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Thread: Submod-reskin Thranduil Army for MOS 1.7

  1. #101
    Shurshun's Avatar Foederatus
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    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Quote Originally Posted by Sandalphon View Post
    Hey, Shurshun one small question! Could you edit the files of the Elvenking's Guard unit in Divide and Conquer and replace their two-handed axes with the double-bladed polearm from the movie?? Something more or less like this... I basically just love it and would love to see it used by Thranduil's most elite unit )))
    If it is too much of a burden, could you show us how to create the weapon and to replace it with the unit of choice? Perhaps through a video on youtube xaxaxa!
    Anyways, your work on the woodland elves is amazing!! Enjoy the rest of the summer
    Not bad idea! I think ... I need a model of weapon, I will look for it.

  2. #102
    Dutch-Balrog's Avatar Domesticus
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    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Could use that weapon one of the Rhûnnic units has as a base.

    EDIT: I think it's the clan guard?

  3. #103

    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    I'm curious where in the movie the double blades pole arms were. But that aside, how would those units fight though? like that standard two handed swordsmen or something else?

  4. #104
    Dutch-Balrog's Avatar Domesticus
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    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Look at Rhûn's clan guard.

  5. #105

    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Quote Originally Posted by Shurshun View Post
    Not bad idea! I think ... I need a model of weapon, I will look for it.
    Thanks a lot @Shurshun!! maybe the weapon of the Galadhrim Marchwarden will do a nice model

  6. #106

    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Or maybe this model is better looks better in my opinion
    Spoiler Alert, click show to read: 
    Last edited by Veteraan; August 22, 2016 at 08:11 AM. Reason: Use spoiler tags when posting big pictures to decrease page load times

  7. #107
    Shurshun's Avatar Foederatus
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    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Quote Originally Posted by Sandalphon View Post
    Or maybe this model is better looks better in my opinion
    Spoiler Alert, click show to read: 
    Of course, it is better. But I can not make a model of the image.
    Last edited by Veteraan; August 22, 2016 at 08:12 AM.

  8. #108
    Araval's Avatar Protector Domesticus
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    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    I think King Brian could.

  9. #109
    Shurshun's Avatar Foederatus
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    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    As I understand it, it must be something like that? I'll work more on textures, before it is ready. (Thanks DaC team!!!)
    Spoiler Alert, click show to read: 

  10. #110

    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Quote Originally Posted by Shurshun View Post
    As I understand it, it must be something like that? I'll work more on textures, before it is ready. (Thanks DaC team!!!)
    Spoiler Alert, click show to read: 
    Good job ^^ that's is really insane piece of work!!! i would just want if you could modify the colour and skin of the double pole arm to make it more brown/green could you?^^

  11. #111

    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Quote Originally Posted by mouadmessi View Post
    Good job ^^ that's is really insane piece of work!!! i would just want if you could modify the colour and skin of the double pole arm to make it more brown/green could you?^^
    and would you made some guides about how you mooded units to look inspired from the HB trilogy that would really help a lot of TA fans^^

  12. #112

    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Quote Originally Posted by Shurshun View Post
    As I understand it, it must be something like that? I'll work more on textures, before it is ready. (Thanks DaC team!!!)
    Spoiler Alert, click show to read: 
    Ooh that's looking good. Those axes that the base Silvan Elves might've made sense from a "book lore" standpoint, but I felt that they looked out of place in the hands of "film universe" units. My only question is these units appear to be fighting the same way as the regular Elven Swordsmen. I know M2TW is an older game with limited battle animations as far as melee units go, but besides the obvious stats and aesthetics, there's not really much in the way of combat eyecandy.

    That aside, I would like to ask if you're gonna be making standard-bearers for Mirkwood using the Hobbit-styled armor? Like nothing major. Just a helmetless version of the generic Mirkwood infantry with the Mirkwood sword and Silvan flag. It would add a great deal of uniformity in the army, seeing as it didn't make much to have a heavily armored unit with a lightly armored standard-bearer,

  13. #113
    Shurshun's Avatar Foederatus
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    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Quote Originally Posted by mouadmessi View Post
    Good job ^^ that's is really insane piece of work!!! i would just want if you could modify the colour and skin of the double pole arm to make it more brown/green could you?^^

    and would you made some guides about how you mooded units to look inspired from the HB trilogy that would really help a lot of TA fans^^
    Yes, I can change the texture color.

    About the guides, my English is very bad...

  14. #114

    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Quote Originally Posted by Shurshun View Post
    Yes, I can change the texture color.

    About the guides, my English is very bad...
    Wow!! that is an amazing job!!, I am sorry if I suddenly asked for too much, was not the intention!!
    In any case! they look awesome!! I do thank you immensely!!

  15. #115
    Khevsur's Avatar Senator
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    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    where is download link This mod ?


    Вы можете сделать это Mod для alternative patch 4.9 ?

    Когда перезапись Это, Не начать игру
    Last edited by Veteraan; August 26, 2016 at 06:50 PM. Reason: Posts must be in English only!

  16. #116
    Shurshun's Avatar Foederatus
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    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Quote Originally Posted by Khevsur View Post
    where is download link This mod ?


    Вы можете сделать это Mod для alternative patch 4.9 ?

    Когда перезапись Это, Не начать игру
    https://drive.google.com/file/d/0B_y...p3Y3dlZGs/view

    No, version 4.9 will not be... I am making submod Thranduil Army for MOS 1.7, and rework HTU (dwarves and elves) submod for MOS 1.6.2 (for Russian-speaking audience) and Reunited Kingdom 1.4 (my favorite submod).

  17. #117
    Shurshun's Avatar Foederatus
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    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Hey, people! I got permission from the Edain Team used his Palace Guard helmet! We should thank them!

    Spoiler Alert, click show to read: 

  18. #118
    Araval's Avatar Protector Domesticus
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    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Thanks to Edain team!

  19. #119

    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Wow that looks beautiful, will it be in MOS by any chance?

  20. #120

    Default Re: Submod-reskin Thranduil Army for MOS 1.7

    Love the work so much Shurshun! Some quick questions, is there a download link for the new updated elven-kings guard to add to DAC and also could you darken or make the armor more gray a little bit so it matches the movie/new helmet? Also, do you think the Edain team would be up for providing new models for heroes like the dwarven company from The Hobbit?

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