After weeks in open beta we are finally proud to officially release the 2.0 update for Sovereignty. It has been a long period of hard work, but the game is getting better and better!


Since we’ve entered Early Access we have been facing several obstacles, but, thanks to our community’s involvement, dedication and feedback, we continue to move forward. In order to deliver a more ambitious game, we decided last year to switch to a new engine. This was not an easy decision to make and we changed a lot of things under the hood, which were almost invisible from a player point of view.


Now we know that this decision was necessary, and that it was instrumental in creating the game we all want to play. Going public with version 2.0 is a huge step towards the end of the Early Access phase. This major update includes many UI and game mechanics changes but also brand new features. For instance you can now customise your province by constructing buildings in them and design your empire according to your play style. Prisoners are also now completely under your control; would you want to trade them, recruit them in your own army, or keep them in jail for other dark purposes. The more the game evolves, the more you are in control, and be ready to have again a lot of surprises by the end of the Early Access program!


If you want more details about the 2.0 changes, please read the changelog on the forum here!