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Thread: Buff and Shine 2.4: New Factions, Changed Recruitment and more

  1. #901

    Default Re: Buff and Shine 2.4: New Factions, Changed Recruitment and more

    Is there a four year turn submod for this submod? Also: is education a thing in this mod?

  2. #902

    Default Re: Buff and Shine 2.4: New Factions, Changed Recruitment and more

    Also: Any idea why my Romans are never marrying? Is this by design?

  3. #903

    Default Re: Buff and Shine 2.4: New Factions, Changed Recruitment and more

    Hi WeekendGeneral,

    I am back after long time . Nice to see the new version, time to do some bughunting .

    Cheers,
    Vsivak
    Rus 2 Total War 2.01 - Unofficial English translation released
    http://www.twcenter.net/forums/showt...ation-released
    Buff and Shine submod for Broken Crescent
    http://www.twcenter.net/forums/showt...tment-and-more
    My submod for Baltic Campaign - Battle for the Baltic
    http://www.twcenter.net/forums/showt...altic-Campaign

  4. #904
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: Buff and Shine 2.4: New Factions, Changed Recruitment and more

    Great to see you, @Vsivak, back again! Come round to the SSHIP and also have a look (I'm really proud of our script and EDB ;-)
    cheers
    JoC
    Mod leader of the SSHIP: traits, ancillaries, scripts, buildings, geography, economy.
    ..............................................................................................................................................................................
    If you want to play a historical mod in the medieval setting the best are:
    Stainless Steel Historical Improvement Project and Broken Crescent.
    Recently, Tsardoms and TGC look also very good. Read my opinions on the other mods here.
    ..............................................................................................................................................................................
    Reviews of the mods (all made in 2018): SSHIP, Wrath of the Norsemen, Broken Crescent.
    Follow home rules for playing a game without exploiting the M2TW engine deficiencies.
    Hints for Medieval 2 moders: forts, merchants, AT-NGB bug, trade fleets.
    Thrones of Britannia: review, opinion on the battles, ideas for modding. Shieldwall is promising!
    Dominant strategy in Rome2, Attila, ToB and Troy: “Sniping groups of armies”. Still there, alas!

  5. #905

    Default Re: Buff and Shine 2.4: New Factions, Changed Recruitment and more

    Why doesn't Turanshah invade Yemen in 1174 as it happened historically?

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