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Thread: Information Thread for Potential New Chaos Units

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    Default Information Thread for Potential New Chaos Units

    Information Thread for Potential New Chaos Units

    Chaos is a term used variously to describe a mutating and corrupting force from the Realm of Chaos which manifests in the world. The ways of the Chaos Gods are evil, watching with amusement as mortals destroy each other and the world. Chaos has the potential to exist in all realms of the world because of the evil within mortal hearts. There are dark, secretive Chaos cults hidden in the Empire of Man, and there are rumors of Chaos worshipers amongst the Dark Elves. However, the true "Realm of Chaos" exists far to the north above the Chaos Wastes, a dead region of icy desert, mountain, and tundra. In the Chaos Wastes are the citadels and monuments of the proud champions of Chaos, those who have proven their worth to the Chaos Gods and have earned their blessing.

    The wastes echo with the perpetual ringing of battle, as brothers fall on each other as eagerly as they fall on enemies, in the hope that one of the Chaos powers will take notice and raise them up as one of their favorites, bestowing supernatural gifts upon them. No one truly knows of the origins of Chaos in the world. Even the long-lived scholars of the High Elves can only speculate as to where the forces of Chaos first came from. War, famine, natural disaster and the destroyer known as time have eroded away nearly all indications of the roots of Chaos. What is known is that in the long distant past, the world was paid a visit by an already ancient star faring race of creatures never met by man. These Old Ones arrived on the world and quickly established two gateways on the world which floated above the northern and southern poles. This gateway was linked to the rest of their transportation network, allowing them nearly instantaneous transportation between gates.
    http://warhammerfantasy.wikia.com/wiki/Chaos


    The Gods, The Believers and the Mutated

    Khorne

    Khorne, known also as the Blood God, the Lord of Battles and the Hunter of Souls, is the Chaos God of War, Death, Courage, Rage, Strength and Hate. He is by far the greatest and most powerful of all the Ruinous Powers, for his domain encompasses the most primal of all human emotions - rage, hate and anger. The very name of Khorne is derived from the Dark Tongue word Kharneth, which means 'Lord of Rage'. Khorne is Lord of War and Death but also Lord of Martial Honour and Excellence at Arms and he is said to smile upon feats of valour, strength and blood-drenched warrior skill and revels in men who strive for glory in battle. He is the patron of proud warriors who set themselves against the odds and emerge triumphant through strength and skill, and is said to exalt the brave of both sides of the battle, while at the same time laying his terrible vengeance upon the cowardly and craven.
    http://warhammerfantasy.wikia.com/wiki/Khorne


    Mortal, Daemonic and Technological Regiments and Notables

    Lords and Heroes
    Spoiler Alert, click show to read: 
    Bloodfathers = Amongst the many, many Norse clans who are dedicated solely to the bloody-minded worship of Khorne, another tradition of divination exists. One that abides by the strength of steel than the addled whispers of sorcerers: the terrible Bloodfathers. These warlike holy men are solitary by nature, and many deign to attend to the shrines and holy places of Khorne in isolation. It is whispered amongst the Norsemen that such is their strength and skill that no man can best a Bloodfather of Khorne in battle, for there is no trick of axe or sword that the Blood God has not revealed unto them.
    http://warhammerfantasy.wikia.com/wi...rs_and_Shamans

    Khornite Cult Acolyte = The diseased heart of any cult is the coven. It includes the true members of the cult who understand their allegiance and actively further the interests of the group. They serve as the Magus’ most trusted servants. To become an Acolyte, as many call themselves, they must have earned the Mark of Khorne.
    http://warhammerfantasy.wikia.com/wi...#Cult_Acolytes

    Khornite Cult Magus = The most dangerous cults are those helmed by a Cult Magus. This leader is deeply corrupted by Chaos and bears one of its horrid Rewards. Too twisted to walk among mankind, the Magus must operate behind the scenes, issuing commands and edicts to his Acolytes, who in turn communicate the cult’s wishes to the rest of the organisation. Some Magi can communicate directly with their patron, but most must rely on intermediaries such as familiars. These magical creatures are similar to those employed by the Magisters but are always lowly creatures or impish Daemons. A few Magi use magic items that house the essence of a Daemon to bridge the distance between the world of Men and the Realm of Chaos.
    http://warhammerfantasy.wikia.com/wi...lts#Cult_Magus


    Mortals and Cultists
    Spoiler Alert, click show to read: 
    Bloodbulls = Doombulls of Khorne, sometimes called Bloodbulls or Khornebulls, often have red-tinged flesh and fur, and their horns are sheathed in heavy brass.
    http://warhammerfantasy.wikia.com/wiki/Doombulls

    Chaos Dwarf Crossbowmen = These crossbowmen wield heavy armour, crossbows and may be equipped with heavy weapons. Have been known to fight in the armies of Khorne.
    https://i.imgur.com/OZMAHvL.png White Dwarf 108

    Chaos Dwarf Swivel Gun = Sometimes used by the armies of Khorne. Seems to be some form of small cannon.
    https://i.imgur.com/OZMAHvL.png White Dwarf 108

    Chaos Warriors of Khorne = Fully-fledged Warriors of Chaos band together into units of retainers - retainers of the gods themselves! May equip; Additional Hand Weapons, Great Weapons, Halberds
    https://i.imgur.com/G6JFNrN.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book
    https://i.imgur.com/B8CgHYG.png White Dwarf 130

    Chosen of Khorne = Khorne version.
    http://warhammerfantasy.wikia.com/wiki/Chaos_Chosen

    Chosen Knights of Khorne = Khorne version.
    http://warhammerfantasy.wikia.com/wiki/Chaos_Chosen
    https://i.imgur.com/nj9l0BF.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book

    Khorngors = Khorngors are Beastmen who are sworn devotees of Khorne. They bear the favoured colours of the Blood God, have skin and fur which is brazen in colour, in some cases almost metallic, and their eyes are milky white with red pupils. Many are hound headed with large jaws and fangs which drip with saliva. The most favoured bear horns which take the shape of Khorne's skull rune. Khorngors are extremely tough and carry a substantial amount of armour, as well as being more organised and disciplined.
    http://whfb.lexicanum.com/wiki/Khorngor
    https://i.imgur.com/iQZ65Mf.png White Dwarf 125

    Norscan Berserkers = Berserkers are devotees of the Blood God Khorne, which is apt given Khorne's status as the Norse god of war and battle-frenzy. Indeed, in order to will themselves into the rage, the berserkers bellow the sacred battle-names of the Lord of Battles, invoking him and thus gaining a measure of his fury that they might destroy all who oppose them on the battlefield.
    http://warhammerfantasy.wikia.com/wi...scan_Berserker

    Pitfighters = Another niche in which Khornates can hide in is in the pitfighting rings that are prevalent in the more lawless and morally lax parts of the Empire. Most of the individuals brought to do battle in these barbarous establishments are criminals and other wanted men. Once captured and put into these institutions, they often bring their heathenish faith with them.
    http://warhammerfantasy.wikia.com/wi...ults_of_Khorne

    Skin Wolves (Mark of Khorne) = Skin Wolves with increased strength.
    https://www.forgeworld.co.uk/en-GB/Skin-Wolves
    Warhammer Supplement: Monstrous Arcanum

    Skullcrushers = Among the mortal Warriors of Chaos, the most favoured Chaos Knights who dedicate thousands of killings to Khorne become Skullcrushers, riding terrifying Juggernauts into battle.
    http://whfb.lexicanum.com/wiki/Juggernaut_of_Khorne

    The Bloodcursed = The Bloodcursed are unholy entities trapped in unending servitude to Khorne. They are usually created when they have offended the Blood God, they are flayed until there is nothing left but a pile of bones in a pool of blood. The spirit of the human is trapped within their blood, reforming in a mist of blood.
    https://www.scribd.com/doc/58009747/Warhammer-Fantasy-Roleplay-2Ed-Paths-of-the-Damned-1-Ashes-of-Middenheim Warhammer Fantasy RPG

    War Altar of Khorne = The servants of Chaos often sacrifice their foes on the battlefield, spilling blood and souls in the name of their gods.
    https://i.imgur.com/k45eDqA.jpg 3rd Ed. Armies Book
    https://i.imgur.com/JjFA4G4.png 3rd Ed. Armies Book

    War Mammoth Warshrine (Khorne) = Mammoth carrying a shrine to Khorne.
    http://i.imgur.com/tk082WO.png
    https://i.imgur.com/AgHtB4L.png Warhammer 3rd Edition Rulebook

    Warshrine of Khorne = Unit added to Champions of Chaos DLC, but images below show conversions
    https://i.imgur.com/DUGYbXy.png

    Daemon Infantry
    Spoiler Alert, click show to read: 
    Bloodletters = Bloodletters compose the majority of the daemonic hordes of Khorne. They stand as tall as a man, but their bodies are thin and wiry, with crested backs and broad shoulders. Their skin is red and scaly. Their heads are elongated with long horns, sharp needle-like teeth and long serpentine tongues.
    https://i.imgur.com/kxtkxwF.png White Dwarf 306
    http://whfb.lexicanum.com/wiki/Bloodletter

    Exalted Bloodletters = Exalted Bloodletters are more favoured by Khorne and are more deadly, however they are, in turn, rarer. They are stronger, more durable but would be in smaller units. Probably they would be physically larger too, but not too much.
    https://i.imgur.com/kxtkxwF.png White Dwarf 306
    http://whfb.lexicanum.com/wiki/Bloodletter

    Malice Imps = Imps of Khorne are miniature warriors encased in black armour. They look like tiny Warriors of Chaos and indeed, they have the temperament of the most vicious Khorne Champion. Malices feed on rage and hate, inspiring both in mortals.
    http://warhammerfantasy.wikia.com/wiki/Imp

    Daemon Cavalry
    Spoiler Alert, click show to read: 
    Bloodcrushers = Bloodletters who ride into battle atop the massive Juggernauts. Beasts of brazen brass and corded muscle, Juggernauts are incredibly resilient and strong. Their charge is powerful enough to smash through any battle line in one shattering stampede. While the Juggernauts are stomping and trampling their foes, the Bloodletter riders swing their own weapons, killing even more foes for their patron god.
    http://whfb.lexicanum.com/wiki/Bloodcrushers

    Daemonic Monsters
    Spoiler Alert, click show to read: 
    Bloodbeast = Battle-maddened creatures living only to take the lives of others and reap skulls in the name of the Blood God. Brimming with this mindless fury, they will charge headlong into the forefront of battle, not caring whom or what it is engaged with. They can have many sorts of limbs and/or tentacles lined with razor-sharp barbs, rippling with muscle and dripping with gore. These are used to lash at enemies as the creature charges its foes, resulting in disarming and disembowelment.
    http://whfb.lexicanum.com/wiki/Bloodbeast

    Flesh Hounds = Flesh Hounds of Khorne are the Daemonic Hounds of Khorne. They are the terrible hunting beasts which Khorne unleashes upon those who have earned his wrathful displeasure, relentlessly pursuing their prey to the ends of the world.
    http://whfb.lexicanum.com/wiki/Flesh_Hound

    Juggernauts = They are massive daemons cloaked in sheets of steel and brass instead of flesh. Half-daemon, half-enchanted steel and sinew they stand taller than a man with blood of liquid fire. Juggernauts are ridden into battle by powerful mortal and daemonic minions of Khorne, for only those possessed of exceptional willpower can hope to control such a raging beast.
    http://whfb.lexicanum.com/wiki/Juggernaut_of_Khorne

    Daemonic Machines
    Spoiler Alert, click show to read: 
    Blood Throne = A given Blood Throne of Khorne is a baleful echo of that mighty cathedral upon which Khorne resides. It is a mighty daemon engine, armoured in brass and driven into battle by iron-shod wheels that crush and mangle all who stand in its path. The bloody carnage left in the engine’s wake is all but obscured by the choking black cloud of acrid soul-smoke that billows from its exhausts, the screams of its victims drowned out by the thudding sounds of industry harnessed to battle.
    http://warhammerfantasy.wikia.com/wi...ones_of_Khorne

    Chariot of Khorne = Chariots of Khorne are the daemonic chariots used by the Blood God. The chassis of the chariot is built for maximum impact upon its charging into combat, while pulled by the massive juggernauts who add even further to the severity of the impact. The crew are made up of Bloodletters who fight from the sides whilst engaged. The physical chariot is also said to be alive as a daemonic soul is said to placed inside during its forging.
    http://whfb.lexicanum.com/wiki/Chariot_of_Khorne

    Skull Cannons = Skull Cannons of Khorne were forged in the furnaces at the foot of the Blood God’s throne and beaten into shape upon his mighty anvil. Some even believe that they might even have been forged by Khorne's hand, so murderously efficient and callous are they. The Skull Cannons are monstrous fusions of daemonic spirit and hellforged machinery. Their twisted and clinkered veins burn with the desire to shed blood and crush bones, to exult Khorne’s praises with every trampled foe.
    http://warhammerfantasy.wikia.com/wi...nons_of_Khorne

    Greater Daemons
    Spoiler Alert, click show to read: 
    Bloodthirster of Khorne = The Bloodthirster is the very fury of war made manifest existing of unfettered primal rage and frenzy. Of all Daemons, of all the Chaos Gods, they bear the greatest resemblance to the stereotypical daemon, having a humanoid body, cloven hooves instead of feet, leathery bat-like wings and horned bull-like heads. They are armed with both a fiery whip and a massive two-headed battleaxe. They are without doubt the most warlike and aggressive of all Daemons.
    http://whfb.lexicanum.com/wiki/Bloodthirster

    Bloodthirster of Insensate Rage = A Greater Daemon of Khorne that wields great weapon and heavy armour. Subject to Frenzy.
    http://i.imgur.com/4rEwPc6.png

    Bloodthirster of Unfettered Fury = A Greater Daemon of Khorne that wields axe, whip and heavy armour.
    http://i.imgur.com/4rEwPc6.png

    Heralds of Khorne = They are the mightiest of the regular foot troop daemons of the Khorne. Heralds vary greatly in appearance and ability, which is decided by the god that they serve. They frequently ride the daemonic mounts of their god, or chariots pulled by them. Heralds of Khorne are the strongest physically of all Heralds. They are mighty warriors in close quarter combat, and terrorise their foes with an un-ending frenzied madness. They are as blood-hungry as Khorne himself and fight to show their honour and praise of him.
    https://www.forgeworld.co.uk/en-GB/K...nce-and-Herald

    Khorne Daemon Prince = Daemon Prince devoted and uplifted by the god Khorne.
    https://i.imgur.com/JbzjAU0.png Warhammer Chronicles 2003
    https://www.forgeworld.co.uk/en-GB/K...nce-and-Herald

    Wrath of Khorne Bloodthirster = A Greater Daemon of Khorne that has a flaming breath weapon, and wields a Wrathaxe and Bloodflail.
    http://i.imgur.com/4rEwPc6.png

    Man O' War Navy
    Spoiler Alert, click show to read: 
    Bloodship = The hull of a Bloodship bears the device of Khorne, the Blood God, on its bronze-plated hull. Ranks of Chaos Warriors cram the decks and boarding platforms, eager to rend the flesh of their enemies and bring skulls before their lord.
    http://www.collecting-citadel-miniat...odship_Box.jpg
    http://jake.ryft.org/warhammer/mowstuff/PFRulesbook.pdf

    Bloodship Warriors = Chaos Warriors on a Bloodship.
    http://jake.ryft.org/warhammer/mowstuff/PFRulesbook.pdf

    Burning Skulls = The principle ranged weapon on a Bloodship is a huge bronze cannon that fires naphtha-coated skulls, usually culled from the fallen bodies of the ship’s former victims.
    http://jake.ryft.org/warhammer/mowstuff/PFRulesbook.pdf

    Ironshark = The Ironsharks of Khorne are perhaps the strangest and most evil looking ships in a Chaos Fleet. Each has a huge mechanical shark head mounted on its bows. They are crewed by the most crazed Chaos Cultists, and crash into their targets in a berserk battlerage.
    http://www.collecting-citadel-miniat...nshark_Box.jpg

    Ironshark Cultists = They are crewed by the most crazed Chaos Cultists, and crash into their targets in a berserk battlerage.
    http://jake.ryft.org/warhammer/mowstuff/PFRulesbook.pdf

    Monoliths
    Spoiler Alert, click show to read: 
    The Death Stone = The monolith raised to praise the Blood God is a huge, uncarved menhir, daubed with Khorne's skull rune and other sigils of Chaos. It is bedecked with skins and skeletal remains while piled around its base are countless skulls, be they human, beastmen, troll, ogres or even dragons.
    https://i.imgur.com/m9NXO87.png White Dwarf 247

    Regiments of Renown
    Spoiler Alert, click show to read: 
    Angry One = Chaos Spawn (Bloodbeast of Khorne).
    https://web.archive.org/web/20071213...ts/default.htm

    Blood-Beast of Orcals = ”Even the feared Blood-Beast of Orcals was slaughtered by his holy wrath.”
    http://warhammerfantasy.wikia.com/wiki/Reolus

    Bound in Blood = A named Slaughterbrute.
    https://i.imgur.com/nDgDAqe.png White Dwarf 407
    https://i.imgur.com/EuNWj4S.png White Dwarf 407

    Brutehorn = A named Gorebeast Chariot of Khorne.
    https://i.imgur.com/nDgDAqe.png White Dwarf 407
    https://i.imgur.com/EuNWj4S.png White Dwarf 407

    Hakka’s Berserkers = ”Of the three forces none gained the upper hand, for while the fury of Hakka’s berserkers was unsurpassed.”
    https://drive.google.com/drive/folde...FktWlFnTkNnZ28 Tamurkhan: The Throne of Chaos

    Kharl the Blunt = ”The last member of the warband is Kharl the Blunt, a troll of some renown and little brain, who often stands perplexed, unable to choose between beating his opponents senseless with a gnarled club or roasting them with his fiery breath.”
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    Red Reavers = Devotees of Khorne, the Red Reavers were once deadly rivals of the Glottkin until Archaon commanded them to fight under the triplets' banner. Their new loyalty was soon rewarded by more slaughter than they had ever been offered before, and they served the Glottkin willingly.
    http://warhammerfantasy.wikia.com/wiki/Red_Reavers

    The Blood Blades = Bloodletters equipped with Hellblades. Use Bloodhorns and Standard of Shielding.
    https://i.imgur.com/hYIYJYe.png White Dwarf 219

    The Blood Jaws = Flesh Hounds of Khorne.
    https://i.imgur.com/hYIYJYe.png White Dwarf 219

    The Bloodswords = Bloodletters equipped with Hellblades. Use Bloodhorns and a Banner of Rage.
    https://i.imgur.com/hYIYJYe.png White Dwarf 219

    The Crimson Death = ”The Crimson Death, warband of Gurni Ironarm, have only one purpose; to prove time and again their devotion to the Blood God. The warband is made up of dog-headed beastmen, limping Orcs and a pair of Minotaurs.”
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    The Crimson Maws = Flesh Hounds of Khorne.
    https://i.imgur.com/hYIYJYe.png White Dwarf 219

    The Lost = "Fallen champions of Khorne who have mutated into mindless spawn. Such is the reward of Chaos."
    https://i.imgur.com/wKPVz7h.png White Dwarf 231

    The Skullcleavers = Renowned Bloodletters that carry the Banner of Rage.
    https://i.imgur.com/W48lqFp.png White Dwarf 217

    The Skullrippers (Human) = ”The Skullrippers have sent many victims to Khorne. Caramon, their leader, is more dangerous than all of his lowly cohorts combined. Bound inside his long-hafted daemon weapon is a Bloodthirster - almost every blow strikes home and fells another enemy.”
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    The Skullrippers (Chaos Dwarfs) = ”The Skullrippers have sent many victims to Khorne. The main body of the band comprises eight horned Dwarfs.”
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    The Slaughterers of Haargroth = "His savagery and bloodthirst were such that even the other tribes of Norsca dreaded the coming of his warriors, who were soon known informally as the 'Slaughterers of Haargroth'. Soon, his victories were beyond counting, and the plunder he had reaped from his raids had made the Graelings wealthy."
    http://warhammerfantasy.wikia.com/wi...th_the_Blooded

    The Tormented Ones = Two Chaos Spawn.
    https://i.imgur.com/hYIYJYe.png White Dwarf 219

    Yorri’s Chosen = Khorne worshipping Chaos Dwarfs.
    http://www.blacklibrary.com/Download...l/laughter.pdf



    Nurgle

    Nurgle, also known as the Plague Lord, is the Chaos God of Disease, Decay, Destruction and Death. In particular, the emotion of despair in mortals empowers him. He is known also as Grandfather Nurgle, the Lord of Pestilence, the Fly Lord, and the Lord of Decay. He is the eldest of the four Chaos Gods and is the most directly involved with the plight of mortals, particularly humans who suffer so acutely from a fear of death, perhaps the oldest fear of that species. While Nurgle is the God of death and decay, to be certain, he is also the God of rebirth. After all, decay is simply one part of the cycle of life, without which no new life could grow. In the same way, Nurgle is also the God of perseverance and survival. While those who wish to spread decay and corruption are certainly amongst his followers, there are also those who wish to endure, to become tough enough to handle the difficulties and opportunities presented by an uncaring universe. Many of those affected by Nurgle's poxes usually turn to him in order to escape the pain caused by sickness and disease.
    http://warhammerfantasy.wikia.com/wiki/Nurgle


    Mortal, Daemonic and Technological Regiments and Notables

    Lords and Heroes
    Spoiler Alert, click show to read: 
    Nurglish Cult Acolyte = The diseased heart of any cult is the coven. It includes the true members of the cult who understand their allegiance and actively further the interests of the group. They serve as the Magus’ most trusted servants. To become an Acolyte, as many call themselves, they must have earned the Mark of Nurgle.
    http://warhammerfantasy.wikia.com/wi...#Cult_Acolytes


    Carnival of Chaos
    Spoiler Alert, click show to read: 
    Carnival Master = These lead the diabolical Carnivals of Chaos. They are the chosen of Nurgle and wield sorcerous powers gifted to them by their pestilential god. The Master is a power-crazed individual that leads his coven of daemonic entertainers throughout the backwaters of the Empire, tainting villages and settlements with disease.
    http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 27

    Centaur
    Spoiler Alert, click show to read: 
    Chaos Centaur Wizard = Chaos Centaurs are warped by the dread influence of Chaos. Like other creatures of Chaos, they look to the day when the foul forms and twisted mass of Chaos dominates the World. Chaos Centaurs may be found galloping with Chaos armies.
    https://i.imgur.com/ivPwtyV.jpg 3rd Ed. Armies Book
    https://i.imgur.com/B8CgHYG.png White Dwarf 130

    Fimir
    Spoiler Alert, click show to read: 
    Dirach (Lore of Nurgle) = The Dirach, or daemon-friends, usually accompany any fimir raiding force. They associate with daemons and even worship them, using their magic for their own ends
    https://i.imgur.com/IC23C44.jpg 3rd Ed. Armies Book
    https://i.imgur.com/lyo57mV.jpg 3rd Ed. Armies Book

    Meargh (Lore of Nurgle) = The only female fimir are the Meargh or ‘witch-hags’. They are revered as powerful spellcasters and rule the Fimir Clans
    https://i.imgur.com/IC23C44.jpg 3rd Ed. Armies Book
    https://i.imgur.com/lyo57mV.jpg 3rd Ed. Armies Book

    Spellcasters
    Spoiler Alert, click show to read: 
    All spellcasters of Nurgle use the Lore of Nurgle
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book

    Apocalypt = Level 25 wizard
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book

    Cataclysts = The Cataclysts rival the Exalted Champions of Chaos in sheer magnitude. They can conjure up the most profane Daemons and level legions with their corrupt energy, becoming living vessels of the raw energy of Chaos. Their minds are blasted by the experiences they have endured, and they are mere shadows of their former selves. Cataclysts always employ Daemons to do their bidding and are valued members of any Chaos Horde.
    http://warhammerfantasy.wikia.com/wiki/Cataclyst

    Doomweavers = They are distinct from the lesser Chaos Sorcerers because of their deeper understanding of the workings of magic. These spellcasters select one Chaos patron to serve, and draw upon magic as granted by this profane God. Doomweavers advise Chaos Champions, or at least, bind themselves to a powerful warlord.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Chaos_Sorcerer
    http://warhammerfantasy.wikia.com/wiki/Doomweaver

    Initiates = Level 5 wizard
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book

    Maledictors = They are Shamans and Witch Doctors, minor spellcasters at best. They dabble in the dark arts, but have little understanding of what it is that they do. A few join a warband in the hopes of gaining a better understanding of the nature of Chaos.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Chaos_Sorcerer
    http://warhammerfantasy.wikia.com/wiki/Maledictor

    Nurglish Cult Magus = The most dangerous cults are those helmed by a Cult Magus. This leader is deeply corrupted by Chaos and bears one of its horrid Rewards. Too twisted to walk among mankind, the Magus must operate behind the scenes, issuing commands and edicts to his Acolytes, who in turn communicate the cult’s wishes to the rest of the organisation. Some Magi can communicate directly with their patron, but most must rely on intermediaries such as familiars. These magical creatures are similar to those employed by the Magisters but are always lowly creatures or impish Daemons. A few Magi use magic items that house the essence of a Daemon to bridge the distance between the world of Men and the Realm of Chaos.
    http://warhammerfantasy.wikia.com/wi...lts#Cult_Magus

    Soulflayers = They barely resemble their former selves, as they are riddled with mutations. These individuals are warped by the magic they wield, becoming both more and less than what they were. Mighty spellcasters, Soulflayers are among the most potent servants of Chaos, eclipsed only by the Cataclysts. Most Soulflayers may command a coven of Maledictors, instructing them in the arts of Dark Magic.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Chaos_Sorcerer
    http://warhammerfantasy.wikia.com/wiki/Soulflayer

    Mortals and Cultists
    Spoiler Alert, click show to read: 
    Chaos Warriors of Nurgle = Fully-fledged Warriors of Chaos band together into units of retainers - retainers of the gods themselves! May equip; Additional Hand Weapons, Great Weapons, Halberds
    https://i.imgur.com/G6JFNrN.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book
    https://i.imgur.com/B8CgHYG.png White Dwarf 130

    Chosen of Nurgle = Nurgle version.
    http://warhammerfantasy.wikia.com/wiki/Chaos_Chosen

    Chosen Knights of Nurgle = Nurgle version.
    http://warhammerfantasy.wikia.com/wiki/Chaos_Chosen
    https://i.imgur.com/nj9l0BF.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book
    https://i.imgur.com/4xpE7UV.png White Dwarf 146

    Pestigors = Bestigor’s that have been given the favour of the Chaos God Nurgle. They wield crude halberds and spread plague and fear. They are racked with disease and malformations yet retain the morbid vigour of their patron god. They often bear a single horn.
    Found in White Dwarf Issue 284
    http://whfb.lexicanum.com/wiki/Beastmen#Religion
    https://i.imgur.com/iQZ65Mf.png White Dwarf 125
    https://i.imgur.com/jrwWKEE.png White Dwarf 125

    Plaguebulls = Doombull variant. The Plaguebulls of Nurgle are fetid, bloated creatures, with gargantuan stomachs filled with corpse gas, and ridden with poxes and boils.
    http://warhammerfantasy.wikia.com/wiki/Doombulls

    Plague Ogres = Plague Ogres are vile and malformed hulks: their natural resistance to mutation is completely overcome by the pox-ridden favours of their foul patron.
    https://www.forgeworld.co.uk/en-GB/Plague-Ogres

    Rotlings = Mortals infested with Nurgle’s Rot who are on their way towards being turned into Plaguebearers.
    http://whfb.lexicanum.com/wiki/Nurgle%27s_Rot

    Skin Wolves (Mark of Nurgle) = Skin Wolves with poisoned attacks.
    https://www.forgeworld.co.uk/en-GB/Skin-Wolves
    Warhammer Supplement: Monstrous Arcanum

    War Altar of Nurgle = The servants of Chaos often sacrifice their foes on the battlefield, spilling blood and souls in the name of their gods.
    https://i.imgur.com/k45eDqA.jpg 3rd Ed. Armies Book
    https://i.imgur.com/JjFA4G4.png Warhammer 3rd Edition Armies Book

    War Mammoth Warshrine (Nurgle) = Mammoth carrying a shrine to Nurgle.
    http://i.imgur.com/tk082WO.png
    https://i.imgur.com/AgHtB4L.png Warhammer 3rd Edition Rulebook


    Carnival of Chaos
    Spoiler Alert, click show to read: 
    Brethren = They are the crazed and devoted followers of Nurgle, the Lord of Decay. They have totally embraced the philosophy of the great Lord of Decay and the path of damnation is the road that they have chosen.
    http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 27

    Brutes = These are a very specific type of mutant that have had their constitution bolstered by the unnatural vitality of the Lord of Decay. Nurgle’s foul attention has transformed what were once men into massive, statuesque creatures rippling with diseased muscles and supernatural vigour.
    http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 27
    Plague Cart = This is the embodiment of Nurgle and the core of the Carnival of Chaos. Bedecked in the colourful, garish finery of the coaches of travelling players and thespians, the Cart easily draws the eyes of the dull and bland peasantry of the villages.
    http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 29

    Tainted Ones = The tainted ones are those that are most blessed and favoured by Father Nurgle. They hold a position of great importance within the hierarchy of the Carnival. They are often heavily robed and protected by powerful enchantments, for beneath their robes are unspeakable horrors.
    http://www.lustria-online.com/thread...-issues.15973/ Town Cryer Issue 27

    Daemonic Infantry
    Spoiler Alert, click show to read: 
    Bubo Imps = Imps of Nurgle are tiny versions of Nurglings, being delicate, fragile, foul, and green. They look like small withered peas but are dimpled with sphincters that issue foul yellow wetness. These creatures thrive on sickness.
    http://warhammerfantasy.wikia.com/wiki/Imp

    Exalted Plaguebearers = Exalted Plaguebearers are more favoured by Nurgle and are more deadly, however they are, in turn, rarer. They are stronger, more durable but would be in smaller units. Probably they would be physically larger too, but not too much.
    http://whfb.lexicanum.com/wiki/Plaguebearer

    Nurglings = Nurglings are the most numerous of Nurgles's daemons, resembling miniature Great Unclean Ones with friendly, mischievous faces, and tiny, bloated foul-coloured bodies formed like living pustules or piles of pus. Like all daemons of Nurgle, They have a malicious but sociable nature, and are gregarious, agile and constantly active.
    http://whfb.lexicanum.com/wiki/Nurgling

    Plaguebearers = Bands of Plaguebearers are the most organised and efficient of daemons upon the battlefield, shambling purposefully towards a chosen foe before hacking them apart with Plagueswords. Should a foe endure long enough to strike back, his blows will have little effect on them, for their forms feel no pain and regenerate damage. It is their eternal role to herd Nurgle's daemonic forces in battle, as well as keep stock of the diseases, allocate appropriate fates to each new victim and attempt to maintain order amongst a naturally chaotic horde.
    http://whfb.lexicanum.com/wiki/Plaguebearer

    Slimehounds = When the hordes of Nurgle have grown great and the area is thick with the stench of disease and the slime of mutation, the Slime Hounds of Nurgle will crawl out from the depths to feed. Taking the form of a massive, black-spotted slug, the monster is a terrible amalgamation of razor sharp teeth, useless limbs, and barbed tentacles. It seems as if whatever mutations were left after creating his Spawns, the Father of Flies gifted these terrible creatures.
    https://wiki.returnofreckoning.com/index.php/Slimehound

    Daemonic Cavalry
    Spoiler Alert, click show to read: 
    Plague Drones = High-ranking Plaguebearers are known as Plague Drones; a title that conveys commendable humility, yet belies the power beneath. These stewards of Nurgle’s Garden ride into the mortal realm mounted upon Rot Flies. From their lofty positions the Plague Drones can properly tally the diseases running rife across the battlefield, as well as swiftly intervene should Nurgle’s divine plans meet with heavily-armed resistance.
    http://warhammerfantasy.wikia.com/wi...ones_of_Nurgle

    Pox-Riders of Nurgle = The foetid mere that serves the Plague Father as a realm has spawned all manner of daemonic beasts, and the lesser of these such as Plague Toads, are often corralled and herded into battle as mounts by Nurgle’s Plaguebearers, who go lolloping into battle atop these verminous horrors to taint and slaughter mortals, in a tide of nightmarish horrors.
    https://www.forgeworld.co.uk/en-GB/D...ders-of-Nurgle
    https://i.imgur.com/xSvXbCj.png White Dwarf 305

    Daemonic Monsters
    Spoiler Alert, click show to read: 
    Beast of Nurgle = The Beast is driven by its craving for attention, greeting newcomers by slobbering all over them with its tentacles. This attention poses no threat to other creatures of Nurgle, but it proves fatal to mortals. Once its new playmate has stopped moving, it shifts attention to another victim. In this way, in its excitement it leaves a trail of death and destruction.
    http://whfb.lexicanum.com/wiki/Beast_of_Nurgle

    Bile Trolls = Bile Trolls were tainted in ancient days by consuming the rancid corpses of a defeated Nurgle-worshipping horde, and now suffer a twisted, hellish existence; poised in an eternal struggle between the formidable regenerative powers of their unnatural metabolism and the most potent plague-gifts of the Rot-Lord.
    https://www.forgeworld.co.uk/en-GB/Bile-Trolls

    Giant Spined Chaos Beast = Big-ass chaos spawn? Or a Beast of Nurgle?
    https://www.forgeworld.co.uk/en-GB/G...ed-Chaos-Beast
    https://www.forgeworld.co.uk/resourc...-nurgle-en.pdf

    Gutterlings = They were once men of the north. Every one of them fell foul of the Glottkin, and as was so often the fate of such individuals, they were eaten whole by Ghurk. They were slowly twisted into terrifying Chaos Spawns in his guts, their twisted flesh echoing the mutations of Ghurk himself.
    http://warhammerfantasy.wikia.com/wiki/The_Gutterlings

    Plague Toads of Nurgle = Plague Toads are mutated, pseudo-amphibian sacs of brackish filth and pus whose wide maws can swallow a man whole. Plague Toads are drawn to places of disease and decay, and in such places those versed in the lore of the Plague Father can summon these daemon-vermin and bind them to their will.
    https://www.forgeworld.co.uk/en-GB/D...oads-of-Nurgle

    Rot Flies = As the Rot Flies fall upon their prey, blade-sharp legs sink into flesh and leathery wings buzz in a flapping purr of motion. Prehensile probosces and posterior mouth-parts latch onto the faces of their victims, and the Rot Flies let out titters of mean-spirited laughter as they pluck heads from necks and swallow them whole. Given the chance Rot Flies will hunt down the impertinent mortals that slew their previous incarnations.
    http://warhammerfantasy.wikia.com/wi...ones_of_Nurgle

    Tallymen = ”With them came a fresh coterie of Nurgle’s Daemon-get; Plague Riders and Tallymen, half-formed slug-like nightmares.”
    https://drive.google.com/drive/folde...FktWlFnTkNnZ28 Tamurkhan: The Throne of Chaos

    Daemonic Machines
    Spoiler Alert, click show to read: 
    Chariots of Nurgle = Chariots of Nurgle, also known as Plague Chariots, are the daemonic chariots used by the Chaos God Nurgle. These chariots are, put simply, careening, soggy, rotten wagons. They are crewed by Plaguebearers and pulled by the filthy Beasts of Nurgle.
    http://whfb.lexicanum.com/wiki/Chariots_of_Nurgle
    https://i.imgur.com/lOB2Sr5.png White Dwarf 125

    Palanquin of Nurgle = Great Unclean Ones are Daemons with a sense of the dramatic. They enjoy the decorative trappings of power almost as much as they enjoy power itself. The Palanquin of Nurgle is an ornate and mobile throne that allows the Great Unclean One to be carried aloft by a tide of surging Nurglings. The tiny creatures propel the Palanquin wherever their master wishes. From his elevated position the Greater Damon is able to speak to his slaves, or strike at his foes, confident that he will remain the centre of attention at all times. The Palanquin itself is decorated with mouldered finery, while the Great Daemon rider sits casually upon a mound of decaying cushions. Palanquins may also be gifted to Champions and Plaguebearers.
    https://www.scribd.com/doc/223078335/Citadel-Journal-12
    http://whfb.lexicanum.com/wiki/Palanquin_of_Nurgle
    https://i.imgur.com/mhiKvg2.png White Dwarf 121
    https://i.imgur.com/YYBkVql.png White Dwarf 124

    Greater Daemons
    Spoiler Alert, click show to read: 
    Great Unclean One = Great Unclean Ones are Greater Daemons of Nurgle, the Lord of Decay. They appear as large bloated creatures, oozing pus and revealing diseased organs through their ragged skin. They are often accompanied by Nurglings, who gaggle about the Great Unclean One's feet, nibbling on whatever carrion he may discard as he advances. Great Unclean Ones carry immense rusty blades, capable of infecting whomever it slices. Often they also carry flails, made of rusty chains and skulls of those, who died through their diseases. The Daemon is despicably tough, from being both large in stature, as well as numb to pain through aeons of disease.
    http://whfb.lexicanum.com/wiki/Great_Unclean_One

    Heralds of Nurgle = Daemonic Heralds are the mightiest of the regular foot troop daemons of Nurgle. Heralds vary greatly in appearance and ability. They frequently ride the daemonic mounts of their patron god, or chariots pulled by them. Heralds of Nurgle are among the most loathsome, festering creatures in the Old World. Nurglesque Heralds are crafted from the blighted soul-stuff of the most resilient mortals who have eventually been slain by Nurgle's Rot. Nurgle's Heralds wield very rusty blades known as Plagueswords.
    http://whfb.lexicanum.com/wiki/Daemonic_Herald

    Maggot Lord = In ancient days the great horde of Tamurkhan the Maggot Lord swept out of the Northern wastes despoiling all before it. Great Slaughter they brought to many lands as Tamurkhan sought the Throne of Chaos. Riding to war atop his great Toad Dragon Bubebolos, Tamurkhan dealt ruin and death to all that stood in his way. The toad dragon looks awesome, could make for a new unit?
    https://www.forgeworld.co.uk/en-GB/T...he-Maggot-Lord

    Nurge Daemon Prince = Daemon Princes are among the most morbid, disease ridden creatures in all the Old World. Nurglesque Daemon Princes are created from the blighted soul-stuff of the most resilient of Father Nurgle's mortal followers. Nurgle's Daemon Princes wield very rusty weapons which drip with the most noxious of infections which in combination with their bloated nauseating bodies make very repulsive, intimidating beings. Sorcery is one gift which can be bestowed to a Nurglesque Daemon Prince. They are the slowest and largest of all Daemon Princes, but are also the toughest and most resilient.
    https://i.imgur.com/JbzjAU0.png Warhammer Chronicles 2003
    http://whfb.lexicanum.com/wiki/Daemon_Prince

    Nurgle Navy
    Spoiler Alert, click show to read: 
    Plague Catapult = They are the principal weapons onboard a plagueship.
    http://jake.ryft.org/warhammer/mowstuff/PFRulesbook.pdf

    Plaguecrusher = They are bizarre-looking vessels. They are loosely based on a Wargalley’s hull, but have a huge siege tower sticking up from the central deck, built from whatever rotting and diseased timbers can be found.
    http://www.collecting-citadel-miniat...rusher_Box.jpg
    http://jake.ryft.org/warhammer/mowstuff/PFRulesbook.pdf

    Plagueship = They are hideous to behold. They are huge, rotund vessels lashed together from mildew-ridden, slimy planking. They fly vast, ragged and rotting sails from their uneven and splintered masts.
    http://www.collecting-citadel-miniat...ueship_Box.jpg
    http://jake.ryft.org/warhammer/mowstuff/PFRulesbook.pdf

    Monoliths
    Spoiler Alert, click show to read: 
    The Plague Pillar = The monolith raised to the glory of the Lord of Decay is nothing more than a heap of festering refuse and rotting remains.
    https://i.imgur.com/m9NXO87.png White Dwarf 247

    Regiments of Renown
    Spoiler Alert, click show to read: 
    Carnival of Nurgle = The Carnival of Nurgle is a daemonic carnival said to roam the mortal world on ill-fated nights. Creaking wheels and the clop of hooves at dusk announces its arrival. From the gloom emerges a procession of wagons drawn by emaciated horses. The once-colourful canvasses of these decrepit carts are torn aside, and gangrenous daemons jump out. Plaguebearers prepare for the performance while Nurglings bicker underfoot.
    Found in White Dwarf Issue 287

    Corpse-Warriors of Nurgle = ”Morbius the Unliving at the head of a thousand corpse-warriors that Nurgle had blessed with a diseased kind of life.”
    Archaon: Everchosen novel by Rob Sanders

    Howling Cultists of the Pox-Mantle = ”Heavier forces were immediately brought up - the steel-sheathed Chaos Warriors of Alvas Hurl, the howling cultists of the Pox-mantle and even screeching waves of impossibly mutated war-spawn.”
    https://drive.google.com/drive/folde...FktWlFnTkNnZ28 Tamurkhan: The Throne of Chaos

    Van Dyke's Chariot = An eye-meltingly hideous chariot crewed by sore covered marauders.
    https://i.imgur.com/bDMZnb0.png White Dwarf 247

    Lord Mortriss and his Knights of Ruin = ”Lord Mortriss and his Knights of Ruin had been wandering the Wastes so long in the service of Nurgle that they literally fell apart – rusted plate and bone – at the swing of Archaon’s sword and the smash of his shield.”
    Archaon: Everchosen novel by Rob Sanders

    Maggot-men of Fecundus = ”Mother Fecundus’s army was made up of warriors birthed in this way, for like an insect queen, she only sired males – a plague upon the world. Emerging from their disgusting cocoons, the fully-grown warriors had already received the blessings of their father in the form of chitinous plates that grew out of their bodies like armour.”
    Archaon: Everchosen novel by Rob Sanders

    Raak Stoneshatterer = ”Raak and his monstrous kin grew fat and arrogant, until on the plain of Scorched Bones they confronted the vast horde of Gulvas Bloatchild, favoured son of the Plague Father. After days fighting beneath the howling aurora, Raak and his kin stood triumphant. Wracked with unholy hunger from their exertions, the Trolls descended on the dead of the battlefield and devoured the fallen and sealed their doom.” The first of the Bile Trolls.
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum

    Sons of the Last Plague = Connoisseurs of pestilence, these redoubtable warriors were tireless in their pursuit of new plagues to sample. They constantly vied amongst themselves for the most glorious of disfigurements and bone-twisting mutations. In battle the Sons of the Last Plague were a powerful force indeed, able to shrug off the most vicious of blows as if they were no more than a mild inconvenience.
    http://warhammerfantasy.wikia.com/wi...he_Last_Plague

    Sticky One = Chaos Spawn (Beast of Nurgle).
    https://web.archive.org/web/20071213...ts/default.htm

    The Creeping Pus-Eaters = Being miniature versions of Nurgle themselves, the Nurglings share the same colour as the Great Unclean One.
    https://i.imgur.com/fJT6KgN.png White Dwarf 217

    The Pestilent Horde = The Pestilent Horde have pock-marked hides and are more leprous in appearance than their bloated comrades. Their skin is sunken and shrivelled with the stain of death rather than the ooze of slimy disease.
    https://i.imgur.com/fJT6KgN.png White Dwarf 217

    The Rot Knights = A mighty champion in his own right, Kayzk came to command his own warband of Kurgan horsemen, who followed his path of decay and became known as the Rot Knights for the fetid, half-Daemon beasts they rode into battle - vile, mutilated creatures whose cancerous flesh rapidly wept pus over any wound they sustained, suturing them shut.
    http://warhammerfantasy.wikia.com/wi...k_the_Befouled

    Tribe of the Bloodshot Eye = The savages known as the Tribe of the Bloodshot Eye sought the favour of Nurgle by staring nightly at the great orb of Morrslieb. It was said that those who could maintain their gaze upon the Chaos moon until dawn would find themselves degraded in mind and soul, but gifted with uncanny stamina.
    http://warhammerfantasy.wikia.com/wi..._Bloodshot_Eye
    Last edited by PaulH; August 14, 2022 at 07:51 AM.

  2. #2

    Default Re: Information Thread for Potential New Chaos Units

    Slaanesh

    Slaanesh, known also as the Dark Prince, the Prince of Fell Pleasures and the Lord of Delight, is the Chaos God of Pleasure, Desire, Decadence, Love, Artistry and Perfection. He is passion given form. His is pleasure incarnate, from the intellectual satisfaction of a problem solved to the fulfillment of baser desires. His is the domain of frustration and agony, the struggle to achieve that which mortals covet. He is titillation. He is suffering. He is the sum of all mortal experience.
    http://warhammerfantasy.wikia.com/wiki/Slaanesh


    Mortal, Daemonic and Technological Regiments and Notables

    Lords and Heroes
    Spoiler Alert, click show to read: 
    Druchii Anointed = ”All Anointed were once participants in the Cult of Pleasure that followed Morathi and her son into the New World after the disastrous civil war that tore the Elven homeland apart. When the Cult of Pleasure was outlawed for worship of Khaine, the Anointed refused to go into hiding or denounce their god and left for the Chaos Wastes. Here, they battled with the servants of the other Chaos Gods, eager for each new sensation. In their long battle, their numbers were severely reduced until only a handful remained. While most elves are resistant to mutation, the Anointed, due to their long exposure to the forces of chaos, have been transformed. Their eyes appear to be completely black, their skin either turned translucent or into ebony black and each of them was capable of terrifying feats of demonic strength.”
    http://warhammerfantasy.wikia.com/wiki/Druchii_Anointed

    Slaaneshi Cult Acolyte = The diseased heart of any cult is the coven. It includes the true members of the cult who understand their allegiance and actively further the interests of the group. They serve as the Magus’ most trusted servants. To become an Acolyte, as many call themselves, they must have earned the Mark of Slaanesh.
    http://warhammerfantasy.wikia.com/wi...#Cult_Acolytes

    Slaaneshi Cult Magus = The most dangerous cults are those helmed by a Cult Magus. This leader is deeply corrupted by Chaos and bears one of its horrid Rewards. Too twisted to walk among mankind, the Magus must operate behind the scenes, issuing commands and edicts to his Acolytes, who in turn communicate the cult’s wishes to the rest of the organisation. Some Magi can communicate directly with their patron, but most must rely on intermediaries such as familiars. These magical creatures are similar to those employed by the Magisters but are always lowly creatures or impish Daemons. A few Magi use magic items that house the essence of a Daemon to bridge the distance between the world of Men and the Realm of Chaos.
    http://warhammerfantasy.wikia.com/wi...lts#Cult_Magus


    Centaur
    Spoiler Alert, click show to read: 
    Chaos Centaur Wizard = Chaos Centaurs are warped by the dread influence of Chaos. Like other creatures of Chaos, they look to the day when the foul forms and twisted mass of Chaos dominates the World. Chaos Centaurs may be found galloping with Chaos armies.
    https://i.imgur.com/ivPwtyV.jpg 3rd Ed. Armies Book
    https://i.imgur.com/B8CgHYG.png White Dwarf 130

    Fimir
    Spoiler Alert, click show to read: 
    Dirach (Lore of Slaanesh) = The Dirach, or daemon-friends, usually accompany any fimir raiding force. They associate with daemons and even worship them, using their magic for their own ends
    https://i.imgur.com/IC23C44.jpg 3rd Ed. Armies Book
    https://i.imgur.com/lyo57mV.jpg 3rd Ed. Armies Book

    Meargh (Lore of Slaanesh) = The only female fimir are the Meargh or ‘witch-hags’. They are revered as powerful spellcasters and rule the Fimir Clans
    https://i.imgur.com/IC23C44.jpg 3rd Ed. Armies Book
    https://i.imgur.com/lyo57mV.jpg 3rd Ed. Armies Book

    Spellcasters
    Spoiler Alert, click show to read: 
    All spellcasters of Slaanesh use Lore of Slaanesh
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book

    Apocalypt = Level 25 wizard
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book

    Cataclysts = The Cataclysts rival the Exalted Champions of Chaos in sheer magnitude. They can conjure up the most profane Daemons and level legions with their corrupt energy, becoming living vessels of the raw energy of Chaos. Their minds are blasted by the experiences they have endured, and they are mere shadows of their former selves. Cataclysts always employ Daemons to do their bidding and are valued members of any Chaos Horde.
    http://warhammerfantasy.wikia.com/wiki/Cataclyst

    Doomweavers = They are distinct from the lesser Chaos Sorcerers because of their deeper understanding of the workings of magic. These spellcasters select one Chaos patron to serve, and draw upon magic as granted by this profane God. Doomweavers advise Chaos Champions, or at least, bind themselves to a powerful warlord.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Chaos_Sorcerer
    http://warhammerfantasy.wikia.com/wiki/Doomweaver

    Initiates = Level 5 wizard
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book

    Maledictors = They are Shamans and Witch Doctors, minor spellcasters at best. They dabble in the dark arts, but have little understanding of what it is that they do. A few join a warband in the hopes of gaining a better understanding of the nature of Chaos.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Chaos_Sorcerer
    http://warhammerfantasy.wikia.com/wiki/Maledictor

    Soulflayers = They barely resemble their former selves, as they are riddled with mutations. These individuals are warped by the magic they wield, becoming both more and less than what they were. Mighty spellcasters, Soulflayers are among the most potent servants of Chaos, eclipsed only by the Cataclysts. Most Soulflayers may command a coven of Maledictors, instructing them in the arts of Dark Magic.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Chaos_Sorcerer
    http://warhammerfantasy.wikia.com/wiki/Soulflayer

    Mortals and Cultists
    Spoiler Alert, click show to read: 
    Chaos Warriors of Slaanesh = Fully-fledged Warriors of Chaos band together into units of retainers - retainers of the gods themselves! May equip; Additional Hand Weapons, Great Weapons, Halberds
    https://i.imgur.com/G6JFNrN.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book
    https://i.imgur.com/B8CgHYG.png White Dwarf 130

    Chosen of Slaanesh = Slaanesh version.
    http://warhammerfantasy.wikia.com/wiki/Chaos_Chosen

    Chosen Knights of Slaanesh = Slaanesh version.
    http://warhammerfantasy.wikia.com/wiki/Chaos_Chosen
    https://i.imgur.com/nj9l0BF.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book

    Cultists = - Slaaneshi cultists attacking Lord Groff’s castle were naked and painted in swirls of purple and red, smeared colours from fruit. They used bows, spears and other weapons, some just their hands.
    Tales of the Old World - Rotten Fruit Short Story

    Cultists of Pleasure = The Elves had their own cults of Slaanesh a long time ago; the Cults of Pleasure, which led to the long Civil War, the creation of the Dark Elves and their subsequent exile in Naggaroth. During the Storm of Chaos Dark Elf followers of Slaanesh started a large scale invasion of Lustria to fight the Lizardmen and loot the artefacts of the Old Ones. This unholy alliance was led by Morathi, the hag queen and mother of the Witchking.
    http://whfb.lexicanum.com/wiki/Slaan...rtal_followers

    Devoted of Slaanesh = Female Dark Elven cultists to Slaanesh, part of the Cult of Slaanesh army list from Storm of Chaos. I think they’re like Slaaneshi Witch Elves.
    https://www.scribd.com/doc/175292173/Wfb-Storm-of-Chaos

    Hellstriders = They are devotees of torment who hunt from the back of impossibly swift daemonic steeds. They fight to inflict pain and despair, landing mortal blows upon their victims where they are most likely to prolong the agonising moment of death. Some fight with blades that long ago mutated into their own flesh, whilst others carry a mass of writhing lashes that move with an intelligence of their own. These barbed whips strike out with incredible speed, splitting skin, ripping out throats and flensing flesh in the blink of an eye.
    http://warhammerfantasy.wikia.com/wi...rs_of_Slaanesh

    Incubi = ”These creatures that were born from the union of daemon and flesh were called the Incubi and the Succubi; male and female evil spirits bound upon to the world of mortals. As great as daemons were they, but beauteous as the fairest of humans.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Liber Chaotica, Slaaneshi Section

    Mandrake Men = ”Sadly, in his desperate search for the drug, the individual will most likely end up resorting to illegal activities, putting himself at odds with the law and most likely his friends and family as well. On a final note, Mandrake Men are especially susceptible to the Daemonic delights of the Chaos God Slaanesh and his minions.”
    http://warhammerfantasy.wikia.com/wiki/Mandrake_Man

    Skin Wolves (Mark of Slaanesh) = Skin Wolves with increased attack and movement speed.
    https://www.forgeworld.co.uk/en-GB/Skin-Wolves
    Warhammer Supplement: Monstrous Arcanum

    Slaanbulls = Doombull variant. Slaanbulls, who worship the god of extravagance Slaanesh, decorate their bodies with many gory trophies, and jewellery looted from others is hammered into their bare flesh and hung on their horns.
    http://warhammerfantasy.wikia.com/wiki/Doombulls

    Slaangors = There are followers of Slaanesh among the ranks of the Beastmen as well. Bestigors that are dedicated to the service of the Prince of Pleasure are called Slaangors. Slaangors have pastel coloured skin and fur and often bear luxurious fur capes and looted jewellery which contrasts strangely with their bestial natures.
    http://whfb.lexicanum.com/wiki/Beastmen#Religion
    https://i.imgur.com/y9W8oPg.png White Dwarf 125
    https://i.imgur.com/jrwWKEE.png White Dwarf 125

    Slaaneshi Warband = A warband of mortal men and women devoted to Slaanesh. They are especially feared for their excessive practise of slave hunting, looting and acts of rape/murder. Followers of Slaanesh in the far north tend to make great use of various drugs - especially hallucinogenic fungus and roots - to lose any fear of pain or getting wounded before entering a battle.
    http://whfb.lexicanum.com/wiki/Slaan...rtal_followers

    Sortsvinaer = These are one of the many barbarian tribes of Norsca, living of the northern coast of that accursed land, and are particularly devoted worshipers of Slaanesh, whom the tribesmen know as Shornaal. The tribe is ruled by Styrkaar, one of Archaon's lieutenants, who seized control of the tribe when he killed his own father, Svengor, at the behest of Sle'zuzu, a demonic entity who had been inhabiting Styrkaar's mind since the young Champion's birth. Styrkaar's mind merged with that of Sle'zuzu after he murdered his father.
    http://whfb.lexicanum.com/wiki/Sortsvinaer

    Succubi = ”These creatures that were born from the union of daemon and flesh were called the Incubi and the Succubi; male and female evil spirits bound upon to the world of mortals. As great as daemons were they, but beauteous as the fairest of humans.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Liber Chaotica, Slaaneshi Section

    Vlagians = Slaaneshi Dwarves? Likely to be slave dwarves.
    http://whfb.lexicanum.com/wiki/Hunt_of_the_Vlagians

    War Altar of Slaanesh = The servants of Chaos often sacrifice their foes on the battlefield, spilling blood and souls in the name of their gods.
    https://i.imgur.com/k45eDqA.jpg 3rd Ed. Armies Book
    https://i.imgur.com/JjFA4G4.png Warhammer 3rd Edition Armies Book

    War Mammoth Warshrine (Slaanesh) = Mammoth carrying a shrine to Slaanesh.
    http://i.imgur.com/tk082WO.png
    https://i.imgur.com/AgHtB4L.png Warhammer 3rd Edition Rulebook

    Daemonic Infantry
    Spoiler Alert, click show to read: 
    Daemonettes = They share the androgynous or hermaphroditic depiction of Slaanesh and are known for their speed and for their sharp claws. They own a perverse beauty, unnatural and disturbing, but at the same time, undeniably potent. They have large, green eyes which glow with a malevolent inner light. Their hair and skin are naturally white but both their hair and bodies are frequently dyed various colours.
    http://whfb.lexicanum.com/wiki/Daemonette

    Exalted Daemonettes = Exalted Daemonettes are more favoured by Slaanesh and are more deadly, however they are, in turn, rarer. They are stronger, more durable but would be in smaller units. Probably they would be physically larger too, but not too much.
    http://whfb.lexicanum.com/wiki/Daemonette

    Muse Imps = Imps of Slaanesh are appealing, taking the form of beautiful young women with perfect nubile bodies and long hair of scintillating colours. They are tiny, no taller than three feet, but despite their size, they have power over men, stealing their souls, and draining away the capacity for sensation.
    http://warhammerfantasy.wikia.com/wiki/Imp

    Daemonic Cavalry
    Spoiler Alert, click show to read: 
    Pleasureseekers = Essentially, they consist of a Daemonette riding atop a massive Steed of Slaanesh. Like all of Slaanesh's creations they are glamorous beyond description and more than a match for the average man. Pleasureseekers are reasonably fast and very hard hitting, given the tremendous size of the mount.
    http://whfb.lexicanum.com/wiki/Pleasureseeker

    Seeker of Slaanesh = These are the fast-paced cavalry of their patron god. They are, essentially, Daemonettes who ride atop the swift and deadly Steeds of Slaanesh. Seekers have the ability to cover vast distances at unbelievable speeds on the battlefield. They are also an excellent tool for out-flanking foes given their ability to skilfully outmanoeuvre almost any enemy. Despite their speed, Seekers are also known for ambushing foes as well, adding further use and value to the commanders they serve.
    http://whfb.lexicanum.com/wiki/Seeker_of_Slaanesh

    Daemonic Monsters
    Spoiler Alert, click show to read: 
    Fiends of Slaanesh = They are bizarre daemons, hybrid creatures which combine reptilian, insectoid and anthropomorphic characteristics. They possess a segmented body, a tail covered in fine scales and two pairs of humanoid legs that end in cloven hooves. Each also has a pair of claw-tipped arms that it uses as front legs. Their bodies emit an intoxicating odour known as 'Sporific Musk' which is effective at overwhelming an enemies senses.
    http://whfb.lexicanum.com/wiki/Fiend_of_Slaanesh

    Hellflayers = Slaanesh prides himself on the splendour of his decadent realm. Alas, the constant warfare and anarchy that so defines the Realm of Chaos has ever worked against his pursuit of perfection by leaving battle-slain corpses littered across his lands like the petals of a repulsive plant. Thus do the Hellflayers ride hither and yon across the plains, their reaping blades cutting and slicing the distaff flesh into small pieces that Slaanesh’s otherworldly flora can easily devour.
    http://warhammerfantasy.wikia.com/wi...rs_of_Slaanesh

    Daemonic Machines
    Spoiler Alert, click show to read: 
    Seeker Chariots = These chariots are built for maximum allurement on the battlefield to distract the enemy, therefore making them less able opponents. Chariots are pulled by a pair of Steeds of Slaanesh and crewed by Daemonettes. These chariots are incredibly quick, moving across battlefields with lightning speed.
    http://whfb.lexicanum.com/wiki/Chariots_of_Slaanesh

    Greater Daemons
    Spoiler Alert, click show to read: 
    Daemon Prince = Daemon Princes are renowned for their grace and glamour. At the same time they are also vicious, merciless fighters who can attack with astonishing speed and grace. Daemon Princes also serve their Dark Prince by attempting to corrupt his enemies and turn them on themselves to become his allies with lustful promises. Slaanesh’s Daemon Princes are without doubt the fastest of all Daemon Princes and can potentially be potent wizards, using their patron deity's lores of pain and pleasure.
    https://i.imgur.com/JbzjAU0.png Warhammer Chronicles 2003
    http://whfb.lexicanum.com/wiki/Daemon_Prince

    Heralds of Slaanesh = These are the mightiest of the regular foot troop daemons of Slaanesh. Heralds vary greatly in appearance and ability. They frequently ride the Steeds of Slaanesh, or chariots pulled by them. Heralds of Slaanesh are renown for their hypnotic glamour while at the same time being vicious, merciless fighters who can attack with astonishing speed and grace. Heralds also serve the Dark Prince by acting as his messengers, attempting to tempt and corrupt the rulers of Mortal lands to become his allies or servants.
    http://whfb.lexicanum.com/wiki/Daemonic_Herald

    Keepers of Secrets = They are the Greater Daemons of Slaanesh and as with many daemons they go under many names, each varied and perverse. A Keeper of Secrets has a large, bipedal form with four arms and horned head. Two of the four arms possess claws. These daemons are known for their typically Slaaneshi treatment of pain and suffering as another form of pleasure, and dispense that pleasure to their opponents with surprising speed and strength. Like daemonettes, their appearance is often cloaked in illusions but in addition to those minor illusions these daemons also tend to possess much stronger magical abilities.
    http://whfb.lexicanum.com/wiki/Keeper_of_Secrets

    Man O' War Navy
    Spoiler Alert, click show to read: 
    Hellrammer = They are lithe, low ships armed with a huge iron spike to pierce their enemies’ hulls. Little adorns their uncluttered decks as needless decoration would only slow them down.
    http://www.collecting-citadel-miniat...rammer_Box.jpg
    http://jake.ryft.org/warhammer/mowstuff/PFRulesbook.pdf

    Hellrammer Cannon = Mentioned that the ship has a single cannon.
    http://jake.ryft.org/warhammer/mowstuff/PFRulesbook.pdf

    Hellship = Slaanesh Hellships are graceful, sinuous ships painted in intricate patterns and radiant colours. Their vast silk sails glisten and glimmer as they softly shift with teh wind, and a halo of pal pastel light glows around them.
    http://www.collecting-citadel-miniat...llship_Box.jpg
    http://jake.ryft.org/warhammer/mowstuff/PFRulesbook.pdf

    Hellship Incense Bearers = “These men have succumbed to the mind-altering effects of the incense and have gone over to the side of Slaanesh.”
    http://jake.ryft.org/warhammer/mowstuff/PFRulesbook.pdf

    Hellslicer = They are strange ships to behold. They are basically Wargalleys, but have huge scythe blades mounted on the top of strong masts.
    http://www.collecting-citadel-miniat...rammer_Box.jpg
    http://jake.ryft.org/warhammer/mowstuff/PFRulesbook.pdf

    Monoliths
    Spoiler Alert, click show to read: 
    The Totem of Living Flesh = Unlike the inanimate monuments raised to his brother gods, the Totem of Flesh is a living thing, even though such a thing could only exist in the nightmares of evil men. It is a writing column of pink flesh that sprouts half-formed limbs all over its surface while mewling mouths open in the sickly white skin and moan in agony or ecstasy.
    https://i.imgur.com/m9NXO87.png White Dwarf 247

    Regiments of Renown
    Spoiler Alert, click show to read: 
    Bringers of Joyous Degradation = Same as above, but capable of casting spells as mentioned in the wiki.
    http://whfb.lexicanum.com/wiki/Daemonette

    Grey Haze = ”His finest hour was the destruction of the Grey Haze, a vile Slaaneshi cult that was responsible for an outbreak of child abductions throughout many of the Empire’s largest cities.”
    http://warhammerfantasy.wikia.com/wi...smann_Henckler

    Mirrorguard of Sigvald = The Geld-Prince rides at the head of an army of utterly devoted followers who would give their lives for him without a second thought. His elite bodyguard bear mirrored shields so that Sigvald might bask in his own divine glory, and dozens of exotic females attend to his every whim and desire.
    http://warhammerfantasy.wikia.com/wi...he_Magnificent

    Serpentine Stallion of Slaanesh = Seen upon the sea coast of Bretonnia, where he slithers among the pools and rocks. Some years ago the pirate Marquis of Finisterre disappeared while holding a revel on the beach. Could this be him?
    https://i.imgur.com/4mCeLBe.png White Dwarf 117

    Soul Dancers = A renowned unit of Daemonettes. Carry the Rapturous Standard, and have a magic level of 2. Part of the Soul Thieves of Slaanesh faction.
    https://i.imgur.com/pav90tS.png White Dwarf 218

    Soul Fiends = Renowned fiends of Slaanesh. Have scorpion tails and soporific musk. Part of the Soul Thieves of Slaanesh faction.
    https://i.imgur.com/pav90tS.png White Dwarf 218

    Soul Hunters = Renowned Daemonettes riding on Steeds of Slaanesh. Have a magic level of 1. Part of the Soul Thieves of Slaanesh faction.
    https://i.imgur.com/pav90tS.png White Dwarf 218

    Spittletongue’s Retinue = ”Drusil Spittletongue leads a mixed rabble of followers, joined only by their common purpose to enjoy every moment or die trying. Drusil himself exudes a luxurious scent that draws the unsuspecting within range of his long, pink tongue.” Dark Elves are in his retinue, and Mounts of Slaanesh are used, the elves have blue skin.
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    The Beauty’s Companions = ”Udo stepped out and embraced the smallest warrior, who Reiner suddenly realized was the sorceress, dressed in black armour of barbaric splendour. Her six companions wore black and purple as well, and disturbingly, though they were as fiercely bearded as any Northman, were as rouged and painted as Marienburg streetwalkers.”
    Tales of the Old World Short Story - Rotten Fruit

    The Cohort of Slaanesh = Chaos Skeleton regiments retain the titles that they held in life, Black Luigi’s Company are referenced here.
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    The Lewd Dead = ”Although bound to the service of Slaanesh, Gilellion also practices the dark arts of necromancy, revelling in the macabre dances of the dead and the terror they inspire amongst the living.”
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    The Painbringers = Mounted Daemonettes carrying the Standard of Shielding.
    https://i.imgur.com/W48lqFp.png White Dwarf 217

    The Purple Archers = Slaaneshi cultists using bows with tainted arrows that make people writhe in agony.
    Tales of the Old World Short Story - Rotten Fruit

    The Slavering Tongues = Renowned Fiends of Slaanesh.
    https://i.imgur.com/W48lqFp.png White Dwarf 217

    Undying Guardians of Tz’arkan = ”Ethereal hands brushed against his boots and the hem of his robes, and Tz’arkan’s cruel will measured his every step, basking in the horrid worship of those agonised souls. At the far end of the chamber corroded steel creaked wearily as the armoured shells standing guard over the chamber raised their rusting blades in salute. Green fires burned within the oculars of the guards’ helmets, and the runes worked into their Chaos armour crawled with sorcerous energies”
    Malus Darkblade: Lord of Ruin by Dan Abnett - Chapter 14

    Yrlman’s Faithful = ”The first of his followers and the most faithful are Beastmen; their skins marked with whorls and stripes, patterns as twisted and intricate as the secrets that drove them into the Chaos Wastes.”
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness


    Tzeentch

    Tzeentch, known also as The Raven God, the Changer of Waysand the Great Conspirator is the Chaos God of Magic, Change, Evolution, Destiny, Lies and Trickery. He is flux embodied, a daemon-god who alone truly embodies the terrible energies and momentum of Chaos. He bears a strong claim to all who profess to worship the Northern Gods, for without transformation, a warrior cannot ascend to greatness, the gods cannot grant their blessings, and the living cannot die. Tzeentch's name is derivative from his true name in the Dark Tongue; Tzeen'neth, Lord of Change. He is the Great Sorcerer of Chaos, and Bringer of Change, for make no mistake -- endless, broiling change is the truest nature of Chaos, and Chaos is the source of the eldritch energies that mortals, in their superstition, have named 'magic'.
    http://warhammerfantasy.wikia.com/wiki/Tzeentch


    Mortal, Daemonic and Technological Regiments and Notables

    Lords and Heroes
    Spoiler Alert, click show to read: 
    Chaos Warlord = A warlord devoted to Tzeentch
    https://i.imgur.com/bf38hRf.jpg Warhammer Concept Art
    https://i.imgur.com/cqD6dK8.jpg Warhammer Concept Art
    https://i.imgur.com/47Pl6WN.jpg Warhammer Concept Art
    https://i.imgur.com/FBZDob6.jpg Warhammer Concept Art
    https://i.imgur.com/K6vCl5i.jpg Warhammer Concept Art

    Herald of Tzeentch = A herald of Tzeentch
    https://i.imgur.com/Pjqr5Ym.jpg Warhammer Concept Art

    Tzeentchian Cult Acolyte = The diseased heart of any cult is the coven. It includes the true members of the cult who understand their allegiance and actively further the interests of the group. They serve as the Magus’ most trusted servants. To become an Acolyte, as many call themselves, they must have earned the Mark of Tzeentch.
    http://warhammerfantasy.wikia.com/wi...#Cult_Acolytes


    Centaur
    Spoiler Alert, click show to read: 
    Chaos Centaur Wizard = Chaos Centaurs are warped by the dread influence of Chaos. Like other creatures of Chaos, they look to the day when the foul forms and twisted mass of Chaos dominates the World. Chaos Centaurs may be found galloping with Chaos armies.
    https://i.imgur.com/ivPwtyV.jpg 3rd Ed. Armies Book
    https://i.imgur.com/B8CgHYG.png White Dwarf 130

    Fimir
    Spoiler Alert, click show to read: 
    Dirach (Lore of Tzeentch) = The Dirach, or daemon-friends, usually accompany any fimir raiding force. They associate with daemons and even worship them, using their magic for their own ends
    https://i.imgur.com/IC23C44.jpg 3rd Ed. Armies Book
    https://i.imgur.com/lyo57mV.jpg 3rd Ed. Armies Book

    Meargh (Lore of Tzeentch) = The only female fimir are the Meargh or ‘witch-hags’. They are revered as powerful spellcasters and rule the Fimir Clans
    https://i.imgur.com/IC23C44.jpg 3rd Ed. Armies Book
    https://i.imgur.com/lyo57mV.jpg 3rd Ed. Armies Book

    Spellcasters
    Spoiler Alert, click show to read: 
    Spellcasters of Tzeentch use all lores, but also Lore of Tzeentch
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book

    Apocalypt = Level 25 wizard
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book

    Cataclysts = The Cataclysts rival the Exalted Champions of Chaos in sheer magnitude. They can conjure up the most profane Daemons and level legions with their corrupt energy, becoming living vessels of the raw energy of Chaos. Their minds are blasted by the experiences they have endured, and they are mere shadows of their former selves. Cataclysts always employ Daemons to do their bidding and are valued members of any Chaos Horde.
    http://warhammerfantasy.wikia.com/wiki/Cataclyst

    Doomweavers = They are distinct from the lesser Chaos Sorcerers because of their deeper understanding of the workings of magic. These spellcasters select one Chaos patron to serve, and draw upon magic as granted by this profane God. Doomweavers advise Chaos Champions, or at least, bind themselves to a powerful warlord.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Chaos_Sorcerer
    http://warhammerfantasy.wikia.com/wiki/Doomweaver

    Initiates = Level 5 wizard
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book

    Maledictors = They are Shamans and Witch Doctors, minor spellcasters at best. They dabble in the dark arts, but have little understanding of what it is that they do. A few join a warband in the hopes of gaining a better understanding of the nature of Chaos.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Chaos_Sorcerer
    http://warhammerfantasy.wikia.com/wiki/Maledictor

    Soulflayers = They barely resemble their former selves, as they are riddled with mutations. These individuals are warped by the magic they wield, becoming both more and less than what they were. Mighty spellcasters, Soulflayers are among the most potent servants of Chaos, eclipsed only by the Cataclysts. Most Soulflayers may command a coven of Maledictors, instructing them in the arts of Dark Magic.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Chaos_Sorcerer
    http://warhammerfantasy.wikia.com/wiki/Soulflayer

    The Cabal = Horstmann and his corrupted Apprentices formed the Cabal — perhaps the most infamous of any group dedicated to Tzeentch. The sorcerers of the Cabal bow only to Horstmann and only because he is the most powerful of them. The majority of the warriors who protect the Cabal are willing slaves to Horstmann and his Apprentices. They are ignorant men desperate for the chance to learn a fraction of their master’s skills.
    http://warhammerfantasy.wikia.com/wi..._van_Horstmann

    Tzeentchian Cult Magus = The most dangerous cults are those helmed by a Cult Magus. This leader is deeply corrupted by Chaos and bears one of its horrid Rewards. Too twisted to walk among mankind, the Magus must operate behind the scenes, issuing commands and edicts to his Acolytes, who in turn communicate the cult’s wishes to the rest of the organisation. Some Magi can communicate directly with their patron, but most must rely on intermediaries such as familiars. These magical creatures are similar to those employed by the Magisters but are always lowly creatures or impish Daemons. A few Magi use magic items that house the essence of a Daemon to bridge the distance between the world of Men and the Realm of Chaos.
    http://warhammerfantasy.wikia.com/wi...lts#Cult_Magus

    Mortals and Cultists
    Spoiler Alert, click show to read: 
    Aspiring Champions = Aspiring champions of Chaos
    https://i.imgur.com/puD5l0V.jpg Warhammer Concept Art
    https://i.imgur.com/bf38hRf.jpg Warhammer Concept Art
    https://i.imgur.com/cqD6dK8.jpg Warhammer Concept Art
    https://i.imgur.com/47Pl6WN.jpg Warhammer Concept Art
    https://i.imgur.com/FBZDob6.jpg Warhammer Concept Art
    https://i.imgur.com/K6vCl5i.jpg Warhammer Concept Art

    Chaos Warriors of Tzeentch = Fully-fledged Warriors of Chaos band together into units of retainers - retainers of the gods themselves! May equip; Additional Hand Weapons, Great Weapons, Halberds
    https://i.imgur.com/G6JFNrN.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book
    https://i.imgur.com/B8CgHYG.png White Dwarf 130
    https://i.imgur.com/bf38hRf.jpg Warhammer Concept Art
    https://i.imgur.com/cqD6dK8.jpg Warhammer Concept Art
    https://i.imgur.com/47Pl6WN.jpg Warhammer Concept Art
    https://i.imgur.com/FBZDob6.jpg Warhammer Concept Art
    https://i.imgur.com/K6vCl5i.jpg Warhammer Concept Art

    Chosen of Tzeentch = Tzeentch version.
    http://warhammerfantasy.wikia.com/wiki/Chaos_Chosen

    Chosen Knights of Tzeentch = Tzeentch version.
    http://warhammerfantasy.wikia.com/wiki/Chaos_Chosen
    https://i.imgur.com/nj9l0BF.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book

    Skin Wolves (Mark of Tzeentch) = Skin Wolves with increased regeneration.
    https://www.forgeworld.co.uk/en-GB/Skin-Wolves
    Warhammer Supplement: Monstrous Arcanum

    Sorcerous Trolls = "After consulting the Skull of Katam, Egrimm van Horstmann attempts to fuse the sorcerous powers of his chosen cabal with the unholy resilience of Trolls, but his magicks go awry. Egrimm is forced to flee the Citadel of Sorcerersas the newly created breed of trolls that vomit pure magic run amok, devouring all of the acolytes and apprentices with ravenous hunger."
    https://i.imgur.com/jzQLhwR.png Warhammer 8th Edition Warriors of Chaos Army Book

    The Purple Hand = The Purple Hand is one of many cults in The Empire, and one of the largest which worships Tzeentch. In true Tzeentchian fashion, they seek to bring the Empire to its knees by infiltrating positions of power. So far they have members in both the Cult of Sigmar and of Ulric, and are working to encourage the theory of the "Sigmarian Heresy" in order to put the two factions at each other's throats. Their more pressing and immediate concerns however are dealing with other Chaos cults, who have their own ideas of how to further Chaos in the Empire. I see these as sorcerous units of some kind.
    http://whfb.lexicanum.com/wiki/Purple_Hand

    Tzaanbulls = Doombull variant. Most bizarre are the Tzaanbulls, dedicated to the Lord of Magic, Tzeentch. Their brightly patterned skin, wreaths of twisting horns and an aura of crackling Chaos energy mark them out from others of their kind.
    http://warhammerfantasy.wikia.com/wiki/Doombulls

    Tzaangors = Tzaangors of Tzeentch often bear exotic markings and patterns and fantastic colours such as tiger stripes or leopard spots.
    http://whfb.lexicanum.com/wiki/Beastmen#Religion
    https://i.imgur.com/y9W8oPg.png White Dwarf 125
    https://i.imgur.com/iLLLnnv.png White Dwarf 125

    Tzeentchian Warband = Northern warriors in the northern Chaos Wastes tend to wear elaborate mask helmets that conceal their faces to their opponents and are renowned schemers amongst the other people of the northern tribes. All Champions of Tzeench become at least powerful wizards, that learn to use the Winds of Magic.
    http://whfb.lexicanum.com/wiki/Tzeen...rtal_followers

    War Altar of Tzeentch = The servants of Chaos often sacrifice their foes on the battlefield, spilling blood and souls in the name of their gods.
    https://i.imgur.com/k45eDqA.jpg 3rd Ed. Armies Book
    https://i.imgur.com/JjFA4G4.png Warhammer 3rd Edition Armies Book

    War Mammoth Warshrine (Tzeentch) = Mammoth carrying a shrine to Tzeentch.
    http://i.imgur.com/tk082WO.png
    https://i.imgur.com/AgHtB4L.png Warhammer 3rd Edition Rulebook

    Mutations
    Spoiler Alert, click show to read: 
    Feathered Fiends = ”They are twisted mutations spawned by Tzeentch’s influence. They are birdlike creatures created when a human eats food tainted with warpstone dust and ritualistically infected by the Cult of the Broken Wheel.”
    http://warhammerfantasy.wikia.com/wiki/Feathered_Fiend

    Coloured Fiends = ”If that human is a wizard, the effects are more severe and varied, resulting in a Coloured Fiend – a feathered fiend with a connection to one of the colours of magic. Each colour fiend looks and behaves differently. They are parodies of college wizards and appear at first glance similar to a wizard of that order, only strangely exaggerated.”
    http://warhammerfantasy.wikia.com/wiki/Feathered_Fiend

    Amber Coloured Fiends = ”They appear as a huge, hairy man-like beast, seemingly dressed in ragged furs. Its eyes are wild, its teeth like fangs and its fingers long claws. It attacks by pouncing upon its victims like a wild animal and tearing at its flesh in a bloody frenzy. They can use Ghur spells.”
    http://warhammerfantasy.wikia.com/wiki/Feathered_Fiend

    Blue Coloured Fiends = ”They appear as a lanky figure in long, flowing robes, covered in shimmering stars. Its body insubstantial, no flesh can be discerned. The stars float around the figure as if independent of it. They can use Azyr spells.”
    http://warhammerfantasy.wikia.com/wiki/Feathered_Fiend

    Green Coloured Fiends = ”They look like large muscular humans with ragged hair bedecked in a cloak of leaves and thorns. Where it steps the city becomes suddenly lost to nature. Cobbles and bricks crumble to sand. Weeds and shrubs grow up suddenly. They can use Ghyran spells.”
    http://warhammerfantasy.wikia.com/wiki/Feathered_Fiend

    Grey Coloured Fiends = ”The fiend is almost a living shadow, barely discernible, except for glowing red eyes. It leaves long tendrils of darkness in its wake, like a cloak. In combat, it prefers to emerge from the darkness to strangle its victims with illusory hands. They can use Ulgu spells.”
    http://warhammerfantasy.wikia.com/wiki/Feathered_Fiend

    Purple Coloured Fiends = ”They are dressed seemingly in the darkness itself, trailing an air of emptiness and even death in its wake. It floats above the ground and its empty black gaze brings terror to any who looks upon it. They can use Shyish spells.”
    http://warhammerfantasy.wikia.com/wiki/Feathered_Fiend

    Red Coloured Fiends = ”The fiend simply strolls through the city in a billow of angry smoke, setting fires wherever it steps, leaving scorched ground and embers in its wake. It takes the form of a blazing pyre in human shape, its two eyes burning even more brightly than the rest of it. They can use Aqshy spells.”
    http://warhammerfantasy.wikia.com/wiki/Feathered_Fiend

    White Coloured Fiends = ”The fiend appears as a ghostly, shining apparition, bedecked in silver and white. It floats serenely through the air just above the ground. Everywhere it casts its gaze burns under the brightest light and when it is attacked it shimmers and becomes suddenly ethereal. They can use Hysh spells.”
    http://warhammerfantasy.wikia.com/wiki/Feathered_Fiend

    Yellow Coloured Fiends = ”The yellow fiend appears as a shining statue of pure gold, brought to life. It wields a sword and shield and is bedecked in golden armour, with a long golden cloak trailing behind it. A yellow fiend can use Chamon spells.”
    http://warhammerfantasy.wikia.com/wiki/Feathered_Fiend

    Daemonic Infantry
    Spoiler Alert, click show to read: 
    Blue Horrors = Horrors are the most prolific daemons of Tzeentch. In form they an ever-shifting mass of flesh, limbs, and flame-spewing orifices. Certain Tzeentchian spells can also create Horrors by burning mortals into ash. Horrors are gibbering, malicious and generally vile parodies of their patron god. In battle they band together in packs in order to unleash their powerful magic upon their enemies, blasting foes with eldritch fire. Original Horrors are described as short, neck-less creatures with long, multi-jointed arms. Originally there were two types of horrors: Pink and Blue variants. Pink Horrors were jovial and childish, and when slain they would split into two smaller Blue Horrors, which were angry and sullen spirited.
    http://whfb.lexicanum.com/wiki/Horror

    Exalted Flamers = Exalted Flamers are more favoured by Tzeentch and are more deadly, however they are, in turn, rarer. They are stronger, more durable but would be in smaller units. Probably they would be physically larger too, but not too much.
    http://whfb.lexicanum.com/wiki/Flamer

    Fearling Imps = Imps of Tzeentch are small balls of pink flesh, like a miniature Horror of Tzeentch. It sits and quivers, expelling blue and pink flames from its many mouths. When it moves, it pulls itself along with pseudopodia, scorching the ground wherever it goes. Fearlings inspire rebellious thoughts and acts of anarchy.
    http://warhammerfantasy.wikia.com/wiki/Imp

    Flamers = Flamers are daemons with numerous gaping maws that produce the searing flames which give them their name. They tend to form small units of skirmishers. Witnesses describe them as inverted mushrooms, with a trunk that splits into two arms.
    http://whfb.lexicanum.com/wiki/Flamer

    Pink Horrors = Horrors are the most prolific daemons of Tzeentch. In form they an ever-shifting mass of flesh, limbs, and flame-spewing orifices. Certain Tzeentchian spells can also create Horrors by burning mortals into ash. Horrors are gibbering, malicious and generally vile parodies of their patron god. In battle they band together in packs in order to unleash their powerful magic upon their enemies, blasting foes with eldritch fire. Original Horrors are described as short, neck-less creatures with long, multi-jointed arms. Originally there were two types of horrors: Pink and Blue variants. Pink Horrors were jovial and childish, and when slain they would split into two smaller Blue Horrors, which were angry and sullen spirited.
    http://whfb.lexicanum.com/wiki/Horror

    Pink Horror (Flamer) = A pink horror with flamer arms.
    https://i.imgur.com/vjspP14.png White Dwarf Issue 123

    Watchers = Floating serenely in nearly every corner of the Inevitable City, the Watchers of Tzeentch silently observe the events of the city. The Watchers are anchored to the ground by thick chains, and are little more than seemingly harmless, if unsettling, eyeballs. However few interfere with their vigil, less they risk the wrath of powers unseen.
    https://wiki.returnofreckoning.com/index.php/Watcher

    Daemonic Cavalry
    Spoiler Alert, click show to read: 
    Changebringers (Flamers) = Changebringers are Flamers mounted on Discs of Tzeentch and used as the (flying) daemonic cavalry of Tzeentch. They were part of the Daemon army in the Storm of Chaos.
    http://whfb.lexicanum.com/wiki/Changebringer

    Changebringers (Horror) = Changebringers are Horrors mounted on Discs of Tzeentch and used as the (flying) daemonic cavalry of Tzeentch. They were part of the Daemon army in the Storm of Chaos. During the 5th Edition, Changebringers were Pink Horrors mounted on Discs of Tzeentch.
    http://whfb.lexicanum.com/wiki/Changebringer
    https://i.imgur.com/oCt9Xx3.png White Dwarf Issue 123
    https://i.imgur.com/vjspP14.png White Dwarf Issue 123

    Daemonic Monsters
    Spoiler Alert, click show to read: 
    Firewyrms = Firewyrms of Tzeentch are ever-changing daemonic spawns of the Chaos God Tzeentch. They are bizarre creatures that constantly ripple and shift with the powers of change from their patron deity. Firewyrms vary tremendously in appearance due to this constant, lingering change. They have bluish, purplish skin that blisters with eyes and maws. They often have bird-like features such as beaks and feathers on their bodies as well. In battle Firewyrms mindlessly charge at the enemies of Tzeentch blasting out fire from every orifice in a similar manner to some of Tzeentch’s other daemon servants.
    http://whfb.lexicanum.com/wiki/Firewyrm_of_Tzeentch

    Flame-wyrm = ”spellbound at the vortex of shifting colours that manifested above them, a great roaring tendril of flame burst from the glowing seas, crested by eight screaming heads that belched clouds of black acid”
    https://i.imgur.com/89OKzQ7.png Dreadfleet Rulebook

    Flaming Vultures = ””From the south came the witch-cabal of Urak Soulbane, Arch-Sorcerer and daemon-priest, at whose beckoning the earth and rocks themselves spat forth twisted killing shapes, and above whose head vultures whirled on wings of flame.””
    https://drive.google.com/drive/folde...FktWlFnTkNnZ28 Tamurkhan: The Throne of Chaos

    Screamers = Screamers are ray-like daemonic creatures that swoop down on foes and cut them apart with their sharp tusks, but prefer to emit an unholy scream, that damages and terrifies most mortals.
    http://whfb.lexicanum.com/wiki/Screamer

    Sorrow Swarm = Tzeentch unit. The Sorrow Swarm is a cloud of beautiful, multicoloured butterflies. Individually, they are about the size of an apple and look like ordinary specimens, though of particularly vivid-colours. Under close inspection, their nature is clear. Each of the butterfly’s legs ends in a sharp, curving claw that can pierce skin easily.
    http://warhammerfantasy.wikia.com/wiki/Sorrow_Swarm

    Daemonic Machines
    Spoiler Alert, click show to read: 
    Burning Chariots = Burning Chariots, are a type of daemonic chariot available to some of the chosen followers of Tzeentch. One common element to the various forms of this chariot is that it is pulled by flying daemons and the riders are often daemons. In the daemonic army in the Storm of Chaos they were composed of two Flamers on a flying chariot. These are pulled by Discs of Tzeentch.
    http://whfb.lexicanum.com/wiki/Chariots_of_Tzeentch

    Chariots of Tzeentch = Chariots of Tzeentch are a type of daemonic chariot available to some of the chosen followers of Tzeentch. One common element to the various forms of this chariot is that it is pulled by flying daemons and the riders are often daemons. During the 5th Edition, Chariots of Tzeentch were pulled by Discs of Tzeentch and piloted by one or two pink Horrors.
    http://whfb.lexicanum.com/wiki/Chariots_of_Tzeentch

    Screamer Chariots = Chariots of Tzeentch are a type of daemonic chariot available to some of the chosen followers of Tzeentch. One common element to the various forms of this chariot is that it is pulled by flying daemons and the riders are often daemons. In the daemonic army in Storm of Chaos, they were composed of two Flamers on a flying chariot, pulled by two Screamers of Tzeentch.
    http://whfb.lexicanum.com/wiki/Screamer
    http://whfb.lexicanum.com/wiki/Chariots_of_Tzeentch

    Greater Daemons
    Spoiler Alert, click show to read: 
    Dark Blessing = A Lord of Change variant.
    https://i.imgur.com/mLxuBJe.png White Dwarf 131

    Deathspinner = A Lord of Change variant.
    https://i.imgur.com/HTbkS3Q.png White Dwarf 131

    Enlightener = A Lord of Change variant.
    https://i.imgur.com/mLxuBJe.png White Dwarf 131

    Heralds of Tzeentch = Daemonic Heralds are the mightiest of the regular foot troop daemons of Tzeentch. Heralds vary greatly in appearance and ability, which is decided by the god that they serve. They frequently ride the daemonic mounts of their patron god, or chariots pulled by them. Heralds of Tzeentch are created as a more stable type of Horror that is much harder to destroy and able to wield potent magic as well with devastating ease. Tzeentchian Heralds can also use their powers of sorcery to control both their horrific instability and heal all but the most grievous wounds. These heralds can also see into the future, and use this knowledge to become even more effective military commanders.
    http://whfb.lexicanum.com/wiki/Daemonic_Herald

    Soulfinder = A Lord of Change variant.
    https://i.imgur.com/sEMTKLE.png White Dwarf 131

    Thrallweaver = A Lord of Change variant.
    https://i.imgur.com/HTbkS3Q.png White Dwarf 131

    Tzeentch Daemon Prince = Daemon Princes are renowned to be some of the most gifted spellcasters in the Old World. They are able to wield potent magical abilities with devastating precision and ease. Tzeentchian Daemon Princes can also use their powers of sorcery to control both their own daemonic unstability and heal all but the most grievous wounds they or their troops suffer. These Daemon Princes can also have the gift of foresight, letting them see into the future. They can then use this knowledge to become even more effective military commanders. Tzeentch's Daemon Princes are the least effective in combat, but best at magic, with flight and spellcasting gifts very commonly bestowed.
    https://i.imgur.com/JbzjAU0.png Warhammer Chronicles 2003
    http://whfb.lexicanum.com/wiki/Daemon_Prince

    Witherfate = A Lord of Change variant.
    https://i.imgur.com/sEMTKLE.png White Dwarf 131

    Man O' War Navy
    Spoiler Alert, click show to read: 
    Bane Tower = When a Chaos Sorcerer takes to sea as part of a chaos fleet, he will always be aboard a Bane Tower of Tzeentch. This strange vessel resembles a huge floating castle, suspended above the waves on a nimbus of light and bathed in a veil of lightning bolts that crackle across its hull.
    http://www.collecting-citadel-miniat..._Tower_Box.jpg
    http://jake.ryft.org/warhammer/mowstuff/PFRulesbook.pdf

    Winged Terror = They are constructed in a manner far beyond the comprehension of mankind. They hover above the waves, drifting on winds imperceptible to other vessels. Coruscating beams of energy arc and spit across the bizarre hull and lightning fringes its edges. They are the playthings of Tzeentch.
    http://www.collecting-citadel-miniat...Terror_Box.jpg
    http://jake.ryft.org/warhammer/mowstuff/PFRulesbook.pdf

    Monoliths
    Spoiler Alert, click show to read: 
    The Obsidian Monolith = The winds of magic flow in a vortex of esoteric energy around the Obsidian Monolith. Carved in the form of a perfect octagonal prism, from a huge block of the blackest volcanic glass, the Obsidian Monolith collects these mysthical energies so that those skilled in the ways of wizardly may tap into them.
    https://i.imgur.com/m9NXO87.png White Dwarf 247

    Regiments of Renown
    Spoiler Alert, click show to read: 
    Abdul El Hazzarin’s Blue Archers of Fate = ”These deadly archers are distinctly garbed in uniform dark blue armour in the form of a bird of prey. They proudly fight under a standard which bears the image of a burning skeleton.”
    The Book of Battalion - Page 27

    Coffin of Nightmares = ”The coffin rattled and shook with unnatural life. Snaking tendrils of iridescent mist whipped from its corrupt depths as the lid flew open and a sparkling jet of coloured light and vapour fountained from inside. Everything the spreading mist of corrupt light touched warped into some new and bizarre form, men reduced to bonless, jelly-like masses of flesh, women bloating into fat, glossy skinned harpies with distended vestigial wings. The ground itself writhed under its touch, brightly patterned grass and outlandish plants springing forth from the fecund earth.” I don’t know the exact name of the coffin, so made one up.
    Ursun’s Teeth by Graham McNeill - Chapter 10

    Coven of Ten = "He intervened at the battle of Hathar Ford and slew Ferik Kasterman's Coven of Ten - the most feared Tzeentchian sorcerers of the day."
    https://i.imgur.com/RGNzXbw.png White Dwarf 156

    The Crow Brotherhood = A named Chaos Warriors of Tzeentch regiment.
    https://i.imgur.com/nDgDAqe.png White Dwarf 407
    https://i.imgur.com/EuNWj4S.png White Dwarf 407

    The Great Devourer = Evil Dragon of Chaos.
    http://2.bp.blogspot.com/Swvccqk9us2...dyb-_bQjs9A=s0
    http://readcomiconline.to/Comic/Warh...ue-8?id=104130

    The Immolators = Renowned Flamers of Tzeentch.
    https://i.imgur.com/W48lqFp.png White Dwarf 217

    Twisters of Tzeentch = Renowned pink and blue horrors. Carry the Blasted Standard and Drum of Change. This unit has a magic level of 3. Part of the Hands of Tzeentch army.
    https://i.imgur.com/pA8n2BQ.png White Dwarf 218

    Yien-Ya-Long = ”They called upon my Lord Tzeentch to reveal to them the secrets of releasing the serpent spirit of the Yien-Ya-Long – a mighty beast of antiquity that once laid waste to Grand Cathay – riding the winds of change and visiting the fires of transfiguration on the simple people of the provinces.The terror of Grand Cathay was flesh and doom once again – and what a horror it had become. It was a dragon – that was for sure. Its lithe body was long and serpentine, like some colossal serpent of the sky, simultaneously sinewy and powerful. Its spindly limbs supported scythe-like claws that could cut through the trunks of trees, while the beast’s wings were colossal, sun-blacking shelters of gnarled bone and stretched flesh. The thick, whipping coils of its tail, which seemed simply a continuation of its snaking body, balanced the length of a slithering neck, in turn supporting a gargantuan head: an armoured skull of twisted horn, gavial jaws and twisted teeth.”
    Archaon: Everchosen novel by Rob Sanders
    Last edited by PaulH; August 10, 2020 at 10:31 AM.

  3. #3

    Default Re: Information Thread for Potential New Chaos Units - Updated 24/09/16

    Renegade Chaos Gods

    Although considered to be forgotten, retconned, even unloreful by some, there has been evidence of other Chaos Gods in the setting. Most of the information for these comes from books in the early era, or from Roleplaying Books. However, the Realms of Chaos: Lost and the Damned had rules for creating lesser gods of Chaos and other Daemonic Patrons, and though it is very old now I feel the Renegade Gods are worth bringing to the fore for readers. Without further ado, here they are.

    Malal the Outcast

    "Also known as "The Outcast God", "The Lost God" and "The Renegade God", Malal was the embodiment of Chaos' indiscriminate and anarchic tendency toward destruction, even of itself and its own agents. The nature of Malal's powers are parasitic, as the Renegade God grows in power only when the other Ruinous Powers do."
    http://whfb.lexicanum.com/wiki/Malal
    http://realmofchaos80s.blogspot.co.u...y%20of%20Malal
    http://warhammer40k.wikia.com/wiki/Malice


    Mortal, Daemonic and Technological Regiments and Notables

    Lords and Heroes
    Spoiler Alert, click show to read: 
    Malus Cult Acolyte = The diseased heart of any cult is the coven. It includes the true members of the cult who understand their allegiance and actively further the interests of the group. They serve as the Magus’ most trusted servants. To become an Acolyte, as many call themselves, they must have earned the Mark of Malal.
    http://warhammerfantasy.wikia.com/wi...#Cult_Acolytes

    Malus Cult Magus = The most dangerous cults are those helmed by a Cult Magus. This leader is deeply corrupted by Chaos and bears one of its horrid Rewards. Too twisted to walk among mankind, the Magus must operate behind the scenes, issuing commands and edicts to his Acolytes, who in turn communicate the cult’s wishes to the rest of the organisation.
    http://warhammerfantasy.wikia.com/wi...lts#Cult_Magus


    Centaur
    Spoiler Alert, click show to read: 
    Chaos Centaur Wizard = Chaos Centaurs are warped by the dread influence of Chaos. Like other creatures of Chaos, they look to the day when the foul forms and twisted mass of Chaos dominates the World. Chaos Centaurs may be found galloping with Chaos armies.
    https://i.imgur.com/ivPwtyV.jpg 3rd Ed. Armies Book
    https://i.imgur.com/B8CgHYG.png White Dwarf 130

    Fimir
    Spoiler Alert, click show to read: 
    Dirach (Lore of Malal) = The Dirach, or daemon-friends, usually accompany any fimir raiding force. They associate with daemons and even worship them, using their magic for their own ends
    https://i.imgur.com/IC23C44.jpg 3rd Ed. Armies Book
    https://i.imgur.com/lyo57mV.jpg 3rd Ed. Armies Book

    Meargh (Lore of Malal) = The only female fimir are the Meargh or ‘witch-hags’. They are revered as powerful spellcasters and rule the Fimir Clans
    https://i.imgur.com/IC23C44.jpg 3rd Ed. Armies Book
    https://i.imgur.com/lyo57mV.jpg 3rd Ed. Armies Book

    Spellcasters
    Spoiler Alert, click show to read: 
    Spellcasters use Lore of Malal
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book

    Apocalypt = Level 25 wizard
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book

    Cataclysts = The Cataclysts rival the Exalted Champions of Chaos in sheer magnitude. They can conjure up the most profane Daemons and level legions with their corrupt energy, becoming living vessels of the raw energy of Chaos.
    http://warhammerfantasy.wikia.com/wiki/Cataclyst

    Doomweavers = They are distinct from the lesser Chaos Sorcerers because of their deeper understanding of the workings of magic. These spellcasters select one Chaos patron to serve, and draw upon magic as granted by this profane God.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Chaos_Sorcerer
    http://warhammerfantasy.wikia.com/wiki/Doomweaver

    Initiates = Level 5 wizard
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book

    Maledictors = They are Shamans and Witch Doctors, minor spellcasters at best. They dabble in the dark arts, but have little understanding of what it is that they do. A few join a warband in the hopes of gaining a better understanding of the nature of Chaos.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Chaos_Sorcerer
    http://warhammerfantasy.wikia.com/wiki/Maledictor

    Soulflayers = Mighty spellcasters, Soulflayers are among the most potent servants of Chaos, eclipsed only by the Cataclysts. Most Soulflayers may command a coven of Maledictors, instructing them in the arts of Dark Magic.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Chaos_Sorcerer
    http://warhammerfantasy.wikia.com/wiki/Soulflayer

    Mortals and Cultists
    Spoiler Alert, click show to read: 
    Chaos Warriors of Malal = Fully-fledged Warriors of Chaos band together into units of retainers - retainers of the gods themselves! May equip; Additional Hand Weapons, Great Weapons, Halberds
    https://i.imgur.com/G6JFNrN.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book
    https://i.imgur.com/B8CgHYG.png White Dwarf 130

    Chosen of Malal =Malal version, warriors of Malal have been noted in some sources of fighting in complete silence..
    http://warhammerfantasy.wikia.com/wiki/Chaos_Chosen

    Chosen Knights of Malal = Malal version, warriors of Malal have been noted in some sources of fighting in complete silence.
    http://warhammerfantasy.wikia.com/wiki/Chaos_Chosen
    https://i.imgur.com/nj9l0BF.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book

    Malal Warband = A warband of mortal men and women devoted to Malal. Warriors of Malal have been noted as fighting in silence.

    Skin Wolves (Mark of Malal) = Skin Wolves with the mark of malal.
    https://www.forgeworld.co.uk/en-GB/Skin-Wolves
    Warhammer Supplement: Monstrous Arcanum

    Malagors = There are followers of Malal among the ranks of the Beastmen as well. Bestigors that are dedicated to the service of the Outcast God are called Malagors.
    http://whfb.lexicanum.com/wiki/Beastmen#Religion

    Malabulls = Doombull variant. Malabulls, who worship the god Malal, decorate their bodies with many gory trophies, skulls and bones looted from others is hammered into their bare flesh and hung on their horns.
    http://warhammerfantasy.wikia.com/wiki/Doombulls

    War Altar of Malal = The servants of Chaos often sacrifice their foes on the battlefield, spilling blood and souls in the name of their gods.
    https://i.imgur.com/k45eDqA.jpg 3rd Ed. Armies Book
    https://i.imgur.com/JjFA4G4.png Warhammer 3rd Edition Armies Book

    War Mammoth Warshrine (Malal) = Mammoth carrying a shrine to Malal.
    http://i.imgur.com/tk082WO.png
    https://i.imgur.com/AgHtB4L.png Warhammer 3rd Edition Rulebook

    Daemonic Infantry
    Spoiler Alert, click show to read: 
    Lesser Daemon of Malal = A lesser daemon of Malal, looks like he'd struggle to hold anything with those scythe arms.
    http://vignette3.wikia.nocookie.net/...20150916053657

    Daemonic Cavalry
    Spoiler Alert, click show to read: 
    Steeds of Malal = Strange looking skull-bugs.
    http://vignette3.wikia.nocookie.net/...20150916053657
    http://vignette1.wikia.nocookie.net/...20150916053719

    Mounted Daemons of Malal = A lesser daemon of Malal, looks like he'd struggle to hold anything with those scythe arms, still, they're riding those skull-bugs so they'd be dangerous.
    http://vignette3.wikia.nocookie.net/...20150916053657
    http://vignette1.wikia.nocookie.net/...20150916053719

    Daemonic Monsters
    Spoiler Alert, click show to read: 
    Beast of Malal = A daemonic beast spawned from Malal, kind of reminds me of a Zerg from Starcraft with added skulls.
    http://vignette2.wikia.nocookie.net/...20150916053732

    Greater Daemons
    Spoiler Alert, click show to read: 
    Heralds of Malal = Daemonic Heralds are the mightiest of the regular foot troop daemons of Malal. Heralds vary greatly in appearance and ability, which is decided by the god that they serve. They frequently ride the daemonic mounts of their patron god, or chariots pulled by them. These heralds can also see into the future, and use this knowledge to become even more effective military commanders.
    http://whfb.lexicanum.com/wiki/Daemonic_Herald

    Malal Daemon Prince = Daemon Princes are renowned to be some of the most gifted spellcasters in the Old World. They are able to wield potent magical abilities with devastating precision and ease. Daemon Princes can also use their powers of sorcery to control both their own daemonic unstability and heal all but the most grievous wounds they or their troops suffer. These Daemon Princes can also have the gift of foresight, letting them see into the future. They can then use this knowledge to become even more effective military commanders.
    https://i.imgur.com/JbzjAU0.png Warhammer Chronicles 2003
    http://whfb.lexicanum.com/wiki/Daemon_Prince

    Greater Daemon of Malal = A Greater Daemon devoted to the god Malal. Rather scary looking.
    http://vignette2.wikia.nocookie.net/...20150916053641


    Regiments of Renown
    Spoiler Alert, click show to read: 
    None yet



    Zuvassin the Undoer

    "Zuvassin is a spoiler, constantly striving to undo the things which others have done and to spoil the things which others seek to do. His brand of Chaos leads him to ensure that nothing turns out as expected, and that plans always go awry. He does not confine his sabotage to Chaos, but will cheerfully spoil anything for anyone; however, because he is a Chaos God who acts against Chaos, he has been classified by human scholars as a Renegade God. He may appear to his followers in a variety of forms, often choosing the form of the thing they fear most, or a member of their own race who is hideously deformed. In any form he takes, he is always laughing. Zuvassin is nominally an enemy of all Chaos, including the other Renegade Gods, but he has been known to ally himself with other Gods of Chaos in order to spoil plans elsewhere; for instance, he might decide to help Khorne thwart Slaanesh (or vice versa), if one of the Chaos Gods has a scheme which looks like it can't fail."
    https://www.scribd.com/document/2444...tten-In-Kislev
    https://www.scribd.com/doc/101981047...e-of-Salvation


    Mortal, Daemonic and Technological Regiments and Notables

    Lords and Heroes
    Spoiler Alert, click show to read: 
    Vassin Cult Acolyte = The diseased heart of any cult is the coven. It includes the true members of the cult who understand their allegiance and actively further the interests of the group. They serve as the Magus’ most trusted servants. To become an Acolyte, as many call themselves, they must have earned the Mark of Zuvassin.
    http://warhammerfantasy.wikia.com/wi...#Cult_Acolytes

    Vassin Cult Magus = The most dangerous cults are those helmed by a Cult Magus. This leader is deeply corrupted by Chaos and bears one of its horrid Rewards. Too twisted to walk among mankind, the Magus must operate behind the scenes, issuing commands and edicts to his Acolytes, who in turn communicate the cult’s wishes to the rest of the organisation.
    http://warhammerfantasy.wikia.com/wi...lts#Cult_Magus


    Centaur
    Spoiler Alert, click show to read: 
    Chaos Centaur Wizard = Chaos Centaurs are warped by the dread influence of Chaos. Like other creatures of Chaos, they look to the day when the foul forms and twisted mass of Chaos dominates the World. Chaos Centaurs may be found galloping with Chaos armies.
    https://i.imgur.com/ivPwtyV.jpg 3rd Ed. Armies Book
    https://i.imgur.com/B8CgHYG.png White Dwarf 130

    Fimir
    Spoiler Alert, click show to read: 
    Dirach (Lore of Zuvassin) = The Dirach, or daemon-friends, usually accompany any fimir raiding force. They associate with daemons and even worship them, using their magic for their own ends
    https://i.imgur.com/IC23C44.jpg 3rd Ed. Armies Book
    https://i.imgur.com/lyo57mV.jpg 3rd Ed. Armies Book

    Meargh (Lore of Zuvassin) = The only female fimir are the Meargh or ‘witch-hags’. They are revered as powerful spellcasters and rule the Fimir Clans
    https://i.imgur.com/IC23C44.jpg 3rd Ed. Armies Book
    https://i.imgur.com/lyo57mV.jpg 3rd Ed. Armies Book

    Spellcasters
    Spoiler Alert, click show to read: 
    Spellcasters can use Lore of Zuvassin
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book

    Apocalypt = Level 25 wizard
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book

    Cataclysts = The Cataclysts rival the Exalted Champions of Chaos in sheer magnitude. They can conjure up the most profane Daemons and level legions with their corrupt energy, becoming living vessels of the raw energy of Chaos.
    http://warhammerfantasy.wikia.com/wiki/Cataclyst

    Doomweavers = They are distinct from the lesser Chaos Sorcerers because of their deeper understanding of the workings of magic. These spellcasters select one Chaos patron to serve, and draw upon magic as granted by this profane God.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Doomweaver

    Initiates = Level 5 wizard
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book

    Maledictors = They are Shamans and Witch Doctors, minor spellcasters at best. They dabble in the dark arts, but have little understanding of what it is that they do. A few join a warband in the hopes of gaining a better understanding of the nature of Chaos.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Maledictor

    Soulflayers = Mighty spellcasters, Soulflayers are among the most potent servants of Chaos, eclipsed only by the Cataclysts. Most Soulflayers may command a coven of Maledictors, instructing them in the arts of Dark Magic.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Soulflayer

    Mortals and Cultists
    Spoiler Alert, click show to read: 
    Chaos Warriors of Zuvassin = Fully-fledged Warriors of Chaos band together into units of retainers - retainers of the gods themselves! May equip; Additional Hand Weapons, Great Weapons, Halberds
    https://i.imgur.com/G6JFNrN.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book
    https://i.imgur.com/B8CgHYG.png White Dwarf 130

    Chosen of Zuvassin =Zuvassin version..
    http://warhammerfantasy.wikia.com/wiki/Chaos_Chosen

    Chosen Knights of Zuvassin = Zuvassin version.
    http://warhammerfantasy.wikia.com/wiki/Chaos_Chosen
    https://i.imgur.com/nj9l0BF.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book

    Zuvassin Warband = A warband of mortal men and women devoted to Zuvassin.

    Skin Wolves (Mark of Zuvassin) = Skin Wolves with the mark of Zuvassin.
    https://www.forgeworld.co.uk/en-GB/Skin-Wolves
    Warhammer Supplement: Monstrous Arcanum

    Vassgors = There are followers of Zuvassin among the ranks of the Beastmen as well. Bestigors that are dedicated to the service of the Undoer God are called Vassgors.
    http://whfb.lexicanum.com/wiki/Beastmen#Religion

    Vassbulls = Doombull variant. Vassbulls, who worship the god Zuvassin, decorate their bodies with many gory trophies.
    http://warhammerfantasy.wikia.com/wiki/Doombulls

    War Altar of Zuvassin = The servants of Chaos often sacrifice their foes on the battlefield, spilling blood and souls in the name of their gods.
    https://i.imgur.com/k45eDqA.jpg 3rd Ed. Armies Book
    https://i.imgur.com/JjFA4G4.png Warhammer 3rd Edition Armies Book

    War Mammoth Warshrine (Zuvassin) = Mammoth carrying a shrine to Zuvassin.
    http://i.imgur.com/tk082WO.png
    https://i.imgur.com/AgHtB4L.png Warhammer 3rd Edition Rulebook

    Daemonic Infantry
    Spoiler Alert, click show to read: 
    Lesser Daemon of Zuvassin = A lesser daemon of Zuvassin.
    [U]http://warhammerfantasy.wikia.com/wiki/Daemons_of_Chaos[U]

    Daemonic Cavalry
    Spoiler Alert, click show to read: 
    Steeds of Zuvassin = Daemonic mounts of Zuvassin.
    [U]http://warhammerfantasy.wikia.com/wiki/Daemons_of_Chaos[U]

    Mounted Daemons of Zuvassin = A lesser daemon of Zuvassin, riding on a Steed of Zuvassin.
    [U]http://warhammerfantasy.wikia.com/wiki/Daemons_of_Chaos[U]

    Daemonic Monsters
    Spoiler Alert, click show to read: 
    Beast of Zuvassin = A daemonic beast spawned from Zuvassin.
    [U]http://warhammerfantasy.wikia.com/wiki/Daemons_of_Chaos[U]

    Greater Daemons
    Spoiler Alert, click show to read: 
    Heralds of Zuvassin = Daemonic Heralds are the mightiest of the regular foot troop daemons of Zuvassin. Heralds vary greatly in appearance and ability, which is decided by the god that they serve. They frequently ride the daemonic mounts of their patron god, or chariots pulled by them. These heralds can also see into the future, and use this knowledge to become even more effective military commanders.
    http://whfb.lexicanum.com/wiki/Daemonic_Herald

    Zuvassin Daemon Prince = Daemon Princes are renowned to be some of the most gifted spellcasters in the Old World. They are able to wield potent magical abilities with devastating precision and ease. Daemon Princes can also use their powers of sorcery to control both their own daemonic unstability and heal all but the most grievous wounds they or their troops suffer. These Daemon Princes can also have the gift of foresight, letting them see into the future. They can then use this knowledge to become even more effective military commanders.
    https://i.imgur.com/JbzjAU0.png Warhammer Chronicles 2003
    http://whfb.lexicanum.com/wiki/Daemon_Prince

    Greater Daemon of Zuvassin = A Greater Daemon devoted to the god Zuvassin. Rather scary looking.
    http://warhammerfantasy.wikia.com/wiki/Daemons_of_Chaos


    Regiments of Renown
    Spoiler Alert, click show to read: 
    None yet


    Necoho the Doubter

    "Necoho's Chaotic nature manifests itself in a contradiction which should logically make his existence impossible; he is a deity who stands against the whole idea of gods and religion. Needless to say, this means that his following is extremely small, even for an obscure Renegade Chaos God, and his name is only found in the oldest and most obscure of forbidden tomes. No doubt, this is the way Necoho likes it. As might be expected, Necoho almost never manifests himself in the physical world; if he does so, he will take the form of a short, slightly plump, old human man, with a permanent expression of ironic amusement. Necoho is generally opposed to all other cults of all kinds, although it is suspected that from time to time he may help one cult or hinder another if doing so would undermine the cult's credibility or status among its mortal followers."
    https://www.scribd.com/document/2444...tten-In-Kislev
    https://www.scribd.com/doc/101981047...e-of-Salvation


    Mortal, Daemonic and Technological Regiments and Notables

    Lords and Heroes
    Spoiler Alert, click show to read: 
    Necoho Cult Acolyte = The diseased heart of any cult is the coven. It includes the true members of the cult who understand their allegiance and actively further the interests of the group. They serve as the Magus’ most trusted servants. To become an Acolyte, as many call themselves, they must have earned the Mark of Necoho.
    http://warhammerfantasy.wikia.com/wi...#Cult_Acolytes

    Necoho Cult Magus = The most dangerous cults are those helmed by a Cult Magus. This leader is deeply corrupted by Chaos and bears one of its horrid Rewards. Too twisted to walk among mankind, the Magus must operate behind the scenes, issuing commands and edicts to his Acolytes, who in turn communicate the cult’s wishes to the rest of the organisation.
    http://warhammerfantasy.wikia.com/wi...lts#Cult_Magus


    Centaur
    Spoiler Alert, click show to read: 
    Chaos Centaur Wizard = Chaos Centaurs are warped by the dread influence of Chaos. Like other creatures of Chaos, they look to the day when the foul forms and twisted mass of Chaos dominates the World. Chaos Centaurs may be found galloping with Chaos armies.
    https://i.imgur.com/ivPwtyV.jpg 3rd Ed. Armies Book
    https://i.imgur.com/B8CgHYG.png White Dwarf 130

    Fimir
    Spoiler Alert, click show to read: 
    Dirach (Lore of Necoho) = The Dirach, or daemon-friends, usually accompany any fimir raiding force. They associate with daemons and even worship them, using their magic for their own ends
    https://i.imgur.com/IC23C44.jpg 3rd Ed. Armies Book
    https://i.imgur.com/lyo57mV.jpg 3rd Ed. Armies Book

    Meargh (Lore of Necoho) = The only female fimir are the Meargh or ‘witch-hags’. They are revered as powerful spellcasters and rule the Fimir Clans
    https://i.imgur.com/IC23C44.jpg 3rd Ed. Armies Book
    https://i.imgur.com/lyo57mV.jpg 3rd Ed. Armies Book

    Spellcasters
    Spoiler Alert, click show to read: 
    Spellcasters can use Lore of Necoho
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book

    Apocalypt = Level 25 wizard
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book

    Cataclysts = The Cataclysts rival the Exalted Champions of Chaos in sheer magnitude. They can conjure up the most profane Daemons and level legions with their corrupt energy, becoming living vessels of the raw energy of Chaos.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Cataclyst

    Doomweavers = They are distinct from the lesser Chaos Sorcerers because of their deeper understanding of the workings of magic. These spellcasters select one Chaos patron to serve, and draw upon magic as granted by this profane God.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Doomweaver

    Initiates = Level 5 wizard
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book

    Maledictors = They are Shamans and Witch Doctors, minor spellcasters at best. They dabble in the dark arts, but have little understanding of what it is that they do. A few join a warband in the hopes of gaining a better understanding of the nature of Chaos.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Maledictor

    Soulflayers = Mighty spellcasters, Soulflayers are among the most potent servants of Chaos, eclipsed only by the Cataclysts. Most Soulflayers may command a coven of Maledictors, instructing them in the arts of Dark Magic.
    http://warhammerfantasy.wikia.com/wiki/Soulflayer

    Mortals and Cultists
    Spoiler Alert, click show to read: 
    Chaos Warriors of Necoho = Fully-fledged Warriors of Chaos band together into units of retainers - retainers of the gods themselves! May equip; Additional Hand Weapons, Great Weapons, Halberds
    https://i.imgur.com/G6JFNrN.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book
    https://i.imgur.com/B8CgHYG.png White Dwarf 130

    Chosen of Necoho =Necoho version..
    http://warhammerfantasy.wikia.com/wiki/Chaos_Chosen

    Chosen Knights of Necoho = Necoho version.
    http://warhammerfantasy.wikia.com/wiki/Chaos_Chosen
    https://i.imgur.com/nj9l0BF.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book

    Necoho Warband = A warband of mortal men and women devoted to Necoho.

    Skin Wolves (Mark of Necoho) = Skin Wolves with the mark of Necoho.
    https://www.forgeworld.co.uk/en-GB/Skin-Wolves
    Warhammer Supplement: Monstrous Arcanum

    Necogors = There are followers of Necoho among the ranks of the Beastmen as well. Bestigors that are dedicated to the service of the Doubting God are called Necogors.
    http://whfb.lexicanum.com/wiki/Beastmen#Religion

    Necobulls = Doombull variant. Necobulls, who worship the god Necoho, decorate their bodies with many gory trophies.
    http://warhammerfantasy.wikia.com/wiki/Doombulls

    War Altar of Necoho = The servants of Chaos often sacrifice their foes on the battlefield, spilling blood and souls in the name of their gods.
    https://i.imgur.com/k45eDqA.jpg 3rd Ed. Armies Book
    https://i.imgur.com/JjFA4G4.png Warhammer 3rd Edition Armies Book

    War Mammoth Warshrine (Necoho) = Mammoth carrying a shrine to Necoho.
    http://i.imgur.com/tk082WO.png
    https://i.imgur.com/AgHtB4L.png Warhammer 3rd Edition Rulebook

    Daemonic Infantry
    Spoiler Alert, click show to read: 
    Lesser Daemon of Necoho = A lesser daemon of Necoho.
    [U]http://warhammerfantasy.wikia.com/wiki/Daemons_of_Chaos[U]

    Daemonic Cavalry
    Spoiler Alert, click show to read: 
    Steeds of Necoho = Daemonic mounts of Necoho.
    [U]http://warhammerfantasy.wikia.com/wiki/Daemons_of_Chaos[U]

    Mounted Daemons of Necoho = A lesser daemon of Necoho, riding on a Steed of Necoho.
    [U]http://warhammerfantasy.wikia.com/wiki/Daemons_of_Chaos[U]

    Daemonic Monsters
    Spoiler Alert, click show to read: 
    Beast of Necoho = A daemonic beast spawned from Necoho.
    [U]http://warhammerfantasy.wikia.com/wiki/Daemons_of_Chaos[U]

    Greater Daemons
    Spoiler Alert, click show to read: 
    Heralds of Necoho = Daemonic Heralds are the mightiest of the regular foot troop daemons of Necoho. Heralds vary greatly in appearance and ability, which is decided by the god that they serve. They frequently ride the daemonic mounts of their patron god, or chariots pulled by them. These heralds can also see into the future, and use this knowledge to become even more effective military commanders.
    http://whfb.lexicanum.com/wiki/Daemonic_Herald

    Necoho Daemon Prince = Daemon Princes are renowned to be some of the most gifted spellcasters in the Old World. They are able to wield potent magical abilities with devastating precision and ease. Daemon Princes can also use their powers of sorcery to control both their own daemonic unstability and heal all but the most grievous wounds they or their troops suffer.
    https://i.imgur.com/JbzjAU0.png Warhammer Chronicles 2003
    http://whfb.lexicanum.com/wiki/Daemon_Prince

    Greater Daemon of Necoho = A Greater Daemon devoted to the god Necoho. Rather scary looking.
    http://warhammerfantasy.wikia.com/wiki/Daemons_of_Chaos


    Regiments of Renown
    Spoiler Alert, click show to read: 
    None yet


    Kweethul the Destroyer

    "In fact Kweethul doesn't like humans much, except when he can twist them to his will, and he takes pleasure in the destruction of towns and cities of all kinds. So Kweethul is a devious and subtly manipulative patron, he doesn't care much for humans or their cities, but he favours underground places and darkness." Kweethul is known to prefer Skaven to humans.
    hhttps://www.scribd.com/doc/19034923...and-the-Damned
    https://www.scribd.com/doc/101981047...e-of-Salvation


    Mortal, Daemonic and Technological Regiments and Notables

    Lords and Heroes
    Spoiler Alert, click show to read: 
    Kweethul Cult Acolyte = The diseased heart of any cult is the coven. It includes the true members of the cult who understand their allegiance and actively further the interests of the group. They serve as the Magus’ most trusted servants. To become an Acolyte, as many call themselves, they must have earned the Mark of Kweethul.
    http://warhammerfantasy.wikia.com/wi...#Cult_Acolytes

    Kweethul Cult Magus = The most dangerous cults are those helmed by a Cult Magus. This leader is deeply corrupted by Chaos and bears one of its horrid Rewards. Too twisted to walk among mankind, the Magus must operate behind the scenes, issuing commands and edicts to his Acolytes, who in turn communicate the cult’s wishes to the rest of the organisation.
    http://warhammerfantasy.wikia.com/wi...lts#Cult_Magus


    Centaur
    Spoiler Alert, click show to read: 
    Chaos Centaur Wizard = Chaos Centaurs are warped by the dread influence of Chaos. Like other creatures of Chaos, they look to the day when the foul forms and twisted mass of Chaos dominates the World. Chaos Centaurs may be found galloping with Chaos armies.
    https://i.imgur.com/ivPwtyV.jpg 3rd Ed. Armies Book
    https://i.imgur.com/B8CgHYG.png White Dwarf 130

    Fimir
    Spoiler Alert, click show to read: 
    Dirach (Lore of Kweethul) = The Dirach, or daemon-friends, usually accompany any fimir raiding force. They associate with daemons and even worship them, using their magic for their own ends
    https://i.imgur.com/IC23C44.jpg 3rd Ed. Armies Book
    https://i.imgur.com/lyo57mV.jpg 3rd Ed. Armies Book

    Meargh (Lore of Kweethul) = The only female fimir are the Meargh or ‘witch-hags’. They are revered as powerful spellcasters and rule the Fimir Clans
    https://i.imgur.com/IC23C44.jpg 3rd Ed. Armies Book
    https://i.imgur.com/lyo57mV.jpg 3rd Ed. Armies Book

    Spellcasters
    Spoiler Alert, click show to read: 
    Spellcasters can use Lore of Kweethul
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book

    Apocalypt = Level 25 wizard
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book

    Cataclysts = The Cataclysts rival the Exalted Champions of Chaos in sheer magnitude. They can conjure up the most profane Daemons and level legions with their corrupt energy, becoming living vessels of the raw energy of Chaos.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Cataclyst

    Doomweavers = They are distinct from the lesser Chaos Sorcerers because of their deeper understanding of the workings of magic. These spellcasters select one Chaos patron to serve, and draw upon magic as granted by this profane God.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Doomweaver

    Initiates = Level 5 wizard
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book

    Maledictors = They are Shamans and Witch Doctors, minor spellcasters at best. They dabble in the dark arts, but have little understanding of what it is that they do. A few join a warband in the hopes of gaining a better understanding of the nature of Chaos.
    http://warhammerfantasy.wikia.com/wiki/Maledictor
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book

    Soulflayers = Mighty spellcasters, Soulflayers are among the most potent servants of Chaos, eclipsed only by the Cataclysts. Most Soulflayers may command a coven of Maledictors, instructing them in the arts of Dark Magic.
    http://warhammerfantasy.wikia.com/wiki/Soulflayer

    Mortals and Cultists
    Spoiler Alert, click show to read: 
    Chaos Warriors of Kweethul = Fully-fledged Warriors of Chaos band together into units of retainers - retainers of the gods themselves! May equip; Additional Hand Weapons, Great Weapons, Halberds
    https://i.imgur.com/G6JFNrN.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book
    https://i.imgur.com/B8CgHYG.png White Dwarf 130

    Chosen of Kweethul =Kweethul version..
    http://warhammerfantasy.wikia.com/wiki/Chaos_Chosen

    Chosen Knights of Kweethul = Kweethul version.
    http://warhammerfantasy.wikia.com/wiki/Chaos_Chosen
    https://i.imgur.com/nj9l0BF.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book

    Kweethul Warband = A warband of mortal men and women devoted to Kweethul.

    Skin Wolves (Mark of Kweethul) = Skin Wolves with the mark of Kweethul.
    https://www.forgeworld.co.uk/en-GB/Skin-Wolves
    Warhammer Supplement: Monstrous Arcanum

    Kweegors = There are followers of Necoho among the ranks of the Beastmen as well. Bestigors that are dedicated to the service of the Doubting God are called Kweegors.
    http://whfb.lexicanum.com/wiki/Beastmen#Religion

    Kweebulls = Doombull variant. Necobulls, who worship the god Kweethul, decorate their bodies with many gory trophies.
    http://warhammerfantasy.wikia.com/wiki/Doombulls

    War Altar of Kweethul = The servants of Chaos often sacrifice their foes on the battlefield, spilling blood and souls in the name of their gods.
    https://i.imgur.com/k45eDqA.jpg 3rd Ed. Armies Book
    https://i.imgur.com/JjFA4G4.png Warhammer 3rd Edition Armies Book

    War Mammoth Warshrine (Kweethul) = Mammoth carrying a shrine to Kweethul.
    http://i.imgur.com/tk082WO.png
    https://i.imgur.com/AgHtB4L.png Warhammer 3rd Edition Rulebook

    Daemonic Infantry
    Spoiler Alert, click show to read: 
    Floating Horror = A lesser daemon of Kweethul. A kind of scaled harpy that floats.
    [U]http://warhammerfantasy.wikia.com/wiki/Daemons_of_Chaos[U]

    Daemonic Cavalry
    Spoiler Alert, click show to read: 
    Steeds of Kweethul = Daemonic mounts of Kweethul, some weird lizard/human/horse freak.
    [U]http://warhammerfantasy.wikia.com/wiki/Daemons_of_Chaos[U]

    Firerunners = A lesser daemon of Kweethul, riding on a Steed of Kweethul.
    [U]https://www.scribd.com/doc/190349236...and-the-Damned[U]

    Daemonic Monsters
    Spoiler Alert, click show to read: 
    The Thing = A daemonic beast spawned from Kweethul, its kind of a weird insect-dog-horse creature.
    [U]https://www.scribd.com/doc/190349236...and-the-Damned[U]

    Greater Daemons
    Spoiler Alert, click show to read: 
    Heralds of Kweethul = Daemonic Heralds are the mightiest of the regular foot troop daemons of Kweethul. Heralds vary greatly in appearance and ability, which is decided by the god that they serve. They frequently ride the daemonic mounts of their patron god, or chariots pulled by them. These heralds can also see into the future, and use this knowledge to become even more effective military commanders.
    http://whfb.lexicanum.com/wiki/Daemonic_Herald

    Kweethul Daemon Prince = Daemon Princes are renowned to be some of the most gifted spellcasters in the Old World. They are able to wield potent magical abilities with devastating precision and ease. Daemon Princes can also use their powers of sorcery to control both their own daemonic unstability and heal all but the most grievous wounds they or their troops suffer.
    https://i.imgur.com/JbzjAU0.png Warhammer Chronicles 2003
    http://whfb.lexicanum.com/wiki/Daemon_Prince

    Six Eyed Slayer = A Greater Daemon devoted to the god Kweethul. Ten feet tall, rounded body, two goats heads with three eyes each, carries a chaos weapon that mutates those it touches.
    https://www.scribd.com/doc/190349236...and-the-Damned

    Regiments of Renown
    Spoiler Alert, click show to read: 
    None yet
    Last edited by PaulH; August 10, 2020 at 10:23 AM.

  4. #4

    Default Re: Information Thread for Potential New Chaos Units

    Chaos Undivided

    Some followers of the Dark Gods worship them as a pantheon rather than following one particular god. Other followers worship Chaos as a single great entity, with the various Chaos Gods simply manifestations of that entity's aspects. Still others may simply follow one god briefly and then switch allegiance to another, owing more to convenience than actual faith. Regardless of the nature of their worship, all of these are grouped together as Chaos Undivided; followers of Chaos Undivided may bear a mark, similar to the followers of the four great gods.
    http://warhammerfantasy.wikia.com/wiki/Chaos_Undivided


    Mortal, Daemonic and Technological Regiments and Notables

    Lords and Heroes
    Spoiler Alert, click show to read: 
    Dark Emissary = A Dark Emissary is a former Truthsayer, a sorcerer from the isle of Albion, that uses a specific strand of Chaos magic, granted to them by their lord and master, the Daemon Prince Be’lakor. They traveled the Old World and lured power-hungry, greedy or evil armies to the mist-shrouded island, to help their Dark Master. Like the pure Truthsayers they are able to create and control the Fenbeasts of Albion.
    http://whfb.lexicanum.com/wiki/Dark_Emissary


    Centaur
    Spoiler Alert, click show to read: 
    Chaos Centaur Wizard = Chaos Centaurs are warped by the dread influence of Chaos. Like other creatures of Chaos, they look to the day when the foul forms and twisted mass of Chaos dominates the World. Chaos Centaurs may be found galloping with Chaos armies.
    https://i.imgur.com/ivPwtyV.jpg 3rd Ed. Armies Book
    https://i.imgur.com/B8CgHYG.png White Dwarf 130

    Fimir
    Spoiler Alert, click show to read: 
    Fian = A lesser hero of the fimir.
    https://www.scribd.com/document/96818116/Fimir-Armylist-Background-and-WHFRP-Adv

    Fimm Warlord = A fimir contingent must be led by a Fimir Warlord unless a Meargh is present. Can wield; Additional Hand Weapons, Great Weapons, Shields, Heavy Armour
    https://i.imgur.com/IC23C44.jpg 3rd Ed. Armies Book

    Finmor = A lesser hero of the fimir, more powerful than the Fian.
    https://www.scribd.com/document/96818116/Fimir-Armylist-Background-and-WHFRP-Adv

    Flaith = A hero of the fimir, more powerful than the Finmor.
    https://www.scribd.com/document/96818116/Fimir-Armylist-Background-and-WHFRP-Adv

    Flaithmor = A powerful hero of the fimir, more powerful than the Flaith.
    https://www.scribd.com/document/96818116/Fimir-Armylist-Background-and-WHFRP-Adv

    Meargh (Lore of Shadow) = The only female fimir are the Meargh or ‘witch-hags’. They are revered as powerful spellcasters and rule the Fimir Clans
    https://i.imgur.com/IC23C44.jpg 3rd Ed. Armies Book
    https://i.imgur.com/lyo57mV.jpg 3rd Ed. Armies Book

    Mistmor = A powerful hero of the fimir, more powerful than the Flaithmor.
    https://www.scribd.com/document/96818116/Fimir-Armylist-Background-and-WHFRP-Adv

    Nobles = As with other Fimir warriors, Fimirach Nobles are armoured with plates of spell-forged bronze fitted to their hunchbacked bodies and wield Baleglyph weapons in combat, either in the shape of great double-handed mauls, or single-handed maces and curving hatchets, held one in each hand. Can wield; Great Weapons, Heavy Armour
    https://i.imgur.com/lyo57mV.jpg 3rd Ed. Armies Book
    https://www.forgeworld.co.uk/en-FI/Fimirach-Noble
    Warhammer Supplement: Monstrous Arcanum

    Spellcasters
    Spoiler Alert, click show to read: 
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book

    Apocalypt = Listed on page 69 of the 3rd edition of Warhammer. A sorcerer.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book

    Cataclysts = The Cataclysts rival the Exalted Champions of Chaos in sheer magnitude. They can conjure up the most profane Daemons and level legions with their corrupt energy, becoming living vessels of the raw energy of Chaos. Their minds are blasted by the experiences they have endured, and they are mere shadows of their former selves. Cataclysts always employ Daemons to do their bidding and are valued members of any Chaos Horde.
    http://warhammerfantasy.wikia.com/wiki/Cataclyst

    Doomweavers = They are distinct from the lesser Chaos Sorcerers because of their deeper understanding of the workings of magic. These spellcasters select one Chaos patron to serve, and draw upon magic as granted by this profane God. Doomweavers advise Chaos Champions, or at least, bind themselves to a powerful warlord.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Chaos_Sorcerer
    http://warhammerfantasy.wikia.com/wiki/Doomweaver

    Initiates = Listed on page 69 of the 3rd edition of Warhammer. A sorcerer.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book

    Maledictors = They are Shamans and Witch Doctors, minor spellcasters at best. They dabble in the dark arts, but have little understanding of what it is that they do. A few join a warband in the hopes of gaining a better understanding of the nature of Chaos.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Chaos_Sorcerer
    http://warhammerfantasy.wikia.com/wiki/Maledictor

    Soulflayers = They barely resemble their former selves, as they are riddled with mutations. These individuals are warped by the magic they wield, becoming both more and less than what they were. Mighty spellcasters, Soulflayers are among the most potent servants of Chaos, eclipsed only by the Cataclysts. Most Soulflayers may command a coven of Maledictors, instructing them in the arts of Dark Magic.
    https://i.imgur.com/Km7MgqV.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book
    http://warhammerfantasy.wikia.com/wiki/Chaos_Sorcerer
    http://warhammerfantasy.wikia.com/wiki/Soulflayer

    Character Mounts
    Spoiler Alert, click show to read: 
    Chaos Centaurs = Chaos Centaurs are warped by the dread influence of Chaos. Like other creatures of Chaos, they look to the day when the foul forms and twisted mass of Chaos dominates the World. Chaos Centaurs may be found galloping with Chaos armies.
    https://i.imgur.com/ivPwtyV.jpg 3rd Ed. Armies Book
    https://i.imgur.com/RkVG9IJ.png White Dwarf 98
    https://i.imgur.com/fP8pzkF.png White Dwarf 98
    https://i.imgur.com/4okrXVx.png White Dwarf 98
    https://i.imgur.com/B8CgHYG.png White Dwarf 130

    Mortals and Cultists
    Spoiler Alert, click show to read: 
    Chaos Goblins = Scorned outcasts of goblinoid society, these unwholesome creatures quickly heed the whims of their masters in the service of Chaos. Can wield; Spears, Shields, Light Armour, Bows
    https://i.imgur.com/SjzhzrP.jpg 3rd Ed. Armies Book
    https://i.imgur.com/EFYwpLU.png White Dwarf 57

    Chaos Ogres = Ogres loyal to chaos, can be armed with melee weapons. Page 18.
    https://www.scribd.com/doc/306333864...Edition-Armies
    https://i.imgur.com/UsaOGAP.png White Dwarf 405
    https://i.imgur.com/5q8irIK.png White Dwarf 405
    https://i.imgur.com/Qh0yLvY.png White Dwarf 405
    https://i.imgur.com/UaQ5Uc3.png White Dwarf 405

    Chaos Warriors = Fully-fledged Warriors of Chaos band together into units of retainers - retainers of the gods themselves! May equip; Additional Hand Weapons, Great Weapons, Halberds
    https://i.imgur.com/G6JFNrN.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book
    https://i.imgur.com/B8CgHYG.png White Dwarf 130

    Darksoul = Darksouls no longer house the essence of the daemon, but are deeply scarred by the experience. The Hung and Kurgan regularly subject captured slaves to terrifying rituals in which they bind a Daemon into their captive, letting it work its evil on the mortal form just long enough to destroy whatever good remained. Once the Daemon has done its work, they banish the creature and welcome the newly born Darksoul into their midst. Those who become Darksouls are forever changed, their humanity stripped from them for all time. They become wild and crazed creatures, retaining their human form but being of an utterly inhuman mind.
    http://warhammerfantasy.wikia.com/wiki/Darksoul

    Flayerkin = These are mutants crafted from a vile blend of Marauder, shaven and hell-forged iron. They have sharp claws grafted onto their wrists which they use to slice apart their foes and scale castle walls with chains fused to their spines, leaving behind a trail of corpses as they reach the top.
    https://www.scribd.com/doc/175292173/Wfb-Storm-of-Chaos

    Grimraiders = The Grimraiders are men of this kind - fresh upon the Chaos Path and barely touched by its corrupting power. May equip; Shields, Heavy Armour, Additional Hand Weapons, Great Weapons, Flails, Spears, Bows, Long Bows, Throwing Axes
    https://i.imgur.com/G6JFNrN.jpg 3rd Ed. Armies Book

    Khazag Warband = “The scions of Tarok, the Zars of the Khazags, leading their kinsmen to war from the back of Angkor himself, bow and pallasz in hand. For thousands of years has it been thus, with the mighty Khazags raiding and pillaging the stanistas of the Kislevites to carry back plunder, slaves and sacrifices in honour of their Gods.” Mentions them using the bow, I’d suggest the Khazag Warband uses them too but with small levels of ammo.
    http://warhammerfantasy.wikia.com/wi...of_the_Khazags

    Kurgan Archers = The Kurgan are some of the most skillful archers to walk the world, their composite bows letting heavy arrows fly with such force that no bascinet, cuirass or mail can protect against. The Kurgan let fly their arrows with such rapidity as to evoke some mechanical marvel of the College of Engineers, their skill at ranged combat marking them as unique from the other races of the North, such as the Norse, who see the bow as the ultimate emblem of cowardice.
    http://warhammerfantasy.wikia.com/wi...al_Description

    Kyazak = Kyazak is the name given by the Kislevites to the tribes to the north of Kislev. They sometimes form raiding parties and are seen as constant, small-scale attacks on Kislev. They are an ever-present threat to settlements and caravans north of the Lynsk river and some of the boldest venture far south of the Lynsk, although they are often quickly met and destroyed by overwhelming forces.
    http://whfb.lexicanum.com/wiki/Kyazak

    Marauders = Although not as advanced upon the Chaos Path as true Warriors of Chaos, they are still blessed with awesome skills and the preternaturally power of the Chaos Gods. May equip; Additional Hand Weapons, Great Weapons, Halberds, Bows, Crossbows.
    https://i.imgur.com/G6JFNrN.jpg 3rd Ed. Armies Book

    Thugs = These are the lowliest of the human ranks of Chaos, the young and the desperate, their souls newly bartered for the promise of earthly power. May equip; Shields, Heavy Armour, Additional Hand Weapons, Great Weapons, Flails, Spears, Bows, Long Bows, Throwing Axes
    https://i.imgur.com/sDM8xCv.png White Dwarf 98
    https://i.imgur.com/G6JFNrN.jpg 3rd Ed. Armies Book
    https://www.scribd.com/doc/306333864...Edition-Armies

    Iron Orcs = They are real enough, though it is unclear why only Carcassonian natives have so far encountered them. At first sight they look like black orcs in plate armour but without a helmet, but closer encounters reveal the armour is set into their skin. They are faster, stronger, and better armoured than Black Orcs, but Iron Orcs are less intelligent and more savage.
    http://warhammerfantasy.wikia.com/wi..._Orc#fn_1_back

    Night Hags = ”These wicked creatures of the night creep through open windows and enter the dreams of their slumbering victims, using dark magic to poison and corrupt minds in the name of the Dark Powers.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    Sacrificed = ”They are the spirits bound against their will to protect a location against all intruders. The Sacrificed attack anyone who approaches them, including whoever bound them there. For this reason they are usually found in remote locations, guarding the tombs of powerful servants of Chaos.”
    http://warhammerfantasy.wikia.com/wiki/Sacrificed

    Mortal Cavalry
    Spoiler Alert, click show to read: 
    Boar Centaur = The warping influence of Chaos has thrown forth many malformities and mutations. Some of these unnatural blends of unlikely creatures defy the comprehension and descriptive abilities of a merely sane author. Such foul creatures flourish like a canker in the Wastes where they take up with other servants of the Chaos Gods. This is a creature of this kind, spawned upon some unfathomable Chaotic whim and nurtured by helpmates themselves enslaved to the ever-changing will of Chaos.
    http://warhammerfantasy.wikia.com/wiki/Boar_Centaur

    Chaos Centaurs = Chaos Centaurs are warped by the dread influence of Chaos. Like other creatures of Chaos, they look to the day when the foul forms and twisted mass of Chaos dominates the World. Chaos Centaurs may be found galloping with Chaos armies. Can wield; Lances, Great Weapons, Halberds, Flails, Additional Hand Weapons, Bows, Shields, Light Armour
    https://i.imgur.com/ivPwtyV.jpg 3rd Ed. Armies Book
    https://i.imgur.com/SjzhzrP.jpg 3rd Ed. Armies Book
    https://i.imgur.com/RkVG9IJ.png White Dwarf 98
    https://i.imgur.com/fP8pzkF.png White Dwarf 98
    https://i.imgur.com/4okrXVx.png White Dwarf 98
    https://i.imgur.com/B8CgHYG.png White Dwarf 130
    https://www.scribd.com/doc/306333864...Edition-Armies
    http://www.solegends.com/marauder/mm94chaoscentaur.htm
    https://i.imgur.com/XjASHH6.png White Dwarf 146
    https://i.imgur.com/Sx2L2vE.png White Dwarf 151
    https://i.imgur.com/zF8oC74.png White Dwarf 151

    Chaos Knights = Old school Chaos Knights.
    https://i.imgur.com/nj9l0BF.jpg 3rd Ed. Armies Book
    https://i.imgur.com/5cR2Lmd.jpg 3rd Ed. Armies Book
    https://i.imgur.com/ciIlGr3.png

    Hung = Small, oriental horse archers that plague Cathay and the Dark Elves in Naggaroth, they are wholly uncivilised and have no concept of civilisation at all. They are renowned hunters and cavalry, who will butcher and eat almost anything and anyone. At their side they have huge hunting hounds that are near starving. They have bows.
    http://warhammerfantasy.wikia.com/wiki/Hung

    Kurgan Marauder Archers = The Kurgan are some of the most skillful archers to walk the world, their composite bows letting heavy arrows fly with such force that no bascinet, cuirass or mail can protect against. The Kurgan let fly their arrows with such rapidity as to evoke some mechanical marvel of the College of Engineers, their skill at ranged combat marking them as unique from the other races of the North, such as the Norse, who see the bow as the ultimate emblem of cowardice.
    http://warhammerfantasy.wikia.com/wi...al_Description

    Marauder Horse = Chaos Marauders are almost as powerful as the Chaos Warriors they hope to become. May equip; Lances, Barding, Heavy Armour
    https://i.imgur.com/G6JFNrN.jpg 3rd Ed. Armies Book

    Thug Horse = These are the lowliest of the human ranks of Chaos, the young and the desperate, their souls newly bartered for the promise of earthly power. May equip; Shields, Heavy Armour, Lances, Spears
    https://i.imgur.com/G6JFNrN.jpg 3rd Ed. Armies Book

    Zars Horse-Archers = Formed in imitation of the Tzars of Kislev, they are horsemen whose raids are penetrating deeper and deeper into Kislev. They are from the Kurgan tribes.
    http://whfb.lexicanum.com/wiki/Kurgan

    Cults
    Spoiler Alert, click show to read: 
    The Puritans of Adelina = ”The cult is a collection of valets, servants and royal secretaries who seek to ‘cleanse’ the Imperial nobility by administering slow-acting poisons to those whom they consider impure.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    The Oberhau = ”The fencing society known as the Oberhau is one of Nuln’s oldest and most secretive institutions. Upon reaching the highest echelons of the Oberhau, the members must sell their very soul to the Blood God, Khorne.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    The Black Masque = ”The players of the Black Masque are welcomed in most towns as a pleasant diversion. They arrive at nightfall, already dressed in their gaudy leering comical masks, and begin their lewd, unwholesome performances. The crowd is too confused and dazzled by the show to notice the faces beneath the masks are even more grotesque and mutated, the magus reveals himself and begins to chant his spells of corruption. On the following morning they don masks of their own and join the troupe of lost souls.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    Ahalt the Drinker = ”The followers of Ahalt the Drinker indulge in forbidden worship and practice utterly depraved sacraments. Ahalt is one of the many old, forbidden gods still worshipped in the outlying regions of the Empire. The simple rural folk who name themselves his followers indulge in human sacrifice and other gruesome blood rites. The cult is particularly prevalent in the provinces of Wissenland and Sylvania.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    The Twelve Dancers = ”The origins of the cult are as mysterious as that of the ruins themselves. The acolytes believe themselves blessed by a crow-like deity they call Hrwbaal and their obscure rituals culminate with a dance in which twelve ‘chosen’ ascend the tower after being smeared with tar and black feathers.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    The Yellow Fang = ”These twisted, wretched souls are even believed to be operating within our own fair city of Altdorf. Whether you are facing a deluded acolyte, or even one of the terrifying ratmen, the only defence is the cleansing power of flame.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    The Sleeper Wakened = ”Bechafen is a grim unlovable place where heresy and sacrilege seem to have become a way of life. The Sleeper Wakened cult is possibly the most insidious; a group of scribes, scholars and printers who devote their whole lives to the production of heretical literature.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    Red Crown = ”A terrifying horde of mutants and beastmen, unified under the banner of a Tzeentchian sorcerer operating out of Altdorf.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    The Captains of Murakash = ”These treacherous mariners infiltrate the crews of honest ships and once at sea they mutiny in the name of their bloodthirsty lord, Murakash. They then sail north into the Chaos Wastes with their terrified captives who are never seen again.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    Crimson Skulls = ”This is a Khorne-worshipping cult that consists of warriors who have embedded themselves in some of our proudest military organisations, with the intention of corrupting them from within.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    The Sweetest Kiss = ”Village idiots who cavort with mutants and beastmen whenever Morrslieb is full.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    Ariasanism = ”A coven of heretics who claim that Sigmar was nothing but a puppet of the Dark Gods, although suppressed many centuries ago, they have recently resurfaced in Averheim.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    Daughters of Triptychon = ”Styling themselves as priestesses of Shallya, these venomous physicians are known to have been behind several recent uprisings of mutants in the city of Middenheim. Those poor souls unlucky enough to be treated by the Daughters are immediately blighted with grotesque physical deformities.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    Children of Doom = ”Worshippers of the Chaos entity known as the Be’la’krothogor.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    Followers of the Foetid Maw = ”A minor Nurgle-worshipping cult based in Wolfenburg.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    The Cult of the Purple Hand = ”A powerful organisation devoted to worshipping the Lord of Change; Tzeentch. This sprawling network of sorcerers and their acolytes are not only the driving force behind many of the Empire’s criminal fraternities, but have also infiltrated the Cults of Ulric and Sigmar.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    Apostles of Truth = ”A society of Imperial nobles who hold heretical beliefs concerning the divinity of Our Lord Sigmar. They are, without a doubt, worshippers of the Ruinous Powers.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    Brass Sisters = ”Widows of fallen warriors whose despair has driven them to Chaos worship.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    The Cabal of Egrimm van Horstmann = ”His cabal of followers is the true power behind many other Chaos cults, and his arrogance has grown so great that the Cabal has become less a secret cult and more like an army, regularly leading great hordes of unimaginable horrors in open combat with our own soldiers.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    Sybarites = ”An ancient society of perverse hedonists based in Nuln. These Slaanesh-worshipping fools seek pleasure and experience, whatever the cost to their immortal souls.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    The Bleak Society = ”A Slaaneshi cult whose desire to increase their knowledge of strange esoteric texts has led them down the dark path towards damnation.”
    https://drive.google.com/drive/folde...FBzUm5uc0EzV28 Witch Hunters Handbook

    Cult of the Jade Scepter = A slaaneshi cult that is found in Middenheim, its members just want to enjoy their disturbing pleasures in secret, but if the call of their god comes, they will rise up to fight for him.
    https://www.scribd.com/doc/58009747/...-of-Middenheim Warhammer Fantasy RPG

    Brotherhood of the Cleansing Flame = An Imperial wizard, engineer, mutant and secret leader of a Tzeentchian cult in Nuln called the Brotherhood of the Cleansing Flame, that intended to destroy Nuln and sabotage Middenheim to allow Archaon's victory.
    http://warhammerfantasy.wikia.com/wi..._Felix#Enemies

    Writhers in the Dark = "However, the authorities failed to find a secret shrine to the Chaos God Tzeentch which was hidden under the cellar. Since then the inn's history has been forgotten by all but the Writhers in the Dark, a Chaos cult worshipping Tzeentch. Unknown to the current landlord, the ruins of the Chaos shrine are still there..."
    https://i.imgur.com/bZhAskb.png White Dwarf 87

    Mortal Monsters
    Spoiler Alert, click show to read: 
    Bellowing Titan = "Bellowing titans of molten flesh, Daemon-cannons that belch balefire, and two-headed dragons turned inside out by the mutating power of Chaos stomp and soar into battle."
    https://i.imgur.com/7x65QoP.png

    Carrion = The giant bird of death is a creature of Chaos. A powerful master of Necromancy can draw it from the Chaos Wastes where it feeds upon the souls of the misguided
    https://i.imgur.com/5ajjPFg.jpg 3rd Ed. Armies Book

    Chaos Hydra = A very old model of a chaos hydra is found in the document. It has a snake body and many heads. Though unlikely to be able to be made for TWW, a normal Hydra model could be made more chaotic to suit.
    https://i.imgur.com/1m21yjL.png White Dwarf 88
    https://docviewer.yandex.com/view/0/...OH0%3D&page=10

    Chaos Steeds = "Chaos Steeds are mounts given by the Gods of Chaos to particularly favoured followers. Chaos Steeds have a great diversity of forms; many closely resemble warhorses, while others look like giant reptiles, wolves or bears. Some Chaos steeds are unique or so badly mutated they bear no visible relationship to other creatures."
    https://i.imgur.com/t5m31ye.png Warhammer 3rd Edition Rulebook

    Chaos Trolls = They are malformed monsters whose lack of intelligence is as legendary as their great strength, as well as their unthinking ferocity and indiscriminate appetites. All Trolls have been affected by Chaos to some extent, as their species is the result of thousands of years of warping influence from the corrupting power of the north. Those that are sometimes seen accompanying warbands of Beastmen, however, have been altered by the power of Chaos more directly.
    http://warhammerfantasy.wikia.com/wiki/Chaos_Troll
    https://i.imgur.com/k45eDqA.jpg 3rd Ed. Armies Book
    https://i.imgur.com/fyxHaxb.jpg 3rd Ed. Armies Book

    Chaos Siege Giant = A mutilated, half-insane creature made proof against attack by layer upon layer of iron and bronze plates nailed deep into the creature’s flesh and even directly to its massive skeleton, armed with huge blades spliced onto its truncated arms, the Chaos Siege Giant.
    http://web.archive.org/web/201203051...EGE-GIANT.html

    Curs’d Ettin = They are fell creatures renowned in the dreaded sagas of the norse. Even in that barbarous, warp-touched land, few are as feared or reviled as they. Twin-headed abominations born of Chaos, they are the terror of the high moorlands and mountains of the North, dwelling in lonely caverns and the once-proud ruins of Citadels. Hulking and twisted creatures, they greatly resemble the more commonplace Giants in size and strength, as well as in hunger for flesh and blood. Yet they are also easily distinguished from those already brutal creatures by their horrific deformities and cruel intellects.
    http://warhammerfantasy.wikia.com/wiki/Curs%27d_Ettin

    Curs'd Ettin Hammer-Hands = The most common of their degenerations is that their hands have been twisted into aborted mass of hardened flesh, known amongst the disparate Ettin tribes as the Hammer-Hand.
    http://warhammerfantasy.wikia.com/wiki/Curs%27d_Ettin

    Curs'd Ettin Gibberers = One of the Curs'd Ettin's heads has degenerated into infantile imbecility, drooling and wailing constantly, making enemies lose leadership around them.
    http://warhammerfantasy.wikia.com/wiki/Curs%27d_Ettin
    Warhammer Supplement: Monstrous Arcanum

    Curs'd Ettin Scaled Horrors = Amongst the Curs'd Ettin clans living close to the Chaos Wastes, some are born with scabrous scales, while their blood is rancid and poisonous to any it touches.
    http://warhammerfantasy.wikia.com/wiki/Curs%27d_Ettin
    Warhammer Supplement: Monstrous Arcanum

    Curs'd Ettin Man Scyther = Less common than hammer-hands, these have wicked bone growths or talons that slice through the enemy.
    http://warhammerfantasy.wikia.com/wiki/Curs%27d_Ettin
    Warhammer Supplement: Monstrous Arcanum

    Curs'd Ettin Rune-Callers = Some Ettins are capable spell-casters, recalling dimly the tribal magic they once wielded as men. These Ettins are branded with magical runes that burn with unholy power, allowing them to call upon the various Lores of Magic, such as those of Shadow and Death. Though their power cannot hope to approach that of a true Sorcerer, the combination of adept magical knowledge and brute strength makes the Ettin even more dangerous. Such savage magicians are known as Rune-Callers.
    http://warhammerfantasy.wikia.com/wiki/Curs%27d_Ettin

    Direwolf "The Direwolf is the largest and most feared of all the wolves that inhabit the Old World. Direwolves are at least as intelligent as humans and far stronger. It is rumoured that they converse in their own secret tongue. They can certainly understand the speech of some other creatures, although they are unable to speak ordinary humanoid languages."
    https://i.imgur.com/gvfjkID.png Warhammer 3rd Edition Rulebook

    Giant Troll = "In Kislev, Garagrim Ironfist has faced a gigantic troll-beast from the Northern Wastes, and unfortunately has lived to tell the tale. Though the gigantic creature, ten times the height of a Dwarf, slew scores of Slayers, the War-mourner's axes were to prove its bane and the creature was felled, it's legs shorn in two beneath its knees."
    The Loremaster's Journal

    Gorgons = "The Gorgon is a horrifying snake-headed she-monster with long thin claws and small sharp teeth through which the creature hisses like a serpent. Like a Cockatrice the gaze of a Gorgon is magical and can turn a victim to stone. Gorgons sometimes carry weapons which they clutch awkwardly in their misshapen hands, and they dress in robes pulled from battle corpses."
    https://i.imgur.com/6OTDKZN.png Warhammer 3rd Edition Battle Bestiary
    https://i.imgur.com/g1EokYx.png Warhammer 3rd Edition Rulebook
    https://i.imgur.com/iqsjHiB.png Warhammer 3rd Edition Rulebook

    Harpies = From Page 40 Warmaster Magazine.
    https://www.scribd.com/doc/239418196...azine-Issue-01

    Jabberwock = The legendary Jabberwock, captured in folk tale and song, is a terrible creature of the forests. Lacking much in the way of intelligence, it is bold and aggressive, attacking nearly anything it encounters. Though varied in appearance, there are some common features that set these creatures apart from other horrors.
    http://warhammerfantasy.wikia.com/wiki/Jabberwock

    Night Horror = A monstrous humanoid.
    https://i.imgur.com/cQ9Recf.png White Dwarf 121

    Skin Wolves = Things of pure nightmare that were once men, Skin Wolves, draped in tatters of human skin, are terrors of incomparable malice and fury, able to shred their victims to ribbons with their long-clawed fingers and feast upon their flesh with their fang-studded canine snouts.
    https://www.forgeworld.co.uk/en-GB/Skin-Wolves
    Warhammer Supplement: Monstrous Arcanum

    Giant Spined Chaos Beast = Listed as having 'kinship' with Chaos in Monstrous Arcanum.
    Warhammer Supplement: Monstrous Arcanum
    https://www.forgeworld.co.uk/en-IE/G...ed-Chaos-Beast

    ”Shadowy Spawn” = A piece of art from the 8th edition books.
    http://i.imgur.com/bRDwPVK.png

    Jabberwock = ”As creatures of Chaos, Jabberwocks run the gamut in appearance and characteristics. Jabberwocks are generally twelve-foot tall or more. Perched on its long, scrawny neck is a hideous head with a great slobbering maw and wattles on its cheeks. Many Jabberwocks have wings, though none fly—or, at least, none discovered have been able to fly. Instead, they flap their wings when excited, creating a disconcerting noise. Jabberwocks can be of any colour, and many are faintly luminous.”
    http://warhammerfantasy.wikia.com/wiki/Jabberwock

    War Mammoth Warshrine (Undivided) = Mammoth carrying a shrine to all the gods.
    http://i.imgur.com/tk082WO.png
    https://i.imgur.com/AgHtB4L.png Warhammer 3rd Edition Rulebook

    Shugon = ”They came up from the darkness of the cavern, wet and pale. First one, then a dozen, then a score. Hulking, corpse-pale bulks, scaled and distended, wide mouths filled with shark teeth yawning like crescent moons, eyes silver-white and blind, long ape-like arms juddering and grasping their way up from the dark. They were a childhood nightmare come to life, a legend long known but never till this day I had seen, the Shugon - the ravers, the Trolls of the sea depths.”
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum

    War Hydra (Mount) = "Hydra scales are said to be even harder than dragon scales, and are much sought after to make suits of armour. Few men are foolhardy enough to ride such a creature yet there are tales of Chaos Champions riding Hydras into battle and of Chaos Sorcerers who cast their dark spells from the back of a multi-headed beast."
    https://i.imgur.com/1m21yjL.png White Dwarf 88
    https://i.imgur.com/jagJt7p.png Warhammer 3rd Edition Battle Bestiary

    Fimir
    Spoiler Alert, click show to read: 
    Boglars = Also known as Marsh-Gnoblars or Swamp Goblins, Boglars are a breed of Gnoblars that live in marshes, bogs and swamps. Boglars look like any other Gnoblar though their skin is a greenish-grey and they have beady yellow eyes. They spend much of their time catching frogs, fish and other amphibious or reptilian critters, dissecting them with broken sticks and eating them alive. Although Boglars normally seem to affiliate only with other Boglars, Gnoblars and Goblins, a large tribe of Boglars in the Marshes of Madness have been rumoured to be in alliance with strange, cyclopean creatures. From the Gnoblar Hordes army list.
    http://www.alamogt.com/pdf/Gnoblar-Horde.pdf

    Bog Octopus = ”It has the look of a huge Octopus, with eight tentacles, huge round eyes, and green skin - but there the resemblance ends. These creatures live in the cold and forbidding marshes and bogs of the Old World. Their entire lives are spent squelching menacingly around in stinking mud and quagmires, surfacing occasionally to drag down and eat some passing creature. Living in such a dense medium, they are incredibly strong and, once caught by a tentacle, it is very hard for all but the strongest creatures to escape.”
    http://warhammerfantasy.wikia.com/wiki/Bog_Octopus

    Death-Quest = If the Meargh dies without a successor the clan will disperse, with various retinues of warriors setting out on a death-quest as they seek a new Meargh or the ultimate annihilation
    https://i.imgur.com/IC23C44.jpg 3rd Ed. Armies Book

    Fianna Fimm = Listed on page 137 of the 3rd edition. “Only the Warrior Fimm and the elite Fianna Fimm (retainers of the Fimm nobles), appear as allies.” May wear heavy armour.
    https://i.imgur.com/lyo57mV.jpg 3rd Ed. Armies Book

    Fimir Balefiend = Listed in the Monstrous Arcanum list as having 'kinship'.
    Warhammer Supplement: Monstrous Arcanum
    http://whfb.lexicanum.com/wiki/File:FimirBalefiend.jpg

    Fimm Warriors = Fimir are loathsome, one-eyed reptilian creatures, infamously degenerate and malign and possessed of dark powers. Fimir Warriors are armoured with plates of spell-forged bronze fitted to their hunchbacked bodies and wield Baleglyph weapons in combat, either in the shape of great double-handed mauls, or single-handed maces and curving hatchets, held one in each hand. Each Fimir Warrior also has a formidable weapon in its muscular tail which ends in a natural bone club with which it can smash any foes who get in close with bone-breaking force. May wield Great Weapons
    https://i.imgur.com/lyo57mV.jpg 3rd Ed. Armies Book
    https://www.forgeworld.co.uk/en-GB/Fimir-Warriors
    Warhammer Supplement: Monstrous Arcanum

    Shearls = Listed on page 137 of the 3rd edition. The fimir slave caste.
    https://i.imgur.com/IC23C44.jpg 3rd Ed. Armies Book

    Mortal Machines
    Spoiler Alert, click show to read: 
    Chariots = A chaos chariot.
    https://i.imgur.com/dLpBfnG.png White Dwarf 119

    Doom Engine = ”The smoke-spewing machineries built by Hothgar, the renegade Chaos Dwarf Sorcerer of the Forge, however are prized beyond all others. These vast war towers are self-propelled, powered by steam and, some say, daemonic pacts. With night-impenetrable iron plating, these Doom Engines grind over armies, bastions and castles alike.”
    http://i.imgur.com/kcocZPs.png

    Khazag War Mammoth = The huge War Mammoth is one of the most terrifying sights to come from the frozen wastes. It is often seen on the frontline trampling and devouring its foes.
    http://web.archive.org/web/201202262...R-MAMMOTH.html
    http://warhammerfantasy.wikia.com/wi...of_the_Khazags
    https://i.imgur.com/AgHtB4L.png Warhammer 3rd Edition Rulebook

    Mangonel = From the Warmaster magazine, mentions that they could make use of them for siegecraft.
    https://www.scribd.com/doc/239418196...azine-Issue-01

    Monstrous Chariots = There are rules in Slaves to Darkness that allow many different types of monsters to pull a chariot, even a Jabberwock. This leaves a lot of scope for new units.
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness
    https://i.imgur.com/534sO05.png White Dwarf 114
    https://i.imgur.com/dLpBfnG.png White Dwarf 119


    Siege Train
    Spoiler Alert, click show to read: 
    "The only realistic solution to breaking massive fortifications is to employ a formidable siege train which includes siege engines of gigantic proportions capable of smashing down the strongest walls, gates and towers quickly. These machines are so huge that they cannot easily be constructed in the field. Instead, they must be manufactured in advance, often in pre-fabricated sections which can be transported in wagons, on ships, or stored until needed in fortresses."
    https://i.imgur.com/SZ5PSHZ.png White Dwarf 155

    The Giant Battering Ram = "The giant battering ram is cut from the tallest and strongest tree in the realm and shod with a massive iron or bronze head. Hundreds of men are needed to pull the ropes that swing the ram to strike a gate or fortress wall. One blow will smash great oak doors like matchwood or crumbles masonry into powder, collapsing towers and walls like sand castles. The hides of a thousand beasts form its canopy, protecting the operators from the arrows of the defenders."
    https://i.imgur.com/SZ5PSHZ.png White Dwarf 155

    The Great Cannon = "The great cannon is a cannon so big that the ruler will have to make special measures to get hold of enough metal to make it. All the bells in the realm or all the cannons of the fleet may have to be melted down to provide enough bronze to cast a single great cannon. It is so monstrous that hundreds of oxen are required to pull it."
    https://i.imgur.com/SZ5PSHZ.png White Dwarf 155

    The Monstrous Stone Thrower = "This is a catapult operated by a massive counterweight which swings a long shaft and hurls a boulder a very great distance. The huge boulder will smash any ramparts that it strikes. The catapult is made of thick timbers to withstand the stress and strain, but the parts can be transported individually on wagons and are lashed togehter into a catapult in the siege lines."
    https://i.imgur.com/SZ5PSHZ.png White Dwarf 155

    The Siege Tower = "Hundreds of wagons are required to carry the pre-fabricated timbers that make up the siege tower, and when these are put together the siege tower will be raised higher than any known wall. Bolt throwers shoot out of port holes on each of its many levels. A drawbridge or spiked corvus is ready on the top of the tower to be dropped on the enemy battlements allowing attackers to swarm across, constantly reinforced by a steam stream of soldiers."
    https://i.imgur.com/SZ5PSHZ.png White Dwarf 155

    Chaos Undead
    Spoiler Alert, click show to read: 
    Ethereals = ”Thousands have died in the service of Chaos on battlefields and bloody altars. Some of the dead are absorbed into the Void. Many die without cause or need; their deaths are ignored by the careless gods. Some are tied to their bodies after death, and must march on. For the luckless few, death is merely the start of further servitude.”
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    Mummies of Chaos = ”Mummies retain some of their once-Human intelligence, and are still dedicated to the service of their Chaos god. Their desiccated voices still mumble their undying praises of Chaos.”
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    Skeleton Champion of Chaos = ”Daemonic Legions may include undead auxiliaries who are not truly part of the Legion, but fight alongside it. Skeleton Champions of Chaos are often used as the leaders of such undead contingents.”
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    Skeletal Horsemen of Chaos = ”Even the dead can serve Chaos in Daemonic Legions. Dragged from some far battlefield, the slain are reformed into companies. Once more they can be hurled at any enemy. Once more they can destroy and be destroyed for their Chaos god.”
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    Skeletons of Chaos = ”Even the dead can serve Chaos in Daemonic Legions. Dragged from some far battlefield, the slain are reformed into companies. Once more they can be hurled at any enemy. Once more they can destroy and be destroyed for their Chaos god.”
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    Daemonic Infantry
    Spoiler Alert, click show to read: 
    Carrion Daemons = ”Meanwhile, high above the battlefield the Dragon-rider Orhbal Vipergut led a force of carrion-vulture winged Daemons, tainted harpies and leather-winged Manticore to darken the skies, to be met in rushing, screaming combat by white-winged griffon-riding knights and a trinity of fire wizards mounted atop a burning wheel of fire and coal-black iron.”
    https://drive.google.com/drive/folde...FktWlFnTkNnZ28 Tamurkhan: The Throne of Chaos

    Furies = Chaos Furies are winged daemon who are unaligned to any one of the Chaos Gods. As a result, Furies are seen as the truest manifestations of Chaos, but are also the weakest of all daemons. They are also known as Chaos Shrikes, Gargoyles and Crows of Chaos.
    http://whfb.lexicanum.com/wiki/Chaos_Fury

    Gargoyle = Gargoyles are humanoid and human-sized, and have ugly, bestial heads with one or more pairs of horns. Their hands and feet are clawed and powerful, while their long tails end in a conspicuous barb. They have bat-wings
    https://i.imgur.com/3tc9fbr.png 3rd Edition Rulebook

    Imps = Imps are the least of the least, minor daemons that are born from loosed emotions. In their “natural” state, they are amorphous things, endlessly cycling through a variety of shapes that seem to reflect the thought or concept that birthed them. It is only when a Dark God claims an Imp that it becomes something. Dark Magisters and Chaos Sorcerers conjure Imps to serve as Familiars.
    http://warhammerfantasy.wikia.com/wiki/Imp

    Independent Daemons = ”Owing no service, they fight when and where they choose, killing for the joy of the kill, secure in their own immortality. A reward offered by a Chaos god may tempt them to fight with a particular Legion, but they are their own masters. Despite their small numbers, they are found as auxiliaries in many Daemonic Legions.”
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    Soulstealers = A Soulstealer is a smoky and insubstantial being that looks like a shadow cast upon the wall. It moves with a silent grace, blending in with the natural darkness, disappearing if it must. When it finds a suitable victim it slips in through his nostrils and hides in the recesses of his mind, subtly guiding his host onto the path of damnation. Soulstealers target those individuals who are already at the brink of corruption. They use their influence to push them over. Failing that, they might invade a child or some other easily influenced mortal out of spite alone.
    http://warhammerfantasy.wikia.com/wiki/Soulstealers

    Daemonic Monsters
    Spoiler Alert, click show to read: 
    Amalgamation Beast = When mortal emotions reach the Realm of Chaos, they often take the form of individual daemons. On occasion, though, they clump together to form unruly blobs of energy that function like cancers in the void. When they get too large, they are ejected into the Chaos Wastes where they take shape, becoming something out of a madman’s nightmares.
    http://warhammerfantasy.wikia.com/wi...gamation_Beast

    Chimerae = The three-headed Chimerae is one of the most fearsome of all Children of Chaos, a beast whose progenitors were so warped that it is now impossible to say what manner of creatures they might once have been. Chimerae are more susceptible than most monsters to the twisting power of Chaos. The heads of some breathe fire in the manner of Dragons, whilst other heads sprout razor-sharp fangs or jaws that drip with a poisonous slime.
    https://i.imgur.com/fnMLUGj.png Warhammer 3rd Edition Rulebook
    http://warhammerfantasy.wikia.com/wiki/Chimerae

    Daemonvine = Whether the Daemonvine is merely a mutated form of plant or a Daemonic being in and of itself is a mystery no one has survived to solve. Whatever the beast may be, it is most assuredly deadly.
    https://wiki.returnofreckoning.com/i...wn,_Daemonvine

    Gigantic Chaos Spawn = It’s a big chaos spawn.
    https://www.forgeworld.co.uk/en-GB/Gigantic-Chaos-Spawn

    Mutalith Vortex Beast = It is an utter abomination of nature; a terrifying fusion of monster and magic, a creature mutated beyond all reason by the powers of Chaos. In battle, tentacles smash into the ranks of the foe. Those not flung through the air are dragged screaming into its maw, where hundreds of needle-like teeth shred flesh and crunch bones to powder. As horrifying as such a fate is, though, it is not the thought of being eaten alive by a Mutalith that gives its enemies waking nightmares.
    http://warhammerfantasy.wikia.com/wi...h_Vortex_Beast

    Possessed Mammoths = Mammoth’s possessed by daemons.
    http://warhammerfantasy.wikia.com/wiki/Mammoths
    https://i.imgur.com/AgHtB4L.png Warhammer 3rd Edition Rulebook

    Slaughterbrute = A Slaughterbrute is a hulking monster of muscle and aggression. Such a creature cannot be broken by conventional means, and those foolish enough to try are torn apart and eaten for their efforts. Instead, a Slaughterbrute’s mind is enslaved, through magic, to that of a Chaos champin. The binding ritual for a Slaughterbrute is long and arduous.
    http://warhammerfantasy.wikia.com/wiki/Slaughterbrute

    Spawn = Chaos spawn come in all shapes and sizes.
    https://i.imgur.com/8YcCS2x.png White Dwarf 247

    Sunworm = They are mutated maggots grown fat and oily with the power of Chaos. Unlike their natural kin, these creatures lack mouths and feed by rubbing their bodies against their meals and excreting their wastes through their pale, segmented hides. Strangely, these creatures supplement their diet by devouring sunlight. During the day, their undulating bodies writhe in the delicious energy cast by the sun. As a result of this light, they build up a charge of energy that allows them to survive through the dark hours. This energy can also be used defensively. If a creature comes within a yard of a Sunworm, the creature reflexively releases a jolt of powerful energy.
    http://warhammerfantasy.wikia.com/wiki/Sunworm

    Warpfire Dragon = Members of a rare, twisted and malformed branch of dragon-kind; Warpfire Dragons limbs end in twisted and barbed claws, while their mouth is filled with row after row of jagged teeth dripping with caustic saliva with which they can shred their prey.
    https://www.forgeworld.co.uk/en-GB/Warpfire-Dragon

    Daemonic Machines
    Spoiler Alert, click show to read: 
    Eye of Chaos = These Eyes appears as glowing skulls with huge eye sockets; the bone is white, the sockets red. These can have different powers, including; Anti-Magic, Magical Drain, Warp Attack, Flame Attack, Magical Null
    https://i.imgur.com/2ZtJq3G.png White Dwarf 145

    Soul Grinders = A Soul Grinder’s clanking tread shakes the ground with every step, and it is devilishly fast for a creature its size, able to scuttle swift as a horse’s gallop, or even faster should the scent of battle touch its nostrils. Piston-driven legs thud home with sickening force, crushing to bloody paste those beneath.
    http://warhammerfantasy.wikia.com/wiki/Soul_Grinders

    Warshrines = Chaos Warshrines are mighty battle-altars of the Dark Gods, large metal palanquin that provoke the dark marvellous powers of the Ruinous Powers. The men of the north are ever conscious that their actions could catch the eye of their diabolic masters, and they do everything in their power to attract their notice. For this reason, many tribes bring blasphemous icons and unholy relics to battle, hoping to draw the gaze of the gods. The most powerful go even further, carrying vast shrines and altars into battle so that the slaughter they wreak in the names of their gods may be offered up directly to the Ruinous Powers themselves. The various Gods have their own versions of these.
    http://warhammerfantasy.wikia.com/wiki/Chaos_Warshrine

    Greater Daemons
    Spoiler Alert, click show to read: 
    Daemon Prince = Daemon Princes are some of the most colossal servants of the Chaos Gods, they are hallowed with horrific powers and immortality amongst the Hordes of Chaos. Every Daemon Prince was at one time a devoted servant of Chaos, whose activities in life have earned themselves blessings and elevation to daemonhood. From there Daemon Princes can decide to continue leading their companions within the mortal realm, living as a demi-god amongst their men, while others will leave their followers to reside within the Realm of Chaos, leading daemonic armies.
    http://whfb.lexicanum.com/wiki/Daemon_Prince

    The Baalrukh = Baalrukhs are huge, threatening creatures and it is doubtful whether they serve any gods, owing allegiance only to themselves. In all there are said to be only 6 Baalrukh
    https://i.imgur.com/64kqOrp.png 3rd Edition Rulebook

    Naval
    Spoiler Alert, click show to read: 
    Deathgalley = Alongside the Plaguefleet are their misguided followers, sailing in a rag-tag assortment of battered and batter-scarred vessels. Their ships’ sails are painted in the colours of their hellish masters, proclaiming the crazed and desperate cut-throats allegiance to the Four Lords of Damnation.
    http://www.collecting-citadel-miniat...Galley_Box.jpg
    http://jake.ryft.org/warhammer/mowstuff/PFRulesbook.pdf

    Deathgalley Warriors = The greatest of these depraved warriors lead their squadrons into battle, hoping for glory and rewards from their overlords. Their only rescue from oblivion is in promotion to the rank of Chaos Warrior, serving aboard the mighty vessels of Khorne, Nurgle, Slaanesh and Tzeentch that they follow.
    http://jake.ryft.org/warhammer/mowstuff/PFRulesbook.pdf

    Salt-Harpies = ”Whilst the captain entertained the archmage in a feast to celebrate their victory over a squall of salt-harpies”
    https://i.imgur.com/7AsVFbP.png Dreadfleet Rulebook

    Sea-daemons = No word on what they are or who they belong to
    https://i.imgur.com/89OKzQ7.png Dreadfleet Rulebook

    Regiments of Renown
    Spoiler Alert, click show to read: 
    Aeson the Fallen = Once King of the Baersonlings, now a mutated leviathan of tentacles and creeping insanity, Aeson remembered only enough of his former life to follow his former minions into battle. As Aeson lumbered forward, the swirling portal upon his back ushered madness and death upon his friends and foes. Aeson cared not. He smelt the blood of the slain, dimly remembering the frenzies to which it drove him.
    http://warhammerfantasy.wikia.com/wiki/Aeson_the_Fallen

    Bellthor = ”Here begins the true domain of the Witch Lord. In these dark caverns, he has created his own subterranean fortress from which he plans the destruction of the Empire. Loretome has told me of a terrible guardian, Bellthor, who watches over the gate.”
    http://heroquestbyphoenix.yeoldeinn....ests/RotWL.pdf

    Black Luigi’s Company = Chaos Skeleton regiments retain the titles that they held in life, Black Luigi’s Company are referenced here.
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    Brigands of Shargan = Goblin brigands in a chaos corrupt region in the comic.
    https://drive.google.com/file/d/0BwD...g5NHMxY2M/view The Quest of Kaleb Daark

    Brotherhood of the Dark Moon = A possessed warband from Mordheim.
    https://i.imgur.com/MFUDmGX.png White Dwarf 225

    Chaos Warriors of Alvas Hurl = ”Heavier forces were immediately brought up - the steel-sheathed Chaos Warriors of Alvas Hurl, the howling cultists of the Pox-mantle and even screeching waves of impossibly mutated war-spawn.”
    https://drive.google.com/drive/folde...FktWlFnTkNnZ28 Tamurkhan: The Throne of Chaos

    Crushskull Foestomper = Named Chaos Giant.
    https://web.archive.org/web/20071213...ists/list2.htm

    Death Marauders of Rolgoltha = A renowned unit of Marauder Horse
    https://i.imgur.com/QisWZMX.png

    Devil Troll of Carcassone = ”He was renowned as the slayer of the monstrous Dragon Grelmalarch and beheaded the Devil Troll of Carcassone with a single strike.”
    http://warhammerfantasy.wikia.com/wiki/Reolus

    Dieter's Marauders = A named knightly regiment.
    https://i.imgur.com/uiQtQV0.png White Dwarf 135

    Doomguard = ”The came the Doomguard - Morcar’s elite force of Chaos Knights. Our army broke and ran. Only the Emperor’s personal guard held their ground and many sacrificed themselves to ensure his self retreat.”
    https://www.hasbro.com/common/instru...Quest_Book.PDF

    El Phantazi = Known in Estalia as El Phantazi, the Fantastic One. A monster which lives in the caves high above the town of Astorias. Many have tried to slay him, and now the bones of Estalia’s finest chivalry are his nest. His trumpetings echo over the valley on the equinox and are taken as a portent of doom
    https://i.imgur.com/4mCeLBe.png White Dwarf 117

    Gate Crasha = A named Golden Daemon entry.
    http://www.solegends.com/citcat2003og/c2003ogp80-00.htm

    Gobblehawk = A follower of Tzeentch who, though rewarded, changed his allegiance to Nurgle during a time of pestilence. Blighted in wrath by Tzeentch and thrice blighted in jest by Nurgle he now roams the wilderness. Victims hear but a muted squawk before the great mouth devours them
    https://i.imgur.com/SlXOSTU.png White Dwarf 117

    Gosforherrixx Gosforherrixx = ”A fire-breathing, seven headed hydra with gaping maw.”
    https://i.imgur.com/1m21yjL.png White Dwarf 88
    The Book of Battalion - Page 27

    Great Chaos Spawn Garth’grak = ”In this battle were thousands slain, both Kurgan and Chaos Dwarf together, and here did the Great Chaos Spawn Garth’grak fall, and even mighty Bubebolos suffered grievous wounds as the Nightmare Dragon and its servants ambushed the horde’s main column in the dead of night.”
    https://drive.google.com/drive/folde...FktWlFnTkNnZ28 Tamurkhan: The Throne of Chaos

    Guardian of Grin’s Crag = ”This cliff corridor is Grin’s Crag. The first player who moves onto the square marked ‘C’ will activate the Guardian of Grin’s Crag. Place the Gargoyle on the square marked ‘X.’”
    https://www.hasbro.com/common/instru...pQuestBook.pdf

    Guardians of Fellmarg’s Tomb = ”This mummy is the Guardian of Fellmarg’s Tomb and was once a mighty warrior.”
    https://www.hasbro.com/common/instru...Quest_Book.PDF

    Gyokurinti’s Stranglers = ”Gyokurinti is a minor hobgoblin champion of chaos, famed for his cruelty. His mutated brethren have mace tails, blood rage, a horrible stentch, brightly patterned pink and blue skin and are very agile.”
    The Book of Battalion - Page 26

    Haken's Reavers = A named thug regiment.
    https://i.imgur.com/uiQtQV0.png White Dwarf 135

    Hellmounts = Chaos Centaurs, twisted versions of the once noble centaur who have been decimating Kislev Border Patrols and leading unprovoked raids on villages. From the torso up they have the visage of a foul creature of chaos. Due to it’s warping effects, they’ve lost their once renowned abilities with the bow and instead lust for close combat using axes or halberds.
    https://www.scribd.com/doc/223220763/Citadel-Journal-41

    Iron Wolves = "The woes of Alexi Makerev, architect of the North Kislev Alliance, have been furthered increased by the arrival of High Zar Dahn Chytzen and his Iron Wolves. The Champion of Chaos has vowed revenge on the Boyar after his Kislevites and their allies broke Chytzen's force at the relief of Bohsenfels."
    https://www.tapatalk.com/groups/orcg...os-t26684.html Loremaster's Journal Week 7 - Storm of Chaos Event

    Jorundr the Betrayer = ”Jorundr was undone, lust for power his bane, troth sundered, his masters brought forth a curse on all his blood. Brothers, sons, all suffered his fate, two-faced now in form and thought, swollen and twisted, faithless hearts made plain.” The first Curs’d Ettin.
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum

    Kegoxx = A colossal chaos dragon.
    https://docviewer.yandex.com/view/0/...OH0%3D&page=23
    https://i.imgur.com/YJ5zI5S.png White Dwarf 91

    Namtar-Erishkagal = ”Zumarah is a forgemaster and slavemaster from Zharr-Naggrund, where he spent fifty years overseeing the construction of the powerful Hellcannon Namtar-Erishkagal; Namtar and Erishkagal being the true names of the "twin-daemons" that were bound to it by the sorcerer-priests of Hashut. The Chaos Dwarf, along with a retinue of other Chaos Dwarfs to crew the machines and a passel of Black Orcs to help move it, lent his services to the Jarl in exchange for the promise of slaves.”
    http://www.chaos-dwarfs.com/wiki/ind...?title=Zumarah

    Nhurr-Nell's Doomblades = A renowned Chaos force led by Chaos Lord Nhurr-Nell, and his sidekick Kharzhan Venomtongue.
    https://i.imgur.com/H2iGnvY.png White Dwarf 234

    Nightmaw the Spawn = ”The glittering, armoured knights of the Empire counter-charged and were instantly smashed apart and sent reeling and splintered through a vortex of stabbing spears and flailing axes, and at the heart of the storm was Sayl the Faithless, raining down blasts of bale-lightning and malevolent curses from his high throne like a wrathful god, as the shifting horror that was Nightmaw the Spawn screamed and flailed behind him to be let loose in the carnage below.”
    https://drive.google.com/drive/folde...FktWlFnTkNnZ28 Tamurkhan: The Throne of Chaos

    Siege Breakers = 6 Chaos Furies
    https://web.archive.org/web/20071213...ts/default.htm

    Skeleton Guardsmen of Chaos = Skeletal warriors that aligned with chaos.
    http://www.solegends.com/citboxes/ss...tons/index.htm

    Skorpiant = A follower of an unknown Power. His head is a mockery of Khorne and his tail a gesture of defiance. He dwells in the moat of the derelict Castle Varn, abandoned now on account of him. At night he claws his way up the walls with his two arms and sits on the gatehouse waiting…
    https://i.imgur.com/Sq9w3Mf.png White Dwarf 117

    Slithis the Ancient = Dragon Ogre Shaggoth, great weapon and light armour
    https://web.archive.org/web/20071214...ists/list4.htm

    The Accursed = Grotesque half-men that had long since lost their grip on the slippery slope to daemonhood, the Accursed were seen as gifted by their tribesmates and cursed by everyone else. The ugliness of these Forsaken warriors was matched only by their raw fury and resilience in battle.
    http://warhammerfantasy.wikia.com/wiki/The_Accursed

    The Accursed Walkers = Units of mummies are usually identified by simple titles such as The Dead, or The Accursed Walkers.
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    The Black Ravagers = Renowned Chaos Knights with the magical Banner of Courage.
    https://i.imgur.com/TEiV7QD.png White Dwarf 217

    The Cabal of the Scarred Pit = ”The band of possessed cultists known as The Cabal of the Scarred Pit have kidnapped Anna von Verbeeck, the Burghermeister’s daughter.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 6

    The Cockatrice of Inconsolable Mountain = ” Many of his best had been immortalised in stone with a single glance of the cockatrice that haunted the Inconsolable Mountain.”
    Archaon: Everchosen novel by Rob Sanders
    https://i.imgur.com/T6Vq5s1.png Warhammer 3rd Edition Rulebook

    The Dead = Units of mummies are usually identified by simple titles such as The Dead, or The Accursed Walkers.
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    The Doom Crushers = Renowned Chaos Warriors with the magical Dread Banner.
    https://i.imgur.com/TEiV7QD.png White Dwarf 217

    The Everwardens = Sadly I can’t read the little note, but it does mention that the chaos warriors are immune to psychology.
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Blood in the Badlands - Page 15

    The Forgotten Legion = ”The halls through which you now pass are guarded by the Forgotten Legion, the elite of the Witch Lord’s army. They are led by Skulmar. In combat they are to be feared, for they bear the scars of a thousand battles, each one a victory for Chaos.”
    http://heroquestbyphoenix.yeoldeinn....ests/RotWL.pdf

    The Hands of Fate = A possessed cult warband that spreads the word of the Shadowlord (aka Be'lakor).
    https://i.imgur.com/RVUIeJ9.png White Dwarf 244
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 6

    The Life Slayers = Chaos Skeleton regiments retain the titles that they held in life, Black Luigi’s Company are referenced here.
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    The Old Tusks = A named Dragon Ogre regiment.
    https://i.imgur.com/nDgDAqe.png White Dwarf 407
    https://i.imgur.com/EuNWj4S.png White Dwarf 407

    The Reavers of Nightfaith = ”This regiment of black-armoured killers is a more motley crew, being variously equipped for mayhem.”
    The Book of Battalion - Page 28

    The Scythed Despoilers = Renowned chariots that are equipped with the magical War Banner.
    https://i.imgur.com/NOmjfz5.png White Dwarf 217

    The Styx Battalion = ”This battalion of chaos warriors is led by Dark Meecha, an undead champion of chaos.” They are subject to crazy and have a hypnotic gaze, apparently.
    The Book of Battalion - Page 27

    Tong Raiders = Centuries ago, there emerged a great host of warriors from the distant east. They carved a bloody swathe through the lands, destroying any tribe that got in their way. Not even the Kurgan could stand against them. Those who tried were utterly destroyed. These raiders were the Tong. So rare are these warriors that no one knows for sure what they look like, except to say that are the most mutated and hideous of all the northern tribes.
    http://warhammerfantasy.wikia.com/wiki/Tong

    Tong Warband = Centuries ago, there emerged a great host of warriors from the distant east. They carved a bloody swathe through the lands, destroying any tribe that got in their way. Not even the Kurgan could stand against them. These raiders were the Tong. The reason for their success stemmed for their complete and total disregard for their own well-being. They threw themselves onto the spears and swords of their enemies to hack their way to the other side. They are the most mutated and hideous of all the northern tribes.
    http://warhammerfantasy.wikia.com/wiki/Tong

    Whelps of the Warp = A rabid pack of Chaos Hounds bound into service by the sorcery of the Hordes wizards
    https://i.imgur.com/smSi94s.png 3rd Ed. Armies Book


    The Fell Legion
    Spoiler Alert, click show to read: 
    Beast-Flayers = "Dozens of tribes have joined Lord Mortkin."
    Warhammer 8th Edition Rulebook

    Black-Iron Reavers = "Now grown many regiments strong, the Black-Iron Reavers form the center of Lord Mortkin's battleline, the black heart of the Fell Legion."
    Warhammer 8th Edition Rulebook

    Brethren of the Crow = "Dozens of tribes have joined Lord Mortkin."
    Warhammer 8th Edition Rulebook

    Coven of the Eternal Eye = "Zakhar is accompanied by his acolytes mounted atop a levitating hunk of earth. Once per seven years Zakhar and his Coven cast the Spell of the Seven Thunders."
    Warhammer 8th Edition Rulebook

    Grogg = A two headed giant in Lord Mortkin's allied armies.
    https://i.imgur.com/NxAKEuw.png Warhammer 8th Edition Rulebook

    Hothgar's Doom Engines = ""Through the aid of his Daemonic allies, Lord Mortkin was able to persuade Hothgar, the rogue Chaos Dwarf forge-sorcerer, to build engines of war to assist in the Chaos invasion. Two of the enormous ironclad siege towers accompany the armies deployed against the south walls of Volganof.""
    Warhammer 8th Edition Rulebook

    Red Pride = A renowned unit of Bestigors that served in Lord Mortkins army.
    Warhammer 8th Edition Rulebook

    Scourge of the North = "The tribe known as the Scourge of the North provides the invasion with a vanguard of light horsemen. They are led by their mighty champion Volrung Axblade."
    Warhammer 8th Edition Rulebook

    Skulex the Great = "So atrocious is the reputation of this unit that it causes terror." Part of Lord Mortkins Army.
    https://i.imgur.com/TdsnrxB.png Warhammer 8th Edition Rulebook
    https://i.imgur.com/sYVvVeI.png Warhammer 8th Edition Rulebook

    The Blackaxes = "Dozens of tribes have joined Lord Mortkin."
    Warhammer 8th Edition Rulebook

    The Brass Riders = "The favoured champions of the Fell Legion band together to form a unit of shock cavalry. When the power of Chaos surged furth, the Fell Legion battled Daemons in endless tides for three days and three nights. The God of Battles and Bloodshed gifted the regiment with mighty Juggernauts."
    Warhammer 8th Edition Rulebook

    The Brotherhood of Spawn = "Perhaps it was the upsurge in the Winds of Magic or merely the comfort of fellow cursed souls seeking release, but the Spawn, so common on the periphery of a Chaos army, began to band together, forming many loathsome regiments of mutated beasts."
    Warhammer 8th Edition Rulebook

    The Crimson Reapers = "Lord Mortkin's bodyguard, the Crimson Reapers, have been especially blessed by the Dark Gods. They will follow their commander into hell itself."
    Warhammer 8th Edition Rulebook

    The Fel Legion = ”It was during this battle that Oleg von Raukov and his personal regiment of Master Swordsmens known as the Crimson Curs fought against Mortkin and his elite Fel Legion in combat.”
    http://warhammerfantasy.wikia.com/wiki/Oleg_von_Raukov

    The Fleshtakers = Bloodletters that were part of Lord Mortkins Army.
    Warhammer 8th Edition Rulebook

    The Kin-Slayers = "Dozens of tribes have joined Lord Mortkin."
    Warhammer 8th Edition Rulebook

    The Kludburgh Savages = "So atrocious is the reputation of this unit that it causes terror." Part of Lord Mortkin's Legion.
    https://i.imgur.com/sYVvVeI.png Warhammer 8th Edition Rulebook

    The Plague Army = Led by Lord Hackbile.
    Warhammer 8th Edition Rulebook

    The Wyrmkin = "Dozens of tribes have joined Lord Mortkin."
    Warhammer 8th Edition Rulebook


    The Storm of Chaos
    Spoiler Alert, click show to read: 
    Old One = ”Wisps of dark, flickering smoke curled around his body as the beast that had awoken from beneath the mountains stepped forwards, its heavy tread shaking the mountain. The High Zar dared not look too closely at it; he had seen the fate of those who had done so, and had no wish to end his days a burned out husk of dead flesh.” A dragon ogre shaggoth.
    Ursun’s Teeth by Graham McNeill - Chapter 5

    Stenomys = ”Archaon executed much of the dross that surrendered to him from the Ogvaldr’s warband but took the scampering plague that was the giant rat-thing Stenomys. Even the monster proved more trouble than it was worth, the infestations making their home in its fur afflicting Archaon’s Kvellig cult warriors. The hairless tribesmen and their shamans suffered a pox that turned them into a herd of shambling corpses that couldn’t be shepherded and ultimately ended up walking into the Wastes in all directions.”
    Archaon: Everchosen novel by Rob Sanders

    Swords of Chaos = The Swords of Chaos were the greatest Chaos Knights in existence, each member a veteran of Archaon's original warband who had seen countless battles.
    http://whfb.lexicanum.com/wiki/Swords_of_Chaos


    Added Units:

    Warshrine of Khorne (Khorne - Mortal Cultists)

    Added RoRs:

    None yet

    Removed Units because they are in the game:

    Razorgore Chariot
    Razorgores
    Cygor
    Minotaurs
    Centigors
    Gors (Axe and Shield)
    Bestigors
    Ungor Raiders
    Last edited by PaulH; August 14, 2022 at 07:21 AM.

  5. #5

    Default Re: Information Thread for Potential New Chaos Units - Updated 24/09/16

    Special and Named Characters

    Here is contained a full list of every possible Legendary Lord or Legendary Hero that I could find for Chaos. I have split them into different categories for each chaos god and whether they suit being Lords or Heroes, so it is easier to know which they are best suited to being added to, if someone wished to add them to the game. Without further ado, here we go.

    Mortal Tzeentch
    Spoiler Alert, click show to read: 
    Lords
    Spoiler Alert, click show to read: 
    Adroch, First Amongst the Azure = Though each of the Azure Princes knew but a small fraction of the sorcerous lore known to their master, together their power rivalled that of one of the fallen Colleges of Magic.
    http://warhammerfantasy.wikia.com/wiki/Azure_Princes

    Aekold Helbrass = He bears a most unusual gift — the gift that is known as the Breath of Life. Where Aekold walks the grass springs green and meadow flowers blossom. Creatures that are upon the threshold of death are brought back to full health, for such is the power of this gift.
    Chaos Army Book, Page 78

    Arek Daemonclaw = Arek Daemonclaw was a mighty warlord of Chaos who commanded the horde that attempted to overrun Praag. A follower of Tzeentch, Arek believed he was destined not only to conquer the northern Empire, but to rule the entire world.
    http://whfb.lexicanum.com/wiki/Arek_Daemonclaw

    Asgeiir = "Styrkaar's killing spree continued unabated for years on end. In bloody combat, Styrkaar and his followers slaughtered many other powerful warlords as they roamed the Chaos Wastes, including Karnak and his devotees of Khorne, and the mysterious Asgeiir and his masked warriors of Tzeentch. In hand-to-hand combat, Styrkaar slew Vandred the Majestic, a favoured follower of Slaanesh."
    https://i.imgur.com/itzWFtO.png White Dwarf 273

    Egrimm von Horstmann = Suffice to say, Horstmann seeks to bring the Colleges of Magic under his sway and corrupt all the Empire’s Magisters to the worship of his master. By doing this, Horstmann hopes to attract his divine master’s eye and be rewarded with Daemonhood.
    http://warhammerfantasy.wikia.com/wi..._van_Horstmann

    Galrauch, the Great Drake = ”Legend has it that he was the first of the Chaos Dragons, and that many were the dark creatures born of his blood and of his evil sorcery. It was Galrauch who slaughtered King Thurgrim Rockarm and all his kin and sacked their ancient halls. It was he who single-handedly destroyed the city of Languerre de Lac and plunged its ruins into eternal night. Hundreds of noble heroes have tried to slay him, but they have all failed, and their remains hang high in Galrauch’s lair as a testament to the Dragon’s sorcerous might.”
    http://warhammerfantasy.wikia.com/wiki/Galrauch

    Mawhrin Skel, the Emberblade = This mghty warrior has campaigned for many generations as mortal man counts them, warring seemingly at random across the entirety of the world, led by the whims of the Changer of Ways.
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Blood in the Badlands - Page 23

    Mortabulous = Algard’s towers reappear, materializing beneath the storm-blackened and unnatural skies. Sensing the presence of the arcane trove amidst the storm, the dreaded Chaos Sorcerer Mortabulous led his army and a host of monsters into the Empire to plunder the magical hoard.
    http://warhammerfantasy.wikia.com/wiki/Algard

    Urak Soulbane, Arch-Sorcerer and Daemon-Priest = ”From the south came the witch-cabal of Urak Soulbane, Arch-Sorcerer and daemon-priest, at whose beckoning the earth and rocks themselves spat forth twisted killing shapes, and above whose head vultures whirled on wings of flame.”
    https://drive.google.com/drive/folde...FktWlFnTkNnZ28 Tamurkhan: The Throne of Chaos

    Vilitch the Curseling = Vilitch the Curseling, known also as the Master of Misrule, and the Twisted Twin, is a mutant sorcerer of Tzeentch, permanently fused to his more muscular brother, Thomin.
    http://warhammerfantasy.wikia.com/wi..._the_Curseling

    Zakhar, Master of the Coven of the Eternal Eye = ”Zakhar the Sorcerer, Master of the Coven of the Eternal Eye, was the first to pledge his allegiance to Mortkin; having seen the gods promise victory to the Black-Iron Reaver in his visions.”
    http://warhammerfantasy.wikia.com/wiki/Mortkin

    Zor’ead Warpscorched = A tzeentchian worshipping “Firebelly”
    https://i.imgur.com/LKBHhxh.png White Dwarf 405

    Heroes
    Spoiler Alert, click show to read: 
    Borath, Third Amongst the Azure = A Sorcerer. One of the Azure Princes.
    http://warhammerfantasy.wikia.com/wiki/Azure_Princes

    Estebar, the Master of Slaughter =Originally from Nuln, eldest son of a wealthy merchant. Ended up as a cultist of Slaanesh, but when he was denied access to his realm he turned to Tzeentch. He is hunting souls, and the last he wants to claim before becoming a daemon or chosen is to kill Markus, Warrior Priest.
    Tales of the Old World Short Story: The Faithful Servant

    Katarine Braun, Thrall of Tzeentch = Born to a wealthy family in Altdorf, Katarine is one of the most eligible ladies in the capital. She has many suitors, but she rebuffs every advance, seeming to prefer the independence awarded to her social class. In truth, Katarine is a dark wizard, a thrall of Tzeentch. She craves one thing: power.
    http://warhammerfantasy.wikia.com/wiki/Katarine_Braun

    Kelmain Blackstaff = Kelmain and Lhoigor are twin albino Chaos sorcerers devoted to Tzeentch. Born after their human mother from a Chaos-worshipping tribe lay with a daemon, the pair were taken away by their tribe's leader and inducted into the ways of Chaos magic. After achieving great power they travelled the Old World in secret, studying mankind and gaining more knowledge of magic. They also used their magic to awaken and mutate the dragon Skjalandir.
    http://whfb.lexicanum.com/wiki/List_...lix_characters

    Lhoigor Goldenrod = Kelmain and Lhoigor are twin albino Chaos sorcerers devoted to Tzeentch. Born after their human mother from a Chaos-worshipping tribe lay with a daemon, the pair were taken away by their tribe's leader and inducted into the ways of Chaos magic. After achieving great power they travelled the Old World in secret, studying mankind and gaining more knowledge of magic. They also used their magic to awaken and mutate the dragon Skjalandir.
    http://whfb.lexicanum.com/wiki/List_...lix_characters

    Skjalandir = A chaos dragon mutated by tzeentchian sorcerers Lhoigor Goldenrod & Kelmain Blackstaff. Ultimately slain by Felix Jaegar.
    http://whfb.lexicanum.com/wiki/List_...lix_characters

    Veredon, Second Amongst the Azure = Though each of the Azure Princes knew but a small fraction of the sorcerous lore known to their master, together their power rivaled that of one of the fallen Colleges of Magic.
    http://warhammerfantasy.wikia.com/wiki/Azure_Princes

    Waldemar Lichtmann = An Imperial wizard, engineer, mutant and secret leader of a Tzeentchian cult in Nuln called the Brotherhood of the Cleansing Flame, that intended to destroy Nuln and sabotage Middenheim to allow Archaon's victory. Lichtmann explains he joined the side of Chaos as he had begun to mutate, despite doing nothing to provoke it, and saw Archaon as the only one who might allow him to live, for the Empire would execute him for being a mutant, and he believed his genius would go to waste.
    http://warhammerfantasy.wikia.com/wi..._Felix#Enemies

    Champions
    Spoiler Alert, click show to read: 
    Anastasia Vilkova, the White Lady of Kislev = ”I would kill everyone here a dozen times over for Tchar!” An extraordinarily beautiful Kislevite noblewoman, who happens to be a tzeentchian worshipper.
    The Ambassador by Graham McNeill
    Ursun’s Teeth by Graham McNeill - Chapter 9

    Franz Heller of the Purple Hand = Heller is in posession of a copy of the Liber Mutandis, and has expertise in magic to the level of a Journeyman Wizard.
    http://warhammerfantasy.wikia.com/wiki/Franz_Heller

    Gast, Aspiring Amongst the Azure = A sorcerer in the Azure Princes
    http://warhammerfantasy.wikia.com/wiki/Azure_Princes

    Hong Fu Chu = His robes hide the legs of a bird, covered in purple feathers to the backward knees and ending in yellow claws, a gift of mutation from his Chaotic Lord.
    http://warhammerfantasy.wikia.com/wiki/Hong_Fu_Chu

    Kalem Tarnel = ”Kalem Tarnel struck the head from the last of his adversaries. His warband gave a cheer and raised their sword in a proud salute of victory.”
    https://i.imgur.com/0GGVtDz.png White Dwarf 121

    Mutarchus = A champion of Tzeentch. Has a flamer hand and the magical weapon Frostblade.
    https://i.imgur.com/kJLdotM.png White Dwarf 135
    https://i.imgur.com/oWjQuBw.png White Dwarf 135

    Narak, Aspiring Amongst the Azure = A sorcerer in the Azure Princes
    http://warhammerfantasy.wikia.com/wiki/Azure_Princes

    Tievoth, Aspiring Amongst the Azure = A sorcerer in the Azure Princes
    http://warhammerfantasy.wikia.com/wiki/Azure_Princes


    Daemonic Tzeentch
    Spoiler Alert, click show to read: 
    Lords
    Spoiler Alert, click show to read: 
    Changeling = He is the ultimate trickster, who can take the form of other beings, from the tiniest of insects to the most massive of Greater Daemons. None, save perhaps Tzeentch himself, know the Changeling’s true form, for he goes cowled and cloaked when in his own shape — perhaps even the Changeling himself has forgotten it.
    http://warhammerfantasy.wikia.com/wiki/Changeling

    G'Garl Ul'Rhan = Greater Daemon of Tzeentch. Wears Daemonic Robes and has a magic level of 4. Leads The Hands of Tzeentch.
    https://i.imgur.com/pA8n2BQ.png White Dwarf 218

    Kai'amon Katai = A named Witherfate Lord of Change.
    https://i.imgur.com/sEMTKLE.png White Dwarf 131

    Kairos Fateweaver = His right head sees possible futures as clear as day. No scheme is hidden from its sight and the infinite possibilities of tomorrow crystallise into irrefutable fact. Kairos’ left head sees the past without the petty colourations of perspective and bias.
    http://warhammerfantasy.wikia.com/wi...ros_Fateweaver

    My'zra Nomorga = A named Enlightener Lord of Change.
    https://i.imgur.com/mLxuBJe.png White Dwarf 131

    Sarthorael = A Greater Daemon of Tzeentch.
    http://warhammerfantasy.wikia.com/wiki/Sarthorael

    Ty'chan Zagor = A named Thrallweaver Lord of Change
    https://i.imgur.com/HTbkS3Q.png White Dwarf 131

    Werner Thunderfist, Daemon Prince of Tzeentch = A noteworthy daemon prince of Tzeentch. Daemon Princes of Tzeentch are second only to the Lords of Change in power and prestige, but retain much of their individuality, and are not merely extensions of their master’s will in the same way as the other Daemons of Tzeentch. The fact that they were once mortal themselves allows the Daemon Princes a far greater understanding of those that serve them, and they ruthlessly use this knowledge to corrupt and manipulate their pawns to achieve their goals.
    http://warhammerfantasy.wikia.com/wiki/Daemon_Prince

    Heroes
    Spoiler Alert, click show to read: 
    Beujuntae, Possessor of Souls = ”It has been more than a few millennia since the Daemons of Chaos descended upon the jungles of Lustria seeking to destroy the new races the Old Ones had created. The first Slann used High Magic to entomb these Daemons thousands of years ago. Now they lay in slumber, waiting to be awakened by unfortunate mortals. Some find the sacrilegious tombs that hold these Daemons while searching the jungles of Lustria for riches. Within the jungle lies such a dark, forbidden secret. An ancient Daemon of Chaos lie in wait. Spawned from the Changer of Ways the Slann Mage Priests called it Beujuntae or ‘Possessor of Souls’ in the Slann tongue.”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 12

    Sheerargetru the Daemon = ”Sheerargetru’s profile is slightly weaker than a ‘normal’ Lord of Change.
    https://i.imgur.com/JgWPx6A.png

    The Blue Scribes = They are a pair of powerful Blue Horrors which ride their Disc of Tzeentch through realms eternal and mortal, squabbling as they seek lost fragments of their god to bind them with parchment and ink.
    http://warhammerfantasy.wikia.com/wiki/The_Blue_Scribes

    Champions
    Spoiler Alert, click show to read: 
    None yet.


    Mortal Khorne
    Spoiler Alert, click show to read: 
    Lords
    Spoiler Alert, click show to read: 
    Abrax the Bloody = Guided by instinct or the dark Will of his god, Abrax found himself wandering a random path to greater and greater glories, such as when he slew the Goreprince and claimed the mighty Daemon Blade Y'Khggan from his dead hands.
    http://warhammerfantasy.wikia.com/wiki/Abrax_the_Bloody

    Albrecht Valdenheim = ”This despite the fact that Manfred’s younger brother Albrecht had turned on him, attacking him with two thousand troops, all under the spell of the cursed banner Valnir’s Bane, which had turned them into bloodthirsty automatons. If Reiner and his companions hadn’t slain Albrecht and destroyed the banner, the day would have been lost.”
    Tales of the Old World Short Story - Rotten Fruit

    Arbaal the Undefeated = He is the favourite of his master and his most devoted servant. Khorne has gifted him with the power of the Destroyer, a reward that belongs to Khorne’s on champion alone.
    Chaos Army Book, Page 77

    Egil Styrbjorn = Egil Styrbjorn of the Skaelings, known also as the Slayer of Souls and the Butcher of Immortals was a Norscan High Jarl, and one of the greatest champions of the Blood God Khorne to ever walk the land.
    http://whfb.lexicanum.com/wiki/Egil_Styrbjorn

    Garmr Hrodvitnir, the Gorewolf = Garmr Hrodvitnir, also known as the Gorewolf, was one of the mightiest champions of the Blood God Khorne to walk the earth, and one of the few warriors to have matched Slayer Gotrek Gurnisson in battle. Alongside this mighty Champion walked a fearsome Slaughterbrute that Garmr had tamed with the use of ritual daggers.
    http://warhammerfantasy.wikia.com/wiki/Garmr_Hrodvitnir

    Hakka the Aesling = A frenzied berserker by reputation, many foes had fallen to the whirlwind fury of his twin battle-axes, their skulls made to garland the Throne of Khorne.
    http://warhammerfantasy.wikia.com/wi...ka_the_Aesling

    Karnak = "Styrkaar's killing spree continued unabated for years on end. In bloody combat, Styrkaar and his followers slaughtered many other powerful warlords as they roamed the Chaos Wastes, including Karnak and his devotees of Khorne, and the mysterious Asgeiir and his masked warriors of Tzeentch. In hand-to-hand combat, Styrkaar slew Vandred the Majestic, a favoured follower of Slaanesh."
    https://i.imgur.com/itzWFtO.png White Dwarf 273

    Terrog Throatslitter = An Ogre Tyrant dedicated to Khorne
    https://i.imgur.com/UsaOGAP.png White Dwarf 405

    Heroes
    Spoiler Alert, click show to read: 
    Claus Liebnitz, Cult Leader of the Crimson Skull = Poses as the Deputy High Priest at the Temple of Ulric in Middenheim.
    https://www.scribd.com/doc/58009747/...-of-Middenheim

    Kurt the Wolf = Banished as an outlaw when his treacherous kinsman betrayed him, Kurt the Wolf turned to the only source of power he had at hand; in his search for revenge, Kurt asked Khorne for aid. Now, with his band of misfits and followers, he roams the Wastes searching for the Gates; his only aim is to meet Khorne face to face and claim a share of the power which is warping his body and mind. Clad in black armour that has bonded to his skin and barely hides the terrible changes wrought upon his body, Kurt is an imposing figure.
    https://i.imgur.com/DsMXB0O.png White Dwarf 118
    https://i.imgur.com/3LfIMsb.png White Dwarf 118

    Scyla, Spawn of Chaos = A chaos spawn that wears a Collar of Khorne.
    Chaos Army Book, Page 79

    Champions
    Spoiler Alert, click show to read: 
    Blood & Gore = "The dwarf has also gained the services of two fellow-worshippers of Khorne, a pair of Chaos Goblin fanatics calling themselves Blood and Gore."
    https://i.imgur.com/VuaeLUE.png White Dwarf 83
    https://i.imgur.com/XJJQZYQ.png White Dwarf 83

    Grimjack the Hunter = ”He has never, in all his years of service, taken part in a pitched battle. He is a hunter of blood, a dark stalker of his victims in the wild and lonely places of Chaos. The foolish and weak who are drawn to Chaos are his special delight. These he finds, terrorizes and, eventually, bleeds of life. The few who come in search of him as a means of serving Khorne are treated with equal disdain.”
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    Hogan Headhacker = ”From the far reaches of Norsca Khorne summoned them - Hogan Headhacker, blood-drinker - he whose festering totem-stave bore witness to his depravity…”
    https://drive.google.com/file/d/0BwD...g5NHMxY2M/view The Quest of Kaleb Daark

    Justine = A female Champion of Chaos devoted to Khorne, hatred for her rapist led Justine down the path to Chaos and caused her to lead an army of beastmen against her former home. Her attack ultimately failed when her daughter Katerina stabbed her in the back with her own sword to prevent her from strangling Felix.
    http://whfb.lexicanum.com/wiki/List_...lix_characters

    Oleg Zaharoff = ”Oleg Zaharoff once counted himself as Kurt the Wolf's friend and equal, but has suffered terribly at the hands of Khorne, degenerating into an animal that feeds on the dead.”
    https://i.imgur.com/DsMXB0O.png White Dwarf 118
    https://i.imgur.com/0EnP9OC.png White Dwarf 118

    Oxblood Foulgrim = ”He has three glowering eyes, a pair of twisted horns curving above his head, and a scythe-like weapon made of serrated bone that is bonded to his right arm. He also has a problem; Oxblood is a moron. At times he is fury incarnate, a whirling mass of death-dealing steel and bone that few can withstand. Alas, at other times his mind just drifts off as he dreams of blood and gore.”
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    Prince Dieter the Unchanging = ”Prince Dieter, a thin laconic character, is Kurt the Wolf's bain. Always at hand with a snide comment, Dieter can provoke Kurt into acts of gross violence and destruction, only to then remind he if he were more 'human' he would not commit such atrocities.”
    https://i.imgur.com/DsMXB0O.png White Dwarf 118
    https://i.imgur.com/0EnP9OC.png White Dwarf 118

    Sapir Redwolf = ”Clad in crimson armour, brandishing an arcane weapon of devastating effect, terrible to encounter and fearsome to behold. Sapir travels the Chaos Wastes alone, leaving a bloody trail of death and destruction behind him. The Redwolf spurns the notion of a warband and simply murders all those who foolishly hope to join him, cutting them down as they kneel in subservience. This solitary figure often appears unannounced on a battlefield.
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    Sleban Foulheart = ”But one there was who feared neither flame nor sorcery, for did he not wear the amulet of brass-throned Khorne? His name was Sleban Foulheart, his blade was a whirlwind that cleaved a swathe of death before him and even the battle-hardened Royal Guard turned to flee.”
    https://drive.google.com/file/d/0BwD...dEUWxJZkE/view The Quest of Kaleb Daark

    Vaslo Kruld = Vaslo Kruld was once a lancer in the Kislevite Griffon Legions, but fell from honour and grace when bloodlust eclipsed his soul.
    http://warhammerfantasy.wikia.com/wiki/Vaslo_Kruld

    Zinbar Sicklesword = ”From the far reaches of Norsca Khorne summoned them - Zinbar Sicklesword, slayer of the good, defiler of the pure.”
    https://drive.google.com/file/d/0BwD...g5NHMxY2M/view The Quest of Kaleb Daark


    Daemonic Khorne
    Spoiler Alert, click show to read: 
    Lords
    Spoiler Alert, click show to read: 
    Belphagor, the Angel of Destruction = A daemonic prince that bears Khorne's mark and is gifted with the whip and Axe of Khorne and Chaos Armour.
    https://i.imgur.com/wKPVz7h.png White Dwarf 231

    Kastragar, Daemon Prince of Khorne = A noteworthy daemon prince of Khorne. The Daemon Princes of Khorne are far from uniform, for each represents the personalities and trademarks of the champions they were in life, but there are some factors they hold in common. Many of them have large leathery wings like those of a Bloodthirster, scaled skins the colour of blood, heads of massive hunting hounds.
    http://warhammerfantasy.wikia.com/wiki/Daemon_Prince

    Morthon the Ravager = Daemon Prince. Mark of Khorne, Daemonic Strength, Radiance of Dark Glory.
    https://i.imgur.com/hYIYJYe.png White Dwarf 219

    Raur’h Ghar = Bloodthirster of Khorne. Axe and Whip of Khorne. Spellbreaker.
    https://i.imgur.com/hYIYJYe.png White Dwarf 219

    Skarbrand = In all of history, there have been none to serve the Lord of Skulls as completely as Skarbrand. He has taken mountains and mountains of skulls for the Blood God, and filled vast oceans with gore. He is a bloodthirster.
    http://warhammerfantasy.wikia.com/wiki/Skarbrand

    Skarr Bloodwrath = Skarr Bloodwrath, Daemonic Lord of Khorne began killing in Khorne's name from the moment he was strong enough to heft an axe, swiftly garnering a reputation of a bloodthirsty butcher of the worst kind.
    http://warhammerfantasy.wikia.com/wiki/Skarr_Bloodwrath

    The Bloodthirster of Karag Dum = An ancient and powerful daemon of Khorne who stalks the ruined city of Karag Dum in the Chaos Wastes. Slain by Gotrek.
    http://warhammerfantasy.wikia.com/wi..._Felix#Enemies

    Urlfdaemonkin = He is a mighty Daemon Prince of Khorne and former chieftain of the bloodthirsty Snaegr tribe of southern Norsca. The Snaegr are a tribe of merciless warriors dedicated solely to the worship of Khorne, and who rank high in his brutal favour.
    http://warhammerfantasy.wikia.com/wiki/Urlfdaemonkin

    Valkia the Bloody = She is a dread Daemon Princess of Khorne, who is charged by her god to bear the worthy warriors of Norsca and beyond who die honourable deaths in battle to fight on in Khorne's hall for all eternity.
    http://warhammerfantasy.wikia.com/wi...kia_the_Bloody

    Xathrodox Incarnadine = A monstrous horror of impossible size, Xathrodox the Red Flayer, also known as Xathrodox Incarnadine, stands over twenty feet tall. It has red skin that bristles with black hairs that seem to move of their own accord. Its face is a mass of snarling teeth and horns, dripping acidic drool that scorches the earth where it falls. A mane of black hair frames the flaming red eyes and brutish features. Armoured in the skins of fallen knights, their faces wailing with each movement, he hefts a mighty axe that ignites with unholy black flames.
    http://warhammerfantasy.wikia.com/wiki/Xathrodox

    Heroes
    Spoiler Alert, click show to read: 
    D’hal’choraldrak = A daemon of Khorne who in his battle rage cried out to his master. By Khorne will he sprouted a blood brother to fight beside him for all eternity
    https://i.imgur.com/Sq9w3Mf.png White Dwarf 117

    Karanak = As the physical manifestation of Khorne's vengeance, Karanak is Khorne's chosen hunter, the Daemon the Blood God unleashes to search out those who have transgressed his creed, or have offered insult to his colossal pride.
    http://warhammerfantasy.wikia.com/wiki/Karanak

    Koroch the Blooded = Favoured of Khorne and honoured bearer of his war banner.
    https://i.imgur.com/wKPVz7h.png White Dwarf 231

    U’Zhul the Skulltaker = When not campaigning with his master's armies, Skulltaker roams the Realm of Chaos atop his mighty Juggernaut, Kuhl'tyran. He appears before fortress and stronghold, bellowing challenge after challenge to the greatest warriors within until one of their number is foolish enough to meet him in single combat.
    http://warhammerfantasy.wikia.com/wi...the_Skulltaker

    Champions
    Spoiler Alert, click show to read: 
    The Rider in Red = ”The Rider in Red is believed to be the personification of the Blood God himself. Though the particulars vary a great deal—sometimes he appears to be a Knight adorned in red armour and others he’s nude with flaming red skin—he always riding a black steed that exhales plumes of smoke from its nostrils and causes sparks to appear when it stamps its feet. Its harbinger is the smell of brimstone and the sound of deep rolling laughter.”
    http://warhammerfantasy.wikia.com/wiki/Rider_in_Red


    Mortal Slaanesh
    Spoiler Alert, click show to read: 
    Lords
    Spoiler Alert, click show to read: 
    Dundesh the Black = A Slaanesh chaos general, wears heavy armour, carries a Chaos Runeshield and a Sword of Change. He rides a dragon into battle.
    https://i.imgur.com/4wJ3xWZ.png White Dwarf 176
    https://i.imgur.com/qaMQoOQ.png White Dwarf 176

    Kweezel Menstrange, Master Sorcerer of Slaanesh = "Kweezel Menstrange had always been a bit eccentric, so when it was discovered that he had become a sorcerer of Slaanesh, the men of the Empire zealously persecuted him, and drove him into the realm of Chaos. However, instead of perishing, Kweezel grew strong, and gained the favour of his master, the Prince of the Chaos Gods, Slaanesh. His cherished Familiar Kithelebar is a mark of his closeness with his master, and he has joined the invasion of Ulthuan in search of some of the mystical treasures of the land to offer up to his master."
    https://www.scribd.com/document/2240...del-Journal-27 Page 12

    Nastasya Roskolnikov, The Silver Lady = "Nastasya Roskolnikov is a recent convert to the warped banner of Chaos and the Mark of Slaanesh has only just started to affect her physicaly, her skin now has the appearance of silver and the resilience of iron. Even before her conversion she had a burning passion for arcane knowledge but only a noviate mastery of magic. Slaanesh has greatly enhanced her sorcerous skills and given her two magical items which enable her to turn an enemy army's fury on itself."
    https://www.scribd.com/document/2231...del-Journal-20 Page 12

    Saardis Yarn, Chaos Lord of Slaanesh = "Lord Saardis Yarn is the foremost of the Champions of Slaanesh, never defeated in a thousand conflcits for his master. This tremendous devotion and success have been rewarded by his master gifting Saardis with a most unusual gift - Saardis has a piercing voice that can physically injure his opponents.”
    https://www.scribd.com/document/2240...del-Journal-27 Page 14

    Sargath the Vain, Horse-lord of the Yurtsak = ”From the east came Sargath the Vain, horse-lord of the Yurtsak, at whose bequest the paramours of Slaanesh danced, Sargath, though but young in years was already a legend among his people, and his marauders and horse-mounted reavers were legion in number and weighed down with unnatural appetites that hungered to be satiated.”
    https://drive.google.com/drive/folde...FktWlFnTkNnZ28 Tamurkhan: The Throne of Chaos

    Sigvald the Magnificent = Such are the depths of Sigvald’s self-obsession that he will even call his retainers to attend him with their mirrors in the midst of battle, preening and murmuring compliments to himself as men plunge into battle and die all around him.
    http://warhammerfantasy.wikia.com/wi...he_Magnificent

    Vandred the Majestic = "Styrkaar's killing spree continued unabated for years on end. In bloody combat, Styrkaar and his followers slaughtered many other powerful warlords as they roamed the Chaos Wastes, including Karnak and his devotees of Khorne, and the mysterious Asgeiir and his masked warriors of Tzeentch. In hand-to-hand combat, Styrkaar slew Vandred the Majestic, a favoured follower of Slaanesh."
    https://i.imgur.com/itzWFtO.png White Dwarf 273

    Heroes
    Spoiler Alert, click show to read: 
    Corsair-Captain Vayne = ”Corsair-Captain Vayne also favoured chains. Archaon had been searching for a champion from the south – a warrior that knew Naggaroth and could advise him on the enemy he would face. Vayne – as Archaon knew him – was a druchii slaver. A reaver, who while transporting a mysterious cargo for Morathi the Hag Queen across the Sea of Chaos, had lost both his floating fortress the Citadel of Spite and the cargo to an unnatural tempest. Washed up on the icy shore of the Wastes and guided by his witch-lover Sularii – Vayne had taken the remainder of his corsair crew inland. His lover’s visions of the mighty Citadel of Spite beached in the Shadowlands prompted Vayne to gather a small army of slaves. The Chaos god Slaanesh was merely toying with the sorceress, however, and the corsairs’ wandering led them into the Prince of Pleasure’s embrace.”
    Archaon: Everchosen novel by Rob Sanders

    Elgrom Dragonslayer = egakin took Elgrom to the hidden altar far beneath the hold and bade him touch the altar. Though suspicious, he foolishly touched the wet surface and was likewise corrupted, his soul forever lost to Slaanesh. The god deceived Elgrom into thinking he would be rewarded with the lordship of the hold itself if he could convince enough Dwarfs to unwittingly worship Slaanesh.
    http://warhammerfantasy.wikia.com/wi...m_Dragonslayer

    Ernst Helmuth, High Priest of the Jade Scepter = Helmuth is a handsome young man of average height, with red-blond hair and a narrow moustache. He dresses very well and carries a fine rapier and a matching main gauche. He knows how to use both and is a competent duellist.
    http://warhammerfantasy.wikia.com/wiki/Ernst_Helmuth

    Kouran Hex = "The Slaaneshi champion has recently been joined by another devotee of Slaanesh, a Dark Elf known as Kouran Hex. Whether Hex's murderous followers will prove vital in carrying the causeway remains to be seen."
    "https://www.tapatalk.com/groups/orcgoblinwarpath/storm-of-chaos-t26684.html?sid=395e16d3744bd543e317854b46d18601"]The Loremaster's Journal

    Marius the Sufferable = A chaos sorcerer blessed by his patron god with the Allure of Slaanesh.
    https://i.imgur.com/AFYHKeS.png White Dwarf Issue 204

    Sularii = ”Washed up on the icy shore of the Wastes and guided by his witch-lover Sularii – Vayne had taken the remainder of his corsair crew inland. His lover’s visions of the mighty Citadel of Spite beached in the Shadowlands prompted Vayne to gather a small army of slaves. The Chaos god Slaanesh was merely toying with the sorceress, however, and the corsairs’ wandering led them into the Prince of Pleasure’s embrace.”
    Archaon: Everchosen novel by Rob Sanders

    The Beauty = ”The woman lunged at Reiner, her blade seeking his neck. He grabbed her wrist, trying to force it back. It was like trying to bend iron. He looked in her eyes. They shone with a weird light. His mind began to swim.” A Sorceress of Slaanesh who attempted to control Lord Groff’s lands by corrupting his son. She has intense power over the desires of men.
    Tales of the Old World Short Story - Rotten Fruit

    Champions
    Spoiler Alert, click show to read: 
    Aluthra = Aluthra plays the role of the slave girl very well. She has shoulder length black hair, pale features, and dark circles under her eyes—eyes that betray the corruption in her soul. She has pouty lips and is submissive when it serves her purpose. Clad in rags, she doesn’t complain and stays close to Koros.
    http://warhammerfantasy.wikia.com/wiki/Aluthra

    Gilberion, the Denied Lord = ”The Denied Lord was deposed and wiped from the memory of Elvenkind when his depravity became obvious. He had turned aside from all the restraints of mortality and morality. Now barely recognisable as mortal there are few who follow him. Those who do are used in such a brutal and depraved fashion that death is the inevitable result. And as each new victim-lover dies from his attentions, the Denied Lord croons his devotions to Slaanesh.”
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    Gilellion the Lewd = ”Greedy for the rewards of greatness, he spurns those followers that come to him, preserving his precious freedom to act as he pleases. Although bound to the service of Slaanesh, Gilellion also practices the dark arts of necromancy, revelling in the macabre dances of the dead and the terror they inspire amongst the living.”
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    Iskard Lustviper = ”There need be no mention here of Iskard’s early days as a follower of Slaanesh in the cities of the Old World, before he could no longer disguise his insectoid appearance and was driven into the wilderness.”
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    Jarea, Slaaneshi Sorceress = ”A sorceress whose strange tastes have led her to Yrlman’s side to learn the ways of pleasant perversity that he knows too well. But Jarea is far more powerful than Yrlman and is jealous of the favour he receives.”
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness

    Udo Groff = Like his uncle Albrecht he had succumbed to the allure of Chaos. However, he was lured there by a daemon of Slaanesh taking the form of a beautiful succubus.
    Tales of the Old World Short Story - Rotten Fruit

    Yrlman the Loose = ”He studied the endless ways of Pleasure with great relish as a youth, and was soon noticed by his chosen master. Reward came quickly thereafter and Yrlman found his body changing, twisting to offer him new and unexpected opportunities to exercise his imaginative and depraved mind.”
    https://drive.google.com/drive/folde...WEzbzJSWkZEWFU Realms of Chaos - Slaves to Darkness


    Daemonic Slaanesh
    Spoiler Alert, click show to read: 
    Lords
    Spoiler Alert, click show to read: 
    Azazel, Prince of Damnation = Legends tell of Templars of*Ulric, zealous men who vowed before the Flame of their god to bring down Azazel or to die trying. Before they could land one blow on Slaanesh's*daemonic*general, they had been reduced to gibbering imbeciles, slaves to the slightest whim of Azazel and his master.
    http://warhammerfantasy.wikia.com/wiki/Azazel

    Dechala, the Denied One = Originally a*High Elven*maiden during the first Chaos invasion, her parents sacrificed her to Slaanesh in exchange for protection from the Slaaneshi*Daemons that were overrunning*Ulthuan. Slaanesh agreed to the pact, and he returned her to the mortal world empowered as a Greater Daemon. She immediately slew her parents, who were then consumed by Slaanesh.
    http://warhammerfantasy.wikia.com/wi...the_Denied_One

    Drashnek-Lezaar = ”Hidden deep within the gloomy marshes on the western side of the island, Drashnek-lezaar has been increasing in power at a phenomenal rate. Drawn to the potent forces emanating from an ancient Ogham stone circle isolated in the centre of the marsh, Drashnek-lezaar slaughtered the goblin tribe that had set up a rough village within the circle. Visions of power and ascendancy overwhelmed the Daemon as it had entered the stone circle, and it forgot the goblins that were now fleeing through the swampland.”
    http://web.archive.org/web/200303061...nek-lezaar.htm

    Hellion = Slaaneshi Daemon Prince which has a Daemonblade.
    https://i.imgur.com/W48lqFp.png White Dwarf 217

    Lerion the Denied = A daemon prince of Slaanesh. Has the Mark of Slaanesh, carries the Daemon Blade and is a Lord of Chaos. It leads the Soul Thieves of Slaanesh faction.
    https://i.imgur.com/pav90tS.png White Dwarf 218

    N’kari = N'kari is a notorious Keeper of Secrets that can trace its origins to the Great Chaos Incursion that occurred during the time of the Old Ones, long ago. During that great struggle, the first Phoenix King Aenarion destroyed N’kari’s mortal form, banishing it back to the Realm of Chaos.
    http://warhammerfantasy.wikia.com/wiki/N%27kari

    Qae'larne, the Enraptured of Slaanesh = Qae'larne, Enraptured of Slaanesh was an Exalted Chaos Champion of Slaanesh. Qae'larne led a samll force of warriors in an attempt to kill Valten, the Chosen of Sigmar.
    http://whfb.lexicanum.com/wiki/Qae%27larne

    Samael, First of the Infernal Legion = "You were expecting horns, perhaps? Cloven hooves? A barbed tail, even? I hope you are not disappointed. Given the unfortunate tendency of mortals to soil themselves when confronted with my true form, I thought it better to dress down for our meeting."
    Tales of the Old World: Seventh Boon

    The Daemon in the Golden Pool = ”The daemon had been chained within the Golden Pool for millennia, shackled within its amber prison since a time before time, when even the god it served was yet unborn. A daemon of sensations and emotions, of sights and smells, of touch and sound, the millennia of isolation and deprivation had been an endless torment to it. Yet even its suffering had been an experience towards an end. It had penetrated the deceit of time, seen the world before the world, known the shape of what had been before the gods and what would be after even the gods were no more. It knew, and knowing, it could reshape the toils of fate.”
    Storm of Magic: The Hour of Shadows novel by C. L. Werner

    Heroes
    Spoiler Alert, click show to read: 
    Qui’thalash’tain = A mighty servant of Slaanesh who began as a fruit fly upon the poisoned apple at the last feast of King Guthfrith. The fly settled upon each of the guests in turn. When the whole company perished at the climax of their gluttony, Slaanesh rewarded the humble insect with immortality and power greater than any mortal flesh
    https://i.imgur.com/4mCeLBe.png White Dwarf 117

    The Masque of Slaanesh = The Masque of Slaanesh, known also as the Eternal Dancer, Accursed Maiden, and Darkling Deceiver was once the most favoured of all the Daemonettes.
    http://warhammerfantasy.wikia.com/wi...ue_of_Slaanesh

    Champions
    Spoiler Alert, click show to read: 
    None yet.


    Mortal Nurgle
    Spoiler Alert, click show to read: 
    Lords
    Spoiler Alert, click show to read: 
    Bloab Rotspawned = From afar, the sorcerer Bloab Rotspawned appears to be constantly surrounded by swarms of unnatural insects. Only his fellow warriors in the Icehorn tribe know that Bloab is in fact the swarm, and the swarm is Bloab.
    http://warhammerfantasy.wikia.com/wiki/Bloab_Rotspawned

    Festus the Leechlord = Festus became the Leechlord of Nurgle, who goes to war in the name of furthering his revolting studies. Though his curative powers are greater than ever before, woe betide the fool who crosses the Doctor, for he is always in need of new test subjects, and not above force-feeding his latest concoctions to his victims in his quest to bring ever more repugnant forms of life into the world.
    http://warhammerfantasy.wikia.com/wi..._the_Leechlord

    Glottkin = Mutated beyond their mortal forms, the Glottkins rank as the mightiest champions Nurgle has ever chosen, laying a virulent wake of destruction in their paths as they seek to corrupt the very heart of the Empire of Man, and turn its lands into a garden paradise of pus and disease.
    http://warhammerfantasy.wikia.com/wiki/Glottkin

    Gutrot Spume = Gutrot Spume is the lord of the Dragonbone tribe and the commander of the greatest plague fleet in the north. A proud warrior whose towering arrogance often leads him into battles against overwhelming odds, Spume has risen from the ashes of former failure to reclaim his position as one of the pre-eminent warlords of his age.
    http://warhammerfantasy.wikia.com/wiki/Gutrot_Spume

    Karenin Maggotkin = Led his armies against the civilised lands.
    https://i.imgur.com/uFsojMd.png White Dwarf 351

    Morbidex Twiceborn = Morbidex has been followed by hundreds of jubilant nurglings ever since. He was borne on a squelching, farting pile of the creatures to their caves beneath Icehorn Peak, where he introduced himself as Morbidex Twiceborn.
    http://warhammerfantasy.wikia.com/wi...idex_Twiceborn

    Tamurkhan = The fell legend of Tamurkhan has been whispered for many centuries amongst the nefarious tribes of the Chaos Wastes. Some tales speak of him as a scion of the Great Kurgan, one of four sons each cast to the four winds to conquer and enslave. Perhaps the most fell creature under his command is the mighty Toad Dragon Bubebolos, a huge, reeking, primeval horror and greatest of all its bloated kind.
    http://warhammerfantasy.wikia.com/wiki/Tamurkhan

    Valnir the Reaper = One day, the skeletal form of the champion lurched again to its feet. Thus did Valnir live once more, not dead, nor alive, but a daemonic being sustained by Nurgle himself. So it was that his soul returned to its carcass; Valnir the Reaper lived once more. Where Valnir walks, plague and desolation follows in his wake. Rendering his enemies stricken with contagion and easy prey for his Marauders, who cut them down like wheat before the scythe. Terrifying strength lies in his skeletal grip, his blows are immense and his grip is as iron. With every soul he sends to Nurgle his power increases, and the lands of the Empire and Kislev will have to pay a thousandfold to earn his final death.
    http://warhammerfantasy.wikia.com/wi...nir_the_Reaper

    Heroes
    Spoiler Alert, click show to read: 
    Kayzk the Befouled = He has given his flesh, which is now a rotting, pestilent mass, robbed of form and feeling. He has given his voice, for his vocal cords are no more than an open wound, and he long ago gave his soul to be the Plague Father's trinket. Kayzk stands as a living (if it can be called such) testament to the full horrors of Nurgle's blessings, earning him the epithet 'the befouled' by those of the Plague-God's bleak faith.
    http://warhammerfantasy.wikia.com/wi...k_the_Befouled

    Lothar Bubonicus = Rides a Palanquin.
    https://i.imgur.com/YYBkVql.png White Dwarf 124

    Mutander Bubonicus = A named sorcerer
    https://i.imgur.com/hBg2jHA.png White Dwarf 89

    Orghotts Daemonspew = Orghotts is consumed by resentment that he has one foot in the mortal realm and one in what he sees as his rightful domain, the Garden of Nurgle. The enemies of the Icehorn tribe call Orghotts the Bastard King of Icehorn Peak, though none use this title in his presence, for the well of buried anger that suffocates the warlord’s soul can boil over in a single deadly instant.
    http://warhammerfantasy.wikia.com/wi...tts_Daemonspew

    Orhbal Vipergut = ”and the dragon-rider, Orhbal Vipergut, came to pledge to him their filth-stained blades in allegiance…rent asunder by the iron claws of Corrasun, the Chaos Dragon of Orhbal Vipergut.”
    https://drive.google.com/drive/folde...FktWlFnTkNnZ28 Tamurkhan: The Throne of Chaos

    Plaguestrangler Vilestench = "Plaguestrangler has been sent on this mission as a representative of Nurgle, accompanied by his warband of Daemons and Chaos Warriors."
    https://www.scribd.com/document/2240...del-Journal-27 Page 6

    Champions
    Spoiler Alert, click show to read: 
    Eogric the Vile = Eogric the Vile, the masked brute who acted as Gutrot Spume’s chief executioner, was feared across Norsca as a relentless killer. He rarely spoke, but his axe bore a potent message - regardless of size or status, those who Spume marked for death quickly found their heads parted from their bodies.
    http://warhammerfantasy.wikia.com/wiki/Eogric_the_Vile

    Festak Krann = ”Krann was one of the first warlords to lead his followers south into Kislev, and the slaughter he wrought amongst the steppes served only to elevate him in Nurgle's sight.”
    http://warhammerfantasy.wikia.com/wiki/Festak_Krann

    Gorak = ”The long fingers of Gorak twitched spasmodically. His eyes fluttered open, and he saw Kalem Tarnel, his most hated enemy. Kalem had left him for dead. Gorak smiled to himself and his fingers twitched again, but this time with purpose. He moaned softly as the power flowed through him.”
    https://i.imgur.com/0GGVtDz.png White Dwarf 121

    Nostag = ”Nostag Champion of Nurgle looked at the Death Head. Once it had adorned the shoulders of Doras Varn, the most handsome of all Champions of Slaanesh. Nostag took a firm grip on the waxy orb, thinking as he did so how Doras' famous profile had lost much of its boyish charm. He lobbed the object high into the air, watching with satisfaction as it sailed into the enemy ranks.”
    https://i.imgur.com/9U6DY3v.png White Dwarf 121

    Shaggoth = Dragon Ogre of Nurgle.
    https://i.imgur.com/iQZ65Mf.png White Dwarf 125


    Daemonic Nurgle
    Spoiler Alert, click show to read: 
    Lords
    Spoiler Alert, click show to read: 
    Epidemius = Epidemius' task is an unending one, and it generates a great deal of paperwork, so he rides a palanquin to share the burden — and to more easily force a path through Nurgle's hordes.
    http://warhammerfantasy.wikia.com/wiki/Epidemius

    Gatrog Nurgle = A Great Unclean One that leads Gatrog's Soul Flayers.
    https://i.imgur.com/fJT6KgN.png White Dwarf 217

    Ghur’urgh Bu’yue, Daemon Prince of Nurgle = A noteworthy daemon prince of Nurgle. Daemon Princes of Nurgle often remain at their master’s fortress as his devout servants yet sometimes return to their old tribe in the Chaos Wastes. They lead their former companions into battle, feared and revered as a veritable god, yet in reality they are nothing but the slaves of the Plague Lord, doomed to serve his every whim.
    http://warhammerfantasy.wikia.com/wiki/Daemon_Prince

    Ku’gath Plaguefather = Whilst other Great Unclean Ones work to spread the plagues already extant, Ku'gath is fascinated by the breeding of new and virulent life. Ku'gath aims to one day breed a contagion that can infect the gods themselves.
    http://warhammerfantasy.wikia.com/wi...h_Plaguefather

    Putrefex Blistertongue = The command of Nurgle’s daemonic armies was given to Blistertongue, a daemon possessed of such a perceptive and numerate mind he even could keep count of the boiling nurglings that flowed in the wake of his hosts.
    http://warhammerfantasy.wikia.com/wi..._Blistertongue

    Ystareth the Plague Daemon = "Ystareth was once a human being, who had entered voluntarily into the service of Nurgle, the Lord of Decay, to become a champion of plague and pestilence. The motive behind this obscene act was revenge - Prince Faramond had been indirectly responsible for Ystareth's brothers death, and in a fit of anger the estranged sibling had made a pact with the Powers of Chaos for the power to exact a terrible and bloody revenge."
    https://i.imgur.com/Jw4F6kK.png [B]White Dwarf 125

    Heroes
    Spoiler Alert, click show to read: 
    Malbrothax = The Steward of Filth, as this thing is sometimes known, is believed to be the servant of Nurgle himself, and its appearance always foretells the outbreak of some new and dreaded plague.
    http://warhammerfantasy.wikia.com/wiki/Malbrothax

    Champions
    Spoiler Alert, click show to read: 
    Festerheart = He was a long-suffering daemon who had risen and fallen in his legion’s ranks many times, and did not relish the prospect of another demotion as a result of failure.
    http://warhammerfantasy.wikia.com/wiki/Festerheart


    Mortal Malal
    Spoiler Alert, click show to read: 
    Lords
    Spoiler Alert, click show to read: 
    Kaleb Daark = "Kaleb Daark enjoys the favour of his insane god, for his resolve is incredibly strong, perhaps deriving vigour from some dark aspect of his personality, some event hidden deep with his past or subconscious. None would dare to enquire of the man himself. Of his origins and his initiation into the cult of Malal, no one can do more than guess. Of his might of arms, undoubted courage and potent unholy weaponry, however, all know at least the most horrific details."
    http://www.solegends.com/citc/c013heroicadv/index.htm
    http://www.solegends.com/citcat19860...cjp0052-00.htm

    Skrag the Slaughterer = "When Skrag made his pact with the renegade Chaos god Malal, he was led to a Chaos Dwarfhold where he forced the smiths to forge a great suit of plate armour. Once it was fitted, Skrag massacred the Dwarfs, using their blood to consecrate his armour to Malal's service."
    https://i.imgur.com/VuaeLUE.png White Dwarf 83
    https://i.imgur.com/xyoRngW.png White Dwarf 83
    https://i.imgur.com/t4fqIyP.png White Dwarf 119
    https://www.scribd.com/document/1421...on-Compilation

    Heroes
    Spoiler Alert, click show to read: 
    None yet.

    Champions
    Spoiler Alert, click show to read: 
    None yet.


    Mortal Undivided
    Spoiler Alert, click show to read: 
    Lords
    Spoiler Alert, click show to read: 
    Count Mordrek the Damned = The curse that lies upon Count Mordrek the Damned is to endure eternal change as well as eternal life. Within his Chaos armour his form writhes with constant mutation. Only the Chaos gods know why they have chosen such a fate for their servant, and their reasons are not for mortals to understand.
    Chaos Army Book, Page 76

    Engra Deathsword, the Butcher of Praag = Engra's name is amongst the most dreaded and despised in all the annals of Kislev's long history. Engra Deathsword's annihilation of the northernmost of the Kislevite cities was an act of utter horror. The monstrosity of the act so pleased the Dark Gods that a black wind blew from the north. The wind howled through the pathways of the city, transforming everything it touched. Man and stone bled together into grotesque, living sculptures, distorted faces writhed out from the walls, and imprisoned souls screamed in agony, entrapped within the twisted stones of the city, while their agonized limbs writhed out from between the flagstones of the pavement.
    http://warhammerfantasy.wikia.com/wiki/Engra_Deathsword

    Garathor the Death Dealer = Garathor wears Chaos armour and carries a sword and a lance. He rides a barded Chaos Steed and is equipped with the Black Amulet and a Healing Potion.
    https://i.imgur.com/NOmjfz5.png White Dwarf 217

    Karrig Sturn, Despoiler of Tzeskagrad = Apparently he despoiled Tzeskagrad
    https://i.imgur.com/4Td9Hpj.png White Dwarf 276

    Kharon Baal = Kharon has a sword, Chaos Armour, a Wand of Jet and a Warpstone Charm.
    https://i.imgur.com/TEiV7QD.png White Dwarf 217

    Kholek Suneater = Kholek Suneater, Herald of the Tempest, is among the oldest of Dragon Ogres, sired by none other than Krakanrok the Black eons past.
    http://warhammerfantasy.wikia.com/wiki/Kholek_Suneater

    Krakanrok the Black = Krakanrok the Black is the Father of the Dragon Ogre race. He is an enormous mountain-sized Shaggoth of terrible power.
    http://warhammerfantasy.wikia.com/wi...nrok_the_Black

    Ratscrote Boggobbler = Self styles himself as a ‘Blood-Wizard’, but is a chaos goblin.
    https://i.imgur.com/pGfQZmF.png

    Sayl the Faithless = His powers have at their cornerstone a mastery of betrayal and treachery which has seen him rise supreme over rivals whose arcane powers were greater and champions who have enjoyed the favour of the Dark Gods. Such is Sayl's paranoia and hubris that he has never himself sworn allegiance to any single Ruinous Power, but rather paid lip service to many, and pursued pacts and bargains with many petty Chaos godlings and daemons, betraying each in turn when expedient, earning him the epithet of 'the Faithless'.
    http://warhammerfantasy.wikia.com/wi..._the_Faithless

    Throgg, the Troll King = Throgg, King of Trolls, is among the most unnaturally intelligent of his kind, intent on bringing the world under the rule of a new ice age with himself at its head.
    http://warhammerfantasy.wikia.com/wiki/Throgg

    Wulfrik the Wanderer = One of the most devoted followers of Chaos to walk the earth, Wulfrik has made offerings of lords, kings, sea-serpents and dragons to his masters. To Khorne he offers up their skulls, to Nurgle the contents of their slit bellies, to Slaanesh their still-beating hearts, and to Tzeentch their dying breath.
    http://warhammerfantasy.wikia.com/wi...k_the_Wanderer

    Heroes
    Spoiler Alert, click show to read: 
    Canto the Unsworn = Canto the Unsworn is an ancient and legendary, yet little-known Chaos Champion, who would in his own actions save the world from the enslavement of Chaos centuries before the End Times. Canto was, unlike many Champions, still a Man who is true to only himself and kept with him throughout all his journey a flicker of his own humanity. During the final days of the End Times, Canto shall once more be given a decision that could once again save the World from annihilation, or plunge it headlong into Chaos.
    http://warhammerfantasy.wikia.com/wi...to_the_Unsworn

    Mansoul = A strange sorcerer who sells maps of the chaos wastes to nobility, corrupting them to chaos.
    Tales of the Old World Short Story: The Sleep of the Dead

    Ragnar Painbringer = Ragnar Painbringer was a Chaos Warlord noted for his extensive use of Gorebeast Chariots in battle against the Wood Elves of the Forest of Sighs.
    http://warhammerfantasy.wikia.com/wi...ar_Painbringer

    Champions
    Spoiler Alert, click show to read: 
    Akkorak the Crow, Reaver of the Nine Wastes = Knowing the renown of the imminent battle could go to only one man, Akkorak challenged his brothers to a contest of swords, and slew them all one by one, and when Akkorak took to the field the next day, his blood burned with unholy fire.
    http://warhammerfantasy.wikia.com/wiki/Akkorak_the_Crow

    Enrinsorga, Dragon Ogre Shaggoth = A dragon ogre that wearies of the pact with chaos, or at least, the endless war.
    http://warhammerfantasy.wikia.com/wi..._Ogre_Shaggoth


    Daemonic Undivided
    Spoiler Alert, click show to read: 
    Lords
    Spoiler Alert, click show to read: 
    Beelzial = Undivided Daemon Prince with 'Lord of Chaos' and 'Master of Sorcery.'
    https://i.imgur.com/W48lqFp.png White Dwarf 217

    Be’lakor, the Dark Master = At the dawn of time, Be'lakor was blessed by all Chaos Gods. In the time before the rise of the Elves against Chaos, Be'lakor held the world in an iron fist, commanding hordes of daemons in the name of Chaos.
    https://i.imgur.com/BflVnhE.png Warhammer Chronicles 2003
    https://i.imgur.com/MoOTGWG.png Warhammer Chronicles 2003
    http://warhammerfantasy.wikia.com/wiki/Be'lakor

    Ch’aralak’tor’oralan = An arch-daemon that serves none but himself. He wears the royal hue of purple as becomes a prince among daemons. He is invoked by those who hold independence and determination in high esteem
    https://i.imgur.com/SlXOSTU.png White Dwarf 117

    Shadowstalker = "Further trouble has beset the disparate defenders of the western causeway, as Kislevites, Bretonnians, Dwarfs and the men of Middenheim muster their courage to confront the Daemonic Host of Be'lakor. This army of malevolence incarnate has been further bolstered by further daemonic intrusions, led by a Daemon Prince the defenders have started calling Shadowstalker, a darkly angelic being that has already killed dozens of foes."
    The Loremaster's Journal

    Thorgar the Blooded One = A noteworthy undivided daemon prince. Daemon Princes are amongst the greatest and most powerful mortal servants of Chaos in all of existence. These beings are those who follow Chaos with a deep and fervent faith, pledging themselves body and soul to the service of the Dark Powers.
    http://warhammerfantasy.wikia.com/wiki/Daemon_Prince

    Heroes
    Spoiler Alert, click show to read: 
    Khar'phaos = "At the South west Cliff the bestial Daemon Khar'Phaos launched an assault in an effort to outshine Khazrakl one-eye. Daemonic Furies bearing rocks attacked the walls above while the Beastmen attempted to force their way into the caves not far from the feet of the Ulricsberg. "
    The Loremaster's Journal

    Prince Xyllgnzxgngg = ”Prince Xyllgnzxgngg, Daemon Spawn of the Black Pit. 12st 4lbs 6oz, a right little monster. Mother in shock!”
    https://drive.google.com/drive/folde...Eg2dHIxbGpaMlk Town Cryer Issue 8

    Verag = ”You have learned well, my friends. Now has come the time of your first trial. You must first enter the catacombs which contain Fellmarg’s Tomb. You must seek out and destroy Verag, a foul gargoyle who hides in the catacombs.”
    https://www.hasbro.com/common/instru...Quest_Book.PDF

    Champions
    Spoiler Alert, click show to read: 
    Sikinnes = "In unbound form Sikinnes appears much like a traditional daemon, but with a very long tongue that flicks around with lightning speed. His bite attack is poisonous, and as with the daemon's bound form, has the effect of adder root."
    https://i.imgur.com/Q6vYkkt.png White Dwarf 103


    The Fell Legion
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Lord Mortkin, the Black-Iron Reaver = He is primarily notable for his long and devastating campaign against Ostland and Nordland in 2515 IC, where he slaughtered the entire province in an orgy of bloody revenge in retribution for the destruction of countless Norse villages along the coastlands of Norsca by Elector Count Valmir von Raukov. During the war, Mortkin destroyed the ancestral seat of the von Raukov line, razed the cities of Kludburgh, Volganof and Saltraken, and personally slew the heir of the von Raukov house, Oleg von Raukov, in personal combat.
    http://warhammerfantasy.wikia.com/wiki/Mortkin

    Lords
    Spoiler Alert, click show to read: 
    Covenmaster Zakhar = "Zakhar is a Chaos Sorcerer and favoured of Tzeentch. He is a level 4 Sorcerer Lord with the Mark of Tzeentch. Once per seven years Zakhar and his Coven cast the Spell of the Seven Thunders."
    Warhammer 8th Edition Rulebook

    Kargharak the Bloodthirster = To aid in this, Mortkin bound Kargharak the Bloodthirster and his host of Daemons to his banner. In time, Mortkin's horde arrived upon the icy plains and laid waste to all those who would not bow before him.*
    http://warhammerfantasy.wikia.com/wiki/Mortkin

    Lord Hackbile = Lord Hackbile soon joined Zakhar, pledging his plagued warriors to Mortkin's cause. In addition, many other barbarian chieftains of Norsca and beyond bent their knee to Mortkin.
    http://warhammerfantasy.wikia.com/wiki/Mortkin
    Warhammer 8th Edition Rulebook

    Ul-Ruk the Red = "Ul-Ruk has come to join the onslaught, but he bears the Northmen no loyalty. Ul-Ruk the Red is a Beastlord equipped with the Axe of Men."
    Warhammer 8th Edition Rulebook

    Heroes
    Spoiler Alert, click show to read: 
    Gruk the Man-Hater = "Gruk is a Beastman Hero who carries the Battle Banner of Ul-Ruk the Red. This former banner of men now causes Fear."
    Warhammer 8th Edition Rulebook

    One-Eyed Glugmir the Beslimed = "Glugmir is an Exalted Hero who carries the Plague Army's Battle Standard - the Fly-Banner."
    Warhammer 8th Edition Rulebook

    Wulfric the Black = "Wulfric is an Exalted Hero that carries the Fell Legion's Banner, the personal Battle Standard of Lord Mortkin."
    Warhammer 8th Edition Rulebook

    Champions
    Spoiler Alert, click show to read: 
    Volrung Axblade = "The tribe known as the Scourge of the North provides the invasion with a vanguard of light horsemen. They are led by their mighty champion Volrung Axblade."
    Warhammer 8th Edition Rulebook


    The Storm of Chaos
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Archaon, the Everchosen of Chaos = He is an individual that shall decide the fate of entire nations, whose sword can lay waste to heroes and armies and whose unbreakable will can break and dominate those of Gods. Archaon is truly the Herald of the Apocalypse.
    http://warhammerfantasy.wikia.com/wiki/Archaon

    Lords
    Spoiler Alert, click show to read: 
    Be’lakor, the Dark Master = At the dawn of time, Be'lakor was blessed by all Chaos Gods. In the time before the rise of the Elves against Chaos, Be'lakor held the world in an iron fist, commanding hordes of daemons in the name of Chaos.
    http://warhammerfantasy.wikia.com/wiki/Be'lakor

    Crom the Conqueror = Under Crom's leadership once more, the Kul burst forth from their own lands in a whirlwind of conquest. Those chieftains who would not join the cause were slain by Crom, their armies humbled in battle, and the people of their tribes pledged to obey Archaon as their ruler and Crom as his Herald.
    http://warhammerfantasy.wikia.com/wi..._the_Conqueror

    Cyspeth the Gifted = "Son of a Norscan tribe's blacksmith, fathers a mutant child of his own. The child's name is Cyspeth, and he is hideously malformed, bearing the shape of a bird's head in place of his own. Melekh is charged by the tribe's shaman to learn the true name of a Greater Daemon of Tzeentch. After many trials, Melekh is successful and returns to his tribe only to face the shaman in battle. Cyspeth betrays the shaman and kills him, fulfilling an ancient prophecy as father and son unite. Archaon watches the battle and rides down to offer leadership of one of his armies to the duo. (UK WD 274)"
    The Loremaster's Journal

    D'aggorn the Exalted = "The lands of Kislev were suffering greatly in this latest incursion, as Archaon’s lieutenant, D’aggorn the Exalted, laid siege to the city of Kislev while Archaon led his horde against Erengrad. Where previous armies of marauders had become bogged down in Kislev, Archaon knew he had to strike for the Empire without delay and took Erengrad swiftly when Norse raiders attacked from the sea."
    http://khorne.ru/2nd/wfrp_web/Realm_..._Ice_Queen.pdf Realm of the Ice Queen Page 21

    Feytor the Tainted = "a young farm boy, watches his fellow villagers die of the plague. Mysteriously, he is spared the plague's effects, as is his family, once he pleads for aid from any source. Symptoms of the disease mark Feytor and his relatives, but they remain alive where others do not. Eventually, Feytor's family is driven out of the village and then slain by witch hunters. Feytor takes his revenge on the witch hunters and then wanders into Norsca, where he becomes a great Champion of Chaos. Touched by Nurgle, Feytor sees the sign of the twin-tailed comet and follows visions toward the mountains, where he joins Archaon's forces to lead one of his armies. (UK WD 272)"
    http://warhammerfantasy.wikia.com/wiki/Storm_of_Chaos
    The Loremaster's Journal
    https://i.imgur.com/NCUmoid.png White Dwarf 272
    https://i.imgur.com/qfBMnK4.png White Dwarf 272
    https://i.imgur.com/RdqSLOb.png White Dwarf 272

    Haargroth, the Blooded One = Haargroth the Blooded is a mighty and infamous Champion of Khorne and the the Jarl of the Graeling tribe of northern Norsca. Though formerly a goatherd, he proved his mettle in combat when he butchered a Beastkin warlord with his own axe. By chance, the weapon was blessed by Khorne, and set Haargroth on the path to glory. Soon enough, his frame began to swell with muscle and he towered over his fellow Norsemen, thus establishing his power over the tribe.
    http://warhammerfantasy.wikia.com/wi...th_the_Blooded

    High Zar Aelfric Cyenwulf = ”However it came to be spoken, the name of Aelfric Cyenwulf, high chieftain of the northern tribes and favoured lieutenant of the dread Archaeon himself, had come to Kislev. War-chiefs of the Kurgan were nothing new and the oldest men and women of the steppe knew of many bloodthirsty barbarian leaders who had come and gone.” He is accurately depicted in Chapter 11 and Ursun’s Teeth chap 3.
    The Ambassador by Graham McNeill - Chapter 5
    The Ambassador by Graham McNeill - Chapter 11
    Ursun’s Teeth by Graham McNeill - Chapter 3

    Melekh the Changer = "Son of a Norscan tribe's blacksmith, fathers a mutant child of his own. The child's name is Cyspeth, and he is hideously malformed, bearing the shape of a bird's head in place of his own. Melekh is charged by the tribe's shaman to learn the true name of a Greater Daemon of Tzeentch. After many trials, Melekh is successful and returns to his tribe only to face the shaman in battle. Cyspeth betrays the shaman and kills him, fulfilling an ancient prophecy as father and son unite. Archaon watches the battle and rides down to offer leadership of one of his armies to the duo. (UK WD 274)"
    The Loremaster's Journal

    Shadowstalker = "Further trouble has beset the disparate defenders of the western causeway, as Kislevites, Bretonnians, Dwarfs and the men of Middenheim muster their courage to confront the Daemonic Host of Be'lakor. This army of malevolence incarnate has been further bolstered by further daemonic intrusions, led by a Daemon Prince the defenders have started calling Shadowstalker, a darkly angelic being that has already killed dozens of foes."
    The Loremaster's Journal

    Styrkaar, Beloved of Slaanesh = "The son of a Norscan chieftain, is visited by an unearthly voice from birth. Guided by this voice, Styrkaar learns how to influence other people and kills his own father for leadership of the tribe. Styrkaar leads the tribe to victory after victory in the name of Slaanesh, attracting the attention of Archaon. The two warlords meet and form an alliance on the spot, as Styrkaar pledges to lead one of Archaon's armies. (UK WD 273)"
    The Loremaster's Journal
    https://i.imgur.com/pp24XKi.png White Dwarf 273
    https://i.imgur.com/nSyGXzf.png White Dwarf 273
    https://i.imgur.com/JkhJKv9.png White Dwarf 273
    https://i.imgur.com/itzWFtO.png White Dwarf 273

    Heroes
    Spoiler Alert, click show to read: 
    Asil Yarp, Warlord of Tzeentch = "Ahead of this retreat, a small force of Bretonnians was seen heading north to Middle Mountains, directed by their Lady to defend the Nordbergbruche. They were met by the warriors of the Tzeentch warlord Asil Yarp, who unleashed the horror of a Hellcannon upon them for the first time, scattering the brave knights to the wind."
    The Loremaster's Journal

    High Zar Dahn Chytzen = "The woes of Alexi Makerev, architect of the North Kislev Alliance, have been furthered increased by the arrival of High Zar Dahn Chytzen and his Iron Wolves. The Champion of Chaos has vowed revenge on the Boyar after his Kislevites and their allies broke Chytzen's force at the relief of Bohsenfels." Tzeentch champion.
    The Loremaster's Journal

    Khar'phaos = "At the South west Cliff the bestial Daemon Khar'Phaos launched an assault in an effort to outshine Khazrakl one-eye. Daemonic Furies bearing rocks attacked the walls above while the Beastmen attempted to force their way into the caves not far from the feet of the Ulricsberg. "
    The Loremaster's Journal

    Kordel Shorngaar, Standard Bearer of the Everchosen = "The Middle Mountains echo to the constant sound of battle, through day and night. Kordel Shorngaar led an early charge against the bridge, which threatened to break through the cordon of Imperial troops and doughty Dwarfs, but was held before the standard bearer of Archaon could set foot on the arcing span."
    The Loremaster's Journal

    Leth-Dar, Emissary of Cyspeth = "It is doubtful that the defenders will have much chance to regroup, as the warlord Leth-Dar, emmissary of Cyspeth the Gifted, has gathered an army to the north of the town and will no doubt fall upon any troops trying to move out of the beleaguered settlement."
    The Loremaster's Journal

    Lightbringer, Lord of the Black Star = "Dark magic has been unleashed on the poor settlement of Sokh. An incantation from the overly-titled Lightbringer, Lord of the Black Star, Chosen of Tzeentch and Champion of the Chamber, has corrupted the woods around the village, turning them into a dark, writhing place where Empire soldiers disappear and retreat to Middenheim will be highly risky. "
    The Loremaster's Journal

    Champions
    Spoiler Alert, click show to read: 
    None yet


    Kaon's Despoilers
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Kaon the Idolator = "Kaon the Idolator was once a knight defending the realms of men from Chaos. He has long since been lured away down unspeakable paths into the worship of the powers he fought against. Kaon has total confidence in his ability to meet opponents face to face and slay them. In battle he mounts his War Griffon and seeks out the enemy commander to destroy him."
    https://i.imgur.com/w3I9OIb.png White Dwarf 135
    https://i.imgur.com/n6O5AAw.png White Dwarf 135

    Lords
    Spoiler Alert, click show to read: 
    Varshak Doombringer = "The Beastmen, Chaos Thugs and Marauder Horse are in the charge of Varshak Doombringer, Kaon's lieutenant. Varshak eagerly awaits the elevation or damnation of Kaon so that he may take over utterly - in the meantime he must be satisfied with command in battle alone."
    https://i.imgur.com/w3I9OIb.png White Dwarf 135
    https://i.imgur.com/n6O5AAw.png White Dwarf 135

    Heroes
    Spoiler Alert, click show to read: 
    None yet

    Champions
    Spoiler Alert, click show to read: 
    None yet


    Nhurr-Nell's Doomblades
    Spoiler Alert, click show to read: 
    Faction Leader
    Spoiler Alert, click show to read: 
    Nhurr-Nell = Chaos Lord. Uses Chaos Armour, Shield and a Hand Weapon.
    https://i.imgur.com/H2iGnvY.png White Dwarf 234

    Lords
    Spoiler Alert, click show to read: 
    None yet

    Heroes
    Spoiler Alert, click show to read: 
    Kharzhan Venomtongue = Chaos Hero. Uses Chaos Armour, Shield, and a Hand Weapon.
    https://i.imgur.com/H2iGnvY.png White Dwarf 234

    Champions
    Spoiler Alert, click show to read: 
    None yet


    Unaffiliated
    Spoiler Alert, click show to read: 
    Lords
    Spoiler Alert, click show to read: 
    Harald Hammerstorm = Harald is absolutely fearless, and his hammer is a powerful artifact that can kill supernatural opponents with a single blow. The aura of chaos that surrounds him is so strong that his usually fearless undead opponents are known to flee and suffer the mortal emotion of fear.
    http://whfb.lexicanum.com/wiki/Harald_Hammerstorm

    Helgrim Darkblade = A warrior of almost supernatural power who for many years has enjoyed the favour of the gods.
    https://i.imgur.com/DjQzjwx.png White Dwarf 247

    Lord Vethric = Mentioned in 8th edition rulebook.
    Warhammer 8th Edition Rulebook

    Saator, Gigantic Demon Lord = No creature broods with black evil as does Saator, and no other creatures does he despise more than the pathetic race of humanity. His malice is bottomless, his hatred a deathly palor that glows black upon his rank and leprous hide He could destroy humanity if he wished. But Saator is far too subtle, and far too cruel, to merely slay mankind. That would he too easy! Too unsatisfying! Saator knows that there are terrors worse than death, horrors more profound than the maw of oblivion, agony a thousand times more intense than the death rattle.
    http://www.solegends.com/citta/ta8saator/index.htm

    Heroes
    Spoiler Alert, click show to read: 
    Amon Duul = A named sorcerer
    https://i.imgur.com/Dom4UNj.png White Dwarf 89

    Azoth Soulplay = A named sorcerer
    https://i.imgur.com/hBg2jHA.png White Dwarf 89

    Bahl the Faceless = A named sorcerer
    https://i.imgur.com/hBg2jHA.png White Dwarf 89

    Bullhead Doomtrot = Bullhead is a feared centaur hero, infamous for the many atrocities he has perpetuated. His most well-known exploit was the sacking of the Kislevite town of Chernozavtra, when he led a marauding band of Chaos Centaurs against the City Militia, slaughtering them to the last man.
    https://i.imgur.com/jQn5oNk.png White Dwarf 98
    https://i.imgur.com/RkVG9IJ.png White Dwarf 98
    https://i.imgur.com/fP8pzkF.png White Dwarf 98

    Doomweaver Goreblast = Sorcerer and practitioner of chaotic rites
    https://i.imgur.com/QisWZMX.png

    Hess Poisonbreath = A named sorcerer
    https://i.imgur.com/hBg2jHA.png White Dwarf 89

    Maalicia Ironhoof = A named sorcerer
    https://i.imgur.com/hBg2jHA.png White Dwarf 89

    Mad Jakkle = A named sorcerer
    https://i.imgur.com/Dom4UNj.png White Dwarf 89

    Shaardo-kah the Blessed One = A Chaos Sorcerer
    https://i.imgur.com/pcGixjJ.png Warhammer Chronicles 2003

    Shreve the Inquisitor = A named sorcerer
    https://i.imgur.com/hBg2jHA.png White Dwarf 89

    Sli’th Ironwing = A named sorcerer
    https://i.imgur.com/hBg2jHA.png White Dwarf 89

    Stabb the Acolyte = A named sorcerer
    https://i.imgur.com/hBg2jHA.png White Dwarf 89

    The Headtaker = A named sorcerer
    https://i.imgur.com/hBg2jHA.png White Dwarf 89

    Vilgrim the Agonist = From Warhammer Monthly.
    https://i.imgur.com/AKWXhBi.jpg

    Vorl Warlord = A named sorcerer
    https://i.imgur.com/hBg2jHA.png White Dwarf 89

    Wolfgang Scheunacht = He is a powerful Bright Wizard who has fallen to the temptations of Chaos. However, thanks to his intelligence and subtlety, no one suspects his corruption.
    http://warhammerfantasy.wikia.com/wi...ang_Scheunacht

    Zhardrach, Dawi Zharr Outcast = ”Zhardrach was outcast from Uzkulak for some unknown crime and even managed to escape from being 'fed to the daemons'. He fled to Norsca, where the Chaos Dwarf became the overseer of a forge on the edges of the Frozen Sea so that he could find and work 'star metal'. Zhardrach later comments that only 'the Dawi Zharr have the craft to work it'.”
    http://www.chaos-dwarfs.com/wiki/ind...itle=Zhardrach

    Champions
    Spoiler Alert, click show to read: 
    Bow-Brute = A named Chaos Thug.
    https://i.imgur.com/bIotzea.png White Dwarf 82

    Crusher = A named Chaos Thug.
    https://i.imgur.com/bIotzea.png White Dwarf 82

    Ghoulface = A named Chaos Thug.
    https://i.imgur.com/bIotzea.png White Dwarf 82

    Horn-Head = A named Chaos Thug.
    https://i.imgur.com/bIotzea.png White Dwarf 82

    Karnak the Three-Headed = ”Though some of the claims made of Amalric's travels are mythical - he did not engage in a game of riddles with one of the fey folk - or embellished - the Chaos Champion Karnak had merely three heads, not five - he has till performed many great deeds.”
    http://warhammerfantasy.wikia.com/wi...c_d%27Gaudaron

    Kechmar Vanic = A cult master of Chaos who corrupted the village of Gunnertag. Posed as a witch hunter. He died when a Grey Wizard routed out the corrupt village and Vanic’s daemons turned against him.
    https://drive.google.com/drive/folde...FktWlFnTkNnZ28 Tamurkhan: The Throne of Chaos

    Kris-Killer = A named Chaos Thug.
    https://i.imgur.com/bIotzea.png White Dwarf 82

    Maniac = A named Chaos Thug.
    https://i.imgur.com/bIotzea.png White Dwarf 82

    Mask = A named Chaos Thug.
    https://i.imgur.com/bIotzea.png White Dwarf 82

    Menacer = A named Chaos Thug.
    https://i.imgur.com/bIotzea.png White Dwarf 82

    Slasher = A named Chaos Thug.
    https://i.imgur.com/bIotzea.png White Dwarf 82

    Spikehead = A named Chaos Thug.
    https://i.imgur.com/bIotzea.png White Dwarf 82

    Steel-Eye = A named Chaos Thug.
    https://i.imgur.com/bIotzea.png White Dwarf 82

    The Winter King = ”The Winter King, Champion of Chaos, led his warband. His infamous acts of cruelty had carved him a reputation as bloody as his crimes.”
    The Hounds of Winter short story

    Wrecker = A named Chaos Thug.
    https://i.imgur.com/bIotzea.png White Dwarf 82


    Added Characters

    Gorak (Mortal Nurgle - Champion)
    Kalem Tarnel (Mortal Tzeentch - Champion)
    Kurt the Wolf (Mortal Khorne - Hero)
    Nostag (Mortal Nurgle - Champion)
    Oleg Zaharoff (Mortal Khorne - Champion)
    Prince Dieter the Unchanging (Mortal Khorne - Champion)


    Removed Characters

    None yet.
    Last edited by PaulH; August 14, 2022 at 08:33 AM.

  6. #6

    Default Re: Information Thread for Potential New Chaos Units - Updated 24/09/16

    Reserved for Suggested Unit Lists
    Last edited by PaulH; January 06, 2017 at 04:21 PM.

  7. #7

    Default Re: Information Thread for Potential New Chaos Units

    Magical Weapons, Armour, Amulets, Scrolls and Other Items

    This section deals in those magical items that can be used by this faction. This is by no means a full list, I doubt I'll ever get that, but it will provide modders with information if they wish to add new magical weapons, armour and items into the game to be used.

    Common Magic Items
    Spoiler Alert, click show to read: 
    If you follow the link below you will find dozens of magical items that are commonly found in the Old World (and beyond).
    https://www.twcenter.net/forums/show...1#post15255257


    Magic Weapons
    Spoiler Alert, click show to read: 
    Basilisk Blade = ”Even after death the bones of a Basilisk poison the world around them, exuding a foul aura that can putrefy flesh and corrode metal. Weapons fashioned from the rancid bones recovered from Basilisk remains are terrifyingly deadly, but thankfully rare as they are just as deadly to their wielders as they are to their victims.”
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum

    Chaos Runesword = "This weapon was forged by Grungni Ironheart, a Dwarf Runesmith that was corrupted and led astray by the Chaos Gods. The runes carved into the blade increase the bearer's Weapon Skill, Strength and Attacks by 1 point each."
    https://i.imgur.com/Cmqq8QQ.png White Dwarf 172

    Cold Iron Blade = ”Ancient lore claims that only iron weapons shaped without the use of fire can harm the spirits that infest certain regions of the world. Only the strongest of smiths can perform such a feat, hammering the metal into shape with brute strength before such artefacts are enchanted. Though the results are always crudely shaped, their potency against the ephemeral creatures is unquestionable.”
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum

    Death Killing Splat Swotter = ”Death Killing Splat Swotter is the biggest double handed sword you have ever seen. It is as tall as a man and can easily cleave someone in two or three bits.”
    http://i.imgur.com/i3oxhI2.jpg

    Reaper Sword = ”This mighty sword is sharper than a razor. Its keen blade glistens in the flickering torchlight, and even in the shadows It shimmers with an eerie light.”
    https://i.imgur.com/A1B8vkx.png White Dwarf Issue 187

    The Lash of Itzaotyl = ”Used by the servants of the Old Ones to subdue the massive beasts that stalked the world at the dawn of time, the ancient Last of Itzaotyl ensnares all it touches with an unbreakable tendril of pure magical essence. Since its theft from the Lizardmen, by the daughters of Naggaroth millennia ago, it has known many masters and current whereabouts are unknown.”
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum

    The Warhammer = From Warhammer Monthly.
    https://i.imgur.com/AKWXhBi.jpg
    https://i.imgur.com/IFEwOuJ.jpg
    https://i.imgur.com/KaXYTri.jpg


    Magic Armour
    Spoiler Alert, click show to read: 
    Chaos Armour = This supernatural form of armour is a gift from the Gods and grows to become part of its wearer. Only Chaos Sorcerers may have Chaos Armour
    https://i.imgur.com/fhfNHX9.jpg 3rd Ed. Armies Book

    The Helm of Morkar the Despoiler = ”Despair closed its claws about his heart as he stared up at the hoary battle trophy. Erich found his grip on his sword weakening, his sense of purpose faltering. Giving up now was the only thing that made sense anymore. There was no hope of victory, no triumph waiting at the end of the ordeal. Only death and humiliation and shame. Baron Thornig’s bellow snapped Erich from the pernicious influence of the helm.”
    The Black Plague: Dead Winter by C.L. Werner - Chapter 16

    Scintillating Shield = ”In the ancient legends of Estalia, retold so many times in their origin is now forgotten, heroes would be gifted with shields which were so highly polished they blinded their foes and deflected the deadly gaze of the Basilisks and Cockatrice that were the scourge of that Land in ancient days. Scintillating Shields, whether they be the items spoken of in legend or more recent creations wrought by wizard-craft, fetch a prince’s ransom when rumours of Basilisk or Cockatrice attack spread.”
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum

    Wyrmscale Armour of the Deep = ”A glistening coat of Merwyrm scales, the enchantment on this armour keeps it coated with a shimmering Layer of briny sea water. Not only do the iron-hard scales deflect sword and arrow, but the scales still recall their home in the icy deeps of the ocean and grant their wearer passage through water and foil fiery assaults upon him.”
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum


    Talismans
    Spoiler Alert, click show to read: 
    Bear Fang = ”This gigantic and ancient yellowed canine tooth is the sacred talisman of lordship among Beorg’s tribe. Beorg wears it about his neck. The talisman wards off blows that would otherwise harm it’s wearer.”
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf

    Faithless Charm = ”The degenerate Ettin hill clans have been known to hang these small craven charms in the dismal northern woods, warding away those who would trespass on the Ettin’s miserable existence. Each is an embodiment of the unholy curse that afflicts the very souls of the Ettin. Those foolish enough to carry one with them for any length of time find their senses sharpened - until they lose control and the curse consumes them too.”
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum

    Holy Relic = "In this age of superstition and religious fanaticism, holy objects are important part of life. Relics abound in the Old World; hairs of Sigmar, pieces from Ulric's hammer, teeth of Daemon Princes, all are sold to men needing encouragement before battle and charms against sorcery."
    https://i.imgur.com/EzPRfhJ.png White Dwarf 227

    The Pinion of the Phoenix = ”These ephemeral feathers, plucked from the burning wings of a manifested phoenix and woven into a talisman, are preserved by the arts of ancient Elf magic. Handed down through generations of High Elf nobility, they are borne into the direst of battles as badges of honour, swiftly burning away to dust once removed from their protective caves. While they last they protect their bearer from harm, and should he fall grant him a fiery reprieve from death.”
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum

    The Shard of Morrslieb = ”This necklace bears a shard fallen from the moon of Morrslieb, a baleful talisman that fills the bearer with a deathless vigour.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA

    Warpscale Pendant = ”Crafted from the deformed scales of a Warpfire Dragon, these eerily worked talismans are the product not of twisted Skaven ingenuity as some suspect but rather of some unseen agency believed to be connected to the ruling cabals of the Tilean City-states. Ensorcelled to protect the wearer against weapons fuelled by warpstone, many Skaven wizards covet such items as a measure against assassination by their own kind - though the fear Warpfire Dragon’s cause among the warpstone-laden holds of the Skaven keeps them rare.”
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum


    Enchanted Items
    Spoiler Alert, click show to read: 
    The Crown of Nicodemos the Nonsensical = ”Once belonging to the deranged hedge wizard Nicodemos, this modest crown was rumoured to be both the source of Nicodemos’ power and his madness.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA

    The Ogre Cloak = The Cloak gives its wearer the physical form of an Ogre whenever they choose, and they can be guarded by ogres
    https://i.imgur.com/wBLXJss.png White Dwarf 145


    Arcane Items
    Spoiler Alert, click show to read: 
    Battle Stone of Le Marquis = ”Michel d’un Doigt was a Bretonnian wizard famous for the nine enchanted gem stones he created. The Battle Stone is a glimmering red ruby that fills its bearer with vigour and energy.”
    https://i.imgur.com/AGceWtm.png White Dwarf Issue 194

    Bufo’s Hex Scroll = ”This scroll may be used to cancel out the spell of an enemy wizard and turn him into a toad.”
    https://i.imgur.com/XIAKWjB.png White Dwarf Issue 194

    Freezing Death Spell Jewel = ”This jewel is carved of ice that never melts, and is freezing to the touch. When its power is invoked, it releases a lethal blast of icy shards at the Wizard’s foes.”
    https://i.imgur.com/WcvB14W.png White Dwarf Issue 187

    Lifestone of Ashraaz = ”The Lifestone of Ashraaz is a jet black gem that is worn round the neck of its bearer. When invoked, a beam of light shoots out of the stone and bathes the bearer and his opponent in a pool of yellow light. When the light fades the bearer’s wounds have been magically transferred to his enemy.”
    https://i.imgur.com/O9IGyJF.png White Dwarf Issue 194

    Power Stone of Le Marquis = ”Michel d’un Doigt was a powerful Bretonnian wizard who laboured long and hard to create a series of enchanted gem stones for use by the chivalric knights of that realm.”
    https://i.imgur.com/AGceWtm.png White Dwarf Issue 194

    Red Fragents of Cha’ham’bre the Mad = A blasphemous tome.
    https://drive.google.com/drive/folde...FktWlFnTkNnZ28 Tamurkhan: The Throne of Chaos

    Tamurkhan, the Throne of Chaos = A blasphemous tome.
    https://drive.google.com/drive/folde...FktWlFnTkNnZ28 Tamurkhan: The Throne of Chaos

    Tarot Cards = "Though declared blasphemous or illegal by the Grand Theogonist, the Tarot of Stars is said to foretell the future for those who dare to consult it."
    https://i.imgur.com/AvuieGY.png White Dwarf 240

    The Mystic Shield of Brag = ”This scroll of parchment contains a powerful anti-magic enchantment that may be used by a wizard to block the spell of an enemy spellcaster.”
    https://i.imgur.com/XIAKWjB.png White Dwarf Issue 194

    The Tetragon of Tectonic Displacement = ”An artefact whose origins lie in the distant past, when the configuration of the tetragon is altered the very earth surrounding the user shifts.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA

    Von Jhuntz’s Daemonaltria = A blasphemous tome.
    https://drive.google.com/drive/folde...FktWlFnTkNnZ28 Tamurkhan: The Throne of Chaos


    Magic Standards
    Spoiler Alert, click show to read: 
    Banner of Kalad = ”Kalad was one of the black-hearted brothers of Mengil who showed great natural skill in the manipulation of dark magicks. Such a practice is outlawed by order of the Witch King, and Mengil took great delight in skinning his brother alive. He then had the skin attached to his personal standard. Such was Kalad’s power that a nimbus composed of evil daemon-spirits constantly hovers around his flesh, keeping his essence alive in torment.”
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf

    Banner of the Valkyrie = ”The Banner of the Valkyrie flutters violently as though in a storm, even when the winds are calm.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA

    Bear Banner = ”Oerl carries the tribe’s totem into battle - an entire bear skin whose grizzly head leers out from the top. The skin’s power is immense, driving the warriors into a fury that’s almost impossible to stop.”
    http://kippersmelee.ca/wp-content/up...ogs-of-War.pdf

    Lucky Magic Totem Pole = ”This long wooden pole is covered in skulls and other totems to bring good luck.”
    http://i.imgur.com/i3oxhI2.jpg

    Sacrificial Banner = ”Covered with arcane patterns daubed in blood and draped in ornate sigils and charms the Sacrificial Banner looks impressive, but its real purpose is rarely explained to those troops ‘honoured’ with its care. It is enchanted with the sole purpose of enraging and attracting the ire of the gigantic monsters that prowl the Warhammer world, so that a canny general can dictate the movement of his enemy’s most powerful ally.”
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum

    Valnir’s Bane = ”This despite the fact that Manfred’s younger brother Albrecht had turned on him, attacking him with two thousand troops, all under the spell of the cursed banner Valnir’s Bane, which had turned them into bloodthirsty automatons. If Reiner and his companions hadn’t slain Albrecht and destroyed the banner, the day would have been lost.”
    Tales of the Old World Short Story - Rotten Fruit


    Nurgle Artefacts
    Spoiler Alert, click show to read: 
    Magic Weapons
    Spoiler Alert, click show to read: 
    The Death Head of Doras Varn = ”Once it had adorned the shoulders of Doras Varn, the most handsome of all Champions of Slaanesh. The dark object span through the air and smashed onto the naked pate of Gorban Champion of Khorne, spattering blood and pus over his luckless followers. Gorban reeled as the putrid stuff burned into his face.”
    https://i.imgur.com/9U6DY3v.png White Dwarf 121

    The Staff of Nurgle = ”A Staff of Nurgle is a tall staff which is carved from either the branch of a cankered tree or the bones of a plague victim. The staff is decorated with complex organic carvings depicting the various malformities of nature. Staffs may also bear an appropriate carved emblem or figure, such as the image of a shrivelled leper, or the twisted face of a pox victim. A Staff of Nurgle may be gifted by Nurgle to his Champions if he thinks them worthy of the honour. Such is Nurgle's consideration for his slaves that he always tries to match the appearance of the staff to some especially interesting or impressive mutation or disease which the Champion has.”
    https://i.imgur.com/fQU446V.png White Dwarf 121

    Arcane Items
    Spoiler Alert, click show to read: 
    Plague Spectre = ”The Plague Spectre of Nurgle bears hideous markings and its metallic surface is etched with plague encrusted sigils of contagionic power. Locked deep inside the sceptre is a spell of disease and destruction.”
    https://www.scribd.com/document/2230...del-Journal-12


    Slaanesh Artefacts
    Spoiler Alert, click show to read: 
    Magic Weapons
    Spoiler Alert, click show to read: 
    Draich of Dark Power = ”This mighty two-handed curved blade is deadly when wielded by a skilful swordsman, easily able to carve through armour and bone with deadly grace.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Chaos

    Blade of Spite = ”This barbed blade constantly oozes venom, giving its dark metal an oily sheen. Even the slightest cut quickly enflames, causing the victim considerable pain, and eventual death.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Chaos


    Talisman
    Spoiler Alert, click show to read: 
    Heart-Stone of Darkness = ”Blood red and pulsing, the stone wards off the most powerful of blows.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Chaos


    Enchanted Items
    Spoiler Alert, click show to read: 
    Wand of the Kharaidon = ”A powerful item of dark sorcery, this wand unleashes the powers of the fell daemon Kharaidon on command.’’
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Chaos

    The Cloak of Dark Souls = ”This billowing cloak of the darkest shadows envelops the wearer, allowing them to pass by almost unnoticed.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Chaos


    Magic Standard
    Spoiler Alert, click show to read: 
    Soul Shadows Standard = ”This shadowy banner hides the intent of those beneath it.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Chaos


    Tzeentch Artefacts
    Spoiler Alert, click show to read: 
    Magic Weapons
    Spoiler Alert, click show to read: 
    Blade of Twisted Flames = An item mentioned on a piece of concept art
    https://i.imgur.com/47Pl6WN.jpg Warhammer Concept Art

    Enchanted Items
    Spoiler Alert, click show to read: 
    Cloak of Living Daemonskin = An item mentioned on a piece of concept art
    https://i.imgur.com/cqD6dK8.jpg Warhammer Concept Art
    Last edited by PaulH; August 14, 2022 at 08:29 AM.

  8. #8

    Default Re: Information Thread for Potential New Chaos Units

    Magical Weapons, Armour, Amulets, Scrolls and Other Items

    Kadon’s Scrolls of Binding
    Spoiler Alert, click show to read: 
    When a storm of magic breaks, it isn’t merely battlefield sorcery that increases in power. All manner of spells and items dormant for decades suddenly crackle into vibrant life, eager to have their power unleashed on an unsuspecting world. Chief among these are Kadon’s Scrolls of Binding; each scroll was crafted with a particular beast in mind. These came from the Warhammer Supplement: Monstrous Arcanum, in the chart in that book it listed each monster for each faction as either Abhorrent, Binding Scroll or Kinship, these monsters here are all but those that are Abhorrent to this faction. The Scrolls of Binding that may be used vary from race to race, the following are those that may be used by this faction:

    Binding Scrolls - Shared
    Spoiler Alert, click show to read: 
    Arachnarok Spider
    Bale Taurus
    Basilisk
    Black Dragon
    Bloodwrack Medusae
    Boar Centaur
    Bull Centaur Renders
    Carmine Dragon
    Carnosaur
    Chimaera
    Cockatrice
    Cold Ones
    Corpse Giant (Necrofex Colossus)
    Cygor
    Dark Emissary
    Demigryph
    Doppelgangers
    Dragon Ogres
    Dragon Ogre Shaggoths
    Dread Maw
    Dread Saurian
    Emperor Black Dragon
    Emperor Carmine Dragon
    Emperor Magma Dragon
    Emperor Zombie Dragon
    Fenbeast
    Focus Familiars
    Frostfiend
    Giant
    Giant Spiders
    Golems
    Great Black Dragon
    Great Idol of Gork
    Great Idol of Mork
    Great Magma Dragon
    Great Taurus
    Great Warpfire Dragon
    Great Zombie Dragon
    Griffon
    Hippogryph
    Horned Ones
    Hydra
    Incarnate Elemental of Beasts
    Incarnate Elemental of Death
    Incarnate Elemental of Fire
    Jabberslythe
    K'Daai Destroyers
    K’Daai Fireborn
    Kharibdyss
    Lammasu
    Magma Dragon
    Manticore
    Merwyrm
    Moon Dragons
    Mourngul
    Necrofex Colossus
    Nightmare Colossus (Necrofex Colossus)
    Pagowyrm
    Preytons
    Preytons (Filth Encrusted Scales)
    Preytons (Forest Stalker)
    Preytons (Insane Bloodlust)
    Razorgor Herd
    Rock Pile of Gork
    Rock Pile of Mork
    Rogue Idol of Gork
    Rogue Idol of Mork
    Sciowyrm
    Shard Dragon
    Shard Dragon (Breath of Nightmares)
    Shard Dragon (Gromril Scales)
    Shard Dragon (Rock Burner)
    Spell Familiars
    Sun Dragons
    Star Dragons
    Thundertusk
    Veteran War Hydra
    Warp Bats
    Warpfire Dragon
    Warpslime
    Warrior Familiars
    Wicker Man
    Wolf Rats
    Wolf Rats (Bloated Mutants)
    Wolf Rats (Pox Feeders)
    Wolf Rats (Warpstone Shard Teeth)
    Yhetees
    Young Black Dragon
    Young Magma Dragon
    Young Warpfire Dragon
    Zombie Dragon


    Binding Scrolls - Daemons of Chaos Only
    Spoiler Alert, click show to read: 
    Bile Trolls
    Bonegrinder Giant
    Cave Spiders
    Chaos Giant
    Chaos Siege Giant
    Curs’d Ettin
    Curs'd Ettin Gibberers
    Curs'd Ettin Man Scyther
    Curs'd Ettin Rune-Callers
    Curs'd Ettin Scaled Horrors
    Dark Pegasus
    Exalted Vermin Lord
    Fimir Balefiend
    Fimir Noble
    Fimir Noble (Great Weapons)
    Fimir Warriors
    Fimir Warriors (Great Weapons)
    Ghorgon
    Great Wyvern
    Harpies
    Land Wyvern
    Lava Trolls
    River Trolls
    Skin Wolves
    Skin Wolves (Mark of Khorne)
    Skin Wolves (Mark of Nurgle)
    Skin Wolves (Mark of Slaanesh)
    Skin Wolves (Mark of Tzeentch)
    Snow Trolls
    Stone Trolls
    Trolls
    Wyvern
    Young Wyvern


    Binding Scrolls - Warriors of Chaos Only
    Spoiler Alert, click show to read: 
    Ancient Stegadon
    Bastiladon
    Dracholeech
    Emperor Forest Dragon
    Exalted Bloodthirster of Khorne
    Exalted Great Unclean One
    Exalted Keeper of Secrets
    Exalted Lord of Change
    Forest Dragon
    Great Forest Dragon
    Hagranyms
    Harpies
    Mournfang
    Rhinox
    Sabretusk
    Stegadon
    Stonehorns
    Troglodon
    Young Forest Dragon


    Kinship - Shared
    Spoiler Alert, click show to read: 
    Chaos Dragon
    Chaos Spawn
    Chaos Spawn (Khorne)
    Chaos Spawn (Nurgle)
    Chaos Spawn (Slaanesh)
    Chaos Spawn (Tzeentch)
    Chaos Trolls
    Chaos Warhounds
    Chaos War Mammoth
    Dragon
    Emperor Chaos Dragon
    Emperor Dragon
    Giant Spined Chaos Beast
    Great Chaos Dragon
    Great Dragon
    Plague Toads of Nurgle
    Spined Chaos Beast
    Toad Dragon
    Young Chaos Dragon
    Young Dragon


    Kinship - Daemons of Chaos Only
    Spoiler Alert, click show to read: 
    Desert Spirits
    Djinn
    Exalted Bloodthirster of Khorne
    Exalted Great Unclean One
    Exalted Keeper of Secrets
    Exalted Lord of Change
    Fire Efreets
    Royal Djinn
    Sea-Nymphs
    Tempest Djinn


    Kinship - Warriors of Chaos Only
    Spoiler Alert, click show to read: 
    Bile Trolls
    Bonegrinder Giant
    Cave Spiders
    Chaos Giant
    Chaos Siege Giant
    Curs’d Ettin
    Curs'd Ettin Gibberers
    Curs'd Ettin Man Scyther
    Curs'd Ettin Rune-Callers
    Curs'd Ettin Scaled Horrors
    Dark Pegasus
    Fimir Balefiend
    Fimir Noble
    Fimir Noble (Great Weapons)
    Fimir Warriors
    Fimir Warriors (Great Weapons)
    Ghorgon
    Great Wyvern
    Land Wyvern
    Lava Trolls
    River Trolls
    Skin Wolves
    Skin Wolves (Mark of Khorne)
    Skin Wolves (Mark of Nurgle)
    Skin Wolves (Mark of Slaanesh)
    Skin Wolves (Mark of Tzeentch)
    Snow Trolls
    Stone Trolls
    Trolls
    Wyvern
    Young Wyvern


    Mythic Items
    Spoiler Alert, click show to read: 
    Dawnstar Sword = ”Legend goes that this blade was forged in the first rays of light to strike the world. The energy of this auspicious enchantment remains embedded deep within the burnished blade, waiting to be called forth once more in a blaze of glory.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Blade of Last Resort = ”This sword has ever had a twisted sense of humour, seeking out overmatched heroes and aiding them against a chosen foe. However, the Blade of Last Resort draws its strength from a victor’s glorious lifeblood; those that best an opponent with its aid themselves have scant moments to live.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Dodecahedron of Continental Drift = ”Said to have been left behind by the Old Ones, this peculiar object can be used to remake the world. Each alteration to the Dodecahedron’s external matrix is reflected on the land around the user. Its ill-considered use can easily prove catastrophic…”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Fozzrik’s Floating Fortress = ”Though Fozzrik’s magical aptitude led him to become a wizard, he never lost his love for architecture. Many of the Old World’s cities have been built around immaculate structures that Fozzrik created from stone and sorcery, but more prized by far are his floating fortresses - buildings that move under their own power and sprout defences to repel intruders.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Woodwaker’s Wand = ”Once upon a time, all the woods in the world were linked. Some say this great forest was alive, in a curious sort of way, and that every tree that now grows retains a portion of its vigour and intelligence just waiting to be revived.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Living Deadwood Staff = ”Arboreonecromancy is a little-practiced branch of wizardry - any mystic crazed enough to attempt it normally transfers his attentions back to raising zombies and skeletons, rather than undead trees. However, legends tell of the Archmage Sycamo, ‘The Daemon Carpenter of Estalia’, who not only perfected a method of reanimating trees from their residual elements, but also filling them with astounding vigour. Much of Sycamo’s work has, fortunately, been lost to the intervening aeons, but the Living Deadwood Staff never stays missing for long…”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Giantkin Helm = ”After constantly being told ‘We expect big things from you’ by his Elector Count father, Heinrich von Roth spent much of the family fortune commissioning an artefact that would help him achieve greatness. Alas, he was to learn that when dealing with wizards, precision of diction is just as important as largesse of payment.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Windcatcher Prism = ”This peculiar bauble was crafted long ago, its purpose very much tied to storms of magic. Once a particular Wind of Magic rises to a certain cataclysmic level, the Windcatcher Prism absorbs and rechannels a portion of its power, bestowing the bearer - and his immediate allies - with an avataric aspect of the ascendant Wind of Magic.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Paranoth’s Piquet Fence = ”Paranoth was a famous travelling mage, who trod every road ‘twixt Cathay and Naggarond. Naturally, only a particularly foolish wizard would journey such roads without defences, so Paranoth wove himself a sorcerous fence to defend his encampments whilst he and his companions slept.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Rockcharmer’s Flute = ”Androgast Gildheim was the first man in the Empire to master this granite flute, but its origins lie hidden in the mists of time. Some say that the Rockcharmer’s Flute was used to destroy the old Dwarfen realms, others that it sank the fabled realm of Seidon. However, the most popular tale concerns a drunken Halfling, the Rockcharmer’s Flute, a jug of lamp oil, a plate of sausages and the accidental creation of the Grey Mountains.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Wyssan’s Weighted Dice = ”This set of weighted dice is one amongst many forged by Arctovian Wyssan over the course of a long and (unsurprisingly) successful wagering career. At the bearer’s command, these skull-marked cubes play havoc with the laws of causality; turning certainty into bleak misfortune.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Arabyan Puzzlebox = ”This elegantly crafted container houses many hundreds of glittering gemstones, each with the power to harness the Winds of Magic if used in the correct manner. Alas, the user can never truly be sure that the compartment he has opened will contain the gems he needed.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Black Book of Ibn Naggazar = ”Ibn Naggazar was a brilliant, if somewhat maniacal, Arabyan sorcerer. Whilst it is unknown whether his madness sprang from isolation, too many attempts at creating intoxicating ‘elixirs’ or the honeyed promises of whispering Daemons, there can be no doubt that he was utterly insane. No rational wizard would create a book inked on the skin of his closest family, much less constantly follow its advice.”
    https://drive.google.com/drive/folde...WhndVE0VklZZDA Storm of Magic

    Silverstone Axe = ”In the ancient barrows that dot the Empire, huge enchanted axes forged of gromril, known to ancient men as Silverstone, have been found. Inert until the storms of magic howl, these axes are so heavy that only the strongest warriors can lift them and then impact shakes the ground, knocking armoured warriors from their feet while against wizards their effects are even more potent as the winds of magic lash and recoil at their blows. When a storm of magic rages these weapons are brought to the battlefield once again to bring down the titanic beasts set loose upon the world.” - Magic Weapon
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum

    The Crucible of Horrors = ”No one knows from whence the Crucible of Horrors came, but contained within the flash of twisted meteoric iron is a vortex of seething black energy which screams like the torment of damned souls. This deadly artefact has been sought out by many down the centuries, and it has passed through the hands of many tyrants, arch-sorcerers, wizards and kings, and at its use the destruction of cities and slaughter of armies has been laid. When unleashed the power of the crucible is erratic and dangerously unstable, but it can unleash devastation and even create nightmarish doppelgangers of slain monsters to fight at the wielder’s bidding. The power of the Crucible of Horrors is treacherous however, as more than one would be conqueror has found to their cost.” - Enchanted Items
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum

    The White Sistrum = ”There are many night-haunted legends originating from the foetid jungles and deadly wastes of the far hinterlands of Khuresh. Stories abound of the dread Snake Men and the foul and nightmarish Blood Naga queens who rule there, and it is a realm where men are no more than hunted prey, and blood and souls are the only coin in trade. Rarely do artefacts of this fell civilisation reach the Old World and all are steeped in blood and misunderstood power. One such artefact is the White Sistrum, a strange ivory-grown, drum shaped like an hourglass, whose discordant music brings madness and death, and evokes the terrible rites of the Naga.” - Arcane Item
    https://drive.google.com/drive/folde...V96TFBvQ1dNZGc Monstrous Arcanum


    Character Specific Items
    Spoiler Alert, click show to read: 
    Nastasya Roskolnikov
    Spoiler Alert, click show to read: 
    Rod of Spite = "Any victim that comes into contact with the wielder of this staff is confronted by their darkest emotions amplified to the point of madness. Only the most valiant of heroes can fight on when assaulted by their deepest fears."
    https://www.scribd.com/document/2231...del-Journal-20 Page 13

    Globe of Malice = "This evil artefact was a gift from Slaanesh himself and radiates an aura that fills all who see it with the desire to own it - at any cost. In battle Nastasya will casually toss the globe into an enemy unit who will immediately fall on each other in a frenzied struggle to possess it."
    https://www.scribd.com/document/2231...del-Journal-20 Page 13


    Added Items:

    The Death Head of Doras Varn (Nurgle Artefacts - Magic Weapon)
    The Staff of Nurgle (Nurgle Artefacts - Magic Weapons)


    Removed Items:

    None yet.
    Last edited by PaulH; August 14, 2022 at 08:29 AM.

  9. #9

    Default Re: Information Thread for Potential New Chaos Units

    Lore Information Regarding Chaos

    When a series is being continuously updated for a quarter of a century there is bound to be a massive amount of lore that has been created for it. This is an attempt to collate important snippets of lore that I have found during my research into units. I am presenting these in note form rather than in quote form due to the sheer amount of information that is potentially able to be displayed here, but I hope that it will prove useful or interesting to you regardless.

    Generic Information
    Spoiler Alert, click show to read: 
    - Only Chaos Sorcerers may have Chaos Armour
    https://i.imgur.com/fhfNHX9.jpg 3rd Ed. Armies Book

    - The warping influence of Chaos has thrown forth many malformations and horrific mutations.
    - Some of these unnaturally blended unlikely creatures defy comprehension of the sane.
    - Such creatures flourish like a canker in the Chaos Wastes.

    https://i.imgur.com/ivPwtyV.jpg 3rd Ed. Armies Book

    - Chaos Warriors sometimes have swords with spikes in the hilts that pierce their own hands as they fight, they love the pain.
    Tales of the Old World - Rotten Fruit Short Story


    Centaur
    Spoiler Alert, click show to read: 
    - Chaos Centaurs are warped by the dread influence of Chaos.
    - Centaurs look to the day when the foul forms and twisted mass of Chaos dominates the World.
    - Chaos Centaurs may be found galloping with Chaos armies.
    - They can vary wildly and have a tendency for chaotic mutation.
    - Because Chaos Centaurs are riddled with Chaos, their attacks are considered magical.
    - Chaos Centaurs have been ridden as mounts.
    - Chaos Centaur wizards have been known to use necromantic and daemonic spells.

    https://i.imgur.com/ivPwtyV.jpg 3rd Ed. Armies Book

    - Chaos Centaurs are one of the more stable forms of Beastmen, produced by the twisting effect of warpstone on natural life
    - With the bodies of horses and the torsos of men, these creatures are often mutated and may vary wildly in appearance
    - They are often found galloping with Chaos armies

    https://i.imgur.com/RkVG9IJ.png White Dwarf 98

    - The warping influence of Chaos has thrown forth many malformations and horrific mutations.
    - Some of these unnaturally blended unlikely creatures defy comprehension of the sane.
    - Such creatures flourish like a canker in the Chaos Wastes.
    - The Boar Centaur is one of these beasts, and it has become an object of experimentation by Chaos Dwarf Artisans.
    - They were enslaved and now push and power various machineries of the Chaos Dwarfs.
    - Boar Centaurs combine the upper torso of a Dwarf and the lower body of a boar.
    - Their coarse fur varies from individual to individual. As many ape natural shades of horse fur as those manifesting bizarre colourations and patterns.

    https://i.imgur.com/ivPwtyV.jpg 3rd Ed. Armies Book

    Chaos Goblins
    Spoiler Alert, click show to read: 
    - Chaos Goblins are scorned outcasts of goblinoid society
    - These unwholesome creatures quickly heed the whims of their masters in the service of Chaos

    https://i.imgur.com/SjzhzrP.jpg 3rd Ed. Armies Book

    Fimir
    Spoiler Alert, click show to read: 
    - The only female fimir are the Meargh or ‘witch-hags’
    - They are revered as powerful spellcasters and rule the Fimir Clans
    - A fimir contingent will never have more than a single Meargh
    - If a Meargh has brought up a ‘daughter’, then the clan will split in two once she comes of age and forms her own clan
    - It is a very rare event for a Meargh to raise a daughter
    - If the Meargh dies without a successor the clan will disperse, with various retinues of warriors setting out on a death-quest as they seek a new Meargh or the ultimate annihilation
    - Sometimes a noble will be banished by a Meargh and take his warriors with him, these bands are often willing to make common cause with other evil races
    - Shearls perish with the sundering of a clan
    - The Dirach, or daemon-friends, usually accompany any fimir raiding force
    - Fimir associate with daemons and even worship them
    - Their wizards are masters of daemonic magic, and the Meargh will often make pacts with daemons sealed by blood sacrifices
    - Capturing victims for sacrifice is a motive for attacking human settlements

    https://i.imgur.com/IC23C44.jpg 3rd Ed. Armies Book


    The Nature of Chaos
    Spoiler Alert, click show to read: 
    - As life flourished throughout the galaxy, often brought into being by the Old Ones themselves, so the dimension of Chaos became turbulent and troubled as it echoed new passions and emotions born in the universe.
    - In time, the Old Ones found themselves embattled with creatures spawned by these emotions deep within the sea of Chaos, fighting a constant war for mastery of that impossible dimension.
    - No region escaped, as a fine layer of warpstone dust settled across the entire world, bringing mutation to all.

    Lizardmen 7th Edition Army Book


    Nurgle
    Spoiler Alert, click show to read: 
    - Nurgles Rot, often known as the Rot, is a terrible contagioous disease which affects the victim’s mortal body and his shadow-self or spirit
    - A person who dies from Nurgles Rot is turned into a Plaguebearer and becomes a servant of Nurgle himself
    - It epitomises the core of Nurgles ethos; suffering and overcoming suffering by great bravery and resolve
    - Those who contract the Rot often slay themselves in wreckless battle, hoping to die quickly and cleanly to avoid becoming a Plaguebearer

    https://i.imgur.com/AWtX08l.png White Dwarf 121

    - Great Unclean Ones are Daemons with a sense of the dramatic
    - They enjoy the decorative trappings of power almost as much as they enjoy power itself
    - The Palanquin of Nurgle is an ornate and mobile throne that allows the Great Unclean One to be carried aloft by a tide of surging Nurglings
    - From his elevated position the Greater Damon is able to speak to his slaves, or strike at his foes, confident that he will remain the centre of attention at all times
    - Palanquins may also be gifted to Champions and Plaguebearers.

    https://i.imgur.com/mhiKvg2.png White Dwarf 121

    - A Staff of Nurgle is a tall staff which is carved from either the branch of a cankered tree or the bones of a plague victim
    - The staff is decorated with complex organic carvings depicting the various malformities of nature
    - Staffs may also bear an appropriate carved emblem or figure, such as the image of a shrivelled leper, or the twisted face of a pox victim
    - A Staff of Nurgle may be gifted by Nurgle to his Champions if he thinks them worthy of the honour
    - Such is Nurgle's consideration for his slaves that he always tries to match the appearance of the staff to some especially interesting or impressive mutation or disease which the Champion has

    https://i.imgur.com/fQU446V.png White Dwarf 121

    - A Death Head is made from the skull of a former mortal worshipper of Nurgle
    - The more powerful the servant the better, so the head of a fallen Champion is the most highly favoured
    - The head is covered with wax mixed with blood to make it watertight
    - Pus drawn from a Great Unclean One is poured into the brain cavity and then sealed in with more wax
    - The result is a missile which will burst when it is thrown, scattering its noxious contents over the unfortunate enemy.

    https://i.imgur.com/9U6DY3v.png White Dwarf 121

    - Known also as Nurglitch, Onogal, Neiglen and many other titles.
    - He is the Lord of Decay.
    - It is he who unleashes famines and pestilence upon the world, so mortals will turn to him for protection from the ravages of disease, time and inevitable decline.
    - Nurgle appears as a massively bloated creature, festering with boils. His exposed guts spill out nurglings.
    - Nurgle delights in every unique rash and blister, every new pox.
    - He is portrayed as a kindly, jovial god, known as Father or Grandfather Nurgle.
    - He bestows gifts with a generous spirit.
    - His champions are protected from plagues, but they spread them.

    https://i.imgur.com/SbdbBME.png White Dwarf 272

    Slaanesh
    Spoiler Alert, click show to read: 
    - Slaaneshi cultists attacking Lord Groff’s castle were naked and painted in swirls of purple and red, smeared colours from fruit. They used bows, spears and other weapons, some just their hands.
    Tales of the Old World - Rotten Fruit short story

    - Slaanesh, the Dark Prince of Chaos, is the youngest of the four greater Chaos Gods.
    - Known by a multitude of names, including Shornaal and Lanshor, the Lord of Pleasure is the patron of all things beautiful and seductive.
    - He is a master of excess and creative power, and his realms of influence include music, art and passion.
    - Slaanesh's allure is highly addictive.
    - The god is completely androgynous and defies the natural order of the world.
    - The tribesmen of the north seek his favour for personal gain.
    - In ages past, a faction of Elves fell into worship of Slaanesh, and this divided that great race.
    - Champions of Slaanesh are majestic, charismatic leaders.

    https://i.imgur.com/TrwGnrG.png White Dwarf 272


    Lands
    Spoiler Alert, click show to read: 
    Albion
    Spoiler Alert, click show to read: 
    - During the dark shadows over Albion storyline, armies from across the planet fought one another on the isle of Albion, and the savage inhabitants fought back
    - The Ogham Stone circles were covered in blood and the land was tainted with death and misery, but the forces of ‘good’ prevailed
    - After the war Dark Emissaries fled and hid across the Old World, hiding in caves, swamps, and plotting revenge and to claim the Ogham Stones for themselves
    - The Dark Master, aka Be’lakor, has fled Albion
    - The number of Truthsayers were sorely depleted by the war, and many of their beloved Oghams defiled. Intense dark energies swamp Albion, and the magic of the stones may never truly return
    - With the weakness of the Ogham stones, the winds of magic are blowing stronger than ever, the High Elves feel the strain in the Vortex and fear that Chaos will rise its head sooner rather than later
    - The Dark Elves established forts on the isle by docking their Black Arks there

    https://i.imgur.com/S3ndwke.png Warhammer Chronicles 2003

    Chaos Wastes
    Spoiler Alert, click show to read: 
    - The northern fringes of the world are continually shifting as the collapsed warpgates pulse like a great heartbeat.
    - This part of the Realm of Chaos is neither solid matter nor coherent energy, only a tangible darkness beneath the winds of change.
    - Around the gateways is a vast area subject to constant change and reformation. These areas are tainted by the closeness of raw Chaos power.
    - Few humans have travelled these cursed lands where the servants of Chaos live.
    - Even plants mimic the worst nightmares of the insane in this place.
    - The closer a traveller gets to the Warp Gates, the more surreal the environment.
    - Among the horrors found here are great forests of flesh that stretch over hundreds of leagues where instead of trees stand living torsos.
    - Waterfalls of blood can pour from the sky, and the blood turns the soil to writhing maggots.

    https://i.imgur.com/KAA5TgQ.png Warhammer 3rd Edition Rulebook

    Gaping Moor
    Spoiler Alert, click show to read: 
    - A heinous landscape transmuted during the advance of the Chaos horde.
    - A gigantic, barren moorland where the ground had taken on the form of thousands of gnashing jaws hidden just beneath the surface.
    - These were impossible to see or avoid.

    https://i.imgur.com/DjQzjwx.png White Dwarf 247


    Foreign Relations
    Spoiler Alert, click show to read: 
    Albion
    Spoiler Alert, click show to read: 
    - During the dark shadows over Albion storyline, armies from across the planet fought one another on the isle of Albion, and the savage inhabitants fought back
    - The Ogham Stone circles were covered in blood and the land was tainted with death and misery, but the forces of ‘good’ prevailed
    - After the war Dark Emissaries fled and hid across the Old World, hiding in caves, swamps, and plotting revenge and to claim the Ogham Stones for themselves
    - The Dark Master, aka Be’lakor, has fled Albion
    - The number of Truthsayers were sorely depleted by the war, and many of their beloved Oghams defiled. Intense dark energies swamp Albion, and the magic of the stones may never truly return
    - With the weakness of the Ogham stones, the winds of magic are blowing stronger than ever, the High Elves feel the strain in the Vortex and fear that Chaos will rise its head sooner rather than later
    - The Dark Elves established forts on the isle by docking their Black Arks there

    https://i.imgur.com/S3ndwke.png Warhammer Chronicles 2003

    Chaos Dwarfs
    Spoiler Alert, click show to read: 
    - When Skrag made his pact with Malal, he was led to a Chaos Dwarf hold where he forced the smithsto forge a suit of plate armour.
    - Once it was fitted, he massacred the dwarfs and used their blood to consecrate his armour.
    - Unknown to Skrag there was one survivor.

    https://i.imgur.com/xyoRngW.png White Dwarf 83

    Dark Elves
    Spoiler Alert, click show to read: 
    - When Archaon led the Storm of Chaos, Morathi launched an offensive on Lustria in the hope of stealing its treasures
    - Kharlissa, a much loved lieutenant of Morathi, led her followers down the western coast, and then climbed the Spine of Sotek mountains to range into the ruins of Xhotl
    - She expected to find the ruins undefended, but the Lizardmen ambushed her armies, slaying them all and capturing her
    - Morathi flew into a rage at this, summoning forth a horde of slaaneshi daemons to attack the Lizardmen and using Furies to steal Khalissa away from their grasp

    https://i.imgur.com/28Y7ZLz.png Warhammer Realms - Lustria

    Dwarfs
    Spoiler Alert, click show to read: 
    - When word came out about the colonisation of Thorskinson’s Island, armies from across the Warhammer World descended on it to fight over the lost Slann magical objects
    - A huge volcano guards the most sacred treasures of the Old Ones at the heart of the island. While the armies fought over entrance to the vault, the machine-sorceries of the Old Ones forced the volcano to erupt to drive them away

    https://i.imgur.com/Iz780F6.png White Dwarf 211

    Greenskins
    Spoiler Alert, click show to read: 
    - Chaos Goblins are scorned outcasts of goblinoid society
    - These unwholesome creatures quickly heed the whims of their masters in the service of Chaos

    https://i.imgur.com/SjzhzrP.jpg 3rd Ed. Armies Book

    High Elves
    Spoiler Alert, click show to read: 
    - Alarielle’s reign has not been peaceful and her powers have been sorely tested by the Dark Elves and Chaos that have poured into Avelorn and overrun it
    https://i.imgur.com/hBhptF8.png Warhammer Chronicles 2003

    Kislev
    Spoiler Alert, click show to read: 
    - Bullhead is infamous for the many atrocities he has perpetuated.
    - His most well-known exploit was the sacking of the Kislevite town of Chernozavtra, when he led a marauding band of Chaos Centaurs against the City Militia, slaughtering them to the last man
    - The centaurs rampaged through the town, causing so much devastation that it hasn’t been the same since

    https://i.imgur.com/jQn5oNk.png White Dwarf 98

    Lizardmen
    Spoiler Alert, click show to read: 
    - Parts of the Warp Gates were thrown all over the earth, falling as fiery comets that blasted the earth, causing plates to shift, earthquakes to wrack the lands and the seas to boil. Huge amounts of raw chaotic material coalesced into matter in the form of a new and malignant moon.
    - The largest of the wounds to the fabric of reality were at the extreme north and south, this allowed daemons to enter the world.
    - Lord Kroak died in Itzl during the first war against chaos, so great was his determination that he didn’t let death hinder him in his defence of the city.
    - Xahutec was the first city to fall to daemonic onslaught, it’s mage-priests were slaughtered and its spawning pools were tainted.
    - Huatl, Tlanxla, Chaqua and Xhotl were all destroyed by daemons during the first war against chaos.

    6th Edition Lizardmen Army Book

    - Slaa’Ulaan is referred to as ‘the nether-thing of the second moon’, and was amongst the most vile and destructive of those fiends of chaos that warred against the Lizardmen.
    - Slaa’Ulaan is a slaaneshi daemon and is particularly loathed for capturing Slaan Mage Priests and sacrificing them in obscene rituals.

    Lizardmen 7th Edition Army Book

    - When word came out about the colonisation of Thorskinson’s Island, armies from across the Warhammer World descended on it to fight over the lost Slann magical objects
    - A huge volcano guards the most sacred treasures of the Old Ones at the heart of the island. While the armies fought over entrance to the vault, the machine-sorceries of the Old Ones forced the volcano to erupt to drive them away

    https://i.imgur.com/Iz780F6.png White Dwarf 211

    Skaven
    Spoiler Alert, click show to read: 
    - Skaven have been known to ally with Chaos
    https://i.imgur.com/YMkPi15.png 3rd Ed. Armies Book

    The Empire
    Spoiler Alert, click show to read: 
    Nordland
    Spoiler Alert, click show to read: 
    - Castle Nordbergbusche was a target for the Kurgan in the Storm of Chaos event.
    - Count Valdenheim hired an adventuring company led by Reiner Hetsau to kill his chaos-aligned brother Albrecht Valdenheim. He supposedly hung them after the battle, but in reality they were decoys and he used them elsewhere.
    - Reiner’s Blackhearts were framed for the murder of Albrecht Valdenheim (whose Chaos corrupt rebellion was struck from the history books). Decoys were hung in their place and the Blackhearts work for Valdenheim now.

    Tales of the Old World - Rotten Fruit Short Story

    Reikland
    Spoiler Alert, click show to read: 
    - Slaaneshi cultists attacking Lord Groff’s castle were naked and painted in swirls of purple and red, smeared colours from fruit. They used bows, spears and other weapons, some just their hands.
    Tales of the Old World - Rotten Fruit Short Story

    Vampires
    Spoiler Alert, click show to read: 
    - Vampires have aided humanity secretly in their wars against chaos, though mankind only sees them as monsters.
    - Khorne sees vampires as blasphemers who steal the blood owed to him.
    - Nurgle loathes vampires for their immunity to disease.
    - Tzeentch find vampires abhorrent because they are unchanging in every way.
    - Slaanesh would love vampires for their focus on pleasure, but they are resistant to all new things and live in idealised pasts rather than experiencing new things, making them enemies.

    Warhammer 2nd Edition RPG - Night’s Dark Masters
    Last edited by PaulH; August 14, 2022 at 08:31 AM.

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