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Thread: Ad Mari a Mare general overview and discussion

  1. #1
    Hellvard's Avatar Senator
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    Default Ad Mari a Mare general overview and discussion





    Ladies and gentlemen, I'm happy to introduce Ad Mari a Mare mod to you. It is set in late medieval period and it's map covers lands from Southern Scandinavia in the north to central Balkans and Italy on the south, and from western Germany to the west to western Russia and Black Sea steppes to the east. Before we will move on to the details, let me tell you how it all begun.


    Ad Mari a Mare is a mod with quite a long story. It started as a polish unit pack for Teutonic addon in 2011, under the name Polish Kingdom. It was created by Aramegil and released only on polish TW site. After releasing a couple of versions it's author had to abbandon it, due to personal life affairs, at the same time he granted permission to use or develop his mod to whoever wants to. As a big fan of this project I gladly took over it, and released improved version, which of course was still focused on Poland. The biggest milestone is a day when Zyndram, author of our map, proposed his help, it opened many new possibilities to our mod, especially with factions variety. Unfortunatelly he also had to left his work after some time and I had to continue work alone. Fortunatelly after few months I found my actual teammates, thanks to them work on mod accelerated greatly.

    Mod's name
    Ad Mari a Mare comes from latin, and it means "From sea to sea". Why such title? It was hard to create a name that will fit to all factions or theathres of war, something that will describe overall situation in this region in this specific timeframe. AMaM match to the geography of our mod - mainland is bordering with Northern and Baltic seas on the north, Mediterran and Adriatic on the south, and Black Sea on south-east.

    Mod's timeframe

    AMaM was primarliy focused on struggle on reuniting Kingdom of Poland between several duchies, so it's timeframe refers to important events in medieval polish history, but as the map greatly expanded and gave opportunities to include many other theathers of war, timeframe might change in future, but only it's ending date. For now mod is starting in year 1232, when silesian duke Henryk Brodaty (Henry the Bearded) took control over Kraków, which was the capital of now divided Kingdom of Poland, and many other lands of this state. He became the first polish duke close to reunite kingdom for a long time. Ending date is year 1370, when polish King Kazimierz III Wielki (Casimir III the Great), last king from the Piast dynasty,which estabilished polish state, died heirless.

    List of factions

    Polish duchies:

    Księstwo Śląskie - Duchy of Silesia
    Księstwo Wielkopolskie - Duchy of Greater Poland
    Księstwo Pomorskie - Duchy of Pomerania
    Księstwo Mazowieckie - Duchy of Mazovia
    Księstwo Opolsko-Raciborskie - Duchy of Opole-Racibórz


    German factions:

    Askanier - House of Ascania
    Wittelsbacher - House of Wittelsbach
    Welfen - House of Welf
    Habsburger - House of Habsburg
    Hanse - Hanseatic League
    České království - Kingdom of Bohemia


    Scandinavian factions:

    Kongeriget Danmark - Kingdom of Denmark
    Kongeriket Norge - Kingdom of Norway
    Konungariket Sverige - Kingdom of Sweden


    Baltic states: PREVIEW

    Lietuvos Kunigaikštystė - Lithuanian Principality
    Staat des Deutschen Ordens - State of the Teutonic Order
    Prūsai - Prussians


    Russian and steppe factions: PREVIEW

    Galicko-Volinskoє Knjazstvo - Kingdom of Galicia-Volhynia
    Veliky Novgorod - Novgorod the Great
    Züchii-in Uls - The Golden Horde


    Balkan factions: PREVIEW

    Kraljevina Srbija - Kingdom of Serbia
    Balgarsko Tsarstvo - Tsardom of Bulgaria
    Magyar Királyság - Kingdom of Hungary


    Italian factions

    Guelfi - Guelphs
    Ghibellini - Ghibellines
    Serenissima Repubblica di Venezia - Republic of Venice
    Stato Pontificio - Papal State (unplayable)



    Actual team:

    Hellvard - mod leader, modelling, skinning, mapping
    SerbianWolf - research, 2d art
    claudioxd27 - research
    Idill'a (Mz) - 2d art


    Hall of Fame:

    Zyndram - creator of our map
    Aramegil - creator of primordial version of our mod



    Last edited by Hellvard; September 02, 2016 at 11:35 AM.





  2. #2
    Indefinitely Banned
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    Default Re: Ad Mari a Mare general overview and discussion

    Good luck with this wonderful mod!

  3. #3
    Domesticus
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    Default Re: Ad Mari a Mare general overview and discussion

    Neat! The focus is really interesting to me, since I enjoy Central European history.

    If I may ask, is the release of the mod imminent, due to being in released mods?

  4. #4
    Aneirin's Avatar of flowing verse
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    Default Re: Ad Mari a Mare general overview and discussion

    Looks like a huge bunch of work!
    Anyway, good luck with it

    I second Kriegtooth's question...
    Proud son of Aikanár and brother of Iskar

  5. #5
    Hellvard's Avatar Senator
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    Default Re: Ad Mari a Mare general overview and discussion

    No, mod is not yet ready to be released, that's a liitle mistake by Gigantus I think





  6. #6
    Domesticus
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    Default Re: Ad Mari a Mare general overview and discussion

    Awww Well how much have you done?

    Sounds really interesting! I wanna play as the Habsburgs!

  7. #7
    Hellvard's Avatar Senator
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    Default Re: Ad Mari a Mare general overview and discussion

    I have a good news for you, Habsburgs and the rest of the german noble houses are already playable Now I'm working on units for Hanse. The next preview we will release will be most propably dedicated to german factions, but it will take some time, as our researchers are pretty busy right now





  8. #8
    Hellvard's Avatar Senator
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    Default Re: Ad Mari a Mare general overview and discussion

    Check out Balkan States thread for Kingdom of Hungary preview
    Last edited by Hellvard; July 17, 2016 at 08:12 AM.





  9. #9
    Hellvard's Avatar Senator
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    Default Re: Ad Mari a Mare general overview and discussion

    I made a better version of Hungarian Knights, they had small coats of arms variety, plus some of them were from later period, now all coas are historical, and are belonging to the noble houses that already were existing at my mod's starting date. Below you can see original unit from Arpad-Kor mod for comparison with my new version


    Spoiler Alert, click show to read: 
    Original one





    My new version
    [IMG][/IMG]





  10. #10
    SerbianWOLF's Avatar Semisalis
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    Default Re: Ad Mari a Mare general overview and discussion

    Good work.
    No freedom was ever given by any request, nor good speech. Freedom is what you conquer !



  11. #11
    Hellvard's Avatar Senator
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    Default Re: Ad Mari a Mare general overview and discussion

    Hungarian bodyguard:

    Spoiler Alert, click show to read: 
    [IMG][/IMG]
    [IMG][/IMG]





  12. #12
    SerbianWOLF's Avatar Semisalis
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    Default Re: Ad Mari a Mare general overview and discussion

    Great job !
    No freedom was ever given by any request, nor good speech. Freedom is what you conquer !



  13. #13
    Hellvard's Avatar Senator
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    Default Re: Ad Mari a Mare general overview and discussion

    Croatian knights

    Spoiler Alert, click show to read: 
    [IMG][/IMG]
    [IMG][/IMG]





  14. #14

    Default Re: Ad Mari a Mare general overview and discussion

    God, the colors! Amazing work hellvard!

  15. #15
    SerbianWOLF's Avatar Semisalis
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    Default Re: Ad Mari a Mare general overview and discussion

    Damn those look awesome ! Good job as always.
    No freedom was ever given by any request, nor good speech. Freedom is what you conquer !



  16. #16
    Dusan Silni's Avatar Tiro
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    Default Re: Ad Mari a Mare general overview and discussion

    I think this is a great idea for a mod, my only suggestion is to add Greece and southern Italy

  17. #17
    Hellvard's Avatar Senator
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    Default Re: Ad Mari a Mare general overview and discussion

    Glad you like it Unfortunatelly, we can't expand map in any direction, because it's already at maximum size allowed by M2 engine





  18. #18

    Default Re: Ad Mari a Mare general overview and discussion

    Good luck by a french guy ^^

    (I want a France faction and lot of french duchy o/ )

  19. #19
    Hellvard's Avatar Senator
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    Default Re: Ad Mari a Mare general overview and discussion

    Thank you As for the new factions, see my previous post.





  20. #20
    Hellvard's Avatar Senator
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    Default Re: Ad Mari a Mare general overview and discussion

    Ladies and gentlemen, let me introduce Golden Horde preview





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