fireball, as the Goblin ‘concoctions’ that the squigs were coated in react spectacularly with the Squig Gobba’s stomach juices.
    https://www.forgeworld.co.uk/en-GB/N...in-Squig-Gobba

    Night Goblins with Maces = Night Goblins are truly a creature of the darkness, for they mortally hate the light of any source, preferring instead to live in near total darkness. Its an old model shown in the Citadel Journal.
    https://www.scribd.com/doc/223223609/Citadel-Journal-46

    Night Goblins with Flails = Night Goblins are truly a creature of the darkness, for they mortally hate the light of any source, preferring instead to live in near total darkness. Its an old model shown in the Citadel Journal.
    https://www.scribd.com/doc/223223609/Citadel-Journal-46

    Night Goblin Clubbers = Night Goblins are truly a creature of the darkness, for they mortally hate the light of any source, preferring instead to live in near total darkness. Its an old model shown in the Citadel Journal.
    https://www.scribd.com/doc/223223609/Citadel-Journal-46

    Night Goblin Netters = Night Goblins are truly a creature of the darkness, for they mortally hate the light of any source, preferring instead to live in near total darkness. Its an old model shown in the Citadel Journal.
    https://www.scribd.com/doc/223223609/Citadel-Journal-46

    Night Goblin Spears = A subterranean species, these Night Goblins are only known to ever leave their caves and hideout only in the most darkest of nights, where even the moonlight can have the potential to hurt their light-sensitive skin. On the most rarest occasions when they do come out during the day-time, they always wear extremely dark or black coloured robes that helps to hide their skin from the searing sun. Night Goblins with spear and shield.
    https://i.imgur.com/M7i98kF.jpg Warhammer Concept Art

    Night Goblins = A subterranean species, these Night Goblins are only known to ever leave their caves and hideout only in the most darkest of nights, where even the moonlight can have the potential to hurt their light-sensitive skin. On the most rarest occasions when they do come out during the day-time, they always wear extremely dark or black coloured robes that helps to hide their skin from the searing sun. Night Goblins with hand weapons and shields.
    https://drive.google.com/file/d/0B_R...dyYi1fUFk/view

    Night Goblin Archers = Night goblins with short bows.
    https://i.imgur.com/Y0Ryxml.jpg Warhammer Concept Art

    Squig Hounds = Four legged Squigs from the game Warhammer Quest; Lair of the Orc Lord.
    Found in White Dwarf Issue 208

    Squig Hopper Little Big’uns = These larger Goblins ride Great Cave Squigs rather than the smaller ones the Squig Hoppers tend to ride.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un

    Mangler Squigs = Essentially it is little more than two Great Cave Squigs chained together, which are poked repeatedly until they're utterly furious and then hurled at the enemy. Several Grots will attempt to steer the Mangler Squigs towards the enemy, though their efforts are largely unsuccessful. However, when this whirling nightmare of destruction does make contact with the enemy, the carnage it will cause is nothing short of spectacular.
    https://drive.google.com/file/d/0B_R...dyYi1fUFk/view

    Night Goblin Little Big’uns = These changes are usually contributed when an Greenskins finds an opponent that is both larger and stronger than even he is. These Greenskins are usually called Big 'Uns for the Orcs, and Little Big 'Uns for the Goblins, whom have all grown to such a size that they tower over the rest of their tribe and are decked-out with some of the best armour and weapons around. These have hand weapons and shields.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un

    Night Goblin Little Big’uns (Spear) = As above but these have spears and shields.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un

    Night Goblin Little Big’uns (Bows) = As above but these have bows.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un

    Spider Swarms (Night Gobbos) = Mentioned in the Denizens of the Deep Campaign.
    https://web.archive.org/web/20080131...army_rules.htm

    Night Goblin Spider Riders = Mentioned in the Denizens of the Deep Campaign.
    https://web.archive.org/web/20080131...army_rules.htm

    Night Goblin Rock Lobbers = Mentioned in the Denizens of the Deep Campaign.
    https://web.archive.org/web/20080131...army_rules.htm

    Night Goblin Spear Chukkas = Mentioned in the Denizens of the Deep Campaign.
    https://web.archive.org/web/20080131...army_rules.htm

    Night Goblin Doom Diver Catapult = Mentioned in the Denizens of the Deep Campaign.
    https://web.archive.org/web/20080131...army_rules.htm

    Black Gobbo’s Speshul Destroya = At first glance, it seems impossible that the ramshackle Black Gobbo's Speshul Destroya can even function. Two crazed Night Goblins feverishly work towering cranes that swing wrecking balls made of fused cannons and scrap in twin deadly arcs. The half-thought out wooden structure creaks and groans under the strain and pressure of the two crane's erratic movements. The whole thing lurches forward under the uneven power of a Stone Troll pushing from behind.
    https://web.archive.org/web/20070603...ntions/ty1.htm


    Fire Kobolds
    Spoiler Alert, click show to read: 
    Fire Kobolds (hand weapon and shield) = Fire Kobolds have longer armspans than Goblins and live in volcanic environments. They look like goblins with a horrible skin condition and they can spit fire at their enemies. They are also resistant to fire. Warhammer Chronicles rules, page 46.
    https://i.imgur.com/oNqZyE7.png Warhammer Chronicles 2003
    https://i.imgur.com/nzNQ7kj.png Warhammer Chronicles 2003

    Fire Kobolds Spears = Fire Kobolds have longer armspans than Goblins and live in volcanic environments. They look like goblins with a horrible skin condition and they can spit fire at their enemies. They are also resistant to fire. Use Spear and shield. Warhammer Chronicles rules, page 46.
    https://i.imgur.com/oNqZyE7.png Warhammer Chronicles 2003
    https://i.imgur.com/nzNQ7kj.png Warhammer Chronicles 2003

    Fire Kobold Snotlings = The smallest of the goblinoids, these swarm over the enemy, biting, slapping, tickling, anything they can to annoy or hurt the enemy. Snotlings will arm themselves with Puffballs, which are mushrooms that weaken those affected by them.
    https://i.imgur.com/IR4p70L.png White Dwarf 88
    Found in White Dwarf Issue 264
    https://i.imgur.com/oNqZyE7.png Warhammer Chronicles 2003
    https://i.imgur.com/nzNQ7kj.png Warhammer Chronicles 2003

    Runtgangs = Young goblins who have just emerged from the soil, also known as spawnlings and other names. These gangs are made up of runts, misfits and other scrawny little ones that are neither snotling nor goblin but somewhere between.
    https://i.imgur.com/X1zux2H.png Warhammer Novel: Skarsnik

    Fire Kobold Bosses = These changes are usually contributed when an Greenskins finds an opponent that is both larger and stronger than even he is. These Greenskins are usually called Bosses for the Fire Kobolds, whom have all grown to such a size that they tower over the rest of their tribe and are decked-out with some of the best armour and weapons around. Hand weapons and shields.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un
    https://i.imgur.com/oNqZyE7.png Warhammer Chronicles 2003
    https://i.imgur.com/nzNQ7kj.png Warhammer Chronicles 2003

    Fire Kobold Bosses (Spears) = These changes are usually contributed when an Greenskins finds an opponent that is both larger and stronger than even he is. These Greenskins are usually called Bosses for the Fire Kobolds, whom have all grown to such a size that they tower over the rest of their tribe and are decked-out with some of the best armour and weapons around. Spears and shields.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un
    https://i.imgur.com/oNqZyE7.png Warhammer Chronicles 2003
    https://i.imgur.com/nzNQ7kj.png Warhammer Chronicles 2003

    Troglagobs
    Spoiler Alert, click show to read: 
    Trog Snotlings = The smallest of the goblinoids, these swarm over the enemy, biting, slapping, tickling, anything they can to annoy or hurt the enemy. Snotlings will arm themselves with Puffballs, which are mushrooms that weaken those affected by them.
    https://i.imgur.com/IR4p70L.png White Dwarf 88
    Found in White Dwarf Issue 264
    https://i.imgur.com/RzCGAYV.png Warhammer Chronicles 2003
    https://i.imgur.com/CffN8rU.png Warhammer Chronicles 2003

    Runtgangs = Young goblins who have just emerged from the soil, also known as spawnlings and other names. These gangs are made up of runts, misfits and other scrawny little ones that are neither snotling nor goblin but somewhere between.
    https://i.imgur.com/X1zux2H.png Warhammer Novel: Skarsnik

    Troglagob (Javelins) = Troglagobs are one of the most unusual types of goblin as they dwell in the sea, making coastal raids against the Empire, Tilea and even raiding the shores of Ulthuan and Lustria. Most tend to have sea-green skin and their hands and feet are webbed. From Warhammer Chronciles, page 47.
    https://i.imgur.com/RzCGAYV.png Warhammer Chronicles 2003
    https://i.imgur.com/CffN8rU.png Warhammer Chronicles 2003

    Troglagob (Short Bows) = Troglagobs are one of the most unusual types of goblin as they dwell in the sea, making coastal raids against the Empire, Tilea and even raiding the shores of Ulthuan and Lustria. Most tend to have sea-green skin and their hands and feet are webbed. From Warhammer Chronciles, page 47.
    https://i.imgur.com/RzCGAYV.png Warhammer Chronicles 2003
    https://i.imgur.com/CffN8rU.png Warhammer Chronicles 2003

    Trog Bosses (Javelins) = These changes are usually contributed when an Greenskins finds an opponent that is both larger and stronger than even he is. These Greenskins are usually called Trog Bosses for the Troglagobs, whom have all grown to such a size that they tower over the rest of their tribe and are decked-out with some of the best armour and weapons around. Javelins.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un
    https://i.imgur.com/RzCGAYV.png Warhammer Chronicles 2003
    https://i.imgur.com/CffN8rU.png Warhammer Chronicles 2003

    Trog Bosses (Short Bows) = These changes are usually contributed when an Greenskins finds an opponent that is both larger and stronger than even he is. These Greenskins are usually called Trog Bosses for the Troglagobs, whom have all grown to such a size that they tower over the rest of their tribe and are decked-out with some of the best armour and weapons around. Short Bows.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un
    https://i.imgur.com/RzCGAYV.png Warhammer Chronicles 2003
    https://i.imgur.com/CffN8rU.png Warhammer Chronicles 2003


    Hill Goblins
    Spoiler Alert, click show to read: 
    Hill Snotlings = The smallest of the goblinoids, these swarm over the enemy, biting, slapping, tickling, anything they can to annoy or hurt the enemy. Snotlings will arm themselves with Puffballs, which are mushrooms that weaken those affected by them.
    https://i.imgur.com/IR4p70L.png White Dwarf 88
    Found in White Dwarf Issue 264
    https://i.imgur.com/N35yONH.png Warhammer Chronicles 2003
    https://i.imgur.com/DxIoF0l.png Warhammer Chronicles 2003

    Runtgangs = Young goblins who have just emerged from the soil, also known as spawnlings and other names. These gangs are made up of runts, misfits and other scrawny little ones that are neither snotling nor goblin but somewhere between.
    https://i.imgur.com/X1zux2H.png Warhammer Novel: Skarsnik

    Hill Goblins (Hand weapon) = South of the Empire lies a barren plain of hills and grasslands at the edge of the Badlands, it is here that the largest of all Goblins can be found, these are Hill Goblins or otherwise known as Great Goblins. They’re as nasty as Orcs and as vicious, they like bullying their smaller cousins. From Warhammer Chronicles, Page 47.
    https://i.imgur.com/N35yONH.png Warhammer Chronicles 2003
    https://i.imgur.com/DxIoF0l.png Warhammer Chronicles 2003

    Hill Goblins (Hand weapon and shield) = South of the Empire lies a barren plain of hills and grasslands at the edge of the Badlands, it is here that the largest of all Goblins can be found, these are Hill Goblins or otherwise known as Great Goblins. They’re as nasty as Orcs and as vicious, they like bullying their smaller cousins. From Warhammer Chronicles, Page 47.
    https://i.imgur.com/N35yONH.png Warhammer Chronicles 2003
    https://i.imgur.com/DxIoF0l.png Warhammer Chronicles 2003

    Hill Goblins (Great Weapon) = South of the Empire lies a barren plain of hills and grasslands at the edge of the Badlands, it is here that the largest of all Goblins can be found, these are Hill Goblins or otherwise known as Great Goblins. They’re as nasty as Orcs and as vicious, they like bullying their smaller cousins. From Warhammer Chronicles, Page 47.
    https://i.imgur.com/N35yONH.png Warhammer Chronicles 2003
    https://i.imgur.com/DxIoF0l.png Warhammer Chronicles 2003

    Hill Goblins (Two hand weapons) = South of the Empire lies a barren plain of hills and grasslands at the edge of the Badlands, it is here that the largest of all Goblins can be found, these are Hill Goblins or otherwise known as Great Goblins. They’re as nasty as Orcs and as vicious, they like bullying their smaller cousins. From Warhammer Chronicles, Page 47.
    https://i.imgur.com/N35yONH.png Warhammer Chronicles 2003
    https://i.imgur.com/DxIoF0l.png Warhammer Chronicles 2003

    Hill Bosses = These changes are usually contributed when an Greenskins finds an opponent that is both larger and stronger than even he is. These Greenskins are usually called Hill Bosses for the Hill Goblins, whom have all grown to such a size that they tower over the rest of their tribe and are decked-out with some of the best armour and weapons around. Hand weapons.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un
    https://i.imgur.com/N35yONH.png Warhammer Chronicles 2003
    https://i.imgur.com/DxIoF0l.png Warhammer Chronicles 2003

    Hill Bosses (Hand Weapon and Shield) = These changes are usually contributed when an Greenskins finds an opponent that is both larger and stronger than even he is. These Greenskins are usually called Hill Bosses for the Hill Goblins, whom have all grown to such a size that they tower over the rest of their tribe and are decked-out with some of the best armour and weapons around. Hand weapons and shields.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un
    https://i.imgur.com/N35yONH.png Warhammer Chronicles 2003
    https://i.imgur.com/DxIoF0l.png Warhammer Chronicles 2003

    Hill Bosses (Great Weapons) = These changes are usually contributed when an Greenskins finds an opponent that is both larger and stronger than even he is. These Greenskins are usually called Hill Bosses for the Hill Goblins, whom have all grown to such a size that they tower over the rest of their tribe and are decked-out with some of the best armour and weapons around. Great weapons.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un
    https://i.imgur.com/N35yONH.png Warhammer Chronicles 2003
    https://i.imgur.com/DxIoF0l.png Warhammer Chronicles 2003

    Hill Bosses (2 hand weapons) = These changes are usually contributed when an Greenskins finds an opponent that is both larger and stronger than even he is. These Greenskins are usually called Little Big 'Uns for the Hill Goblins, whom have all grown to such a size that they tower over the rest of their tribe and are decked-out with some of the best armour and weapons around. 2 Hand weapons.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un
    https://i.imgur.com/N35yONH.png Warhammer Chronicles 2003
    https://i.imgur.com/DxIoF0l.png Warhammer Chronicles 2003


    Dust Goblins
    Spoiler Alert, click show to read: 
    Dustlings= The smallest of the goblinoids, these swarm over the enemy, biting, slapping, tickling, anything they can to annoy or hurt the enemy.
    https://i.imgur.com/LGs7ZdF.png Warhammer Chronicles 2003
    https://i.imgur.com/wIwjWM9.png Warhammer Chronicles 2003
    https://i.imgur.com/YcHJHPQ.png Warhammer Chronicles 2003

    Dust Goblins = Teeming Hordes of Goblins that enter into Khemri rarely leave alive. Once they have been slain, the Liche Priests will raise them up and incorporate them into their ever-growing armies. However, unlike Humans, Elves and Dwarves, Goblins corpses retain a small part of their mischievous minds, and many find their way back to their homeland, joining the next WAAAAGH! to step up in their area.
    From Warhammer Chronicle, Page 48.
    https://i.imgur.com/LGs7ZdF.png Warhammer Chronicles 2003
    https://i.imgur.com/wIwjWM9.png Warhammer Chronicles 2003
    https://i.imgur.com/YcHJHPQ.png Warhammer Chronicles 2003

    Morbids = Teeming Hordes of Goblins that enter into Khemri rarely leave alive. Once they have been slain, the Liche Priests will raise them up and incorporate them into their ever-growing armies. However, unlike Humans, Elves and Dwarves, Goblins corpses retain a small part of their mischievous minds, and many find their way back to their homeland, joining the next WAAAAGH! to step up in their area.
    From Warhammer Chronicle, Page 48. These wield sword and shield, they are stronger than normal Dust Goblins.
    https://i.imgur.com/LGs7ZdF.png Warhammer Chronicles 2003
    https://i.imgur.com/wIwjWM9.png Warhammer Chronicles 2003
    https://i.imgur.com/YcHJHPQ.png Warhammer Chronicles 2003

    Tomb Squigs = ”The first sign of a Tomb Squig infestation is usually the white fungus and mushrooms found growing nearby. Tomb Squigs feed upon the remains of the dead, finding bones particularly appetising. Often found in Dwarfen tombs that have been broken open and looted, they are sometimes also found in graveyards, where they burrow through the soft soil, going from corpse to corpse. Slightly smaller than regular Squigs, they are pasty white or pale grey in colour and have small, blood red eyes. They possess amazingly powerful jaws, which they use to break open stone sarcophagi and to bite through the ceremonial armour Dwarfs often bury their dead in. Tomb Squigs can really ruin a tomb robber’s day—not only do they present a threat to life and limb, they can also destroy valuable weapons and armour hidden in the tomb.”
    http://warhammerfantasy.wikia.com/wiki/Tomb_Squigs


    Frost Goblins
    Spoiler Alert, click show to read: 
    Descended from goblins enslaved by the Dark Elves, these goblins make their homes in glaciers, carving them out.

    Ice Gremlins = ”Ice Gremlins steal anything they can get their cold hands on. Their booty is all stored in this room.”
    http://heroquestbyphoenix.yeoldeinn.com/quests/BQP.pdf

    Runtgangs = Young goblins who have just emerged from the soil, also known as spawnlings and other names. These gangs are made up of runts, misfits and other scrawny little ones that are neither snotling nor goblin but somewhere between.
    https://i.imgur.com/X1zux2H.png Warhammer Novel: Skarsnik

    Pit Spiders = "The Spiders that crawl through the dark forests of the Old World are huge and bloated creatures, many so large that the Forest Goblins ride them as other races ride horses. The Night Goblins worship them, and sometimes eaten by them, and occasionally, just once or twice in every hundred years, a Night Goblin Shaman crazed with spider bites will successfully master a gigantic spider to ride into battle."
    [U]https://i.imgur.com/dqaPK18.png[U] Warhammer 3rd Edition Battle Bestiary

    Chaos Goblins
    Spoiler Alert, click show to read: 
    Chaos Goblins = Scorned outcasts of goblinoid society, these unwholesome creatures quickly heed the whims of their masters in the service of Chaos. Can wield; Spears, Shields, Light Armour, Bows
    https://i.imgur.com/EFYwpLU.png White Dwarf 57
    https://i.imgur.com/SjzhzrP.jpg 3rd Ed. Armies Book

    Other Breeds
    Spoiler Alert, click show to read: 
    There are many other known breeds of Goblins out there, more than we can tell. Here are a selection of known sub-breeds of Goblinoids:

    Boggarts = They are noisome and dwell in the Marshes of Madness, sometimes known as Marsh Goblins, some of whom serve Fimir there. Likely Gnoblars.
    Cave Goblins = Mentioned in Skarsnik novel. https://i.imgur.com/Cms7dkV.png
    Goblobs = No information given other than name. Mentioned in Skarsnik novel. https://i.imgur.com/n849HCY.png
    Kobolds = Goblins with longer arms than normal.
    Marsh Goblins = Mentioned in Skarsnik as separate to Boggarts. https://i.imgur.com/n849HCY.png
    Mere-Goblins = Amphibious goblins that dwell in the Black Water.
    Moor Boggart = Mentioned in Skarsnik novel. Apparently can be found in tree hollows. https://i.imgur.com/Cms7dkV.png
    Mountain Goblins = Swathed in fur and very suspicious. Mentioned in Skarsnik novel. https://i.imgur.com/n849HCY.png
    One-Eyed Goblins = Potentially a subspecies of goblins https://i.imgur.com/srKURou.png Warhammer Chronicles 2003
    Plains Goblins = Mentioned in Skarsnik novel. https://i.imgur.com/n849HCY.png
    River Pirates = Mentioned in Skarsnik novel. https://i.imgur.com/n849HCY.png
    Trader Goblins = Nomadic, swindling goblins who travel across the Dark Lands in mighty caravans full of wagon-mounted spear chukkas, chariots and wolf riders. They don't have Shaman, they have mystics

    Orcoids
    Spoiler Alert, click show to read: 
    The Orcs are perhaps the largest and most warlike of the Greenskin race, whose large size and raw physical strength easily allows them to dominate much of Greenskin society. As a tendency of their race, the Orcs are an extremely violent and brutish species in both mind, body and soul. They are brutes and louts of the first degree, insensitive to pain and higher though and are singularly geared towards constant and ever escalating warfare. In a more practical term, the Orcs simply live to fight.

    Orc Skills = https://i.imgur.com/T8BAUAE.png White Dwarf 244

    Orcs
    Spoiler Alert, click show to read: 
    Orcs are know for producing large, brutal armies of difficult-to-kill troops, usually supported by a variety or sub-groupings of other Greenskins. Such is their skills on the battlefield that the majority of the most destructive campaigns ignited by the Greenskins are more often led by an Orcish Warlord of great strength, wit, and brutality. Goblins are the more prolific, but it is the Orcs that do the bulk of the bloody work in most battles. They are an overly pugnacious lot and if the Orcs find themselves without an enemy, they will often pummel each other just to keep their spirits up. Orcs naturally take their robust physique for granted and regard everyone else as weak, puny or squishy.

    Arrer Boyz = The Arrer Boyz are orcs who favour the bow, or occasionally the crossbow, so they can slay the enemy from a safe distance. Can also wield; Shields, Light Armour, Crossbows
    https://i.imgur.com/vH1haXi.jpg 3rd Ed. Armies Book
    https://i.imgur.com/ZRVQhlx.jpg 3rd Ed. Armies Book

    Big’uns = Foremost among orc warrior society are the Big’uns. Can also wield; Additional Hand Weapons, Great Weapons, Spears
    https://i.imgur.com/vH1haXi.jpg 3rd Ed. Armies Book
    https://i.imgur.com/ZRVQhlx.jpg 3rd Ed. Armies Book

    Orc Boyz (Spear) = Spears
    https://i.imgur.com/vH1haXi.jpg 3rd Ed. Armies Book
    https://i.imgur.com/ZRVQhlx.jpg 3rd Ed. Armies Book

    Orc Boyz (Axe) = Hand axe and shield.
    https://i.imgur.com/vH1haXi.jpg 3rd Ed. Armies Book
    https://i.imgur.com/ZRVQhlx.jpg 3rd Ed. Armies Book

    Orc Big’uns (Bow) = Bow and armour.
    https://i.imgur.com/tSt6Hp9.png White Dwarf 160
    https://i.imgur.com/vH1haXi.jpg 3rd Ed. Armies Book
    https://i.imgur.com/ZRVQhlx.jpg 3rd Ed. Armies Book

    Orc Big’uns (Axe/Maul) = Hand axe/maul and shield.
    https://i.imgur.com/tSt6Hp9.png White Dwarf 160
    https://i.imgur.com/vH1haXi.jpg 3rd Ed. Armies Book
    https://i.imgur.com/ZRVQhlx.jpg 3rd Ed. Armies Book

    Orc Big’uns (Spear) = Spears
    Found in White Dwarf Issue 160
    https://i.imgur.com/vH1haXi.jpg 3rd Ed. Armies Book
    https://i.imgur.com/ZRVQhlx.jpg 3rd Ed. Armies Book

    Orc Champions = Not surprisingly, they are better equipped than the average Orc troops, sporting a variety of chainmail armour and exotic weapons.
    https://i.imgur.com/g3JJTFp.png White Dwarf 89

    Orc Renegades = Many orc mercenaries are outcasts or renegades who managed to escape the wrath of their tribal chiefs. Can wield; Additional Hand Weapons, Great Weapons, Halberds, Spears, Shields, Light Armour
    https://i.imgur.com/eauYUGd.jpg 3rd Ed. Armies Book

    Orc Renegade Arrer Boyz = The cleverest orc mercenaries acquire bows and fight as arrer boyz. Can wield; Crossbows instead of Bows, Shields, Light Armour
    https://i.imgur.com/eauYUGd.jpg 3rd Ed. Armies Book

    Snortas = Naturally some really hard and bad orcs choose to ride to battle on boars. Can also wield; Spears
    https://i.imgur.com/vH1haXi.jpg 3rd Ed. Armies Book

    Gruntas = These orc warriors ride war boars. The stubborn, vicious nature of these beasts is much admired by the orcs. Can also wield; Spears, Bows, Shields, Light Armour
    https://i.imgur.com/vH1haXi.jpg 3rd Ed. Armies Book

    Orc Egg Hunta’s = Orcs who take it upon themselves to journey to a Wyvern’s lair and steal their eggs from them. Many try to raise these as mounts, although few have the ability to dominate and tame them correctly, often ending up dead as they try.
    http://warhammerfantasy.wikia.com/wiki/Wyvern

    Orc Wyvern Bullyz = Perhaps the only way for an Orc to ride a Wyvern is to steal a Wyverm egg and hand-rear it to maturity. These beast are the most highly prized mounts within a Greenskin army, where only the most powerful Orc Warbosses or Great Shamans have the ability and unnatural bond to bind these cruel beast to his will. These Orcs are those Egg Hunta’s who have successfully hatched a Wyvern egg and are trying to tame the beast, the hatchlings are cruel and spiteful, and it will not be long before they turn on their ‘owners’, still, the Orcs will drive them into battle should the need be there, or just if their beloved ‘pets’ are hungry. A unit of Orcs and their baby wyverns, the Orcs could be turned on at any moment.
    http://warhammerfantasy.wikia.com/wiki/Wyvern

    Savage Orcs
    Spoiler Alert, click show to read: 
    Savage Orcs are a notorious sub-species of the Greenskin race whom have devolved back into a stone-age society that revolves around the ideals of the "Old Way". These Savage Orcs are the result of an over-exposure to extreme heat, which would gradually damage the already small brain of an Orc until its intellect becomes primitive even by the standards of other Greenskins. As a result, the arid landscapes of the Badlands are infamous for having the largest population of Savage Orcs within the whole World.

    Savage Orc Boyz = Primitive orc tribes dwelling in remote forest or mountainous regions are known as savage orcs. They use crude weaponry and wear simple hide clothing, if any at all. Can also wield; Shields, Additional Hand Weapons, Great Weapons
    https://i.imgur.com/fyxHaxb.jpg 3rd Ed. Armies Book

    Savage Orc Arrers = These savage orc archers use flint-tipped arrows. Like all savage orcs they are subject to frenzy. Can also wield; Shields, Additional Hand Weapons
    https://i.imgur.com/fyxHaxb.jpg 3rd Ed. Armies Book
    Found in White Dwarf Issue 160

    Savage Orc Big’uns = Great stone hammers. These are larger, more powerful versions of the Savage Orc Boyz, they lack armour like all Savage Orcs and instead are painted with war-paint that bestows a ward save.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un
    https://i.imgur.com/sQOdXXQ.png White Dwarf 160

    Savage Orc Big’uns (Spears) = Spear and shield. These are larger, more powerful versions of the Savage Orc Boyz, they lack armour like all Savage Orcs and instead are painted with war-paint that bestows a ward save.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un
    https://i.imgur.com/sQOdXXQ.png White Dwarf 160

    Savage Orc Big’un Arrers = Use bows. These are larger, more powerful versions of the Savage Orc Boyz, they lack armour like all Savage Orcs and instead are painted with war-paint that bestows a ward save.
    http://warhammerfantasy.wikia.com/wiki/Big_%27Un

    Savage Orc Boss = Great Stone Hammer, no shield.
    https://i.imgur.com/6nAlYVB.png White Dwarf 160

    Savage Orc Boar Boyz = Spear and shield.
    https://drive.google.com/file/d/0B_R...dyYi1fUFk/view

    Savage Orc Boar Boyz (2-axes) = Two hand weapons.
    https://drive.google.com/file/d/0B_R...dyYi1fUFk/view

    Savage Orc Big’un Boar Boyz = Spear and shield. These are larger, more powerful versions of the Savage Orc Boyz, they lack armour like all Savage Orcs and instead are painted with war-paint that bestows a ward save.
    http://warhammerfantasy.wikia.com/wi..._Orc_Boar_Boyz

    Savage Orc Big’un Boar Boyz (2-axes) = Two hand weapons. These are larger, more powerful versions of the Savage Orc Boyz, they lack armour like all Savage Orcs and instead are painted with war-paint that bestows a ward save.
    http://warhammerfantasy.wikia.com/wi..._Orc_Boar_Boyz

    Black Orcs
    Spoiler Alert, click show to read: 
    Black Orc are amongst the biggest, meanest, strongest, and most brutal of all the Greenskin races. Named after their darker shade of green, their thick black-coloured armour and their horrendously foul odour, the Black Orcs consider themselves the ultimate Greenskin warrior. These beasts are grim and singularly-focused on war, an occupation that they take far more seriously than even others of their own kind. Equipped with some of the best weapons and armour in the tribe, these fierce fighters provide the tribe with a much more reliable source of very heavy infantry.

    Black Orc Boyz (Choppa and Shield) = The same as the current Black Orc, but instead of two-handed weapons they have an axe and a shield, so an increased defence.
    Found in White Dwarf Issue 170
    https://i.imgur.com/fyxHaxb.jpg 3rd Ed. Armies Book

    Black Orc Boyz (2 Choppa's) = The same as the current Black Orc, but instead of two-handed weapons they have two hand axes.
    Found in White Dwarf Issue 170
    https://i.imgur.com/fyxHaxb.jpg 3rd Ed. Armies Book

    Black Orc Boyz (Great Weapon) = The same as the current Black Orc.
    https://i.imgur.com/fyxHaxb.jpg 3rd Ed. Armies Book

    Black Orc Big’Uns (Choppa and shield) = Bigger, meaner Black Orcs, these use Choppas and shields, and are heavily armoured.
    https://i.imgur.com/fyxHaxb.jpg 3rd Ed. Armies Book

    Black Orc Big’Uns (2 Choppa’s) = Bigger, meaner Black Orcs, these use two Choppas and are heavily armoured.
    https://i.imgur.com/fyxHaxb.jpg 3rd Ed. Armies Book

    Black Orc Big’Uns (Great Weapons) = Bigger, meaner Black Orcs, these use great weapons and are heavily armoured.
    https://i.imgur.com/fyxHaxb.jpg 3rd Ed. Armies Book

    Black Orc Boar Boyz = Hand weapon and shield.
    https://drive.google.com/file/d/0B_R...dyYi1fUFk/view
    http://warhammerfantasy.wikia.com/wiki/Black_Orc

    Black Orc Boar Boyz (Spear) = Spear and shield.
    https://drive.google.com/file/d/0B_R...dyYi1fUFk/view
    http://warhammerfantasy.wikia.com/wiki/Black_Orc

    Black Orc Big’un Boar Boyz = Hand weapon and shield.
    https://drive.google.com/file/d/0B_R...dyYi1fUFk/view
    http://warhammerfantasy.wikia.com/wiki/Black_Orc

    Black Orc Big’un Boar Boyz (Spear) = Spear and shield.
    https://drive.google.com/file/d/0B_R...dyYi1fUFk/view
    http://warhammerfantasy.wikia.com/wiki/Black_Orc

    Other Breeds
    Spoiler Alert, click show to read: 
    White Orcs = Very rare, seemingly only from Mount Grimfang. Very little known about them.
    Swamp Orcs = Live in a floating village https://i.imgur.com/srKURou.png Warhammer Chronicles 2003
    Piratical Orcs = Found on a map in the 8th edition army book, usually led by a Kaptin
    Iron Orcs = Currently found only in Carcassonne, their armour is embedded into their skin, they're to do with Chaos
    Demi-Orcs = Rumoured on a map in Warhammer Chronicles 2003, there were once half-orc models but they aren't physically possible now that Orcs breed through spores in their skin. https://i.imgur.com/srKURou.png Warhammer Chronicles 2003

    “War Machines”
    Spoiler Alert, click show to read: 
    Gobbo Fanatic Cannon = I’m not entirely sure what it does, whether it launches a goblin fanatic onto the field, or if it’s like a cannon version of the doom flyers. Anyway, it’s from Warmaster. I’m guessing it’s a looted cannon.https://www.scribd.com/doc/239419688...azine-Issue-05

    Squig Katapult/Squig Lobba = A catapult that launches Squigs at the enemy, I’m guessing its a bit like the Doom Diver catapult, except the Squigs bounce around gnawing on people after they land.
    Found in White Dwarf Issue 199
    Found in White Dwarf Issue 264

    Spear Chukka = Spear Chukkas are greenskin bolt throwers. Crewed by three Goblins, they are powered by twisted Squig hide ropes and are sometimes accompanied by an Orc Bully.
    https://i.imgur.com/y7Z6XUB.jpg 3rd Ed. Armies Book

    Snotling Pump Wagon = A wagon powered by snotlings, it is full of them and basically just charges through units. Snotlings will arm themselves with Puffballs, which are mushrooms that weaken those affected by them
    https://i.imgur.com/IR4p70L.png White Dwarf 88
    https://i.imgur.com/y7Z6XUB.jpg 3rd Ed. Armies Book
    Found in White Dwarf Issue 264
    https://drive.google.com/file/d/0B_R...dyYi1fUFk/view

    Snotling Pump Wagon (Heavy) = A “heavy”, or larger version of the Snotling Pump Wagon
    https://i.imgur.com/y7Z6XUB.jpg 3rd Ed. Armies Book

    Goblin Battle Chariots = Can also wield; Bows, Shields, Scythed Wheels
    https://i.imgur.com/aR2LVlh.jpg 3rd Ed. Armies Book

    Orc Battle Chariots = Can also wield; Shields, Short Bows, Scythed Wheels
    https://i.imgur.com/vH1haXi.jpg 3rd Ed. Armies Book

    Arachnarok Lobbas = Part of the Arachnarok kit, one of the possible ways of making it

    Arachnarok Shaman = Part of the Arachnarok model kit, one of the possible ways of making it

    The Man Mangler = A very old Citadel miniature.
    https://i.imgur.com/cl4FkGP.png White Dwarf 103
    https://i.imgur.com/y7Z6XUB.jpg 3rd Ed. Armies Book
    http://www.solegends.com/citcat912/c...mangler-02.htm

    ”Contraptions” = ”Wolf-drawn chariots careen into battle and multi-decked contraptions that bear a ridiculous amount of Goblin Archers trundle behind.”
    https://us.v-cdn.net/5022456/uploads...c3i6q5e805.png

    Da Godz = "Two mighty war machines, Da Godz, were pushed towards Middenheim by hundreds of Trolls, as the air crackled with Waaagh! power around the Idol of Gork."
    https://www.tapatalk.com/groups/orcg...os-t26684.html Loremaster's Journal Week 7 - Storm of Chaos Event

    Da Squig Canonz = "Cannons scavenged from the ruins of Brass Keep have been put into action by the Greenskins. Many of the stolen artillery pieces have exploded, others have been significantly ‘Orcified' so that they fire explosively flatulent Squigs, while one or two actually rain down cannon balls onto the warriors following the Lord of the End Times."
    https://www.tapatalk.com/groups/orcg...os-t26684.html Loremaster's Journal Week 7 - Storm of Chaos Event

    Orc 'Goblobber' = Should be called "Stuntylobba" but there we go. Just the greenskin version of the Goblobber.
    https://i.imgur.com/wLcVDSw.png White Dwarf 151

    Elephant Howdah = Ridden by Orcs in a howdah.
    https://i.imgur.com/hZY93QF.png White Dwarf 118

    War Altar of Gork = "These are small portable altars carried onto the battlefield and guarded by units of religious fanatics. War altars usually contain or incorporate holy relics."
    https://i.imgur.com/JjFA4G4.png Warhammer 3rd Edition Armies Book

    War Altar of Mork = "These are small portable altars carried onto the battlefield and guarded by units of religious fanatics. War altars usually contain or incorporate holy relics."
    https://i.imgur.com/JjFA4G4.png Warhammer 3rd Edition Armies Book

    Siege Train
    Spoiler Alert, click show to read: 
    "The only realistic solution to breaking massive fortifications is to employ a formidable siege train which includes siege engines of gigantic proportions capable of smashing down the strongest walls, gates and towers quickly. These machines are so huge that they cannot easily be constructed in the field. Instead, they must be manufactured in advance, often in pre-fabricated sections which can be transported in wagons, on ships, or stored until needed in fortresses."
    https://i.imgur.com/SZ5PSHZ.png White Dwarf 155

    The Giant Battering Ram = "The giant battering ram is cut from the tallest and strongest tree in the realm and shod with a massive iron or bronze head. Hundreds of men are needed to pull the ropes that swing the ram to strike a gate or fortress wall. One blow will smash great oak doors like matchwood or crumbles masonry into powder, collapsing towers and walls like sand castles. The hides of a thousand beasts form its canopy, protecting the operators from the arrows of the defenders."
    https://i.imgur.com/SZ5PSHZ.png White Dwarf 155

    The Monstrous Stone Thrower = "This is a catapult operated by a massive counterweight which swings a long shaft and hurls a boulder a very great distance. The huge boulder will smash any ramparts that it strikes. The catapult is made of thick timbers to withstand the stress and strain, but the parts can be transported individually on wagons and are lashed togehter into a catapult in the siege lines."
    https://i.imgur.com/SZ5PSHZ.png White Dwarf 155

    The Siege Tower = "Hundreds of wagons are required to carry the pre-fabricated timbers that make up the siege tower, and when these are put together the siege tower will be raised higher than any known wall. Bolt throwers shoot out of port holes on each of its many levels. A drawbridge or spiked corvus is ready on the top of the tower to be dropped on the enemy battlements allowing attackers to swarm across, constantly reinforced by a steam stream of soldiers."
    https://i.imgur.com/SZ5PSHZ.png White Dwarf 155


    Specialist Ammunition
    Spoiler Alert, click show to read: 
    Multiple Rocks/Shrapnel = ”These projectiles split/explode during their descending trajectory, showering the unfortunate troops below with a terrible rain of death.” Catapults and Mortars.
    https://i.imgur.com/ziqu8Q9.png White Dwarf Issue 239

    Incendiary = ”These missiles are made of a concoction of highly flammable liquids that ignite on impact and transform the area hit into a blazing inferno.” Catapults and Mortars.
    https://i.imgur.com/7oWXQ7D.png White Dwarf Issue 239

    Gruesome = ”Sometimes a regiment has to endure the shocking experience of being hit by the remains of former comrades or of civilians slaughtered by the enemy and transformed into grisly projectiles.” Catapults only.
    https://i.imgur.com/7oWXQ7D.png White Dwarf Issue 239

    Trolls
    Spoiler Alert, click show to read: 
    Cave Trolls = "He worked in Karak-Kadrin in the great days of the Dwarf Empire, making weapons for the Troll Slayers who set out from there into the highest peaks seeking Cave Trolls or whatever fate had in store for them."
    https://i.imgur.com/Q7WTaFP.png White Dwarf 153
    https://i.imgur.com/k45eDqA.jpg 3rd Ed. Armies Book
    https://i.imgur.com/fyxHaxb.jpg 3rd Ed. Armies Book

    Giant Troll = "In Kislev, Garagrim Ironfist has faced a gigantic troll-beast from the Northern Wastes, and unfortunately has lived to tell the tale. Though the gigantic creature, ten times the height of a Dwarf, slew scores of Slayers, the War-mourner's axes were to prove its bane and the creature was felled, it's legs shorn in two beneath its knees."
    The Loremaster's Journal
    https://i.imgur.com/k45eDqA.jpg 3rd Ed. Armies Book
    https://i.imgur.com/fyxHaxb.jpg 3rd Ed. Armies Book

    Stone Trolls = Are native to mountainous and rocky regions, and occasionally eat rocks and stones. As a result they have acquired stone-like characteristics, like a very tough hide. Another extraordinary characteristic is that they are extremely resistant towards magic.
    http://warhammerfantasy.wikia.com/wiki/Troll
    https://i.imgur.com/k45eDqA.jpg 3rd Ed. Armies Book
    https://i.imgur.com/fyxHaxb.jpg 3rd Ed. Armies Book

    River Trolls = Are Trolls that, as their name suggests, live in shallow waters such as rivers or marshes. They usually pray on fish, yet there have been numerous reports of fishermen gone missing. These Trolls are foul, their rancid smell noticeable from afar. These Trolls are rightly feared for their ability to vomit acid onto their victims.
    https://www.scribd.com/doc/223223608/Citadel-Journal-47
    http://warhammerfantasy.wikia.com/wiki/Troll
    https://i.imgur.com/k45eDqA.jpg 3rd Ed. Armies Book
    https://i.imgur.com/fyxHaxb.jpg 3rd Ed. Armies Book

    Giant River Troll Hag = A monstrously colossal river troll, the Troll Hag is both rapaciously hungry and all but impossible to kill. As well as being far more clever and dangerous than her kin, she is possessed not only of malign cunning but innate arcane power drawn from the foetid rivers and swamps in which she dwells. The Troll Hag can pulverise her victims with her Deadwood Staff or spray great gouts of corrosive vomit over them, condemning them to a horrific and agonizing death.
    https://www.forgeworld.co.uk/en-GB/G...iver-Troll-Hag
    https://i.imgur.com/k45eDqA.jpg 3rd Ed. Armies Book
    https://i.imgur.com/fyxHaxb.jpg 3rd Ed. Armies Book

    Swamp Trolls = Live in the Marshes of Madness
    https://i.imgur.com/srKURou.png Warhammer Chronicles 2003

    Lava Trolls = These are mentioned in this wiki page, but also in a list in the one below. The problem is, the second link says that there are rules for these, but I wasn’t able to find it anywhere. If anyone finds them, could they help.
    http://warhammerfantasy.wikia.com/wi...ocket_Launcher
    https://en.wikipedia.org/wiki/List_o...asy_characters
    https://i.imgur.com/k45eDqA.jpg 3rd Ed. Armies Book
    https://i.imgur.com/fyxHaxb.jpg 3rd Ed. Armies Book

    Night Trolls = "These terrifying creatures are similar in appearance to their kin the Stone Trolls but of a much darker complexion. Clad in tattered rags and adorned in the bones of their victims, these trolls seek the flesh of the living on which to feed. They are attributed in myth to utter a deep guttural sound, akin to mocking laughter before they tear their prey to pieces."
    https://www.scribd.com/document/2231...del-Journal-24 Page 11
    https://i.imgur.com/k45eDqA.jpg 3rd Ed. Armies Book
    https://i.imgur.com/fyxHaxb.jpg 3rd Ed. Armies Book

    Shugon = ”They came up from the darkness of the cavern, wet and pale. First one, then a dozen, then a score. Hulking, corpse-pale bulks, scaled and distended, wide mouths filled with shark teeth yawning like crescent moons, eyes silver-white and blind, long ape-like arms juddering and grasping their way up from the dark. They were a childhood nightmare come to life, a legend long known but never till this day I had seen, the Shugon - the ravers, the Trolls of the sea depths.”
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum

    Squiggly Beasts
    Spoiler Alert, click show to read: 
    Cave Squigs (Bizarre Colourations) = Occasionally, the unpredictable warping powers of chaos cause Squigs to mutate in strange ways. This is a cosmetic change.
    http://khorne.ru/2nd/wfrp_web/Karak_Azgal.pdf

    Cave Squigs (Blood Lust) = Occasionally, the unpredictable warping powers of chaos cause Squigs to mutate in strange ways. This gives them Frenzy.
    http://khorne.ru/2nd/wfrp_web/Karak_Azgal.pdf

    Cave Squigs (Eye Stalks) = Occasionally, the unpredictable warping powers of chaos cause Squigs to mutate in strange ways. This gives them increased perception.
    http://khorne.ru/2nd/wfrp_web/Karak_Azgal.pdf

    Cave Squigs (Foul Stench) = Occasionally, the unpredictable warping powers of chaos cause Squigs to mutate in strange ways. This gives enemies a decrease in weapon skill.
    http://khorne.ru/2nd/wfrp_web/Karak_Azgal.pdf

    Cave Squigs (Grossly Fat) = Occasionally, the unpredictable warping powers of chaos cause Squigs to mutate in strange ways. This gives them less strength but they’re harder to wound.
    http://khorne.ru/2nd/wfrp_web/Karak_Azgal.pdf

    Cave Squigs (Horrific Appearance) = Occasionally, the unpredictable warping powers of chaos cause Squigs to mutate in strange ways. This gives them Fear.
    http://khorne.ru/2nd/wfrp_web/Karak_Azgal.pdf

    Cave Squigs (Large Ears) = Occasionally, the unpredictable warping powers of chaos cause Squigs to mutate in strange ways. Gives them acute hearing talent.
    http://khorne.ru/2nd/wfrp_web/Karak_Azgal.pdf

    Cave Squigs (Metallic Skin) = Occasionally, the unpredictable warping powers of chaos cause Squigs to mutate in strange ways. This gives them increased armour protection.
    http://khorne.ru/2nd/wfrp_web/Karak_Azgal.pdf

    Cave Squigs (Regeneration) = Occasionally, the unpredictable warping powers of chaos cause Squigs to mutate in strange ways. Gives them the ability to regenerate health points.
    http://khorne.ru/2nd/wfrp_web/Karak_Azgal.pdf

    Cave Squigs (Scaly Skin) = Occasionally, the unpredictable warping powers of chaos cause Squigs to mutate in strange ways. This gives them increased armour.
    http://khorne.ru/2nd/wfrp_web/Karak_Azgal.pdf

    Cave Squigs (Wings) = Occasionally, the unpredictable warping powers of chaos cause Squigs to mutate in strange ways. This gives them the ability to fly!
    http://khorne.ru/2nd/wfrp_web/Karak_Azgal.pdf

    Leafy Squigs = ”I’ve heard tell of green ‘Leafy Squigs’ that roam through the perpetual darkness of the older forests, as well as ‘Spitter Squigs’ who plague the rivers that come down from the mountains. Still, it is the Night Goblin tribes who seem to continually bring forth bizarre new forms of Squig in their raids.”
    Old World Bestiary

    Monstrous Squigs = ”Monstrous Squigs come in many shapes and sizes, but they are at least three times the size of normal Squigs and often have many more legs to support their weight. Upon hearing the roar of this creature, many an adventurer has cowered in fear. These creatures have a huge maw filled with sharp teeth that they use to swallow their prey whole.”
    http://khorne.ru/2nd/wfrp_web/Karak_Azgal.pdf

    Mushling = Somehow linked to snotlings and squigs, not entirely sure how.
    https://i.imgur.com/EYHn0sf.png White Dwarf 91

    Sea Squig = Ships made from wood and iron are not the only vessels upon the seas of the Warhammer world. Boats of bone, fur, and scale also ply the oceans, bearing sailors of many races to destinations all across the Old World and beyond. There are whispered rumours that certain Orc tribes have discovered a massive Sea Squig and are using it to raid shipping lanes.
    https://web.archive.org/web/20080115...ip/default.htm

    Snotrrom = Somehow linked to snotlings and squigs, not entirely sure how.
    https://i.imgur.com/EYHn0sf.png White Dwarf 91

    Spitter Squigs = ”I’ve heard tell of green ‘Leafy Squigs’ that roam through the perpetual darkness of the older forests, as well as ‘Spitter Squigs’ who plague the rivers that come down from the mountains. Still, it is the Night Goblin tribes who seem to continually bring forth bizarre new forms of Squig in their raids.”
    Old World Bestiary

    Squigasaur = The army of Grizgutz Stuntystompa includes one of these immense squigs.
    https://i.imgur.com/FlJdZhZ.png White Dwarf 352
    https://i.imgur.com/e0aoPmM.png Warmaster Armies

    Squiggadon = In White Dwarf 340 there was a Warhammer version of a Squiggoth, however I cannot find this model anywhere, nor any pdf of this issue. It’s driving me nuts! Anyway, look up the Warhammer 40k Squiggoth, then remove all the metal plates and cannons, and replace it with a massive wooden howdah teeming with orcs and goblins and maybe some kind of catapult. Massive squiggly beast with a howdah and overloaded with greenskins.
    http://www.librarium-online.com/foru...ntasy-40k.html
    http://i.imgur.com/mj6GUyN.png
    https://i.imgur.com/e0aoPmM.png Warmaster Armies

    Squigs (Bizarre Colourations) = Occasionally, the unpredictable warping powers of chaos cause Squigs to mutate in strange ways. This is a cosmetic change.
    http://khorne.ru/2nd/wfrp_web/Karak_Azgal.pdf

    Squigs (Eye Stalks) = Occasionally, the unpredictable warping powers of chaos cause Squigs to mutate in strange ways. This gives them increased perception.
    http://khorne.ru/2nd/wfrp_web/Karak_Azgal.pdf

    Squigs (Metallic Skin) = Occasionally, the unpredictable warping powers of chaos cause Squigs to mutate in strange ways. This gives them increased armour protection.
    http://khorne.ru/2nd/wfrp_web/Karak_Azgal.pdf

    Constructs
    Spoiler Alert, click show to read: 
    Big Gork = ”The orcs have built a huge siege engine called Big Gork to breach the walls of Wolfenburg. The siege engine is so big that it’s almost impossible to damage or slow down.”
    http://i.imgur.com/laiMyDu.png
    http://i.imgur.com/mj6GUyN.png

    Orc Rogue Idol of Gork= When greenskin tribes gather for war, foetid effigies depicting the Orc gods Gork and Mork will be constructed. Using rock, dung, old battle trophies and other detritus, these ‘statues’ are intended to bring the favour of Gork to the Orcs and Goblins mustering in their shadow. Some are no more than a heap of stones or no larger than a chapel door, but when a Waaagh! is brewing they can grow to immense proportions, and become so infused with the greenskins’ lust for battle that they are roused into life and will lumber forth to crush and bludgeon the enemy.
    http://web.archive.org/web/201203051...OGUE_IDOL.html

    Orc Rogue Idol of Mork= When greenskin tribes gather for war, foetid effigies depicting the Orc gods Gork and Mork will be constructed. Using rock, dung, old battle trophies and other detritus, these ‘statues’ are intended to bring the favour of Mork to the Orcs and Goblins mustering in their shadow. Some are no more than a heap of stones or no larger than a chapel door, but when a Waaagh! is brewing they can grow to immense proportions, and become so infused with the greenskins’ lust for battle that they are roused into life and will lumber forth to crush and bludgeon the enemy.
    http://web.archive.org/web/201203051...OGUE_IDOL.html

    Squig Chariot = Squigs pulling a chariot.
    http://www.solegends.com/citcat2003og/c2003ogp68-00.htm

    Squig Racers = Squigs pulling mini-chariots. These squigs are four-legged and kind of wolf-ish.
    http://www.collecting-citadel-miniat...imited_Release

    Stompa = Apparently Uz-zod’s Castle-krackaz have one of these and it’s quite crude. Presumably it’s like the Epic 40,000 stompa’s.
    https://i.imgur.com/FlJdZhZ.png White Dwarf 352

    Wooden Effigy of Gork = ”and wooden effigies of the Ork Gods coming to life in the heat of battle, green lightning flashing from their eyes.”
    https://us.v-cdn.net/5022456/uploads...c3i6q5e805.png

    Wooden Effigy of Mork = ”and wooden effigies of the Ork Gods coming to life in the heat of battle, green lightning flashing from their eyes.”
    https://us.v-cdn.net/5022456/uploads...c3i6q5e805.png
    Last edited by PaulH; June 14, 2021 at 05:04 AM.

  2. #2

    Default Re: Information for Potential New Orcs and Goblins Units - Updated 24/09/16

    Information Thread for Potential New Orcs and Goblins Units

    Monsters
    Spoiler Alert, click show to read: 
    Arachnid Terrors = ”Even larger arachnid terrors, some the size of Empire townhouses, are coaxed to leave their nest-lairs.
    https://us.v-cdn.net/5022456/uploads...c3i6q5e805.png

    Bonegrinder Giant = Gargants whose sheer size, stupidity and propensity for drunken, ill-tempered violence makes others of their kind seem positively mundane by comparison, Bonegrinder Giants are walking catastrophes capable of levelling an entire town without breaking a sweat—assuming they can stay on their feet long enough.
    https://www.forgeworld.co.uk/en-GB/Warhammer-Giant

    Cave Scorpions = "He was my best pal. I found him, one time, he was gonna be eaten by cave scorpions."
    https://i.imgur.com/s8XoiFZ.png Warhammer Novel: Skarsnik

    Direwolf "The Direwolf is the largest and most feared of all the wolves that inhabit the Old World. Direwolves are at least as intelligent as humans and far stronger. It is rumoured that they converse in their own secret tongue. They can certainly understand the speech of some other creatures, although they are unable to speak ordinary humanoid languages."
    https://i.imgur.com/gvfjkID.png Warhammer 3rd Edition Rulebook

    Giant = A giant.
    https://i.imgur.com/BULvZoh.png White Dwarf 329

    Giant Scorpion = "Giant Scorpions are sometimes fought and captured by Night Goblins. Goblin Chieftains like to keep big, ferocious monsters as pets and as a means of clearing away unwanted servants and captives."
    https://i.imgur.com/Tgcf4lr.png Warhammer 3rd Edition Battle Bestiary
    https://i.imgur.com/fK3PRof.jpg 3rd Ed. Armies Book
    Found in White Dwarf Issue 290

    Gigantic Spider = "The Spiders that crawl through the dark forests of the Old World are huge and bloated creatures, many so large that the Forest Goblins ride them as other races ride horses. The Night Goblins worship them, and sometimes eaten by them, and occasionally, just once or twice in every hundred years, a Night Goblin Shaman crazed with spider bites will successfully master a gigantic spider to ride into battle."
    https://i.imgur.com/dqaPK18.png Warhammer 3rd Edition Battle Bestiary
    https://i.imgur.com/FJaKrIY.png White Dwarf 336

    Hagranyms = Some sort of evil, intelligent horses? Wierd that they side with Orcs, but whatever.
    http://warhammerfantasy.wikia.com/wiki/Hagranyms

    Hatchling Wyvern = A baby Wyvern.
    https://docviewer.yandex.com/view/0/...OH0%3D&page=10
    https://i.imgur.com/0X8uuxG.png 3rd Edition Rulebook

    Land Wyvern = When the Orcs moved into the tunnels, they brought with them a rare breed of Wyverns—one slightly smaller and meaner than others of its kind but without wings. These are generally solitary creatures unless they’ve been tamed by the Orcs, and appear quite similar to normal Wyverns, complete with a poisonous tail. Land Wyverns are famously stupid and one will fling itself into combat without concern for numbers or the threat to its own life.
    http://warhammerfantasy.wikia.com/wiki/Land_Wyvern

    Mammoth Cavebeasts = ”There have even been sightings of mammoth cavebeasts, big enough to swallow a bull whole”
    https://us.v-cdn.net/5022456/uploads...c3i6q5e805.png

    Rock Worm = ”These monstrous worms are a sickly brown colour and can grow over 15 feet long. Their powerful maw has three rows of teeth and can cut through rock aided by the strong acid secreted by glands in their mouth. In combat, the Rock Worm vomits this acid at its enemies. It is not uncommon to find gems and other ores in the stomach of these creatures after they have been slain.”
    http://khorne.ru/2nd/wfrp_web/Karak_Azgal.pdf

    Savage Giant = A giant covered in war-paint, only for Forest Goblin and Savage Orc tribes. Much the same as any other Giant, but has a ward save.
    https://drive.google.com/file/d/0B_R...dyYi1fUFk/view

    Wyverns = A big beastie
    https://i.imgur.com/0X8uuxG.png 3rd Edition Rulebook

    Young Dragon = Somehow linked to snotlings and squigs, not entirely sure how.
    https://i.imgur.com/EYHn0sf.png White Dwarf 91

    WAAAGH! Grimgor!
    Spoiler Alert, click show to read: 
    Manticore = To the northeast of Middenland are the untamed peaks of the Middle Mountains. These are home not only to Orcs and other natural foes of men, but also to the largest populations of monstrous beasts in the Old World. Some fanciful tales have it that even such bizarre and rare creatures as manticores and jabberwocks nest there… Perhaps it is no great surprise that the notorious Black Orc Warlord Grimgor Ironhide has made his current base in the Middle Mountains, seeking to slay or enslave such beasts for his own sadistic amusement.
    https://web.archive.org/web/20071218...rakendowns.htm Nemesis Crown

    Jabberwock = To the northeast of Middenland are the untamed peaks of the Middle Mountains. These are home not only to Orcs and other natural foes of men, but also to the largest populations of monstrous beasts in the Old World. Some fanciful tales have it that even such bizarre and rare creatures as manticores and jabberwocks nest there… Perhaps it is no great surprise that the notorious Black Orc Warlord Grimgor Ironhide has made his current base in the Middle Mountains, seeking to slay or enslave such beasts for his own sadistic amusement.
    https://web.archive.org/web/20071218...rakendowns.htm Nemesis Crown

    Man O'War Navy
    Spoiler Alert, click show to read: 
    Hulk = Hulks are vast floating fortresses powered by treadwheels and sails. They are huge, clanking things more reminiscent of siege machines than sleek sea-going craft. Over the parapets of their high towers leer bestial green faces.
    http://www.collecting-citadel-miniat...c_Hulk_Box.jpg
    http://jake.ryft.org/warhammer/mowstuff/MOWrulebook.pdf


    Drillakilla = Drillakillers are smaller vessels, which look similar to Hulks. They are powered by treadwheels which have a special, experimental system of chain gearing attached to a drill.
    http://www.collecting-citadel-miniat...akilla_Box.jpg
    http://jake.ryft.org/warhammer/mowstuff/MOWrulebook.pdf


    Bigchukka = Bigchukka’s look like small Hulks, and are only armed with a single Bigchukka catapult. They use a complex system of gearing to wind and load their bigchukka catapults. Unfortunately, this system of gearing is also used to power the treadwheel.
    http://www.collecting-citadel-miniat...chukka_Box.jpg
    http://jake.ryft.org/warhammer/mowstuff/MOWrulebook.pdf


    Wyvern Rider = Orcs riding Wyverns, no doubt.
    http://www.collecting-citadel-miniat..._Rider_Box.jpg

    Hulkbosses = They are the strongest and bravest of Orc warriors and are not particularly known for their seamanship.
    http://jake.ryft.org/warhammer/mowstuff/MOWrulebook.pdf

    Bigchukka Catapults = Mentioned in the Bigchukka ship description, they are immense catapults.
    http://jake.ryft.org/warhammer/mowstuff/MOWrulebook.pdf

    Other Allies
    Spoiler Alert, click show to read: 
    Chaos Dwarf Mages = "Chaos Dwarf Mages are always made welcome in the Orc camps and treated with honour and respect. The Orcs rely on Chaos Dwarf Mages to help make some of the most complex war machines and magically arcane devices."
    https://i.imgur.com/ZcDwzzy.png Warhammer 3rd Edition Battle Bestiary
    https://i.imgur.com/MD3tyRZ.png White Dwarf 153

    WAAAGH! Azhag!
    Spoiler Alert, click show to read: 
    Undead = "Bellowing in a voice not his own, Azhag drew on sorcerous powers. His words bound the spirits of the recently slain, turning them upon their still-living fellows. The last, doomed defenders of Butcher's Hill stood back-to-back upon its peak, battling Azhag's Orcs whilst the bloody limbs of the Undead tore at them from below. So terrible was the slaughter that none escaped Butcher's Hill, the slain bound to Azhag's will, enslaved and forced to rage bitter war upon their living kin."
    https://i.imgur.com/GZkEQXZ.png White Dwarf 357
    https://i.imgur.com/JRIwDqZ.png White Dwarf 357


    Added Units:

    None yet

    Removed Units:

    None yet
    Last edited by PaulH; August 14, 2022 at 09:05 AM.

  3. #3

    Default Re: Information for Potential New Orcs and Goblins Units - Updated 28/09 1 New Unit

    Regiments of Renown

    Bog-Goblins, Boggarts, Troglagobs
    Spoiler Alert, click show to read: 
    None yet

    Snotlings
    Spoiler Alert, click show to read: 
    Da Bogies = Small, green and wimpy, a single snotling is a pathetic sight - stick a whole bunch of them together though…
    https://i.imgur.com/se70YS4.png White Dwarf 97

    Common Goblins
    Spoiler Alert, click show to read: 
    Bat Winged Loonies = Renowned Doom Divers.
    https://drive.google.com/drive/folde...290REo2Nmc1U1E

    Biggulz’s Wyvern Nobz = ”Their leader is Biggulz, the wyvern riders are all equipped with spears.”
    The Book of Battalions - Page 34

    Blacktailz Mob = This wolf rider tribe joined the Moonclaws, acting as the eyes and ears of Grulsik. The bulk of the troops were divided among the Blacktailz mob and Gray's Dogboyz.
    http://warhammerfantasy.wikia.com/wiki/Moonhowlaz

    Bogrot Snotbrumm’s Slaughterers = ”You and your brill’ band of slorterers showed them stunties who was the bestist when you ripped ‘em apart and captured the stinking holy cave.” They’re wolf riders.
    https://i.imgur.com/Sfe8MaN.png White Dwarf 91

    Da Big Stikkas = Numgak thought it was about time the Slaughterer got some bigger twangers that can successfully lay siege to cities.
    https://i.imgur.com/n6raCky.png White Dwarf 358
    https://i.imgur.com/MsoAhd6.png White Dwarf 358

    Da Bogies = ”Small, green and wimpy, a single snotling is a pathetic sight - stick a whole bunch of them together though…” Originally The Bogies.
    https://www.scribd.com/document/1141...alley-of-Death

    Da Howlin’ Slaughtererz = ”Usually led into battle by Blackhead the Worse Than Normal, the Slaughterers are best used to harry the enemy on the flanks, where they can cause considerable trouble.” Originally The Howling Slaughterers.
    https://i.imgur.com/lnFIMoB.png White Dwarf 97

    Da Runtlings = Unlikely shock-troopers in Azhag’s famed pincer attacks (and tasty snacks for the boars), Snotlings are now in short supply.
    https://i.imgur.com/n6raCky.png White Dwarf 358
    https://i.imgur.com/MsoAhd6.png White Dwarf 358

    Da Sproinnggz = ”A particularly unimaginative bunch, the Sproinnggs named themselves after the noise that happens when they all let fly at once.” Originally The Sproinnggs
    https://i.imgur.com/lnFIMoB.png White Dwarf 97

    Da Stuntie Spikaz = ”Looking like a huge hedgehog this large unit of nasty little green chaps takes a lot of pushing back.” Originally The Stuntie Spikers.
    https://i.imgur.com/lnFIMoB.png White Dwarf 97

    Doom Fire Goblins = "Goblins arms with hand weapons and shields. The regiment includes a Big Boss with the Sword of Fortitude and standard bearer."
    https://i.imgur.com/CiVxPe8.png White Dwarf 157

    Festering Blade Bunch = Merciless goblin warriors who spare no-one
    https://i.imgur.com/tBtjSlY.png 3rd Ed. Armies Book

    Fireskull Stonechukka = "The citizens woke to find an army at their gates and the fire-scorched skulls of their kinsmen being lobbed over the walls by the great arms of Goblin stonechukkas."
    https://i.imgur.com/wpfjTwc.png White Dwarf 158

    Gaglug Dogbreath and Co. = "Gaglug, like many cavalry commanders, is a glory-seeker, always on the lookout for a chance to do something incredibly foolhardy and romantic. When encountering enemy cavalry - even if heavily outnumbered - Gaglug is likely to sound the charge and attack without hesitation." Part of Morglum Necksnapper's WAAAGH!!!
    https://i.imgur.com/nqWnR4V.png White Dwarf 110

    Gan Green’s Wheelies = ”The Wheelies are very hard to stop when charging - they are likely to decimate any unit they hit. Gan Green usually leads them into battle, scythes flashing in the sun, snickering through Stuntie bodies like, well, like a knife through a Dwarf.”
    https://www.scribd.com/document/1141...alley-of-Death

    Gobhead Shankhammer and his Elf Munchers = "The standard bearer of Archaon launched a new attack that drove the Greenskins back to the foot of the wall, but this renewed attack was crushed by the Goblin warlord Gobhead Shankhammer and his Elf Munchers. The surprise use of a captured wagon filled with Night Goblin Fanatics and explosives-rigged sides crushed Kordel's mounted warriors at their moment of victory."
    https://www.tapatalk.com/groups/orcg...os-t26684.html Loremaster's Journal Week 8 - Storm of Chaos Event

    Gray’s Dogboyz = This wolf rider tribe joined the Moonclaws, acting as the eyes and ears of Grulsik. The bulk of the troops were divided among the Blacktailz mob and Gray's Dogboyz.
    http://warhammerfantasy.wikia.com/wiki/Moonhowlaz

    Griblet’s Stickas = A goblin mob of archers that fights for the Headsplittaz Tribe.
    https://drive.google.com/drive/folde...290REo2Nmc1U1E 8th Edition

    Groggo's Jabbers = Goblin spear regiment with fanatics embedded.
    https://i.imgur.com/b6PgfIM.png White Dwarf 155

    Grubbi's Stickas = Goblin archers.
    https://i.imgur.com/b6PgfIM.png White Dwarf 155

    Littlegreen’s Meatshields = 20 goblins with standard bearer and short bows. Part of Da Green Host.
    https://i.imgur.com/BmhLZWz.png White Dwarf 406

    Mim’s Boyz = A lesser (common) goblin regiment led by the renowned Mim. They appear to be armed with clubs and nets.
    The Book of Battalions - Page 3

    Mogrubb’s Mangy Marauders = Renowned goblin wolf riders.
    https://drive.google.com/drive/folde...290REo2Nmc1U1E

    Numgak’s Stikkas = Have purloined bows and arrows to convince Azhag that they’re no longer best sent forwards in his ‘wave attacks’.
    https://i.imgur.com/n6raCky.png White Dwarf 358
    https://i.imgur.com/MsoAhd6.png White Dwarf 358

    Rabid Maw Wulfboyz = Notorious, savage, drooling and highly mobile wolf riders
    https://i.imgur.com/k49y6OP.png 3rd Ed. Armies Book

    Skarfang’s Stickas = Goblin archers using short bows. 3 goblin fanatics included. Not Night Goblins.
    https://i.imgur.com/rz0RZ5i.png White Dwarf Issue 123

    Skraggi's Stickas = Goblin archers
    https://i.imgur.com/b6PgfIM.png White Dwarf 155

    Skubbo’s Snivalaz = 20 Goblins including a standard bearer, led by a Goblin Boss with the Ring of Volans.
    https://i.imgur.com/YfRFNAT.png White Dwarf 201

    Slashin’ Slasher’s Slashin’ Slasherz = The Slashers only accept those goblins who can say the regiments full name correctly the first time. They rightly regard themselves as something of an intellectual elite among goblins.
    https://i.imgur.com/lnFIMoB.png White Dwarf 97

    The Grinning Moons = A goblin spearmen regiment with shields and a fanatic.
    https://i.imgur.com/b6PgfIM.png White Dwarf 155

    Titchy Toerag's Ankle Slashers = "Titchy Toerag's lads are snotlings."
    https://www.scribd.com/document/1421...on-Compilation

    We’ve Got Nasty Pointy Things And We’re Going To Use Them = ”Winner’s of ‘The Most Unwieldly Unit Title Award’ for the last five years, The Pointy Things, as they are most often known, are a rather immature group of Goblins who delight in sticking their Pointy Things into Dwarfs.”
    https://i.imgur.com/lnFIMoB.png White Dwarf 97

    Wortgub’s Stikkas = Goblins armed with spears and shields.
    https://i.imgur.com/YfRFNAT.png White Dwarf 201

    Zargrag’s Shootaz = ”As long as they don’t get into melee, where their poor weapon skill lets them down, the shooters can be useful for pinning down enemy units.” Originally Zargrag’s Shooters.
    https://i.imgur.com/lnFIMoB.png White Dwarf 97

    Zogworts Gobbos = Goblin warriors, light armour, shields, hand weapons and 3 fanatics. Not Night Goblins.
    https://i.imgur.com/rz0RZ5i.png White Dwarf Issue 123

    Chaos Goblins
    Spoiler Alert, click show to read: 
    Brigands of Shargan = Goblin brigands in a chaos corrupt region in the comic.
    https://drive.google.com/file/d/0BwD...g5NHMxY2M/view The Quest of Kaleb Daark

    Dust Goblins
    Spoiler Alert, click show to read: 
    None yet

    Forest Goblins
    Spoiler Alert, click show to read: 
    Da Red Venom Tribe = Emerging from the Great Forest, the Red Venom Tribe readily joined Azhag’s Waaagh!
    https://i.imgur.com/n6raCky.png White Dwarf 358
    https://i.imgur.com/MsoAhd6.png White Dwarf 358

    Da Scuttling Sneakers = 10 Forest Goblin spider riders with boss, musician and standard bearer. Part of Da Green Host.
    https://i.imgur.com/BmhLZWz.png White Dwarf 406

    Da Sneaky Scuttlers = 10 Forest goblin spider riders with boss, musician and standard bearer. Part of Da Green Host.
    https://i.imgur.com/BmhLZWz.png White Dwarf 406

    Feathered Scuttlas = The small but spiteful gobbos that called themselves the Feathered Scuttlas infested the western Drakwald.
    http://warhammerfantasy.wikia.com/wi...hered_Scuttlas

    Snagla Grobspit’s Deff Creepers = A master ambusher, Snagla and his wall-crawling spider rider mobs had proven themselves in dozens of wicked exploits around the Eight Peaks. They had only recently ended their running battle with the dwarf rangers that roamed the mountain.
    http://warhammerfantasy.wikia.com/wi..._Deff_Creepers

    The Rancid’s Scouty Mob = A mounted forest goblin spider force.
    https://i.imgur.com/FlJdZhZ.png White Dwarf 352

    Hill Goblins
    Spoiler Alert, click show to read: 
    Belch’s Rough Riders = ”This mean bunch comprises Red Goblin Wolf Riders and their leader, Lod Belch. They have shield, sword, mail armour and a short bow.” Not sure if Red Goblins are a subspecies or if they paint themselves red.
    The Book of Battalions - Page 5

    Boilnose’s Picka’s = ”This consists of Red Goblin Warriors led by Erec Boilnose. They carry shields, and have a mixture of mail and plate.” No idea if Red Goblins are a subspecies or if they paint themselves red.
    The Book of Battalions - Page 6

    Da Axe Ministers = Rug Longtooth’s personal bodyguard, great (hill) goblins using double handed axes, shields and chainmail.
    The Book of Battalions - Page 3

    Da Boar Lancers = The Boar Lancers comprises of troopers armed with a spear, and Lud Cadogan their senile captain. I’d guess they’re orcs riding boars, though the rest of the list are referred to as goblins.
    The Book of Battalions - Page 3

    Da Wulf Handler = ”Jaggleburst has a regiment of wolves who have a goblin called Leglop to keep them in check.”
    The Book of Battalions - Page 6

    Grichnak’s Gits = ”Grichnak is an old hand at this game, he’s been fighting Dwarfs for longer than he can remember. This is mostly due to the effects of a blow to the head, received in some past battle. Grichnak can’t quite remember which one.” Great (hill) goblins armed with assorted hand weapons and shields.
    The Book of Battalions - Page 3

    Jaggleburst’s Fell Raiders = ”The third battalion of the host of Rug is made up of the marauding Red Goblins of Jaggleburst.” I’ve no idea if Red Goblins are a subspecies or just goblins who paint themselves red.
    The Book of Battalions - Page 5

    Jo Dog’s = Great (hill) goblin regiment of warriors armed with double-handed axes.
    The Book of Battalions - Page 3

    Spug Horn’s Long Riders = ”This regiment comprises of Red Goblin Wolf Riders and their leader, Spug Horn. They each have a shield, sword, mail armour and a short bow.” No idea if red goblins are a subspecies or if they paint themselves red.
    The Book of Battalions - Page 5

    Ice Goblins
    Spoiler Alert, click show to read: 
    None yet

    Mountain Goblins
    Spoiler Alert, click show to read: 
    Goblins of the Red Belts = Led by Chief Long Nose and is considered by Skarsnik to be his most cunning vassal. Might have meant the least stupid. The Goblins of the Red Belts have a troll.
    https://i.imgur.com/zOzFCVQ.png Warhammer Novel: Skarsnik
    https://i.imgur.com/GaNiYCv.png Warhammer Novel: Skarsnik

    Night Goblins
    Spoiler Alert, click show to read: 
    Backstairs Boys = A night goblin tribe led by Boss Tarkit Fing-Finger, they were vassals under the Crooked Moon when led by Ibrit Dungstrangler.
    https://i.imgur.com/ZWoM063.png

    Blackstab Blacknotches = Night goblins with shields and spears. They use the Bad Moon Banner which makes it harder for the enemy to hit them. Part of Warlord Spinny Blackstab's army.
    https://i.imgur.com/9hvhPvw.png White Dwarf 229

    Brokko’s Bouncers = There was a great rivalry between the night goblin squig hoppers known as Brokko's Bouncers and the Toofy Legion..
    http://warhammerfantasy.wikia.com/wi...o%27s_Bouncers

    Cave Clobberers = "Ibrit beat the ratboys, so they said, but an ambush after the battle by the Cave Clobberers, the Crooked Moon's main rivals, did for most of them. Only five of the boys returned."
    https://i.imgur.com/1bl2iIh.png Warhammer Novel: Skarsnik

    Chuckas Stickas = Night Goblins with short bows. They are part of Warlord Spinny Blackstab's army.
    https://i.imgur.com/9hvhPvw.png White Dwarf 229

    Crimson Deathcaps = Led by Grizgutz Stuntystompa.
    https://i.imgur.com/FlJdZhZ.png White Dwarf 352

    Crooked Jabberz = What was not debated was that they fought uncommonly well, and their fanatics used especially potent deathcap mushrooms. They went to battle under a Crooked Moon banner and carried the yellow-faced shields common to their tribe.
    http://warhammerfantasy.wikia.com/wiki/Crooked_Jabberz

    Da Arrerz = Night Gobbos with short bows
    https://i.imgur.com/EOUpN5B.png White Dwarf 323

    Da Arrer Boyz = Night goblins, short bows, fanatics.
    https://i.imgur.com/mbJEN2s.png White Dwarf 249

    Da Beadyeyes = Da Beadyeyes were notorious for their ability to pincushion their targets, even in the darkest conditions. Squinting red eyes adorn their banner, a symbol often mocked by their rivals, the Blackbowz.
    http://warhammerfantasy.wikia.com/wi...d_Da_Blackbowz

    Da Blackbowz = The Blackbowz were led by Frik, a notorious skulking liar much admired for his ability to shirk duty and stretch the truth to preposterous levels.
    http://warhammerfantasy.wikia.com/wi...d_Da_Blackbowz

    Da Bruvvahud of B’Dug = Their leader and champion is Murdok, there are 10 Night Goblin Fanatics in this regiment.
    The Book of Battalions - Page 4

    Da Krunch Mob = Squig Hoppers
    https://i.imgur.com/EOUpN5B.png White Dwarf 323

    Da Moonstruck = Da Moonstruck have been especially loyal to Azhag since he had Skullmuncha eat their former master, Rikkit!
    https://i.imgur.com/n6raCky.png White Dwarf 358
    https://i.imgur.com/MsoAhd6.png White Dwarf 358

    Da Red Caps = "Skarsnik has always been a personal favourite and, along with his unit - Da Red Caps - he has been at the centre of every battle the army has fought."
    https://i.imgur.com/ZxgtKuD.png White Dwarf 402

    Da Splat Mob = Squig Hoppers
    https://i.imgur.com/EOUpN5B.png White Dwarf 323

    Da Stikkas = Night goblin spearmen, shields, fanatics.
    https://i.imgur.com/mbJEN2s.png White Dwarf 249

    Da War Squigs = Squig Hoppers
    https://i.imgur.com/EOUpN5B.png White Dwarf 323

    Da Uvver Arrerz = Night Gobbos with short bows
    https://i.imgur.com/EOUpN5B.png White Dwarf 323

    Dead Eye's Hill Huggas = The Night Goblin archers with the yellow caps, for example, are Dead Eye's Hill Huggas. They have the dubious honour of surviving every battle they have ever fought in, because they stayed right at the back of the battlefield on a hill.
    https://i.imgur.com/tJkobis.png White Dwarf 402

    Deadeye Stickas = A renowned Night Goblin archer regiment, with fanatics.
    https://i.imgur.com/iFKcEML.png White Dwarf 398

    Dimblood’s Puny Gobbo’s = A very large unit of night goblins carrying shields, bows and mixed weapons, led by Dimblood
    The Book of Battalions - Page 5

    Ffug’s Boyz = Ffug is the leader of a Night Goblin warrior regiment bearing assorted weapons and shields.
    The Book of Battalions - Page 4

    Fogrot Frother’s Raving Psycho’s = ”These honoured few have been chosen for a glory-filled spin round the battlefield.”
    https://i.imgur.com/lnFIMoB.png White Dwarf 97

    Fungus Fiends = A renowned squig herd.
    https://i.imgur.com/iFKcEML.png White Dwarf 398

    Frik’s Rat-Huntaz = Frik's squig herd were once fed a diet of dwarf-meat, but stunts soon became somewhat scarce in the upper levels. In response, the practical-minded Frik had switched his ferocious charges on to skaven meat. Fighting as part of Odgit's Big Mob, they ate ratmen with such zeal that the skaven were known to squirt their fear musk and flee at the mere sight of them.
    http://warhammerfantasy.wikia.com/wi...27s_Rat-Huntaz

    Gnasha’n’Basha = These were lucky giant squigs that the Moonclaws considered to be especially favoured by Mork. Best of all, only rarely did their careening path of destruction take them into troops of their own side.
    http://warhammerfantasy.wikia.com/wi..._%27n%27_Basha

    Gobbin Honk’s Arrerz = Night goblin archers led by Gobbin Honk.
    The Book of Battalions - Page 5

    Grodgit's Stabby Gits = A renowned Night Goblin spearman regiment.
    https://i.imgur.com/iFKcEML.png White Dwarf 398

    Gutbag’s Prowlaz = Night Gobbos with hand weapons and shields
    https://i.imgur.com/EOUpN5B.png White Dwarf 323

    Moonhat Bosses = "Ibrit Dungstrangler swaggered off up the stairs. His own boys, big, hard-headed Moonhat boss goblins armed to the teeth, took up their crescent swords and spears and grinned nastily at the Backstairs Boys as they went after their chief."
    https://i.imgur.com/X1zux2H.png Warhammer Novel: Skarsnik

    Oddgits Night Goblin Raiders = Night Goblins led by the shaman Oddgit, who counsels Warboss Grotfang Skab of the Iron Claw Tribe in his hunt for the Crown of Gork.
    https://i.imgur.com/TMrVG3Q.png

    Odgit's Big Mob = Fighting as part of Odgit's Big Mob, they attacked (and ate) ratmen with such zeal that the skaven were known to squirt their fear musk and flee at the mere sight of them.
    http://warhammerfantasy.wikia.com/wi...27s_Rat-Huntaz

    Red Kaps = A renowned regiment of Night Goblins.
    https://i.imgur.com/iFKcEML.png White Dwarf 398

    Red Spears = A vassal tribe to Skarsnik, led by Boss Niknok.
    https://i.imgur.com/tlty2V2.png Warhammer Novel: Skarsnik

    Shifty's Shootas = A renowned Night Goblin Archer regiment with fanatics.
    https://i.imgur.com/iFKcEML.png White Dwarf 398

    Skagnib's Stikkas = Night Goblin spearmen with fanatics. Their boss Skagnib uses the Blade of Leaping Copper and Potion of Strength. And the regiment uses Bad Moon Banner.
    https://i.imgur.com/vkDHdui.png White Dwarf 240

    Skarsnik’s Sneakaz = Night Gobbos with spear and shield
    https://i.imgur.com/EOUpN5B.png White Dwarf 323

    Sleekid's Boyz = Night goblins with short bows.
    https://i.imgur.com/KLRmiOL.png White Dwarf 159

    Snotfinga’s Stabba Boyz = Snotfinga’s Night Goblins are amongst the lucky survivors of the Goblin Wave attacks employed at Grim Moor.
    https://i.imgur.com/n6raCky.png White Dwarf 358
    https://i.imgur.com/MsoAhd6.png White Dwarf 358

    Spinning Spat's Whirling Loonies = 8 Fanatics hidden among a Night Goblin regiment.
    https://i.imgur.com/WSOL08z.png White Dwarf 88

    Stabba’s Stikpokers = They were considered uncommonly vicious and spiteful, even by a race known for its wicked ways. They long ago perfected their ambush methods in the underground tunnels and hidden passes of the Worlds Edge Mountains, so they rarely had to suffer through the bothersome business of fighting a foe that was directly facing them.
    http://warhammerfantasy.wikia.com/wi...27s_Stikpokers

    Stabbit's Big Mob = A renowned regiment of Night Goblin spearmen, with fanatics.
    https://i.imgur.com/iFKcEML.png White Dwarf 398

    The Bat-eyes = Armed with hand weapons and shields.
    https://i.imgur.com/b6PgfIM.png White Dwarf 155

    The Toad-eyes = Armed with hand weapons and shields.
    https://i.imgur.com/b6PgfIM.png White Dwarf 155

    The Worm-eyes = Armed with hand weapons and shields.
    https://i.imgur.com/b6PgfIM.png White Dwarf 155

    Three Moon Gobbos = One of Skarsnik's vassal night goblin tribes. Led by Chief Moonclaw who is one of Skarsnik's best lieutenants.
    https://i.imgur.com/zOzFCVQ.png Warhammer Novel: Skarsnik
    https://i.imgur.com/GaNiYCv.png Warhammer Novel: Skarsnik

    Toofy Legion = There was a great rivalry between the night goblin squig hoppers known as Brokko's Bouncers and the Toofy Legion.
    http://warhammerfantasy.wikia.com/wi...o%27s_Bouncers

    Urug’s Stabba’s = Night goblins carrying mixed weapons and shields, led by Urug the Speechless.
    The Book of Battalions - Page 5

    Wa Kurran's Boyz = Night Goblins with short bows.
    https://i.imgur.com/KLRmiOL.png White Dwarf 159

    Trader Goblins
    Spoiler Alert, click show to read: 
    None yet

    Fire Kobolds
    Spoiler Alert, click show to read: 
    None yet

    Plains Goblins
    Spoiler Alert, click show to read: 
    Boggrubs Wolfboyz = Wolf riders, short bows.
    https://i.imgur.com/mbJEN2s.png White Dwarf 249

    Wolfy Wolfgang's Wolf Rider Gang = A renowned wolfrider regiment led by Wolfy Wolfgang. Part of the Broken Nose Tribes army.
    https://i.imgur.com/hViiale.png White Dwarf 88

    Zoot’s Scythes = Wolf chariots, scythes, short bows.
    https://i.imgur.com/mbJEN2s.png White Dwarf 249

    Common Orcs
    Spoiler Alert, click show to read: 
    Agim’s Ardent Archers = Agim was a keen marksman, famed for killing his boss while attempting to shoot an apple off his head. These archers carry on that fine tradition.
    https://i.imgur.com/63P82ws.png White Dwarf 97

    Arrer Ladz = Renowned archer regiment.
    https://i.imgur.com/PMNSo3F.png Warhammer 3rd Edition Siege Rulebook

    Blue Face Orcs = An orc tribe in the Dragonback Mountains
    https://i.imgur.com/srKURou.png Warhammer Chronicles 2003

    Boggradd Tusker's 'Ogg Boyz = "Despite their uncomplimentary moniker, the 'Ogg Boyz are good, steady, uninspired fighters. They follow orders well, and Morglum considers them trustworthy. Boggradd's Boyz have no war banner, but Plonki, their pig mascot, accompanies them into battle." Part of Morglum Necksnappers WAAAGH!!!
    https://i.imgur.com/yVeKRqm.png White Dwarf 110

    Bratt's Boar Boyz = "Bratt's Boar Boyz! The hardest OrCav unit this side of the World's Edge. Rokyug was an orc veteran, hero of no end of really big scraps, and general all-round hardcase. He knew he'd make it through the rites. Pretty soon, he'd be astride one of the pack's legendary dyed boars."
    https://i.imgur.com/OyIdlXX.png White Dwarf 106

    Brok’s Boyz = An orc mob that fights for the Headsplittaz Tribe. They fight under the leadership of Brok.
    https://drive.google.com/drive/folde...290REo2Nmc1U1E 8th Edition

    Da Boyz = Named regiment of Orc Boyz.
    https://i.imgur.com/b2DNXvu.png White Dwarf 240

    Da Groundshakerz = ”The Groundshakers spike both their own hair and that of their boars with lime. Their arch-rivals are The Thunderers who they constantly trade insults with and regard as a bunch of upstarts.” The Groundshakers.
    https://i.imgur.com/63P82ws.png White Dwarf 97

    Da Jakkuzzi Nightmarez = ”The Nightmares enhance their fearsome appearance by bedecking themselves with jewellery made from the corpses of vanquished foes.” Originally The Jakkuzzi Nightmares.
    https://i.imgur.com/63P82ws.png White Dwarf 97

    Da Red Axes = An orc mob that fights for the Headsplittaz Tribe. Most likely they use axes.
    https://drive.google.com/drive/folde...290REo2Nmc1U1E 8th Edition

    Da Slaughterers = Always believing Azhag was destined for greatness, da Slaughterers followed him through Todtheim and beyond.
    https://i.imgur.com/n6raCky.png White Dwarf 358
    https://i.imgur.com/MsoAhd6.png White Dwarf 358

    Da Stuntifodder = "The rest of the gang are your average Orcs - a funloving bunch of bloodthirsty killers out for a good time." Part of Morglum Necksnappers WAAAGH!!!
    https://i.imgur.com/FOzOydg.png White Dwarf 110

    Da Terrible Thunderers = ”The Thunderers all carry small drums into battle which they manically beat with bones as they charge - the effect is anything but musical.” Originally The Terrible Thunderers
    https://i.imgur.com/63P82ws.png White Dwarf 97

    Gaping Maw Gang = Orc boyz carrying a Dread Banner
    https://i.imgur.com/tBtjSlY.png 3rd Ed. Armies Book

    Grimshanks Mob = Orc warriors, light armour, shields, hand weapon.
    https://i.imgur.com/mbJEN2s.png White Dwarf 249

    Gorak’s Elfhuntas = An orc gang from Mordheim.
    https://i.imgur.com/facUQIE.png White Dwarf 245

    Grotbreath's Gruntas = Orc Boar Boyz using Gork's War Banner.
    https://i.imgur.com/bIEqDvt.png White Dwarf 240

    Gulthor’s Warband = ”The thieves are a well-known band of Orcs whose lair is in the Black Mountains. They are led by Gulthor, a Chaos Warrior.”
    https://www.hasbro.com/common/instru...Quest_Book.PDF

    Gutstabbaz = An orc mob that fights for the Headsplittaz Tribe.
    https://drive.google.com/drive/folde...290REo2Nmc1U1E 8th Edition

    Iron’ead’s Pigg’uns = 10 Boar Boyz with musician, boss, standard bearer, spears and shields. Part of Da Green Host.
    https://i.imgur.com/BmhLZWz.png White Dwarf 406

    Irongob’s Choppaboyz = 15 Orc boyz with Boss, musician, standard bearer and additional hand weapons. Part of Da Green Host.
    https://i.imgur.com/BmhLZWz.png White Dwarf 406

    Lunk’s Choppas = Even with Lunk being dead, the Boyz have decided to keep their name, until they can think of a better one.
    https://i.imgur.com/n6raCky.png White Dwarf 358
    https://i.imgur.com/MsoAhd6.png White Dwarf 358

    Margrogg's Maggots = "The Maggots are an unknown quantity; virtually the entire unit is composed of new recruits. Though Margrogg, their leader, is a seasoned veteran, he is an untried unit leader." Part of Morglum Necksnappers WAAAGH!!!
    https://i.imgur.com/yVeKRqm.png White Dwarf 110

    Momma's Boyz = "Momma's Boyz are without question the greediest and laziest unit in the outfit. They are an undisciplined rabble, even for Orcs. Each of the Boyz festoons himself with as much cheap jewelry and trinkets as he can carry; the more of this tawdry sparkling stuff an Orc can display, the higher his status." Part of Morglum Necksnappers WAAAGH!!!
    https://i.imgur.com/yVeKRqm.png White Dwarf 110

    Nardreg’s Boyz = Orc Boyz with shields and hand weapons and light armour. They have a magical banner “the War Banner”.
    https://i.imgur.com/rz0RZ5i.png White Dwarf Issue 123
    https://i.imgur.com/gjWLhVc.png White Dwarf 139

    Naznob’s Snortas = Orc shock elites on war boars, using armour, shield and spears.
    https://i.imgur.com/rz0RZ5i.png White Dwarf Issue 123
    https://i.imgur.com/3Ax7w8E.png White Dwarf 139

    Ograk’s Evil Marauders = ”The leader of these Orcs is Ograk, the infamous Orc Captain who led his evil marauders into the border provinces of the Empire.”
    https://www.hasbro.com/common/instru...pQuestBook.pdf

    Rotgob’s Riders = When Azhag twisted off Gatlag’s head, he told Rotgob to take command of the Boar Boyz, an offer he couldn’t refuse.
    https://i.imgur.com/n6raCky.png White Dwarf 358
    https://i.imgur.com/MsoAhd6.png White Dwarf 358

    Snagga's Orc and Goblin Warpack = Linked to the Iron Claw Tribe, they seem to be led by an Orc but I can't confirm it. Mixed unit.
    https://i.imgur.com/TMrVG3Q.png

    Stormfart Clan = "The Stormfart Clan have always had a particular taste for Goblin-Snotling Kebbabs..."
    https://i.imgur.com/9gwNMR7.png White Dwarf 252

    The Greenies = This loathsome pair are led by Ragged-ear Kraal. Smeared with the remains of their last meal (an over ripe giant slug), these two are hungry and feeling mean
    https://i.imgur.com/63P82ws.png White Dwarf 97

    Thogskin's Thrashers = A Mordheim warband.
    https://i.imgur.com/edjXmNc.png White Dwarf 244

    Three Rippers = Three heavily armoured orc heroes.
    https://i.imgur.com/PMNSo3F.png Warhammer 3rd Edition Siege Rulebook

    Ugbad Arrer Boyz = Arrer Boyz led by Ugbad, a level 15 orc hero. Light armoured.
    https://i.imgur.com/rz0RZ5i.png White Dwarf Issue 123
    https://i.imgur.com/gjWLhVc.png White Dwarf 139

    Uglub’s Boar Boyz = Boar boyz, spears, shields, light armour.
    https://i.imgur.com/mbJEN2s.png White Dwarf 249

    Urks Raiders = Orc warriors, spears, shields, light armour, hand weapon.
    https://i.imgur.com/mbJEN2s.png White Dwarf 249

    Uzguz's Itchy Skab Orc Boyz = From the Itchy Skab tribe.
    https://i.imgur.com/TMrVG3Q.png

    Uz-zod’s Castle-krackaz = A specialist force of catapults and heavy siege equipment.
    https://i.imgur.com/FlJdZhZ.png White Dwarf 352

    Waaaghpig Pirates! = ”Consisting of a motley fleet ranging from Sartosan galleons to the seafaring Orc Hulk known as the Waaaghpig.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Blood in the Badlands - Page 8

    Black Orcs
    Spoiler Alert, click show to read: 
    Badax Muthakrushaz = Includes massive block of Black Orcs, three wyverns and a Giant.
    https://i.imgur.com/FlJdZhZ.png White Dwarf 352

    Bork Brokenribs Boyz = Black Orcs, light armour, two hand weapons.
    https://i.imgur.com/mbJEN2s.png White Dwarf 249

    Da Ironskinz = 20 Black Orcs with musician, boss and standard bearer. Part of Da Green Host.
    https://i.imgur.com/BmhLZWz.png White Dwarf 406

    Da Mad Dog Boyz = ”No-one gets through Mad Dog Pass without fighting the Black Orcs that live there. From the point of view of the boyz, there's no need to go elsewhere for a decent scrap when Dwarfs, Ogres, Chaos Dwarfs, other greenskins, more Dwarfs, and even the occasional 'umie army travel through the pass on a regular basis. The Mad Dog boyz are careful not to inflict too much in the way of humiliation on those they attack. "Dere's nuffin' to be gained by scarin' off da fish.””
    https://web.archive.org/web/20071024...cgallery/4.htm

    Da Not Dead = Azhag leads them to the fight, and they do the killing - and just how they like it.
    https://i.imgur.com/n6raCky.png White Dwarf 358
    https://i.imgur.com/MsoAhd6.png White Dwarf 358

    Da Rock'eads = ”The Black Orcs of Da Rock'eads tribe are the most intractable of all their kind — they never back down from a fight. Such behaviour has led to a steady turnover of Warbosses over the years, as well as severe losses when battles have gone sour. After all, stubbornness on the field is all very well when there's a chance of claiming victory. However, when there's no hope of success — such as at the Battle of Kazor Bralak, when Warboss Gruftak and his bodyguard stood firm before a horde of stampeding Dragon Ogres — the result is as messy as it is one-sided.”
    https://web.archive.org/web/20071024...cgallery/2.htm

    Drillaz Killaz = After just a few raids, Drilla realised he was in the presence of greatness. Since that time, he dedicated his fighting prowess to the most cunning of all goblins. The Killaz didn't like working for a night goblin, but a steady diet of fighting and prime position in the battle line kept the dour mob in check.
    http://warhammerfantasy.wikia.com/wiki/Drillaz_Killaz

    ’Eadcraka’s Crushas = ”The Crushas were the formidable core of Gorbad Ironclaw's Waaagh! At the Battle of Solland's crown, they single-handedly demolished the Solland Greatswords and the Knights of the Shining Star. It was the Crushas who led the charge against the Dwarfs of Karak Norn, and the assault on Fort Schippel. The Crushas don't use shields, seeing them as trinkets best suited to "squishy 'umies" — besides, a shield just gets in the way when cracking heads.”
    https://web.archive.org/web/20071024...cgallery/3.htm

    Gnashrak’s Destroyers = Black Orcs equipped with light armour, and two hand weapons. The regiment includes a black orc boss armed with the Blade of Darting Steel.
    https://i.imgur.com/YfRFNAT.png White Dwarf 201

    Iron Rock Lootaz = ”All Orcs love trophies, but none so much as the Black Orcs of Iron Rock. The roots of the mountain are riddled with trophy-caverns filled with all manner of keepsakes ranging from martial (captured swords, banners, handguns, etc.) to grisly (severed heads, arms, legs, and so on). The Iron Rock Lootaz respect an impressive trophy collection almost as much as they do physical strength, so they compete amongst themselves to seize the biggest and bestest mementos — it is almost impossible to rise to the rank of Warboss without having at least seized a Dwarf king's corpse or a Empire Great Cannon, complete with its supply of "kaboom dust.”
    https://web.archive.org/web/20071024...cgallery/5.htm

    Morglum's Marauders = “Morglum’s Marauders are a cheerfully vicious band of raiders. Ugly, foul-tempered, and even worse smelling, they represent the pinnacle of Orcish civilisation.” Part of Morglum Necksnapper's WAAAGH!!!
    https://i.imgur.com/3pjOGXV.png White Dwarf 110

    Nuzgat’s Bonebreakers = ”Given the opportunity, most Empire, Dwarf, and Elf armies engage greenskins from a distance and whittle the horde down with arrow, quarrel, and gunpowder. Most Orcs see no problem with this attack, as they think that "da squishies' need fer shooty-ness proves dat Orcs is da best." Warboss Nuzgat and his boyz, on the other hand, want to get up close and fightin' to prove their superiority in a more direct fashion. They prefer to attack by night and thereby force the enemy to engage them at close quarters, where "Da boyz can crack sum headz."
    https://web.archive.org/web/20071224...cgallery/1.htm

    Sogrod Stunty-Flayer's Gang = "These are Morglum's shock troops. In reward they receive first choice of treasure after Morglum and Bulg, and the best recruits. Unit members sport similarly-shaped scars on each cheek, gained during the gang's strikingly disgusting initiation ceremonies." Part of Morglum Necksnappers WAAAGH!!!
    https://i.imgur.com/7frSdF0.png White Dwarf 110

    Savage Orcs
    Spoiler Alert, click show to read: 
    Da Blueskinz = 40 Savage Orc Big’uns with boss, musician, and standard bearer, extra hand weapons and a big stabba. Part of Da Green Host.
    https://i.imgur.com/BmhLZWz.png White Dwarf 406

    Da Slippery Skwad = Bonehead is always accompanied by Da Slippery Skwad. It is a fifteen strong unit of Savage Orcs who are an elite skirmishing unit.
    https://www.scribd.com/document/2230...del-Journal-07

    Daggertusk Nobz = Whether they tended to storm into battle barefoot, launch howling ambushes from primitive tree huts or ride daggertusk boars through the forest, all of the Drakwald tribes simply came to call themselves the Grokkamobs, hoping that some of whatever greatness had touched Grokka would somehow rub off on them.
    http://warhammerfantasy.wikia.com/wiki/Grokkamobs

    Grokkamobs = Though the savage orc tribes that followed in the wake of the god-touched Grokka once had their own individual totems and traditions, the sheer momentum of the Goreaxe’s rampage drew them together like waves following a leviathan.
    http://warhammerfantasy.wikia.com/wiki/Grokkamobs

    Wuneye’s Pigboyz = 11 Savage Orc Boar Boyz with Boss, musician, standard bearer and additional hand weapons. Part of Da Green Host.
    https://i.imgur.com/BmhLZWz.png White Dwarf 406

    Swamp Orcs
    Spoiler Alert, click show to read: 
    Borx Nose Orcs = A swamp orc tribe in the Marshes of Madness
    https://i.imgur.com/srKURou.png Warhammer Chronicles 2003

    Red Shield Orcs = A swamp orc tribe in the Marshes of Madness
    https://i.imgur.com/srKURou.png Warhammer Chronicles 2003

    White Orcs
    Spoiler Alert, click show to read: 
    None yet

    Constructs
    Spoiler Alert, click show to read: 
    Mutbuk = "Deep within the Great Forest lies the Temple of 'Umukhrukbuktukmuk'. Hidden in this temple is the Orc idol Mutbuk, the greatest source of WAAAGH! energy in the Old World. It's guardian, the Orc Shaman Bogzap, is under attack from a company of Knights of the White Wolf."
    https://i.imgur.com/UbmbRrQ.png White Dwarf 250

    Monsters
    Spoiler Alert, click show to read: 
    Loadsa Legs = Named Arachnarok Spider. Part of Da Green Host.
    https://i.imgur.com/BmhLZWz.png White Dwarf 406

    Trolls
    Spoiler Alert, click show to read: 
    Badbreath Beaters = "The Beaters are simple, every day, troll folk. They'll go along with Boggrub's army for the chance of a decent meal."
    https://i.imgur.com/WSOL08z.png White Dwarf 88

    Black River Trolls = ”A less civilized bunch, if that is possible, the River Trolls are distinguished by their dark colouration and a propensity for rending their enemies limb from limb without the least provocation.”
    The Book of Battalion - Page 28

    Da Greenies = ”Smeared with the remains of their last meal (an over ripe giant slug), these two are hungry and feeling mean.”
    https://www.scribd.com/document/1141...alley-of-Death

    Da Trollz = A named troll regiment.
    https://i.imgur.com/fCi4Oo9.png White Dwarf 240
    https://i.imgur.com/EOUpN5B.png White Dwarf 323

    Devil Troll of Carcassone = ”He was renowned as the slayer of the monstrous*Dragon*Grelmalarch*and beheaded the*Devil*Troll*of*Carcassone*with a single strike.”
    http://warhammerfantasy.wikia.com/wiki/Reolus

    Dimmy's Trolls = Stone Trolls belonging to Dimmy. Part of Warlord Blackstab's army.
    https://i.imgur.com/9hvhPvw.png White Dwarf 229

    Gorskull War-Trolls = From the Grey Mountains, it seems these have small amounts of armour on and are mercenaries. It’s from Citadel Journal.
    https://www.scribd.com/doc/223219744/Citadel-Journal-38

    Rok Eataz = It was Grulsik's idea to tempt the hungry trolls using long trails of food. Following the line of tied-up stunties, the trolls amble over to the Moonclaws camp and stayed there.
    http://warhammerfantasy.wikia.com/wiki/Rok_Eataz

    Thulgul = "A huge horn-headed shadow looms towards you. The creature was once a Troll. Now it is hideously changed. It has a gnarly hide covered in huge, dripping tumours and three enormously muscular arms, one of which terminates in a pincer claw. Growing from its left shoulder, like some obscene fruit, is a small babyish head which glares at you with wise malign eyes. It chitters horridly in a language that you do not recognise. Pus dribbles down its chest from a huge leech mouth set below its neck." Found in Karak Eight Peaks.
    https://i.imgur.com/na5oQQt.png White Dwarf 125
    https://i.imgur.com/qZzCFtc.png White Dwarf 125
    https://i.imgur.com/rlKHeoN.png White Dwarf 125

    Giants
    Spoiler Alert, click show to read: 
    Big Krunk = Potentially not a real part of Warhammer lore, A giant.
    https://www.scribd.com/document/2285...rimgor-s-Horde

    Big Red = Named Giant. Part of Da Green Host.
    https://i.imgur.com/BmhLZWz.png White Dwarf 406

    Da Mighty Groxx = A renowned Giant.
    https://i.imgur.com/iFKcEML.png White Dwarf 398

    Gate Crasha = A named Golden Daemon entry.
    http://www.solegends.com/citcat2003og/c2003ogp80-00.htm

    Grimsmirk Danglejaw = A renowned giant.
    https://i.imgur.com/PMNSo3F.png Warhammer 3rd Edition Siege Rulebook

    Little Gork = The giant was raiding a Dwarf brewery when he was hit in the face with a stone from a Grudge Thrower. It failed to kill him, although it did remove what little wits he had. When he woke up he was convinced that he was Gork. He smeared his hands and feet with green paint, and now delights in jumping up and down on any non-greenskin that gets in his way, shouting 'Waaagh!' at the top of his lungs.
    http://whfb.lexicanum.com/wiki/Little_Gork

    Nurk da Beanpole = He’s not green, and he doesn’t say Waaagh! very much, but all the lads agree that Nurk’s fun to have around.
    https://i.imgur.com/n6raCky.png White Dwarf 358
    https://i.imgur.com/MsoAhd6.png White Dwarf 358

    War Machines
    Spoiler Alert, click show to read: 
    Bruglodd’s Manmangler = The Skullcleaver Orcs thought that Bruglodd the Fruitcake was mad when he started building a new weapon. But Bruglodd had seen human forces using Mangonels, and being quicker on the uptake than most Orcs, he decided to make one of his own.
    https://i.imgur.com/QukAv7u.png White Dwarf 89

    Da Boss’ Bane = Renowned Rock Lobber for landing off course and hitting their own warboss.
    https://drive.google.com/drive/folde...290REo2Nmc1U1E

    Fings Chucker = Renowned Rock Lobber.
    https://drive.google.com/drive/folde...290REo2Nmc1U1E

    Gorfung’s Man-Manglers = Man-Manglers stone throwers.
    https://i.imgur.com/rz0RZ5i.png White Dwarf 123
    https://i.imgur.com/cKArUUj.png White Dwarf 139

    Grim's Reaper = "Grim's Reaper was stolen from its creator, the Dwarven Engineer Grim Warspanner, by a group of Snotlings, who blazed a trail of destruction across a wide tract of forest before they encountered the Orcs of the Splintered Bone tribe. After some not entirely bloodless negotiations, the machine and its snotling crew were pressed into service as allies."
    https://i.imgur.com/Fmdljuv.png White Dwarf 88

    Hammer of Gork = Renowned Rock Lobber.
    https://drive.google.com/drive/folde...290REo2Nmc1U1E

    Krumpa’s Pigwagon = Orc Boar Chariot. Part of Da Green Host.
    https://i.imgur.com/BmhLZWz.png White Dwarf 406

    Notlob’s Bolt-throwers = The fame of Bruglodd’s Manmangler has spread far and wide, rivalling the renown of Notlob and his bolt-throwers.
    https://i.imgur.com/QukAv7u.png White Dwarf 89

    The Lead Belcher = The Broken Nose tribe captured dwarf war machines from Karak Azul. These they dubbed the Skull Crusher and the Lead Belcher.
    https://i.imgur.com/uI0Qluw.png White Dwarf 88
    https://i.imgur.com/zbERMf5.png 3rd Ed. Armies Book
    https://i.imgur.com/y7Z6XUB.jpg 3rd Ed. Armies Book
    http://www.solegends.com/citcat912/c...belcher-02.htm

    The Skull Crusher = "Skull Crusher is a dwarf trebuchet which was captured by the Broken Nose Tribe at the Battle of Karak-Azul. It uses the normal rules given for stone-throwers, except that the hit procedure is slightly different and the weapon magically ignites its ammunition, turning a conventional stone into a ball of fire."
    https://i.imgur.com/uI0Qluw.png White Dwarf 88
    https://i.imgur.com/CeqxB6y.png White Dwarf 88
    https://i.imgur.com/9jgysRf.png White Dwarf 103
    https://i.imgur.com/zbERMf5.png 3rd Ed. Armies Book
    https://i.imgur.com/y7Z6XUB.jpg 3rd Ed. Armies Book
    http://www.solegends.com/citcat912/c...crusher-02.htm

    The Wheelies = The Wheelies are very hard to stop when charging - they are likely to decimate any unit they hit.
    https://i.imgur.com/OtGwCOs.png White Dwarf 97

    Uzgrim’s Battle Chariots = Battle Chariot with 1 level 25 Hero. Light Armour, shield and hand weapon. Magic Standard.
    https://i.imgur.com/rz0RZ5i.png White Dwarf Issue 123


    Added RoRs:

    None yet
    Last edited by PaulH; August 14, 2022 at 09:06 AM.

  4. #4

    Default Re: Information for Potential New Orcs and Goblins Units - Updated 24/09/16

    Special and Named Characters

    Here will be a full list of every possible Legendary Lord or Legendary Hero that I could find for Greenskins. I have split them into different categories and whether they suit being Lords or Heroes, so it is easier to know which they are best suited to being added to, if someone wished to add them to the game. Also, there are a fair number that I couldn't place into one territory or other, so I guess they'd be free to put wherever someone wanted. Without further ado, here we go.

    Black Fang Tribe
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Gorgut, Warboss of the Black Fang Orcs = His meteoric rise to power means that although he is warboss, in reality he isn’t all that much more powerful that the other Big’Uns.
    https://www.scribd.com/doc/281082022...nture-Book-pdf

    Lords
    Spoiler Alert, click show to read: 
    Skabnoze, the Shaman = An Orc Shaman from Warhammer Quest, keeps Bogoff the Snotling as a faithful pet.
    https://www.scribd.com/doc/281082022...nture-Book-pdf

    Heroes
    Spoiler Alert, click show to read: 
    Gubbinz, the Goblin Jester = He has a pet squig hound called Growler. They make a strange partnership, and the malevolent squig hound is steadfastly loyal to his little comrade.
    https://www.scribd.com/doc/281082022...nture-Book-pdf

    Champions
    Spoiler Alert, click show to read: 
    Bogoff, the Snotling = Currently he is under the influence of a potion Skabnoze throught might make him bigger and stronger, but in fact it just made him very hyperactive. Bogoff is currently scuttling around like mad, grabbing things and making off with them at top speed.
    https://www.scribd.com/doc/281082022...nture-Book-pdf

    Black Spider Tribe
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Shaman Stikrit = "He had managed to bully the Black Spider tribe into hiring his services when he heard they were making the journey. Ruglud and his mercenaries had travelled beneath the great mountains with the tattooed Goblin tribe, though the forest-dwellers disliked being so far beneath the earth. The crazed Goblin Shaman Stikrit had paid Ruglud well."
    https://i.imgur.com/gO0N8O2.png Warhammer Chronicle 2003

    Bloodied Nose Tribe
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Ratscrote Boggobbler = ”the tribal Blood-Wizard (as he styles himself) has done his best to convert the tribe to the worship of Khakkekk, a fairly bloody Goblin deity who resemble Khorne, the Chaos Blood-God, in many particulars.” A chaos goblin.
    https://i.imgur.com/pGfQZmF.png

    Broken Nose Tribe
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Boggrub Legbiter = "With an expression bordering on the thoughtful he scans the lush, rolling plains of eastern Averland. His tribe, the Broken Nose goblins, have spent years battling through the Worlds Edge Mountains to reach this point. Since they captured Skull Crusher and Lead Belcher, two dwarven engines of war, nothing has stood in their way."
    https://i.imgur.com/uI0Qluw.png White Dwarf 88
    https://i.imgur.com/gm4wVQ8.png White Dwarf 88

    Lords
    Spoiler Alert, click show to read: 
    Gutbug = Boggrub's faithful lieutenant.
    https://i.imgur.com/uI0Qluw.png White Dwarf 88
    https://i.imgur.com/gm4wVQ8.png White Dwarf 88

    Heroes
    Spoiler Alert, click show to read: 
    Juju Rutting = Goblin Shaman. Level 2. Because of his relatively low intelligence he only knows 6 spells.
    https://i.imgur.com/gm4wVQ8.png White Dwarf 88

    Wolfy Wolfgang = A renowned Goblin hero that leads Wolfy Wolfgang's Wolf Rider Gang.
    https://i.imgur.com/hViiale.png White Dwarf 88

    Champions
    Spoiler Alert, click show to read: 
    Badbreath = A renowned Troll that leads Badbreath's Beaters
    https://i.imgur.com/WSOL08z.png White Dwarf 88

    Pussboil = A Goblin Champion.
    https://i.imgur.com/gm4wVQ8.png White Dwarf 88

    Ratbrain = A Goblin Champion.
    https://i.imgur.com/gm4wVQ8.png White Dwarf 88

    Spinning Spat = A renowned Goblin Fanatic
    https://i.imgur.com/WSOL08z.png White Dwarf 88

    Stink = A Goblin Champion
    https://i.imgur.com/gm4wVQ8.png White Dwarf 88

    Da Green Host
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Skragtoof da Mighty = Savage Orc Warboss with great weapon and obsidian lodestone.
    https://i.imgur.com/BmhLZWz.png White Dwarf 406

    Lords
    Spoiler Alert, click show to read: 
    Gazmaw Squigsqueeza = Savage Orc Great Shaman with war boar, Lucky Shrunken Head and an Obsidian Amulet.
    https://i.imgur.com/BmhLZWz.png White Dwarf 406

    Heroes
    Spoiler Alert, click show to read: 
    Redskull = Black Orc Big Boss with battle standard.
    https://i.imgur.com/BmhLZWz.png White Dwarf 406

    Champions
    Spoiler Alert, click show to read: 
    None yet

    Iron Claw Tribe
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Grotfang Skab = An orc warboss in charge of the Iron Claw Tribe. They live in the Border Princes and he hunts for the Crown of Gork. The tribe has fallen on very hard times.
    https://i.imgur.com/47TdU5O.png

    Lord
    Spoiler Alert, click show to read: 
    Oddgit = An goblin shaman in charge of the Iron Claw Tribe. They live in the Border Princes and he helps Grotfang Skab hunt for the Crown of Gork.
    https://i.imgur.com/47TdU5O.png

    Iron Fist Tribe
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Grotfang = He is the Waaagh-boss of the Iron Fist tribe. Potentially not a loreful hero, but I’m pretty sure it is, the maker of this document does a hefty amount of research and there are many heroes listed that I know are accurate to the lore.
    https://docs.google.com/file/d/0B_Re...pCVmxicGM/edit

    Lords
    Spoiler Alert, click show to read: 
    Snagga = One of Grotfang’s best bosses. Potentially not a loreful hero, but I’m pretty sure it is, the maker of this document does a hefty amount of research and there are many heroes listed that I know are accurate to the lore.
    https://docs.google.com/file/d/0B_Re...pCVmxicGM/edit

    Oddgit = Goblin Shaman listed in both sources, unsure of validity in the lore but I think he’s loreful.
    https://www.scribd.com/document/2285...rimgor-s-Horde
    https://docs.google.com/file/d/0B_Re...pCVmxicGM/edit

    Marrow Sucker Tribe
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Hogblud = "The Marrow Sucker Orcs had all but forgotten Hogblud, their onetime chief. He had gone away some time ago, and nothing had been heard of him since. So when a stranger wandered into the village claiming to be Hogblud and wanting to take over again, they were skeptical. Then he introduced them to his new friends, Zogzog the Shaman and Polly the Wyvern. And he explained why they hadn't heard anything from the neighbouring Neck Snapper tribe for awhile. At this point the Marrow Suckers realised how happy they were to have their old chief back."
    https://i.imgur.com/SYrOuhI.png White Dwarf 92

    Lords
    Spoiler Alert, click show to read: 
    Zogzog the Shaman = "He introduced them to his new friends, Zogzog the Shaman and Polly the Wyvern. And he explained why they hadn't heard anything from the neighbouring Neck Snapper tribe for awhile. At this point the Marrow Suckers realised how happy they were to have their old chief back."
    https://i.imgur.com/SYrOuhI.png White Dwarf 92

    Heroes
    Spoiler Alert, click show to read: 
    None yet

    Champions
    Spoiler Alert, click show to read: 
    None yet

    Red Fang Tribe
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Gorfang Rotgut = Gorfang is an immensely strong Orc. He lost an eye at the Battle of the Jaws, and wears an iron patch to cover the wound. Many of his battles have been fought against Dwarfs, including the siege of Barak Varr and the attack on Karak Azul.
    http://warhammerfantasy.wikia.com/wiki/Gorfang_Rotgut
    https://i.imgur.com/vOP56lo.png White Dwarf 159

    Lords
    Spoiler Alert, click show to read: 
    Scarpa, Gobbo Shaman = An old, knarled gobbo shaman as mad as a haddock.
    https://i.imgur.com/1VfV1XW.png White Dwarf Issue 205

    Sorefeet Tribe
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Warboss Maddog Badbref = "Maddog is the leader of the Sorefoot tribe, by virtue of his large cleaver and large impressive helmet. His tribe have spent years wandering the Badlands, fighting other Orcs (and mostly losing), for territory. The tribe's long journey finally brought them to the Blackmire, which being wet and smelly nobody else wanted!" He is armed with a huge cleaver that counts as a Sword of Might, and wears a helmet with Wyvern horns.
    https://www.scribd.com/document/2232...del-Journal-47 Page 12

    Lords
    Spoiler Alert, click show to read: 
    Munchit Snotgobbler, Great Shaman of the Sorefoot Tribe = "Munchit is Maddog's right hand goblin and advisor. It is probably down to his advice that the tribe has ended up living in a bog! He is not well liked, but is under Maddog's protection, the Warboss seems to think he brings him luck!" He has the items Dangly Wotnotz and a Staff of Sneaky Stealin'
    https://www.scribd.com/document/2232...del-Journal-47 Page 12

    The Scabbie Boyz
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Uzguz = He is chieftain of a nomadic savage orc tribe, he is not very bright even for orc standards and relies on Nazgob’s intelligence, which isn’t any better. Potentially not a loreful hero, but I’m pretty sure it is, the maker of this document does a hefty amount of research and there are many heroes listed that I know are accurate to the lore.
    https://docs.google.com/file/d/0B_Re...pCVmxicGM/edit

    Lords
    Spoiler Alert, click show to read: 
    Nazgob = He is Uzguz’s shamanic advisor Potentially not a loreful hero, but I’m pretty sure it is, the maker of this document does a hefty amount of research and there are many heroes listed that I know are accurate to the lore.
    https://docs.google.com/file/d/0B_Re...pCVmxicGM/edit

    The Skullcleavers
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Bruglodd the Fruitcake = The Skullcleaver Orcs thought that Bruglodd the Fruitcake was mad when he started building a new weapon. But Bruglodd had seen human forces using Mangonels, and being quicker on the uptake than most Orcs, he decided to make one of his own.
    https://i.imgur.com/QukAv7u.png White Dwarf 89

    Trogland
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Kap’n Skabend = Seems to be a goblin pirate of some kind, seems to be a Troglagob. Potentially not a loreful hero, but I’m pretty sure it is, the maker of this document does a hefty amount of research and there are many heroes listed that I know are accurate to the lore.
    https://docs.google.com/file/d/0B_Re...pCVmxicGM/edit

    Lords
    Spoiler Alert, click show to read: 
    Slygit, Skabend’s First Mate = Diminutive even by Goblin standards, Skabend believes he is blessed by Mork. Potentially not a loreful hero, but I’m pretty sure it is, the maker of this document does a hefty amount of research and there are many heroes listed that I know are accurate to the lore.
    https://docs.google.com/file/d/0B_Re...pCVmxicGM/edit

    Troll Island
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Chief Ugma = An abnormally intelligent River Troll that sends his band of trolls off to kill unwary adventurers.
    http://warhammerfantasy.wikia.com/wiki/Ugma

    WAAAGH! Azhag!
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Azhag the Slaughterer = Under direction from the malignant force dwelling in the Crown of Sorcery, Azhag has laid waste to vast tracts of the northern Empire.
    https://i.imgur.com/CiVxPe8.png White Dwarf 157
    https://i.imgur.com/n6raCky.png White Dwarf 358
    https://i.imgur.com/MsoAhd6.png White Dwarf 358

    Lords
    Spoiler Alert, click show to read: 
    Snotfinga da Black = A powerful shaman from Red Eye Mountain, Snotfinga wisely chose to fall into line with Azhag.
    https://i.imgur.com/n6raCky.png White Dwarf 358
    https://i.imgur.com/MsoAhd6.png White Dwarf 358

    Heroes
    Spoiler Alert, click show to read: 
    Numgak Crotchchoppa = Numgak’s been with Azhag since before Todtheim. Though he wasn’t brave enough to actually enter Todtheim with Azhag, he was at least loyal enough to wait outside for his return.
    https://i.imgur.com/n6raCky.png White Dwarf 358
    https://i.imgur.com/MsoAhd6.png White Dwarf 358

    Rotgob Facemasha = Rotgob has been with Azhag since before he discovered the Crown of Sorcery, and carries a matching standard.
    https://i.imgur.com/n6raCky.png White Dwarf 358
    https://i.imgur.com/MsoAhd6.png White Dwarf 358

    Whizzbang da Mad = Whizzbang emerged from the Great Forest, apparently driven quite insane by the Red Venom Forest Goblins.
    https://i.imgur.com/n6raCky.png White Dwarf 358
    https://i.imgur.com/MsoAhd6.png White Dwarf 358

    Champions
    Spoiler Alert, click show to read: 
    None yet

    WAAAGH! Biggob!
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Warboss Biggob = ”Biggob is the Warboss of a tribe of Savage Orcs. None can say for sure when he arrived on Albion, or in fact how he actually got there. Some think that his tribe has always existed there, others believe that his tribe are a small part of a larger Orc horde. Whatever the truth behind his appearance on Albion his attacks are proving most effective. In fact, the precision behind his raids has led to speculation that some other intelligence is guiding the tribe.”
    http://web.archive.org/web/200303061...eer/biggob.htm

    Lords
    Spoiler Alert, click show to read: 
    None yet

    Heroes
    Spoiler Alert, click show to read: 
    Boggi, Da Squealin’ Gobbo of Luck = ”As the monstrous weapon filled the air with thunder, and the bodies of Orcs were veritably ripped apart, the Orc shielded behind Boggi opened it eyes in surprise as it saw all its comrades cut to ribbons, while he remained unscathed. With a blood-curdling scream, the Orc dropped Boggi to the ground, who instantly dug himself into a nice hole in the sand, while the Orc rampaged towards the war engine and viciously hacked the human crew apart.”
    http://web.archive.org/web/200303061...teer/boggi.htm

    Big Boss Grashtag = ”From that day forwards, the Orc Big Boss Grashtag has dragged Boggi along to battle, seeing him as some kind of lucky charm. The shamans perceive that the goblin is, for whatever reason, favoured by Mork and Gork, and seems so unnaturally lucky that he is almost invulnerable. Grashtag has tried to exploit this talent in several unique and inventive ways, including strapping the tiny goblin to his shield, and wearing the goblin on his shoulders.”
    http://web.archive.org/web/200303061...teer/boggi.htm

    WAAAGH! Crazy Spider!
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Warlord Crazy Spider = ”When Crazy Spider was young, he had seen a vision after eating a particularly large, colourful and tasty spider. He had seen himself riding across battlefields on the back of a Giant Spider, dodging the bolts and arrows of his foes. He rapidly became one of the few Goblins to ever earn the title of Warlord, gaining the respect of Orcs and Goblins alike.”
    https://i.imgur.com/yhidxoW.png White Dwarf Issue 195

    Lords
    Spoiler Alert, click show to read: 
    None yet

    Heroes
    Spoiler Alert, click show to read: 
    Squatting Troll = ”Although Squatting Troll was not a great warrior, he was a great leader and powerful shaman. It was on his shoulders that the responsibility fell when the Forest Goblins needed guidance.”
    https://i.imgur.com/yhidxoW.png White Dwarf Issue 195

    WAAAGH! Git Guzzler!
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Goblin King Git Guzzler = He is huge for a Goblin, his mighty girth allowing him to push around his diminuitive kin and even bully weak-willed Orcs to do his bidding. He is also a fierce and dirty fighter, prone to outbursts of needless anger, which is often takes out on his nearest unfortunate minion.
    https://www.scribd.com/document/1510...hite-Dwarf-302

    Lords
    Spoiler Alert, click show to read: 
    Grabnatz Sourbelly, Gratist Goblin Mind of Iz Time = He is obsessed with experimentation, in particular the concotion of potions.
    https://docs.google.com/file/d/0B_Re...pCVmxicGM/edit
    https://www.scribd.com/document/1510...hite-Dwarf-302

    Heroes
    Spoiler Alert, click show to read: 
    Grotsnag = He fancies himself as something of a goblin folk hero. Despite his overblown opinion of himself, he is quite cunning and possesses an uncanny knack of taunting his quarry into foolish decisions.
    https://docs.google.com/file/d/0B_Re...pCVmxicGM/edit
    https://www.scribd.com/document/1510...hite-Dwarf-302

    Gulag = Grabnatz’s faithful, dim-witted Orc bodyguard.
    https://docs.google.com/file/d/0B_Re...pCVmxicGM/edit

    WAAAGH! Gorbad!
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Gorbad Ironclaw = "Gorbad was the mightiest Orc Warlord that ever lived. Atop his fearsome boar, Gnarla, Gorbad drove his horde across the Empire, sacking many great cities and even bringing Altdorf under siege. Even today, many centuries after his death, the name of Gorbad Ironclaw is feared in the Empire and his memory kept alive by the Orc Warlords that have succeeded him. Perhaps none will ever be as great again - he is the greatest of all Orc Warbosses and an inspiration to all Orc-kind."
    https://i.imgur.com/vPPLM2t.png White Dwarf 329
    https://i.imgur.com/sGNwhZH.png White Dwarf 329
    http://warhammerfantasy.wikia.com/wiki/Gorbad_Ironclaw

    Lords
    Spoiler Alert, click show to read: 
    Jawkrak da Invinsabul = "Jawkrak Da Invinsabul, Black Orc Big Boss with heavy armour, shield, and the Sword of Might."
    https://i.imgur.com/yeIZp9r.png White Dwarf 329

    Mad Manthumpa = "Mad Manthumpa, Black Orc Big Boss with heavy armour, choppa and Army Standard."
    https://i.imgur.com/yeIZp9r.png White Dwarf 329

    WAAAGH! Grimgor!
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Grimgor Ironhide = Never has Grimgor ever lost a fight, and he longs for the day that he may match his amazing skills with one of such equal measure as his own. Grimgor will never stop until this day comes, and he will continue on his bloody conquest until he rules the entire world.
    http://warhammerfantasy.wikia.com/wiki/Grimgor_Ironhide

    Lords
    Spoiler Alert, click show to read: 
    Borgut Facebeater = Borgut is a simple creature, brutally direct, utterly uncompromising and subject to wild intoxication in the heat of battle.
    http://warhammerfantasy.wikia.com/wi...gut_Facebeater

    Da Demolisher = "Unbeknownst to Da Demolisher, the causeway is still pitted with holes and cracks after its near-destruction by the priests of Middenheim. His trusty charger, Warpork, was more aware and the boar saved itself from plunging down such a hole to the forest floor half a mile below. Da Demolisher was not so lucky, though some of his Boyz claim that he's had worst falls in the past and that he'll be back… "
    The Loremaster's Journal

    Gizgub, Warboss of the Iron Web Tribe = "Above ground are the Forest Goblins of the Iron Web tribe. These goblins are deadly in numbers, and are actually in the employ of Grimgor Ironhide, forced to pay the great Warboss tribute." Forest Goblin Warboss. Has light armour and carries the Sword of Battle, Spiteful Shield and The Horn of Urgak.
    https://i.imgur.com/TzaAWYl.png White Dwarf 327
    https://i.imgur.com/LBH85sh.png White Dwarf 328

    Heroes
    Spoiler Alert, click show to read: 
    Arak Rateater, Iron Web Battle Standard Bearer = Forest goblin big boss. Light armour and the Spider Banner.
    https://i.imgur.com/ym9Chjt.png White Dwarf 327

    Brag Mak Morn = Potentially not a real part of Warhammer lore, apparently a Mountain Orc Chief.
    https://www.scribd.com/document/2285...rimgor-s-Horde

    Burgot Bonebreaka, Battle Standard Bearer = Black Orc. Heavy armour and carries Nogg's Banner of Butchery.
    https://i.imgur.com/LBH85sh.png White Dwarf 328

    Durkol Eye-Gouger = He is one of Da Immortalz, a trusted band of Black Orc warriors who have spent many years fighting in the name of Grimgor Ironhide. Potentially not a loreful hero, but I’m pretty sure it is, the maker of this document does a hefty amount of research and there are many heroes listed that I know are accurate to the lore.
    https://i.imgur.com/RxYht1b.png White Dwarf 328

    Fangi, Iron Web Big Boss = Forest goblin big boss. Light armour, shield, Maad's Map and the Backstabbers Blade.
    https://i.imgur.com/ym9Chjt.png White Dwarf 327

    Grimjaw Ironfang = "Meanwhile, Archaon's woes have increased with an unorthodox attack by the Orcs of Grimjaw Ironfang and other nearby tribes. Cannons scavenged from the ruins of Brass Keep have been put into action by the Greenskins. Many of the stolen artillery pieces have exploded, others have been significantly ‘Orcified' so that they fire explosively flatulent Squigs, while one or two actually rain down cannon balls onto the warriors following the Lord of the End Times."
    The Loremaster's Journal

    Snicket Flagwava, Wicked Moon Battle Standard Bearer = Night Goblin. Wields Bad Moon on a Stick.
    https://i.imgur.com/lntCtwh.png White Dwarf 327

    Uzguz, Warboss of the Wicked Moon Tribe = "Uzguz is the leader of the Wicked Moon tribe of Night Goblins, who now inhabit the ancient Dwarf mines and the surrounding caverns. It is this sneaky and tyrannical creature that holds Grombold's kinfolk prisoner even now." Night Goblin big boss. Light armor, shield, Martog's Best Basha and Warboss Um's Best Boss'At.
    https://i.imgur.com/TzaAWYl.png White Dwarf 327
    https://i.imgur.com/lntCtwh.png White Dwarf 327

    Wuzzek = Potentially not a real part of Warhammer lore, apparently rides the Phase Spider “Doomstrida”.
    https://www.scribd.com/document/2285...rimgor-s-Horde

    Zag Zappa = Night Goblin Shaman. Carries a Power Stone and a Magic Mushroom.
    https://i.imgur.com/LBH85sh.png White Dwarf 328

    Zig Redeye = Forest Goblin Shaman. Carries the Skull Wand of Kaloth.
    https://i.imgur.com/LBH85sh.png White Dwarf 328

    WAAAGH! Grodgit!
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Grodgit Stuntystompa = Night Goblin warboss with great weapon and Armour of Destiny.
    https://i.imgur.com/iFKcEML.png White Dwarf Issue 398

    Lords
    Spoiler Alert, click show to read: 
    Gittik Shroomfiend = Level 4 Night Goblin Great Shaman with Dispel Scroll
    https://i.imgur.com/iFKcEML.png White Dwarf Issue 398

    Glug Bigax = Night Goblin Warboss with great weapon.
    https://i.imgur.com/iFKcEML.png White Dwarf Issue 398

    Stabbit Stabbitagin = Night Goblin Warboss with additional hand weapon and Potion of Strength.
    https://i.imgur.com/iFKcEML.png White Dwarf Issue 398

    Heroes
    Spoiler Alert, click show to read: 
    Bilge Skroncha = Night Goblin Battle Standard Bearer with Bad Moon Banner.
    https://i.imgur.com/iFKcEML.png White Dwarf Issue 398

    Bog Hacka = Night Goblin Big Boss with Shield.
    https://i.imgur.com/iFKcEML.png White Dwarf Issue 398

    Drag Gobsmak = Night Goblin Big Boss with Obsidian Blade.
    https://i.imgur.com/iFKcEML.png White Dwarf Issue 398

    Grig Squigeyes = Level 2 Night Goblin Shaman.
    https://i.imgur.com/iFKcEML.png White Dwarf Issue 398

    Grud Gribble = Night Goblin Big Boss with great weapon.
    https://i.imgur.com/iFKcEML.png White Dwarf Issue 398

    The Great Zog = Level 2 Orc Shaman.
    https://i.imgur.com/iFKcEML.png White Dwarf Issue 398

    WAAAGH! Grom!
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Grom the Paunch = Grom was extremely large for a Goblin. While nowhere as tall as an Orc, Grom was immensly fat and strong. He famously ate a meal of Troll-meat. This act not only gave him life-long indigestion and terrible flatulence but also granted him some regenerative abilities.
    http://whfb.lexicanum.com/wiki/Grom_the_Paunch

    Lords
    Spoiler Alert, click show to read: 
    Blacktooth = A particularly vicious and cunning shaman who managed to tap into the arcane waystones in Ulthuan. He rides the wyvern Doomserpent, carries the Staff of Lightning, and wears the Black Amulet.
    https://www.scribd.com/document/2232...del-Journal-35

    Heroes
    Spoiler Alert, click show to read: 
    Gorgog = He was once chieftain of the Red Nose Goblin Tribe before Grom the Paunch conquered them. He is now one of his most loyal bosses. He uses the Tormentor Sword and rides a giant wolf.
    https://www.scribd.com/document/2232...del-Journal-35

    Niblit = Grom was so exhausted, he sat his bulk down -- directly on top of a diminutive Night Goblin. All expected to find just a black cowl and an oozy stain beneath Grom's mass, but the Night Goblin not only survived, he sprang forth with a maniacal grin on his face. Taking this great fortune as a sign from Mork, Grom instantly promoted the lucky Night Goblin to carry his standard.
    http://warhammerfantasy.wikia.com/wiki/Grom_the_Paunch

    WAAAGH! Grumskul
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Grumskul Bonegrinda = ”Under the brutal leadership of Warlord Grumskul Bonegrinda and his Badax tribe, many disparate tribes of greenskins have banded together to sweep out of the mountains to lay waste to the ‘umies.”
    https://i.imgur.com/FlJdZhZ.png White Dwarf 352
    https://i.imgur.com/YtZ4q5r.png White Dwarf 352

    Lords
    Spoiler Alert, click show to read: 
    Fugnutz = Mad Night Goblin Great Shaman leading an army of squigs and trolls.
    https://i.imgur.com/FlJdZhZ.png White Dwarf 352

    Grizgutz Stuntystompa = Night Goblin warchief who wrote the book on sneakiness (but can’t read). Includes the Crimson Deathcaps and a Squigasaur in his armies.
    https://i.imgur.com/FlJdZhZ.png White Dwarf 352

    Grod Headchoppa = Black Orc Warlord leading an all-Boyz force.
    https://i.imgur.com/FlJdZhZ.png White Dwarf 352

    Snort Ogbreff = Warlord of Da Aporkalypse, leads an Orc Boarboy Raider army.
    https://i.imgur.com/FlJdZhZ.png White Dwarf 352

    Heroes
    Spoiler Alert, click show to read: 
    Racknid the Rancid = Forest Goblin that leads a Spider Rider heavy army and has a colossal spider monster.
    https://i.imgur.com/FlJdZhZ.png White Dwarf 352
    https://i.imgur.com/YtZ4q5r.png White Dwarf 352

    Uz-zod = Leads Uz-zod’s Castle-Krackaz, which is an artillery army with a crude Stompa.
    https://i.imgur.com/FlJdZhZ.png White Dwarf 352

    WAAAGH! Longtooth
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Rug Longtooth, Great Goblin Warlord = ”His northern hosts of renegade Goblins harrassed the lands of Thorgrimm Branedimm for many years.” A Great Goblin, which I’d equate to a Hill Goblin, who rides in a heavy chariot pulled by boars rather than wolves. Wields the magic sword Kushmug Ulub.
    The Book of Battalions - Page 3

    Lords
    Spoiler Alert, click show to read: 
    Jaggleburst, Red Goblin Chieftain = ”Jaggleburst rides a giant wolf. Because the animal has its own attack it costs extra points.” Wields the magic sword “Fido”. Not sure if Red Goblins are a subspecies or just paint themselves red.
    The Book of Battalions - Page 5

    Heroes
    Spoiler Alert, click show to read: 
    Chicken Jorj, Great Goblin Shaman = ”Chicken, Chick to his friends, is Rug’s personal Great Goblin Shaman (novice). Rug often suppresses Jorj’s desire to run away by tying him to his chariot.” Assumed to be a hill goblin, he wields the magical mace Ash Cleaver.
    The Book of Battalions - Page 4

    Grimfang = ”The second Battalion consists of Night Goblins under their commander Grimfang.” Part of Rud Longtooth’s Waaagh! Wields the magical weapon “All Bright Written in Magick.”
    The Book of Battalions - Page 4

    Mean-hook Mo = The guard captain of the Axe Ministers, Rug Longtooth’s personal guard. Wields shield and sword.
    The Book of Battalions - Page 3

    Champions
    Spoiler Alert, click show to read: 
    None yet
    Last edited by PaulH; June 14, 2021 at 05:51 AM.

  5. #5

    Default Re: Information for Potential New Orcs and Goblins Units

    WAAAGH! Morglum Necksnapper
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Morglum Necksnapper = Morglum Necksnapper was the leader of the mighty Necksnapper tribe of the Dark Lands. In 2488 he led his forces across the World's Edge Mountains and defeated a large Bretonnian errantry army which had been methodically cleansing the northern Badlands of greenskins for several years.
    http://warhammerfantasy.wikia.com/wi...um_Necksnapper

    Lords
    Spoiler Alert, click show to read: 
    Gaglug Dogbreath = ”Gaglug, like many cavalry commanders, is a glory-seeker, always on the lookout for a chance to do something incredibly foolhardy and romantic.
    https://i.imgur.com/nqWnR4V.png White Dwarf 110

    Oglok da ‘Orrible = Aided by his second-in-command, Oglok da 'Orrible, Morglum later united with the Orc Warboss Gorfang Rotgut to attack Karak Azul.
    http://warhammerfantasy.wikia.com/wi...um_Necksnapper

    Sogrodd Stunty-Flayer = Leads Morglum’s shock troops into battle.
    https://i.imgur.com/7frSdF0.png White Dwarf 110

    Heroes
    Spoiler Alert, click show to read: 
    Bogradd Tusker = Considered by Morglum to be trustworthy. He wears headdresses adorned with fingerbones of the defeated.
    https://i.imgur.com/yVeKRqm.png White Dwarf 110

    Margrogg = A seasoned veteran who leads Magrogg’s Maggots, but is an untried unit leader.
    https://i.imgur.com/yVeKRqm.png White Dwarf 110

    Champions
    Spoiler Alert, click show to read: 
    Momma = He tends to react rather violently to any comments about his name. Obsessed with trinkets and treasure, and leads Momma’s Boyz.
    https://i.imgur.com/yVeKRqm.png White Dwarf 110

    Plonki = Pig mascot of Bogradd Tusker’s ‘Ogg Boyz.
    https://i.imgur.com/yVeKRqm.png White Dwarf 110

    WAAAGH! Skarsnik!
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Skarsnik & Gobbla = Since his rise to power, Skarsnik has since been singled out from all the other Goblin Warlords before him for possessing an incredible intellect that is wholly unexpected from such a primitive race.
    http://warhammerfantasy.wikia.com/wiki/Skarsnik

    Lords
    Spoiler Alert, click show to read: 
    Boss Niknok = The Boss of the Red Spears.
    https://i.imgur.com/tlty2V2.png Warhammer Novel: Skarsnik

    Boss Tarkit Fing-Finger = A night goblin who led the Backstairs Boys tribe, they were vassals under the Crooked Moon when led by Ibrit Dungstrangler.
    https://i.imgur.com/ZWoM063.png

    Garbag = Night Goblin Great Shaman. Wields the Staff of Sneaky Stealin' and Guzzla's Backbone Brew.
    https://i.imgur.com/kk0Mpmv.png White Dwarf 254

    Goggrul Skarlug = "Goggrul is a typical Orc - mean, unpleasant, and violent. The reason he's got where he is today is that he is more mean, more unpleasant, and considerably more violent than his fellows. Having clawed his way up the ladder of success to become leader of the largest Snarling Sun tribe in the local area, Goggrul is in no hurry to give up his position."
    https://i.imgur.com/tr887WM.png White Dwarf 125
    https://i.imgur.com/fjsQaxv.png White Dwarf 125

    Grobskab the Runtboss = A runtboss
    https://i.imgur.com/X1zux2H.png Warhammer Novel: Skarsnik
    https://i.imgur.com/QFn9MoW.png Warhammer Novel: Skarsnik

    Ibrit Dungstrangler = A giant goblin who was once clan chief of the Crooked Moon tribe.
    https://i.imgur.com/ZWoM063.png

    Moon Maw = "The eyes of two giant orcs who laughed at me and fought each other, disappearing and re-coalescing like shapes in the mist. Sometimes they looked right at me, or cheered the small greenskins, at other times they appeared to pour derision on the goblin column. On two occasions I saw the shaman, Moon Maw, looking up at the sky, and I knew he could see them too."
    https://i.imgur.com/lCfcSGc.png Warhammer Novel: Skarsnik

    Nagrat = Night Goblin Great Shaman. Wields Dangly Wotnots, Ditto's Double Doin' Doo-Dabs, and Nibbla's Itty Ring.
    https://i.imgur.com/kk0Mpmv.png White Dwarf 254

    Skumwort Skabbad = "Goggrul's usual tactic is to hit first and ask questions later. This has caused a great deal of friction between himself and Skumwort Skabbad, the leader of the Howling Moon tribe that shares the undercity. Skumwort insists that it isn't a good idea for the tribes to fight each other when they should be out dealing with the dwarfs that are trying to reclaim the area."
    https://i.imgur.com/fjsQaxv.png White Dwarf 125
    https://i.imgur.com/eeXmCeX.png White Dwarf 125

    Heroes
    Spoiler Alert, click show to read: 
    Buzzcrag = Night Goblin Shaman with the Pipes of Doom and a Magic Mushroom
    https://i.imgur.com/EOUpN5B.png White Dwarf 323

    Chief Long Nose = Considered by Skarsnik to be his most cunning vassal. Might have meant the least stupid. Leads the Goblins of the Red Belts and has a troll.
    https://i.imgur.com/zOzFCVQ.png Warhammer Novel: Skarsnik
    https://i.imgur.com/GaNiYCv.png Warhammer Novel: Skarsnik

    Chief Moon Claw = Named as one of Skarsnik's best lieutenants. He leads the Three Moons Tribe of night goblins. Seems to have a 'friendship' with Chief Long Nose, though goblin friendships tend to be fatal.
    https://i.imgur.com/zOzFCVQ.png Warhammer Novel: Skarsnik
    https://i.imgur.com/GaNiYCv.png Warhammer Novel: Skarsnik

    El Grobi = "El Grobi, my enthusiastic, but not always entirely successful Goblin Assassin... It's great fun to recall those old war stories, such as the time El Grobi killed a terrorgheist in a single round of combat."
    https://i.imgur.com/ZxgtKuD.png White Dwarf 402

    Fizzbang = "Then there are my many Wizards, including Fizzbang and Randalf the Green."
    https://i.imgur.com/ZxgtKuD.png White Dwarf 402

    Garg Gorgul, Ogre Bodyguard of Goggrul Skarlug = "Garg Gorgul came to the World's Edge Mountains in search of refuge. As a pit fighter in a travelling freak show he was subjected daily to appalling violence, as he fought for his life against heavily-armed men in the cause of entertainment. Goggrul Skarlug immediately saw the Ogre's potential, and Garg has served him faithfully ever since."
    https://i.imgur.com/BqlEByC.png White Dwarf 125

    Gutbag = Night Gobbo Big Boss with shield, Martog’s Best Basha, and Bigged’s Kickin’ Boots
    https://i.imgur.com/EOUpN5B.png White Dwarf 323

    Hobkins = "Hobkins the Dwarf Hunter, who is kind of like a Witch Hunter but for Dwarfs."
    https://i.imgur.com/ZxgtKuD.png White Dwarf 402

    Randalf the Green = "Then there are my many Wizards, including Fizzbang and Randalf the Green."
    https://i.imgur.com/ZxgtKuD.png White Dwarf 402

    Rotbelly = Night Goblin Shaman. Uses Madcap Mushrooms.
    https://i.imgur.com/kk0Mpmv.png White Dwarf 254

    Scabrat = Night Gobbo Shaman with Dispel Scroll and Nibbla’s Itty Ring
    https://i.imgur.com/EOUpN5B.png White Dwarf 323

    Champions
    Spoiler Alert, click show to read: 
    Duffskul = One of Big Boss Tarkit Fing-Fingers men.
    https://i.imgur.com/X1zux2H.png Warhammer Novel: Skarsnik

    Gosgob = One of Big Boss Tarkit Fing-Fingers men.
    https://i.imgur.com/X1zux2H.png Warhammer Novel: Skarsnik

    Urk-Durk = "This was such a freak. The new goblin's skin was a pasty grey, not any one of the vivid green shades a proper goblin's skin should be. Its legs were short and stumpy, its arms were too long, and its shoulders unnaturally broad. It waddled as it walked." It has two heads.
    https://i.imgur.com/hhhb6Yu.png Warhammer Novel: Skarsnik

    WAAAGH! Spinny Blackstab!
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Warlord Spinny Blackstab = "The Imperial annals tell that in the summer of the year 2510, a horde of Goblins, commanded by the infamous Spinny Blackstab was plaguing the lands around Middenheim. As the year progressed, and Warlord Blackstab gathered ever more goblins under his banners, he became bolder in his raids." Night Goblin with sword and shield. He wields the following magical items; Heart Seeker (magic weapon), Armour of Meteoric Iron, and the Ruby Chalice.
    https://i.imgur.com/9hvhPvw.png White Dwarf 229
    https://i.imgur.com/1UHTlbR.png White Dwarf 229

    Lords
    Spoiler Alert, click show to read: 
    Big Boss Chucka = Night goblin who uses sword, light armour and bow. Also has the Blade of Leaping Bronze and the Amulet of Fire.
    https://i.imgur.com/9hvhPvw.png White Dwarf 229

    Big Boss Dimmy = Night Goblin who uses sword and light armour. He wields the Blade of Ensorcelled Iron and the Charmed Shield.
    https://i.imgur.com/9hvhPvw.png White Dwarf 229

    Big Boss 'Urp' Bonebreff = Common goblin with spear, sword, shield and rides Daisy the Giant Wolf. Wields the Ogre Blade and wears the Crown of Command.
    https://i.imgur.com/9hvhPvw.png White Dwarf 229

    Heroes
    Spoiler Alert, click show to read: 
    Shaman Shim Sham = Uses the Blade of Slicing and a Dispel Scroll.
    https://i.imgur.com/9hvhPvw.png White Dwarf 229

    Unaffiliated
    Spoiler Alert, click show to read: 
    Lords
    Spoiler Alert, click show to read: 
    Borzag = Orc Shaman Lord riding War Wyvern armed with a Blade of Darting Steel
    https://i.imgur.com/KLRmiOL.png White Dwarf 159

    Furgit Gutslasha = When one delves a little deeper into the history of that sorry event, it all came about when a sneaky Goblin, Furgit Gutslasha, tried to impress his Orc overlord by climbing Iron Rock and make off with a Wyvern hatchling to present as a gift to his master. Suffice to say that the maternally outraged mother was not impressed, and proceeded to annihilate the entire greenskin tribe. Ironically, it is rumoured that only Furgit himself escaped the ensuing massacre. The escaped Wyverns have roosted in the cliffs ever since.
    http://warhammerfantasy.wikia.com/wiki/Wyvern_Cliffs

    Gan Green = Gan sees himself as a fearless and mighty warrior.
    https://i.imgur.com/hC6GboZ.png White Dwarf 97

    Ghazrak Blagtoof = Seems to ride a big ass Wyvern.
    Orc and Goblin Army Book, Page 62 & 63

    Gitilla da Hunter = After years on wolfback, Gitilla is a master raider and a scout beyond compare. None can match his sudden assaults or wily feints along an enemy's flanks. With his enormous bow (for a Goblin, anyway), Gitilla has become a deadly accurate marksman. He and da Howlerz are notorious for launching wicked volleys of bowfire, even while riding at breakneck speeds.
    http://warhammerfantasy.wikia.com/wi...illa_da_Hunter

    Gnasher Goreslobber = An orc warlord
    https://i.imgur.com/tBtjSlY.png 3rd Ed. Armies Book

    Gnashrag = "Gnashrag the Orc Warlord watched the Bretonnian battle line approach. Suddenly he spied Ugrug's boys surge forward."
    https://i.imgur.com/pt09H1C.png White Dwarf 244

    Gorbash = He was forced to fight in brutal pit-fights for the amusement of the Dark Elf nobility. He grew large and strong as he defeated everything thrown at him. Over the years he fought all manner of creatures for the entertainment of the braying crowd.
    http://warhammerfantasy.wikia.com/wiki/Gorbash

    Gorblum the Magnificent = Goblin General riding a Gigantic Spider and wearing the Crown of Command
    https://i.imgur.com/KLRmiOL.png White Dwarf 159

    Gorrfang Ratbreath = Goblin War Boss riding a gigantic spider and carrying the Horn of Urgok.
    https://i.imgur.com/b6PgfIM.png White Dwarf 155

    Grobgut Skewtooth = Goblin Shaman Lord riding a gigantic spider and carrying the Skull Wand of Kaloth.
    https://i.imgur.com/b6PgfIM.png White Dwarf 155

    Hogrod Trollslaughterer = ”The Orcs who’ve been attacking the town (Carroburg) are the same Orcs who’ve been involved in minor skirmishes with the town foresters for years. And now the Orcs have a new leader; the Orc Warlord who once led them, Gragath Rogant, has been replaced by Hogrod Trollslaughterer, a fearsome Ogre chieftain from the same foul line that spawned Ratgot Dwarfmangler”
    https://i.imgur.com/bUb72mF.png White Dwarf 121

    King Uggo = "Angestag: a bright morning in Brauzeit, 2513. It is the day of the terrible Battle of Aver Vale. The army of Dwarf Lord Durnatz Duran is drawn up across the valley, facing the fearsome Orcish warlord and self-styled 'King' Uggo."
    https://i.imgur.com/0Mx8UTS.png White Dwarf 100

    Sir Orc-alot = "Harken now to an ancient tale, little remembered and seldom recounted. This is the Story of one Orc and his dream. His dream to oust all other races from that blasted wasteland known as the Dark Lands... thus did the mighty Sir Orc-alot ride forth, heading a green host, the likes of which is never likely to be seen again."
    https://i.imgur.com/9cMhlfC.png White Dwarf 252

    Snagla Grobspit = Snagla Grobspit is perhaps one of the most legendary Forest Goblin to have ever terrorize the forested woodlands of the Old World. Snagla Grobspit is a woodcrafty Spider Rider, able to sneak around enemy armies and launch attacks from unexpected quarters. While all Forest Goblins wail a high-pitched cry as they charge, none can match the horrible undulating cry of Snagla and his mob.
    http://warhammerfantasy.wikia.com/wiki/Snagla_Grobspit

    The Black Gobbo = ”The Black Gobbo is a despicable creature who is so untrustworthy that even other Goblins don't really trust him. Which, in true greenskin spirit, actually generates a lot of respect for the Black Gobbo from these tiny, mean-spirited Goblins! Originally a puny Night Goblin known simply as Skitgit, the Black Gobbo possessed something that most Goblins lack: ambition. It took years of effort to become a full-fledged Night Goblin Warboss. The sheer number of underhanded, sneaky, backstabbing, traitorous, greedy, and cunning deeds Skitgit undertook in his career is absolutely astounding.”
    https://web.archive.org/web/20071217...ck_gobbo/2.htm

    The Manflayer = An Orc chieftain who wears the skins of humans as a cloak, armed with an axe and a magic cleaver, He wanted to take Gotreks axe so he could have a magic axe to match his magic cleaver. Slain by Gotrek.
    http://warhammerfantasy.wikia.com/wi..._Felix#Enemies

    Vomitskrag Krusher = Known as ‘Pukebreath’ when he isn’t around, Vomitskrag’s personal habits are beyond description!
    https://i.imgur.com/r9Im9fO.png White Dwarf 97

    Warboss Uzgor Scabgrit = "In the south, as almighty Settra pushed on towards Nagashizzar, the armies of Amun II, of the Third Glorious Dynasty of Khemri, and King Ximhotep have pushed north and west towards Mount Bloodhorn. Both armies have met stiffening resistance in the form of Black Orc Warboss Uzgor Scabgrit, who has so far fought the advancing Undead to a standstill."
    The Loremaster's Journal

    Wurrzag Ud Ura Zahubu, Da Great Green Prophet = Like all Orc Shamans, Wurrzag is completely crazy, though what he lacks in sanity he more than makes up for with vision and inspiration. It is widely believed that an army with Wurrzag in it has never been defeated in battle.
    http://warhammerfantasy.wikia.com/wiki/Wurrzag

    Zarkhul = ”Zarkhul woke from his trance. He was uneasy even though he could sense the comforting mass of thousands of orcs all around and draw power from their presence. They had come from all over the island to be here. Battled their way to join his clans, summoned by the ancient mass instincts of the orcish kind. Something bad was going on. He sensed it. The weather had worsened. Magrig, the sleeping god they had made offerings to for so long, had turned against his people and now his visions spoke of a time and death and hunger for the tribes”
    Gotrek & Felix: Giantslayer by William King - Chapter 22

    Heroes
    Spoiler Alert, click show to read: 
    Badruk ‘Eadsplitta = More than anything else, more even than kicking Gobbos, ‘Eadsplitta likes fighting Dwarfs. They’re good in a scrap so he gets a worthwhile fight, they don’t break easily so he gets a chance to flex his muscles, and they don’t run away in the middle of the fun.
    https://www.scribd.com/document/2096...rc-Hero-Badruk

    Bigfeet Bonehead = He is from the foothills around Mount Bloodhorn, in the Badlands. He is a savage orc with a difference. As leader of his tribe he was less suspicious of ‘teknolology’ than his comrades, and positively encouraged his drinking cronies to come up with great new things for him to tinker with.
    https://www.scribd.com/document/2230...del-Journal-07

    Blackhead the Worse than Normal = Known as the ‘Spot Brothers’, Zitpicker and Blackhead have a lot in common - heave-inducing complexions and a hatred of all things dwarven.
    https://i.imgur.com/hC6GboZ.png White Dwarf 97

    Bogzap = "Deep within the Great Forest lies the Temple of 'Umukhrukbuktukmuk'. Hidden in this temple is the Orc idol Mutbuk, the greatest source of WAAAGH! energy in the Old World. It's guardian, the Orc Shaman Bogzap, is under attack from a company of Knights of the White Wolf."
    https://i.imgur.com/UbmbRrQ.png White Dwarf 250

    Da Mostest of Snotters = "Once a year the Greenfingers and Browngobs Goblin tribes gather for their most ancient ritual. The Snot Hunt! Which ever goblin can catch the most Snotlings becomes Da Mostest of Snotters. He is held in awe (and envy) by every other goblin."
    https://i.imgur.com/9gwNMR7.png White Dwarf 252

    Eezgott Datrotts = Night goblin big boss, light armour, double handed axe.
    https://i.imgur.com/mbJEN2s.png White Dwarf 249

    Gruzk Bloodgobbler = ”You’re the most brillist Orc leader ‘wots dunn in the mostest stunties ever!” Gruzk is a foul, bloodthirsty creature that enjoys nothing more than lightly toasted dwarf. He has been known to toss big snowballs down at the enemy.
    https://i.imgur.com/NBCZheD.png White Dwarf 91
    https://i.imgur.com/zgN9Viw.png White Dwarf 91

    Mikira = Army standard bearer.
    https://i.imgur.com/KLRmiOL.png White Dwarf 159

    Murgog = His finest hour was when he saw off an entire formation of Questing Knights.
    https://i.imgur.com/HcLwzTE.png White Dwarf 357

    Ragged-Ear Kraal = ”Kraal got his prefix when, drunk on spitberry juice, he decided that serratd ears would improve his looks. His longtime partner, Skimgol, did the business with his cleaver and, on the whole, Kraal is well pleased with the results.”
    https://www.scribd.com/document/1141...alley-of-Death

    Skargash = Orc Big Boss wearing Heavy Armour, Potion of Strength, and Shrieking Blade.
    https://i.imgur.com/KLRmiOL.png White Dwarf 159

    Skimgol ‘The Butcher’ Zekaarg = ”Hated and feared by those under his command, Skimgol is sadistic, warped and definitely not nice.”
    https://www.scribd.com/document/1141...alley-of-Death

    Ravin’ ‘Rat’ Ripsnarl, Orc Shaman = ”’Rat’ froths at the mouth and lets out constant snarling whines - a truly awesome condition. He wears a dwarf’s thigh bone through his obscenely stretched nose.”
    https://www.scribd.com/document/1141...alley-of-Death

    The Doom Brothers = Had models in an early version of Warhammer Fantasy.
    https://i.imgur.com/6aHG4A4.png White Dwarf 91

    Uglub Stormfart = Orc Big Boss, spear, shield, light armour and war boar.
    https://i.imgur.com/mbJEN2s.png White Dwarf 249

    Zitpicker Zorn = Known as the ‘Spot Brothers’, Zitpicker and Blackhead have a lot in common - heave-inducing complexions and a hatred of all things dwarven.
    https://i.imgur.com/hC6GboZ.png White Dwarf 97

    Champions
    Spoiler Alert, click show to read: 
    Angok = A renowned Orc Champion.
    https://i.imgur.com/Iioox0d.png

    Bigdig Liveripper = A named orc champion
    https://i.imgur.com/g3JJTFp.png White Dwarf 89

    Brogbladd Brainbelter = A named orc champion
    https://i.imgur.com/g3JJTFp.png White Dwarf 89

    Darket = A renowned Orc Champion.
    https://i.imgur.com/Iioox0d.png

    Diglad Manmincer = A named orc champion
    https://i.imgur.com/g3JJTFp.png White Dwarf 89

    Dirksod Dwarfhater = A named orc champion
    https://i.imgur.com/g3JJTFp.png White Dwarf 89

    Eddrig Dwarfcutter = A named orc champion
    https://i.imgur.com/g3JJTFp.png White Dwarf 89

    Fletch = A renowned Orc Champion.
    https://i.imgur.com/Iioox0d.png

    Gorb = A renowned Orc Champion.
    https://i.imgur.com/Iioox0d.png

    Grimglum Bonedancer = A named orc champion
    https://i.imgur.com/g3JJTFp.png White Dwarf 89

    Hakblod Stuntyslicer = A named orc champion
    https://i.imgur.com/g3JJTFp.png White Dwarf 89

    Hurt = A renowned Orc Champion.
    https://i.imgur.com/Iioox0d.png

    Malgrunt Spearcrest = A named orc champion
    https://i.imgur.com/g3JJTFp.png White Dwarf 89

    Mandig Elfsickle = A named orc champion
    https://i.imgur.com/g3JJTFp.png White Dwarf 89

    Nyarg = A renowned Orc Champion.
    https://i.imgur.com/Iioox0d.png

    Orbid = A renowned Orc Champion.
    https://i.imgur.com/Iioox0d.png

    Orrik Bloodbasher = A named orc champion
    https://i.imgur.com/g3JJTFp.png White Dwarf 89

    Ranglit = A renowned Orc Champion.
    https://i.imgur.com/Iioox0d.png

    Sambg = A renowned Orc Champion.
    https://i.imgur.com/Iioox0d.png

    Slyss = A renowned Orc Champion.
    https://i.imgur.com/Iioox0d.png

    Spigblad Spikemangler = A named orc champion
    https://i.imgur.com/g3JJTFp.png White Dwarf 89

    Spiker Bloodretch = Champion of the Wulfboyz
    https://i.imgur.com/tBtjSlY.png 3rd Ed. Armies Book

    Spikk = A renowned Orc Champion.
    https://i.imgur.com/Iioox0d.png

    Zigblog Witchstaff = A named orc champion
    https://i.imgur.com/g3JJTFp.png White Dwarf 89

    Zinge = A renowned Orc Champion.
    https://i.imgur.com/Iioox0d.png


    Added Characters

    Hogrod Trollslaughterer (Unaffiliated - Lord)

    Removed Characters:

    None yet.
    Last edited by PaulH; August 14, 2022 at 09:07 AM.

  6. #6

    Default Re: Information for Potential New Orcs and Goblins Units

    Magical Weapons, Armour, Amulets, Scrolls and Other Items

    This section deals in those magical items that can be used by this faction. This is by no means a full list, I doubt I'll ever get that, but it will provide modders with information if they wish to add new magical weapons, armour and items into the game to be used.

    Common Magic Items
    Spoiler Alert, click show to read: 
    If you follow the link below you will find dozens of magical items that are commonly found in the Old World (and beyond).
    https://www.twcenter.net/forums/show...1#post15255257


    Magic Weapons
    Spoiler Alert, click show to read: 
    Bonehead’s Whacker = ”Bonehead’s Whacker is a large two handed club, covered with crude Savage Orc runes. Enscribed by the shaman of Bonehead’s old tribe, Weird-Eye Bogstench, the runes have turned the primitive implement into a weapon of destructive potential.”
    https://www.scribd.com/document/2230...del-Journal-07

    Skull Mitt = ”After slaying the Orc chieftain Bogbad Borblod, Gorskull skinned the flesh from Bogbad’s skull and tied it to his fist.
    https://www.scribd.com/document/2232...del-Journal-38


    Magic Armour
    Spoiler Alert, click show to read: 
    The Shield of Ekrund = ”This battered shield is rumoured to have belonged to the last of the Ironbreakers to fall defending Ekrund.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA


    Arcane Items
    Spoiler Alert, click show to read: 
    Battle Stone of Le Marquis = ”Michel d’un Doigt was a Bretonnian wizard famous for the nine enchanted gem stones he created. The Battle Stone is a glimmering red ruby that fills its bearer with vigour and energy.”
    https://i.imgur.com/AGceWtm.png White Dwarf Issue 194

    Bufo’s Hex Scroll = ”This scroll may be used to cancel out the spell of an enemy wizard and turn him into a toad.”
    https://i.imgur.com/XIAKWjB.png White Dwarf Issue 194

    Crown of Gork = "Nar, lissen, da awesome Crown of Gork is a relic wot dem ol'shamanz put under da Idol just in case it wuz needed fer savin' da tribe. If yer go an' get it, yer can use all dat wild an' crazy magic wot's stored up in it to stick it to dem 'umanz and make da tribe dead powerful once more!"
    https://i.imgur.com/47TdU5O.png White Dwarf 333

    Fungus Buster Brew = ”Derived from Mad Cap Mushrooms, when drunk this brew can send a night goblin into a psychotic frenzy. Of course, it may just give them diarrhoea!”
    https://www.scribd.com/document/2232...del-Journal-46

    Lifestone of Ashraaz = ”The Lifestone of Ashraaz is a jet black gem that is worn round the neck of its bearer. When invoked, a beam of light shoots out of the stone and bathes the bearer and his opponent in a pool of yellow light. When the light fades the bearer’s wounds have been magically transferred to his enemy.”
    https://i.imgur.com/O9IGyJF.png White Dwarf Issue 194

    Power Stone of Le Marquis = ”Michel d’un Doigt was a powerful Bretonnian wizard who laboured long and hard to create a series of enchanted gem stones for use by the chivalric knights of that realm.”
    https://i.imgur.com/AGceWtm.png White Dwarf Issue 194

    The Mystic Shield of Brag = ”This scroll of parchment contains a powerful anti-magic enchantment that may be used by a wizard to block the spell of an enemy spellcaster.”
    https://i.imgur.com/XIAKWjB.png White Dwarf Issue 194


    Enchanted Items
    Spoiler Alert, click show to read: 
    Pelt of Wulfag = ”When able to pursue a broken enemy they must do so, and they add D6 speed to their movement.”
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf


    Magic Standard

    Spoiler Alert, click show to read: 
    The Banner of Mount Bloodhorn = ”The crude stitching and daubed tribal markings identify this tattered banner of being of greenskin origin, and echoes of their bloodlust and aggression remain bound to its fabric.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA

    The Bog Standard = ”This plain flag looks like little more than a rag on a stick.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA


    Kadon’s Scrolls of Binding
    Spoiler Alert, click show to read: 
    When a storm of magic breaks, it isn’t merely battlefield sorcery that increases in power. All manner of spells and items dormant for decades suddenly crackle into vibrant life, eager to have their power unleashed on an unsuspecting world. Chief among these are Kadon’s Scrolls of Binding; each scroll was crafted with a particular beast in mind. These came from the Warhammer Supplement: Monstrous Arcanum, in the chart in that book it listed each monster for each faction as either Abhorrent, Binding Scroll or Kinship, these monsters here are all but those that are Abhorrent to this faction. The Scrolls of Binding that may be used vary from race to race, the following are those that may be used by this faction:

    Binding Scrolls
    Spoiler Alert, click show to read: 
    Ancient Stegadon = Ancient Stegadons are amongst the largest and most ferocious of their entire race. The eldest Stegadons have grown yet thicker hides, larger horns and tower above even their own pack. Over the ages, some of their fiery temper has cooled and, as they often outlive their Skink crews, they gradually become more accepting of new handlers.
    http://warhammerfantasy.wikia.com/wiki/Ancient_Stegadon

    Basilisk = The most potent weapon in the Basilisk’s arsenal is their deadly gaze. Renowned in folklore across the Old World for its lethal nature, the Basilisks’ sickly pale eyes are able to focus the destructive potential of their poisonous soul, withering their prey until its skin and flesh slough away.
    https://www.fichier-pdf.fr/2012/11/0...eview/page/43/

    Bastiladon = Bastiladon, sometimes known as Living Bastions, are a mighty and hulking species of armored reptiles whose heavily armoured shell is perhaps one of the strongest within the continent of Lustria. It is a walking fortress, a living bastion covered in a rock-hard bony skin, and then further protected by massive iron-like plates — a natural armour so dense that it can, sometimes, thwart the bite of the mighty Carnosaur.
    http://warhammerfantasy.wikia.com/wiki/Bastiladon

    Bile Trolls = Bile Trolls were tainted in ancient days by consuming the rancid corpses of a defeated Nurgle-worshipping horde, and now suffer a twisted, hellish existence; poised in an eternal struggle between the formidable regenerative powers of their unnatural metabolism and the most potent plague-gifts of the Rot-Lord.
    https://www.forgeworld.co.uk/en-GB/Bile-Trolls

    Carmine Dragon = Carmine, or Encarmine Dragons, are a corrupted variant of the Dragon race known famously for its dark crimson colour as a result of an over-exposure to "Death Magic". Contrary to popular belief, Carmine Dragons are actually not a separate sub-species of Dragons, rather these Dragons are born this way when a Dragon egg has become saturated by Shyish, the Wind of Death. When the unborn dragon is exposed to this, the death magic is gathered and magnified within the heart and soul of the dragon once it is born.
    http://warhammerfantasy.wikia.com/wiki/Carmine_Dragon

    Emperor Carmine Dragon = Same as above but far more powerful and can cast spells.
    http://warhammerfantasy.wikia.com/wiki/Carmine_Dragon

    Carnosaur = Carnosaurs are large apex predators that have terrorised the darkness of the primordial jungles since the dawn of this world's existence. Considered by many as the ultimate jungle hunter, with some growing nearly two stories tall, these massive reptilian beasts are powerfully built and highly aggressive creatures, with long, muscular hind limbs and a heavy tail that is used to balance its enlarged and powerful skull.
    http://warhammerfantasy.wikia.com/wiki/Carnosaur

    Chaos Dragon = A Chaos Dragon dimly resembles its uncorrupted kin. It has a massive bloated body that splits into two long trunk-like necks that end in heads of horns and fangs. One head smokes with the fires that burn in its gullet, whilst the other sends plumes of acidic gasses into the air to scorch the land. Thick scales cover the body in places, but in others, its organs and muscles are revealed, pumping the corruption through a system of exposed veins and arteries. Its fiery heart beats within, sending showers of sparks onto the ground as it passes.
    http://warhammerfantasy.wikia.com/wiki/Chaos_Dragon
    Warhammer Supplement: Monstrous Arcanum

    Young Chaos Dragon = A younger, less experienced and less powerful Chaos Dragon.
    http://warhammerfantasy.wikia.com/wiki/Chaos_Dragon
    Warhammer Supplement: Monstrous Arcanum

    Great Chaos Dragon = An older, more experienced and more powerful Chaos Dragon.
    http://warhammerfantasy.wikia.com/wiki/Chaos_Dragon
    Warhammer Supplement: Monstrous Arcanum

    Emperor Chaos Dragon = An incredibly powerful Chaos Dragon that is huge, and is able to cast devastating spells.
    http://warhammerfantasy.wikia.com/wiki/Chaos_Dragon
    Warhammer Supplement: Monstrous Arcanum

    Chaos Trolls = They are malformed monsters whose lack of intelligence is as legendary as their great strength, as well as their unthinking ferocity and indiscriminate appetites. All Trolls have been affected by Chaos to some extent, as their species is the result of thousands of years of warping influence from the corrupting power of the north. Those that are sometimes seen accompanying warbands of Beastmen, however, have been altered by the power of Chaos more directly
    http://warhammerfantasy.wikia.com/wiki/Chaos_Troll

    Chaos War Mammoth = These massive creatures, whose footfalls shake the earth like thunder, are capable through sheer bulk and roused fury of demolishing buildings, trampling forests flat and crushing anything smaller than themselves into an unrecognisable, bloody smear. Although not actually evil as such, they are entirely belligerent and uncaring beasts that cut a swathe of destruction wherever they go, a factor magnified a thousand-fold by the fact that when they have young they travel in communal family herds, are fiercely territorial and respond to any other creature that manages to gather their notice by smashing it into the ground, or if it is a large enough monster in its own right, impaling it with huge tusks the size of mighty tree trunks.
    http://warhammerfantasy.wikia.com/wi...s_War_Mammoths

    Chimaera = The three-headed Chimerae is one of the most fearsome of all Children of Chaos, a beast whose progenitors were so warped that it is now impossible to say what manner of creatures they might once have been. Chimerae are more susceptible than most monsters to the twisting power of Chaos. The heads of some breathe fire in the manner of Dragons, whilst other heads sprout razor-sharp fangs or jaws that drip with a poisonous slime.
    http://warhammerfantasy.wikia.com/wiki/Chimerae

    Cockatrice = The Cockatrice is a repulsive Chaos-influenced beast with sorcerous capabilities. While this curious creature has very fast reactions and a great number of claws, it is not very strong, martially skilled or even particularly resistant to damage. However, the sorcerous capabilities of this monster allow it simply turn the assailants into stone with a simple stare. Enemies should not ever look it in the eye if they hope to emerge victorious. Even if they manage to wound the agile beast, it is likely that it will simply fly away, prefering to live long then die hard. According to Monstrous Arcanum it has 'kinship' with the Beastmen.
    Warhammer Supplement: Monstrous Arcanum
    http://whfb.lexicanum.com/wiki/Cockatrice

    Cold Ones = They are large and scaly reptilian beasts with sharp teeth and large claws. Lustrian Cold Ones hunt in the tropical jungles, while Cold Ones in Naggaroth prefer the damp warmth of caves to the cold weather outside. Cold Ones may be solitary, or they may hunt in packs. They are aggressive and have a liking of horseflesh, normal horses are terrified by them.*They are remarkably long lived and notoriously stupid. The oldest Cold One known to the Dark Elves, dubbed Kintearer, lived 1732 years after being brought into captivity.
    http://warhammerfantasy.wikia.com/wiki/Cold_Ones

    Culchan = Huge, flightless, carnivorous birds that live on the grasslands of Lustria. Prized by pygmies, I’d imagine these as a flock of them.
    https://www.scribd.com/document/1170...attle-Bestiary

    Curs’d Ettin = They are fell creatures renowned in the dreaded sagas of the norse. Even in that barbarous, warp-touched land, few are as feared or reviled as they. Twin-headed abominations born of Chaos, they are the terror of the high moorlands and mountains of the North, dwelling in lonely caverns and the once-proud ruins of Citadels. Hulking and twisted creatures, they greatly resemble the more commonplace Giants in size and strength, as well as in hunger for flesh and blood. Yet they are also easily distinguished from those already brutal creatures by their horrific deformities and cruel intellects.
    http://warhammerfantasy.wikia.com/wiki/Curs%27d_Ettin

    Curs'd Ettin Gibberers = One of the Curs'd Ettin's heads has degenerated into infantile imbecility, drooling and wailing constantly, making enemies lose leadership around them.
    http://warhammerfantasy.wikia.com/wiki/Curs%27d_Ettin
    Warhammer Supplement: Monstrous Arcanum

    Curs'd Ettin Scaled Horrors = Amongst the Curs'd Ettin clans living close to the Chaos Wastes, some are born with scabrous scales, while their blood is rancid and poisonous to any it touches.
    http://warhammerfantasy.wikia.com/wiki/Curs%27d_Ettin
    Warhammer Supplement: Monstrous Arcanum

    Curs'd Ettin Man Scyther = Less common than hammer-hands, these have wicked bone growths or talons that slice through the enemy.
    http://warhammerfantasy.wikia.com/wiki/Curs%27d_Ettin
    Warhammer Supplement: Monstrous Arcanum

    Curs'd Ettin Rune-Callers = Some Ettins are capable spell-casters, recalling dimly the tribal magic they once wielded as men. These Ettins are branded with magical runes that burn with unholy power, allowing them to call upon the various Lores of Magic, such as those of Shadow and Death. Though their power cannot hope to approach that of a true Sorcerer, the combination of adept magical knowledge and brute strength makes the Ettin even more dangerous. Such savage magicians are known as Rune-Callers.
    http://warhammerfantasy.wikia.com/wiki/Curs%27d_Ettin
    Warhammer Supplement: Monstrous Arcanum

    Cygor = Assailed by such visions since birth, Cygors are all quite mad. Thus, a Cygor will blunder indiscriminately through the material world, unable to catch the prey it so insatiably wants to devour. They hunger constantly, for they can scarcely perceive the prey other Minotaurs might hunt down and devour.
    http://warhammerfantasy.wikia.com/wiki/Cygor

    Dark Emissary = A Dark Emissary is a former Truthsayer, a sorcerer from the isle of Albion, that uses a specific strand of Chaos Magic, granted to them by their lord and master, the Daemon Prince Be’lakor. They can raise Fenbeasts.
    http://whfb.lexicanum.com/wiki/Dark_Emissary
    http://whfb.lexicanum.com/wiki/Fenbeast

    Demigryph = At the heart of this great Forest lurks many foul and ancient beast of many ages past. But none are so noble and majestic in their heritage as the prides of Demigryphs who ruthlessly claim this patch of territory as their own.
    http://warhammerfantasy.wikia.com/wiki/Demigryph_Knight

    Dragon Ogres = Aeons ago, the elders of their race made a pact with the Ruinous Powers, embracing damnation in order to save themselves from a slow decline into extinction. They were given eternal life, and in return, the entire Dragon Ogre race put themselves at the command of the Dark Gods. According to Monstrous Arcanum it has 'kinship' with the Beastmen.
    Warhammer Supplement: Monstrous Arcanum
    http://warhammerfantasy.wikia.com/wiki/Dragon_Ogres

    Dragon Ogre Shaggoths = Dragon Ogre Shaggoths are living legends of carnage and devastation. As a Dragon Ogre ages, it becomes ever larger, growing stronger and more powerful. As long as it can find lightning to refresh its body and revitalise its mind, there is no limit to the size one can reach. According to Monstrous Arcanum it has 'kinship' with the Beastmen.
    Warhammer Supplement: Monstrous Arcanum
    http://warhammerfantasy.wikia.com/wi..._Ogre_Shaggoth

    Dread Maw = With their circular mouths, studded with rows of sickle-shaped teeth, Dread Maws can seize and devour a fully armoured man in seconds. Often, smaller prey is swallowed whole, but even the largest creatures will fall foul of the Dread Maw's ravenous appetite. Bursting forth from beneath the ground and latching on with their hooked teeth, they can tear their way inside the greatest of beasts, eviscerating them from within and quickly hollowing out their ruptured carcass.
    https://www.forgeworld.co.uk/en-IE/Dread-Maw

    Dread Saurian = Dread Saurian Of all the reptillian nightmares that inhabit the jungle-shrouded continent of Lustria, Dread Saurians are one of the most feared; an echo of ancient days when huge beasts such as they did battle with the forefathers of dragons for supremacy. Immense creatures, larger than the towering Carnosaur, Dread Saurians are few in number and sacred to the Lizardmen, and the fury of each that prowls the fetid jungles is moderated only by the arcane power of the ceremonial armour that bedecks them.
    https://www.forgeworld.co.uk/en-GB/Dread-Saurian

    Elephants = It’s an elephant.
    http://warhammerfantasy.wikia.com/wiki/Elephants

    Fimir Balefiend = Listed in the Monstrous Arcanum lists, an evil sorcerer of some kind.
    Warhammer Supplement: Monstrous Arcanum
    http://whfb.lexicanum.com/wiki/File:FimirBalefiend.jpg

    Fimir Noble = As with other Fimir warriors, Fimirach Nobles are armoured with plates of spell-forged bronze fitted to their hunchbacked bodies and wield Baleglyph weapons in combat, either in the shape of great double-handed mauls, or single-handed maces and curving hatchets, held one in each hand.
    https://www.forgeworld.co.uk/en-FI/Fimirach-Noble
    Warhammer Supplement: Monstrous Arcanum

    Fimir Noble (Great Weapons) = Same as above, but with Great Weapons.
    https://www.forgeworld.co.uk/en-FI/Fimirach-Noble
    Warhammer Supplement: Monstrous Arcanum

    Fimir Warriors = Fimir are loathsome, one-eyed reptilian creatures, infamously degenerate and malign and possessed of dark powers. Fimir Warriors are armoured with plates of spell-forged bronze fitted to their hunchbacked bodies and wield Baleglyph weapons in combat, either in the shape of great double-handed mauls, or single-handed maces and curving hatchets, held one in each hand. Each Fimir Warrior also has a formidable weapon in its muscular tail which ends in a natural bone club with which it can smash any foes who get in close with bone-breaking force.
    https://www.forgeworld.co.uk/en-GB/Fimir-Warriors
    Warhammer Supplement: Monstrous Arcanum

    Fimir Warriors (Great Weapons) = Same as above, but with Great Weapons.
    https://www.forgeworld.co.uk/en-GB/Fimir-Warriors
    Warhammer Supplement: Monstrous Arcanum

    Focus Familiars = An impish familiar accompanying the Sorceress, through which she can direct her powers. This allows her to target enemies further away and out of sight.
    http://warhammerfantasy.wikia.com/wiki/Focus_Familiar

    Forest Dragon = Despite their monstrous appearance, Forest Dragons are actually highly intelligent, and maintain a keen interest in events that occur far beyond the boundaries of Athel Loren. They are particularly voracious for tidings that relate to their long months of slumber. In part, this hunger is fed by the Elves who petition them for aid, but the Dragons do not necessarily consider the Elves to be wholly unbiased observers and often seek out others to provide counterpoint.
    http://warhammerfantasy.wikia.com/wiki/Forest_Dragon

    Young Forest Dragon = Younger, less powerful forest dragons.
    http://warhammerfantasy.wikia.com/wiki/Forest_Dragon

    Great Forest Dragon = Greater, and larger forest dragons.
    http://warhammerfantasy.wikia.com/wiki/Forest_Dragon

    Emperor Forest Dragon = The greatest, most powerful Forest Dragons that are capable of casting spells.
    http://warhammerfantasy.wikia.com/wiki/Forest_Dragon

    Griffon = For anyone to have the slightest hope of mastering a Griffon, the beast must be captured and trained while young, forcing a bond that only death can shatter.
    http://warhammerfantasy.wikia.com/wiki/Griffons

    Harpies = Harpies are vicious and spiteful, displaying only the meaning glimmerings of intelligence and, even then, only malicious, purpose. Innately cowardly creatures, Harpies band together in great sky-borne flocks, which roam high above the mountainsides and valleys in search of prey defenceless enough to risk attacking.
    http://warhammerfantasy.wikia.com/wiki/Harpies

    Hippogryph = The Hippogryph species inhabit the upper reaches of the Grey Mountains, occasionally prowling the green lands below for prey such as sheep and cattle, although they have also been known to hunt Humans, Greenskins or just about any creature than cannot quickly hide from its vision.
    http://warhammerfantasy.wikia.com/wiki/Hippogryph

    Horned Ones = There exists in the deepest jungles a rare breed of Cold One referred to as*Horned Ones. These beasts breed within dank caverns, emerging into the rainforests to hunt. They are startlingly aggressive and extremely territorial, so much so that they will take on any other beasts they perceive as a threat, no matter its size.
    http://warhammerfantasy.wikia.com/wiki/Cold_Ones

    Hydra = The Hydra is a titanic beast of the mountains, whose ill-tempered and ravenous nature has proven the doom of many an unsuspecting morsel. Indeed, so ferocious is the Hydra that campaigning armies often make wide detours to avoid intruding on such a beast's bone-strewn lair. Those that march on regardless do so either out of confidence in their battle-prowess or ignorance of the Hydra's savagery.
    http://warhammerfantasy.wikia.com/wiki/War_Hydras

    Jaguars = The Lustrian Jaguar is a large animal, larger than any living big-cat from our world. They cannot be ridden, but if captured young and carefully hand-reared they can be kept as pets, guards or animals of war.
    https://www.scribd.com/document/1170...attle-Bestiary

    Kharibdyss = The Kharibdyss' digestive juices are ferociously efficient, and can dissolve flesh, metal and bone in a matter of minutes. The gemstones, however, are curiously resistant to the attentions of the monster's gullet. Indeed, the belly of a slain Kharibdyss is often something of a treasure trove, full of whatever magical possessions adorned its victims at the moment of digestion.
    [U]http://warhammerfantasy.wikia.com/wiki/Kharibdyss[U]

    Lammasu = The Lammasu has the body of a gigantic bull, a powerful mace-tipped tail and a massive, ugly head. The Chaos Dwarfs believe that the Lammasu is a rare mutation of the Great Taurus, a creature whose forbears were once Chaos Dwarfs, but which has become twisted by the powers of Chaos into a huge bull-shaped monster.
    http://warhammerfantasy.wikia.com/wiki/Lammasu
    https://www.scribd.com/doc/223190146/Citadel-Journal-19


    Magma Dragon = Primordial and ferocious creatures, Magma Dragons are known famously for their extremely thick obsidian scales which radiates a constant glow of white-hot heat. What they lack in numbers, they make up with juggernaut strength and the ability to hunt down some of the largest predators to roam the land.
    http://warhammerfantasy.wikia.com/wiki/Magma_Dragon

    Young Magma Dragon = Young, inexperienced and smaller Magma Dragons.
    http://warhammerfantasy.wikia.com/wiki/Magma_Dragon

    Great Magma Dragon = Larger, more dangerous Magma Dragons.
    http://warhammerfantasy.wikia.com/wiki/Magma_Dragon

    Emperor Magma Dragon = Immensely powerful Magma Dragons that are capable of casting spells.
    http://warhammerfantasy.wikia.com/wiki/Magma_Dragon

    Manticore = Manticores are huge, leonine beasts that soar on leathery wings. They are amongst the most powerful of all the predators that live in the north’s mountain ranges.
    http://warhammerfantasy.wikia.com/wiki/Manticore

    Merwyrm = The mages of Lothern are able to summon forth and bind the beasts of the deep, imposing their will upon the creatures’ primitive minds. The Merwyrm is a rare example of such a beast that is capable of fighting on land, and this distant relation (some would say ancestor) of the dragons of Caledor is a truly deadly and terrifying foe. This is from the Storm of Chaos Lothern Sea Patrol Army List, so should be limited to that faction.
    https://www.scribd.com/doc/175292173/Wfb-Storm-of-Chaos

    Mournfang = Aggressive predators that stalk the icy slopes, Mournfang packs are led by the largest of their kind and, working together, they can hunt and kill anything that lives in that harsh domain. Mournfangs have a notorious tenacity that makes even the most powerful of creatures think twice about confronting them. Ogres' tales tell of defiant Mournfangs blocking cave entrances or refusing to give ground and every tribe has a story about a beast continuing to fight long after drawing its last breath.
    http://warhammerfantasy.wikia.com/wi...rnfang_Cavalry

    Pagowyrm = Other rare sub-breeds are known to exist, such as the Pagowyrm which dwells in the frigid seas of Naggaroth.
    Warhammer Supplement: Monstrous Arcanum

    Power Familiars = A Power Familiar is a familiar that attracts magic power to its owner, who cannot be one of the Blood Dragons.
    http://warhammerfantasy.wikia.com/wiki/Power_Familiar

    Preytons = They are a savage and hateful breed of creature that haunts the forested lands of Bretonnia. So renowned is their ferocity that sighting of Preytons will draw knights from many miles around, seeking to prove their valor by slaying the beasts. Mighty and winged creatures of Chaos, hybrid in form like the Chimera, Preytons bear upon their vaguely equine heads a pair of blackened and serrated antlers which have caused foolhardy knights to mistake them for majestic Great Stags, much to their error.
    http://warhammerfantasy.wikia.com/wiki/Preytons
    Warhammer Supplement: Monstrous Arcanum

    Preytons (Filth Encrusted Scales) = A Preyton with scaly skin save.
    http://warhammerfantasy.wikia.com/wiki/Preytons
    Warhammer Supplement: Monstrous Arcanum

    Preytons (Forest Stalker) = A Preyton with the Ambush deployment rule.
    http://warhammerfantasy.wikia.com/wiki/Preytons
    Warhammer Supplement: Monstrous Arcanum

    Preytons (Insane Bloodlust) = A Preyton which is afflicted by Frenzy.
    http://warhammerfantasy.wikia.com/wiki/Preytons
    Warhammer Supplement: Monstrous Arcanum

    Razorgor Herd = As with all children of Chaos, Razorgor are disfigured by hideous mutations, but they generally have the aspect of a nightmarish, gigantic boar covered in vicious spines, coarse hair and boasting lethally sharp tusks and fangs.
    http://warhammerfantasy.wikia.com/wiki/Razorgors

    Rhinox = Like a horned mountain with legs, the Rhinox is a foul-tempered, enormous beast that can wreak havoc when roused. Being so large, they are understandably strong and resilient, with the coat of fur thick enough to deflect blows. A charging Rhinox rumbles like thunder, and its hooves churn the earth like an earthquake. It takes a brave man to stand against the charge of Rhinox cavalry.
    http://warhammerfantasy.wikia.com/wiki/Rhinoxen

    Ripperdactyls = Ripperdactyls are a unique and terrifyingly dangerous species of flying reptiles whose sheer aggression puts it in a class above even the fearsome Terradons that haunt the skies above Lustria. To such a vicious creature, Skinks are little more than a meal to be snatched up, snipped in two by a razor-sharp beak and then gulped down.
    http://warhammerfantasy.wikia.com/wiki/Ripperdactyl

    Sabretusk = Although the sabertusk are predators, there have been reports of them being tamed and used by Ogres as hunting dogs, or companions to their masters.
    http://warhammerfantasy.wikia.com/wiki/Sabretusk

    Sciowyrm = Other rare sub-breeds are known to exist, such as the Sciowyrm found only in the deepest ocean trenches. They are masters of the primordial darkness that surrounds them in the depths.
    Warhammer Supplement: Monstrous Arcanum

    Shard Dragon = Shard Dragons are not ‘true dragons’ as such, but the devolved remains of some draconic offshoot that migrated into the dark heart of the world. Untold centuries in lightless umbra have filled them with malign power and distorted their forms, some now venomous enough that they burn the very rock beneath them, while others are able to exhale to vaporous essence of terror to slay their prey. It was the Dwarfs that first returned these creatures to the light of the sun, having learned to bind Shard Dragons with powerful runic collars and turning them upon their foes to rend and tear.
    Warhammer Supplement: Monstrous Arcanum
    https://www.fichier-pdf.fr/2012/11/0...eview/page/69/

    Shard Dragon (Breath of Nightmares) = Untold centuries in lightless umbra have filled them with malign power and distorted their forms, and some now venomous enough that they burn the very rock beneath them, while others are able to exhale to vaporous essence of soul-destroying terror to silently slay their prey.
    Warhammer Supplement: Monstrous Arcanum
    https://www.fichier-pdf.fr/2012/11/0...eview/page/70/

    Shard Dragon (Gromril Scales) = Coated in blood, these protective plates are as much a weapon as a defence, slicing flesh and puncturing the armour of those foolish enough to confront such creatures in battle.
    Warhammer Supplement: Monstrous Arcanum
    https://www.fichier-pdf.fr/2012/11/0...eview/page/70/

    Shard Dragon (Rock Burner) = Untold centuries in lightless umbra have filled them with malign power and distorted their forms, and some now venomous enough that they burn the very rock beneath them, while others are able to exhale to vaporous essence of soul-destroying terror to silently slay their prey.
    Warhammer Supplement: Monstrous Arcanum
    https://www.fichier-pdf.fr/2012/11/0...eview/page/70/

    Spell Familiars = A Spell Familiar is a familiar that memorises spells on its master's behalf, offering its master a better choice of deadly spells to unleash in battle. It is never used by a Blood Dragon Vampire.
    http://warhammerfantasy.wikia.com/wiki/Spell_Familiar

    Stegadon = Stegadons are mighty beasts that have dwelt within the primeval jungles since long before the coming of the Old Ones. They are bulky creatures whose heads are covered by armoured crests, out of which project massive horns. With bony scales and spikes shielding their bodies, there are few predators that dare challenge them.
    http://warhammerfantasy.wikia.com/wiki/Stegadon

    Stonehorns = Stonehorns are massive, horned, woolly beasts endemic to the Mountains of Mourn, that the Ogres tame and use in battle.
    http://warhammerfantasy.wikia.com/wiki/Stonehorn

    Terradons = Terradons dwell in high crags and atop the jungle canopy, hundreds of metres above the ground. Their keen eyesight can pierce the gloom of the jungle, enabling them to spot potential prey at great distances. They will attack anything man-sized or smaller, and are known to swoop down and snatch their victims before finding a perch where they can leisurely pull their prey apart and feed. Their huge, leathery wings can propel them at great velocity, and they are surprisingly agile, able to fly at full speed through the thick jungle, avoiding branches, vines and trees with relative ease.
    http://warhammerfantasy.wikia.com/wiki/Terradon

    Thundertusk = Their hulking mass exudes an aura, a subzero blast of arctic air so cold it congeals blood and freezes their prey. Thundertusks advance as relentlessly as a winter storm, using their numbing airs to slow their victims down, allowing the beasts to bring their cumbersome but crushing mass to bear.
    http://warhammerfantasy.wikia.com/wiki/Thundertusk

    Troglodon = Lone cave-dwellers, Troglodons haunt subterranean grottos, emerging only to feed. These creatures are virtually blind, but hunt using senses other than sight. Swaying sinuously, the Troglodon uses its quill-like whiskers to track motion, while its forked tongue tastes the air.
    http://warhammerfantasy.wikia.com/wiki/Troglodon

    Veteran War Hydras ‘The Claws of Khaine’ = If a War Hydra survives and remains with the same Beastmasters for long enough, they can become a truly fierce fighting team. Hydras are intelligent enough to learn from each battle, and a good beast master can refine their abilities with rewards and lashings. For notable battlefield successes, generals may reward their beast masters with minor incantations to augment their Hydra’s already impressive battlefield prowess. Recognisable on the battlefield by the number of adornments and tropics, experienced Hydras are a terrifying and unpredictable foe. Has a random ability; Fetch (The Hydra will nominate a hero/lord and endeavour to bring it’s corpse back to its owner), Escort (Bodyguards a unit), Battle Lover (Impetuous, always charges off to the enemy), Chameleon Skinned (can hide itself), and Bloodthirsty (aggressive).
    Found in White Dwarf Issue 260

    Warpfire Dragon = Spite-filled and ruinous creatures, they delight in destroying and mutilating their foes with blasts of Warpfire exhaled from the burning morass of ruinous energies that seethe within their bodies, the mere proximity to which can kill. Even in death are these mutated creatures deadly as their demise brings about a raging blast of unleashed fire to scorch the land around them.
    https://www.forgeworld.co.uk/en-IE/Warpfire-Dragon

    Young Warpfire Dragon = Younger, less powerful versions of the Warpfire Dragon.
    https://www.forgeworld.co.uk/en-IE/Warpfire-Dragon

    Great Warpfire Dragon = Older, more powerful versions of the Warpfire Dragon.
    https://www.forgeworld.co.uk/en-IE/Warpfire-Dragon

    Warrior Familiars = A Warrior Familiar is a familiar that accompanies its master and fights to protect him. This magical bodyguard usually takes the form of a diminutive warrior or a tiny monstrous creature.
    http://warhammerfantasy.wikia.com/wiki/Warrior_Familiar

    Yhetees = The Yhetee packs inhabit the highest slopes of many mountain ranges, but are particularly common amongst the Mountains of Mourn and, the place of their birth - the towering peaks of the Ancient Giant Holds. There, high on the roof of the world, the Yhetees survive by preying on the beast herds of the highlands. The pale pelts of the Yhetees make them hard to spot in the snowy landscape, and only when their shaggy hair is overly matted and blood-speckled are they easy to pick out.
    http://whfb.lexicanum.com/wiki/Yhetee


    Kinship

    Spoiler Alert, click show to read: 
    Arachnarok Spider = Those Man-sized victims are often wrapped into web-casings within the spider's lair, where they would begin to dissolve within a matter of hours by the highly corrosive spider venom, until the victim turns into a protein-rich puddle from which these Spiders can easily drink from. Despite its immense bulk, Arachnarok Spiders are relatively efficient solitary hunters, able to move silently through dense wilderness and ensnare their unsuspecting prey with webs as thick as an Orcs muscular arm.
    http://warhammerfantasy.wikia.com/wi...chnarok_Spider

    Bonegrinder Giant = Gargants whose sheer size, stupidity and propensity for drunken, ill-tempered violence makes others of their kind seem positively mundane by comparison, Bonegrinder Giants are walking catastrophes capable of levelling an entire town without breaking a sweat—assuming they can stay on their feet long enough.
    https://www.forgeworld.co.uk/en-GB/Warhammer-Giant

    Cave Spiders = Warped by chaos, these horrors have bloated to twice the size of Giant Spiders and are often barely able to squeeze themselves through passages. Their massive grey bodies almost blend into the cavern walls making them difficult to see and they move quickly using their powerful legs, in spite of their size. Monstrous Arcanum lists spiders as a 'Kinship' monster to the Beastmen.
    Warhammer Supplement: Monstrous Arcanum
    http://warhammerfantasy.wikia.com/wiki/Cave_Spider

    Colossal Squig = Colossal Squigs are enormous, improbable and quite insane. These fungoid beasts possess insatiable appetites and boundless energy which, coupled with their mountainous size, means they can unleash untold havoc in battle! Their impossibly large, fleshy mouths can messily devour swathes of foes in an instant, while their rush to eat usually means anything that escapes their grisly jaws is squashed flat by the beast as it careens headlong towards its next meal.
    https://www.forgeworld.co.uk/en-GB/Colossal-Squig

    Dragon = There are many different variants of the dragon species.
    http://warhammerfantasy.wikia.com/wiki/Dragon

    Young Dragon = Young dragons aren’t as powerful as older dragons.
    http://warhammerfantasy.wikia.com/wiki/Dragon

    Great Dragon = These are a lot more experienced and powerful than your standard dragons.
    http://warhammerfantasy.wikia.com/wiki/Dragon

    Emperor Dragon = Indeed, the only recorded occasions on which Emperor Dragons have seen defeat have been when many thousands of foes have been arrayed against them, or some sorcerous trickery was employed. If few warriors can be counted on to defeat an Emperor Dragon, there are still fewer individuals capable of taming one. Even the famed Dragon Riders of Caledor were never able to tame the oldest and greatest of the Emperor Dragons.
    http://warhammerfantasy.wikia.com/wiki/Emperor_Dragon

    Giant Spiders = The same ones the forest goblins ride.

    Great Cave Squig = A Great Cave Squig is simply a larger variant of the more common Cave Squig that has grown to such a magnificent size that it has become as large as an Imperial warhorse. The fangs of these beast are as sharp as swords and their ravenous appetite would often mean they will snap at anything that moves in front of them. Their hides are tough and leathery and their small eyes gleam with an endless desire for meat and carnage.
    http://warhammerfantasy.wikia.com/wiki/Great_Cave_Squig

    Hagranyms = The Hagranyms are the predatory mounts of those Orcs that have made the mountains of Bretonnia their home. The Hagranyms are not just simple animals; many are more intelligent than the Orcs riding them. This is one reason why all attempts by Bretonnians to tame them have failed; the Hagranyms refuse to cooperate and are clever enough to cause all kinds of problems. The other reason is that all Hagranyms are bloodthirsty killers, delighting in slaughter for its own sake as well as for food.
    http://warhammerfantasy.wikia.com/wiki/Hagranyms

    Land Wyvern = When the Orcs moved into the tunnels, they brought with them a rare breed of Wyverns—one slightly smaller and meaner than others of its kind but without wings. These are generally solitary creatures unless they’ve been tamed by the Orcs, and appear quite similar to normal Wyverns, complete with a poisonous tail. Land Wyverns are famously stupid and one will fling itself into combat without concern for numbers or the threat to its own life.
    http://warhammerfantasy.wikia.com/wiki/Land_Wyvern

    Lava Trolls = These are mentioned in this wiki page, but also in a list in the one below. The problem is, the second link says that there are rules for these, but I wasn’t able to find it anywhere. If anyone finds them, could they help.
    http://warhammerfantasy.wikia.com/wi...ocket_Launcher
    https://en.wikipedia.org/wiki/List_o...asy_characters

    River Trolls = Are Trolls that, as their name suggests, live in shallow waters such as rivers or marshes. They usually pray on fish, yet there have been numerous reports of fishermen gone missing. These Trolls are foul, their rancid smell noticeable from afar. These Trolls are rightly feared for their ability to vomit acid onto their victims.
    https://www.scribd.com/doc/223223608/Citadel-Journal-47
    http://warhammerfantasy.wikia.com/wiki/Troll

    Rogue Idol of Gork= When greenskin tribes gather for war, foetid effigies depicting the Orc gods Gork and Mork will be constructed. Using rock, dung, old battle trophies and other detritus, these ‘statues’ are intended to bring the favour of Gork to the Orcs and Goblins mustering in their shadow. Some are no more than a heap of stones or no larger than a chapel door, but when a Waaagh! is brewing they can grow to immense proportions, and become so infused with the greenskins’ lust for battle that they are roused into life and will lumber forth to crush and bludgeon the enemy.
    http://web.archive.org/web/201203051...OGUE_IDOL.html

    Rock Pile of Gork= Smaller, less powerful version of the Rogue Idol of Gork.
    http://web.archive.org/web/201203051...OGUE_IDOL.html

    Great Idol of Gork= Larger, more dangerous version of the Rogue Idol of Gork.
    http://web.archive.org/web/201203051...OGUE_IDOL.html

    Rogue Idol of Mork= When greenskin tribes gather for war, foetid effigies depicting the Orc gods Gork and Mork will be constructed. Using rock, dung, old battle trophies and other detritus, these ‘statues’ are intended to bring the favour of Mork to the Orcs and Goblins mustering in their shadow. Some are no more than a heap of stones or no larger than a chapel door, but when a Waaagh! is brewing they can grow to immense proportions, and become so infused with the greenskins’ lust for battle that they are roused into life and will lumber forth to crush and bludgeon the enemy.
    http://web.archive.org/web/201203051...OGUE_IDOL.html

    Rock Pile of Mork= Smaller, less powerful version of the Rogue Idol of Mork.
    http://web.archive.org/web/201203051...OGUE_IDOL.html

    Great Idol of Mork= Larger, more dangerous version of the Rogue Idol of Mork.
    http://web.archive.org/web/201203051...OGUE_IDOL.html

    Snow Trolls = Snow trolls are excellent trackers and follow their prey for hundreds of miles if necessary. They don’t wield weapons but having wickedly barbed claws. It’s from Citadel Journal.
    https://www.scribd.com/doc/223049779/Citadel-Journal-06
    https://www.scribd.com/doc/223054205/Citadel-Journal-07

    Stone Trolls = Are native to mountainous and rocky regions, and occasionally eat rocks and stones. As a result they have acquired stone-like characteristics, like a very tough hide. Another extraordinary characteristic is that they are extremely resistant towards magic.
    http://warhammerfantasy.wikia.com/wiki/Troll

    Trolls = Trolls are voracious creatures, mostly motivated by food and eating than anything else, and appropriately, their digestive systems can cope with almost anything, including, as rumored, rock and metal.
    Warhammer Supplement: Monstrous Arcanum
    http://warhammerfantasy.wikia.com/wiki/Troll

    Wyvern = Wyverns are cannibalistic predators that are known to be a distant off-shoot of the Dragon race. These creatures have been known to be oppurtunistic hunters, able to eat just about anything from rotting carcasses to bloated bodies amongst other filthy habits, making the Wyvern one of the most foul-smelling creatures to ever plague the World's Edge Mountains.
    Warhammer Supplement: Monstrous Arcanum

    Young Wyvern = A young, less experienced and powerful Wyvern.
    Warhammer Supplement: Monstrous Arcanum

    Great Wyvern = An old, highly experienced and deadly Wyvern.
    Warhammer Supplement: Monstrous Arcanum


    Mythic Items

    Spoiler Alert, click show to read: 
    Dawnstar Sword = ”Legend goes that this blade was forged in the first rays of light to strike the world. The energy of this auspicious enchantment remains embedded deep within the burnished blade, waiting to be called forth once more in a blaze of glory.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Blade of Last Resort = ”This sword has ever had a twisted sense of humour, seeking out overmatched heroes and aiding them against a chosen foe. However, the Blade of Last Resort draws its strength from a victor’s glorious lifeblood; those that best an opponent with its aid themselves have scant moments to live.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Dodecahedron of Continental Drift = ”Said to have been left behind by the Old Ones, this peculiar object can be used to remake the world. Each alteration to the Dodecahedron’s external matrix is reflected on the land around the user. Its ill-considered use can easily prove catastrophic…”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Fozzrik’s Floating Fortress = ”Though Fozzrik’s magical aptitude led him to become a wizard, he never lost his love for architecture. Many of the Old World’s cities have been built around immaculate structures that Fozzrik created from stone and sorcery, but more prized by far are his floating fortresses - buildings that move under their own power and sprout defences to repel intruders.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Woodwaker’s Wand = ”Once upon a time, all the woods in the world were linked. Some say this great forest was alive, in a curious sort of way, and that every tree that now grows retains a portion of its vigour and intelligence just waiting to be revived.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Living Deadwood Staff = ”Arboreonecromancy is a little-practiced branch of wizardry - any mystic crazed enough to attempt it normally transfers his attentions back to raising zombies and skeletons, rather than undead trees. However, legends tell of the Archmage Sycamo, ‘The Daemon Carpenter of Estalia’, who not only perfected a method of reanimating trees from their residual elements, but also filling them with astounding vigour. Much of Sycamo’s work has, fortunately, been lost to the intervening aeons, but the Living Deadwood Staff never stays missing for long…”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Giantkin Helm = ”After constantly being told ‘We expect big things from you’ by his Elector Count father, Heinrich von Roth spent much of the family fortune commissioning an artefact that would help him achieve greatness. Alas, he was to learn that when dealing with wizards, precision of diction is just as important as largesse of payment.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Windcatcher Prism = ”This peculiar bauble was crafted long ago, its purpose very much tied to storms of magic. Once a particular Wind of Magic rises to a certain cataclysmic level, the Windcatcher Prism absorbs and rechannels a portion of its power, bestowing the bearer - and his immediate allies - with an avataric aspect of the ascendant Wind of Magic.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Paranoth’s Piquet Fence = ”Paranoth was a famous travelling mage, who trod every road ‘twixt Cathay and Naggarond. Naturally, only a particularly foolish wizard would journey such roads without defences, so Paranoth wove himself a sorcerous fence to defend his encampments whilst he and his companions slept.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Rockcharmer’s Flute = ”Androgast Gildheim was the first man in the Empire to master this granite flute, but its origins lie hidden in the mists of time. Some say that the Rockcharmer’s Flute was used to destroy the old Dwarfen realms, others that it sank the fabled realm of Seidon. However, the most popular tale concerns a drunken Halfling, the Rockcharmer’s Flute, a jug of lamp oil, a plate of sausages and the accidental creation of the Grey Mountains.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Wyssan’s Weighted Dice = ”This set of weighted dice is one amongst many forged by Arctovian Wyssan over the course of a long and (unsurprisingly) successful wagering career. At the bearer’s command, these skull-marked cubes play havoc with the laws of causality; turning certainty into bleak misfortune.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Arabyan Puzzlebox = ”This elegantly crafted container houses many hundreds of glittering gemstones, each with the power to harness the Winds of Magic if used in the correct manner. Alas, the user can never truly be sure that the compartment he has opened will contain the gems he needed.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Black Book of Ibn Naggazar = ”Ibn Naggazar was a brilliant, if somewhat maniacal, Arabyan sorcerer. Whilst it is unknown whether his madness sprang from isolation, too many attempts at creating intoxicating ‘elixirs’ or the honeyed promises of whispering Daemons, there can be no doubt that he was utterly insane. No rational wizard would create a book inked on the skin of his closest family, much less constantly follow its advice.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic


    Character-Specific Items and Others
    Spoiler Alert, click show to read: 
    Gorbad Ironclaw
    Spoiler Alert, click show to read: 
    Morglor the Mangler = "Morglor the Mangler is one of the most feared weapons ever to be wielded by an Orc warlord, its thirst for mayhem matched only by that of its owner."
    https://i.imgur.com/vPPLM2t.png White Dwarf 329
    https://i.imgur.com/sGNwhZH.png White Dwarf 329

    Grom the Paunch
    Spoiler Alert, click show to read: 
    War Crown of Mork = "The War Crown of Mork is an antediluvian crown fashioned in Goblin myth and legend by Mork himself and handed down from Goblin Warlord to Goblin Warlord. The wearer is surrounded by a green aura that gives him the stubborn determination and ambitions of the best Orc."
    https://www.scribd.com/document/2232...del-Journal-35

    Wolfskin Cloak = "Fashioned from the hide of some exotic white wolf and enchanted by the Warden of Tor Yvresse, the Wolfskin Cloak offers considerable protection to its wearer." Captured by Grom the Paunch.
    https://www.scribd.com/document/2232...del-Journal-35

    Rud Longtooth, Great Goblin Warlord
    Spoiler Alert, click show to read: 
    Kushmug Ulub = The magic sword of Rug Longtooth. Appears to give him intelligence and drain it in enemies.
    The Book of Battalions - Page 3

    Chicken Jorj, Great Goblin Shaman
    Spoiler Alert, click show to read: 
    Ash Cleaver = A magical mace used by the great goblin shaman Chicken Jorj, it has a degeneration attack.
    The Book of Battalions - Page 4

    Grimfang
    Spoiler Alert, click show to read: 
    All Bright = Magical weapon wielded by Grimfang from Rud Longtooth’s Waaagh! Gives the goblin more initiative, toughness and intelligence.
    The Book of Battalions - Page 4

    Jaggleburst
    Spoiler Alert, click show to read: 
    Fido = Wielded by Jaggleburst, Red Goblin Chieftain, this weapon drains willpower.
    The Book of Battalions - Page 5

    Durkol Eye-Gouger
    Spoiler Alert, click show to read: 
    Bigged's Kickin' Boots = +1 Attack.
    https://i.imgur.com/RxYht1b.png White Dwarf 328

    Collar of Zorga = Steeds require 6's to hit the wearer.
    https://i.imgur.com/RxYht1b.png White Dwarf 328


    Added Items:

    None yet

    Removed Items:

    None yet.
    Last edited by PaulH; November 02, 2019 at 11:20 AM.

  7. #7

    Default Re: Information for Potential New Orcs and Goblins Units

    Lore Information Regarding the Orcs & Goblins

    When a series is being continuously updated for a quarter of a century there is bound to be a massive amount of lore that has been created for it. This is an attempt to collate important snippets of lore that I have found during my research into units. I am presenting these in note form rather than in quote form due to the sheer amount of information that is potentially able to be displayed here, but I hope that it will prove useful or interesting to you regardless.

    Generic Information
    Spoiler Alert, click show to read: 
    - Goblins do not have friends or colleagues, they have only favoured rivals.
    - Goblins celebrate with feasts, fighting and "games"
    - Goblin games typically involve the fatal bullying of unlucky goblins chosen from the crowd.
    - Without rival tribes to squabble with, goblin tribes will turn in on themselves.
    - Greenskins will keep slaves, including dwarfs, skaven, men, even creatures. These are mercilessly worked and tormented, branded and whipped.
    - Greenskins are born in birthing caves.
    - Small, 'baby' goblins are placed into Runtgangs under a Runtboss. They're small but are put to work.
    - Goblin young grow quick.
    - Small goblins are sometimes called Spawnlings.
    - Some unfortunate goblins get stuck in a halfway life between a spawnling and growing into a goblin. Their lives aren't particularly enjoyable.
    - Runtbosses are known as notorious mutterers, their heads full of strange, ungobliny affections for their charges.
    - Sometimes goblins are 'born' that are considered freaks. These have all kinds of mutations, and it tends to be because of a proximity to warpstone.

    https://i.imgur.com/zOzFCVQ.png Warhammer Novel: Skarsnik
    https://i.imgur.com/GaNiYCv.png Warhammer Novel: Skarsnik
    https://i.imgur.com/OzzDIPy.png Warhammer Novel: Skarsnik
    https://i.imgur.com/TRt2uoK.png Warhammer Novel: Skarsnik
    https://i.imgur.com/1bl2iIh.png Warhammer Novel: Skarsnik
    https://i.imgur.com/QFn9MoW.png Warhammer Novel: Skarsnik
    https://i.imgur.com/hhhb6Yu.png Warhammer Novel: Skarsnik

    - It was well known that the bodies of slain orcs, if left out in the open to rot, bred a number of deadly diseases, from brown-water to blood catarrh.
    Honour of the Grave by Robin D. Laws - Chapter 1

    - Goblins rarely use horses as mounts, they prefer the savagery of Giant Wolves.
    - Snotlings will never charge an enemy unless they outnumber them three to one, at least.
    - Snotlings will arm themselves with mushrooms called Puffballs. No other greenskin are sad enough to stoop to their level.

    https://i.imgur.com/CeqxB6y.png White Dwarf 88
    https://i.imgur.com/IR4p70L.png White Dwarf 88

    - Orcs are the fiercest and most dangerous of all goblinoid races.
    - Their crude strongholds lie in the Dark Lands and surrounding mountains.
    - Orcs are poorly organised and lack discipline.
    - Battles against Orcs are always bloody affairs, with no quarter asked or given.
    - Orcs feast on the flesh of the armies they defeat.
    - They are large and coarse-boned creatures, whose only vulnerable features are their large ears.
    - Orc skin is hairy, warty, greasy and green.

    https://i.imgur.com/Iioox0d.png White Dwarf 89

    - Among every group of orcs there is always one which is bigger, uglier and more stupid than the rest. He is usually their leader
    - Orcs believe thinking distracts a warrior from his true purpose
    - Those who don’t show an Orc leader respect don’t tend to live long
    - Orc champions enjoy many privileges over the rank-and-file. They receive the pick of the booty, the choicest foodstuffs and first to go to the khazi in the morning
    - Not surprisingly, they are better equipped than the average Orc troops, sporting a variety of chainmail armour and exotic weapons

    https://i.imgur.com/g3JJTFp.png White Dwarf 89

    - In Orc clans the biggest Orcs are the Warbosses and Warlords, but there are some almost equally big orcs who consider themselves just one step down from the head of the tribe.
    - These large orcs are known as Big'uns.
    - When a Warboss is killed or wounded, the Big'uns who fancy their chances fight each other for leadership of the tribe. The winner becomes the new Warboss.

    https://i.imgur.com/tSt6Hp9.png White Dwarf 160

    - Orcs live to fight and rejoice in war.
    - Orcs love burning settlements, strewing fields with the slain, watching wolves and crows eat dead flesh and the din of battle.
    - There are many Orc mercenary generals roaming the known world.
    - Few mercenary regiments are reckless enough to follow a Orc mercenary general.
    - Few humans can bare to share a camp with Orcs.
    - Orc mercenary generals tend to lead armies of particularly savage, uncouth and primitive mercenaries such as Ogres.

    https://i.imgur.com/JSMLBd6.png White Dwarf 234

    - A squig prodder is a long pole with three spikes on the end. It's used to herd livestock.
    - Cave squigs will recognise a squig prodder and give the bearer more respect.
    - Mad Cap Mushrooms are cultivated by the Night Goblins of the Worlds Edge Mountains.
    - These night goblins are more than willing to trade these to other goblins.

    https://i.imgur.com/zafzpVO.png White Dwarf 244

    - Greenskins have been known to cure troll-hide to make leather. This is sometimes used to make tents.
    - No Orc Chieftain could afford to miss the messages that come from a shamans bones. No matter how daft they might be.

    https://i.imgur.com/47TdU5O.png White Dwarf 333

    - Orcs and Goblins inhabit nearly all regions and habitats of the known world
    - Some scholars find the different breeds of greenskin fascinating and devote their lives to studying these goblinoids
    - Skeptics have shunned this research for centuries, but recently their efforts have borne fruit and battles have been won based on their research

    https://i.imgur.com/IjqDxQf.png Warhammer Chronicles 2003

    - While Orcs prefer to hurl themselves into close combat, Goblins prefer to use various methods of sneakiness to achieve victory
    - Greenskins worship Gork and Mork.
    - Lands controlled by the greenskins inevitably becomes desolate wastelands
    - Tribes are typically nomadic
    - Greenskins are not sentimental creatures
    - Giants are happy to join Orc and Goblin warbands
    - Trolls sometimes join greenskin warbands, though its debatable if they know what is going on
    - It is unknown how many greenskin tribes exist for they seem to crop up everywhere

    7th/8th Edition Orc & Goblin Army Book


    Boars
    Spoiler Alert, click show to read: 
    - The stubborn, vicious nature of boars is much admired by the orcs.
    https://i.imgur.com/vH1haXi.jpg 3rd Ed. Armies Book

    - War Boars are evil minded creatures that take every opportunity to maim, bite and kick anything close by
    7th/8th Edition Orc & Goblin Army Book

    Shrooms
    Spoiler Alert, click show to read: 
    - Fleshrooms seem to be eaten by young night goblins to grow, or perhaps just as a food source.
    - There are glowing mushrooms called Glowshrooms.

    https://i.imgur.com/N2yTtYQ.png Warhammer Novel: Skarsnik

    Squiggly Beasts
    Spoiler Alert, click show to read: 
    ”I’ve heard tell of green ‘Leafy Squigs’ that roam through the perpetual darkness of the older forests, as well as ‘Spitter Squigs’ who plague the rivers that come down from the mountains. Still, it is the Night Goblin tribes who seem to continually bring forth bizarre new forms of Squig in their raids.”
    Old World Bestiary

    Wyverns
    Spoiler Alert, click show to read: 
    - Most wyverns are reptilian
    - They inhabit the rocky regions of the World’s Edge Mountains and the Mountains of Mourn
    - Wyverns sometimes interbreed with other creatures of Chaos
    - A wyvern will never accept an unfamiliar rider
    - Usually chaotic, Wyverns who are carefully raised can be considered to be ‘neutral’ rather than evil

    https://i.imgur.com/0X8uuxG.png 3rd Edition Rulebook


    Orc & Goblin Subspecies
    Spoiler Alert, click show to read: 
    - There are many varied subspecies of greenskins; night goblins live in the deepest caves, forest goblins prowl gloomy forests, savage orcs live in the southern jungles and black orcs are hard as nails and take over any tribes they join.
    - There are Orc and Goblins found in Lustria, in the Northern Wastes, the Southlands are a powerhouse of savage orc tribes

    7th/8th Edition Orc & Goblin Army Book


    Goblins
    Spoiler Alert, click show to read: 
    - Goblins have a more developed sense of self-preservation than the Orcs. They are cunning rather than strong, tending to leave the serious fighting to Orcs.
    - Goblins prefer to guard the rear of an army, when they attack Goblins either have numbers of something larger and meaner giving them orders
    - Goblin raiding parties are rightly feared on the edges of more civilised lands.
    - Many goblin tribes manifest enormous variety in custom, environment and way of life, such as the spider-riding goblins of the border princes or the One-Eyed Goblins of Blind River whose self-mutilation is utterly inexplicable to other greenskins.
    - There are many variants of goblin too; fire kobolds, dust goblins, hill goblins, troglagobs, boggarts, mere-goblins and more
    - A goblin that finds himself in charge of a goblin tribe quickly manifests an acute “Gork Complex”
    - Many goblin tribes are nomadic in nature, traversing the wilderness of the Badlands and steppes in huge caravans. They use giant wolves as their mounts.

    7th/8th Edition Orc & Goblin Army Book

    - Goblins feel little pain
    https://i.imgur.com/yulLm9L.png Warhammer Realms - Lustria


    Boggarts
    Spoiler Alert, click show to read: 
    - Mentioned in Skarsnik novel.
    https://i.imgur.com/n849HCY.png Warhammer Novel: Skarsnik

    - Boggarts live in holes in the ground, and have been known to eat horses
    https://i.imgur.com/srKURou.png Warhammer Chronicles 2003

    - Boggarts, or Bog-Goblins, are known to be wily ambushers, they live in great stilted huts and their shamans can raise little islands in the swamps.
    7th/8th Edition Orc & Goblin Army Book

    Cave Goblins
    Spoiler Alert, click show to read: 
    - Night Goblins despise being called Cave Goblins, because orcs refer to them as 'Cave Runts'.
    - Cave Goblins do exist, just no information is really known about them.

    https://i.imgur.com/Cms7dkV.png Warhammer Novel: Skarsnik
    https://i.imgur.com/3y9GOyK.png Warhammer Novel: Skarsnik

    Chaos Goblins
    Spoiler Alert, click show to read: 
    - Chaos Goblins are scorned outcasts of goblinoid society
    - These unwholesome creatures quickly heed the whims of their masters in the service of Chaos

    https://i.imgur.com/SjzhzrP.jpg 3rd Ed. Armies Book

    Dust Goblins
    Spoiler Alert, click show to read: 
    - In the deserts of Khemri, ancient Liche Priests raise mighty armies of undead warriors for their mummified kings. In these cursed domains the dead do not rest easily
    - Sometimes a greenskin horde will make their way to these realms for slaughter and plunder, but none have ever returned alive
    - Once they’ve been beaten in battle, the Liche Priest will raise the goblinoids to serve new masters
    - Unlike dwarfs, elves and humans, undead goblins retain a spark of their mischievous spirit and still bicker like children
    - Often they will find their way back to other greenskins, who call them Dust Goblins

    https://i.imgur.com/wIwjWM9.png Warhammer Chronicles 2003

    - There are bandage covered dust goblin shaman from near araby.
    7th/8th Edition Orc & Goblin Army Book

    Fire Kobolds
    Spoiler Alert, click show to read: 
    - Kobolds are green-skinned Goblinoids that are almost identical to the common goblin, except for a longer arm-span and thinner hip bones
    - Fire Kobolds are indigenous to the volcanic Red Cloud Mountains that lie south of the Badlands, and also in other volcanic regions around the globe
    - Although they are greenish, they have large blotches of skin that have red or deep orange tones
    - At first glance they look as if they have a horrific disease, a fungus infection or blotches of red war paint all over themselves
    - They are known to spit small wads of fire as a defense mechanism, but are also known for using flaming arrows
    - Fire-based weapons have little-to-no effect on them
    - Living in volcanoes and firepits has affected them physically and they are resistant to fire

    https://i.imgur.com/nzNQ7kj.png Warhammer Chronicles 2003

    Forest Goblins
    Spoiler Alert, click show to read: 
    - The forests of the Old World are infested with all kinds of horrible creatures of which spiders are the most numerous.
    - There are all sorts and shapes of spiders, including the creatures about the size of small ponies which Forest Goblins capture and ride.
    - Even small spiders can have a deadly poisonous bite.
    - Other spiders are as big as dragons and are revered by the Forest Goblins as gods of the forest.
    - Baby spiders are captured and then raised on tasty tit-bits until they're big enough to ride.
    - Hand-reared spiders quickly become accustomed to goblins and learn to accept them.
    - Spiders are good fighters.
    - Forest goblins are not physically different from other goblins.
    - Forest goblins decorate themselves with colourful features, often sticking the quills directly into the skin.
    - Different tribes use different feather colours to identify themselves.
    - Metal ores are rare in the forests, so they trade captives, fungus and spiders for ore.
    - They'll use bones and teeth to make armour.
    - Blue and red are the most popular war paint colours.
    - Forest Goblin Shamans keep poisonous spiders in their mouths to help with their use of magic.
    - They'll meet before a totem pole to Gork, Mork and the Spider before going on a raid.

    https://i.imgur.com/XdFf09Z.png Warhammer 3rd Edition Battle Bestiary
    https://i.imgur.com/b81GQYH.png Warhammer 3rd Edition Battle Bestiary

    - Forest goblins dislike being under the earth. They find it scary.
    https://i.imgur.com/gO0N8O2.png Warhammer Chronicle 2003

    - In the Old World, and further afield (probably jungles of Lustria/Southlands) there are lurking tribes of Forest Goblins
    - Though not physically different to other goblins, these decorate themselves with colourful feathers, often sticking the quills directly into their flesh
    - Goblins feel little pain
    - Metals are rare in the forests, which forces forest goblins to trade with other tribes, swapping captives and fungus for ores from the mountains
    - Forest Gobbos will use bones and teeth to make weapons and armour and for decoration
    - They have totems dedicated to Gork, Mork and the Great Spider

    https://i.imgur.com/yulLm9L.png Warhammer Realms - Lustria

    - Forest goblins revere giant spiders as big as dragons as their gods
    https://i.imgur.com/klow2Wn.png Warhammer Realms - Lustria

    - Some giant spider subtypes are the Tilean Greyback, Drakwald Mancatchers and Scarlet Deathheads of the Great Forest
    7th/8th Edition Orc & Goblin Army Book

    Frost Goblins
    Spoiler Alert, click show to read: 
    - Dark Elves enslaved Orcs and Goblins to fight in their armies, though they took little persuading to do so.
    - Many of these escaped. Goblins settled into Glaciers and eventually became Frost Goblins, and Orcs are fur-clad and hunt beasts in remote pine forests.

    7th/8th Edition Orc & Goblin Army Book

    Goblobs
    Spoiler Alert, click show to read: 
    - Mentioned in Skarsnik novel.
    https://i.imgur.com/n849HCY.png Warhammer Novel: Skarsnik

    Hill Goblins
    Spoiler Alert, click show to read: 
    - The largest goblins are found south of the Border Princes on the edge of the Badlands
    - These goblins are called Hill Goblins, but are also known as Great Goblins, and are known to be very aggressive and as strong as orcs
    - Their complexion is much darker than most goblins, and is close to black orc skintones
    - They are brutal compared to their cousins, and are known to hire themselves out as mercenaries to armies that will put up with them
    - Wrestling and brawling are the favoured activities for these hulking goblins, though they also enjoy bullying any smaller greenskin they can find.

    https://i.imgur.com/DxIoF0l.png Warhammer Chronicles 2003

    Kobolds
    Spoiler Alert, click show to read: 
    - Kobolds are green-skinned Goblinoids that are almost identical to the common goblin, except for a longer arm-span and thinner hip bones
    https://i.imgur.com/nzNQ7kj.png Warhammer Chronicles 2003

    Marsh Goblins
    Spoiler Alert, click show to read: 
    - Mentioned in Skarsnik novel. Presumably live in the marshes.
    https://i.imgur.com/n849HCY.png Warhammer Novel: Skarsnik

    Moor Boggarts
    Spoiler Alert, click show to read: 
    - Apparently they live in tree hollows like Owls.
    https://i.imgur.com/Cms7dkV.png Warhammer Novel: Skarsnik

    Mountain Goblins
    Spoiler Alert, click show to read: 
    - Mentioned in Skarsnik novel.
    - They are wrapped in furs and look suspicious.

    https://i.imgur.com/n849HCY.png Warhammer Novel: Skarsnik

    Night Goblins
    Spoiler Alert, click show to read: 
    - Giant Scorpions are sometimes fought and captured by Night Goblins. Goblin Chieftains like to keep big, ferocious monsters as pets and as a means of clearing away unwanted servants and captives.
    - The Night Goblins worship them, and sometimes eaten by them, and occasionally, just once or twice in every hundred years, a Night Goblin Shaman crazed with spider bites will successfully master a gigantic spider to ride into battle.
    - Night Gobbos are so accustomed to the dark that when they come out in the open they prefer to move at night and hide in the day.
    - Many wear long ragged cloaks and hooded coats which protect them from sunlight.
    - They raise special subterranean fungi deep beneath the mountains. They cultivate many types and are always searching for new ones to experiment with.
    - Some fungus is used as food for Night Goblins, others for their strange animals, many are grown for hallucinogenic properties.
    - Night goblins trade fungi with other goblins for weapons and items.
    - Shamans are experts in the use of fungi as poisons or weapons.
    - To prepare for battle they brew huge quantities of fungus beer to bolster their courage.

    https://i.imgur.com/Tgcf4lr.png Warhammer 3rd Edition Battle Bestiary
    [U]https://i.imgur.com/dqaPK18.png[U] Warhammer 3rd Edition Battle Bestiary
    https://i.imgur.com/XND73DB.png Warhammer 3rd Edition Battle Bestiary

    - Night Goblins are well aware of the lurking horros that dwell beneath them, and venture into the depths as infrequently as possible.
    - The best fungi grown is grown deep in obscure places, the most sought after is the Mad Cap.
    - Night Goblins do eat squigs, but also keep them as pets.
    - They capture squigs by using squig prodders to goad them from their hiding places, snaring them with nets and clubbing them senseless.
    - Squig hunters can become famous and take part in many daredevil sports involving their prey.
    - Night Goblins enjoy Squig Wrestling, Tunnel Racing, Squig Pit Leaping, and bare-back Squig Riding.

    https://i.imgur.com/fDmTvRZ.png White Dwarf 155

    - Night Goblins despise being called Cave Goblins, because orcs refer to them as 'Cave Runts'.
    - Night Goblins, and Skarsnik, consider the 'crooked moon' in the sky as a good omen.
    - The closest Night Goblins have to farms are mushroom caverns.
    - Night Goblins prize Fleshrooms, they're a meaty kind of meal.

    https://i.imgur.com/3y9GOyK.png Warhammer Novel: Skarsnik
    https://i.imgur.com/Vt291VS.png Warhammer Novel: Skarsnik
    https://i.imgur.com/s8XoiFZ.png Warhammer Novel: Skarsnik

    - Night Goblins find it difficult to be outside in the daylight, many of them wear long ragged cloaks, dangling caps, and hooded coats
    - Night Goblins raise special subterranean fungi deep beneath the mountains in their cool damp caves
    - Night goblins are always searching for new, special fungi to use in their experiments or to feed to the strange animals they breed beneath the earth
    - Night Goblins trade fungi with other goblins for weapons and many other items the Night Gobbo’s need or are unable to make themselves

    7th/8th Edition Orc & Goblin Army Book

    One-Eyed Goblins
    Spoiler Alert, click show to read: 
    - One-eyed Goblins are known to live in the Badlands, but no clue as to whether they’re a subspecies or a strange tribe. They live along Blind River
    https://i.imgur.com/srKURou.png Warhammer Chronicles 2003

    Plains Goblins
    Spoiler Alert, click show to read: 
    Mentioned in Skarsnik novel.
    - They aren't particularly fond of being underground.

    https://i.imgur.com/n849HCY.png Warhammer Novel: Skarsnik

    - Goblin Shamans in wolf tribes are known to wear lots of furs and wear wolf skulls
    7th/8th Edition Orc & Goblin Army Book

    River Pirate Goblins
    Spoiler Alert, click show to read: 
    - Mentioned in Skarsnik novel.
    - Presumably sail rivers looting.

    https://i.imgur.com/n849HCY.png Warhammer Novel: Skarsnik

    Trader Goblins
    Spoiler Alert, click show to read: 
    - Some goblin tribes are nomadic traders that travel the wilderness in fortress-like caravans, are known to trade with all kinds of unsavoury types, and known for thieving and swindling.
    - Nomadic Goblin Trader tribes have fortune-teller mystics rather than shamans

    7th/8th Edition Orc & Goblin Army Book

    Troglagobs
    Spoiler Alert, click show to read: 
    - Troglagobs dwell in the sea, and have been known to raid the coasts of the Empire, Tilea and even the shores of Lustria and Ulthuan
    - These ocean-dwelling goblins have been sighted in great numbers on Albion and have claimed the southern tip of the island as “Trogland”
    - Their skintone tends to be sea-green or turquoise, and their feet are webbed like a frogs. They are excellent swimmers
    - Troglagobs must refresh themselves in water every few days or they’ll die
    - They have both lungs and gills
    - They coat their weapons in the ichor of poisonous sea monsters

    https://i.imgur.com/CffN8rU.png Warhammer Chronicles 2003

    Orcs
    Spoiler Alert, click show to read: 
    - Orcs live to fight, for an orc there is no greater joy than being stuck in the thick of battle
    - Their belligerence is both a strength and a weakness as it means they expend too much energy fighting amongst themselves than slightly more distant foes
    - Orcish skin is tougher than hide leather and curiously waxy. As an orc ages, its skin becomes scabby, gnarled and even more impenetrable, to the point where a sword blow only leaves a scratch
    - Orcs are capable of healing at an incredible pace. If a severed arm is stitched back into place, however crudely, it will recover in a matter of days
    - Orcs don’t have kingdoms in the same way as men do
    - Orcs are far more numerous in the Badlands, and are considered the intelligence species in the area
    - Orc hides vary based on age and climate
    - Orcs form units called mobs
    - Orcs vary wildly in size and appearance, with the biggest orcs in charge of the rest
    - Even the smallest orc packs a lot of muscle, bone and bloodthirstyness into a body no taller than a man but much wider
    - There are many tribes, and they are often colourfully named after their leader, their deeds, some unusual characteristic or custom exhibited by them.
    - Some particularly infamous tribes include the Ironclaw Orcs, the Red Fang Orcs, the Orcs of the Bloody Hand, and the rarely seen White Orcs of Mount Grimfang

    7th/8th Edition Orc & Goblin Army Book


    Black Orcs
    Spoiler Alert, click show to read: 
    - Black Orcs are the biggest, meanest of all orcs.
    - They’re more intelligent, and they’re unnatural.
    - The Chaos Dwarves created them, but the Black Orcs led a slave rebellion that almost wiped them out
    - Black Orcs are exceedingly militaristic, which isn’t always a good thing, as other greenskins find such rigour off-putting, feeling that marching, drilling and taking care of weapons is distinctly unorcish.

    7th/8th Edition Orc & Goblin Army Book

    Savage Orcs
    Spoiler Alert, click show to read: 
    - Long ago the Orcs all lived in the south using flint weapons, as they travelled north many learnt metalworking from chaos dwarves and never looked back, but many orc tribes were never taught or refused to be taught. These are Savage Orcs.
    - Savage Orcs are a complete bunch of primitives even to other orcs, they use stone or bone weapons and go around half-naked, or worse.
    - Savage Orcs and War Boars get along famously well, due to a similar world view and hygiene regimen.
    - Many savage orc tribes are solely made up of Orcs
    - Some giants get into the theme of savage orcs, wearing war paint and piercing themselves with bones
    - Many savage orcs live in the northernmost tip of the Land of the Dead, the land here is bordered by lots of crude stone statues
    - The Southlands are a powerhouse of savage orc tribes

    7th/8th Edition Orc & Goblin Army Book

    Swamp Orcs
    Spoiler Alert, click show to read: 
    - Borx Nose Orcs, Swamp Orcs, and Red Shield Orcs are known to live in the Marshes of Madness
    - Swamp Orcs live in a floating village

    https://i.imgur.com/srKURou.png Warhammer Chronicles 2003

    Snotlings
    Spoiler Alert, click show to read: 
    - Snotlings are even more wretched and degenerate than goblins
    - They hang around goblin settlements pilfering scraps of food and being eaten themselves
    - They are nasty and spiteful.

    https://i.imgur.com/fyxHaxb.jpg 3rd Ed. Armies Book


    Religion
    Spoiler Alert, click show to read: 
    Gork & Mork
    Spoiler Alert, click show to read: 
    - Shamans can see Gork and Mork in the sky above, they often take the form of two giant bickering orcs.
    - Drinking certain fungal potions allows greenskins to see their gods. This potion has also worked on a human.
    - Some shamans can use cantrips. Many glow green when they use magic.
    - Great statues are built to venerate Gork & Mork. If there is a statue to one, there is usually a statue to the other.

    https://i.imgur.com/lCfcSGc.png Warhammer Novel: Skarsnik
    https://i.imgur.com/OzzDIPy.png Warhammer Novel: Skarsnik
    https://i.imgur.com/TRt2uoK.png Warhammer Novel: Skarsnik

    - Greenskins worship Gork and Mork
    7th/8th Edition Orc & Goblin Army Book

    Spider Cult
    Spoiler Alert, click show to read: 
    - Other spiders are as big as dragons and are revered by the Forest Goblins as gods of the forest.
    - The Night Goblins worship them, and sometimes eaten by them, and occasionally, just once or twice in every hundred years, a Night Goblin Shaman crazed with spider bites will successfully master a gigantic spider to ride into battle.

    https://i.imgur.com/XdFf09Z.png Warhammer 3rd Edition Battle Bestiary
    [U]https://i.imgur.com/dqaPK18.png[U] Warhammer 3rd Edition Battle Bestiary

    - Forest Gobbos will use bones and teeth to make weapons and armour and for decoration
    - They have totems dedicated to Gork, Mork and the Great Spider

    https://i.imgur.com/yulLm9L.png Warhammer Realms - Lustria

    - Forest goblins revere giant spiders as big as dragons as their gods
    https://i.imgur.com/klow2Wn.png Warhammer Realms - Lustria

    Venerated - Gorbad Ironclaw
    Spoiler Alert, click show to read: 
    - Gorbad Ironclaw was one of the most feared Orc leaders of all time.
    - His fate is unknown though he is presumed to have been slain by the dwarfs. He could be in the Dark Lands or Badlands.
    - To Orcs Gorbad Ironclaw is a great hero who stands beside the gods Gork and Mork.

    7th/8th Edition Orc & Goblin Army Book

    Venerated - Magrig
    Spoiler Alert, click show to read: 
    - Greenskins on Albion venerated the giant Magrig whom they called the Sleeping God.
    - They plied him with offerings, but he was corrupted by Chaos and turned on them.

    Gotrek & Felix: Giantslayer by William King - Chapter 22


    Noteworthy Citadels, Factions & WAAAGH!s
    Spoiler Alert, click show to read: 
    - A Waaagh! is akin to a migrating invasion, Orcs & Goblins will flock to a Waaagh! that is hundreds of miles away, all in the hopes of a good brawl
    - The history of Orcs and Goblins are told by Waaagh’s, obviously this is orally passed on, not communicated through the written word.
    - They don’t remember those times when Waaagh’s were totally crushed, such as Sigmar’s victory in Black Fire Pass

    7th/8th Edition Orc & Goblin Army Book

    Badlands
    Spoiler Alert, click show to read: 
    MAP OF THE BADLAND TRIBES
    https://i.imgur.com/srKURou.png Warhammer Chronicles 2003

    - The largest goblins are found south of the Border Princes on the edge of the Badlands
    - These goblins are called Hill Goblins, but are also known as Great Goblins, and are known to be very aggressive and as strong as orcs

    https://i.imgur.com/DxIoF0l.png Warhammer Chronicles 2003

    Black Crag
    Spoiler Alert, click show to read: 
    - Black Crag is a broken dwarf city ruled over by the orcs, primarily their 'king' Gorfang.
    - Orcs in Black Crag keep dwarf slaves. These are shaven, branded and chained to their fellows. Slavemasters whip them mercilessly and they live in a world of despair.
    - At times Gorfang and Skarsnik are allies.
    - There are all kinds of creatures held captive in Black Crag.

    https://i.imgur.com/OzzDIPy.png Warhammer Novel: Skarsnik
    https://i.imgur.com/TRt2uoK.png Warhammer Novel: Skarsnik

    Crag Mere
    Spoiler Alert, click show to read: 
    - Trolls dwell in the ruins of Karak Varn, aka, Crag Mere.
    7th/8th Edition Orc & Goblin Army Book

    Dragonback Mountains
    Spoiler Alert, click show to read: 
    - Blue Face Orcs force traders to pay tolls when travelling through the Dragonback Mountains
    https://i.imgur.com/srKURou.png Warhammer Chronicles 2003

    Karak Eight Peaks
    Spoiler Alert, click show to read: 
    - When the undercity of Karak Eight Peaks was first built there were forgotten corners deep within its corridors where foul creatures dwelt.
    - Sometimes the dwarfs' digging broke through into a natural cavern that was already the lair of some twisted abomination.
    - There are giant moths living in Karak Eight Peaks.

    https://i.imgur.com/qZzCFtc.png White Dwarf 125
    https://i.imgur.com/GmLJ5DG.png White Dwarf 125

    Led by Skarsnik and his trusty pet squig Gobbla, the Crooked Moon are a night goblin faction that occupy Karak Eight Peaks. There are many lesser clans and tribes loyal to him. These include:

    - Three Moon Tribe; a Night Goblin tribe led by Chief Moon Claw
    - Goblins of the Red Belt; a Night Goblin tribe led by Long Nose
    - At times Gorfang and Skarsnik are allies.
    - All manner of tribes and subspecies pay homage to Skarsnik, but also Orcs and other evil creatures.
    - The Backstairs Boyz were too poor to have slaves.

    https://i.imgur.com/GaNiYCv.png Warhammer Novel: Skarsnik
    https://i.imgur.com/OzzDIPy.png Warhammer Novel: Skarsnik
    https://i.imgur.com/n849HCY.png Warhammer Novel: Skarsnik
    https://i.imgur.com/QFn9MoW.png Warhammer Novel: Skarsnik

    - Skarsnik rules Karak Eight Peaks, trapping the small dwarf contingent within the walls.
    - If any try to leave, he captures them, tortures them within earshot of the walls and collects their beards.
    - He has quite the collection.
    - As a goblin, he is exceptionally cunning and intelligent.

    7th/8th Edition Orc & Goblin Army Book

    Thulgul's Lair
    Spoiler Alert, click show to read: 
    - In the depths of Karak Eight Peaks is the lair of a hideously deformed Chaos Troll called Thulgul.
    - This is where the ancient dwarf blade Karaghul is located.
    - Killing the troll would allow nearby dwarf apparitions to finally rest.

    https://i.imgur.com/rlKHeoN.png White Dwarf 125

    Land of the Dead
    Spoiler Alert, click show to read: 
    - Many savage orcs live in the northernmost tip of the Land of the Dead, the land here is bordered by lots of crude stone statues.
    7th/8th Edition Orc & Goblin Army Book

    Marshes of Madness
    Spoiler Alert, click show to read: 
    - Borx Nose Orcs, Swamp Orcs, and Red Shield Orcs are known to live in the Marshes of Madness
    - Swamp Orcs live in a floating village

    https://i.imgur.com/srKURou.png Warhammer Chronicles 2003

    Mountains of Mourn
    Spoiler Alert, click show to read: 
    - There are many savage orc tribes hunting savage beasts in the lands near the Mountains of Mourn
    - Some of the largest, most destructive WAAAGH’s have begun in the Dark Lands

    7th/8th Edition Orc & Goblin Army Book

    The Idols of Wotnobizquet
    Spoiler Alert, click show to read: 
    - Found in the jungles the mysterious Thorskinson Island
    - They are a strange arrangement of standing stones
    - Mysterious flashing lights and strange smells were found here

    https://i.imgur.com/6aQctO7.png White Dwarf 214

    The Temple of the Lost WAAAGH!
    Spoiler Alert, click show to read: 
    - Otherwise known as the Temple of Umukhrukbuktukmuk.
    - Hidden here is the greatest source of WAAAGH! energy in the world.

    https://i.imgur.com/UbmbRrQ.png White Dwarf 250

    Trogland
    Spoiler Alert, click show to read: 
    - Troglagobs dwell in the sea, and have been known to raid the coasts of the Empire, Tilea and even the shores of Lustria and Ulthuan
    - These ocean-dwelling goblins have been sighted in great numbers on Albion and have claimed the southern tip of the island as “Trogland”
    - Their skintone tends to be sea-green or turquoise, and their feet are webbed like a frogs. They are excellent swimmers
    - Troglagobs must refresh themselves in water every few days or they’ll die
    - They have both lungs and gills
    - They coat their weapons in the ichor of poisonous sea monsters

    https://i.imgur.com/CffN8rU.png Warhammer Chronicles 2003

    WAAAAAGH! Azhag!
    Spoiler Alert, click show to read: 
    - Azhag the Slaughterer was so dangerous because he had Nagash’s Crown of Sorcery which Nagash’s spirit clung to. This turned him into a formidable tactician, for an orc, and a sorcerer.
    7th/8th Edition Orc & Goblin Army Book

    WAAAAAGH! Gorbad Ironclaw!
    Spoiler Alert, click show to read: 
    - Gorbad Ironclaw was one of the most feared Orc leaders of all time.
    - His reign left the Empire in flames and Solland so ruined that it never recovered.
    - He looted the Moot, destroyed Nuln, and stole the Crown of Solland.
    - His wyvern ate an Emperor in the Siege of Altdorf.
    - His fate is unknown though he is presumed to have been slain by the dwarfs. He could be in the Dark Lands or Badlands
    - To Orcs Gorbad Ironclaw is a great hero who stands beside the gods Gork and Mork

    7th/8th Edition Orc & Goblin Army Book

    WAAAAAGH! Grimgor!
    Spoiler Alert, click show to read: 
    - To the northeast of Middenland are the untamed peaks of the Middle Mountains.
    - These are home not only to Orcs and other natural foes of men, but also to the largest populations of monstrous beasts in the Old World.
    - Some fanciful tales have it that even such bizarre and rare creatures as manticores and jabberwocks nest there and that, in the cold depths of winter, they prowl from their mountain dens to prey upon the lands of Men.
    - Perhaps it is no great surprise that the notorious Black Orc Warlord Grimgor Ironhide is seeking to slay or enslave such beasts for his own sadistic amusement.
    - When Grimgor first heard tell of the Nemesis Crown, he had been brooding for many days in his camp in the Middle Mountains.
    - As ever, he despaired, as much as an Orc could be said to know such an emotion, of ever finding a foe worthy of his attention.
    - In between bouts of mindless violence Grimgor had scoured the Middle Mountains, plunging headlong into the stinking lairs of the bizarre beasts that live there.
    - The armies of Men and Dwarfs, the Goblin told, were mustering in search of the biggest, shiniest, bossiest boss-hat in the world, and the wearer of that boss-hat would be made the greatest of his race, and all his enemies would try to kill him for possession of it.
    - Something in the tale penetrated Grimgor's sullen brooding. Were the tale true, he might capture this prize and with it draw every enemy in the world to fight him for it.
    - Grimgor cared not whether it granted any special gifts — he had no need of them — he cared only that others would come to challenge him for it.

    https://web.archive.org/web/20071218...rakendowns.htm Nemesis Crown
    https://web.archive.org/web/20071010...rmies/orcs.htm Nemesis Crown

    - The Iron Web tribe of forest goblins are in the employ of Grimgor Ironhide, who forces them to pay him tribute.
    - The Iron Web tribe is found near Zhufbar.
    - Warboss Gizgub of the Iron Web has formed an uneasy alliance with Uzguz of the Wicked Moon night goblin tribe.

    https://i.imgur.com/TzaAWYl.png White Dwarf 327

    WAAAAAGH! Grom!
    Spoiler Alert, click show to read: 
    - Grom the Paunch is the greatest goblin to have ever led a Waaagh!
    - His brought vast ruin across the Empire and he even invaded Ulthuan.
    - He was immensely strong, had an immense belly full of Troll flesh, and was huge… for a goblin
    - Grom the Paunch devastated Stirland, Talabecland and Hochland while Emperor Dieter IV cowered in Altdorf.
    - He also devastated Yvresse, feeding on roast elves.
    - His fate is, again, unknown.
    - His name is feared across the Old World, except in goblin lands, where they long to be like him

    7th/8th Edition Orc & Goblin Army Book

    WAAAAAGH! Spinny Blackstab!
    Spoiler Alert, click show to read: 
    - The Imperial annuals tell that in the summer of 2510 a horde of goblins led by Spinny Blackstab plagued the land around Middenheim
    - The Imperial army was entrusted to Kurt Heimwald, who was one of the Middenmarshals at the time and an expert at fighting greenskins.

    https://i.imgur.com/1UHTlbR.png White Dwarf 229

    Last edited by PaulH; August 14, 2022 at 06:27 AM.

  8. #8

    Default Re: Information for Potential New Orcs and Goblins Units

    Foreign Relations
    Spoiler Alert, click show to read: 
    Albion
    Spoiler Alert, click show to read: 
    - Troglagobs dwell in the sea, and have been known to raid the coasts of the Empire, Tilea and even the shores of Lustria and Ulthuan
    - These ocean-dwelling goblins have been sighted in great numbers on Albion and have claimed the southern tip of the island as “Trogland”

    https://i.imgur.com/CffN8rU.png Warhammer Chronicles 2003

    Beastmen
    Spoiler Alert, click show to read: 
    - The forest goblins offered to join Gorthor’s warherd for a share of the spoils, but the beastmen attacked them instead
    https://i.imgur.com/U0CowJ7.png White Dwarf 363

    Border Princes
    Spoiler Alert, click show to read: 
    - Greenskins are everywhere in the Border Princes.
    - Blue-face orcs are common here, as are horrid spiders, raiding bands of plains goblins.
    - Ancient ruins are often inhabited by terrible things, as well as trolls and giants.

    https://i.imgur.com/mKFHNMu.png Warhammer Novel: Skarsnik

    Bretonnia
    Spoiler Alert, click show to read: 
    - Hordes of lowly Goblins are pouring into Bretonnia through the Grey Mountain passes, as if fleeing a larger conflict further east.
    - The valour of Bretonnia's knights prevented many vulnerable border towns and villages from being overwhelmed and thousands of greenskins have been slain.

    https://web.archive.org/web/20071010...retonnians.htm Nemesis Crown

    Chaos Dwarfs
    Spoiler Alert, click show to read: 
    - The most complex relationship Orcs have with another race is between their tribes and Chaos Dwarfs.
    - Orcs believe the Chaos Dwarfs taught them to construct war machines, smelt iron and fashion war gear.
    - Goblins trade gold and captives to the Chaos Dwarfs.
    - Chaos Dwarf Mages are always made welcome in Orc camps and treated with honour and respect.
    - The Orcs rely on them to make some of the more complex war machines and magically arcane devices.

    https://i.imgur.com/ZcDwzzy.png Warhammer 3rd Edition Battle Bestiary

    - Chaos Dwarf mages are always made welcome in Orc camps and treated with honour and respect.
    - Orcs rely on Chaos Dwarfs to help them make some of the most complex war machiens and magically arcane devices.
    - Chaos Dwarf mages recruit Orcs as bodyguards.
    - Chaos Dwarf mages take goblin and human slaves who they put to work in their sorcerous towers.

    https://i.imgur.com/MD3tyRZ.png White Dwarf 153

    - The Chaos Dwarves created the Black Orcs, but they led a slave rebellion that almost wiped them out
    7th/8th Edition Orc & Goblin Army Book

    Dark Elves
    Spoiler Alert, click show to read: 
    - Dark Elves enslaved Orcs and Goblins to fight in their armies, though they took little persuading to do so.
    - Many of these escaped. Goblins settled into Glaciers and eventually became Frost Goblins, and Orcs are fur-clad and hunt beasts in remote pine forests.

    7th/8th Edition Orc & Goblin Army Book

    Dwarfs
    Spoiler Alert, click show to read: 
    - Broken Nose goblins stole two war machines from a dwarf army.
    - They took Skull Crusher and Lead Belcher at the Battle of Karak-Azul.

    https://i.imgur.com/uI0Qluw.png White Dwarf 88
    https://i.imgur.com/CeqxB6y.png White Dwarf 88
    https://i.imgur.com/IR4p70L.png White Dwarf 88

    - Due to this ancient enmity Dwarfs and Goblins are implacable foes and will often fight to the death rather than give an inch of ground to their enemies.
    https://i.imgur.com/XND73DB.png Warhammer 3rd Edition Battle Bestiary

    - Dwarfs enslaved by Gorfang are shaven, branded, whipped and broken. Its likely that all dwarf slaves are kept this way.
    https://i.imgur.com/OzzDIPy.png Warhammer Novel: Skarsnik

    Estalia
    Spoiler Alert, click show to read: 
    - When the greenskin tribes were kicked out of Bretonnia, many of them settled in the rugged mountains of Estalia.
    https://i.imgur.com/QTcSLYd.png White Dwarf 254

    High Elves
    Spoiler Alert, click show to read: 
    - During the Nemesis Crown affair, Korhil’s orders were simple; to destroy any Orc and Goblin warbands outside the bounds of the Great Forest.
    https://web.archive.org/web/20071010...high_elves.htm Nemesis Crown

    - Bruza da Big defeated the High Elves in battle before the walls of Tol Ista (in Estalia), before then sacking the city.
    https://i.imgur.com/QTcSLYd.png White Dwarf 254

    - Troglagobs dwell in the sea, and have been known to raid the coasts of the Empire, Tilea and even the shores of Lustria and Ulthuan
    https://i.imgur.com/CffN8rU.png Warhammer Chronicles 2003

    - Grom the Paunch is the greatest goblin to have ever led a Waaagh!
    - His brought vast ruin across the Empire and he even invaded Ulthuan.
    - He devastated Yvresse, feeding on roast elves.

    7th/8th Edition Orc & Goblin Army Book

    Khemri
    Spoiler Alert, click show to read: 
    - In the deserts of Khemri, ancient Liche Priests raise mighty armies of undead warriors for their mummified kings. In these cursed domains the dead do not rest easily
    - Sometimes a greenskin horde will make their way to these realms for slaughter and plunder, but none have ever returned alive
    - Once they’ve been beaten in battle, the Liche Priest will raise the goblinoids to serve new masters
    - Unlike dwarfs, elves and humans, undead goblins retain a spark of their mischievous spirit and still bicker like children
    - Often they will find their way back to other greenskins, who call them Dust Goblins

    https://i.imgur.com/wIwjWM9.png Warhammer Chronicles 2003

    Lizardmen
    Spoiler Alert, click show to read: 
    - Troglagobs dwell in the sea, and have been known to raid the coasts of the Empire, Tilea and even the shores of Lustria and Ulthuan
    https://i.imgur.com/CffN8rU.png Warhammer Chronicles 2003

    Ogre Kingdoms
    Spoiler Alert, click show to read: 
    - Orcs, Goblins and other savages are known to follow Mercenary Ogre generals, often just for plunder rather than pay.
    - Orc mercenary generals tend to lead armies of particularly savage, uncouth and primitive mercenaries such as Ogres.

    https://i.imgur.com/JSMLBd6.png White Dwarf 234
    https://i.imgur.com/ib1iZhP.png White Dwarf 234

    - Ogres and Gnoblars are known to live in the Badlands
    https://i.imgur.com/srKURou.png Warhammer Chronicles 2003

    Skaven
    Spoiler Alert, click show to read: 
    - Skaven have been known to ally with Greenskins

    The Empire
    Spoiler Alert, click show to read: 
    - Gorbad Ironclaw was one of the most feared Orc leaders of all time.
    - His reign left the Empire in flames and Solland so ruined that it never recovered.
    - He looted the Moot, destroyed Nuln, and stole the Crown of Solland.
    - His wyvern ate an Emperor in the Siege of Altdorf.
    - His fate is unknown though he is presumed to have been slain by the dwarfs. He could be in the Dark Lands or Badlands
    - To Orcs Gorbad Ironclaw is a great hero who stands beside the gods Gork and Mork

    7th/8th Edition Orc & Goblin Army Book

    - The men of Ostland practice their marksmenship on the flesh of goblins that inhabit the Forest of Shadows
    https://deckbox.org/system/images/whi/cards/41-18.jpg Warhammer Invasion Cards

    - Centuries ago, the Ogre Ratgot Dwarfmangler, led an attack on the town of Carroburg
    - He was killed at the hands of Prince Karad von Carron, but slew him at the same time
    - Despite dying while defeating the goblinoid horde of Ratgot, Prince Karad became a legendary figure over the centuries, with tales told of his exploits all across the Empire
    - Hogrod Trollslaughterer, a descent of Ratgot Dwarfmangler, has begun leading fresh attacks against the town and has stolen the weapon of Prince Karad from his tomb

    https://i.imgur.com/bUb72mF.png White Dwarf 121

    - The Steam Tank 'Implacable' has become particularly feared by the Orc tribes of the Black Mountains, who regard it as some kind of immortal deity of the Empire.
    https://i.imgur.com/MKpjS9s.png White Dwarf 262

    - Troglagobs dwell in the sea, and have been known to raid the coasts of the Empire, Tilea and even the shores of Lustria and Ulthuan
    https://i.imgur.com/CffN8rU.png Warhammer Chronicles 2003


    Middenland
    Spoiler Alert, click show to read: 
    - The Imperial annuals tell that in the summer of 2510 a horde of goblins led by Spinny Blackstab plagued the land around Middenheim
    - The Imperial army was entrusted to Kurt Heimwald, who was one of the Middenmarshals at the time and an expert at fighting greenskins.

    https://i.imgur.com/1UHTlbR.png White Dwarf 229


    Military
    Spoiler Alert, click show to read: 
    - Greenskins have been known to salvage, and use, captured dwarf technology.
    - Fanatics are desensitised to pain by strange herbal remedies.
    - Puffballs are a weapon used exclusively by Snotlings, but the mushroom can only affect living creatures. Those affected by it are weakened for a long time.

    https://i.imgur.com/uI0Qluw.png White Dwarf 88
    https://i.imgur.com/n5agNzm.png White Dwarf 88
    https://i.imgur.com/IR4p70L.png White Dwarf 88

    - Orcs live to fight and rejoice in war.
    - Orcs love burning settlements, strewing fields with the slain, watching wolves and crows eat dead flesh and the din of battle.
    - There are many Orc mercenary generals roaming the known world.
    - Few mercenary regiments are reckless enough to follow a Orc mercenary general.
    - Few humans can bare to share a camp with Orcs.
    - Orc mercenary generals tend to lead armies of particularly savage, uncouth and primitive mercenaries such as Ogres.

    https://i.imgur.com/JSMLBd6.png White Dwarf 234

    - A standard goblin tactic is to weaken the foe with missile fire, before committing masses of troops to an assault.
    https://i.imgur.com/Ygcyjuy.png White Dwarf 254

    - Certain Orcs have realised there is money to be made by selling what they do for fun anyway
    - The first orc mercenaries were probably tribes that lent aid to others for suitable reward
    - Orc mercenaries are not particular about who they work for
    - Many orc mercenaries are outcasts or renegades who managed to escape the wrath of their tribal chiefs

    https://i.imgur.com/eauYUGd.jpg 3rd Ed. Armies Book

    - Savage orcs use flint-tipped arrows
    https://i.imgur.com/fyxHaxb.jpg 3rd Ed. Armies Book

    - Some war machines are acquired by goblinoids by theft from other more ingenious races and later copied (after a fashion)
    - It is believed that the pump wagons were originally acquired this way
    - Goblinoids are not noted for their ingenuity, but it appears once in awhile when it comes to war and destruction

    https://i.imgur.com/y7Z6XUB.jpg 3rd Ed. Armies Book

    - Orcs have difficulty saying foreign words
    - Goblins like weapons that kill spectacularly

    https://i.imgur.com/y7Z6XUB.jpg 3rd Ed. Armies Book

    - Going to battle in a chariot does much for the prestige of an orc
    https://i.imgur.com/vH1haXi.jpg 3rd Ed. Armies Book

    - Goblins form a deprived and abused underclass in goblinoid society and are deployed with callous ruthlessness by orc warlords
    https://i.imgur.com/aR2LVlh.jpg 3rd Ed. Armies Book

    - These goblins are called Hill Goblins, but are also known as Great Goblins, and are known to be very aggressive and as strong as orcs
    - They are brutal compared to their cousins, and are known to hire themselves out as mercenaries to armies that will put up with them

    https://i.imgur.com/DxIoF0l.png Warhammer Chronicles 2003

    - Greenskin tribes are led by a Warboss, a tribes success is determined by how hard a warboss can wallop his enemies
    - Warbosses rarely command great loyalty from their chieftains
    - If a warboss dies, the leadership immediately changes to the biggest, meanest orc in the vicinity
    - Warboss’ typically find trouble within their own ranks, especially if lootin’ and fightin’ hasn’t been good of late
    - Greenskins make all kinds of contraptions from crude wagons to clanking mills and sturdy war machines

    7th/8th Edition Orc & Goblin Army Book
    Last edited by PaulH; August 14, 2022 at 09:08 AM.

  9. #9

    Default Re: Information for Potential New Orcs and Goblins Units

    [ANOTHER POST CLAIMED FOR FUTURE EXPANSION]

  10. #10

    Default Re: Information for Potential New Orcs and Goblins Units

    [YET ANOTHER POST CLAIMED FOR FUTURE EXPANSION]

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