Hey Dresden,
can you give as the version you created before yesterday?
I need a version that can be run with the Radious Mod, and the mod is no longer compatible to yesterdays patch. So I need the "old" version
Thank you!
Hey Dresden,
can you give as the version you created before yesterday?
I need a version that can be run with the Radious Mod, and the mod is no longer compatible to yesterdays patch. So I need the "old" version
Thank you!
Hey I really like the options the mod provides. Just wondering how difficult it is to make one where its just the norse provinces anyone can occupy? I've had a look around and I couldn't seem to find any info on how to do it.
Hi there...just bought Warhammer yesterday...wow amazing game :-)
i am not sure this mod...one thing i dont like is Ruins city that cant resettle...play ad the empire og took some city/hold near mountains but cant take resettle city back after raze..do your mod allow all ruins that can resettle after ruins,if yes what mod? look good with all mods.
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
Conquer Anywhere (Regional Occupation Removal) mod means all factions can conquer and resettle all city and mountaiuns holden?
i want a mod it allow all factions(whiteout horder) can conquer or resettle all city and holden.
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
It's with great pleasure that the Modding Awards Committee informs you that this mod has been awarded in the recent 2016 Modding Awards, as seen here! Please feel free to stop by and check the list of all the winners.
Also, don't forget to check here for more details about how to promote the victory of your mod.
If any question about please feel free to use the Discussion thread.
Flinn,
On behalf of the Modding Awards Committee
Under the patronage of Finlander, patron of Lugotorix & Lifthrasir & joerock22 & Socrates1984 & Kilo11 & Vladyvid & Dick Cheney & phazer & Jake Armitage & webba 84 of the Imperial House of Hader
The best mod you ever made Dresden it fixes the number one problem with the game and props to you, also please add Athel Loren to conquerable regions that should not be restricted
Supreme Commander of the Galactic Federation, Emperor of the Virtupets Empire, Star King
Certified Genius
M L I G: Mandy Luxe is the Greatest
Erasiel Darkar is OP! Never will be nerfed! He is Winx
can I have DO confederations and DO vassals at the same time? I would like both features, great mod!
Hi Dresden, thanks for your work on this mod. Seen it being used on loads of Youtube channels, looks great.
I run the standalone game (no steam). I've downloaded the pack file and put it in the data folder. Which mod manager should I be using? I have MMM for other TW games but I don't believe it supports TWW.
Sorry for such a basic question...
hi
thanks for your great creative work
everything works properly
although I'm having a problem
when I click on hero recruit tab the game crashes
and I've also tried every version of your mod
it delights me if you can help me
thanks again
hmmm, it seems I didn't actually try every single version of your mod
this one worked perfectly
without the issue and another one which was I couldn't build/rebuild buildings in the occupied settlements
this is the mod that worked for me:
mods_regional_occupation_exclude_norse
I have a question or rather feedback to the "Liberate All Factions" mod.
First of all, thank you really much for that mod! It's unbelievable CA cut the liberation mechanics from the game and let modders do their work...
No, there is 2 things:
- Whenever I liberate a faction, it has the "aggressive" trait. Also it always attacks the next best faction just the turn after I liberated it.
- The liberated faction is your military ally and you can't break that for 10 turns without becoming "untrustworthy".
Those two facts coupled together are pretty annoying.
Now, for the first part, just out of curiosity: Why is it that liberated factions are always that aggressive?
For the second part (being military allies) - don't you think it would be much better if there would be no treaties at all with the liberated faction so you don't get dragged into a war just the turn after liberating? Or them being vassals instead of military allies?
Would it be possible that liberated factions are not military allies?
Sorry if that has been discussed somewhere else, didn't find anything.
Hi Dresden and to everyone, I have a bit of a problem. (sorry for commenting on a thread that hasn't been used in two years, but I thought this would be the best place to make an enquiry for my issue).
I've been trying to use this mod, and it works fine, save for the fact that when I try to open the recruit hero tab, the game crashes (not ctd, it freezes/crashes, forcing me to restart/ctrl-alt-del to sign out and start a new session). I've gone through each of the mods I have installed thus far, and turning this mod off is what solves the problem.
I realise that I don't have the Norsca DLC, but I've gone through the mod itself and deleted pretty much everything related to Norsca, yet I still get this crash happening consistently. I can't tell precisely what is causing the crash, and I've done some research to see what other people have been experiencing, and it honestly seems like that though mods do cause the crash, it's uncertain what exact aspect of the mods are the culprit.
Is there any sort of help/advice you could give to me in trying to fix this problem? The other mods I am using are as follows:
Ultimate Minor Settlements for GC 42 maps
Tier 4 Minor Settlements
Max Lvl 60 & 2 point lvl up
Cataph's Greenskins Teef Currency
no extra supply cost
No_infighting
Nerfed Towers
Nerfed Ai buffs
Longer Battles Morale
Thank you!
Got it, thanks for the reply!