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Thread: PFM 4.1.2 - Warhammer support, also: 5.0, preliminary WH2 support

  1. #101

    Default Re: PFM 4.1 - Warhammer support

    Quote Originally Posted by Mooncabbage View Post
    Daniu, just discovered the AMAZING "minimize pack" button in PFM. Now I don't have to worry about all the dumb extra fluff TWeak adds in! Can it be made to work with localizations too?
    https://sourceforge.net/p/packfilema...-requests/258/

    Also, when refactoring a pack, is it possible to have it automatically add a suffix in place of a prefix? Seems like it would be a relatively small feature to implement. I know you don't have any time, and I haven't gotten around to setting up sourceforge yet to help... but you can put it on a to do list maybe?
    https://sourceforge.net/p/packfilema...-requests/257/
    Tools: PFM 4.1 - EditSF 1.2.0
    (Download PFM - Download EditSF)
    Warscape Modding Guide
    Join the PFM User Group on Steam to receive PackFileManager update notifications.

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  2. #102
    Mooncabbage's Avatar Ducenarius
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    Default Re: PFM 4.1 - Warhammer support

    Lol, touche

    Every time I use PFM to open an file in an external program via the context menu, I get the following error:
    Spoiler Alert, click show to read: 

    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
    at PackFileManager.ExternalEditor.set_CurrentPackedFile(PackedFile value)
    at PackFileManager.PackFileManagerForm.OpenExternal()
    at PackFileManager.PackFileManagerForm.openFileToolStripMenuItem_Click(Object sender, EventArgs e)
    at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
    at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
    at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
    at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
    at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
    at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ToolStrip.WndProc(Message& m)
    at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1080.0 built by: NETFXREL3STAGE
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
    ----------------------------------------
    PackFileManager
    Assembly Version: 2.0.0.0
    Win32 Version: 4.0
    CodeBase: file:///D:/Users/Mooncabbage/Desktop/TW%20Modding/Pack%20File%20Manager/PackFileManager.exe
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1081.0 built by: NETFXREL3STAGE
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1078.0 built by: NETFXREL3STAGE
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    Common
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///D:/Users/Mooncabbage/Desktop/TW%20Modding/Pack%20File%20Manager/Common.DLL
    ----------------------------------------
    Filetypes
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///D:/Users/Mooncabbage/Desktop/TW%20Modding/Pack%20File%20Manager/Filetypes.DLL
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1064.2 built by: NETFXREL3STAGE
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    CommonDialogs
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///D:/Users/Mooncabbage/Desktop/TW%20Modding/Pack%20File%20Manager/CommonDialogs.DLL
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.6.1064.2 built by: NETFXREL3STAGE
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    EsfLibrary
    Assembly Version: 1.1.0.0
    Win32 Version: 1.0.1.0
    CodeBase: file:///D:/Users/Mooncabbage/Desktop/TW%20Modding/Pack%20File%20Manager/EsfLibrary.DLL
    ----------------------------------------
    ObjectListView
    Assembly Version: 2.3.0.34060
    Win32 Version: 2.3.0.0
    CodeBase: file:///D:/Users/Mooncabbage/Desktop/TW%20Modding/Pack%20File%20Manager/ObjectListView.DLL
    ----------------------------------------
    DBEditorTableControl
    Assembly Version: 1.1.8.0
    Win32 Version: 1.1.8.0
    CodeBase: file:///D:/Users/Mooncabbage/Desktop/TW%20Modding/Pack%20File%20Manager/DBEditorTableControl.DLL
    ----------------------------------------
    PresentationFramework
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1080.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/PresentationFramework/v4.0_4.0.0.0__31bf3856ad364e35/PresentationFramework.dll
    ----------------------------------------
    WindowsBase
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1080.0 built by: NETFXREL3STAGE
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/WindowsBase/v4.0_4.0.0.0__31bf3856ad364e35/WindowsBase.dll
    ----------------------------------------
    PresentationCore
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1080.0 built by: NETFXREL3STAGE
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/PresentationCore/v4.0_4.0.0.0__31bf3856ad364e35/PresentationCore.dll
    ----------------------------------------
    System.Xaml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1080.0 built by: NETFXREL3STAGE
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xaml/v4.0_4.0.0.0__b77a5c561934e089/System.Xaml.dll
    ----------------------------------------
    WindowsFormsIntegration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/WindowsFormsIntegration/v4.0_4.0.0.0__31bf3856ad364e35/WindowsFormsIntegration.dll
    ----------------------------------------
    System.Data
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------
    PresentationFramework.Aero2
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/PresentationFramework.Aero2/v4.0_4.0.0.0__31bf3856ad364e35/PresentationFramework.Aero2.dll
    ----------------------------------------
    PresentationFramework-SystemData
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/PresentationFramework-SystemData/v4.0_4.0.0.0__b77a5c561934e089/PresentationFramework-SystemData.dll
    ----------------------------------------
    FreeImageNET
    Assembly Version: 3.13.1.1
    Win32 Version: 3.13.1.1
    CodeBase: file:///D:/Users/Mooncabbage/Desktop/TW%20Modding/Pack%20File%20Manager/FreeImageNET.DLL
    ----------------------------------------
    EsfControl
    Assembly Version: 1.1.0.0
    Win32 Version: 1.1.0.0
    CodeBase: file:///D:/Users/Mooncabbage/Desktop/TW%20Modding/Pack%20File%20Manager/EsfControl.DLL
    ----------------------------------------
    AutoUpdater
    Assembly Version: 1.0.5984.30518
    Win32 Version: 1.0.5984.30518
    CodeBase: file:///D:/Users/Mooncabbage/Desktop/TW%20Modding/Pack%20File%20Manager/AutoUpdater.EXE
    ----------------------------------------
    System.Numerics
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
    ----------------------------------------
    PresentationFramework-SystemXml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/PresentationFramework-SystemXml/v4.0_4.0.0.0__b77a5c561934e089/PresentationFramework-SystemXml.dll
    ----------------------------------------
    UIAutomationTypes
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/UIAutomationTypes/v4.0_4.0.0.0__31bf3856ad364e35/UIAutomationTypes.dll
    ----------------------------------------
    PresentationFramework-SystemCore
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/PresentationFramework-SystemCore/v4.0_4.0.0.0__b77a5c561934e089/PresentationFramework-SystemCore.dll
    ----------------------------------------
    UIAutomationProvider
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/UIAutomationProvider/v4.0_4.0.0.0__31bf3856ad364e35/UIAutomationProvider.dll
    ----------------------------------------


    Seems non-serious, as the program runs just fine if you hit continue, but it could be a symptom of a deeper problem obviously.
    Last edited by Mooncabbage; June 05, 2016 at 05:31 AM.
    Not actually on the moon.

    Empire: Tactical Warfare Mod v1.0

  3. #103

    Default Re: PFM 4.1 - Warhammer support

    Having some problems with the 4.1 release. I cant "save as" a pack file into another name. Also when i extract a table from the data.pack it shows up in the PFM 4.1, but when i go to manually see if its there through normal folders, etc, then it is not there. Also when i make changes to tables in pfm 4.1 and save them, then those changes are reversed when i re-open the pack file.

    Switching back to pfm 4.0 for now which seems to be working fine.

  4. #104

    Default Re: PFM 4.1 - Warhammer support

    Quote Originally Posted by Mooncabbage View Post
    Lol, touche
    Hmm?
    I openend those for you, it is my to-do list


    Every time I use PFM to open an file in an external program via the context menu, I get the following error:
    [...]
    https://sourceforge.net/p/packfilema...-requests/259/

    Quote Originally Posted by Tarsus999 View Post
    Having some problems with the 4.1 release. I cant "save as" a pack file into another name. Also when i extract a table from the data.pack it shows up in the PFM 4.1, but when i go to manually see if its there through normal folders, etc, then it is not there. Also when i make changes to tables in pfm 4.1 and save them, then those changes are reversed when i re-open the pack file.
    That sounds weird. Are you sure you're looking in the right place? There's a somewhat confusing amount of directories PFM may think to be correct, so you might be assuming you're saving somewhere you're not if you don't pay attention.
    If you use MyMod, it should always save in that MyMod's directory.
    Tools: PFM 4.1 - EditSF 1.2.0
    (Download PFM - Download EditSF)
    Warscape Modding Guide
    Join the PFM User Group on Steam to receive PackFileManager update notifications.

    Respecto Patronum

  5. #105

    Default Re: PFM 4.1 - Warhammer support

    Quote Originally Posted by daniu View Post
    Hmm?
    I openend those for you, it is my to-do list



    https://sourceforge.net/p/packfilema...-requests/259/


    That sounds weird. Are you sure you're looking in the right place? There's a somewhat confusing amount of directories PFM may think to be correct, so you might be assuming you're saving somewhere you're not if you don't pay attention.
    If you use MyMod, it should always save in that MyMod's directory.
    Yeah, i am quite sure. But i should have added that i also had this problem when i downloaded PFM a few days after warhammer tw got released. Back then i remember that launching PFM in adminstrator mode seemed to fix the issue. The thing is however, i am running the 4.1 release with administrator mode :S

  6. #106
    joedreck's Avatar Artifex
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    Frankfurt am Main
    Posts
    2,009

    Default Re: PFM 4.1 - Warhammer support

    @daniu - Thank you very much for PFM upgrade. Grerat job !

    Do someone know if the upgrade button for units exmpl. (marauders to marauders with axe) existing!? Seems CA replaced with "rename unit" button.
    Edictum mod adds new edicts to Rome II. http://www.twcenter.net / YouTube: Edictum Mod / Click here for Edictum Mod on steam
    Vote Brain Slug for president.

  7. #107

    Default Re: PFM 4.1 - Warhammer support

    Hey guys, if I try to edit main_units_tables after exporting from the assembly kit, pfm gives me this error. Is there any fix to this >?
    Attached Thumbnails Attached Thumbnails Capture.PNG  

  8. #108

    Default Re: PFM 4.1 - Warhammer support

    which table is for reload speed and firing speed interval?

    i searched projectiles_tables and there are table "unknown 15" until "unknown 46" and i cant figure out which is it.

  9. #109

    Default Re: PFM 4.1 - Warhammer support

    Ooops, accidental Quick Reply.
    Last edited by daniu; June 09, 2016 at 01:23 AM.
    Tools: PFM 4.1 - EditSF 1.2.0
    (Download PFM - Download EditSF)
    Warscape Modding Guide
    Join the PFM User Group on Steam to receive PackFileManager update notifications.

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  10. #110

    Default Re: PFM 4.1 - Warhammer support

    Quote Originally Posted by stejar2 View Post
    Hey guys, if I try to edit main_units_tables after exporting from the assembly kit, pfm gives me this error. Is there any fix to this >?
    What are the exact steps you're doing?

    Quote Originally Posted by woopypooky View Post
    which table is for reload speed and firing speed interval?

    i searched projectiles_tables and there are table "unknown 15" until "unknown 46" and i cant figure out which is it.
    Use the Assembly Kit to edit the value you want.
    Create a pack containing the edited values.
    Open the pack with PFM.
    Find the values you edited.
    Note down the column containing them.
    Post that column name here (eg "unknown 15 is reload_speed") so I can update the master schema and everybody benefits.
    Tools: PFM 4.1 - EditSF 1.2.0
    (Download PFM - Download EditSF)
    Warscape Modding Guide
    Join the PFM User Group on Steam to receive PackFileManager update notifications.

    Respecto Patronum

  11. #111

    Default Re: PFM 4.1 - Warhammer support

    Hey thanks for the reply,

    Added units in main units
    Exported using BOB
    Open mod pack in pfm
    Try to edit main tables
    Gives error.

    My units require the region_unit resources column which is what appears to be causing the error.When I remove entries from that column it works in pfm.

  12. #112

    Default Re: PFM 4.1 - Warhammer support

    With "main tables" you mean main_units I assume?
    So if you're putting values into the region_unit column in AK it's broken and if you don't it's fine?
    Then it's probably an issue in the main_units schema, it would help if you could post the pack; preferrably both, one working one broken.
    Tools: PFM 4.1 - EditSF 1.2.0
    (Download PFM - Download EditSF)
    Warscape Modding Guide
    Join the PFM User Group on Steam to receive PackFileManager update notifications.

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  13. #113

    Default Re: PFM 4.1 - Warhammer support


  14. #114

    Default Re: PFM 4.1 - Warhammer support

    I am also waiting on this fix to Stejar's problem, I cannot implement his regional recruitment mod into my own without it. waiting eagerly for news

  15. #115
    Yerevan's Avatar Campidoctor
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    Posts
    1,504

    Default Re: PFM 4.1 - Warhammer support

    I like the new orange color for modified lines. Red was always giving me the impression I had just commited a terrible unfixable mistake.
    " Gentlemen, you can't fight in here! This is the War Room! "

  16. #116

    Default Re: PFM 4.1 - Warhammer support

    For some reason, my mods just stop working. i play once, no problem, and launch the game once again, and crash. Someone have an idea why?

  17. #117

    Default Re: PFM 4.1 - Warhammer support

    in fact, no matter what i did, my mods don't work anymore, none of them, even the most simple.

  18. #118

    Default Re: PFM 4.1 - Warhammer support

    I've been having issues all yesterday after a simple update of my mods. Suddenly, they wouldn't work for some, while they were working perfectly fine for me and others. Even then, some had it fixed by toggling off/on, unsubbing/resubbing, verifying cache and similar shenanigans, sometimes only for it to reappear in a different combination without me actually changing anything in the packs.
    Other modders had the infamous error 10 while updating stuff. So, there's definitely something fishy going on with the steam mod manager, which I hope will prove to have faded away this morning.

  19. #119

    Default Re: PFM 4.1 - Warhammer support

    hey i followed your adive, updated the schema and now it works.
    Here is the updated main units schema.

    <table table_name='main_units_tables'
    table_version='28' >
    <field name='additional_building_requirement' type='optstring_ascii' />
    <field name='campaign_cap' type='int' />
    <field fkey='unit_castes_tables.caste' name='caste' type='string_ascii' />
    <field name='create_time' type='int' />
    <field name='is_naval' type='boolean' />
    <field fkey='land_units_tables.key' name='land_unit' type='string_ascii' />
    <field name='num_men' type='int' />
    <field name='multiplayer_cap' type='int' />
    <field name='multiplayer_cost' type='int' />
    <field fkey='naval_units_tables.key' name='naval_unit' type='optstring_ascii' />
    <field name='num_ships' type='int' />
    <field name='min_men_per_ship' type='int' />
    <field name='max_men_per_ship' type='int' />
    <field name='prestige' type='int' />
    <field name='recruitment_cost' type='int' />
    <field name='recruitment_movie' type='optstring_ascii' />
    <field name='religion_requirement' type='optstring_ascii' />
    <field name='unit' type='string_ascii' pk='true' />
    <field name='upkeep_cost' type='int' />
    <field fkey='unit_weights_tables.key' name='weight' type='optstring_ascii' />
    <field name='resource_requirement' type='optstring_ascii' />
    <field name='world_leader_only' type='boolean' />
    <field name='can_trade' type='boolean' />
    <field name='special_edition_mask' type='int' />
    <field name='unique_index' type='int' />
    <field name='in_encyclopedia' type='boolean' />
    <field name='region_unit_resource_requirement' type='optstring_ascii' />
    <field name='audio_voiceover_culture' type='string_ascii' />
    </table>

  20. #120

    Default Re: PFM 4.1 - Warhammer support

    Sorry ignore the above post, forgot a column

    <table table_name='main_units_tables'
    table_version='28' >
    <field name='additional_building_requirement' type='optstring_ascii' />
    <field name='campaign_cap' type='int' />
    <field fkey='unit_castes_tables.caste' name='caste' type='string_ascii' />
    <field name='create_time' type='int' />
    <field name='is_naval' type='boolean' />
    <field fkey='land_units_tables.key' name='land_unit' type='string_ascii' />
    <field name='num_men' type='int' />
    <field name='multiplayer_cap' type='int' />
    <field name='multiplayer_cost' type='int' />
    <field fkey='naval_units_tables.key' name='naval_unit' type='optstring_ascii' />
    <field name='num_ships' type='int' />
    <field name='min_men_per_ship' type='int' />
    <field name='max_men_per_ship' type='int' />
    <field name='prestige' type='int' />
    <field name='recruitment_cost' type='int' />
    <field name='recruitment_movie' type='optstring_ascii' />
    <field name='religion_requirement' type='optstring_ascii' />
    <field name='unit' type='string_ascii' pk='true' />
    <field name='upkeep_cost' type='int' />
    <field fkey='unit_weights_tables.key' name='weight' type='optstring_ascii' />
    <field name='resource_requirement' type='optstring_ascii' />
    <field name='world_leader_only' type='boolean' />
    <field name='can_trade' type='boolean' />
    <field name='special_edition_mask' type='int' />
    <field name='unique_index' type='int' />
    <field name='unknown25' type='int' />
    <field name='in_encyclopedia' type='boolean' />
    <field name='region_unit_resource_requirement' type='optstring_ascii' />
    <field name='audio_voiceover_culture' type='string_ascii' />
    <field name='ui_unit_group_land' type='string_ascii' />
    <field name='ui_unit_group_naval' type='string_ascii' />
    <field name='tier' type='int' />
    <field name='is_high_threat' type='boolean' />
    <field name='audio_voiceover_actor' type='string_ascii' />
    <field name='porthole_camera' type='string_ascii' />
    <field name='mount' type='optstring_ascii' />
    <field name='use_hitpoints_in_campaign' type='boolean' />
    <field name='unit_scaling' type='boolean' />
    <field name='prthole_composite_scene' type='optstring_ascii' />
    <field name='melee_cp' type='float' />
    <field name='missile_cp' type='float' />
    <field name='can_siege' type='boolean' />
    <field name='audio_voiceover_culture_override' type='string_ascii' />
    </table>

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